Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 20:00:20 Player: jumpy Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (425) 2125 Value Destroyed (19056) 19056 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (8253) 8253 TOTAL SCORE: 39774 Bonus ------- High Alert Combat Kills 4012 Follower Combat Kills 141 Entered Garrisons 800 Used RIF Installer 2500 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 45/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Particle Reactor Improved Hacking Suite Compact HERF Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Armor Integrity Analyzer Centrium Heavy Armor Plating Advanced Hardlight Generator Advanced Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Compact Mass Driver Vibroblade > --- INVENTORY -------- Reinforced Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Compact Wheel Advanced ECM Suite Transdimensional Reconstructor Enhanced Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Tactical Quantum Warhead Tactical Quantum Warhead Enhanced Force Lance [Rating: 186] Favorites ----------- Power Light Particle Reactor Engine Backup Power III Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Backup Plating III Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 . . . 2 . 2 . . . 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 Utility 11 | . . 1 . 1 . . . 1 . 1 . . . 2 1 . . . . 2 . 1 1 Weapon 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 250 | 8 1 21 . 9 13 10 3 13 12 11 5 10 14 13 16 4 . 4 . 31 14 34 4 Power 23 | 1 . 3 . 1 1 2 . . 2 1 . 1 1 1 . . . 1 . 3 1 3 1 Engine 9 | 1 . 3 . 1 1 . . . 1 1 . 1 . . . . . . . . . . . Core 4 | . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . Reactor 10 | . . . . . . . . . 1 . . . 1 . . . . 1 . 2 1 3 1 Propulsion 57 | 2 . 6 . 4 4 3 2 4 2 2 2 1 2 2 4 . . . . 4 2 9 2 Treads 50 | 2 . 6 . 4 4 3 2 4 1 2 2 1 2 1 3 . . . . 4 2 7 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 87 | 2 1 2 . 3 2 2 . 6 3 5 1 2 5 7 8 . . 3 . 16 6 13 . Device 44 | 1 . 1 . 2 1 1 . 3 2 2 . 1 3 3 4 . . 1 . 8 4 7 . Storage 9 | 1 1 . . . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . 1 . Processor 17 | . . 1 . 1 . . . 2 . . . 1 . 2 3 . . . . 4 1 2 . Hackware 7 | . . . . . . . . . . 2 1 . 2 . 1 . . . . 1 . . . Protection 10 | . . . . . 1 . . . 1 . . . . 1 . . . 1 . 2 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 3 . 10 . 1 6 3 1 3 5 3 2 6 6 3 4 4 . . . 8 5 9 1 Energy Gun 23 | . . 4 . . . . . . 3 1 . . 1 . . 4 . . . 5 4 1 . Energy Cannon 19 | . . 6 . . 1 . . 2 . . . 3 . . 3 . . . . 1 . 2 1 Ballistic Gun 12 | 3 . . . . 2 1 . . 1 1 1 2 . 1 . . . . . . . . . Ballistic Cannon 15 | . . . . . 3 1 1 . . . . . 5 2 . . . . . . 1 2 . Launcher 12 | . . . . 1 . 1 . 1 1 . 1 1 . . 1 . . . . 1 . 4 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 4 . . . 1 . 1 . . . 2 . 1 . . . 5 . 6 3 5 . Corrupted Parts 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . System Corruption 12 | . . . . . . . . . 5 . . . . 3 . . . . . . . 4 . Parts Lost 114 | . . 3 . 3 8 2 6 6 10 1 . 3 5 16 11 . . . . 15 5 19 1 Power 9 | . . 1 . . 1 . . . . . . . 1 1 2 . . . . 1 . 2 . Propulsion 35 | . . 1 . 3 1 1 3 3 5 . . 1 1 4 2 . . . . 3 1 5 1 Utility 34 | . . 1 . . 2 1 1 1 2 . . . 1 6 3 . . . . 6 1 9 . Weapon 36 | . . . . . 4 . 2 2 3 1 . 2 2 5 4 . . . . 5 3 3 . Highest Loss Streak 11 | . . 2 . 2 3 1 5 4 4 1 . 3 2 11 5 . . . . 4 2 11 1 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 12 | 3 7 9 10 9 9 9 6 10 11 14 14 13 14 13 5 9 10 11 14 15 16 16 4 Power . | . 1 . . . . . . . 1 2 2 1 1 1 . . . . . . 2 2 . Propulsion 2 | 1 2 3 3 2 4 2 1 . . 1 . 1 3 1 . 1 1 1 1 2 2 3 . Utility 4 | . 2 3 3 1 2 4 4 5 5 6 5 4 3 5 2 4 5 6 8 6 6 3 . Weapon 3 | 1 2 2 4 4 3 3 1 3 3 3 5 5 4 4 1 2 3 3 3 3 3 5 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 3 . 2 3 . . 1 1 . 1 2 3 . 6 . . . . 3 . 2 3 Power 4 | . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 . Propulsion 7 | . . 2 . . 2 . . 1 . . . . . . 1 . . . . . . 1 . Utility 11 | . . 1 . 1 . . . . . . 1 . 2 . 3 . . . . 2 . . 1 Weapon 8 | . . . . 1 1 . . . . . . 1 . . 2 . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 96 100 98 88 99 87 79 72 79 89 85 79 68 36 83 84 85 89 85 81 78 2 Engine 3 | . 14 11 11 9 7 1 . . 4 . . 3 4 . 3 10 10 8 5 . . . . Core 1 | . . . . . . 7 9 7 . . . . . . 1 . . . . 2 . . . Reactor 2 | . . . . . . . . . 2 6 6 2 1 4 . . . 1 5 5 8 7 . Treads 15 | . 28 22 22 26 26 27 25 23 20 4 14 13 14 14 6 10 10 10 10 10 10 12 . Device 13 | . 14 10 11 13 9 15 9 9 18 22 26 25 18 9 4 10 10 11 15 16 12 14 . Storage 6 | . 14 11 11 9 9 9 9 7 7 6 6 6 6 5 2 5 5 5 5 4 4 3 . Processor 9 | . . 9 11 12 9 9 9 14 . . . 4 6 3 4 15 15 15 15 15 18 14 . Hackware 1 | . . . . . . . . . . . 6 2 . 5 . . . . . 3 4 3 . Protection 2 | . . . . . 3 2 . . 1 5 . . . 1 3 10 10 10 10 4 4 3 . Energy Gun 6 | . . 5 . . . . . . 9 18 8 10 1 . 3 19 21 21 20 15 6 3 . Energy Cannon 3 | . . 9 33 27 15 . . 1 1 . . . . . 2 . . . . . 2 5 . Ballistic Gun 3 | . 28 16 . . 5 . . . . 6 12 13 3 . . . . . . . . . . Ballistic Cannon 4 | . . . . . 1 27 24 12 2 . . . 20 19 1 . . . . . 