Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 01:05:40 Player: Xintrosi Result: Destroyed by RU-N14 with RU-N14's Throwing Claymores Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (1898) 1898 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (965) 965 TOTAL SCORE: 7078 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 433 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -196 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 81/290 System Corruption 14% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Melee Analysis Suite Makeshift Weapon Shielding > --- WEAPON (3) ------- Phasing Sabre Phasing Sabre > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Neutrino Core Improved Heat Sink High-capacity Matter Pod (0) Machine Analyzer Improved Signal Interpreter Makeshift Hacking Suite Authchip [R/Combat] Makeshift Shrapnel Gun Missile Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Improved Melee Analysis Suite Makeshift Weapon Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Arc Thrower Makeshift Sword Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Light Treads Light Treads Armored Treads Improved Heat Sink Medium Matter Pod Machine Analyzer Improved Signal Interpreter Makeshift Hacking Suite Authchip [R/Combat] Precision Assault Rifle Missile Launcher [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Protection Medium Reactive Plating Weapon Precision Assault Rifle Energy Gun Improved Arc Thrower Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 2 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 117 | 2 3 . 3 . 22 40 2 3 42 Power 10 | . . . . . 2 4 . 1 3 Engine 6 | . . . . . . 3 . . 3 Core 4 | . . . . . 2 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 27 | . 2 . 2 . 2 4 . 1 16 Treads 13 | . . . . . 2 1 . 1 9 Leg 9 | . 2 . . . . . . . 7 Wheel 5 | . . . 2 . . 3 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 . . 1 . 6 11 1 1 7 Device 7 | 2 . . . . 2 2 . 1 . Storage 2 | . . . 1 . . 1 . . . Processor 5 | . . . . . 2 1 . . 2 Hackware . | . . . . . . . . . . Protection 15 | . . . . . 2 7 1 . 5 Artifact . | . . . . . . . . . . Weapon 51 | . 1 . . . 12 21 1 . 16 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 3 | . . . . . . 3 . . . Ballistic Gun 31 | . 1 . . . 12 10 1 . 7 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon 8 | . . . . . . 8 . . . Slashing Weapon 4 | . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . . 1 Parts Lost 39 | . . . . . 2 9 1 1 26 Power 3 | . . . . . . 1 . . 2 Propulsion 13 | . . . . . . 3 1 . 9 Utility 14 | . . . . . 2 4 . 1 7 Weapon 9 | . . . . . . 1 . . 8 Highest Loss Streak 9 | . . . . . 1 3 1 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 96 98 93 97 95 Engine 5 | . 14 14 14 14 5 4 7 5 2 Core 2 | . . . . . 3 2 . 1 4 Treads 9 | . . . . . 9 6 7 12 15 Leg 3 | . 28 28 10 . . . . . 2 Wheel 9 | . . . 17 28 18 14 8 7 4 Device 10 | . 14 14 14 14 10 8 7 9 10 Storage 12 | . 14 14 14 14 9 7 15 15 14 Processor 6 | . . . . . 4 9 15 12 6 Protection 8 | . . . . . 9 17 7 7 9 Ballistic Gun 20 | . 28 28 28 28 27 20 23 23 14 Slashing Weapon 2 | . . . . . . . . . 6 Peak Build Rating 58 | 9 8 7 9 10 23 40 40 42 58 Average Rating 30 | 7 7 7 8 9 17 30 37 39 44 On Entrance 18 | 6 8 7 7 9 10 23 37 40 42 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 14 15 15 30 30 39 62 70 71 76 Greatest Support 68 | 20 20 20 26 26 26 26 20 10 68 Greatest Overweight (x) 7 | . . . 1 1 1 4 6 7 6 Average Overweight (x) 2 | . . . . 