Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 13:17:44 Player: Pepsi Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (378) 378 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2014 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Hovering (240) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Backup Propulsion III Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Advanced Beam Cannon Katana > --- INVENTORY (10) --- Visual Processing Unit Signal Interpreter Improved Targeting Computer Melee Analysis Suite Melee Analysis Suite Authchip [R/Combat] Authchip [R/Combat] Katana Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Backup Propulsion III Flight Unit > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Advanced Beam Cannon Katana > --- INVENTORY -------- Visual Processing Unit Signal Interpreter Improved Targeting Computer Melee Analysis Suite Melee Analysis Suite Authchip [R/Combat] Katana Katana [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Melee Analysis Suite Device Sensor Array Storage Medium Storage Unit Processor Melee Analysis Suite Weapon Katana Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | 5 9 12 4 . 1 Power 4 | 1 1 1 1 . . Engine 4 | 1 1 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 3 5 1 . 1 Treads . | . . . . . . Leg 10 | 2 3 5 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 1 . 1 Utility 8 | 1 2 4 1 . . Device 1 | . . 1 . . . Storage 4 | 1 2 1 . . . Processor 3 | . . 2 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 1 3 2 1 . . Energy Gun . | . . . . . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 13 | . 3 5 4 . 1 Power 3 | . 1 1 1 . . Propulsion 6 | . 1 4 1 . . Utility 2 | . . . 1 . 1 Weapon 2 | . 1 . 1 . . Highest Loss Streak 4 | . 3 2 4 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 97 95 73 85 85 Engine 11 | . 14 9 11 11 11 Leg 8 | . 27 29 6 . . Hover 5 | . . . . 8 11 Flight 6 | . . . 2 11 8 Storage 13 | . 25 12 11 11 11 Processor 18 | . . 19 20 22 22 Energy Cannon 9 | . . 7 11 11 11 Ballistic Gun 3 | . 23 3 . . . Slashing Weapon 9 | . . 9 11 11 11 Peak Build Rating 21 | 5 7 20 18 21 21 Average Rating 17 | 3 6 17 17 19 20 On Entrance 11 | . 5 7 18 17 21 Naked Turns . | . . . . . . Heaviest Build 24 | 9 20 24 24 23 23 Greatest Support 30 | 20 20 30 10 8 8 Greatest Overweight (x) 7 | . 1 2 7 5 2 Average Overweight (x) 1 | . . . 3 2 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 4 8 10 10 9 10 Average Carried 7 | 2 4 8 9 7 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 8 10 7 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 519 | 140 143 220 16 . . Remotely . | . . . . . . Salvage Created 530 | . 143 371 16 . . Parts 38 | . 10 27 1 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 2 7 1 . . Melee 5 | . . 5 . . . Guns 2 | . 2 . . . . Cannons 3 | . . 2 1 . . Classes Destroyed 6 | . 2 4 . . . Worker 1 | . . 1 . . . Hauler 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 2 | . . 1 1 . . Grunt 6 | . 2 4 . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | . 2 4 1 . . Combat Bots Only 3 | . 2 3 1 . . Max Kills in Single Turn 2 | . 2 1 1 . . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 238 | . 56 116 53 . 13 Missed 61 | . 14 33 8 . 6 Damage Taken 1931 | . 546 997 357 . 31 Core 497 | . 87 243 146 . 21 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 259 | . . 70 . 189 . Core Remaining (%) 82 | 100 65 . . . . Volleys Fired 38 | . 26 10 2 . . Largest 2 | . 2 1 1 . . Hottest 68 | . 40 68 68 . . Shots Fired 63 | . 51 10 2 . . Gun 52 | . 51 1 . . . Cannon 11 | . . 9 2 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | . 51 1 . . . Thermal 11 | . . 9 2 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 24 4 1 . . Robot Miss Streak 4 | . 4 2 1 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 58 | . 35 21 2 . . Core Hits 20 | . 10 9 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 1 2 . . . Destroy 1 | . 1 . . . . Sever 2 | . . 2 . . . Melee Attacks 26 | . . 25 1 . . Impact 1 | . . 1 . . . Slashing 25 | . . 24 1 . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1086 | . 333 697 56 . . Guns 330 | . 330 . . . . Cannons 124 | . . 103 21 . . Explosions . | . . . . . . Melee 629 | . . 594 35 . . Ramming 3 | . 3 . . . . Kinetic 330 | . 330 . . . . Thermal 124 | . . 103 21 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 629 | . . 594 35 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 59 | . . 59 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 59 | . . 59 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 66 | . 35 66 24 . . Average Temperature 18 | . 15 25 13 . . Received Heat Transfer 816 | . 318 486 . . 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 222 | . . 185 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 264 | . 64 264 110 . . Initial 34 | . . . 34 . . Average 66 | . 37 99 60 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 90 100 . . Level 1 4 | . . 9 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 5 18 4 . 1 Peak Tracking Total 4 | . 