Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 01:55:43 Player: Lord Draconis Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (311) 1555 Value Destroyed (11948) 11948 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (7258) 7258 TOTAL SCORE: 25641 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3682 Follower Combat Kills 2510 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -234 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 83/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor High-powered Shock Rifle Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Target Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Medium Treads Improved Medium Treads Centrium Heavy Treads Huge Storage Unit High-capacity Matter Pod Advanced Sensor Array Experimental Sensor Array Advanced Signal Interpreter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Shield Generator High-powered Tractor Beam Advanced Variable Charge Gun Advanced Variable Charge Gun KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Improved Grenade Launcher Heavy Missile Launcher Improved Plasma Cutter Heavy Mace [Rating: 118] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved VSS Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . 1 . . 1 Utility 4 | . . . . . 1 1 . 1 . . 1 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 183 | 6 10 5 26 2 19 5 22 35 26 13 14 Power 19 | 1 2 2 1 . 1 . 3 3 1 4 1 Engine 16 | 1 2 2 1 . 1 . 3 3 1 2 . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 47 | 2 2 . 5 . 3 2 6 9 13 . 5 Treads 26 | 2 2 . 5 . 3 2 6 4 . . 2 Leg 19 | . . . . . . . . 3 13 . 3 Wheel 2 | . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 1 4 2 4 . 3 3 3 11 3 3 6 Device 23 | . 2 1 2 . 1 1 1 8 1 2 4 Storage 5 | 1 2 . 2 . . . . . . . . Processor 3 | . . . . . 2 . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 12 | . . 1 . . . 2 2 3 2 1 1 Artifact . | . . . . . . . . . . . . Weapon 74 | 2 2 1 16 2 12 . 10 12 9 6 2 Energy Gun 27 | . . 1 8 . 2 . 4 2 6 3 1 Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 34 | 2 . . 6 1 8 . 4 8 1 3 1 Ballistic Cannon 2 | . 2 . . . . . . . . . . Launcher 7 | . . . 2 . 2 . 1 1 1 . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 2 | . . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 2 . 1 . 1 . . 3 1 Corrupted Parts 3 | . . . . . . . . . . 3 . System Corruption 9 | . . . . . . . . . . 9 . Parts Lost 54 | . . . . . 3 2 3 18 5 2 21 Power 7 | . . . . . . . 1 2 1 1 2 Propulsion 16 | . . . . . . 1 1 6 1 . 7 Utility 15 | . . . . . 1 1 . 5 1 . 7 Weapon 16 | . . . . . 2 . 1 5 2 1 5 Highest Loss Streak 10 | . . . . . 1 1 1 4 2 1 10 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Backups 22 | 1 11 14 21 24 24 24 24 24 23 23 21 Power 1 | . 1 1 1 2 2 2 2 1 . 1 1 Propulsion 3 | . . 2 7 7 5 2 2 2 3 3 2 Utility 9 | . 4 6 8 11 9 9 10 10 11 10 9 Weapon 6 | . 4 5 3 3 7 8 7 9 7 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 56 | . 6 1 9 3 8 1 5 1 3 3 16 Power 6 | . . . 2 1 . . 3 . . . . Propulsion 10 | . . . 2 1 1 . . 1 1 . 4 Utility 24 | . 2 1 3 1 6 1 1 . 2 1 6 Weapon 15 | . 4 . 2 . 1 . 1 . . 2 5 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 97 100 99 100 99 97 99 94 98 99 92 Engine 8 | . 14 14 11 11 9 7 6 5 6 1 . Treads 19 | . 28 28 21 22 26 28 29 13 . . 8 Leg 7 | . . . . . . . . 12 31 33 21 Device 10 | . 12 8 10 11 9 6 7 13 8 13 12 Storage 8 | . 14 14 11 11 9 7 7 6 6 6 4 Processor 3 | . . . . . 4 7 7 6 6 6 7 Protection 4 | . . 5 . . 