1 1 1 4 6 4 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 8 12 15 15 15 15 15 15 Most Carried 15 | 8 8 8 10 14 15 15 15 15 15 Average Carried 13 | 7 7 8 9 13 14 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 8 8 8 10 14 15 15 15 15 11 Class Distribution -------------------- 27% | Scavenger-Mutant 23% | Mutant 20% | Scavenger-Tank 13% | Scavenger-Gunner 7% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 3053 | 288 78 . . 48 374 789 387 202 887 Remotely 19 | . . . . . 19 . . . . Salvage Created 2666 | 115 81 . . 17 361 1269 219 112 492 Parts 160 | 17 6 . . 2 18 51 9 5 52 Haulers Intercepted 3 | . . . . . 3 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 8 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 34 | . 2 . . 1 3 22 2 2 2 Guns 32 | . 2 . . 1 3 20 2 2 2 Cannons 1 | . . . . . . 1 . . . Classes Destroyed 13 | 1 1 . . 1 4 4 . 1 1 Worker 2 | . . . . . 1 1 . . . Builder 2 | . . . . . 1 1 . . . Tunneler 5 | 5 . . . . . . . . . Hauler 3 | . . . . . 3 . . . . Recycler 1 | . . . . . . 1 . . . Swarmer 4 | . . . . 1 . 3 . . . Grunt 14 | . 2 . . . 2 10 . . . Brawler 2 | . . . . . . 2 . . . Duelist 3 | . . . . . . 2 1 . . Sentry 5 | . . . . . 1 2 1 1 . Hunter 1 | . . . . . . . . 1 . Programmer 3 | . . . . . . 3 . . . Zionite 23 | . . . . . . . . . 23 Decomposer 3 | . . . . . . . 3 . . Butcher 1 | . . . . . . . . . 1 Best Kill Streak 5 | 3 2 . . 1 2 5 2 1 5 Combat Bots Only 4 | . 2 . . 1 1 4 2 1 1 Max Kills in Single Turn 3 | 1 1 . . 1 1 3 1 1 2 Gunslinging 1 | . . . . . . 1 . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 875 | . 11 . . . 24 138 54 47 601 Missed 268 | . 1 . . . 6 39 25 15 182 Damage Taken 7183 | . 137 . . . 286 1551 160 267 4782 Core 724 | . . . . . . 99 22 24 579 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 19 | . . . . . . . . . 19 Ignored by Resistances 225 | . . . . . . 33 . 92 100 Core Remaining (%) 100 | 100 . . . 100 100 . . . . Volleys Fired 209 | 17 8 1 . 2 19 58 10 12 82 Largest 3 | 2 2 2 . 2 3 3 3 3 3 Hottest 126 | 40 40 40 . 40 69 126 84 84 104 Shots Fired 517 | 34 16 2 . 4 57 164 30 36 174 Gun 489 | 34 16 2 . 4 57 159 30 36 151 Cannon 17 | . . . . . . 5 . . 12 Launcher 7 | . . . . . . . . . 7 Special 4 | . . . . . . . . . 4 Kinetic 501 | 34 16 2 . 4 57 159 30 36 163 Thermal 8 | . . . . . . 4 . . 4 Explosive 7 | . . . . . . . . . 7 Electromagnetic 1 | . . . . . . 1 . . . Robot Hit Streak 32 | 8 4 6 . 7 8 31 19 18 32 Robot Miss Streak 6 | 3 2 . . 1 3 3 1 2 6 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . 1 . . . . 4 . . 6 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 391 | 19 12 2 . 2 41 130 24 27 134 Core Hits 143 | 8 5 . . 1 16 62 9 5 37 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 8 | 1 . . . 1 . 2 . . 4 Critical Strikes 12 | 1 . . . 1 . 3 . . 7 Meltdown 1 | . . . . . . 1 . . . Destroy 9 | 1 . . . 1 . 2 . . 5 Sever 2 | . . . . . . . . . 2 Melee Attacks 41 | . . . . . . 20 . . 21 Impact 20 | . . . . . . 20 . . . Slashing 21 | . . . . . . . . . 21 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 7117 | 214 143 26 . 38 587 2261 454 415 2979 Guns 6114 | 214 143 26 . 38 587 2156 454 415 2081 Cannons 196 | . . . . . . 105 . . 91 Explosions 219 | . . . . . . . . . 219 Melee 567 | . . . . . . . . . 567 Ramming 4 | . . . . . . . . . 4 Kinetic 6205 | 214 143 26 . 38 587 2156 454 415 2172 Thermal 122 | . . . . . . 105 . . 17 Explosive 219 | . . . . . . . . . 219 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 567 | . . . . . . . . . 567 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . 8 8 8 14 Average Corruption 8 | . . . . . . 7 8 8 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 78 | . . . . . . 13 17 15 33 Message Errors 24 | . . . . . . 1 6 3 14 Matter Fused 18 | . . . . . . 2 5 4 7 Heat Flow Errors 11 | . . . . . . 2 3 4 2 Energy Discharges 7 | . . . . . . 3 1 . 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 3 1 1 3 Data Loss (major) 4 | . . . . . . 1 . 3 . Alerts 2 | . . . . . . . 1 . 1 Weapon Failures 3 | . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . 27 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 27 | . . . . . . . . . 27 Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . . 54 Shots 1 | . . . . . . . . . 1 Rammed 1 | . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 376 | . . . . . 49 282 234 272 376 Average Temperature 86 | . . . . . 17 80 77 83 114 Received Heat Transfer 1221 | . 60 . . . 180 342 . 42 597 Effects 4 | . . . . . . 1 . . 3 Energy Bleed 1 | . . . . . . 1 . . . Interference 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 240 | . . . . . . 200 . . 40 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 605 | 25 100 39 . 58 256 605 . . . Initial 116 | . 16 39 . . 22 116 . . . Average 191 | 14 56 39 . 57 155 378 . . . Maximum Alert Level 2 | . . . . . 1 2 . . . Low Security (%) 57 | 100 100 100 . 100 67 3 . . . Level 1 26 | . . . . . 32 52 . . . Level 2 15 | . . . . . . 44 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 3 . . . 5 8 . . . Investigation 3 | . 1 . . . . 2 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 6 | . 2 . . . 2 2 . . . Assault 2 | . . . . . . 2 . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 6 | . . . . . 3 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 8 . . 2 9 39 3 5 43 Peak Tracking Total 8 | . 3 . . 2 4 6 3 2 8 Tactical Retreats 8 | . . . . . . 2 2 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 2 | . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 20 | . 4 . 1 . 7 7 . 1 . Terminals 15 | . 4 . . . 6 4 . 1 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 54 | . 14 . 1 . 22 16 . 1 . Successful 32 | . 7 . 1 . 15 8 . 1 . Failed 22 | . 7 . . . 7 8 . . . Catastrophic 4 | . . . . . 2 2 . . . Database Lockouts . | . . . . . . . . . . Manual 41 | . 14 . 1 . 17 8 . . 1 Terminals 47 | . 14 . . . 21 11 . 1 . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 8 | . . . 1 . 5 1 . 1 . Record 2 | . . . . . . 1 . 1 . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 21 | . 7 . . . 9 5 . . . Terminals 20 | . 7 . . . 9 4 . . . Botnet 11 | . 4 . . . 4 3 . . . Skim 9 | . 3 . . . 5 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Tunnel 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 . . . 6 5 . . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 51 | . . . . . . 51 . . . Total Part Build Rating 1 | . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . Machine Destruction 2 | . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 6 | . . 3 . 1 . . . . 2 Largest Group 4 | . . 3 3 4 4 3 . . 2 Highest-Rated Group 192 | . . 40 40 71 71 63 . . 192 Highest-Rated Ally 96 | . . 16 16 31 31 31 . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 113 | . . . . 4 62 12 . . 35 Total Damage 2088 | . . . . 41 666 191 . . 1190 Kills 23 | . . . . 1 12 2 . . 8 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 6573 | 171 399 136 356 383 788 986 518 430 2406 Spaces Moved 3970 | 88 291 107 313 338 582 549 322 220 1160 Core . | . . . . . . . . . . Treads 144 | . . . . . . 8 . . 136 Legs 757 | 88 291 107 112 . . . . . 