Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.03 @ 23:11:42 Player: Drago Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (118) 590 Value Destroyed (5869) 5869 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1342) 1342 TOTAL SCORE: 10841 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 242 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 34/100 System Corruption 6% Temperature Cool (9) Movement Walking (180) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Weapon Cycler Relay Coupler [Grunt] (31) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (6) > --- WEAPON (3) ------- Particle Gun Remote Datajack > --- INVENTORY (15) --- Cryofiber Web Improved Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (29) Relay Coupler [Grunt] (29) Relay Coupler [Brawler] (29) Relay Coupler [Duelist] (23) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (25) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Light Armor Plating System Shield System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Heat Sink High-capacity Matter Pod Weapon Cycler Improved Light Armor Plating Relay Coupler [Sentry] Relay Coupler [Hunter] Gatling Laser Gatling Laser Rocket Launcher Remote Datajack [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Medium Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 1 . 1 . 2 . Weapon 1 | . . 1 . . . . . Parts Attached 109 | 7 9 12 9 9 8 32 23 Power 11 | 1 1 1 2 . 3 2 1 Engine 9 | 1 1 1 2 . 1 2 1 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 29 | 2 4 4 2 4 1 8 4 Treads 7 | . . . 2 4 1 . . Leg 18 | 2 2 2 . . . 8 4 Wheel 2 | . . 2 . . . . . Hover 2 | . 2 . . . . . . Flight . | . . . . . . . . Utility 35 | 2 2 2 2 2 2 9 14 Device 10 | 1 1 . . . . 2 6 Storage 3 | 1 1 . . . . 1 . Processor 1 | . . . 1 . . . . Hackware 11 | . . . . . . 4 7 Protection 10 | . . 2 1 2 2 2 1 Artifact . | . . . . . . . . Weapon 34 | 2 2 5 3 3 2 13 4 Energy Gun 11 | . . . . . 1 8 2 Energy Cannon 3 | . . 1 1 . . 1 . Ballistic Gun 12 | 2 1 2 1 3 1 1 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 1 1 . . . . Special Weapon 2 | . . . . . . 1 1 Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 41 | . 3 8 2 1 7 2 18 Power 5 | . . . 1 . 1 1 2 Propulsion 10 | . 1 3 . . 2 . 4 Utility 14 | . 1 2 1 . 3 1 6 Weapon 12 | . 1 3 . 1 1 . 6 Highest Loss Streak 5 | . 3 4 1 1 5 1 4 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 5 3 7 9 9 12 13 Power . | . 1 1 . 1 . . . Propulsion 2 | 1 2 1 1 3 5 2 . Utility 4 | . . 1 3 3 2 5 10 Weapon 1 | . 1 . 2 1 1 2 . Tool/Special . | . . . . . . . . Unused Backups 27 | . 5 . 1 2 3 5 11 Power 2 | . . . . . 1 1 . Propulsion 8 | . 4 . . . 2 2 . Utility 15 | . . . 1 1 . 2 11 Weapon 2 | . 1 . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 97 74 97 95 95 93 91 Engine 8 | . 14 11 10 9 7 5 6 Treads 6 | . . . 13 26 24 . . Leg 13 | . 18 14 . . . 22 22 Wheel 1 | . . . 8 . . . . Device 6 | . 12 . . . . 8 14 Storage 8 | . 14 11 11 9 9 7 7 Processor 3 | . . . 9 9 9 1 . Hackware 6 | . . . . . . 14 15 Protection 7 | . . 9 10 16 17 6 . Energy Gun 5 | . . . . . 5 12 10 Energy Cannon 2 | . . 2 11 4 . 1 . Ballistic Gun 10 | . 25 16 11 19 20 4 . Launcher 2 | . 1 8 10 1 . . . Special Weapon 1 | . . . . . . 2 4 Slashing Weapon 1 | . . . . . . . 5 Peak Build Rating 53 | 7 10 12 15 28 32 53 52 Average Rating 28 | 5 9 9 14 23 27 44 42 On Entrance 18 | . 7 10 11 15 28 25 51 Naked Turns . | . . . . . . . . Heaviest Build 51 | 14 19 29 34 36 37 51 51 Greatest Support 84 | 20 26 32 43 84 84 60 55 Greatest Overweight (x) 4 | . 