Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 01:42:11 Player: Moose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2624) 2624 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 5202 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 50% Temperature Cool (9) Movement Core (1600) Ox31 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Heat Sink Huge Storage Unit Drone Bay (2/2) Drone Bay (1/2) > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (25) --- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Improved Heat Sink Improved Heat Sink Medium Matter Pod (100) Structural Scanner Trap Scanner Visual Processing Unit Improved Terrain Scanner Hardlight Generator Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Huge Storage Unit Utility Shielding Drone Bay > --- WEAPON ----------- Particle Cannon EMP Blaster > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Medium Matter Pod Structural Scanner Trap Scanner Visual Processing Unit Improved Terrain Scanner Hardlight Generator Drone Bay Drone Bay Drone Bay Heavy Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 60 | 8 5 18 4 17 8 Power 6 | 1 . 3 1 1 . Engine 6 | 1 . 3 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 2 5 1 6 2 Treads 8 | . 2 5 1 . . Leg 10 | 2 . . . 6 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 2 4 1 5 3 Device 5 | . . . . 2 3 Storage 6 | 2 2 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 3 1 2 . Artifact . | . . . . . . Weapon 19 | 3 1 6 1 5 3 Energy Gun 4 | 1 . 1 . 1 1 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 7 | 2 . 4 . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . 1 1 . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 6 | . . . . 2 4 System Corruption 46 | . . . . 21 25 Parts Lost 38 | . . 7 6 15 10 Power 5 | . . 2 1 1 1 Propulsion 13 | . . 2 3 5 3 Utility 7 | . . . 1 4 2 Weapon 13 | . . 3 1 5 4 Highest Loss Streak 6 | . . 2 3 5 6 To Critical Strikes 1 | . . . . . 1 Average Backups 11 | 4 8 13 13 11 17 Power 2 | 1 2 1 . 2 5 Propulsion 1 | 1 2 1 2 1 1 Utility 5 | . 2 5 6 4 9 Weapon 2 | . 1 3 2 2 1 Tool/Special . | . . . . . . Unused Backups 27 | . 4 7 1 3 12 Power 10 | . 2 3 . . 5 Propulsion 1 | . . . . 1 . Utility 14 | . 2 3 1 1 7 Weapon 2 | . . 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 97 97 94 82 Engine 10 | . 14 10 10 8 5 Treads 18 | . 26 31 31 4 . Leg 9 | . 1 1 . 20 23 Device 4 | . . . . 10 17 Storage 18 | . 28 23 22 11 9 Protection 9 | . . 9 10 12 6 Energy Gun 4 | . 14 1 . 5 2 Energy Cannon 4 | . . . 2 9 6 Ballistic Gun 7 | . . 13 19 2 2 Ballistic Cannon 1 | . . . . 5 . Launcher 4 | . 13 7 . . 6 Peak Build Rating 23 | 8 8 15 15 20 23 Average Rating 13 | 5 7 12 14 17 21 On Entrance 9 | . 8 8 15 12 16 Avg Prop Armor Cover (%) 5 | . . 6 . 4 6 Naked Turns . | . . . . . . Heaviest Build 107 | 15 33 45 46 107 101 Greatest Support 60 | 20 40 60 60 40 35 Greatest Overweight (x) 33 | . . 1 . 33 31 Average Overweight (x) . | . . . . 2 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 18 | 7 12 15 15 24 25 Most Carried 21 | 8 10 15 15 17 21 Average Carried 11 | 4 8 13 13 11 17 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 15 | 8 9 14 13 14 15 Class Distribution -------------------- 36% | Mutant 35% | Scavenger-Mutant 25% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1990 | 316 283 860 140 289 102 Remotely . | . . . . . . Salvage Created 2931 | 87 108 1129 289 799 519 Parts 182 | 7 11 70 11 51 32 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 5 | . 2 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 65 | . 2 28 8 15 12 Guns 24 | . 1 12 7 1 3 Cannons 12 | . . . 1 9 2 AOE 27 | . 1 16 . 4 6 Classes Destroyed 13 | 3 3 4 1 1 1 Worker 11 | 2 1 4 . 4 . Builder 4 | . 1 2 . . 1 Tunneler 2 | 1 1 . . . . Hauler 2 | . . 2 . . . Recycler 4 | 1 . 1 . 2 . Watcher 8 | . 2 3 . 3 . Swarmer 14 | . . 4 . 6 4 Grunt 35 | . 2 16 6 7 4 Brawler 1 | . . . . . 1 Duelist 3 | . . 2 . . 1 Sentry 8 | . . 6 . 1 1 Demolisher 3 | . . . 2 . 1 Hunter 1 | . . . . 1 . Best Kill Streak 8 | 3 3 8 3 8 8 Combat Bots Only 7 | . 1 4 3 6 7 Max Kills in Single Turn 3 | 1 2 3 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 406 | . 13 122 42 136 93 Missed 117 | . 5 41 12 27 32 Hits 289 | . 8 81 30 109 61 Melee 6 | . . 2 3 . 1 Projectile 283 | . 8 79 27 109 60 AOE 11 | . . . 8 . 3 Critical Strikes 11 | . . 1 . 6 4 Actively Blocked 1 | . . . . 1 . Damage Taken 4687 | . 129 1352 711 1460 1035 Core 820 | . 