1 3 . Peak Build Rating 186 | 7 8 21 21 27 28 33 32 40 59 73 85 91 84 79 86 97 97 113 116 153 149 186 39 Average Rating 77 | 5 7 12 21 25 23 31 26 30 38 66 78 85 75 61 45 95 97 102 113 137 142 160 10 On Entrance 58 | . 7 8 21 21 26 28 32 27 38 59 71 84 84 72 44 81 97 97 113 113 129 144 3 Avg Prop Armor Cover (%) 15 | . . 9 . . . 5 . 9 7 11 13 . . . 20 . . . . . 9 . . Naked Turns 348 | . . . . . . . . . . . . . . . 62 . . . . . . 71 215 Heaviest Build 191 | 15 20 31 31 32 42 51 51 48 61 68 65 65 74 78 50 53 53 66 66 160 130 191 18 Greatest Support 185 | 40 40 43 43 66 66 63 60 91 91 28 140 140 140 110 150 150 150 150 150 150 135 185 30 Greatest Overweight (x) 18 | . . 1 . . . . 2 . 2 2 2 . . 18 3 . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 5 Average Capacity 14 | 7 8 10 10 10 10 10 15 15 15 15 15 15 15 15 10 15 15 15 15 17 20 21 5 Most Carried 21 | 7 10 10 10 10 10 10 10 13 15 15 15 15 15 15 11 10 10 14 14 20 20 21 5 Average Carried 12 | 4 7 9 10 9 9 9 6 11 12 14 14 14 14 13 5 9 10 11 14 15 18 18 4 Final Capacity 20 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 Final Carried 18 | 7 10 10 10 10 10 10 6 13 15 14 15 15 11 9 7 10 10 14 14 18 16 5 4 Class Distribution -------------------- 33% | Tank 21% | Mutant 15% | Scavenger-Tank 14% | Gunner 8% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -6/Garrison Scavenger-Tank | -5/Factory Mutant | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Mutant | -3/Testing Tank | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 8571 | 290 268 449 . 127 342 659 427 494 363 106 260 336 727 554 394 72 . . 177 412 595 1449 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18071 | 160 490 1172 . 1014 780 856 292 554 998 271 582 627 758 595 252 38 . . 211 3055 1408 3958 . Parts 887 | 13 34 61 . 68 50 49 17 35 42 17 7 35 37 18 15 2 . . 13 145 78 151 . Haulers Intercepted 17 | . 2 3 . 3 . 3 . . . . . . . . . . . . . 2 . 4 . Recyclers Shooed 12 | . . . . . . 1 . . . . . 1 . 1 . . . . . 2 . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 326 | . 10 25 . 21 27 22 15 18 25 3 2 15 23 16 8 . . . 7 27 14 48 . Melee 20 | . . . . . . . . 1 6 . . . . 1 . . . . . 7 4 1 . Guns 82 | . 10 17 . . 8 . . . 8 3 2 10 8 2 . . . . . 10 3 1 . Cannons 127 | . . 7 . 16 12 17 12 5 7 . . 1 9 8 1 . . . . 1 6 25 . AOE 73 | . . . . 5 7 5 3 11 4 . . 4 6 4 4 . . . 7 2 . 11 . Classes Destroyed 24 | 3 4 2 . 2 1 3 . . 1 . 1 1 1 . 1 1 . . . 1 1 1 . Worker 26 | 1 2 . . 3 . 1 . 2 . 1 . 1 . . . . . . . 5 2 8 . Builder 14 | . . . . . . 2 . . . . . . . 1 . . . . . 3 4 4 . Tunneler 8 | 4 . . . 1 . 2 . . . . . . . . . . . . . . . 1 . Hauler 17 | . 2 3 . 3 . 3 . . . . . . . . . . . . . 2 . 4 . Recycler 15 | 1 . . . . . 1 . 2 . 1 . . . 1 . . . . . 3 . 6 . Operator 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 2 . Watcher 11 | . 1 . . 1 . 2 . . . . . 1 . . . . . . . 4 1 1 . Swarmer 66 | . 3 3 . 6 15 4 3 12 . . . 4 4 . 4 . . . 4 . . 4 . Cutter 7 | . . . . . . . . . 3 . . . 4 . . . . . . . . . . Grunt 121 | . 7 16 . 9 2 12 5 3 14 . . 3 10 7 . . . . 3 8 3 19 . Brawler 5 | . . . . . . 1 . . . . . . . 3 . . . . . . . 1 . Duelist 7 | . . 1 . . . 1 2 . 1 . . . . 1 . . . . . . . 1 . Protector 4 | . . . . . . 1 . . . . . . 1 1 . . . . . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Sentry 40 | . . 5 . 4 7 3 2 1 4 1 . 1 . . 1 . . . . 5 3 3 . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . Hunter 21 | . . . . 2 . . . . . . . 2 . 2 . . . . . 5 4 6 . Programmer 42 | . . . . . 3 . 3 2 3 2 . 3 3 2 2 . . . . 7 4 8 . Heavy 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 3 5 4 . 4 4 8 11 10 3 2 1 4 7 5 4 . . . 4 6 5 12 . Combat Bots Only 11 | . 3 4 . 4 4 6 11 8 3 1 1 4 7 5 4 . . . 4 5 3 10 . Max Kills in Single Turn 9 | 1 2 2 . 3 3 4 3 5 2 2 1 2 3 4 2 1 . . 3 1 2 9 . Gunslinging 2 | . . 1 . . . . . . . . . . 2 . . . . . . . . . . Exploded 4 | . . . . 3 3 2 3 4 2 . . 2 3 4 2 . . . 3 1 . 3 . Melee 1 | . . . . . . . . 1 1 . . . . 1 . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 2807 | . 40 76 2 86 120 55 90 124 194 25 . 78 124 174 206 . . . 13 550 200 474 176 Missed 867 | . 14 17 1 24 27 17 27 45 58 11 . 25 39 47 66 . . . 4 161 66 135 83 Hits 1940 | . 26 59 1 62 93 38 63 79 136 14 . 53 85 127 140 . . . 9 389 134 339 93 Melee 43 | . . 2 . . . 2 4 . 2 . . . 5 7 . . . . . . 1 20 . Projectile 1897 | . 26 57 1 62 93 36 59 79 134 14 . 53 80 120 140 . . . 9 389 133 319 93 AOE 9 | . . . . . . . . . 3 . . . 6 . . . . . . . . . . Critical Strikes 78 | . . 1 . 3 4 5 2 . 6 . . . 10 12 4 . . . . 6 4 18 3 Actively Blocked 15 | . . . . . . . . . . . . . 10 5 . . . . . . . . . Part Disruptions 4 | . . . . . . 1 . 1 . . . . . . . . . . . 1 1 . . Damage Taken 32927 | . 291 780 11 920 1148 839 942 961 1808 221 . 1015 1822 2708 2975 . . . 200 5184 1563 7630 1909 Core 5602 | . 28 139 . 148 119 126 134 131 179 10 . 212 147 421 890 . . . 44 385 98 784 1607 Absorbed by Shields 5647 | . . . . . 123 . 45 . 185 . . . . . 45 . . . 72 2856 1036 1285 . Regen/Repaired (Parts) 247 | . . . . . . . . . . . . 206 . 41 . . . . . . . . . Core Remaining (%) 54 | 100 88 . 65 . . . 4 . 55 . . . 56 57 . . . . 18 . 62 42 . Volleys Fired 822 | 15 37 59 . 39 62 40 28 31 82 8 12 35 56 45 33 . . . 6 81 36 116 1 Largest 4 | 2 2 3 . 