4 2 2 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 Average Capacity 12 | 7 8 10 10 10 10 14 15 Most Carried 15 | 4 8 8 9 10 10 15 15 Average Carried 9 | 3 6 3 7 9 9 12 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 Final Carried 15 | 4 8 5 8 10 10 15 11 Class Distribution -------------------- 30% | Scavenger-Tank 17% | Bothacker-Mutant 16% | Mutant 9% | Gunner 9% | Tank 8% | Hacker-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Hacker-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Matter Collected 3404 | 327 227 410 589 318 332 505 696 Remotely . | . . . . . . . . Salvage Created 3810 | 150 274 529 229 408 597 647 976 Parts 213 | 8 26 46 14 21 31 27 40 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 101 | . 7 17 8 10 15 17 27 Melee 3 | . . . . . . . 3 Guns 45 | . 4 2 1 6 10 8 14 Cannons 6 | . . . . 2 . 4 . AOE 47 | . 3 15 7 2 5 5 10 Classes Destroyed 16 | 2 5 3 . 1 3 1 1 Worker 2 | . . 2 . . . . . Builder 3 | . 1 1 . . . 1 . Tunneler 2 | 2 . . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 4 | 1 . 2 1 . . . . Mechanic 1 | . . 1 . . . . . Operator 1 | . . . . . . 1 . Watcher 2 | . 1 1 . . . . . Swarmer 30 | . 3 7 3 3 2 7 5 Grunt 45 | . 4 7 5 2 10 6 11 Brawler 3 | . . . . 1 . 2 . Duelist 2 | . . . . . 1 . 1 Sentry 10 | . . 3 . 4 . . 3 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . 1 1 . Programmer 7 | . . . . . 1 1 5 Best Kill Streak 10 | 2 3 7 3 4 6 5 10 Combat Bots Only 10 | . 2 6 3 4 6 3 10 Max Kills in Single Turn 5 | 1 2 3 2 2 3 3 5 Gunslinging 1 | . . . . 1 . . . Exploded 5 | . 2 2 2 1 3 3 5 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Hostile Shots Fired 742 | . 61 84 17 53 93 162 272 Missed 238 | . 23 23 10 12 17 64 89 Damage Taken 7085 | . 486 964 148 562 1167 1335 2423 Core 1151 | . 70 146 10 39 174 121 591 Absorbed by Shields 128 | . . . . . . . 128 Ignored by Resistances 85 | . . . . 53 32 . . Core Remaining (%) 73 | 100 72 . 61 . 61 . . Volleys Fired 339 | 19 39 43 15 30 35 62 96 Largest 3 | 2 2 3 2 3 3 3 3 Hottest 188 | 40 40 76 83 106 116 180 188 Shots Fired 637 | 38 73 81 20 77 86 127 135 Gun 517 | 38 70 61 6 67 84 86 105 Cannon 37 | . . 4 5 8 . 20 . Launcher 42 | . 3 16 9 2 2 6 4 Special 41 | . . . . . . 15 26 Kinetic 349 | 38 70 61 6 67 76 16 15 Thermal 180 | . . . 2 8 8 90 72 Explosive 42 | . 3 16 9 2 2 6 4 Electromagnetic 25 | . . 4 3 . . . 18 Robot Hit Streak 19 | 7 8 11 4 8 8 10 19 Robot Miss Streak 4 | 2 4 3 3 3 4 4 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 6 | . . . . 1 1 1 3 Max Gunslinging Chain 1 | . . . . 1 1 1 1 Shots Hit Robots 402 | 27 38 59 10 46 43 83 96 Core Hits 226 | 6 18 38 14 20 28 39 63 Critical Kills 2 | . . 1 . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 7 | . . 1 1 1 1 3 . Burn 2 | . . . . . . 2 . Destroy 4 | . . 1 . 1 1 1 . Corrupt 1 | . . . 1 . . . . Melee Attacks 26 | . . 2 . . . 3 21 Impact 2 | . . 2 . . . . . Slashing 24 | . . . . . . 3 21 Piercing . | . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9781 | 283 568 1718 631 813 1209 2003 2556 Guns 5124 | 283 425 358 38 584 751 1164 1521 Cannons 502 | . . 58 42 103 . 299 . Explosions 3855 | . 143 1248 546 126 458 510 824 Melee 294 | . . 54 . . . 29 211 Ramming 6 | . . . 5 . . 1 . Kinetic 2720 | 283 425 358 38 584 718 180 134 Thermal 2797 | . . 62 17 103 33 1283 1299 Explosive 3793 | . 143 1186 546 126 458 510 824 Electromagnetic 171 | . . 58 25 . . . 88 Impact 54 | . . 54 . . . . . Slashing 240 | . . . . . . 29 211 Piercing . | . . . . . . . . Highest Corruption 7 | . 7 . . . . . 6 Average Corruption 5 | . 6 . . . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . 2 . . . . . 39 Message Errors 11 | . 1 . . . . . 10 Matter Fused 7 | . 1 . . . . . 6 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 6 | . . . . . . . 6 Misfires 3 | . . . . . . . 3 Alerts 2 | . . . . . . . 2 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 136 | . . 30 . 9 23 69 5 Projectiles . | . . . . . . . . Explosions 131 | . . 