4 6 7 4 10 6 4 Energy Gun 9 | . . 7 16 11 9 7 15 5 10 11 10 Ballistic Gun 18 | . 1 . 25 32 26 22 13 19 13 14 8 Ballistic Cannon 3 | . 26 20 . . . . . . . . . Peak Build Rating 118 | 6 9 18 22 21 38 42 43 70 78 107 118 Average Rating 43 | 4 7 10 19 21 33 39 42 59 71 94 103 On Entrance 36 | . 6 9 11 21 21 36 42 43 69 78 107 Avg Prop Armor Cover (%) 9 | . 9 . . . . . . 10 9 . 6 Naked Turns 25 | . . . . . . . . . . . 25 Heaviest Build 133 | 10 32 36 104 103 110 118 113 120 120 132 133 Greatest Support 123 | 40 40 40 46 46 69 86 86 100 95 95 123 Greatest Overweight (x) 11 | . 1 . 2 2 1 1 1 11 5 1 2 Average Overweight (x) 1 | . . . 1 2 1 1 1 3 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 12 15 22 25 25 25 25 25 25 25 24 Most Carried 25 | 2 15 15 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 11 14 22 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 15 24 25 25 25 25 24 25 25 3 Class Distribution -------------------- 33% | Scavenger-Gunner 28% | Gunner 13% | Mutant 8% | Tank 5% | Scavenger-Tank 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scientist-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Matter Collected 7923 | 266 397 444 690 116 1286 256 874 1103 970 315 1206 Remotely 368 | . . . . . . . 91 188 . . 89 Salvage Created 12287 | 70 465 253 1497 88 2146 430 1235 1742 1560 357 2444 Parts 571 | 1 39 12 102 8 95 14 63 82 52 14 89 Haulers Intercepted 16 | . 2 . 6 . 6 . 1 . . . 1 Recyclers Shooed 12 | . 2 . 1 . . . . 2 2 . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Combat Hostiles Destroyed 222 | . 11 7 25 4 38 14 22 27 22 5 47 Guns 151 | . . . 19 4 33 9 20 21 17 5 23 Cannons 19 | . 11 7 1 . . . . . . . . AOE 50 | . . . 5 . 5 5 2 5 4 . 24 Classes Destroyed 20 | 1 7 1 3 1 1 2 1 1 1 . 1 Worker 11 | . 1 1 . . 2 1 . 2 . . 4 Builder 12 | . . . 2 . 1 . 1 4 1 . 3 Tunneler 4 | . . 1 . 2 . . . . . . 1 Hauler 16 | . 2 . 6 . 6 . 1 . . . 1 Recycler 18 | 1 . 1 4 . 3 . . 3 3 . 3 Mechanic 6 | . 1 . . . . 1 . . . . 4 Operator 4 | . 1 . . . 1 . . . 1 . 1 Watcher 17 | . 3 . 5 . 4 . . 1 2 1 1 Swarmer 27 | . 3 3 4 3 5 1 . 1 3 . 4 Saboteur 2 | . . . . . . . . . . . 2 Grunt 116 | . 8 4 10 . 25 10 8 12 11 . 28 Brawler 8 | . . . 2 . . . 2 . 1 . 3 Duelist 4 | . . . . . . . 1 . . . 3 Protector 2 | . . . . . . 1 . 1 . . . Sentry 32 | . . . 9 . 7 1 6 2 6 . 1 Demolisher 1 | . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . 2 . . . Hunter 9 | . . . . . 1 . . 5 . . 3 Programmer 12 | . . . . . . 1 4 4 . . 3 Behemoth 1 | . . . . . . . . . 1 . . Cetus Guard 5 | . . . . . . . . . . 5 . Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 13 | 1 4 3 9 1 6 6 4 8 9 4 13 Combat Bots Only 9 | . 3 3 7 1 6 5 3 6 8 4 9 Max Kills in Single Turn 5 | 1 1 1 4 1 3 4 3 4 3 1 5 Gunslinging 1 | . . . 1 . 1 . . 1 . . . Exploded 4 | . . . 4 . 3 3 2 2 3 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . . 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Hostile Shots Fired 1382 | . 42 24 57 9 119 56 172 327 238 40 298 Missed 440 | . 11 3 18 1 30 19 83 100 78 12 85 Hits 942 | . 31 21 39 8 89 37 89 227 160 28 213 Melee 14 | . . . 1 . . . 3 1 . . 9 Projectile 928 | . 31 21 38 8 89 37 86 226 160 28 204 AOE 4 | . . . . 4 . . . . . . . Critical Strikes 40 | . . . 2 . 8 1 1 9 4 6 9 Part Disruptions 1 | . 1 . . . . . . . . . . Damage Taken 14357 | . 380 251 537 227 1351 633 958 3620 1501 651 4248 Core 1834 | . 33 20 36 66 119 5 59 358 80 44 1014 Absorbed by Shields 740 | . . . . . . . . . 563 177 . Regen/Repaired (Parts) 838 | . 