Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 11:52:08 Player: weedlord420 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (872) 872 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 1780 Bonus ------- Follower Combat Kills 93 Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 160/160 System Corruption 0% Temperature Cool (28) Movement Treading (260) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ Small Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY (8) ---- Improved Heat Sink Scrap Shield Hacking Suite Decoy Drone Bay Barrage Gun Multitool Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Core Shielding > --- WEAPON ----------- Subdweller Laser Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Weapon Shielding Hacking Suite Decoy Drone Bay Mining Laser [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 7 17 6 11 Power 6 | 1 2 1 2 Engine 2 | 1 . . 1 Core 4 | . 2 1 1 Reactor . | . . . . Propulsion 15 | 2 8 2 3 Treads 9 | . 4 2 3 Leg 6 | 2 4 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 1 | 1 . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 6 2 5 Energy Gun 2 | . . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 10 | 2 6 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 100 94 Engine 1 | . 1 . 1 Core 12 | . 11 14 12 Treads 20 | . 9 28 25 Leg 6 | . 18 . . Device 4 | . 13 . . Storage 14 | . 14 14 14 Protection 9 | . . 14 14 Energy Gun 1 | . . . 2 Energy Cannon 4 | . . . 10 Ballistic Gun 20 | . 27 27 12 Naked Turns . | . . . . Heaviest Build 23 | 14 15 15 23 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | . 3 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 2 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1120 | 186 559 182 193 Remotely . | . . . . Salvage Created 1303 | 49 762 255 237 Parts 96 | 3 49 24 20 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 2 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 27 | . 14 5 8 Guns 22 | . 14 5 3 Cannons 5 | . . . 5 Classes Destroyed 10 | 1 7 1 1 Worker 2 | . 1 1 . Builder 1 | . . 1 . Tunneler 5 | 2 . 3 . Hauler 2 | . 2 . . Recycler 2 | . 1 1 . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 10 | . 3 5 2 Grunt 11 | . 11 . . Subdweller 6 | . . . 6 Best Kill Streak 5 | 2 5 5 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 174 | . 69 25 80 Missed 52 | . 22 6 24 Damage Taken 1704 | . 529 159 1016 Core 256 | . 90 23 143 Absorbed by Shields . | . . . . Redirected to Shielding 33 | . . 4 29 Regen/Repaired (Parts) 99 | . 99 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 147 | 3 74 24 46 Largest 2 | 2 2 2 2 Hottest 105 | 40 40 100 105 Shots Fired 266 | 6 148 46 66 Gun 246 | 6 148 44 48 Cannon 15 | . . . 15 Launcher . | . . . . Special 5 | . . 2 3 Kinetic 235 | 6 148 44 37 Thermal 31 | . . 2 29 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 2 11 4 15 Robot Miss Streak 5 | 1 4 4 5 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 166 | 3 98 21 44 Core Hits 76 | 3 46 13 14 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2288 | 54 1087 280 867 Guns 1902 | 54 1081 280 487 Cannons 300 | . . . 300 Explosions . | . . . . Melee . | . . . . Ramming 14 | . 6 . 8 Kinetic 1717 | 54 1081 280 302 Thermal 557 | . . . 557 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 8 | . 2 . 6 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 56 | . 51 28 56 Average Temperature 13 | . 10 16 23 Received Heat Transfer 378 | . 276 . 102 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 782 | . . . 782 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 280 | 10 280 178 . Initial 18 | . 6 18 . Average 84 | 2 116 36 . Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 85 100 . Level 1 8 | . 14 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 20 7 11 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 5 1 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 18 1 2 Successful 12 | . 9 1 2 Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 1 2 Record 2 | . . . 2 Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 5 . . Scan Component 3 | . 3 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 1 Highest-Rated Group 52 | . . 52 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 26 | . . 10 16 Total Damage 401 | . . 167 234 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 5 | . . 3 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4523 | 82 1473 858 2110 Spaces Moved 2368 | 57 852 482 977 Core 16 | 15 1 . . Treads 1737 | . 278 482 977 Legs 615 | 42 573 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 151 | 101 133 160 165 Slowest Speed 260 | 120 200 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 5 95 95 67 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 8 | . . 3 5 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3042 | 75 1056 518 1393 Wait 429 | . 90 . 339 Move 2365 | 56 851 481 977 Hop . | . . . . Pick Up 31 | 9 12 3 7 Fast Attach 9 | . 6 . 3 Attach 14 | 7 2 . 5 Detach . | . . . . Swap 18 | . 9 6 3 Drop 21 | . 10 4 7 Fire 147 | 3 74 24 46 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Discovered new exit (range 8) 743 | -10/Materials | Repaired Assault Rifle 783 | -10/Materials | Repaired Lgt. Nuclear Core 1510 | -10/Materials | Identified exit to Materials 1555 | -10/Materials | Identified exit to Mines 1556 | -10/Materials | Entered Mines 1623 | -10/Mines | Discovered exit to Materials (range 6) 1793 | -10/Mines | Learned Materials terminal intel 1932 | -10/Mines | Discovered exit to Materials (range 12) 2073 | -10/Mines | Found the Drone Emporium 2084 | -10/Mines | Found Prototype Device 2291 | -10/Mines | Identified exit to Subcaves 2304 | -10/Mines | Learned Materials trap positions 2414 | -10/Mines | Entered Subcaves 2414 | -10/Subcaves | Accompanied by 1 ally 2419 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2444 | -10/Subcaves | Core integrity fell below 50% 2509 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2826 | -10/Subcaves | Learned location of Zion (-7) 2826 | -10/Subcaves | Met a Zionite searching for "candidates" 2827 | -10/Subcaves | Learned 2 Materials zone layouts 2921 | -10/Subcaves | Core integrity fell below 20% 2985 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3048 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3459 | -10/Subcaves | Visited Clippyterm 4524 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Spikes shoot up from the floor. Lgt. Treads destroyed. Searching scrap... Found Riot Gun. Found 30 Matter. Searching scrap... Found Multitool. Found 28 Matter. Acquired Multitool. Searching scrap... Found Scrap Shield. Found 25 Matter. Dropped Core Shielding. Acquired Core Shielding. Dropped Weapon Shielding. Dropped Broken Sub. Laser. Acquired Scrap Shield. Acquired 10 matter. Subatomizers dissect the Mak. Sword. S-10 Pest destroyed. 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