30 . 9 23 69 . Melee 5 | . . . . . . . 5 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 520 | . 24 162 62 13 . 107 152 Shots 20 | . 2 7 2 1 . 4 4 Rammed 1 | . . . 1 . . . . Targets Rammed 2 | . . . 1 . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 284 | . 42 125 48 284 255 30 245 Average Temperature 58 | . 16 29 20 94 81 14 52 Received Heat Transfer 2245 | . 267 279 69 279 459 207 685 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . . . . 3 6 Heat Transferred 5487 | . . 50 37 222 74 2437 2667 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Maximum Alert Level 3 | . . 1 1 . 2 1 3 Low Security (%) 66 | 100 100 91 85 100 24 91 5 Level 1 13 | . . 8 14 . 57 8 12 Level 2 10 | . . . . . 18 . 40 Level 3 9 | . . . . . . . 41 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 903 | 5 111 239 253 100 468 245 903 Initial 245 | . . 23 64 9 41 245 63 Average 223 | . 50 60 133 47 273 95 628 Influence Increases 3789 | 15 268 623 344 290 497 642 1110 Destroy 0b10 Robot/C 2180 | . 140 340 160 200 300 400 640 Destroy 0b10 Robot/NC 85 | 15 15 35 5 . . 15 . Destroy Leader 308 | . 34 82 30 60 20 62 20 Allied During Kill 17 | . . . . . . 7 10 Successful Hack 43 | . 5 28 . 10 . . . Disable Machine 165 | . 45 30 30 . . 60 . Anti-Garrison Action 550 | . . . . . 150 . 400 Destroy Structure 321 | . 14 93 59 20 27 68 40 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 105 | . 15 15 60 . . 15 . Influence Decreases 2471 | 15 212 480 382 235 70 797 280 Time Decay 1546 | 15 182 254 362 225 . 508 . Lost Part 403 | . 30 73 20 10 70 20 180 Lost Ally 163 | . . 3 . . . 60 100 Purge Threat 359 | . . 150 . . . 209 . Squads Dispatched 10 | . 2 2 . 1 . 5 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 2 2 . . . 2 . Assault . | . . . . . . . . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Distress Signals 5 | . . 3 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 164 | . 12 30 11 15 16 37 43 Peak Tracking Total 12 | . 4 8 6 5 10 5 12 Tactical Retreats 4 | . 1 1 1 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Traps Triggered 15 | . 4 . . . . 1 10 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Machines Disabled 21 | . 3 2 2 . 3 4 7 Max in Single Turn 4 | . 1 2 2 . 1 4 1 Garrison Relay 9 | . . . . . 3 . 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Machines Accessed 22 | . 2 6 . 4 . 9 1 Terminals 18 | . 2 6 . 3 . 6 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 64 | . 5 21 . 11 . 24 3 Successful 29 | . 3 10 . 7 . 9 . Failed 35 | . 2 11 . 4 . 15 3 Catastrophic 8 | . . 1 . . . 6 1 Database Lockouts . | . . . . . . . . Manual 30 | . 2 14 . 4 . 10 . Terminals 57 | . 5 21 . 10 . 18 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 4 | . . . . . . 4 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 17 | . 1 8 . 4 . 4 . Record 1 | . . 1 . . . . . Prototype ID Bank 2 | . . 1 . . . 1 . Branch Access Points 1 | . . . . 1 . . . Alert Level 3 | . . 2 . 1 . . . Unreport Threat 3 | . . 1 . . . 2 . Locate Traps 3 | . . 2 . 1 . . . Dispatch Records 1 | . 1 . . . . . . Zone Layout 3 | . . 1 . 1 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 8 | . 2 2 . 2 . 2 . Terminals 8 | . 2 2 . 2 . 2 . Assimilate 1 | . . 1 . . . . . Botnet 6 | . 2 1 . 2 . 1 . Operators 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 2 6 . 3 . 9 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 16 | . . . . . . 5 11 Non-combat 1 | . . . . . . 1 . Combat 15 | . . . . . . 4 11 Robot Hacks Applied 20 | . . . . . . 9 11 parse_system 2 | . . . . . . 2 . find_shortcuts 1 | . . . . . . 1 . link_complan 1 | . . . . . . 1 . overload_power 1 | . . . . . . . 1 wipe_record 2 | . . . . . . 1 1 go_dormant 2 | . . . . . . 1 1 overwrite_iff 5 | . . . . . . 