191 . 555 . 43 . . 49 . . . Core Remaining (%) 77 | 100 . 78 . 74 78 . 90 . . 43 . Volleys Fired 513 | 3 41 22 56 10 101 23 48 65 55 15 74 Largest 4 | 2 2 2 4 3 4 4 4 4 4 4 4 Hottest 320 | 40 60 95 209 102 144 142 216 205 221 224 320 Shots Fired 1696 | 6 82 44 193 30 379 88 181 228 203 54 208 Gun 1511 | 6 12 4 180 30 373 84 178 214 198 54 178 Cannon 120 | . 70 40 6 . . . . 4 . . . Launcher 64 | . . . 7 . 6 4 3 10 4 . 30 Special 1 | . . . . . . . . . 1 . . Kinetic 1058 | 6 82 40 97 20 279 63 80 132 127 36 96 Thermal 574 | . . 4 89 10 94 21 98 86 72 18 82 Explosive 64 | . . . 7 . 6 4 3 10 4 . 30 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 42 | 3 9 5 9 3 19 19 20 42 22 21 25 Robot Miss Streak 9 | 2 9 6 9 3 5 4 5 2 3 2 3 Penetration Max 2 | . . . . . . . . 1 2 . 1 Secondary Targets 32 | . . . 1 . 3 . 7 4 10 2 5 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 1 1 1 1 Shots Hit Robots 1152 | 4 48 24 110 12 245 57 123 183 165 38 143 Core Hits 797 | 2 22 17 105 6 107 34 96 109 99 16 184 Critical Kills 16 | . . . . . 2 . . 1 3 2 8 Critical Parts Destroyed 20 | . . . . 1 1 . . 1 6 . 11 Critical Strikes 53 | . 1 . . 1 7 . 4 4 11 6 19 Burn 13 | . . . . . 4 . 4 2 1 2 . Destroy 39 | . . . . 1 3 . . 2 10 4 19 Blast 1 | . 1 . . . . . . . . . . Melee Attacks 24 | . . . . 1 . . 1 13 . . 9 Impact 24 | . . . . 1 . . 1 13 . . 9 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 38158 | 36 862 446 2110 234 5193 2633 3112 6052 4963 994 11523 Guns 23136 | 36 19 40 1631 206 4375 890 2593 3974 4217 994 4161 Cannons 1228 | . 843 369 16 . . . . . . . . Explosions 13579 | . . . 463 . 793 1743 519 2039 673 . 7349 Melee . | . . . . . . . . . . . . Ramming 215 | . . 37 . 28 25 . . 39 73 . 13 Kinetic 14819 | 36 862 369 600 154 3121 586 1254 2241 2803 623 2170 Thermal 11102 | . . 40 1047 52 1254 1277 1339 2052 1439 371 2231 Explosive 12022 | . . . 463 . 793 770 519 1720 648 . 7109 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 1 1 . . . . 1 . . 9 11 Average Corruption 2 | . 1 1 . . . . 1 . . 3 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . 2 7 . . . . . . . . 14 Message Errors 6 | . 1 3 . . . . . . . . 2 Matter Fused 6 | . 1 2 . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . . 3 Data Loss (minor) 3 | . . 1 . . . . . . . . 2 Data Loss (major) 2 | . . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 511 | . 15 . 21 8 9 141 20 168 . . 129 Projectiles 15 | . 15 . . . . . . . . . . Explosions 488 | . . . 21 . 9 141 20 168 . . 129 Melee 8 | . . . . 8 . . . . . . . Knockbacks 14 | . 12 1 . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic 13 | . 12 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 344 | . . . . . . 119 . 58 22 . 145 Shots 7 | . . . . . . 2 . 1 . . 4 Rammed 16 | . . 5 . 1 2 . . 4 1 . 3 Targets Rammed 20 | . . 6 . 1 2 . . 4 4 . 3 Kicked 3 | . . . . . . . . . 3 . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 364 | . 6 48 364 45 197 229 226 227 309 42 138 Average Temperature 61 | . 6 12 105 16 43 61 57 56 65 16 48 Received Heat Transfer 4146 | . 171 105 189 . 738 195 249 714 569 40 1176 Effects 5 | . . . 3 . . . . . 2 . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 2 | . . . . . . . . . 2 . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . 1 1 . . Parts Melted 24 | . . . 1 . 3 . 5 9 4 1 1 Heat Transferred 18939 | . . 50 1821 111 2849 1105 3115 3709 3056 687 2436 Parts Sabotaged 3 | . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Maximum Alert Level 5 | . . . 