Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 15:46:06 Player: Yurom Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1026) 1026 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4201 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Compact Battery Visual Processing Unit Improved Utility Shielding > --- WEAPON ----------- Improved EM Shotgun Field Laser Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 50 | 6 2 1 15 16 2 8 . Power 8 | 1 . 1 2 3 . 1 . Engine 5 | 1 . 1 2 . . 1 . Core 3 | . . . . 3 . . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . 3 5 . 2 . Treads 9 | 2 . . 3 2 . 2 . Leg . | . . . . . . . . Wheel 3 | . . . . 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 . . 4 3 2 3 . Device 3 | . . . . 1 2 . . Storage 4 | 1 . . . 2 . 1 . Processor 4 | . . . 3 . . 1 . Hackware . | . . . . . . . . Protection 2 | . . . 1 . . 1 . Artifact . | . . . . . . . . Weapon 17 | 2 2 . 6 5 . 2 . Energy Gun 6 | 2 . . 2 2 . . . Energy Cannon 7 | . 2 . 2 3 . . . Ballistic Gun 4 | . . . 2 . . 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Parts Lost 24 | . . 2 5 15 1 1 . Power 4 | . . 1 1 1 . 1 . Propulsion 9 | . . 1 1 7 . . . Utility 4 | . . . . 3 1 . . Weapon 7 | . . . 3 4 . . . Highest Loss Streak 7 | . . 2 2 7 1 1 . To Critical Strikes . | . . . . . . . . Average Backups 1 | . . . 2 2 1 1 1 Power . | . . . . 1 1 . . Propulsion . | . . . . . . . . Utility . | . . . . . . 1 1 Weapon . | . . . 1 1 . . . Tool/Special . | . . . . . . . . Unused Backups 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 60 | . 85 68 79 59 2 38 17 Engine 4 | . 14 10 7 1 . . 1 Core 1 | . . . . 4 . . . Treads 13 | . 28 15 15 11 . 9 3 Device 2 | . . . . 1 2 7 1 Storage 9 | . 14 14 11 11 . 4 1 Processor 4 | . . . 8 6 . 1 1 Protection 5 | . . . 8 5 . 4 1 Energy Gun 6 | . 12 . 9 12 . . . Energy Cannon 7 | . 15 28 14 1 . . . Ballistic Gun 3 | . . . 2 1 . 9 3 Peak Build Rating 24 | 6 6 6 18 24 2 21 20 Average Rating 11 | 3 6 4 12 13 . 12 1 On Entrance 6 | . 6 6 5 15 . 1 20 Avg Prop Armor Cover (%) 13 | . . 11 14 . . . . Naked Turns 168 | . . . . 74 68 . 26 Heaviest Build 39 | 12 14 16 23 22 4 39 37 Greatest Support 60 | 40 40 20 40 60 3 56 56 Greatest Overweight (x) 5 | 2 . . 5 3 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 5 15 15 Average Capacity 8 | 7 8 8 8 7 5 10 5 Most Carried 5 | . . 1 5 5 2 2 1 Average Carried 1 | . . . 2 2 1 1 1 Final Capacity 15 | 8 8 8 8 5 5 15 5 Final Carried 4 | . . . 4 1 2 1 1 Class Distribution -------------------- 49% | Mutant 16% | Derelict-Mutant 12% | Scavenger-Mutant 9% | Gunner 6% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 985 | 252 28 10 328 195 . 172 . Remotely . | . . . . . . . . Salvage Created 1573 | . 129 196 1009 205 . 34 . Parts 73 | . 8 3 41 19 . 2 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . 1 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 31 | . 5 2 17 6 . 1 . Melee 1 | . . . . 1 . . . Guns 11 | . 1 . 4 5 . 1 . Cannons 17 | . 4 2 11 . . . . AOE 2 | . . . 2 . . . . Classes Destroyed 9 | . 2 1 5 . . 1 . Worker 4 | . . . 4 . . . . Tunneler 2 | . . . 1 1 . . . Recycler 5 | . . 1 4 . . . . Watcher 1 | . . . 1 . . . . Swarmer 12 | . 3 . 6 3 . . . Grunt 13 | . 2 2 7 2 . . . Brawler 2 | . . . 1 1 . . . Sentry 3 | . . . 3 . . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 9 | . 3 3 9 3 . 1 . Combat Bots Only 3 | . 3 2 3 3 . 1 . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 451 | . 43 18 130 143 35 26 56 Missed 148 | . 10 8 34 50 11 11 24 Hits 303 | . 33 10 96 93 24 15 32 Melee 7 | . . . . 7 . . . Projectile 296 | . 33 10 96 86 24 15 32 Critical Strikes 7 | . . . 1 6 . . . Actively Blocked 1 | . . . . 1 . . . Damage Taken 4025 | . 360 124 1108 1450 355 163 465 Core 1586 | . 102 11 336 427 309 20 381 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 60 | . . . 32 28 . . . Core Remaining (%) 48 | 100 . 54 16 22 . . . Volleys Fired 137 | . 19 11 66 35 . 6 . Largest 3 | . 2 2 3 3 . 