3 3 3 3 3 3 4 4 4 4 3 2 . . . 4 4 3 3 1 Hottest 376 | 40 40 204 . 204 204 120 120 120 257 301 248 304 184 132 102 . . . 322 376 225 294 120 Shots Fired 1811 | 30 74 169 . 113 126 112 75 49 126 27 33 104 124 76 35 . . . 9 197 77 254 1 Gun 821 | 30 74 127 . . 45 . . . 89 25 28 93 49 10 . . . . 4 188 30 29 . Cannon 919 | . . 42 . 111 75 109 74 44 31 . . 4 66 64 32 . . . . 6 47 213 1 Launcher 58 | . . . . 2 6 3 1 5 6 . . 2 9 2 2 . . . 5 3 . 12 . Special 13 | . . . . . . . . . . 2 5 5 . . 1 . . . . . . . . Kinetic 825 | 30 74 95 . . 45 109 74 25 17 8 18 50 100 74 8 . . . . . 22 76 . Thermal 691 | . . 74 . 111 75 . . 14 100 17 10 47 15 . 10 . . . 4 73 . 140 1 Explosive 44 | . . . . 2 6 3 1 5 1 . . 2 3 2 2 . . . 5 3 . 9 . Electromagnetic 238 | . . . . . . . . 5 8 . . . 6 . 14 . . . . 121 55 29 . Robot Hit Streak 23 | 10 8 23 . 11 14 19 15 8 14 8 9 7 12 13 11 . . . 1 14 9 14 . Robot Miss Streak 5 | 2 3 2 . 3 2 5 2 2 3 1 3 5 5 2 4 . . . 1 4 4 3 . Penetration Max 1 | . . . . . . 1 1 . . . . . 1 1 . . . . . . 1 . . Secondary Targets 12 | . 2 4 . . . . . . . . . 1 3 . . . . . . 1 1 . . Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . 1 2 . . . . . . 1 1 . . Shots Hit Robots 1148 | 20 51 125 . 63 56 67 56 36 61 16 19 58 61 54 21 . . . 1 152 79 152 . Core Hits 709 | 7 22 54 . 45 37 38 21 19 42 11 8 26 37 56 13 1 . . 13 72 40 146 1 Critical Kills 12 | 1 . 1 . 1 . . . . . . . . 1 1 1 . . . . . . 6 . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . 1 1 . . . . . . . . . Critical Strikes 56 | 1 . 3 . 1 1 9 8 1 2 . . . 4 6 2 . . . . 2 4 12 . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . 1 . . . . . . . . . . 1 . . . . . . 6 . Destroy 7 | 1 . 1 . . 1 . . . . . . . 2 2 . . . . . . . . . Blast 32 | . . . . . . 9 8 1 2 . . . 2 4 1 . . . . . . 5 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . 1 4 1 . Melee Attacks 65 | . . . . . . . . . . . . . . . . . . . . 24 38 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . . . . . . . . . . . 24 38 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . . . . . . . . . . . 14 4 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46287 | 270 719 1644 . 1748 1743 2538 1775 2420 2165 508 492 2057 2394 2885 1369 20 . . 817 6561 3628 10519 15 Guns 11715 | 259 714 1116 . . 363 . . . 1016 427 492 1318 745 191 . . . . . 3871 728 475 . Cannons 17995 | . . 510 . 1395 842 1913 1607 948 657 . . 57 1067 1466 721 . . . . 145 1231 5436 . Explosions 11986 | . . . . 328 538 595 159 1435 414 81 . 640 548 1129 602 . . . 817 436 . 4264 . Melee 3856 | . . . . . . . . . . . . . . . . . . . . 1999 1669 188 . Ramming 735 | 11 5 18 . 25 . 30 9 37 78 . . 42 34 99 46 20 . . . 110 . 156 15 Kinetic 13259 | 259 714 807 . . 363 1913 1607 525 383 95 262 542 1584 1657 239 . . . . . 628 1681 . Thermal 12500 | . . 819 . 1395 842 . . 504 1231 413 230 942 228 . 318 . . . . 1724 . 3854 . Explosive 9835 | . . . . 328 538 595 159 1052 129 . . 531 247 1129 522 . . . 817 436 . 3352 . Electromagnetic 6102 | . . . . . . . . 302 344 . . . 301 . 244 . . . . 2292 1331 1288 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3856 | . . . . . . . . . . . . . . . . . . . . 1999 1669 188 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . 2 3 4 4 11 1 1 2 5 17 2 . . . . 14 14 26 2 Average Corruption 5 | . . . . . 1 2 3 2 7 1 1 1 3 10 1 . . . . 11 7 6 1 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 297 | . . . . . 7 19 11 7 42 3 3 7 23 13 9 . . . . 78 37 37 1 Message Errors 72 | . . . . . 2 6 . . 12 . 1 1 7 3 2 . . . . 21 5 12 . Matter Fused 49 | . . . . . 2 2 2 2 6 . . 1 4 2 2 . . . . 13 8 5 . Heat Flow Errors 39 | . . . . . 2 1 4 . 5 1 1 3 5 2 1 . . . . 5 4 5 . Energy Discharges 36 | . . . . . 1 2 . 2 7 . . . 1 3 2 . . . . 7 5 5 1 Parts Rejected 7 | . . . . . . 1 . . 2 . . . 1 . . . . . . 2 . 1 . Parts Fused 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . Data Loss (minor) 37 | . . . . . . 4 1 2 4 . 1 1 1 1 1 . . . . 13 6 2 . Data Loss (major) 11 | . . . . . . 1 . . . . . . 2 . . . . . . 4 3 1 . Misfires 12 | . . . . . . . 1 1 1 1 . . 1 1 . . . . . 4 2 . . Alerts 10 | . . . . . . 1 2 . . 1 . 1 . . 1 . . . . 1 2 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon Failures 19 | . . . . . . 1 . . 5 . . . 1 1 . . . . . 6 1 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1949 | . . . . 43 50 18 39 286 . . . 150 21 13 27 5 . . 61 498 327 411 . Projectiles 441 | . . . . 3 12 8 28 41 . . . . 21 13 16 . . . . . 61 238 . Explosions 735 | . . . . 40 38 10 11 245 . . . 150 . . 11 . . . 61 . . 169 . Melee 773 | . . . . . . . . . . . . . . . . 5 . . . 498 266 4 . Knockbacks 103 | . 1 1 . . . 20 21 5 3 . . . 11 20 1 . . . . . 3 17 . Impact 7 | . 1 1 . . . 1 . 1 . . . . . . 1 . . . . . . 2 . Kinetic 89 | . . . . . . 18 20 4 3 . . . 9 19 . . . . . . 3 13 . Secondary 7 | . . . . . . 1 1 . . . . . 2 1 . . . . . . . 2 . Self-Inflicted Damage 1576 | . . . . 42 57 9 . 93 88 86 . 251 103 252 11 . . . 71 113 . 393 7 Shots 42 | . . . . 1 2 1 . 3 3 1 . 3 3 8 . . . . 1 2 . 14 . Rammed 128 | 1 2 5 . 3 . 3 3 5 12 . . 3 8 17 32 2 . . . 12 . 18 2 Targets Rammed 144 | 1 2 5 . 5 . 5 3 6 18 . . 4 8 18 32 2 . . . 14 . 