1 . 2 3 3 2 5 3 5 Low Security (%) 41 | 100 100 100 74 100 38 . . . 10 . . Level 1 17 | . . . 25 . 41 18 12 21 24 . 8 Level 2 24 | . . . . . 19 40 76 78 25 . 18 Level 3 8 | . . . . . . 41 11 . 21 100 5 Level 4 1 | . . . . . . . . . 13 . 1 Level 5 4 | . . . . . . . . . 3 . 43 High Security 2 | . . . . . . . . . . . 22 Max Security . | . . . . . . . . . . . . Peak Influence 2931 | 5 84 60 383 67 637 765 755 596 1697 994 2931 Initial 944 | . . . . 27 5 285 312 332 235 944 478 Average 436 | . 23 13 127 5 239 586 572 448 666 880 1708 Influence Increases 11997 | 5 377 191 957 163 1262 785 1163 960 2507 358 3269 Destroy 0b10 Robot/C 5540 | . 220 140 500 80 760 260 640 520 1120 160 1140 Destroy 0b10 Robot/NC 485 | 5 40 15 85 10 85 15 10 55 55 10 100 Destroy Leader 1178 | . 50 30 172 20 210 50 222 112 126 . 186 Allied During Kill 1882 | . . . . . . . 191 . 945 168 578 Successful Hack 161 | . 5 6 29 7 27 31 27 7 22 . . Disable Machine 960 | . 45 . 90 . 15 285 45 60 135 15 270 Destroy Structure 1011 | . 2 . 36 1 45 84 28 101 59 5 650 Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 765 | . 15 . 45 45 105 60 . 105 45 . 345 Influence Decreases 9066 | 5 377 191 886 220 647 726 1120 1209 1301 1190 1194 Entered New Map 2541 | . . . . 44 9 344 376 399 247 744 378 Time Decay 4815 | 5 377 191 586 176 618 362 514 630 604 246 506 Lost Part 530 | . . . . . 20 20 30 180 50 20 210 Lost Ally 580 | . . . . . . . 200 . 100 180 100 Purge Threat 600 | . . . 300 . . . . . 300 . . Squads Dispatched 75 | . 1 . 2 . 7 6 19 5 7 . 28 Investigation 6 | . 1 . . . 1 . 2 . 1 . 1 Extermination 11 | . . . . . . 1 4 4 . . 2 Reinforcement 21 | . . . 2 . 5 2 4 1 3 . 4 Assault 24 | . . . . . . 2 1 . 3 . 18 Garrison 13 | . . . . . 1 1 8 . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . 1 1 1 . . . 1 Haulers Reinforced 3 | . . . . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Distress Signals 16 | . . . 3 . 1 . 3 2 1 2 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 427 | . 23 7 34 6 56 21 47 59 54 10 110 Peak Tracking Total 32 | . 4 3 6 4 5 6 4 10 9 5 32 Tactical Retreats 28 | . 1 . 2 1 6 3 . 5 3 . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Traps Triggered 7 | . 2 . 1 . 1 . 1 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Machines Disabled 67 | . 3 . 7 . 1 19 3 4 11 1 18 Max in Single Turn 6 | . 1 . 2 . 1 5 1 3 2 1 6 Garrison Access 2 | . . . . . 1 . . 1 . . . Energy Cycler 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . 6 1 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Machines Accessed 54 | . 6 1 10 2 7 4 5 8 6 1 4 Terminals 41 | . 5 1 7 1 4 4 5 4 6 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . 1 . . . Garrison Access 4 | . . . . . 1 . . 2 . . 1 Total Hacks 137 | . 15 3 38 3 18 9 8 19 15 1 8 Successful 63 | . 8 1 20 2 9 4 3 8 8 . . Failed 72 | . 6 2 17 1 9 5 5 11 7 1 8 Catastrophic 19 | . 2 . 3 . 3 . 2 1 2 . 6 Database Lockouts 2 | . 1 . 1 . . . . . . . . Manual 64 | . 9 3 15 2 8 7 3 6 7 1 3 Terminals 98 | . 9 3 25 2 11 9 8 9 15 1 6 Fabricators . | . . . . . . . . . . . . Repair Stations 20 | . 6 . 8 . 3 . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 11 | . . . 5 . 3 . . 3 . . . Garrison Access 7 | . . . . . 1 . . 4 . . 2 Terminal Hacks 22 | . 1 1 6 2 1 2 2 1 6 . . Record 1 | . . . . . . . . . 1 . . Part Schematic 2 | . 1 . . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Open Door 3 | . . . . 1 . . 1 . 1 . . Branch Access Points 3 | . . . 1 . . 