2 . Hottest 158 | . 120 120 158 131 . 51 . Shots Fired 257 | . 38 22 137 48 . 12 . Gun 108 | . 10 . 38 48 . 12 . Cannon 149 | . 28 22 99 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 63 | . . . 20 31 . 12 . Thermal 173 | . 38 22 99 14 . . . Explosive . | . . . . . . . . Electromagnetic 21 | . . . 18 3 . . . Robot Hit Streak 13 | . 4 6 13 13 . 5 . Robot Miss Streak 7 | . 5 6 3 7 . 4 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 151 | . 16 12 84 29 . 10 . Core Hits 60 | . 5 5 34 9 . 7 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 3 | . . . 3 . . . . Meltdown 1 | . . . 1 . . . . Destroy 2 | . . . 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2691 | . 275 231 1643 436 . 106 . Guns 886 | . 49 . 342 389 . 106 . Cannons 1638 | . 226 226 1186 . . . . Explosions 107 | . . . 107 . . . . Melee . | . . . . . . . . Ramming 60 | . . 5 8 47 . . . Kinetic 535 | . . . 153 276 . 106 . Thermal 1896 | . 275 226 1293 102 . . . Explosive . | . . . . . . . . Electromagnetic 200 | . . . 189 11 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . 3 . . . Matter Fused 2 | . . . . 2 . . . Heat Flow Errors 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 15 | . 14 . 1 . . . . Projectiles 15 | . 14 . 1 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . . . 15 . . . Shots . | . . . . . . . . Rammed 12 | . . 2 3 7 . . . Targets Rammed 14 | . . 2 4 8 . . . Kicked . | . . . . . . . . Crushed 2 | . . . 1 1 . . . Highest Temperature 602 | . 546 513 602 270 . . . Average Temperature 159 | . 175 234 147 129 . . . Received Heat Transfer 1281 | . 111 69 366 675 . . 60 Effects 24 | . 5 1 15 3 . . . Shutdowns 2 | . 1 . 1 . . . . Energy Bleed 4 | . . 1 2 1 . . . Interference 5 | . 2 . 1 2 . . . Matter Decay 3 | . . . 3 . . . . Short Circuit 4 | . 1 . 3 . . . . Damage (major) 4 | . . . 4 . . . . Damage (core) 2 | . 1 . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 3 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 1 3 6 . . . . Heat Transferred 3850 | . 629 481 2518 222 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 97 | 100 100 100 100 91 100 . . Level 1 2 | . . . . 8 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 222 | . 100 45 194 222 83 . . Initial 83 | . . 29 1 62 83 . . Average 70 | . 46 23 83 76 71 . . Influence Increases 1400 | . 206 55 559 460 30 30 60 Destroy 0b10 Robot/C 620 | . 100 40 340 120 . 20 . Destroy 0b10 Robot/NC 60 | . . 5 50 5 . . . Destroy Leader 152 | . 30 10 82 20 . 10 . Successful Hack 5 | . . . 5 . . . . Disable Machine 90 | . 30 . 60 . . . . Destroy Structure 8 | . 1 . 7 . . . . Lose Combat Pursuer 465 | . 45 . 15 315 30 . 60 Influence Decreases 1350 | . 130 126 416 424 151 93 10 Entered New Map 262 | . . 47 4 86 101 24 . Time Decay 879 | . 130 60 362 208 40 69 10 Lost Part 209 | . . 19 50 130 10 . . Squads Dispatched 3 | . 1 . . . 1 . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 9 | . . . 6 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 11 2 32 34 6 1 20 Peak Tracking Total 18 | . 5 2 4 9 4 1 18 Tactical Retreats 14 | . 2 . 1 9 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 6 | . 2 . 4 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 3 | . 1 . 2 . . . . Terminals 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . 1 . 3 . . . . Successful 1 | . . . 1 . . . . Failed 3 | . 1 . 2 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 1 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Active Infowar (turns) 1526 | . . . 760 599 12 155 . Optics 1271 | . . . 760 511 . . . Terrain 88 | . . . . 88 . . . ECM 167 | . . . . . 12 155 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 3579 | 97 316 131 1179 725 90 1013 28 Spaces Moved 2581 | 67 161 58 540 495 150 1065 45 Core 1168 | 34 . . 76 178 150 686 44 Treads 1331 | 33 161 58 464 235 . 379 1 Legs . | . . . . . . . . Wheels 82 | . . . . 