Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 23:42:31 Player: Spoodle Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (521) 2605 Value Destroyed (27744) 27744 Prototype IDs (364) 7280 Alien Tech Used (4) 800 Bonus (43200) 43200 TOTAL SCORE: 93329 Bonus ------- High Alert Combat Kills 6047 Follower Combat Kills 3037 Entered Garrisons 600 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3478 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Pursued by Intercept 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -1662 Cogmind --------- Core Integrity 0/1600 Matter 217/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -1/Access_0 Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- High-density Centrium Leg > --- UTILITY (12) ----- Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Experimental Energy Well (383) Experimental Weapon Shielding AEGIS Remote Shield Experimental System Purifier Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Improved Weapon Cycler Experimental Reaction Control System Layered Heavy Armor Plating Experimental EM Shield AEGIS Remote Shield > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle > --- INVENTORY -------- Graviton Reactor Improved Quantum Reactor Improved Quantum Reactor Improved Thunder Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Advanced Energy Well Experimental Energy Well Triangulator Advanced Particle Charger Improved Phase Shifter Advanced Phase Shifter Improved Utility Shielding Layered Heavy Armor Plating Advanced Force Field Experimental System Purifier Integrity Redistributor Multirail [Rating: 253] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Centrium Heavy Treads Leg High-density Centrium Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Precision Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . . Power 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Utility 9 | . . . . . 1 . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 353 | 7 13 . . 1 35 24 8 37 7 . 5 13 17 13 7 2 1 1 4 4 1 1 . 1 6 4 2 13 2 5 6 11 6 21 62 13 Power 44 | 1 3 . . 1 3 2 . 3 . . . 1 4 2 2 . . . 1 . . . . . 1 . 1 3 . 1 . . . 2 11 2 Engine 16 | 1 3 . . 1 2 1 . 3 . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . 1 . Reactor 21 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 2 . 1 . . . 2 10 2 Propulsion 112 | 2 7 . . . 15 10 3 8 4 . 1 4 1 6 3 . . . . . . . . . 3 2 1 4 . . 1 4 4 8 20 1 Treads 33 | . 2 . . . 7 . . . . . . . . 4 3 . . . . . . . . . 1 . . 4 . . 1 4 4 1 2 . Leg 64 | 2 5 . . . 8 10 3 6 4 . 1 4 1 2 . . . . . . . . . . . 2 . . . . . . . 2 13 1 Wheel 15 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 5 5 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | 2 2 . . . 6 7 2 12 2 . 2 5 8 4 . 2 1 1 1 3 1 1 . 1 1 2 . 4 1 3 4 3 2 9 20 8 Device 64 | 1 . . . . 2 4 1 5 1 . . 2 3 3 . 1 . 1 1 1 1 1 . 1 1 1 . 3 1 2 1 2 . 6 12 6 Storage 10 | 1 1 . . . 1 . . 1 . . . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . Processor 14 | . 1 . . . . . . 3 . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . 1 3 2 . Hackware 4 | . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Protection 28 | . . . . . 2 3 1 2 1 . 2 . 4 . . 1 . . . 1 . . . . . . . 1 . . 3 1 . . 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 1 . . . 11 5 3 14 1 . 2 3 4 1 2 . . . 2 1 . . . . 1 . . 2 1 1 1 4 . 2 11 2 Energy Gun 22 | . . . . . 5 2 . 7 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 5 . Energy Cannon 11 | . . . . . 1 . . 2 . . . 3 . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . Ballistic Gun 22 | 2 . . . . 4 2 2 2 . . . . 2 1 2 . . . 1 1 . . . . 1 . . 1 . . . . . . . 1 Ballistic Cannon 11 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 3 . . 3 . Launcher 4 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 . . 2 . . . 1 . Corrupted Parts 12 | . . . . . . . . . . . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 73 | . . . . . . . . . . . 2 71 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 121 | . 1 . . . 6 6 4 13 . . 4 . 10 1 . . . . . 1 . . . . 3 1 1 . . . 1 4 . 23 10 32 Power 16 | . . . . . . 1 . 1 . . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 4 5 Propulsion 44 | . . . . . 4 2 1 7 . . 2 . 4 . . . . . . . . . . . 1 1 1 . . . . 2 . 8 3 8 Utility 40 | . . . . . 1 1 1 1 . . 2 . 3 . . . . . . 1 . . . . 1 . . . . . 1 1 . 11 2 14 Weapon 21 | . 1 . . . 1 2 2 4 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 1 5 Highest Loss Streak 28 | . 1 . . . 4 2 2 3 . . 4 . 4 1 . . . . . 1 . . . . 2 1 1 . . . 1 3 . 9 3 28 To Critical Strikes 17 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 13 Average Backups 15 | 4 8 10 10 9 13 14 14 14 13 13 12 13 18 19 19 19 18 17 17 18 21 21 22 22 22 22 22 22 21 18 16 17 13 13 12 16 Power 1 | . 1 2 1 1 1 . 1 . . 1 . . . 1 1 2 2 2 2 2 3 3 3 3 2 2 2 2 2 2 2 2 1 1 1 2 Propulsion 1 | 1 2 2 2 2 2 3 1 . 1 3 3 4 2 4 4 3 2 1 1 1 1 1 1 1 3 2 1 1 2 2 2 1 1 1 1 3 Utility 7 | . 3 4 4 4 6 6 6 7 4 3 3 4 9 8 8 8 7 7 7 8 10 10 11 11 10 11 12 12 12 9 8 8 6 5 5 9 Weapon 4 | 1 1 2 2 1 2 3 3 4 4 4 4 3 3 4 4 5 5 6 6 6 7 7 6 6 5 5 5 4 3 3 3 4 4 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 123 | . 3 . 1 1 7 . 1 2 1 . 2 . 2 2 3 . . . 2 . . . 2 . 1 . 1 2 . 1 . . 2 1 80 6 Power 9 | . 1 . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . 4 . Propulsion 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 6 1 Utility 67 | . 1 . . . 4 . . 1 1 . . . 1 1 2 . . . . . . . . . 1 . 1 1 . 1 . . 1 . 47 4 Weapon 38 | . 1 . 1 1 3 . 1 1 . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . 1 1 23 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 74 100 94 98 99 95 96 100 91 100 92 95 79 80 86 87 82 82 82 82 65 82 86 92 93 92 90 84 79 79 79 72 66 81 Engine 2 | . 14 14 14 14 8 . 9 6 7 7 7 7 1 7 7 6 6 5 3 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . 4 6 6 5 6 11 11 11 11 11 10 10 10 9 5 6 9 9 12 12 10 10 Treads 7 | . 5 28 28 28 15 . . . . . . . . 19 19 13 13 11 11 11 11 11 11 11 10 6 5 12 25 22 19 20 12 8 1 . Leg 8 | . 22 . . . 18 36 35 25 26 30 27 30 24 6 . . . . . . . . . . . 6 10 6 . . . . . 1 6 18 Wheel 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 7 10 9 6 . . . . . 2 9 . Device 11 | . 2 . . . 6 8 9 10 10 7 7 6 7 10 13 13 7 16 17 13 11 11 11 11 14 15 15 17 15 16 14 17 19 18 7 22 Storage 5 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 5 3 2 Processor 10 | . 11 14 14 14 4 . . 14 10 7 7 7 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 11 11 12 6 Hackware 1 | . . . . . 3 . . 1 . . . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 4 2 . . . . . Protection 4 | . . . . . 1 8 9 2 7 15 15 15 8 4 . . 6 5 . 3 5 5 5 5 5 5 5 7 10 9 7 9 4 1 3 3 Energy Gun 3 | . . . . . 14 9 8 8 22 23 14 14 2 3 . . . . . . . . . . . . . . . . . . . . 1 12 Ballistic Gun 6 | . 22 14 1 14 6 15 17 4 . . . . 3 14 14 20 18 17 16 17 17 17 1 16 12 15 13 8 2 . . . . . . . Ballistic Cannon 2 | . 5 14 1 14 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 5 7 9 8 8 4 1 . Peak Build Rating 253 | 7 8 8 8 8 33 33 35 53 55 51 63 77 89 83 111 111 111 121 128 129 133 130 126 131 148 136 131 152 145 159 171 173 183 201 250 253 Average Rating 113 | 5 7 8 6 8 22 28 32 44 51 51 48 60 77 77 93 110 109 116 124 124 124 124 102 126 133 129 128 139 144 151 163 165 176 173 134 221 On Entrance 94 | . 7 8 8 8 8 33 31 29 51 51 51 60 73 80 80 111 111 111 117 128 124 124 125 126 126 137 128 131 145 144 159 170 168 176 120 242 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 233 | 15 20 20 20 20 54 52 45 51 53 53 54 90 98 97 105 106 110 108 110 159 158 158 158 166 159 156 156 188 191 209 233 233 192 203 186 184 Greatest Support 240 | 20 40 40 40 40 83 54 62 64 71 60 84 92 102 110 160 160 160 160 160 160 160 160 160 160 240 160 80 188 188 188 214 214 220 210 188 192 Greatest Overweight (x) 18 | . . . . . 1 1 . 2 . . 1 . 1 . . . . . . . . . . 1 . 4 4 5 1 1 1 1 . 18 8 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . . . . 2 1 . Largest Inventory Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 20 Average Capacity 20 | 7 9 10 10 10 13 15 15 15 15 15 15 15 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 22 21 25 20 20 22 19 Most Carried 25 | 7 10 10 10 10 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 24 24 25 25 25 25 25 25 25 25 25 25 25 24 20 25 20 Average Carried 17 | 4 8 10 9 9 13 14 14 14 14 15 14 14 18 19 19 19 19 19 19 21 24 24 24 25 24 24 24 24 24 21 20 24 19 16 14 17 Final Capacity 25 | 8 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 20 25 25 20 20 20 5 Final Carried 25 | 7 10 10 8 10 15 15 13 15 15 15 15 16 20 20 20 20 20 20 20 24 24 25 25 25 25 24 25 25 25 20 24 25 20 15 20 5 Class Distribution -------------------- 43% | Scavenger-Tank 18% | Scavenger-Gunner 17% | Scavenger-Mutant 4% | Mutant 3% | Tank 3% | Generator-Mutant 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -3/Garrison Scavenger-Tank | -2/Research Generator-Tank | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Matter Collected 18090 | 330 461 31 . 124 779 940 355 841 366 24 141 199 280 733 163 200 170 113 597 340 199 106 . 205 658 461 213 1396 146 608 1222 1301 419 2077 1572 320 Remotely 3967 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 588 . 179 938 1301 311 650 . . Salvage Created 29563 | 192 851 44 . 177 1312 1091 816 1089 137 . 330 552 770 1007 25 329 653 119 1220 1135 306 163 . 182 1350 473 173 1291 92 628 594 1317 141 4369 5738 897 Parts 1308 | 17 52 5 . 18 64 57 55 52 3 . 15 23 38 64 1 21 28 5 63 35 14 7 . 8 59 21 11 47 4 10 26 50 1 173 217 44 Haulers Intercepted 10 | . 1 . . . 4 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recyclers Shooed 12 | . 1 . . 1 . . 1 2 . . . . . 3 . . . . . 3 . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . . . 7 . . 54 . . . . . . . . 14 7 . 8 . 21 6 . 4 . . . . . . . Prevented 22 | . . . . . . . . . . 2 . 17 . . . . . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Combat Hostiles Destroyed 385 | . 14 3 . 9 21 27 16 18 1 . 3 5 12 17 . 1 1 1 22 14 5 3 . 2 17 9 1 26 1 7 10 34 1 70 4 10 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 184 | . 13 1 . 2 15 19 9 8 1 . . 4 . 15 . 1 1 1 22 10 5 3 . 2 16 9 1 15 1 . . . . . . 10 Cannons 137 | . 1 2 . 6 3 . . 1 . . . . 8 . . . . . . . . . . . 1 . . 10 . 7 10 29 1 55 3 . AOE 49 | . . . . 1 2 8 7 5 . . . . 4 2 . . . . . 4 . . . . . . . . . . . 5 . 11 . . Classes Destroyed 25 | 2 4 . . . 5 2 3 1 . . . 1 . 1 . . . . . 1 . . . . . . 1 3 . . 1 . . . . . Worker 25 | . . . . . . . 4 2 . . . . 1 . . . 7 1 . . . . . . 2 . . . . . 5 . . 3 . . Builder 24 | . . . . . 1 . 3 . . . . . 5 4 . . 2 . . . . . . . 2 . . . . . 1 . 1 5 . . Tunneler 8 | 5 . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 4 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recycler 28 | 1 3 . . . 4 . 1 3 . . . . 2 1 . . 2 . . 2 . . . . 2 . . . . 2 1 . 1 3 . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . Operator 13 | . . . . . 2 . . 1 . . . . . . . 7 1 1 . . . . . . . . . . . . . . . 1 . . Watcher 21 | . 2 . . . 2 . 2 4 . . . . 1 2 1 . 1 1 . . . . . . . . . . . . 2 . 1 2 . . Swarmer 76 | . 3 3 . 6 4 7 2 4 . . . 2 . 10 . . . . 3 . . 1 . . 5 4 . 2 . 1 . 15 . 4 . . Cutter 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 129 | . 11 . . 3 8 11 8 3 . . . . 9 . . . 1 . 11 7 5 1 . . 6 2 . 4 . 3 2 11 . 23 . . Brawler 7 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . Duelist 6 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 2 . . Protector 8 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 42 | . . . . . 6 6 3 4 1 . . 1 . 5 . 1 . . 3 . . 1 . 1 2 1 . . 1 1 . 2 . 3 . . Demolisher 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . Specialist 10 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 6 . . Hunter 29 | . . . . . 2 . . 1 . . . . 2 1 . . . . 3 3 . . . . 2 2 . 1 . 1 2 2 . 7 . . Programmer 40 | . . . . . . . . 6 . . . . 1 . . . . 1 . 3 . . . . 2 . . 4 . . 4 . . 19 . . Behemoth 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . 1 . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Enhanced Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 18 | 4 6 3 . 3 7 8 18 8 1 . 1 2 12 9 1 6 13 14 5 14 5 3 . 1 8 4 1 7 1 3 3 17 1 14 3 3 Combat Bots Only 17 | . 6 3 . 3 6 8 8 6 1 . 2 2 7 6 . 1 1 1 5 11 5 3 . 1 5 4 1 7 1 3 3 17 1 14 3 3 Max Kills in Single Turn 14 | 1 1 1 . 1 2 2 6 3 1 . 1 1 2 4 1 1 14 1 2 3 1 1 . 1 2 1 1 2 1 1 2 3 1 3 1 1 Gunslinging 1 | . . . . . 1 1 . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . Exploded 3 | . . . . 1 1 2 2 3 . . . . 2 2 . . . . . 3 . . . . . . . . . . . 2 . 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Hostile Shots Fired 3467 | . 49 10 . 25 129 163 119 218 33 . 31 40 141 122 . . 42 2 37 89 20 9 . 25 129 55 24 71 2 16 102 333 2 693 23 713 Missed 1168 | . 11 2 . 10 35 37 28 67 19 . 13 21 36 56 . . 12 . 6 19 6 1 . 7 32 13 4 31 . 4 22 84 . 260 5 327 Deflected 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Hits 2299 | . 38 8 . 15 94 126 91 151 14 . 18 19 105 66 . . 30 2 31 70 14 8 . 18 97 42 20 40 2 12 80 249 2 433 18 386 Melee 71 | . . . . . 3 2 . . . . . . . . . . . . 5 4 . . . . . . . 1 . . 9 2 . 9 . 36 Projectile 2228 | . 38 8 . 15 91 124 91 151 14 . 18 19 105 66 . . 30 2 26 66 14 8 . 18 97 42 20 39 2 12 71 247 2 424 18 350 AOE 15 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 8 . . . . 4 . . . Critical Strikes 155 | . . . . . 8 7 7 3 . . . . 5 2 . . 1 . 6 4 . 2 . 3 3 . 1 2 . 1 9 11 . 18 4 58 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Part Disruptions 15 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . 3 2 6 Actively Blocked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Damage Taken 36090 | . 458 68 . 135 1475 1917 1368 1658 113 . 918 222 2069 584 32 48 340 18 572 969 188 90 . 457 1134 277 398 1337 28 172 1111 3711 120 5239 1373 7491 Core 3661 | . 54 . . 7 132 195 188 199 6 . 95 16 226 12 . . 15 . . 43 . . . 37 118 18 52 61 . 10 113 73 . 378 46 1567 Absorbed by Shields 11564 | . . . . . . 20 . 24 . . . . . 219 . . 259 19 124 359 . 85 . 123 422 297 206 274 28 178 907 651 123 3424 . 3822 Reduced by Siege Mode 484 | . . . . . . . . . . . . . . . . . . . 2 61 8 3 . 16 10 30 19 11 . . 30 127 . 167 . . Redirected to Shielding 612 | . . . . . . . . . . . 152 31 46 . . . . . . . . . . . . . . . . . 46 88 21 52 . 176 Ignored by Resistances 3907 | . . . . . . . . 9 . . . . . . . . . . . 31 85 . . . 208 40 83 . . . . 799 . 1417 7 1228 Regen/Repaired (Parts) 1080 | . 74 . . . 71 . . 137 . . . . . . . . . . . . . . . . . . . 462 . 323 . . 13 . . . Core Remaining (%) 73 | 100 . . . 75 . . 6 . . . . 54 . . . . 70 . . . . . . 92 . . . . 78 . . 84 100 . . . Volleys Fired 1356 | 10 52 3 . 21 96 99 43 57 2 . 13 24 36 39 4 23 10 9 53 19 11 5 . 15 53 17 29 61 3 17 45 69 8 144 182 84 Largest 4 | 2 2 2 . 2 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 2 2 2 2 2 3 4 4 Hottest 343 | 40 50 50 . 50 149 151 116 225 165 . 165 130 270 150 100 100 100 100 105 105 105 105 . 105 160 105 105 111 111 180 146 200 140 343 320 320 Shots Fired 2761 | 20 104 6 . 39 202 211 114 119 5 . 37 49 76 101 12 50 23 27 108 56 34 15 . 35 105 52 46 126 6 31 68 95 13 242 219 315 Gun 1854 | 20 94 3 . 18 164 202 108 106 5 . 37 48 . 100 12 50 19 27 107 56 34 15 . 33 77 52 27 81 1 . . . . . 43 315 Cannon 865 | . 10 3 . 21 34 . . 11 . . . . 70 . . . 4 . 1 . . . . 2 28 . 19 45 5 31 68 95 13 242 163 . Launcher 36 | . . . . . 4 9 6 2 . . . . 6 1 . . . . . . . . . . . . . . . . . . . . 8 . Special 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 1609 | 20 104 6 . 39 83 120 74 48 . . . . . 83 12 50 19 27 108 56 34 15 . 33 77 52 27 126 2 27 68 92 13 144 36 14 Thermal 986 | . . . . . 115 82 34 34 . . . 1 70 17 . . 4 . . . . . . 2 28 . 19 . 4 4 . 3 . 98 170 301 Explosive 36 | . . . . . 4 9 6 2 . . . . 6 1 . . . . . . . . . . . . . . . . . . . . 8 . Electromagnetic 125 | . . . . . . . . 35 5 . 37 48 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 6 10 4 . 6 19 20 9 23 6 . 17 11 11 22 14 6 9 10 18 23 35 19 . 22 24 16 15 9 1 14 7 15 10 28 39 34 Robot Miss Streak 5 | 1 5 1 . 4 5 3 3 3 . . 2 2 2 4 1 2 1 2 2 3 2 . . 1 1 2 1 3 . 2 2 2 1 4 2 5 Penetration Max 2 | . . . . . . . 1 . . . . . . 2 . 1 1 . 1 1 . . . . 1 1 . 1 . . . . . 1 1 . Secondary Targets 40 | . . . . . 2 6 . . . . . . . 5 1 . . . 6 4 3 1 . . 5 2 . 1 . . . . . . . 4 Max Gunslinging Chain 2 | . . . . . 1 1 . . . . . . . 2 1 . . . 1 1 1 1 . . 2 1 . 1 . . . . . . . 1 Capacitor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Shots Hit Robots 1908 | 14 62 3 . 18 125 139 66 96 5 . 34 35 52 65 11 34 13 14 62 43 28 10 . 22 62 38 24 57 1 17 34 53 9 138 292 232 Core Hits 1006 | 7 36 3 . 12 56 65 46 69 2 . 13 10 29 53 7 16 29 5 33 31 9 5 . 7 38 14 7 38 1 6 14 39 4 100 110 92 Critical Kills 40 | . . . . . . 1 . . . . . . . 2 . 1 1 1 4 4 1 . . . 8 4 . 7 1 . . . . 