19 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 16 | . . . . 2 . 2 . 1 6 . . 1 . 1 . . . . . 2 . 1 . Highest Temperature 570 | . 2 328 . 399 279 260 279 11 345 168 157 196 192 146 213 . . . 261 570 315 467 22 Average Temperature 104 | . 2 93 . 136 110 54 60 7 119 62 39 39 54 52 40 . . . 89 136 83 127 16 Received Heat Transfer 6217 | . 96 333 6 369 253 333 237 210 606 24 . 105 489 393 402 . . . 18 597 176 1417 153 Effects 21 | . . 1 . 2 . . . . 1 . . . . . . . . . . 8 . 9 . Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . 5 . 2 . Energy Bleed 6 | . . . . . . . . . 1 . . . . . . . . . . 2 . 3 . Interference 6 | . . . . 2 . . . . . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . Robots Corrupted 18 | . . . . . . . . 1 . . . . . 1 1 1 . . . 8 1 5 . Combat Hostiles 15 | . . . . . . . . 1 . . . . . 1 1 . . . . 7 1 4 . Parts Fried 56 | . . . . . . . . 1 . . . . . . 1 . . . . 32 11 11 . Impact Corruptions 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Robots Melted 10 | . . 1 . 1 . . . . . . . . . . 2 . . . . . . 6 . Combat Hostiles 9 | . . 1 . . . . . . . . . . . . 2 . . . . . . 6 . Parts Melted 47 | . . 7 . 4 5 . . 1 7 1 . . . . 5 . . . . . . 17 . Heat Transferred 15899 | . . 1989 . 2516 1406 . . 557 1702 534 296 1173 296 . 400 . . . . 1776 . 3254 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 5 | . . 1 . 1 4 3 3 2 4 2 . 1 3 2 . . . . . 3 2 5 4 Low Security (%) 36 | 100 100 79 100 74 . . . . . . 100 88 1 . 100 . . . . 59 . 30 . Level 1 13 | . . 20 . 25 19 . . . . . . 11 7 36 . . . . . 19 31 21 . Level 2 25 | . . . . . 34 15 11 99 35 100 . . 38 63 . . . . . 21 68 3 . Level 3 18 | . . . . . 26 84 88 . 52 . . . 52 . . . . . . . . 29 . Level 4 5 | . . . . . 19 . . . 11 . . . . . . . . . . . . 6 100 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 8 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1926 | 10 142 318 114 357 1224 989 1021 650 1194 639 197 290 987 518 196 . . . . 702 611 1926 1519 Initial 1146 | . 3 56 114 20 228 596 627 535 446 626 197 54 187 518 196 . . . . 49 388 337 1146 Average 439 | . 26 118 87 102 695 832 870 524 823 582 138 71 661 413 61 . . . . 163 459 629 1340 Influence Increases 13081 | 30 311 660 . 685 1116 731 454 645 848 147 1 664 850 455 437 . . . 160 1162 691 2461 573 Destroy 0b10 Robot/C 6580 | . 200 500 . 420 640 420 300 360 500 60 . 300 440 300 160 . . . 140 540 360 940 . Destroy 0b10 Robot/NC 495 | 30 25 15 . 45 . 60 . 20 . 10 . 10 5 15 . . . . . 85 40 135 . Destroy Leader 1226 | . 36 126 . 118 40 100 40 70 30 30 . 102 30 50 40 . . . 20 142 42 210 . Allied During Kill 70 | . . . . . 69 . . . . . . 1 . . . . . . . . . . . Successful Hack 166 | . 20 4 . 7 14 . . 5 . . . . 14 . 16 . . . . 62 24 . . Select Force Hacks 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 705 | . . . . 60 . 30 . 120 . 15 . 180 15 30 45 . . . . 30 30 150 . Anti-Garrison Action 600 | . . . . . 200 . . . 200 . . . 200 . . . . . . . . . . Destroy Structure 1874 | . . . . 20 78 76 24 55 73 32 1 56 116 60 56 . . . . 228 30 966 3 Partial Spotted 60 | . . . . . . . . . 15 . . . . . . . . . . . . . 45 Lose Combat Pursuer 1275 | . 30 15 . 15 75 15 90 15 30 . . 15 30 . 120 . . . . 75 165 60 525 Influence Decreases 11562 | 25 182 500 240 387 244 990 398 1028 292 776 488 474 131 1041 722 116 . . 86 545 781 1151 965 Entered New Map 5178 | . 2 78 180 34 124 628 338 486 192 568 368 24 81 469 205 44 . . . 25 303 264 765 Time Decay 5195 | 25 180 392 60 323 . 342 . 482 . 198 120 390 . 392 417 72 . . 86 401 428 697 190 Lost Part 1089 | . . 30 . 30 80 20 60 60 100 10 . 30 50 160 90 . . . . 119 50 190 10 Lost Ally 100 | . . . . . 40 . . . . . . 30 . 20 10 . . . . . . . . Squads Dispatched 68 | . 1 3 . 3 . 3 . 2 . 1 . 6 . 5 3 . . . . 10 8 16 7 Investigation 5 | . 1 1 . . . 1 . . . . . 1 . 1 . . . . . . . . . Extermination 20 | . . . . . . . . 1 . 1 . 3 . 1 2 . . . . 4 2 4 2 Reinforcement 28 | . . 2 . 3 . 1 . 1 . . . 2 . 1 1 . . . . 3 3 8 3 Assault 12 | . . . . . . 1 . . . . . . . 2 . . . . . . 3 4 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . 1 1 . . . . . 1 3 . Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . . . 1 1 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 35 | . 2 1 . 9 . 3 . . . . . . . . 4 . . . . 3 5 7 1 Communications Jammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 567 | . 15 33 2 39 36 34 18 20 29 7 6 17 25 23 21 . . . 5 53 39 87 58 Peak Tracking Total 22 | . 6 4 2 11 6 6 5 4 3 2 3 2 7 5 6 . . . 3 7 5 16 22 Tactical Retreats 45 | . 1 1 . 1 2 1 2 1 2 . . 1 2 . 5 . . . . 5 9 2 10 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 15 | . 2 1 . . 1 1 . 2 3 1 . . 1 . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 54 | . . . . 4 3 2 . 8 2 1 . 12 3 2 3 . . . . 2 2 10 . Max in Single Turn 5 | . . . . 1 1 1 . 5 1 1 . 5 1 1 1 . . . . 1 1 2 . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Garrison Relay 5 | . . . . . 1 . . . 2 . . . 2 . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 45 | . 6 1 . 3 3 2 . 2 1 . . 5 1 1 2 1 . 4 . 7 1 3 2 Terminals 25 | . 6 1 . 2 3 . . 1 1 . . 2 1 . 1 . . . . 5 1 . 1 Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . Repair Stations 4 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . 1 . . . . . . . 1 . 1 . Total Hacks 105 | . 27 2 . 7 6 5 . 3 2 . . 9 2 1 4 1 . 17 . 11 2 4 2 Successful 62 | . 12 2 . 5 2 3 . 3 1 . . 4 1 1 2 1 . 17 . 5 1 2 . Failed 43 | . 15 . . 2 4 2 . . 1 . . 5 1 . 2 . . . . 6 1 2 2 Catastrophic 8 | . . . . 1 1 . . . . . . 2 . . . . . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 27 2 . 5 . 2 . 2 . . . 2 . 1 . . . . . 8 . . . Terminals 63 | . 27 2 . 6 6 . . 2 2 . . 2 2 . 3 . . . . 8 2 . 1 Fabricators 6 | . . . . . . . . . . . . 3 . . . . . . . . . 3 . Repair Stations 6 | . . . . . . . . . . . . 3 . 1 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 4 . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . 1 . . . . . . . 1 . 1 . Terminal Hacks 27 | . 2 . . 1 2 . . . 1 . . . 1 . 1 1 . 17 . . 1 . . Record 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . . . 1 . . . . . . . 1 . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 23 | . 10 2 . 3 . 1 . 2 . . . . . 1 . . . . . 4 . . . Terminals 21 | . 10 2 . 3 . . . 2 . . . . . . . . . . . 4 . . . Botnet 9 | . 5 1 . 2 . . . 1 . . . . . . . . . . . . . . . Skim 12 | . 5 1 . 1 . . . 1 . . . . . . . . . . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 1 . 2 2 1 . 1 1 . . 3 1 . 1 . . . . 4 1 1 2 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 4 . . . . . . . . . . . 4 . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Time 68 | . . . . . . . . . . . . 68 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer 5 | . . . . . 2 . . . 1 . . . 2 . . . . . . . . . . Zone Cloak 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . 2 5 3 . 1 1 . . . . . . . . Non-combat 5 | . . . . . . . . . . 1 . 3 . . 1 . . . . . . . . Combat 7 | . . . . . . . . . . 1 5 . . 1 . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 12 | . . . . . . . . . . 2 5 4 . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_targets 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . amplify_resonance 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Relay Couplers Released 19 | . . . . . 3 . . . 6 . . . 8 2 . . . . . . . . . Machine Destruction 19 | . . . . . 3 . . . 6 . . . 8 2 . . . . . . . . . Attached 6 | . . . . . . . . . . 2 1 . 2 . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 9 | . . . . . 3 . . . . 1 . 3 . 1 1 . . . . . . . . Largest Group 3 | . . . . . 3 . . . . 1 . 2 . 1 1 . . . . . . . . Highest-Rated Group 223 | . . . . . 223 . . . . 29 . 33 . 29 31 . . . . . . . . Highest-Rated Ally 178 | . . . . . 178 . . . . 29 . 22 . 29 31 . . . . . . . . Total Orders 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . COLLECT 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 17 | . . . . . 13 . . . . . . . . 4 . . . . . . . . . Total Damage 606 | . . . . . 530 . . . . . . . . 76 . . . . . . . . . Kills 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 14653 | 126 593 1115 124 769 440 . . 1004 748 417 254 1267 53 47 429 466 348 247 457 2396 569 2784 . Sensors 8525 | . . . . . . . . . . 171 254 1266 53 47 428 466 348 247 457 2396 569 1823 . Terrain 961 | . . . . . . . . . . . . . . . . . . . . . . 961 . Seismic 3167 | 126 593 1115 124 769 440 . . . . . . . . . . . . . . . . . . Jamming 2776 | . . . . . . . . 1004 748 417 254 353 . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 23360 | 226 593 1121 124 788 1778 763 520 1259 1498 417 254 1323 1420 933 1312 466 348 247 457 3133 1057 2933 390 Spaces Moved 12258 | 105 284 535 78 352 951 355 248 696 731 271 136 580 734 407 810 284 218 148 274 1407 393 1471 790 Core 628 | 6 . . . . . . . . . . . . . 1 83 . . . . . . 134 404 Treads 10465 | 99 284 535 78 352 951 355 248 696 580 . 90 580 734 340 482 284 218 148 274 1407 393 1337 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 779 | . . . . . . . . . 151 271 46 . . 66 245 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 386 | . . . . . . . . . . . . . . . . . . . . . . . 386 Fastest Speed 37 | 50 160 160 160 160 160 160 160 160 130 130 130 160 160 110 50 160 160 160 160 152 153 50 37 Average Speed 153 | 153 160 160 160 160 160 160 161 160 156 130 149 160 161 182 135 160 160 160 160 183 187 155 45 Slowest Speed 950 | 160 160 240 160 160 160 160 320 162 163 130 160 160 166 950 160 160 160 160 160 245 240 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 6 45 45 20 36 91 45 40 17 75 11 77 17 67 6 22 51 50 61 48 37 28 36 21 Regions Visited 23 Branch Regions 6 Pre-discovered Areas 6 | . 2 . . . . . . . . . . . . . . . 1 3 . . . . . Known Exits Taken 14 | . . 1 1 1 . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Spaces Dug 18 | . . . . . . . . . . . . 1 . . . . . . . 2 4 10 1 Terrain Destroyed 1297 | . . . . 19 102 73 15 74 22 39 1 65 56 32 31 . . . 102 168 15 482 1 Melee 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . Projectile 189 | . . . . . 1 43 1 2 . 3 1 21 10 10 3 . . . . 10 12 71 1 AOE 1104 | . . . . 19 101 30 14 72 22 36 . 44 46 22 28 . . . 102 157 . 411 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 15010 | 135 348 678 77 490 1098 458 303 785 955 317 167 899 866 504 972 294 217 157 283 1756 582 1859 810 Wait 1095 | 1 21 29 . 67 48 40 14 17 94 17 . 237 26 11 56 . . . . 