12 185 72 377 174 Absorbed by Shields 92 | . . . . 92 . Redirected to Shielding 74 | . . . 3 32 39 Ignored by Resistances 12 | . . 10 . 2 . Core Remaining (%) 76 | 100 95 . 35 . . Volleys Fired 186 | 11 14 66 23 52 20 Largest 3 | 2 2 2 2 3 2 Hottest 161 | 70 80 80 91 161 101 Shots Fired 381 | 22 24 123 44 130 38 Gun 217 | 22 14 91 39 40 11 Cannon 101 | . . . 5 82 14 Launcher 60 | . 10 32 . 5 13 Special 3 | . . . . 3 . Kinetic 190 | 11 . 85 39 49 6 Thermal 103 | 11 14 6 5 48 19 Explosive 42 | . 10 32 . . . Electromagnetic 46 | . . . . 33 13 Robot Hit Streak 14 | 8 4 12 14 12 13 Robot Miss Streak 7 | 4 3 3 2 7 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 224 | 12 13 74 31 67 27 Core Hits 169 | 6 10 73 16 38 26 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 7 | 1 1 1 . 3 1 Burn 2 | . 1 . . 1 . Destroy 3 | 1 . 1 . . 1 Blast 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6708 | 140 461 2365 479 2002 1261 Guns 1933 | 123 135 832 367 367 109 Cannons 1280 | . . . 103 989 188 Explosions 3228 | . 306 1493 . 604 825 Melee 98 | . . . . . 98 Ramming 169 | 17 20 40 9 42 41 Kinetic 1729 | 37 . 781 367 463 81 Thermal 1571 | 86 135 115 103 696 436 Explosive 1703 | . 274 1429 . . . Electromagnetic 1438 | . 32 . . 801 605 Impact 98 | . . . . . 98 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 50 | . . 1 1 22 50 Average Corruption 4 | . . 1 1 2 28 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . 4 6 15 19 Message Errors 10 | . . 1 1 3 5 Matter Fused 5 | . . . 2 2 1 Heat Flow Errors 9 | . . 1 1 5 2 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 6 | . . . 1 2 3 Data Loss (major) 3 | . . . . . 3 Misfires 3 | . . 1 . . 2 Alerts 3 | . . 1 1 . 1 Misdirections 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 165 | . 7 18 . 78 62 Projectiles . | . . . . . . Explosions 125 | . 7 18 . 78 22 Melee 40 | . . . . . 40 Knockbacks 6 | 1 . 1 . 4 . Impact 3 | 1 . 1 . 1 . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 533 | . 39 300 . 162 32 Shots 21 | . 1 11 . 7 2 Rammed 10 | . 3 3 3 1 . Targets Rammed 29 | 8 4 5 3 6 3 Kicked 16 | 8 . . . 5 3 Crushed 3 | . 1 2 . . . Highest Temperature 544 | 70 108 164 166 544 196 Average Temperature 84 | 27 38 18 60 146 55 Received Heat Transfer 1613 | . 48 465 150 464 486 Effects 12 | . . . . 12 . Shutdowns 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . 4 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 3255 | 259 481 198 185 1275 857 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . . 5 3 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 92 | 100 100 71 97 100 100 Level 1 3 | . . 12 2 . . Level 2 4 | . . 16 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 535 | 5 120 535 200 165 196 Initial 200 | . . . 200 16 63 Average 75 | . 25 166 113 19 100 Influence Increases 2295 | 20 197 982 220 523 353 Destroy 0b10 Robot/C 1300 | . 40 560 160 300 240 Destroy 0b10 Robot/NC 155 | 20 25 60 . 45 5 Destroy Leader 330 | . 24 140 30 76 60 Successful Hack 16 | . 14 2 . . . Disable Machine 180 | . 45 45 30 60 . Destroy Structure 269 | . 49 175 . 27 18 Lose Combat Pursuer 45 | . . . . 15 30 Influence Decreases 2179 | 20 197 467 693 415 387 Entered New Map 428 | . . . 315 26 87 Time Decay 1366 | 20 197 397 318 264 170 Lost Part 355 | . . 70 60 125 100 Lost Ally 30 | . . . . . 30 Squads Dispatched 18 | . 3 4 . 4 7 Investigation 6 | . 1 2 . 2 1 Extermination . | . . . . . . Reinforcement 9 | . 2 2 . 2 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 8 | . 2 4 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 8 39 12 32 24 Peak Tracking Total 10 | . 3 6 3 7 10 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 13 | . 3 4 2 4 . Max in Single Turn 1 | . 1 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 12 | . 2 7 . 1 2 Terminals 10 | . 2 5 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 33 | . 8 20 . 2 3 Successful 16 | . 6 9 . . 1 Failed 16 | . 2 10 . 2 2 Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 26 | . 8 13 . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 6 5 . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Alert Level 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . . 1 . . . Transport Status 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 6 . 1 1 Full Trace Events 5 | . 1 3 . 1 . Feedback Events 2 | . . 1 . 1 . Corruption 2 | . . 1 . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 6 | . . . . . 