4 1 . Critical Parts Destroyed 53 | . . . . . . . 1 2 . . . . . . . 2 3 2 6 7 1 3 . 1 7 9 1 8 . . . . . . . . Critical Strikes 166 | . . . . . 8 2 3 3 . . . . . 2 . 3 4 3 10 11 2 3 . 4 16 14 5 21 1 2 3 4 1 15 26 . Burn 10 | . . . . . 6 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Destroy 96 | . . . . . . 1 1 . . . . . . 2 . 3 4 3 10 11 2 3 . 4 16 14 5 16 1 . . . . . . . Blast 31 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . 2 3 4 1 11 3 . Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Melee Attacks 267 | . . . . . . . . 23 11 . 17 . . . . . . . . . . . . . . . . . . . . . . . 216 . Impact 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 259 | . . . . . . . . 15 11 . 17 . . . . . . . . . . . . . . . . . . . . . . . 216 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 98068 | 179 839 50 . 379 2359 2820 2438 2911 86 . 595 721 3456 2875 287 1075 2033 513 1784 2444 789 269 . 635 2557 1120 675 5258 33 1649 3263 6245 936 16570 21781 8444 Guns 32714 | 179 748 13 . 139 1537 2081 1317 1483 86 . 403 721 . 2429 287 1075 476 454 1784 1653 789 269 . 635 1783 1120 645 2133 33 . . . . . . 8442 Cannons 35189 | . 87 37 . 172 468 . . 313 . . . . 1965 . . . . . . . . . . . 654 . 30 3125 . 1608 3104 5306 877 13077 4366 . Explosions 11656 | . . . . 68 341 724 1112 505 . . 113 . 1483 387 . . 1491 59 . 742 . . . . 120 . . . . . . 900 . 3357 254 . Melee 17628 | . . . . . . . . 575 . . 79 . . . . . . . . . . . . . . . . . . . . . . . 16974 . Ramming 881 | . 4 . . . 13 15 9 35 . . . . 8 59 . . 66 . . 49 . . . . . . . . . 41 159 39 59 136 187 2 Kinetic 44743 | 179 835 50 . 311 897 1226 911 671 . . . . . 1975 287 1075 476 454 1784 1653 789 269 . 635 1783 1120 645 5258 33 1608 3104 4825 877 8812 1888 313 Thermal 26526 | . . . . 68 1108 855 646 686 . . 113 . 2147 454 . . . . . . . . . . 774 . 30 . . . . 1381 . 7403 2732 8129 Explosive 5024 | . . . . . 341 724 872 379 . . . . 1301 387 . . . 59 . 742 . . . . . . . . . . . . . 219 . . Electromagnetic 3266 | . . . . . . . . 565 86 . 403 721 . . . . 1491 . . . . . . . . . . . . . . . . . . . Impact 157 | . . . . . . . . 157 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17471 | . . . . . . . . 418 . . 79 . . . . . . . . . . . . . . . . . . . . . . . 16974 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 80 | . 1 1 1 1 4 4 4 7 7 7 9 80 . 1 1 1 3 . . 1 1 1 1 1 1 1 1 5 5 1 4 4 . . . 6 Average Corruption 3 | . 1 1 1 1 4 4 4 4 7 7 7 11 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 5 1 1 4 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 6 . Effects 367 | . 8 1 . 3 38 23 8 37 29 14 17 31 . 4 4 1 4 . . 8 6 6 3 11 2 9 9 12 11 5 15 41 . . . 7 Message Errors 94 | . 4 . . 1 9 7 4 12 7 5 3 10 . . 1 . . . . 1 2 1 1 1 . 4 3 3 1 2 3 8 . . . 1 Matter Fused 103 | . 1 1 . 1 10 5 1 11 9 2 6 9 . 3 . . 1 . . 2 3 2 . 6 1 1 2 2 1 1 5 14 . . . 3 Heat Flow Errors 39 | . 1 . . . 3 4 . 3 4 1 3 5 . . 3 . 1 . . 3 . . 1 1 . . 1 1 . . 2 1 . . . 1 Energy Discharges 35 | . . . . 1 4 2 1 2 2 3 2 2 . 1 . 1 1 . . . . 1 . . 1 2 1 1 1 . 1 5 . . . . Parts Rejected 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 41 | . . . . . 5 1 1 6 4 3 . 2 . . . . . . . 1 . 1 1 . . 1 1 2 2 . 3 6 . . . 1 Data Loss (major) 17 | . 1 . . . 2 1 . 2 . . . . . . . . . . . . . 1 . 2 . . . 1 4 . . 3 . . . . Misfires 19 | . 1 . . . 3 . . 1 . . . 2 . . . . 1 . . . 1 . . 1 . 1 1 1 2 1 . 2 . . . 1 Alerts 5 | . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 7 | . . . . . . . 1 . 1 . 2 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5815 | . . . . . 36 . 54 377 . . . . 205 7 . . 61 9 . 7 . . . . 47 . . 412 . 304 448 620 121 1850 1257 . Projectiles 3524 | . . . . . 16 . . 15 . . . . 152 . . . . . . . . . . . 34 . . 412 . 304 436 501 118 1451 85 . Explosions 864 | . . . . . 20 . 54 148 . . . . 53 7 . . 61 9 . 1 . . . . 13 . . . . . . 119 . 379 . . Melee 1427 | . . . . . . . . 214 . . . . . . . . . . . 6 . . . . . . . . . . 12 . 3 20 1172 . Knockbacks 111 | . 2 . . . 12 . . . . . . . . 1 . . 2 . . 1 . . . . . . . 16 . 8 12 13 3 35 6 . Impact 11 | . . . . . 1 . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . 1 2 . . . 3 . Kinetic 85 | . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . 12 . 6 9 11 3 32 3 . Secondary 15 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 2 . 3 . . Self-Inflicted Damage 789 | . . . . . 79 112 . 124 . . 87 . 156 . . . 158 . 33 . . . . . . . . . . . . . . 40 . . Shots 18 | . . . . . 2 3 . 3 . . 1 . 4 . . . 2 . 1 . . . . . . . . . . . . . . 2 . . Rammed 54 | . 1 . . . 1 . . . . . . . . 1 . . 2 . . 3 . . . . . . . . . 3 7 6 2 8 20 . Targets Rammed 80 | . 2 . . . 2 5 1 5 . . . . 1 5 . . 3 . . 3 . . . . . . . . . 3 10 6 2 9 22 1 Kicked 20 | . 1 . . . . 5 1 5 . . . . 1 4 . . . . . . . . . . . . . . . . . . . . 2 1 Crushed 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 1 . . Highest Temperature 398 | . 161 . . 2 272 349 174 164 215 107 238 223 398 105 257 . 188 117 162 262 28 6 123 222 70 . 236 110 36 72 227 145 . 198 100 97 Average Temperature 72 | . 41 . . 2 70 130 53 55 76 64 58 96 112 37 93 . 77 48 51 102 8 3 69 70 26 . 36 41 17 15 33 43 . 81 37 28 Received Heat Transfer 6261 | . 240 . . 30 585 882 819 309 36 . . 48 387 48 9 . 68 . 191 225 117 33 . 413 154 20 293 41 4 4 7 795 . 440 63 . Effects 6 | . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations 34 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 3 4 3 1 1 . . 4 5 . 9 . . Total Turns 599 | . . . . . . . . . . . . . . . . . . . 15 37 39 20 . 33 42 54 21 14 . . 44 130 . 150 . . Longest Duration 68 | . . . . . . . . . . . . . . . . . . . 15 37 39 20 . 17 21 24 21 14 . . 16 68 . 39 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Robots Disrupted 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 3 . . 3 4 . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . Combat Hostiles 7 | . . . . . . . . 2 . . 3 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 38 | . . . . . . . . 5 . . 7 6 . . . . 5 . . . . . . . . . . 2 . . 3 1 5 2 2 . Impact Corruptions 12 | . . . . . . . . 3 . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 1 1 1 2 . Robots Melted 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Parts Melted 39 | . . . . . 5 9 1 4 . . . . . 1 . . . . . . . . . . . . . 2 . . . 3 . 7 . 7 Heat Transferred 21054 | . . . . 100 2923 1961 1260 1277 . . 150 . 150 950 . . . . . . . . . . 150 . . . . . . 989 . 4889 954 5301 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . 2 . 3 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Maximum Alert Level 5 | . . . . . 1 3 3 2 . . . . 1 3 2 1 4 3 5 4 . . . . 2 . . . . . 1 4 3 5 4 . Low Security (%) 58 | 100 100 100 . 100 98 3 . . . . . . 82 57 . 19 40 . . . . . . . 59 . . . . 100 91 15 . 4 95 . Level 1 8 | . . . . . 1 24 . 26 . . . . 17 2 51 80 42 . . . . . . . 37 . . . . . 8 3 34 15 . . Level 2 13 | . . . . . . 31 75 73 . . . . . 22 48 . 14 2 5 . . . . . 3 . . . . . . 3 52 25 . . Level 3 10 | . . . . . . 40 24 . . . . . . 17 . . . 97 23 72 . . . . . . . . . . . 29 13 21 2 . Level 4 5 | . . . . . . . . . . . . . . . . . 2 . 17 27 . . . . . . . . . . . 47 . 13 2 . Level 5 3 | . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . 20 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2148 | 15 173 93 . 148 238 1074 969 538 . . . . 236 741 473 286 1399 908 2148 1157 . . . . 412 . . . . 179 222 1421 798 1972 1260 . Initial 1260 | . . 23 . . 27 59 523 432 . . . . 7 36 400 151 86 662 625 1127 . . . . . . . . . . 37 96 798 170 1260 . Average 538 | 2 94 57 . 86 81 616 651 438 . . . . 129 335 382 242 259 867 1530 1037 . . . . 195 . . . . 79 112 947 493 895 1104 . Influence Increases 18054 | 30 463 70 . 268 823 1175 722 858 20 . . 148 462 1217 357 285 1582 391 1563 610 110 60 . 50 716 200 30 550 20 365 620 1365 61 2759 104 . Destroy 0b10 Robot/C 8620 | . 280 60 . 180 420 600 300 360 20 . . 100 240 700 160 80 240 20 620 300 100 60 . 40 340 180 20 440 20 200 340 680 20 1420 80 . Destroy 0b10 Robot/NC 790 | 30 30 . . . 65 10 65 60 . . . 20 45 50 10 35 100 15 . 25 . . . . 35 . . 20 . 15 45 10 15 90 . . Destroy Leader 1342 | . 66 10 . 30 132 10 68 140 . . . 10 52 86 . . 90 12 30 62 10 . . 10 62 20 10 . . 40 54 70 2 266 . . Allied During Kill 1230 | . . . . . . 9 . . . . . 18 . 264 159 115 430 . 132 4 . . . . . . . . . 32 21 . . 46 . . Successful Hack 629 | . 27 . . . 77 20 16 106 . . . . 42 36 9 . 38 80 . 44 . . . . 