Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.17 @ 09:51:36 Player: TeaParrot Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (50) 50 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1265 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 93/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Trap Reconfigurator > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Weapon Shielding PSU Rigger Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Trap Reconfigurator > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Weapon Shielding PSU Rigger [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Trap Reconfigurator Storage Medium Storage Unit Processor Modified TNC Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 6 1 1 3 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . . 3 1 Device 3 | . . . 2 1 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 2 | 1 . 1 . . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 5 | . . 5 . . Power 1 | . . 1 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 5 | . . 5 . . Average Slot Usage (%) 55 | . 82 79 37 37 Engine 4 | . 12 10 . . Leg 20 | . 32 32 12 12 Storage 12 | . 12 12 12 12 Processor 1 | . . . 2 8 Protection 10 | . 12 12 9 . Energy Gun 4 | . 12 11 . . Naked Turns . | . . . . . Heaviest Build 18 | 16 16 18 9 9 Greatest Support 30 | 20 30 30 10 10 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 Most Carried 4 | 3 2 2 4 4 Average Carried 1 | . 1 1 1 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | 1 2 1 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 269 | 202 67 . . . Remotely . | . . . . . Salvage Created 87 | . 67 20 . . Parts 5 | . 5 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 2 | . 1 1 . . Guns 2 | . 1 1 . . Classes Destroyed 3 | . 2 1 . . Watcher 1 | . 1 . . . Grunt 1 | . 1 . . . Assembled 1 | . . 1 . . Best Kill Streak 1 | . 1 1 . . Combat Bots Only 1 | . 1 1 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 780 | . 48 725 . 7 Core 252 | . 14 231 . 7 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 12 | . 6 6 . . Largest 2 | . 1 2 . . Hottest 90 | . 40 90 . . Shots Fired 15 | . 6 9 . . Gun 15 | . 6 9 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 3 | . . 3 . . Explosive . | . . . . . Electromagnetic 12 | . 6 6 . . Robot Hit Streak 12 | . 6 12 . . Robot Miss Streak 1 | . . 1 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 14 | . 6 8 . . Core Hits 7 | . 3 4 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 189 | . 85 104 . . Guns 189 | . 85 104 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 37 | . . 37 . . Explosive . | . . . . . Electromagnetic 152 | . 85 67 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Effects 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 30 150 . . Average Temperature 56 | . 17 76 . . Received Heat Transfer 230 | . 30 200 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . 111 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 42 | . 42 11 . . Average Influence 9 | . 16 7 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 2 20 . 3 Peak Tracking Total 15 | . 1 15 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 4 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 4 | . 4 . . . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 102 | . . 102 . . Kills 1 | . . 1 . . Allies Corrupted 1 | . . 1 . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1054 | 56 188 241 536 33 Spaces Moved 828 | 41 140 182 439 26 Core 8 | 8 . . . . Treads . | . . . . . Legs 820 | 33 140 182 439 26 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 106 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 34 51 91 12 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 877 | 53 154 195 448 27 Wait 13 | . 6 7 . . Move 824 | 40 139 181 438 26 Hop . | . . . . . Pick Up 14 | 7 2 . 5 . Fast Attach . | . . . . . Attach 10 | 6 1 1 2 . Detach . | . . . . . Swap 2 | . . . 1 1 Drop 2 | . . . 2 . Fire 12 | . 6 6 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 57 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Evolved 1 slot: Propulsion x1 129 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 361 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 407 | -10/Mines | Assembled infested the area 450 | -10/Mines | Core integrity fell below 50% 455 | -10/Mines | Core integrity fell below 20% 480 | -10/Mines | Lost 5 parts (1p2n2w) 481 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 481 | -10/Mines | Identified exit to Exiles 481 | -10/Mines | Discovered exit to Exiles (range 5) 486 | -10/Mines | Entered Exiles 516 | -10/Exiles | Met 8R-AWN 537 | -10/Exiles | Met EX-HEX 587 | -10/Exiles | Met EX-DEC 649 | -10/Exiles | Visited The Gauntlet 832 | -10/Exiles | Met EX-BIN 849 | -10/Exiles | Aligned with FarCom system 850 | -10/Exiles | Given EX-Vault access code 885 | -10/Exiles | Opened EX-Vault 890 | -10/Exiles | Found Prototype Device 891 | -10/Exiles | Identified PSU Rigger 895 | -10/Exiles | Found Prototype Device 896 | -10/Exiles | Identified Trap Reconfigurator 902 | -10/Exiles | Found Prototype Processor 906 | -10/Exiles | Identified Modified TNC 933 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1007 | -10/Exiles | Identified exit to Mines 1007 | -10/Exiles | Discovered exit to Mines (range 14) 1022 | -10/Exiles | Stole three prototypes: Modified TNC, Trap Reconfigurator, PSU Rigger 1022 | -10/Exiles | Entered Mines 1055 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired Prototype Processor. Acquired Trap Reconfigurator. Identified Modified TNC. Acquired PSU Rigger. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EXIT=FOUND: MINES LOCATION=MINES GOAL=ESCAPE Receiving FarCom transmissions... Discarded Modified TNC. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????b?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????g????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????????## ##????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????? #????????????? | | ???????####????????## ####### s###???????????? | | ??????? #????????# s ????????? | | ???????" #?????g??# @ sk k????????? | | ???????" ??????g?## ####### #??????????????? | | ???????" ????????# ##???????????????????????? | | ??????? ????????# ##????????????????????????? | | ???????# #????????# #?????????????????????????? | | ???????# #????????# #?????????????????????????? | | ????#### #????????## ##?????????????????????????? | | ???## #?????????## #??????????????????????????? | | ?### ############ #??????????????????????????? | | ?# #??????????????????????????? | | # ##### ########??????????????????????????? | | # #???# #?????????????????????????????????? | | # """ ??% #?????????????????????????????????? | | # """ ##### ##?????????????????????????????????? | | ## """ ##???# ???????????????????????????????????? | | ?# #????? ???????????????????????????????????? | | ?# ???? ???????????????????????????????????? | | ?## ##????##???????????????????????????????????? | | ??####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataArchitectCorpse Manual? 0 Play Time 00:21:10 Cumulative 22.0 hours Start 2019.11.12 @ 02:55:02 End 2019.11.17 @ 09:51:36 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 5 Explorer 8 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 09ea1496-82a5-48e9-a18e-b31f1a5024b4