6 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 4798 | 242 694 1205 700 1610 347 Spaces Moved 2008 | 158 400 581 386 400 83 Core 18 | 15 . . . 2 1 Treads 1469 | . 387 581 386 115 . Legs 521 | 143 13 . . 283 82 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 240 260 Average Speed 199 | 113 158 161 160 342 316 Slowest Speed 1700 | 120 160 240 160 1700 1600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . 4 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 8 56 53 70 30 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 306 | . 55 198 . 38 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 306 | . 55 198 . 38 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2420 | 199 433 732 423 507 126 Wait . | . . . . . . Move 2003 | 157 399 580 385 399 83 Hop . | . . . . . . Pick Up 92 | 15 6 36 5 21 9 Fast Attach . | . . . . . . Attach 45 | 7 . 9 5 16 8 Detach . | . . . . . . Swap 27 | 1 5 14 1 6 . Drop 32 | . 5 22 1 4 . Fire 186 | 11 14 66 23 52 20 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 16 | 8 . . . 5 3 Crush 13 | . 4 5 3 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . . 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -8/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 10) 937 | -10/Materials | Entered another Materials area 937 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1899 | -9/Materials | Discovered new exit (range 12) 2104 | -9/Materials | Central database locked down 2142 | -9/Materials | Entered Mines 2311 | -9/Mines | Build established: Scavenger-Mutant 2733 | -9/Mines | Lost 3 parts (1p1n1w) 2764 | -9/Mines | Assembled infested the area 2769 | -9/Mines | Learned Materials terminal intel 2773 | -9/Mines | Core integrity fell below 50% 2789 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2797 | -9/Mines | Discovered new exit (range 5) 2810 | -9/Mines | Lost 3 parts (2n1u) 2842 | -9/Mines | Entered Materials 2842 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2843 | -8/Materials | Loaded intel: 12 terminal locations 3138 | -8/Materials | Build established: Scavenger-Tank 3314 | -8/Materials | Lost 4 parts (2n1u1w) 4194 | -8/Materials | Discovered new exit (range 15) 4257 | -8/Materials | Lost 3 parts (1n2w) 4362 | -8/Materials | Core integrity fell below 50% 4378 | -8/Materials | System corruption reached 10% 4393 | -8/Materials | Lost 5 parts (1p2n1u1w) 4452 | -8/Materials | Entered Storage 4571 | -8/Storage | Garrison activated, responded to threat 4705 | -8/Storage | System corruption reached 30% 4730 | -8/Storage | Build established: Scavenger-Mutant 4741 | -8/Storage | Lost 6 parts (1p2n1u2w) 4745 | -8/Storage | Destroyed 7 combat bots 4781 | -8/Storage | Core integrity fell below 20% 4799 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. Drone released from Drone Bay. U-05 Engineer lays Concrete. Drone released from Drone Bay. Drone retrieved by Drone Bay (no repairs). U-05 Engineer builds a Wall. Drone retrieved by Drone Bay (no repairs). U-05 Engineer lays Concrete. Drone destroyed. Drone retrieved by Drone Bay (no repairs). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Substantial component data lost. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#### ##########??????????#### | | ?????????????????????# ##################"T" | | ????????????????????## % =k % | | ????????????????????# /= % %% | | ????????????????????# # %! | | ????????????????????# u @ #################### | | ????????????????????# g#g #######????????###### | | ????????????????????## u# #??????????????# # | | ?????????????????????##g=g# ?????????????# | | ??????????????????????#!g]# ???????????#!!!!# | | ??????????????????????#%*!# #?????????###### | | ????????????????????? #g%!# #??????????????? | | ???????????????????? #%g # ! !#??????????????? | | ???????????????????? ?+ a #??????????????? | | ???????????????????" ?# # #??????????????? | | ??????????????????""? # # #??????????????? | | ????????????????????? # # #??????????????? | | ????????????????????? + %+ ] /??????????????? | | ??????????????????????##+## ! ##?????????????? | | ???????????????????????? ??########??????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation System Compromised That Tickles Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed IonSubdwellerChronowheel Manual? 0 Play Time 00:39:55 Cumulative 4.1 hours Start 2025.12.26 @ 01:03:25 End 2025.12.26 @ 01:42:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04bda8ca-0d87-4f9f-ba4e-5e29feb4efac