20 . . . . 35 58 14 . 7 . . Select Force Hacks 90 | . 30 . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1380 | . . . . 15 30 15 120 105 . . . . 15 45 . 45 285 180 45 105 . . . . 120 . . . . 15 45 45 . 150 . . Anti-Garrison Action 1200 | . . . . . . 400 . . . . . . . . . . 150 . 450 . . . . . . . . . . . . 200 . . . . Destroy Structure 1723 | . . . . 13 24 96 48 42 . . . . 68 21 19 10 219 84 196 70 . . . . 124 . . . . 28 42 106 9 495 9 . Partial Spotted 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 1020 | . 30 . . 30 15 15 75 45 . . . . . 15 . . 30 . 90 . . . . . 15 . . 90 . . 15 240 15 285 15 . Influence Decreases 17064 | 30 403 107 23 196 803 193 845 1403 426 . . 136 399 575 695 418 474 852 308 1745 761 412 10 50 328 588 30 150 420 298 558 73 1197 1075 1083 . Entered New Map 6599 | . . 37 23 . 45 33 551 519 151 . . . 5 39 317 228 160 692 268 1021 375 70 10 . . 145 . . 400 . 30 33 623 115 709 . Time Decay 8400 | 30 393 70 . 196 555 . 254 604 275 . . 136 314 506 318 110 214 160 . 374 386 342 . 50 316 433 30 150 20 258 458 . 574 580 294 . Lost Part 775 | . 10 . . . 53 60 40 130 . . . . 80 10 . . . . . 10 . . . . 12 10 . . . . 10 40 . 230 80 . Lost Ally 540 | . . . . . . 100 . . . . . . . 20 60 80 100 . 40 40 . . . . . . . . . 40 60 . . . . . Purge Threat 750 | . . . . . 150 . . 150 . . . . . . . . . . . 300 . . . . . . . . . . . . . 150 . . Squads Dispatched 82 | . 3 . . . 2 . 4 7 . . . . 4 2 . . 5 1 . 4 . . . . 2 . . . . 8 6 . 5 24 5 . Investigation 18 | . 3 . . . 2 . 1 2 . . . . 2 . . . . . . 1 . . . . . . . . . 5 1 . 1 . . . Extermination 18 | . . . . . . . . 4 . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . 3 . . 5 2 . Reinforcement 23 | . . . . . . . 1 1 . . . . 1 2 . . 1 . . 1 . . . . 1 . . . . 3 2 . 2 7 1 . Assault 14 | . . . . . . . 2 . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . . 6 2 . Garrison 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Distress Signals 51 | . . . . 1 1 . 1 4 . . . 6 . 4 2 . 3 . . 1 . . . . 3 . . . . 7 3 . 7 6 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 699 | . 17 3 . 9 32 32 31 36 1 . 4 13 14 41 6 20 14 6 34 21 5 2 . 2 19 9 1 86 1 30 20 44 16 94 12 24 Peak Tracking Total 18 | . 3 3 . 3 4 7 7 7 1 . 3 3 5 5 5 2 4 3 4 8 5 2 . 1 5 4 1 18 1 5 3 16 5 11 4 5 Tactical Retreats 45 | . 2 . . 1 1 1 3 2 . . . . . 1 . . 1 . 5 . . . . . 1 . . 4 . . 1 11 1 9 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Traps Triggered 66 | . 2 . . . . 6 . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . . 2 7 . . 45 . Indirectly 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Machines Disabled 124 | . . . . 1 2 7 8 7 . . . 3 1 4 . 3 20 12 11 7 . . . . 8 . . 1 . 1 3 5 . 10 5 5 Max in Single Turn 14 | . . . . 1 1 1 6 3 . . . 1 1 1 . 1 14 6 2 1 . . . . 4 . . 1 . 1 1 1 . 2 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 . . . Garrison Relay 10 | . . . . . . 4 . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 . . . . Phase Generator 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . 3 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Machines Accessed 108 | . 8 . 1 . 14 3 4 14 2 . 3 . 7 10 1 . 8 4 3 4 . 2 3 . 3 . . . . 4 3 1 1 4 1 . Terminals 67 | . 6 . . . 9 3 2 9 . . . . 2 10 1 . 7 2 3 2 . . . . 2 . . . . 2 1 1 . 4 1 . Fabricators 6 | . . . . . . . . 2 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 5 | . 1 . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . 1 . . 1 . . . . . . . . 1 2 . . . . . . 1 . . . . 1 1 . 1 . . . Total Hacks 336 | . 20 . 1 . 40 8 11 31 6 . 23 . 19 15 2 . 16 26 11 30 . 6 12 . 12 . . . . 18 13 3 1 11 1 . Successful 197 | . 13 . 1 . 25 2 5 20 6 . 23 . 8 7 1 . 7 13 1 18 . 6 12 . 4 . . . . 11 7 2 1 3 1 . Failed 139 | . 7 . . . 15 6 6 11 . . . . 11 8 1 . 9 13 10 12 . . . . 8 . . . . 7 6 1 . 8 . . Catastrophic 25 | . 1 . . . . . . 3 . . . . 3 2 . . 3 1 3 2 . . . . 1 . . . . 3 . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 163 | . 17 . . . 26 4 5 14 . . . . 7 7 1 . 14 15 5 13 . . . . 8 . . 1 . 13 10 1 . 1 1 . Terminals 199 | . 17 . . . 30 8 5 21 . . . . 5 15 2 . 15 12 11 19 . . . . 11 . . . . 8 5 3 . 11 1 . Fabricators 23 | . . . . . . . . 6 . . . . 9 . . . . . . 8 . . . . . . . . . . . . . . . . Repair Stations 13 | . 2 . . . 3 . . 1 . . . . 5 . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 8 | . 1 . . . 2 . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 34 | . . . . . 1 . . 1 . . . . . . . . 1 14 . . . . . . 1 . . . . 8 7 . 1 . . . Terminal Hacks 93 | . 3 . 1 . 8 1 . 10 6 . 23 . 1 4 1 . . 3 1 5 . 6 12 . 1 . . . . 2 . 1 . 3 1 . Record 21 | . . . 1 . . . . . 5 . 6 . . . . . . . . . . 5 4 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . 2 . . . . . 3 . 1 . . . . 1 . 1 . . 4 . . . . . . . . . . . . . Open Door 11 | . . . . . . 1 . . 1 . . . . 4 1 . . . . . . 1 . . . . . . . . . . . 2 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Locate Traps 5 | . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Build 4 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . 1 . . . . . . . . 1 2 . . . . . . 1 . . . . 1 1 . 1 . . . Unlock Access 5 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 75 | . 8 . . . 10 1 2 7 . . . . 3 3 . . 6 8 . 10 . . . . 2 . . . . 8 6 1 . . . . Terminals 43 | . 7 . . . 8 1 2 2 . . . . 1 3 . . 6 3 . 4 . . . . 2 . . . . 1 2 1 . . . . Track 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 18 | . 2 . . . 2 1 . 2 . . . . 1 2 . . 1 1 . 2 . . . . 1 . . . . 1 1 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Skim 19 | . 5 . . . 5 . 1 . . . . . . 1 . . 5 2 . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 2 . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 7 | . 1 . . . 2 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 14 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 6 3 . . . . . Broadcast 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Decoy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Watchers 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 6 . . . 11 2 4 12 . . . . 6 8 1 . 8 3 3 4 . . . . 2 . . . . 4 2 1 . 2 . . Full Trace Events 8 | . 1 . . . . 1 1 1 . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . . . . . . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 . 1 . . . 9 . . . . . . . . . . . 4 . . . . . . . 1 . . . . . Parts Built 6 | . . . . . . . . 2 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 209 | . . . . . . . . 42 . . . . 142 . . . . . . 25 . . . . . . . . . . . . . . . . Total Part Build Rating 29 | . . . . . . . . 8 . . . . 20 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . 26 . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 47 | . . . . . . 18 . . . . . . . . . . 4 . 15 . . . . . . . . . . . . 7 3 . . . Machine Destruction 43 | . . . . . . 18 . . . . . . . . . . . . 15 . . . . . . . . . . . . 7 3 . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 5 . . . . 1 1 . 4 . . . . 4 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Total Allies 41 | . . 2 . . . 5 . . . . 1 1 . 12 5 . . . 4 . . . . . . . . . . 2 3 . . 3 3 . Largest Group 13 | . . 2 2 . . 3 . . . . 1 2 1 11 13 12 7 . 4 . . . . . . . . . . 2 3 . . 3 . . Highest-Rated Group 814 | . . 47 47 . . 56 . . . . 96 130 34 431 814 791 537 . 167 . . . . . . . . . . 112 246 . . 379 . . Highest-Rated Ally 159 | . . 31 31 . . 31 . . . . 96 96 34 159 159 159 96 . 46 . . . . . . . . . . 56 82 . . 135 . . Initial Warlord ECA Mod 371 | . . . . . . . 9 8 8 8 8 7 7 7 7 7 7 6 6 16 16 16 16 15 15 15 15 15 14 14 14 14 21 20 20 20 Total Orders 55 | . . . . . . . . . . . . 3 . 12 18 4 . . 7 11 . . . . . . . . . . . . . . . . STAY 8 | . . . . . . . . . . . . 2 . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . ROAM 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . FOLLOW 10 | . . . . . . . . . . . . 1 . 2 5 2 . . . . . . . . . . . . . . . . . . . . AID 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . RETURN 21 | . . . . . . . . . . . . . . 7 2 . . . 7 5 . . . . . . . . . . . . . . . . Ally Attacks 455 | . . . . . . 21 . . . . 5 5 . 106 57 34 50 . 80 16 . . . . . . . . . 19 43 . . 16 3 . Total Damage 11788 | . . . . . . 256 . . . . 92 283 . 2480 1828 985 1931 . 1567 296 . . . . . . . . . 639 909 . . 510 12 . Kills 77 | . . . . . . 3 . . . . . 1 . 20 9 3 17 . 9 2 . . . . . . . . . 3 7 . . 3 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Active Infowar (turns) 20606 | 81 215 . . . . . . 