3 4 4 . 1 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 2 . . . Successful 2 | . . 2 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 3 Highest-Rated Group 40 | . . . 40 40 40 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 17 | . . . 11 . 6 Total Damage 213 | . . . 112 . 101 Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3747 | 74 451 608 315 1569 730 Spaces Moved 1714 | 61 299 360 101 589 304 Core 26 | 14 . . 12 . . Treads . | . . . . . . Legs 779 | 47 299 360 73 . . Wheels . | . . . . . . Hover 819 | . . . . 515 304 Flight 90 | . . . 16 74 . Fastest Speed 50 | 50 120 120 260 240 240 Average Speed 204 | 103 120 134 305 265 240 Slowest Speed 440 | 120 190 260 440 440 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 44 22 39 43 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1863 | 70 343 440 107 597 306 Wait 19 | . 2 10 . 7 . Move 1709 | 60 298 359 100 588 304 Hop . | . . . . . . Pick Up 25 | 5 6 12 . 2 . Fast Attach 10 | 3 2 4 1 . . Attach 13 | 2 3 4 3 . 1 Detach 3 | . . 2 . . 1 Swap 8 | . 4 4 . . . Drop 11 | . 1 10 . . . Fire 38 | . 26 10 2 . . Melee 26 | . . 25 1 . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 285 | -10/Materials | Lost 3 parts (1p1n1w) 311 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 15) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -9/Materials | Discovered new exit (range 9) 864 | -9/Materials | Repaired Aluminum Leg? 1116 | -9/Materials | Core integrity fell below 50% 1134 | -9/Materials | Entered Mines 1329 | -9/Mines | Core integrity fell below 20% 1341 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1373 | -9/Mines | Lost 4 parts (1p1n1u1w) 1433 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1449 | -9/Mines | Entered Zion 1449 | -7/Zion | Accompanied by 3 allies 2082 | -7/Zion | Learned location of Armory (-4) 2104 | -7/Zion | Visited the Megawrench Repair Shop 2104 | -7/Zion | Megawrench repaired 4 parts 2799 | -7/Zion | Discovered new exit (range 15) 3018 | -7/Zion | Entered Proximity Caves 3018 | -6/Proximity Caves | Accompanied by 3 allies 3059 | -6/Proximity Caves | Learned Factory security intel 3139 | -6/Proximity Caves | Spotted B-75 Beast 3186 | -6/Proximity Caves | Lost 3 allies 3748 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- fancy "Trojan(Mask)" deployment, but they're, you know, backed by wizardry and all that stuff... 02646_ YR-J4O(z) fiddles with the Twisted Machinery. YR-J4O(z): Cutters are scary. By the time you hear those blades revving up it's probably too late to run. LU-1G1 tried to run, even dug an epic tunnel in the process, but I don't think either LU-1G1 or the Cutters came back from that one. 02679_ 2Q-T1Y(z) examines a few pieces of the Twisted Machinery. 02799_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03059_ Acquired derelict log, extracted data. Data stored: Factory security intel. 03144_ Mercenary 2a destroyed. 03147_ Trooper 2a destroyed. 03155_ Trooper 2b destroyed. 03457_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 03748_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####???###???????????????????????????????????????? | | # ##?## #???????####????????????????????????????? | | # ### #??????## ##???????????????????????????? | | # #??????# #####???????????????????????? | | # ##???#### ##??????????????????????? | | ####?# #####??????????????????? | | #?# ## # #????????? | | ## ### ### % % ????????? | | ?## ## ###### ## % #???????????? | | #### ## ##?### @#?????% % %????????? | | # ### ##### #????????? ?????????? | | ## #?# # #??????????????????????? | | " ### #### ;;;###??????????????????????? | | "" #?# ##?#" ;;;?????????????????????????? | | "" #?# ###??# ??????????????????????????? | | " ## ###??## ??????????????????????????? | | #### ##???? ???????????????????????????? | | #??# ??? ???????????????????????????? | | ####### ?? 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BB ###????????????????????????????? | | ### ####??# #??????????????????????????????? | | ??# #??????$ #??????????????????????????????? | | ??# #?????? ???????????????????????????????? | | ??# ######?##" ###??#??????????????????????????? | | ?## ## #???" ## ##?????????????????????????? | | ?# # #??##%=% # ##%????????????????????? | | ## # ####**= ???????????????????? | | # % ??????????????????????? | | # !% #?????????????????????????????? | | # #### ### #?????????????????????????????? | | # # ???# ## % #??????????????????????????? | | ## #???# ## #??????????????????????????? | | ?##????# ## ###??????????????????????????? | | ???????# ##????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 10 Authchip Count 2 Item Schematics ----------------- Force Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Recalibrator | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed ChipLobotomyPropulsion Manual? 0 Play Time 00:22:20 Cumulative 7.0 hours Start 2025.02.15 @ 12:57:03 End 2025.02.15 @ 13:17:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e1a2f7f-8258-4b20-a66a-284054c64176