154 93 158 12 Move 12219 | 104 283 534 77 351 949 354 246 695 729 271 135 579 732 407 809 283 217 147 273 1406 392 1470 776 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Pick Up 128 | 6 3 9 . 9 9 . . 7 6 4 3 8 8 4 9 2 . 3 . 17 1 16 4 Fast Attach 130 | 7 . 3 . . 7 2 1 12 9 3 3 4 9 8 14 4 . 4 . 13 11 14 2 Attach 103 | . . 5 . 5 4 1 5 5 6 5 2 4 7 7 8 . . . . 14 4 19 2 Detach 29 | . . . . . 1 . 1 5 3 . . 1 . 1 6 1 . 1 . 3 2 3 1 Swap 129 | 1 1 17 . 8 7 12 . 3 5 6 5 18 5 1 . . . 1 4 13 3 19 . Drop 133 | . 1 17 . 6 10 4 . 4 3 3 7 8 15 3 4 2 . 1 . 17 2 22 4 Fire 822 | 15 37 59 . 39 62 40 28 31 82 8 12 35 56 45 33 . . . 6 81 36 116 1 Melee 65 | . . . . . . . . . . . . . . . . . . . . 24 38 3 . Ram 13 | . . . . . . . . . . . . . . 6 4 . . . . . . 1 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 130 | 1 2 5 . 5 . 5 3 6 18 . . 4 8 11 28 2 . . . 14 . 18 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . 1 . 5 . . . . 1 . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 227 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 525 | -10/Materials | Learned 2 Mines zone layouts 557 | -10/Materials | Learned location of Storage (-8) 577 | -10/Materials | Learned location of Mines (-10) 609 | -10/Materials | Identified exit to Mines 640 | -10/Materials | Learned 4 Recycling zone layouts 660 | -10/Materials | Discovered new exit (range 9) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 821 | -9/Materials | Identified exit to Mines 1190 | -9/Materials | Discovered new exit (range 9) 1530 | -9/Materials | Build established: Scavenger-Gunner 1920 | -9/Materials | Build established: Gunner 1941 | -9/Materials | Entered Mines 1942 | -9/Mines | Identified exit to Materials 2055 | -9/Mines | Discovered exit to Materials (range 5) 2065 | -9/Mines | Entered Materials 2065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -8/Materials | Identified exit to Storage 2524 | -8/Materials | Discovered exit to Storage (range 11) 2758 | -8/Materials | Discovered new exit (range 5) 2852 | -8/Materials | Identified exit to Garrison 2853 | -8/Materials | Entered Garrison 3071 | -8/Garrison | Triggered checkpoint 3202 | -8/Garrison | Phase Generator disabled 3217 | -8/Garrison | Discovered new exit (range 12) 3293 | -8/Garrison | Triggered checkpoint 3421 | -8/Garrison | Triggered checkpoint 3725 | -8/Garrison | Discovered new exit (range 10) 3819 | -8/Garrison | Triggered checkpoint 4028 | -8/Garrison | Lost 3 parts (1n1u1w) 4040 | -8/Garrison | Rescued AZ-K3N 4090 | -8/Garrison | Installed Relay Interface Framework 4092 | -8/Garrison | AZ-K3N assimilated hostile G-50 Soldier 4094 | -8/Garrison | AZ-K3N assimilated hostile G-47 Trooper 4142 | -8/Garrison | Garrison Relay disabled 4277 | -8/Garrison | Triggered checkpoint 4307 | -8/Garrison | Build established: Scavenger-Mutant 4389 | -8/Garrison | Triggered checkpoint 4402 | -8/Garrison | Discovered new exit (range 56) 4402 | -8/Garrison | Discovered new exit (range 67) 4402 | -8/Garrison | Discovered new exit (range 26) 4473 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4631 | -8/Garrison | Entered Materials 4746 | -8/Materials | Core integrity fell below 50% 4804 | -8/Materials | Build established: Scavenger-Gunner 5017 | -8/Materials | Discovered new exit (range 16) 5031 | -8/Materials | First assault squad dispatched 5274 | -8/Materials | Discovered exit to Storage (range 15) 5392 | -8/Materials | Identified exit to Garrison 5394 | -8/Materials | Entered Garrison 5412 | -8/Garrison | Triggered checkpoint 5448 | -8/Garrison | Core integrity fell below 20% 5511 | -8/Garrison | Lost 5 parts (3n2w) 5520 | -8/Garrison | Destroyed 11 combat bots 5814 | -8/Garrison | Triggered checkpoint 5868 | -8/Garrison | Discovered new exit (range 10) 5914 | -8/Garrison | Entered Factory 5914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6310 | -7/Factory | Discovered new exit (range 6) 6380 | -7/Factory | Found Prototype Launcher 6380 | -7/Factory | Identified Rocket Array 6485 | -7/Factory | Destroyed 8 combat bots 6486 | -7/Factory | Lost 4 parts (2n1u1w) 6731 | -7/Factory | Build established: Mutant 7172 | -7/Factory | Identified exit to Garrison 7173 | -7/Factory | Entered Garrison 7193 | -7/Garrison | Triggered checkpoint 7441 | -7/Garrison | Triggered checkpoint 7561 | -7/Garrison | Triggered checkpoint 7597 | -7/Garrison | Discovered new exit (range 9) 7754 | -7/Garrison | Lost 4 parts (1n1u2w) 7777 | -7/Garrison | Triggered checkpoint 7962 | -7/Garrison | Discovered new exit (range 12) 7981 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8009 | -7/Garrison | Triggered checkpoint 8045 | -7/Garrison | Garrison Relay disabled 8293 | -7/Garrison | Triggered checkpoint 8383 | -7/Garrison | Triggered checkpoint 8420 | -7/Garrison | System corruption reached 10% 8439 | -7/Garrison | Discovered new exit (range 11) 8499 | -7/Garrison | Garrison Relay disabled 8658 | -7/Garrison | Build established: Tank 8671 | -7/Garrison | Entered Factory 8671 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9088 | -6/Factory | Sucked down chute 9088 | -6/Factory | Entered Waste 9123 | -6/Waste | Spotted C-40 Crusher 9128 | -6/Waste | Spotted C-40 Crusher 9129 | -6/Waste | Spotted C-40 Crusher 9153 | -6/Waste | Destroyed C-40 Crusher 9163 | -6/Waste | Spotted C-40 Crusher 9193 | -6/Waste | Destroyed C-40 Crusher 9203 | -6/Waste | Spotted C-40 Crusher 9274 | -6/Waste | Spotted C-40 Crusher 9307 | -6/Waste | Discovered new exit (range 16) 9342 | -6/Waste | Entered Factory 9668 | -6/Factory | Repaired Particle Reactor 10159 | -6/Factory | Discovered new exit (range 5) 10166 | -6/Factory | Identified exit to Factory 10572 | -6/Factory | Lost 3 parts (1n2w) 10664 | -6/Factory | Identified exit to Garrison 10665 | -6/Factory | Entered Garrison 10771 | -6/Garrison | Destroyed 7 combat bots 10871 | -6/Garrison | Triggered checkpoint 10970 | -6/Garrison | Garrison Relay disabled 11327 | -6/Garrison | Triggered checkpoint 11386 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 11467 | -6/Garrison | Discovered exit to Factory (range 14) 11575 | -6/Garrison | Discovered exit to Factory (range 10) 11591 | -6/Garrison | Triggered checkpoint 11615 | -6/Garrison | Garrison Relay disabled 11695 | -6/Garrison | Triggered checkpoint 11706 | -6/Garrison | Triggered checkpoint 11887 | -6/Garrison | Discovered exit to Factory (range 12) 11909 | -6/Garrison | Expanded RIF knowledge: Autooverride 12013 | -6/Garrison | Build established: Scavenger-Tank 12085 | -6/Garrison | Entered Factory 12085 | -5/Factory | Evolved 2 slots: Utility x2 12646 | -5/Factory | Discovered new exit (range 8) 12792 | -5/Factory | Build established: Tank 12890 | -5/Factory | System corruption reached 10% 12935 | -5/Factory | Lost 11 parts (1p3n2u5w) 13017 | -5/Factory | Identified exit to Factory 13018 | -5/Factory | Entered another Factory area 13018 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13282 | -4/Factory | Lost 5 parts (3u2w) 13342 | -4/Factory | Released all parts (3) 13348 | -4/Factory | Spotted B-86 Titan 13356 | -4/Factory | Core integrity fell below 50% 13479 | -4/Factory | Lost 3 parts (1p1n1w) 13494 | -4/Factory | Destroyed B-86 Titan 13529 | -4/Factory | Build established: Mutant 14223 | -4/Factory | Build established: Tank 14314 | -4/Factory | Discovered new exit (range 2) 14316 | -4/Factory | Identified exit to Upper Caves 14330 | -4/Factory | Entered Upper Caves 14558 | -4/Upper Caves | Learned Research terminal intel 14766 | -4/Upper Caves | Discovered new exit (range 14) 14785 | -4/Upper Caves | Identified exit to Upper Caves 14796 | -4/Upper Caves | Entered another Upper Caves area 14974 | -4/Upper Caves | Learned location of Armory (-4) 15123 | -4/Upper Caves | Discovered new exit (range 14) 15142 | -4/Upper Caves | Identified exit to Zhirov 15144 | -4/Upper Caves | Entered Zhirov 15144 | -4/Zhirov | Discovered new exit (range 3) 15173 | -4/Zhirov | Met Zhirov 15208 | -4/Zhirov | Learned location of Command (-1) 15208 | -4/Zhirov | Learned location of Testing (-3) 15208 | -4/Zhirov | Learned location of Quarantine (-2) 15229 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15253 | -4/Zhirov | Found Alien Artifact 15253 | -4/Zhirov | Identified Integrated Reactor 15253 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15272 | -4/Zhirov | Found Alien Artifact 15390 | -4/Zhirov | Identified exit to Proximity Caves 15391 | -4/Zhirov | Entered Proximity Caves 15788 | -3/Proximity Caves | Discovered new exit (range 15) 15792 | -3/Proximity Caves | Core integrity fell below 20% 15815 | -3/Proximity Caves | Identified exit to Research 15848 | -3/Proximity Caves | Entered Research 15848 | -3/Research | Evolved 2 slots: Utility x2 15849 | -3/Research | Loaded intel: 22 terminal locations 15989 | -3/Research | Discovered new exit (range 3) 15992 | -3/Research | Identified exit to Research 16749 | -3/Research | Garrison activated, responded to threat 17128 | -3/Research | Spotted B-86 Titan 17144 | -3/Research | Build established: Gunner 17172 | -3/Research | Lost 4 parts (1p2u1w) 17190 | -3/Research | Destroyed B-86 Titan 17304 | -3/Research | Found Exp. Terrain Scan Processor 17432 | -3/Research | System corruption reached 10% 17468 | -3/Research | Lost 3 parts (1n1u1w) 17562 | -3/Research | Found Prototype Launcher 17562 | -3/Research | Identified Tactical Quantum Warhead 17571 | -3/Research | Found Prototype Protection 17571 | -3/Research | Identified Centrium Heavy Armor Plating 17775 | -3/Research | Build established: Scavenger-Tank 18247 | -3/Research | Found Prototype Processor 18247 | -3/Research | Identified Exp. Signal Interpreter 18927 | -3/Research | Discovered new exit (range 16) 18929 | -3/Research | Lost 3 parts (1u2w) 18979 | -3/Research | Identified exit to Testing 18981 | -3/Research | Entered Testing 19027 | -3/Testing | Scanned by Researcher 19034 | -3/Testing | Protovariant out of control (PP-VVSKV4XMMV) 19180 | -3/Testing | Build established: Mutant 19981 | -3/Testing | First assault squad dispatched 20038 | -3/Testing | Entered Research 20038 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20343 | -2/Research | Build established: Scavenger-Tank 20489 | -2/Research | Spotted B-90 Cyclops 20584 | -2/Research | Destroyed B-90 Cyclops 20604 | -2/Research | Lost 3 parts (1n1u1w) 20617 | -2/Research | Found Unknown Device 20617 | -2/Research | Identified Quantum Capacitor 20759 | -2/Research | Build established: Tank 20903 | -2/Research | Found Tactical Quantum Warhead 21231 | -2/Research | Build established: Scavenger-Tank 21309 | -2/Research | Found Centrium Heavy Armor Plating 21517 | -2/Research | Found Prototype Launcher 21517 | -2/Research | Identified Enh. Gamma Bomb Array 21888 | -2/Research | Build established: Tank 21912 | -2/Research | Found Prototype Device 21912 | -2/Research | Identified Exp. Shock Absorption System 22264 | -2/Research | Found Tactical Quantum Warhead 22288 | -2/Research | First assault squad dispatched 22704 | -2/Research | System corruption reached 10% 22845 | -2/Research | Destroyed 10 combat bots 22846 | -2/Research | Lost 11 parts (2p3n4u2w) 22899 | -2/Research | Released all parts (12) 22902 | -2/Research | Identified Transdimensional Reconstructor 22902 | -2/Research | Warped through subspace 22903 | -2/Research | Core integrity fell below 50% 22969 | -2/Research | Discovered new exit (range 4) 22971 | -2/Research | Entered Access 22971 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23148 | -1/Access | Core integrity fell below 50% 23207 | -1/Access | Build established: Mutant 23212 | -1/Access | Spotted B-99 Colossus 23213 | -1/Access | Spotted B-99 Colossus 23221 | -1/Access | First assault squad dispatched 23301 | -1/Access | Core integrity fell below 20% 23361 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23299_ Slug penetrates Wall. 23300_ K-01 Serf destroyed. 23300_ Acquired Field Propulsion Array. 23303_ Penetrated by Slug. 23303_ Field Propulsion Array destroyed. 23306_ Slug penetrates Wall. 23306_ Penetrated by Slug. 23306_ Slug penetrates Wall. 23306_ Penetrated by Slug. 23312_ ALERT: Security rotation in progress. 23327_ Q868-i: IFF CHECK FAIL. 23336_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 6D. 23347_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 23352_ System corrupted: Energy discharge (-37). 23360_ C-45 Heavy ARC bursts open, deploying its payload. 23360_ G-73 Enforcer unfolds itself. 23360_ L-61 Swordsman unfolds itself. 23360_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | ??????????????????????????? #????????????## | | ???????????????????????????# #????????????# | | ???????????????????????????# #????????????# | | ???????????????????????????# #????????????# | | ???????????????????????????# #????????????# | | ???????????????????????????# #????????????# | | ???????????????????????????# #????????????# | | ????????????????????######## ############## | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# p | | ????????????????????# | | ????????????????????# k | | ????????????????????# u | | ????????????????????# ###################### | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????+ ##############???????? | | ????????????????????# c c# #???????? | | ????????????????????# # #???????? | | ?#? ????????????????# e# #???????? | | ?? ???????????????# cll# #???????? | | ?? "???????????????# gg%# #???????? | | ??? ???????????????# gl# #???????? | | ??? ??????########## @g g #???????? | | ???# ??????? # g # #???????? | | ???# ???????? ]# k# #???????? | | ???# ####??????== # + #???????? | | ???# #???????= #######R# [ #???????? | | ???# #???????? #?????# # #???????? | | ???# ###########+####### #####"########???????? | | ???# #??# #????????? | | ???# ######## ####### #### #????????? | | ???# #??????# #?????# / #????????? | | ???# #??????# #?????#### # * #????????? | | ???# #?????##+##+#####????# # #????????? | | ???# ##/#####?# #????#H# #????????? | | ???# # #?# ! #????# # #????????? | | ???# # #?# #????# # #????????? | | ???# # #?# #????# # #????????? | | ???# # #?###########????# ##########????????? | | ???# # = #????????????????# #?????????????????? | | ???# # #?????? #????????? ??????????????????? | | ???# ####+###???? #????????? ??????????????##### | | ???# ## #?? #????????? ??????????????# | | ???# ## "" # ! "" #????????? ??????????????# | | ???# "T + """#???????? ?????????????# | | ???# ## # T"#???????? ????????????# " | | ???# ## #?? """#???????? #????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 65 Energy Capacity 505 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 12 Power Amplification 40 Corruption Containment 12 Armor Coverage 600 Power Shielding 90 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Particle Charging 30 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 39 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Hvy. Tesla Rifle | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Exp. System Shield | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Particle Reactor | 7% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseMakeshiftTube Manual? 0 Play Time 02:30:07 Cumulative 347.2 hours Start 2026.10.25 @ 16:06:10 End 2026.10.25 @ 20:00:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 714 Rogue 714 Adventurer 0 Explorer 0 Win Type - Total 22 Types 15/0/4/2/1/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 95499b61-1f16-46d0-8c40-a40a9d4161ec