2 3 formatsys_high 6 | . . . . . . 1 5 Relay Couplers Released 40 | . . . . . 13 . 27 Machine Destruction 40 | . . . . . 13 . 27 Attached 9 | . . . . . . 2 7 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Total Allies 12 | . . 1 . . . 3 8 Largest Group 3 | . . 1 . . . 1 3 Highest-Rated Group 61 | . . 10 . . . 32 61 Highest-Rated Ally 32 | . . 10 . . . 32 32 Total Orders . | . . . . . . . . Ally Attacks 44 | . . . . . . 13 31 Total Damage 938 | . . . . . . 544 394 Kills 9 | . . . . . . 3 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Active Infowar (turns) 2663 | 24 192 73 749 533 688 404 . Structural 118 | . 45 73 . . . . . Seismic 171 | 24 147 . . . . . . T.N.C. 2374 | . . . 749 533 688 404 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Turns Passed 6671 | 150 468 983 826 533 688 1533 1490 Spaces Moved 3680 | 74 342 477 562 253 331 993 648 Core 9 | 8 1 . . . . . . Treads 882 | . . . 298 253 331 . . Legs 2361 | 66 198 456 . . . 993 648 Wheels 285 | . . 21 264 . . . . Hover 143 | . 143 . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 56 100 100 160 160 123 90 Average Speed 143 | 112 93 176 135 160 160 125 171 Slowest Speed 260 | 120 250 260 160 160 160 193 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 49 53 79 19 45 21 47 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 24 | . 3 . 8 . . 13 . Terrain Destroyed 334 | . 12 106 83 22 9 70 32 Melee 2 | . . . . . . 2 . Projectile 1 | . . . . . . 1 . AOE 331 | . 12 106 83 22 9 67 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Total 4497 | 103 421 549 606 321 420 1182 895 Wait 95 | . 10 5 10 13 . 23 34 Move 3672 | 73 341 476 561 252 329 992 648 Hop . | . . . . . . . . Pick Up 73 | 4 10 5 5 6 7 26 10 Fast Attach 55 | 7 4 4 5 5 2 17 11 Attach 37 | . 1 7 1 . 4 11 13 Detach 1 | . . . . . . 1 . Swap 50 | . 7 3 3 5 4 14 14 Drop 76 | . 9 4 5 10 6 32 10 Fire 339 | 19 39 43 15 30 35 62 96 Melee 26 | . . 2 . . . 3 21 Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush 1 | . . . 1 . . . . Escape Stasis 38 | . . . . . . . 38 Rewire 33 | . . . . . 33 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 345 | -10/Materials | Lost 3 parts (1n1u1w) 441 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 653 | -9/Materials | Discovered new exit (range 5) 726 | -9/Materials | Lost 4 parts (2n1u1w) 1042 | -9/Materials | Discovered new exit (range 16) 1399 | -9/Materials | Discovered new exit (range 16) 1512 | -9/Materials | Discovered new exit (range 11) 1602 | -9/Materials | Entered Mines 1650 | -9/Mines | Met a Derelict bent on vengeance 1810 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2256 | -9/Mines | Build established: Scavenger-Tank 2263 | -9/Mines | Learned location of Zion (-7) 2311 | -9/Mines | Discovered new exit (range 6) 2358 | -9/Mines | Discovered new exit (range 9) 2428 | -9/Mines | Entered Materials 2428 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2825 | -8/Materials | Garrison activated, responded to threat 2960 | -8/Materials | Identified exit to Garrison 2961 | -8/Materials | Entered Garrison 2965 | -8/Garrison | Triggered checkpoint 3001 | -8/Garrison | Triggered checkpoint 3051 | -8/Garrison | Garrison Relay disabled 3104 | -8/Garrison | Installed Relay Interface Framework 3128 | -8/Garrison | Triggered checkpoint 3186 | -8/Garrison | Lost 5 parts (1p1n2u1w) 3211 | -8/Garrison | Triggered checkpoint 3350 | -8/Garrison | Discovered new exit (range 14) 3490 | -8/Garrison | Garrison Relay disabled 3522 | -8/Garrison | Garrison Relay disabled 3577 | -8/Garrison | Triggered checkpoint 3649 | -8/Garrison | Entered Factory 3649 | -7/Factory | Evolved 2 slots: Utility x2 4332 | -7/Factory | Build established: Hacker-Tank 4742 | -7/Factory | Discovered new