159 Wheels 3069 | . . . 201 338 582 541 322 220 865 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 105 | 120 120 120 105 105 105 105 110 170 120 Average Speed 136 | 120 120 120 110 105 105 113 147 171 175 Slowest Speed 320 | 120 120 120 120 105 105 320 170 185 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 49 23 74 68 51 20 57 36 84 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . 1 1 1 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . . . 2 . . 2 2 1 Spaces Dug 17 | . . . . . . 17 . . . Terrain Destroyed 33 | . . . . . . 17 . . 16 Melee 17 | . . . . . . 17 . . . Projectile . | . . . . . . . . . . AOE 16 | . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 4647 | 122 326 112 322 362 730 739 345 246 1343 Wait 198 | 12 19 5 5 19 68 45 5 9 11 Move 3961 | 87 290 106 312 337 581 548 321 219 1160 Hop . | . . . . . . . . . . Pick Up 59 | 3 2 . 2 4 16 12 3 2 15 Fast Attach 32 | 1 . . . . 6 7 1 2 15 Attach 27 | . . . . . 6 7 . 1 13 Detach 2 | . . . . . . 1 . 1 . Swap 59 | 1 3 . 3 . 10 27 1 . 14 Drop 61 | 1 4 . . . 24 14 4 . 14 Fire 209 | 17 8 1 . 2 19 58 10 12 82 Melee 37 | . . . . . . 20 . . 17 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 172 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 14) 571 | -10/Materials | Entered Mines 592 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 617 | -10/Mines | Discovered new exit (range 9) 652 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 653 | -10/Mines | Assembled infested the area 658 | -10/Mines | Assisted by a Guerilla fighting off Assembled 698 | -10/Mines | Discovered new exit (range 5) 707 | -10/Mines | Entered Exiles 707 | -10/Exiles | Accompanied by 3 allies 735 | -10/Exiles | Met 8R-AWN 758 | -10/Exiles | Met EX-HEX 790 | -10/Exiles | Met EX-BIN 803 | -10/Exiles | Aligned with FarCom system 805 | -10/Exiles | Given EX-Vault access code 835 | -10/Exiles | Opened EX-Vault 847 | -10/Exiles | Found Superbattery 853 | -10/Exiles | Found Latent Energy Streamer 883 | -10/Exiles | Warned to stay clear of 0b10 Research branches 916 | -10/Exiles | Met EX-DEC 954 | -10/Exiles | Visited The Gauntlet 1047 | -10/Exiles | Discovered new exit (range 14) 1063 | -10/Exiles | Stole two prototypes: Superbattery, Latent Energy Streamer 1063 | -10/Exiles | Entered Mines 1063 | -9/Mines | Accompanied by 3 allies 1066 | -9/Mines | Escorted by a lone wolf Derelict 1086 | -9/Mines | Learned location of Storage (-9) 1109 | -9/Mines | Discovered new exit (range 5) 1420 | -9/Mines | Discovered new exit (range 10) 1446 | -9/Mines | Entered Materials 1446 | -8/Materials | Accompanied by 4 allies 1446 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1715 | -8/Materials | Discovered new exit (range 8) 1742 | -8/Materials | Build established: Skirmisher 1774 | -8/Materials | Garrison activated, responded to threat 1880 | -8/Materials | Discovered new exit (range 3) 2023 | -8/Materials | Learned Factory stockpile data 2080 | -8/Materials | Learned location of 3 exits from Factory 2125 | -8/Materials | Learned Storage security intel 2162 | -8/Materials | Learned 8 Factory zone layouts 2191 | -8/Materials | Identified exit to Factory 2234 | -8/Materials | Entered Factory 2234 | -7/Factory | Accompanied by 3 allies 2234 | -7/Factory | Evolved 2 slots: Utility x2 2235 | -7/Factory | Identified exit to Factory 2235 | -7/Factory | Identified exit to Lower Caves 2236 | -7/Factory | FarCom data flow suspended 2551 | -7/Factory | Fabricated Huge Storage Unit (x1) 2762 | -7/Factory | Lost 3 parts (1n2u) 3034 | -7/Factory | First assault squad dispatched 3120 | -7/Factory | Lost 3 parts (2n1u) 3220 | -7/Factory | Entered Lower Caves 3304 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3516 | -7/Lower Caves | Build established: Scavenger-Gunner 3663 | -7/Lower Caves | Learned location of Extension (-4) 3696 | -7/Lower Caves | Discovered new exit (range 15) 3738 | -7/Lower Caves | Entered another Lower Caves area 3738 | -7/Lower Caves | Spotted C5-FFZ(f) 3739 | -7/Lower Caves | Superbattery stolen by Master Thief 3740 | -7/Lower Caves | Encountered a Master Thief 3742 | -7/Lower Caves | Spotted A9-W4C(f) 3743 | -7/Lower Caves | Encountered a Master Thief 3743 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 3772 | -7/Lower Caves | Discovered exit to Factory (range 10) 3847 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4134 | -7/Lower Caves | Discovered new exit (range 9) 4168 | -7/Lower Caves | Entered Zion 4340 | -7/Zion | Discovered new exit (range 12) 4398 | -7/Zion | System corruption cleaned by Quarantine Array 4571 | -7/Zion | Learned 4 Factory zone layouts 4590 | -7/Zion | Build established: Scavenger-Mutant 5002 | -7/Zion | Given A8's code to call for help 5233 | -7/Zion | Met Imprinter 5496 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5501 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5647 | -7/Zion | Attacked by Zionites 5649 | -7/Zion | Destroyed Imprinter 5673 | -7/Zion | Extracted access codes from Imprinter's data core 5983 | -7/Zion | Build established: Scavenger-Tank 6131 | -7/Zion | ME-RLN came to Zion's defense 6215 | -7/Zion | System corruption reached 10% 6267 | -7/Zion | Core integrity fell below 50% 6297 | -7/Zion | Lost 9 parts (1p3n2u3w) 6569 | -7/Zion | Core integrity fell below 20% 6574 | -7/Zion | Destroyed by RU-N14 with RU-N14's Throwing Claymores Last Messages --------------- 06557_ The unstable cave ceiling collapses. 06559_ Knocked back. 06562_ P9-TP4(z) Mak. Power Source severed. 06562_ P9-TP4(z) destroyed. 06562_ ED-ARS(M) destroyed. VJ-LYJ(z) bursts out of the Twisted Machinery. 06562_ Hrd. Heavy Armor Plating destroyed. 06566_ Enh. Flexi-carbon Leg destroyed. 06566_ Mak. Power Source destroyed. 06566_ Deep Containment System disabled. 06568_ Imp. Titanium Leg destroyed. 06568_ Mak. Leg destroyed. 06568_ VJ-LYJ(z) pulls a Mak. Hammer out of the Twisted Machinery. U8-Y6Y(z) bursts out of the Twisted Machinery. 06571_ U8-Y6Y(z) pulls a Mak. Hammer out of the Twisted Machinery. 06572_ Arm. Treads severed. 06572_ Lgt. Treads destroyed. 06574_ Mak. Sword destroyed. 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"" " | | ???????????????????????# "" "" | | ???????????????????????# # % " "" | | ???????????????????????## % "" " | | ????????????????????????# "" " | | ????????????????????????## " "" | | ????????????????????????### ""# """" | | ????????????????????????####" """ % """" = | | ????????????????????????###""##""%* """" | | ???????????????####??#####""#"""" "" | | ??????????????###########"" """"" | | ??????????????###"#####"## " "" /% | | ????#"""#""""#"#"""#""#"" "" % =* | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 15 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ShieldAutogunMegatreads Manual? 0 Play Time 01:37:59 Cumulative 122.5 hours Start 2024.08.22 @ 00:24:57 End 2025.01.01 @ 01:05:40 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 36 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d31cb42-653d-40a6-a2ff-8bc3f7318ae1