1 . 1 . . . Terminal Index 2 | . . . 1 . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . . . 2 . . Locate Traps 2 | . . . . . . . . . 2 . . Recall Investigation 1 | . . . . . 1 . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 16 | . 6 . 6 . 2 . . 2 . . . Scan Component 8 | . 3 . 3 . 1 . . 1 . . . Repair 8 | . 3 . 3 . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . 5 . 3 . . 2 . . . Retrieve Study 10 | . . . 5 . 3 . . 2 . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . 1 . . 1 . . . Unauthorized Hacks 13 | . 1 . 3 . 2 2 1 2 2 . . Terminals 13 | . 1 . 3 . 2 2 1 2 2 . . Botnet 13 | . 1 . 3 . 2 2 1 2 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 4 . 9 1 4 4 4 7 6 . 4 Full Trace Events 6 | . 2 . 1 . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 10 | . . . 5 . 3 . . 2 . . . Parts Repaired 8 | . 3 . 3 . 1 . . 1 . . . Time 216 | . 78 . 68 . 32 . . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . 16 . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Total Allies 42 | . . . . . . . 10 . 27 5 . Largest Group 18 | . . . . . . . 10 . 18 16 12 Highest-Rated Group 920 | . . . . . . . 173 . 714 920 821 Highest-Rated Ally 159 | . . . . . . . 29 . 159 159 153 Total Orders . | . . . . . . . . . . . . Ally Attacks 510 | . . . . . . . 137 . 224 68 81 Total Damage 10703 | . . . . . . . 1675 . 5078 1616 2334 Kills 74 | . . . . . . . 12 . 42 4 16 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Active Infowar (turns) 128 | . . 37 . . . . . . . . 91 Sensors 128 | . . 37 . . . . . . . . 91 Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Turns Passed 18798 | 99 1526 940 2779 1845 2918 820 1417 2188 1945 534 1787 Spaces Moved 7371 | 52 718 515 1025 692 1074 328 557 932 628 165 685 Core 74 | 2 . . . . . . . . . . 72 Treads 5513 | 50 718 515 1025 692 1074 328 557 288 . . 266 Legs 1155 | . . . . . . . . 79 564 165 347 Wheels 629 | . . . . . . . . 565 64 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 200 200 200 160 160 184 50 Average Speed 199 | 155 173 160 229 240 209 201 200 184 183 184 191 Slowest Speed 470 | 160 240 160 320 240 216 202 200 260 470 184 262 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 5 90 85 89 98 78 9 72 28 71 64 23 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 . 1 1 . Scrap Searched 5 | . . 3 . 2 . . . . . . . Spaces Dug 38 | . . . 9 1 . . 12 9 . . 7 Terrain Destroyed 709 | . . . 27 1 38 89 34 91 70 3 356 Melee 16 | . . . . 1 . . . 8 . . 7 Projectile 47 | . . . . . . . 1 3 3 3 37 AOE 645 | . . . 27 . 38 89 33 79 67 . 312 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Fac Ext Cet Fac Total 10243 | 62 926 586 1353 856 1545 431 752 1212 1185 357 978 Wait 1422 | . 124 28 170 140 307 67 78 115 134 123 136 Move 7360 | 51 717 514 1024 691 1073 327 556 931 627 164 685 Hop . | . . . . . . . . . . . . Pick Up 127 | 2 19 4 30 5 14 4 10 11 7 11 10 Fast Attach 49 | 6 3 1 8 . 4 . 4 9 4 4 6 Attach 45 | . . 1 2 . 5 4 4 15 4 2 8 Detach 3 | . . . 1 . . . . 1 1 . . Swap 195 | . 9 4 23 3 16 5 24 33 34 11 33 Drop 181 | . 13 6 39 5 23 1 24 13 24 19 14 Fire 513 | 3 41 22 56 10 101 23 48 65 55 15 74 Melee 24 | . . . . 1 . . 1 13 . . 9 Ram 5 | . . . . . . . . 1 1 . 3 Kick 3 | . . . . . . . . . 3 . . Crush 12 | . . 6 . 1 2 . . 3 . . . Escape Stasis 7 | . . . . . . . . 2 5 . . Rewire 241 | . . . . . . . 3 . 238 . . Trap . | . . . . . . . . . . . . Miscellaneous 56 | . . . . . . . . . 