1944 812 360 476 883 810 381 . 3 141 312 1426 845 863 750 234 871 440 1039 1115 1715 457 606 946 92 1189 1037 459 104 Optics 5405 | . . . . . . . . 1944 812 360 476 883 810 120 . . . . . . . . . . . . . . . . . . . . . . Sensors 4060 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 407 876 92 1189 1037 459 . IFF 6165 | . . . . . . . . . . . . . 12 . . . . . . 287 861 749 234 864 19 955 1114 1070 . . . . . . . . Terrain 6421 | . . . . . . . . 967 366 . . . . . . . . 312 1426 465 . . . 116 147 82 . 1020 449 592 479 . . . . . Seismic 9313 | 81 215 . . . . . . 353 . . . . 446 330 . 3 141 295 132 706 862 749 231 744 341 1025 1113 647 457 442 . . . . . . Triangulation 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Robot Analysis Total 155 | . 2 . . . 1 . . 1 . . 151 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . 1 3 . 1 . . . . . . . . 2 1 . 2 . 1 2 . . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . 7 2 . . . 9 4 . . . . . . . . . . . . . . . . Drone Recoveries 20 | . . . . . . . . . . . . . . 7 2 . . . 9 2 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Turns Passed 45226 | 156 1107 145 294 431 1652 1266 541 1944 812 360 476 892 810 1379 700 232 449 324 1426 873 900 769 234 940 728 1121 1155 1728 457 606 1147 1665 1758 1789 13320 640 Spaces Moved 25198 | 98 690 83 182 228 869 672 305 1147 596 299 231 561 288 687 279 80 249 176 754 335 519 450 138 520 308 604 656 865 225 275 474 556 1027 640 8870 262 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8877 | . 110 83 182 228 418 . . . . . . . . 495 279 80 249 176 754 335 519 450 138 520 308 176 4 258 225 275 474 556 1027 409 149 . Legs 8149 | 82 580 . . . 451 672 305 1013 596 299 231 561 288 192 . . . . . . . . . . . . . . . . . . . . 2617 262 Wheels 8156 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . 428 652 607 . . . . . 231 6104 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 120 120 115 120 120 120 120 120 122 160 160 160 160 160 160 160 160 160 160 160 160 160 160 168 168 165 165 160 165 106 120 Average Speed 144 | 108 126 160 160 160 139 120 122 121 121 120 132 121 140 149 160 160 160 160 160 160 160 160 160 161 160 163 160 165 195 170 181 241 165 172 129 123 Slowest Speed 540 | 120 160 160 160 160 240 190 125 195 123 120 190 122 193 160 160 160 160 160 160 160 160 160 160 240 160 240 240 247 248 248 245 248 166 350 540 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 4 97 19 62 62 71 75 42 33 58 50 82 64 7 79 72 76 39 6 82 16 78 57 60 60 11 83 76 81 42 7 55 55 52 20 83 21 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 38 | . 3 . 1 1 5 . . . 1 1 21 1 . . . . . . . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 1 1 . . 1 1 . . . . 1 . 1 . . . 1 1 . . . 1 1 1 . 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . . 1 1 . . 1 1 1 1 . . . 1 1 1 . . 1 1 1 . . . . . . 1 . Scrap Searched 21 | . . . . 1 . . . . 2 1 . 3 . . . . . . . . 4 2 . . . 2 3 . 3 . . . . . . . Spaces Dug 430 | . . . . . 11 24 . 8 10 . . . 2 . . . 293 . 1 . . . . 1 11 . 6 . 1 5 12 6 . 22 12 5 Terrain Destroyed 1473 | . . . . 13 21 126 53 39 10 . 14 . 100 26 2 13 295 52 153 41 16 6 . 4 73 16 20 17 5 14 23 39 3 168 42 69 Melee 26 | . . . . . . . . 8 10 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Projectile 430 | . . . . . . . . . . . . . 17 14 2 13 5 8 5 16 16 6 . 4 29 16 20 17 5 14 23 30 3 82 18 67 AOE 1014 | . . . . 13 21 126 53 31 . . 14 . 83 12 . . 290 44 147 25 . . . . 44 . . . . . . 9 . 86 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Acc Com Ac0 Total 31030 | 126 826 89 187 257 1140 931 384 1533 663 300 349 692 607 912 533 137 278 198 889 625 562 486 152 589 441 690 712 1041 237 376 664 727 1067 996 10208 426 Wait 2026 | . 49 4 . 3 70 23 17 189 27 2 40 66 218 58 208 29 7 8 44 249 27 25 1 43 40 49 9 52 3 51 99 41 4 115 145 11 Move 25152 | 97 689 82 181 227 868 671 304 1146 595 298 230 560 287 686 278 79 248 175 752 334 518 449 137 519 307 603 655 864 224 274 473 553 1026 639 8863 261 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Pick Up 448 | 12 7 . . 3 30 12 2 21 7 . 13 3 23 8 11 1 2 2 4 6 1 2 3 . 9 2 4 10 1 . 6 10 2 20 200 11 Fast Attach 169 | 2 2 . . . 11 7 . 17 3 . 3 . 4 6 8 . . . 4 1 . . 4 . 2 . 3 13 . 2 5 3 4 8 51 6 Attach 162 | 5 1 . 2 . 9 7 2 10 1 . 6 . 10 1 . 2 . 2 2 1 . . 1 . 4 2 2 . 1 8 3 7 4 31 23 15 Detach 48 | . . . 2 . . 1 . 1 . . 3 . 1 . . . . . 1 . . . . . . . . . . 7 2 1 . 15 12 2 Swap 379 | . 11 . . 1 19 29 9 43 8 . 4 14 17 15 2 2 6 2 5 9 4 4 . 12 22 16 7 16 4 9 12 13 7 9 25 23 Drop 505 | . 13 . 2 2 35 17 6 23 9 . 11 4 10 15 22 1 2 . 10 3 1 1 6 . 4 1 3 25 1 5 9 7 10 6 230 11 Fire 1356 | 10 52 3 . 21 96 99 43 57 2 . 13 24 36 39 4 23 10 9 53 19 11 5 . 15 53 17 29 61 3 17 45 69 8 144 182 84 Melee 265 | . . . . . . . . 21 11 . 17 . . . . . . . . . . . . . . . . . . . . . . . 216 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . 1 . . . . 5 1 5 . . . . 1 4 . . . . . . . . . . . . . . . . . . . . 2 1 Crush 60 | . 1 . . . 2 . . . . . . . . 1 . . 3 . . 3 . . . . . . . . . 3 10 6 2 9 20 . Escape Stasis 243 | . . . . . . 9 . . . . . . . . . . . . 1 . . . . . . . . . . . . 14 . . 218 1 Rewire 150 | . . . . . . 41 . . . . 9 8 . 58 . . . . 13 . . . . . . . . . . . . 3 . . 18 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 44 | . . . . . . 10 . . . . . 13 . 21 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Tes x2 / Gar) -3/Testing -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 8) 476 | -10/Materials | Discovered new exit (range 11) 638 | -10/Materials | Discovered new exit (range 5) 657 | -10/Materials | Derelicts attacked the area 793 | -10/Materials | Learned location of 2 exits from Subcaves 848 | -10/Materials | Identified exit to Materials 895 | -10/Materials | Learned location of 1 exit from Materials 962 | -10/Materials | Learned Storage terminal intel 1002 | -10/Materials | Learned location of Mines (-10) 1221 | -10/Materials | Repaired Assault Rifle 1264 | -10/Materials | Entered Mines 1357 | -10/Mines | Learned location of 1 exit from Materials 1397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1397 | -10/Mines | Discovered new exit (range 5) 1409 | -10/Mines | Entered Exiles 1409 | -10/Exiles | Accompanied by 2 allies 1439 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1455 | -10/Exiles | Met 8R-AWN 1477 | -10/Exiles | Met EX-HEX 1551 | -10/Exiles | Met EX-DEC 1581 | -10/Exiles | Met EX-BIN 1632 | -10/Exiles | Learned location of Zion (-6) 1688 | -10/Exiles | Discovered new exit (range 10) 1703 | -10/Exiles | Entered Mines 1821 | -9/Mines | Learned Materials emergency access door positions 1831 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2009 | -9/Mines | Learned location of Storage (-9) 2032 | -9/Mines | Found a hidden stash of uninstalled traps 2113 | -9/Mines | Discovered new exit (range 10) 2134 | -9/Mines | Entered Materials 2134 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2135 | -8/Materials | Identified exit to Factory 2370 | -8/Materials | Lost 4 parts (3n1u) 2580 | -8/Materials | Repaired Particle Gun 2897 | -8/Materials | Build established: Scavenger-Gunner 2992 | -8/Materials | Discovered exit to Factory (range 5) 3357 | -8/Materials | Learned location of 1 exit from Recycling 3408 | -8/Materials | Learned Factory emergency access door positions 3450 | -8/Materials | Learned 8 Factory zone layouts 3505 | -8/Materials | Learned location of 1 exit from Lower Caves 3537 | -8/Materials | Learned location of 1 exit from Storage 3569 | -8/Materials | Learned 4 Recycling zone layouts 3613 | -8/Materials | Learned location of Extension (-6) 3783 | -8/Materials | Identified exit to Garrison 3786 | -8/Materials | Entered Garrison 3836 | -8/Garrison | Phase Generator disabled 3864 | -8/Garrison | Triggered checkpoint 4012 | -8/Garrison | Triggered checkpoint 4061 | -8/Garrison | Discovered new exit (range 3) 4141 | -8/Garrison | Garrison Relay disabled 4142 | -8/Garrison | Triggered checkpoint 4213 | -8/Garrison | Garrison Relay disabled 4231 | -8/Garrison | Build established: Scavenger-Tank 4292 | -8/Garrison | Triggered checkpoint 4292 | -8/Garrison | Triggered checkpoint 4319 | -8/Garrison | Discovered new exit (range 15) 4350 | -8/Garrison | Triggered checkpoint 4427 | -8/Garrison | Garrison Relay disabled 4599 | -8/Garrison | Destroyed 8 combat bots 4669 | -8/Garrison | Discovered new exit (range 11) 4869 | -8/Garrison | Core integrity fell below 50% 5019 | -8/Garrison | Garrison Relay disabled 5052 | -8/Garrison | Entered Materials 5452 | -8/Materials | First assault squad dispatched 5474 | -8/Materials | Core integrity fell below 20% 5522 | -8/Materials | Destroyed 8 combat bots 5582 | -8/Materials | Discovered exit to Factory (range 10) 5593 | -8/Materials | Entered Factory 5593 | -7/Factory | Evolved 2 slots: Utility x2 6009 | -7/Factory | Lost 3 parts (1p2n) 6033 | -7/Factory | Build established: Scavenger-Assassin 6119 | -7/Factory | Fabricated Imp. Carbon-fiber Leg? 6378 | -7/Factory | Lost 3 parts (1u2w) 6504 | -7/Factory | Discovered new exit (range 7) 6571 | -7/Factory | Identified exit to Factory 6635 | -7/Factory | Build established: Scavenger-Mutant 6650 | -7/Factory | Identified exit to Lower Caves 7020 | -7/Factory | Lost 3 parts (3n) 7370 | -7/Factory | Discovered exit to Factory (range 13) 7537 | -7/Factory | Entered Lower Caves 7538 | -7/Lower Caves | Identified exit to Lower Caves 7543 | -7/Lower Caves | Met a Warlord Commander 7544 | -7/Lower Caves | Learned location of Warlord (-4) 7545 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7548 | -7/Lower Caves | Found Unknown Device 7548 | -7/Lower Caves | Identified Encrypted Comm Array 7591 | -7/Lower Caves | Entered an active Warlord outpost 7606 | -7/Lower Caves | Learned 8 Research zone layouts 7606 | -7/Lower Caves | Learned Extension emergency access door positions 7606 | -7/Lower Caves | Learned Factory stockpile data 7606 | -7/Lower Caves | Learned Factory terminal intel 7694 | -7/Lower Caves | Found DRS Beacon 7733 | -7/Lower Caves | Encountered a Warlord checkpoint 7756 | -7/Lower Caves | Learned location of 1 exit from Factory 7829 | -7/Lower Caves | Build established: Skirmisher 7850 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7924 | -7/Lower Caves | Lost 3 allies 8349 | -7/Lower Caves | Entered another Lower Caves area 8458 | -7/Lower Caves | Build established: Scavenger-Tank 8650 | -7/Lower Caves | Discovered new exit (range 21) 8709 | -7/Lower Caves | Entered Data Miner 8713 | -7/Data Miner | Discovered new exit (range 6) 8729 | -7/Data Miner | Met Data Miner 8759 | -7/Data Miner | Learned location of Section 7 (-2) 8759 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8783 | -7/Data Miner | Received God Mode back door access code from Data Miner 8837 | -7/Data Miner | Interfaced with the Data Conduit 8981 | -7/Data Miner | Lost 4 parts (2n2u) 9045 | -7/Data Miner | Found Corrupted Exp. Thermal Shield 9185 | -7/Data Miner | Entered Proximity Caves 9185 | -6/Proximity Caves | Accompanied by 1 ally 9230 | -6/Proximity Caves | Build established: Tank 9245 | -6/Proximity Caves | Activated DRS Beacon 9481 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9976 | -6/Proximity Caves | Discovered exit to Factory (range 16) 10036 | -6/Proximity Caves | System corruption reached 10% 10044 | -6/Proximity Caves | System corruption reached 30% 10077 | -6/Proximity Caves | Entered Factory 10077 | -6/Factory | Accompanied by 1 ally 10077 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10078 | -6/Factory | Identified exit to Extension 10081 | -6/Factory | Loaded intel: 311 machine locations 10082 | -6/Factory | Loaded intel: 28 terminal locations 10305 | -6/Factory | Destroyed 7 combat bots 10306 | -6/Factory | Lost 3 parts (2n1u) 10397 | -6/Factory | Lost 4 parts (2p1n1u) 10632 | -6/Factory | Fabricated Railgun (x2) 10648 | -6/Factory | Fabricated Combat Drone Bay (x1) 10885 | -6/Factory | Build established: Scavenger-Tank 10887 | -6/Factory | Entered Extension 10889 | -6/Extension | Loaded intel: 43 machine locations 10987 | -6/Extension | Disrupted transfer network 11117 | -6/Extension | Rescued A7 11297 | -6/Extension | Build established: Scavenger-Gunner 11635 | -6/Extension | Spotted B-75 Beast 11656 | -6/Extension | Allies destroyed B-75 Beast 11683 | -6/Extension | Spotted B-75 Beast 11694 | -6/Extension | Destroyed B-75 Beast 11943 | -6/Extension | Discovered new exit (range 16) 11946 | -6/Extension | Discovered new exit (range 14) 12029 | -6/Extension | Rescued a captive Derelict 12066 | -6/Extension | Rescued a captive Derelict 12067 | -6/Extension | Rescued a captive Derelict 12096 | -6/Extension | Rescued a captive Derelict 12122 | -6/Extension | Rescued a captive Derelict 12146 | -6/Extension | Rescued a captive Derelict 12147 | -6/Extension | Rescued a captive Derelict 12266 | -6/Extension | Entered Cetus 12266 | -6/Cetus | Accompanied by 11 allies (A7) 12267 | -6/Cetus | Loaded intel: 24 machine locations 12271 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12308 | -6/Cetus | Spotted Cetus Guard 12309 | -6/Cetus | Spotted Cetus Guard 12311 | -6/Cetus | Spotted Cetus Guard 12316 | -6/Cetus | Spotted Cetus Guard 12318 | -6/Cetus | Allies destroyed Cetus Guard 12319 | -6/Cetus | Allies destroyed Cetus Guard 12327 | -6/Cetus | Allies destroyed Cetus Guard 12335 | -6/Cetus | Allies destroyed Cetus Guard 12360 | -6/Cetus | Lost 3 allies 12466 | -6/Cetus | Started Cetus Manufacturing Module 12478 | -6/Cetus | Escorted A7 to Cetus Mainframe 12491 | -6/Cetus | Manufactured an Enhanced Grunt 12516 | -6/Cetus | Manufactured an Enhanced Grunt 12541 | -6/Cetus | Manufactured an Enhanced Grunt 12566 | -6/Cetus | Manufactured an Enhanced Grunt 12591 | -6/Cetus | Manufactured an Enhanced Grunt 12686 | -6/Cetus | Discovered new exit (range 15) 12822 | -6/Cetus | Discovered new exit (range 15) 12834 | -6/Cetus | Met Revision 17 12966 | -6/Cetus | Entered Archives 12966 | -6/Archives | Accompanied by 12 allies (A7) 12967 | -6/Archives | Loaded intel: 8 machine locations 12971 | -6/Archives | Received a hacking code to weaken MAIN.C 13029 | -6/Archives | Discovered new exit (range 14) 13034 | -6/Archives | Lost 4 allies 13149 | -6/Archives | Discovered new exit (range 16) 13198 | -6/Archives | Entered Hub_04(d) 13198 | -6/Hub_04(d) | Accompanied by 7 allies 13199 | -6/Hub_04(d) | Loaded intel: 65 machine locations 13290 | -6/Hub_04(d) | Discovered new exit (range 13) 13476 | -6/Hub_04(d) | Build established: Scavenger-Tank 13490 | -6/Hub_04(d) | Discovered new exit (range 7) 13554 | -6/Hub_04(d) | Discovered new exit (range 5) 13588 | -6/Hub_04(d) | Garrison activated, responded to threat 13607 | -6/Hub_04(d) | Identified exit to Garrison 13636 | -6/Hub_04(d) | Network Hub disabled 13636 | -6/Hub_04(d) | Network Hub disabled 13647 | -6/Hub_04(d) | Entered Factory 13647 | -5/Factory | Evolved 2 slots: Utility x2 13648 | -5/Factory | Loaded intel: 268 machine locations 13678 | -5/Factory | Lost 4 allies 13770 | -5/Factory | Identified exit to Upper Caves 13874 | -5/Factory | Identified exit to Factory 13947 | -5/Factory | First assault squad dispatched 13960 | -5/Factory | Identified exit to Garrison 13971 | -5/Factory | Entered Garrison 13972 | -5/Garrison | Loaded intel: 35 machine locations 14046 | -5/Garrison | Phase Generator disabled 14099 | -5/Garrison | Garrison Relay disabled 14121 | -5/Garrison | Triggered checkpoint 14261 | -5/Garrison | Triggered checkpoint 14393 | -5/Garrison | Garrison Relay disabled 14408 | -5/Garrison | Build established: Scavenger-Gunner 14481 | -5/Garrison | Triggered checkpoint 14585 | -5/Garrison | Triggered checkpoint 14619 | -5/Garrison | Triggered checkpoint 14718 | -5/Garrison | Discovered new exit (range 11) 14782 | -5/Garrison | Garrison Relay disabled 14949 | -5/Garrison | Garrison Relay disabled 14996 | -5/Garrison | Discovered new exit (range 15) 15265 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15397 | -5/Garrison | Entered Factory 15398 | -5/Factory | Loaded intel: 285 machine locations 15626 | -5/Factory | Discovered exit to Upper Caves (range 14) 15663 | -5/Factory | Discovered exit to Upper Caves (range 81) 15697 | -5/Factory | First assault squad dispatched 15837 | -5/Factory | Fabricated Huge Storage Unit (x1) 15905 | -5/Factory | Destroyed 11 combat bots 15911 | -5/Factory | Build established: Scavenger-Tank 16270 | -5/Factory | Entered Upper Caves 16359 | -5/Upper Caves | Learned Factory stockpile data 16686 | -5/Upper Caves | Learned Factory security intel 17139 | -5/Upper Caves | Discovered new exit (range 3) 17170 | -5/Upper Caves | Entered another Upper Caves area 17251 | -5/Upper Caves | Entered an active Warlord outpost 17258 | -5/Upper Caves | Learned Factory trap positions 17275 | -5/Upper Caves | Learned location of 1 exit from Factory 17275 | -5/Upper Caves | Learned 8 Research zone layouts 17275 | -5/Upper Caves | Learned Research trap positions 17759 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17790 | -5/Upper Caves | Discovered new exit (range 15) 17939 | -5/Upper Caves | Entered Zhirov 17939 | -5/Zhirov | Discovered new exit (range 3) 17970 | -5/Zhirov | Met Zhirov 18016 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18042 | -5/Zhirov | Found Alien Artifact 18042 | -5/Zhirov | Identified Integrated Dissipator 18042 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18098 | -5/Zhirov | Found Alien Artifact 18173 | -5/Zhirov | Entered Proximity Caves 18197 | -4/Proximity Caves | Learned Research terminal intel 18409 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18509 | -4/Proximity Caves | Spotted B-86 Titan 18529 | -4/Proximity Caves | Destroyed B-86 Titan 18589 | -4/Proximity Caves | Learned 4 Research zone layouts 18812 | -4/Proximity Caves | Discovered exit to Factory (range 9) 19113 | -4/Proximity Caves | Entered Factory 19113 | -4/Factory | Evolved 2 slots: Propulsion x2 19114 | -4/Factory | Identified exit to Research 19114 | -4/Factory | Discovered new exit (range 11) 19115 | -4/Factory | Loaded intel: 88 trap records 19118 | -4/Factory | Loaded intel: 312 machine locations 19366 | -4/Factory | Identified exit to Upper Caves 19366 | -4/Factory | Identified exit to Armory 19841 | -4/Factory | Entered Upper Caves 20065 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20781 | -4/Upper Caves | Learned Research terminal intel 20922 | -4/Upper Caves | Discovered new exit (range 8) 20962 | -4/Upper Caves | Entered another Upper Caves area 21063 | -4/Upper Caves | Discovered exit to Research (range 10) 21087 | -4/Upper Caves | Learned Research garrison access intel 21152 | -4/Upper Caves | Learned Research garrison access intel 21840 | -4/Upper Caves | Spotted B-86 Titan 21865 | -4/Upper Caves | Destroyed B-86 Titan 21978 | -4/Upper Caves | Found Alien Artifact 21978 | -4/Upper Caves | Identified Core Expander 21978 | -4/Upper Caves | Installed Core Expander, added new Utility slot 22026 | -4/Upper Caves | Discovered new exit (range 5) 22117 | -4/Upper Caves | Entered Warlord 22176 | -4/Warlord | System corruption cleaned by Quarantine Array 22801 | -4/Warlord | Opened Warlord's prototype stash 22812 | -4/Warlord | Found Vortex Chain Reactor 22820 | -4/Warlord | Found Exp. Phase Shifter 22831 | -4/Warlord | Found Thermal Barrier 22967 | -4/Warlord | Warlord's base attacked by MAIN.C 23003 | -4/Warlord | Met Warlord 23177 | -4/Warlord | Lost 5 allies 23245 | -4/Warlord | Found Prototype Ballistic Cannon 23245 | -4/Warlord | Identified Hvy. Autocannon 23311 | -4/Warlord | Spotted Striker 23317 | -4/Warlord | Warlord forces counterattacked 23333 | -4/Warlord | Destroyed Striker 23375 | -4/Warlord | Spotted Striker 23379 | -4/Warlord | Destroyed Striker 23403 | -4/Warlord | Found Hvy. Autocannon 23404 | -4/Warlord | Spotted Striker 23442 | -4/Warlord | Destroyed Executioner 23480 | -4/Warlord | Destroyed 7 combat bots 23525 | -4/Warlord | Lost 32 allies 23642 | -4/Warlord | Warlord base infiltrated, sounded retreat 23657 | -4/Warlord | Spotted Striker 23701 | -4/Warlord | Spotted Striker 23713 | -4/Warlord | Spotted Striker 23740 | -4/Warlord | Lost 5 allies 23767 | -4/Warlord | Spotted Striker 23768 | -4/Warlord | Spotted Striker 23769 | -4/Warlord | Spotted Executioner 23813 | -4/Warlord | Discovered new exit (range 15) 23832 | -4/Warlord | Lost 7 allies 23845 | -4/Warlord | Entered Proximity Caves 24074 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24225 | -3/Proximity Caves | Discovered exit to Research (range 4) 24302 | -3/Proximity Caves | Entered Research 24302 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24303 | -3/Research | Identified exit to Research 24304 | -3/Research | Loaded intel: 76 trap records 24305 | -3/Research | Loaded intel: 106 machine locations 24306 | -3/Research | Loaded intel: 23 terminal locations 24307 | -3/Research | Loaded intel: 3 garrison access locations 24342 | -3/Research | Identified exit to Garrison 24502 | -3/Research | Revision forces began assault on 0b10 24520 | -3/Research | Met up with Revision 17++ 24552 | -3/Research | Spotted B-86 Titan 24563 | -3/Research | Destroyed B-86 Titan 24654 | -3/Research | Identified exit to Testing 24908 | -3/Research | Entered Testing 24909 | -3/Testing | Loaded intel: 57 machine locations 25020 | -3/Testing | Identified exit to Garrison 25077 | -3/Testing | Found Prototype Protection 25077 | -3/Testing | Identified Centrium Heavy Armor Plating 25377 | -3/Testing | Spotted Striker 25378 | -3/Testing | Spotted Striker 25390 | -3/Testing | Destroyed Striker 25417 | -3/Testing | Allies destroyed Striker 25427 | -3/Testing | Spotted PG-XMM7AYFU1Q 25540 | -3/Testing | Spotted Alpha 7 25577 | -3/Testing | Destroyed Alpha 7 25599 | -3/Testing | Stole the SGEMP Prototype 25812 | -3/Testing | Found Prototype Energy Cannon 25812 | -3/Testing | Identified Potential Cannon 25817 | -3/Testing | Found Potential Cannon 25952 | -3/Testing | Found Centrium Heavy Armor Plating 26055 | -3/Testing | Entered Garrison 26056 | -3/Garrison | Loaded intel: 33 machine locations 26113 | -3/Garrison | Garrison Relay disabled 26119 | -3/Garrison | Triggered checkpoint 26347 | -3/Garrison | Spotted B-86 Titan 26349 | -3/Garrison | Triggered checkpoint 26364 | -3/Garrison | Destroyed B-86 Titan 26417 | -3/Garrison | Destroyed 8 combat bots 26420 | -3/Garrison | Triggered checkpoint 26491 | -3/Garrison | Lost 3 parts (1n1u1w) 26507 | -3/Garrison | Destroyed 17 combat bots 26775 | -3/Garrison | Triggered checkpoint 27007 | -3/Garrison | Discovered exit to Research (range 12) 27238 | -3/Garrison | Discovered exit to Research (range 51) 27238 | -3/Garrison | Discovered exit to Research (range 23) 27238 | -3/Garrison | Discovered exit to Research (range 43) 27303 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27492 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27683 | -3/Garrison | Triggered checkpoint 27720 | -3/Garrison | Entered Research 27720 | -2/Research | Warlord forces began assault on 0b10 27720 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27721 | -2/Research | Loaded intel: 93 machine locations 27722 | -2/Research | Loaded intel: 23 terminal locations 27723 | -2/Research | Loaded intel: 2 garrison access locations 27745 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 27745 | -2/Research | Distinguished unit "Bridgeowners Association" dispatched to help 27803 | -2/Research | Lost 4 allies 27830 | -2/Research | Research machine network offline 27909 | -2/Research | Spotted B-90 Cyclops 27960 | -2/Research | Spotted B-90 Cyclops 28035 | -2/Research | Spotted Striker 28075 | -2/Research | Lost 8 allies 28266 | -2/Research | Borebot progress halted 28646 | -2/Research | Spotted Striker 28657 | -2/Research | Destroyed Striker 29141 | -2/Research | Discovered new exit (range 14) 29222 | -2/Research | Given Cave Seal Controls access code 29367 | -2/Research | Met DD-05H 29368 | -2/Research | Met up with Warlord 29401 | -2/Research | Identified exit to Quarantine 29448 | -2/Research | Discovered new exit (range 9) 29459 | -2/Research | Identified exit to Access 29478 | -2/Research | Entered Access 29478 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29479 | -1/Access | Loaded intel: 109 machine locations 29479 | -1/Access | Delivered the SGEMP Prototype to Zhirov 29479 | -1/Access | Zhirov transferred Access data 29480 | -1/Access | Loaded intel: 109 machine locations 29480 | -1/Access | Loaded intel: 68 trap records 29480 | -1/Access | Identified exit to Surface 29480 | -1/Access | Discovered exit to Surface (range 178) 29480 | -1/Access | Identified exit to Command 29480 | -1/Access | Discovered exit to Command (range 233) 29533 | -1/Access | Lost 6 allies 29566 | -1/Access | Found Exp. Core Analyzer 29569 | -1/Access | Found Exp. Core Analyzer 29593 | -1/Access | Zhirov warped through subspace 29718 | -1/Access | Garrison activated, responded to threat 29776 | -1/Access | Build established: Generator-Tank 30069 | -1/Access | Spotted B-99 Colossus 30104 | -1/Access | Destroyed B-99 Colossus 30228 | -1/Access | First assault squad dispatched 30525 | -1/Access | Destroyed 8 combat bots 30721 | -1/Access | Destroyed 9 combat bots 30723 | -1/Access | Lost 7 parts (3n2u2w) 30726 | -1/Access | Found Unknown Device 30726 | -1/Access | Identified Quantum Capacitor 30885 | -1/Access | Garrison activated, responded to threat 30927 | -1/Access | Destroyed 9 combat bots 31210 | -1/Access | Destroyed 14 combat bots 31211 | -1/Access | Lost 9 parts (4n5u) 31267 | -1/Access | Entered Command 31268 | -1/Command | Loaded intel: 62 machine locations 31314 | -1/Command | Disengaged cave seal 31314 | -1/Command | Derelicts emerged from the dark tunnel 31314 | -1/Command | Welcomed Warlord to Command 31342 | -1/Command | Spotted B-99 Colossus 31400 | -1/Command | Lost 4 allies 31449 | -1/Command | Derelicts emerged from the dark tunnel 31667 | -1/Command | Warlord commented on Warlord statues 31675 | -1/Command | Spotted M Guard 31675 | -1/Command | Spotted Combat Programmer 31676 | -1/Command | Spotted Combat Programmer 31676 | -1/Command | Destroyed M Guard 31679 | -1/Command | Spotted M Guard 31679 | -1/Command | Combat Programmer assimilated allied DM-1KG(M) 31685 | -1/Command | Destroyed Combat Programmer 31697 | -1/Command | Destroyed M Guard 31700 | -1/Command | All MAIN.C guards destroyed 31708 | -1/Command | Found Prototype Reactor 31708 | -1/Command | Identified Zero-point Reactor 31767 | -1/Command | First assault squad dispatched 31813 | -1/Command | 0b10 Conduit disabled 31814 | -1/Command | Met MAIN.C 31816 | -1/Command | Warlord shut down involuntarily 31821 | -1/Command | Build established: Scavenger-Skirmisher 31840 | -1/Command | Hacked MAIN.C using A7's code 31860 | -1/Command | Lost 3 parts (1n2u) 31911 | -1/Command | Destroyed MAIN.C Shell 31913 | -1/Command | Lost 3 allies 31914 | -1/Command | MAIN.C activated Command garrisons 31922 | -1/Command | Zhirov used SGEMP to disable MAIN.C 32163 | -1/Command | Build established: Scavenger-Tank 32483 | -1/Command | Found Adv. Kinecellerator 32998 | -1/Command | Identified Transdimensional Reconstructor 32998 | -1/Command | Discovered exit to Surface (range 43) 32998 | -1/Command | Discovered exit to Surface (range 81) 32998 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 33015 | -1/Command | Found Omega Cannon 34324 | -1/Command | Build established: Scavenger-Gunner 36290 | -1/Command | Found Exp. System Purifier 36294 | -1/Command | Found Vortex Chain Reactor 36659 | -1/Command | Build established: Scavenger-Mutant 36983 | -1/Command | Found Zero-point Reactor 36986 | -1/Command | Found AEGIS Remote Shield 36992 | -1/Command | Found Exp. EM Shield 36995 | -1/Command | Found Exp. EM Shield 36997 | -1/Command | Found Exp. EM Shield 37303 | -1/Command | Found Exp. EM Shield 37394 | -1/Command | Found Quantum Capacitor 37396 | -1/Command | Found Quantum Capacitor 37398 | -1/Command | Found Quantum Capacitor 37883 | -1/Command | Found Multirail 37898 | -1/Command | Found Exp. ECM Suite 37902 | -1/Command | Found Exp. Target Analyzer 37911 | -1/Command | Found Multirail 37915 | -1/Command | Found Exp. Target Analyzer 37936 | -1/Command | Found Multirail 37952 | -1/Command | Found Exp. Core Analyzer 37955 | -1/Command | Found Multirail 38537 | -1/Command | Found Exp. Thermal Defense Suite 38957 | -1/Command | Found Exp. Transmission Jammer 39708 | -1/Command | Found Multirail 39739 | -1/Command | Found Exp. Targeting Computer 42372 | -1/Command | Build established: Generator-Mutant 43386 | -1/Command | Build established: Scavenger-Tank 44210 | -1/Command | Build established: Generator-Gunner 44521 | -1/Command | Build established: Scavenger-Gunner 44581 | -1/Command | Warped through subspace to slip node 44581 | -1/Command | Discovered new exit (range 4) 44587 | -1/Command | Entered Access_0 44588 | -1/Access_0 | Loaded intel: 48 machine locations 44590 | -1/Access_0 | Met Architect 44595 | -1/Access_0 | Architect warped through subspace 44616 | -1/Access_0 | Destroyed A8 44702 | -1/Access_0 | Subspace Access Node disabled 44707 | -1/Access_0 | Architect warped through subspace 44767 | -1/Access_0 | Architect warped through subspace 44790 | -1/Access_0 | Found Integrity Redistributor 44879 | -1/Access_0 | Architect warped through subspace 44921 | -1/Access_0 | Subspace Access Node disabled 44927 | -1/Access_0 | A6 warped into view 44934 | -1/Access_0 | Spotted Enhanced Programmer 44935 | -1/Access_0 | Architect warped through subspace 44976 | -1/Access_0 | Core integrity fell below 50% 44977 | -1/Access_0 | Destroyed A6 44981 | -1/Access_0 | Architect warped through subspace 44991 | -1/Access_0 | Destroyed Enhanced Programmer 45020 | -1/Access_0 | Architect warped through subspace 45047 | -1/Access_0 | Spotted Enhanced Programmer 45075 | -1/Access_0 | Architect warped through subspace 45086 | -1/Access_0 | Destroyed Enhanced Programmer 45094 | -1/Access_0 | Found Exp. Focal Shield 45095 | -1/Access_0 | Spotted Enhanced Programmer 45108 | -1/Access_0 | Architect warped through subspace 45129 | -1/Access_0 | Destroyed Enhanced Programmer 45137 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity to core (+449) 45147 | -1/Access_0 | Spotted Enhanced Programmer 45174 | -1/Access_0 | Spotted Enhanced Programmer 45187 | -1/Access_0 | Core integrity fell below 20% 45189 | -1/Access_0 | Crushed by falling debris 45215 | -1/Access_0 | Subspace Access Node disabled 45227 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 45195_ HV Slug penetrates Reinforced Shell. 45196_ Quantum Shear penetrates Reinforced Shell. 45200_ System corrupted: Component data lost. 45209_ Quantum Shear penetrates Wall. 45209_ Hds. Centrium Leg destroyed. 45211_ HV Slug penetrates Wall. 45211_ Penetrated by HV Slug. 45211_ Penetrated by Quantum Shear. 45211_ Hcp. Storage Unit destroyed. 45211_ Penetrated by Quantum Shear. 45215_ Quantum Shear penetrates Wall. 45215_ Subspace Access Node disabled. 45222_ Quantum Shear penetrates Wall. 45222_ Penetrated by Quantum Shear. 45224_ Quantum Shear penetrates Wall. 45226_ HV Slug penetrates Wall. 45226_ Penetrated by HV Slug. 45226_ HV Slug penetrates Wall. 45226_ Acquired 3 matter. 45227_ Quantum Shear penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????""?""" | | ????????????????????????????????????????"???""% " | | ????????????????????????????????????????"???"" " | | ????????????????????????????????????????""?""" 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" ###"" | | ????????????????????#" ""!hh " #?# " | | ???????????????????# ##"" ;;""""####"%" ###?# | | ??????????????????????### 0;;"????#??# # #???### | | ????????????????????????# ;;????##### # #?????? | | ????????????????????????# ; ??? ##### #?????? | | ????????????????????????# ;#?? #??# #?????? | | ????????????????????????# ;## #???# #?????? | | ???????????"""??????????; #??? #?????? | | ??????????""?"""????????; ## #?????? | | ??????????"???""????????; ;######??????? ?????? | | ??????????"???""???????## ;#????????????# ?????? | | ??????????""?"""???????#; ;#?????????????# ?????? | | ???????????"""?????????#;@##?????????????? ?????? | | ???????????????????????#; #??????????????? #????? | | ???????????????????????## #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ##??????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 120 Energy Generation 122 Energy Capacity 1690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 20 Core Analysis 12 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Antimatter Cannon | -3/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-06 Scavenger | -3/Testing | Archive Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Railgun | x2 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory | Authchip Huge Storage Unit | x1 | -5/Factory Repaired ---------- Assault Rifle | 26% | -10/Materials Particle Gun | 5% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Core Expander Transdimensional Reconstructor Integrity Redistributor Achievements -------------- Sorry Old Pal Special Delivery Challenges ------------ None Game ------ Seed ImpactHellfireExpander Manual? 0 Play Time 09:51:45 Cumulative 518.9 hours Start 2025.09.14 @ 01:26:23 End 2025.09.15 @ 23:42:31 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/4/2/0/1/0/1/0/0 Lore% 90 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b6c52fd-b957-4a0e-9b74-0d0e14b3c673