exit (range 14) 4956 | -7/Factory | Build established: Gunner 5168 | -7/Factory | Identified exit to Garrison 5171 | -7/Factory | Garrison activated, responded to threat 5182 | -7/Factory | Entered Garrison 5268 | -7/Garrison | Core integrity fell below 50% 5290 | -7/Garrison | Destroyed 10 combat bots 5296 | -7/Garrison | Lost 4 parts (1n2u1w) 5453 | -7/Garrison | Garrison Relay disabled 5459 | -7/Garrison | Garrison Relay disabled 5476 | -7/Garrison | Garrison Relay disabled 5499 | -7/Garrison | Garrison Relay disabled 5569 | -7/Garrison | Garrison Relay disabled 5628 | -7/Garrison | Triggered checkpoint 5658 | -7/Garrison | Triggered checkpoint 5716 | -7/Garrison | Triggered checkpoint 5757 | -7/Garrison | Build established: Bothacker-Mutant 6034 | -7/Garrison | Triggered checkpoint 6070 | -7/Garrison | Core integrity fell below 20% 6182 | -7/Garrison | Discovered new exit (range 14) 6368 | -7/Garrison | Triggered checkpoint 6416 | -7/Garrison | Garrison Relay disabled 6565 | -7/Garrison | Discovered new exit (range 10) 6626 | -7/Garrison | Triggered checkpoint 6672 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06626_ Field strength at 85. 06634_ VSS Leg destroyed. 06636_ Destroyed Lgt. Nuclear Core. 06636_ Critical hit (Burn: +26). 06643_ Field strength at 44. 06645_ System corrupted: IFF burst signal emitted. 06647_ Imp. Deuterium Engine destroyed. 06649_ Imp. Heat Sink destroyed. 06649_ G-47 Trooper destroyed. 06663_ Stasis field depleted. 06664_ System corrupted: Particle Gun failed to cycle. 06668_ Chainsword destroyed. 06669_ Jacked Y-54 Guardian... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 06670_ Reactivated Guardian 4b. Map ----- +----------------------------------------------------+ | ?# #???????# #???????????????????????????????? | | ## [#???????# #???????????????????????????????? | | ## %#???????# #???????????????????????????????? | | ## !##??????# #???????????????????????????????? | | =% ######## #???????????????????????????????? | | [ =%=%! #???????????????????????????????? | | [*[ #???????????????????????????????? | | ## ###########???????????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????????????#?????????????????????? | | ## ###????????????????? ?????????????????????? | | ##!%=#??????????????????? ?????????????????????? | | * #??????????????????? ?????????????????????? | | #??????????????????? ?????????????????????? | | #??????????????????# #????????????????????? | | ## ##??????????????????# #????????????????????? | | ## #???????????????????# #????????????????????? | | ## #???????????????????# ????????????????????? | | ?# #???????????????????# ????????????????????? | | ?# #???????????????????# ????????????????????? | | ?# #???????????????????+%#????????????????????? | | ?# #???????????????????#g#????????????????????? | | ?# ########????????????#@#????????????????????? | | ?# #????????????#Y#????????????????????? | | ?# ##############%#????????????????????? | | ?#### ## *#????????????????????? | | ????# ## ################????????????????????? | | ????# ## #???????????????????????????????????? | | ????# ## #???????????????????????????????????? | | ????# ## #???????????????????????????????????? | | ????# ## ###?????????????????????????????????? | | ????# ## #?????????????????????????????????? | | ????# ## < #?????????????????????????????????? | | ????# ## #?????????????????????????????????? | | ????# #######?????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 79 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeRingProjector Manual? 0 Play Time 01:20:05 Cumulative 58.2 hours Start 2025.03.03 @ 21:55:18 End 2025.03.03 @ 23:11:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d73aba3-65f2-4d75-9826-1cd4ee59196c