82 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 50 50 Average Speed 116 | 132 160 160 174 117 54 89 52 Slowest Speed 300 | 160 160 160 300 200 100 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 24 10 38 25 5 72 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . . . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . 4 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 4 | . . . 4 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 2880 | 72 181 73 648 587 156 1113 50 Wait 82 | . . . 17 23 3 34 5 Move 2574 | 66 160 57 539 494 149 1064 45 Hop . | . . . . . . . . Pick Up 2 | . . . . 1 1 . . Fast Attach 42 | 6 . 1 12 12 3 8 . Attach 6 | . . 1 1 3 . 1 . Detach 7 | . . 1 5 1 . . . Swap 11 | . 2 . 4 5 . . . Drop 5 | . . . . 5 . . . Fire 137 | . 19 11 66 35 . 6 . Melee . | . . . . . . . . Ram 6 | . . . . 6 . . . Kick . | . . . . . . . . Crush 8 | . . 2 4 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 13) 414 | -10/Materials | Entered Mines 420 | -10/Mines | Discovered new exit (range 15) 529 | -10/Mines | Learned 4 Materials zone layouts 545 | -10/Mines | Entered Materials 545 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 546 | -9/Materials | Identified exit to Materials 1113 | -9/Materials | Core integrity fell below 50% 1456 | -9/Materials | Core integrity fell below 20% 1724 | -9/Materials | Entered another Materials area 1724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1741 | -8/Materials | Build established: Scavenger-Mutant 2235 | -8/Materials | Released all parts (3) 2256 | -8/Materials | Lost 7 parts (3n1u3w) 2314 | -8/Materials | Released all parts (3) 2315 | -8/Materials | Core integrity fell below 50% 2318 | -8/Materials | Released all parts (1) 2421 | -8/Materials | Lost 3 parts (1p2n) 2442 | -8/Materials | Discovered new exit (range 16) 2449 | -8/Materials | Entered Factory 2449 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2532 | -7/Factory | Discovered new exit (range 6) 2539 | -7/Factory | Entered Lower Caves 2620 | -7/Lower Caves | Build established: Mutant 2698 | -7/Lower Caves | Learned Factory terminal intel 3236 | -7/Lower Caves | Build established: Derelict-Mutant 3525 | -7/Lower Caves | Discovered new exit (range 14) 3544 | -7/Lower Caves | Learned location of Zion (-7) 3552 | -7/Lower Caves | Entered another Lower Caves area 3554 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3554 | -7/Lower Caves | Released all parts (9) 3557 | -7/Lower Caves | Core integrity fell below 50% 3575 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3578 | -7/Lower Caves | Core integrity fell below 20% 3580 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- World map updated: -7/Zion. LOCATION=UNKNOWN GOAL=ESCAPE Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Released Targeting Computer. Released Flak Gun. Released Hrd. Light Armor Plating. Released Med. Treads. Released ECM Suite. Released Hvy. Assault Rifle. Released Med. Treads. Released Lrg. Storage Unit. Released Lgt. Ion Engine. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." L-41 Fighter springs to life. Penetrated by Slug. Y-64 Sentinel: "REQUESTING BACKUP." Penetrated by Slug. 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"# ## #???## ! | | ???????????????## ?????? g# #? #???# = | | ????????????????### ??????? l# #? | | ??????????????????# ????????## ? | | ??????????????????# ?????????? ? ### | | ?????????????????? ??????????? ? #?# | | ????????????????? ???????????? ????###?# | | ????????????????## ????????????? ????????# | | ?????????????????? ???????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????? | | ????????????????????????????????????????? ###### | | ???????????????????????????????????????? #?????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Spot Them First That Tickles Challenges ------------ None Game ------ Seed LaunchTransmissionReactor Manual? 0 Play Time 00:42:16 Cumulative 13.9 hours Start 2026.03.24 @ 11:41:28 End 2026.03.24 @ 15:46:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa412725-2032-43bf-8273-ec969973cde6