48 8 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 9) 512 | -10/Materials | Discovered new exit (range 9) 602 | -10/Materials | Discovered new exit (range 11) 705 | -10/Materials | Central database locked down 733 | -10/Materials | Discovered new exit (range 16) 1026 | -10/Materials | Repaired Lgt. Treads 1054 | -10/Materials | Repaired Lgt. Treads 1081 | -10/Materials | Repaired Lgt. Treads 1476 | -10/Materials | Discovered new exit (range 16) 1626 | -10/Materials | Entered Mines 1642 | -10/Mines | Met a Derelict bent on vengeance 2149 | -10/Mines | Discovered new exit (range 8) 2216 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2219 | -10/Mines | Found Prototype Device 2219 | -10/Mines | Identified Exp. Sensor Array 2277 | -10/Mines | Learned location of Zion (-7) 2566 | -10/Mines | Entered Materials 2566 | -9/Materials | Evolved 2 slots: Weapon x2 2749 | -9/Materials | Identified exit to Mines 3022 | -9/Materials | Build established: Scavenger-Gunner 3330 | -9/Materials | Repaired Huge Storage Unit 3358 | -9/Materials | Repaired Huge Storage Unit 3399 | -9/Materials | Build established: Gunner 3821 | -9/Materials | Destroyed 7 combat bots 4137 | -9/Materials | Build established: Scavenger-Gunner 4379 | -9/Materials | Discovered new exit (range 10) 4466 | -9/Materials | Build established: Gunner 4557 | -9/Materials | Central database locked down 4816 | -9/Materials | Discovered new exit (range 16) 5180 | -9/Materials | Repaired Imp. Treads+ 5345 | -9/Materials | Entered Mines 5346 | -9/Mines | Assembled infested the area 5568 | -9/Mines | Found DCF Scrap (15 items) 5740 | -9/Mines | Discovered new exit (range 8) 6389 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6567 | -9/Mines | Discovered new exit (range 15) 6769 | -9/Mines | Found the Drone Emporium 6778 | -9/Mines | Learned Materials emergency access door positions 7190 | -9/Mines | Entered Materials 7190 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7648 | -8/Materials | Garrison activated, responded to threat 7766 | -8/Materials | Repaired Imp. Treads+ 7974 | -8/Materials | Discovered new exit (range 16) 7991 | -8/Materials | Build established: Tank 9437 | -8/Materials | Build established: Gunner 9981 | -8/Materials | Discovered new exit (range 16) 10108 | -8/Materials | Entered Factory 10108 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10255 | -7/Factory | Garrison activated, responded to threat 10396 | -7/Factory | Build established: Scientist-Gunner 10429 | -7/Factory | Discovered new exit (range 12) 10508 | -7/Factory | First assault squad dispatched 10696 | -7/Factory | Identified exit to Storage 10696 | -7/Factory | Identified exit to Lower Caves 10928 | -7/Factory | Entered Storage 10937 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10953 | -7/Storage | Met 01-MTF 11091 | -7/Storage | Lost 3 allies 11103 | -7/Storage | Garrison activated, responded to threat 11304 | -7/Storage | Lost 4 allies 11498 | -7/Storage | Build established: Scavenger-Gunner 11599 | -7/Storage | Discovered new exit (range 16) 11728 | -7/Storage | First assault squad dispatched 11878 | -7/Storage | Garrison activated, responded to threat 11952 | -7/Storage | Destroyed 01-MTF 12225 | -7/Storage | Garrison activated, responded to threat 12345 | -7/Storage | Entered Factory 12345 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12905 | -6/Factory | Lost 4 parts (1p1n1u1w) 13269 | -6/Factory | Cargo convoy interrupted 13314 | -6/Factory | Lost 4 parts (1p1n1u1w) 13694 | -6/Factory | Identified exit to Lower Caves 13694 | -6/Factory | Identified exit to Extension 14219 | -6/Factory | Repaired Imp. Grenade Launcher+ 14533 | -6/Factory | Entered Extension 14606 | -6/Extension | Rescued a captive Derelict 14676 | -6/Extension | Rescued A7 14768 | -6/Extension | Build established: Scavenger-Tank 14902 | -6/Extension | Rescued a captive Derelict 15233 | -6/Extension | First assault squad dispatched 15240 | -6/Extension | Spotted B-75 Beast 15250 | -6/Extension | Destroyed 8 combat bots 15253 | -6/Extension | Rescued a captive Derelict 15253 | -6/Extension | Rescued a captive Derelict 15271 | -6/Extension | Spotted B-75 Beast 15278 | -6/Extension | Destroyed B-75 Beast 15292 | -6/Extension | Allies destroyed B-75 Beast 15370 | -6/Extension | Lost 3 allies 15482 | -6/Extension | Rescued a captive Derelict 15482 | -6/Extension | Rescued a captive Derelict 15537 | -6/Extension | Build established: Scavenger-Gunner 15649 | -6/Extension | Rescued a captive Derelict 15650 | -6/Extension | Rescued a captive Derelict 15710 | -6/Extension | Rescued a captive Derelict 15711 | -6/Extension | Rescued a captive Derelict 16222 | -6/Extension | Core integrity fell below 50% 16233 | -6/Extension | Disrupted transfer network 16238 | -6/Extension | Energy Cycler disabled 16317 | -6/Extension | P-60 Hacker assimilated allied UG-N0P(g) 16323 | -6/Extension | P-60 Hacker assimilated allied RI-5NK(g) 16408 | -6/Extension | Discovered new exit (range 14) 16408 | -6/Extension | Discovered new exit (range 10) 16411 | -6/Extension | Build established: Commander-Tank 16478 | -6/Extension | Entered Cetus 16478 | -6/Cetus | Accompanied by 16 allies (A7) 16483 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16502 | -6/Cetus | Spotted Cetus Guard 16503 | -6/Cetus | Spotted Cetus Guard 16505 | -6/Cetus | Spotted Cetus Guard 16506 | -6/Cetus | Spotted Cetus Guard 16512 | -6/Cetus | Destroyed Cetus Guard 16524 | -6/Cetus | Allies destroyed Cetus Guard 16539 | -6/Cetus | Allies destroyed Cetus Guard 16569 | -6/Cetus | Lost 6 allies 16667 | -6/Cetus | Started Cetus Manufacturing Module 16692 | -6/Cetus | Manufactured an Enhanced Grunt 16717 | -6/Cetus | Manufactured an Enhanced Grunt 16742 | -6/Cetus | Manufactured an Enhanced Grunt 16767 | -6/Cetus | Manufactured an Enhanced Grunt 16792 | -6/Cetus | Manufactured an Enhanced Grunt 16844 | -6/Cetus | Discovered new exit (range 16) 16878 | -6/Cetus | Spotted Cetus Guard 16879 | -6/Cetus | Spotted Cetus Guard 16881 | -6/Cetus | Spotted Cetus Guard 16886 | -6/Cetus | Spotted Cetus Guard 16889 | -6/Cetus | Destroyed Cetus Guard 16901 | -6/Cetus | Destroyed Cetus Guard 16904 | -6/Cetus | Destroyed Cetus Guard 16908 | -6/Cetus | Destroyed Cetus Guard 16919 | -6/Cetus | Discovered new exit (range 15) 16927 | -6/Cetus | Lost 3 allies 16933 | -6/Cetus | Met Revision 17 16987 | -6/Cetus | Build established: Commander-Gunner 17012 | -6/Cetus | Entered Factory 17012 | -5/Factory | Accompanied by 12 allies (A7) 17012 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17524 | -5/Factory | Lost 3 allies 17607 | -5/Factory | Destroyed 8 combat bots 17612 | -5/Factory | First assault squad dispatched 17660 | -5/Factory | Build established: Scavenger-Gunner 17727 | -5/Factory | Lost 4 allies 17776 | -5/Factory | Lost 7 parts (1p3n1u2w) 17779 | -5/Factory | Destroyed 9 combat bots 17936 | -5/Factory | Garrison activated, responded to threat 18389 | -5/Factory | High security lockdown imminent 18469 | -5/Factory | High security lockdown engaged 18750 | -5/Factory | Core integrity fell below 50% 18751 | -5/Factory | System corruption reached 10% 18769 | -5/Factory | Core integrity fell below 20% 18781 | -5/Factory | Lost 10 parts (1p2n4u3w) 18799 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 18758_ B-60 Warrior unfolds itself. 18758_ L-41 Fighter unfolds itself. 18758_ E-15 Imp unfolds itself. 18758_ E-15 Imp destroyed. 18759_ System corrupted: Energy discharge (-24). 18764_ C-45 Heavy ARC bursts open, deploying its payload. 18764_ G-67 Veteran unfolds itself. 18764_ L-41 Fighter unfolds itself. 18764_ G-50 Soldier unfolds itself. 18764_ M-28 Smith unfolds itself. 18765_ C-45 Heavy ARC bursts open, deploying its payload. 18765_ G-67 Veteran unfolds itself. 18765_ G-50 Soldier unfolds itself. 18765_ L-41 Fighter unfolds itself. 18765_ I-47 Archangel unfolds itself. 18775_ Acquired Imp. Sensor Array. 18776_ System corrupted: Heat flow error (+163). 18791_ System corrupted: Energy discharge (-32). 18797_ Slammed into G-67 Veteran. 18799_ G-67 Veteran suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | #???????????????# / !! #???????????????????? | | #???????????????# %= #???????????????????? | | ????????????????##### //! #???????????????????? | | ????????????????????#%"// #???????????????????? | | ????????????????????#" /! #???????????????????? | | ????????????????????# #???????????????????? | | ???????????????###### #???????????????????? | | ???????????? #???????????????????? | | ???????????????+######## #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# ############+##?????? | | ???????????????????????#?? "%" ???? | | ???????????????????????# ???? | | ???????????????#####???# " ???? | | ??????????????# ??# "%" ???? | | ??????????????# ??# " ????? | | ??????????????# ?# #######/###????? | | ??????????????# = # #??????????????? | | ??????????????# # +??????????????? | | ??????????????# ! ! " ######??????????????? | | ??????????????# # ? gg#???????????????????? | | ??????????????# ?# ?gg #???????????????????? | | ??????????????# ??+ ?lg #???????????????????? | | ??????????????############g#######???????????????? | | ????????????????????# ! g #???????????????? | | ????????????????????# @ #???????????????? | | ????????????????????# ""i "" #???????????????? | | ????????????????????# "" g"" #???????????????? | | ????????????????????#|l"""g""" ""#???????????????? | | ????????????????????# l""" """ ""#???????????????? | | ????????????????????# """g""" ""#???????????????? | | ????????????????????# T#???????????????? | | ????????????????????# ""#???????????????? | | ????????????????????# ""#???????????????? | | ????????????????????# ""#???????????????? | | ????????????????????# #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Particle Charging 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Lgt. Treads | 52% | -10/Materials Lgt. Treads | 60% | -10/Materials Huge Storage Unit | 57% | -9/Materials Huge Storage Unit | 60% | -9/Materials Imp. Treads | 63% | -9/Materials Imp. Treads | 72% | -8/Materials Imp. Grenade Launcher | 34% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Jackpot Throw Away The Key Challenges ------------ None Game ------ Seed IonCentriumDriver Manual? 0 Play Time 02:17:41 Cumulative 126.6 hours Start 2026.07.07 @ 19:03:39 End 2026.07.08 @ 01:55:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 775e7686-4e1c-4f88-81fa-c29168682e82