Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.08 @ 16:21:05 Player: cakedemon42 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3317) 3317 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-19) -19 TOTAL SCORE: 7348 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 20 Friendly Fire -63 Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ System Backup Module > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cold Fusion Reactor Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Core Analyzer Improved Transmission Jammer Advanced ECM Suite Core Shielding > --- WEAPON ----------- Improved Spread Laser Heavy Machine Gun Axe > --- INVENTORY -------- Cold Fusion Reactor Carbon-fiber Leg Rocket Launcher [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . Utility 4 | . . 1 2 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 139 | 7 12 13 11 39 24 . 33 Power 11 | 1 1 1 . 1 3 . 4 Engine 7 | 1 1 1 . 1 2 . 1 Core 2 | . . . . . 1 . 1 Reactor 2 | . . . . . . . 2 Propulsion 35 | 2 8 3 3 4 5 . 10 Treads 5 | . 4 . . . . . 1 Leg 28 | 2 4 3 3 4 5 . 7 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 37 | 1 3 4 3 7 7 . 12 Device 22 | . . 1 . 4 7 . 10 Storage 5 | 1 2 2 . . . . . Processor 3 | . . . 1 1 . . 1 Hackware . | . . . . . . . . Protection 7 | . 1 1 2 2 . . 1 Artifact . | . . . . . . . . Weapon 56 | 3 . 5 5 27 9 . 7 Energy Gun 23 | 1 . 2 2 12 3 . 3 Energy Cannon 2 | . . . 1 . . . 1 Ballistic Gun 8 | 2 . 3 . 2 . . 1 Ballistic Cannon 8 | . . . 1 6 1 . . Launcher 8 | . . . 1 3 3 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . . 4 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 40 | . . 1 . 3 5 7 24 Power 4 | . . . . . 1 1 2 Propulsion 15 | . . . . 1 3 3 8 Utility 12 | . . . . 2 1 2 7 Weapon 9 | . . 1 . . . 1 7 Highest Loss Streak 16 | . . 1 . 3 3 4 16 Average Slot Usage (%) 94 | . 99 99 100 99 99 64 68 Engine 8 | . 14 11 9 7 6 7 4 Core 1 | . . . . . 5 . 3 Treads 2 | . 15 . . . . . . Leg 22 | . 12 32 27 22 25 16 15 Device 6 | . . 3 . 7 6 10 17 Storage 14 | . 20 22 18 15 13 7 . Processor 5 | . . . 9 7 13 10 3 Protection 8 | . 7 7 18 13 5 . 3 Energy Gun 7 | . . 6 4 14 12 2 3 Ballistic Gun 8 | . 28 15 9 1 . . 4 Ballistic Cannon 1 | . . . 3 4 1 3 . Slashing Weapon 1 | . . . . 1 3 4 4 Naked Turns 30 | . . . . . . 26 4 Heaviest Build 70 | 10 26 47 54 64 70 64 36 Greatest Support 78 | 20 40 51 54 54 78 78 65 Greatest Overweight (x) 3 | . 1 1 1 3 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 16 | 6 12 16 16 16 16 16 4 Average Capacity 12 | 5 7 12 16 16 16 11 4 Most Carried 16 | 6 12 14 16 16 16 16 4 Average Carried 11 | 3 7 12 15 15 15 11 2 Final Capacity 16 | 6 12 16 16 16 16 4 4 Final Carried 16 | 6 12 14 16 13 16 4 2 Class Distribution -------------------- 64% | Mutant 14% | Tank 12% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 2324 | 203 273 260 242 774 307 . 265 Remotely . | . . . . . . . . Salvage Created 4596 | . 410 526 537 1315 1145 . 663 Parts 221 | . 16 34 28 72 36 . 35 Haulers Intercepted 2 | . . . 1 . 1 . . Recyclers Shooed 6 | . 1 . 1 1 . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 67 | . 10 10 5 18 15 . 9 Melee 1 | . . . . . . . 1 Guns 37 | . 10 10 3 6 3 . 5 Cannons 10 | . . . 2 7 1 . . AOE 11 | . . . . 4 4 . 3 Classes Destroyed 14 | . 3 3 2 6 . . . Worker 8 | . . . . 4 1 . 3 Builder 5 | . . . . 1 . . 4 Tunneler 2 | . . . . 2 . . . Hauler 2 | . . . 1 . 1 . . Recycler 11 | . 2 1 2 5 . . 1 Operator 2 | . . 1 . . . . 1 Watcher 9 | . . 1 3 3 1 . 1 Swarmer 14 | . 6 2 . 4 1 . 1 Grunt 30 | . 4 3 2 8 9 . 4 Brawler 2 | . . . . 1 1 . . Duelist 2 | . . . 1 . . . 1 Sentry 8 | . . 5 2 1 . . . Hunter 5 | . . . . 1 3 . 1 Programmer 6 | . . . . 3 1 . 2 Best Kill Streak 11 | . 8 3 5 8 5 . 11 Combat Bots Only 5 | . 4 2 3 5 5 . 4 Max Kills in Single Turn 4 | . 1 1 2 3 1 . 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 1 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 5709 | . 372 365 163 890 1106 289 2524 Core 1133 | . 62 72 12 133 78 156 620 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 75 82 97 81 . . . Volleys Fired 242 | . 31 44 29 60 38 . 40 Largest 3 | . 2 2 2 3 3 . 2 Hottest 208 | . 40 110 88 185 208 . 125 Shots Fired 495 | . 62 87 50 134 98 . 64 Gun 383 | . 62 87 37 79 72 . 46 Cannon 84 | . . . 11 48 14 . 11 Launcher 28 | . . . 2 7 12 . 7 Special . | . . . . . . . . Kinetic 230 | . 62 54 28 56 14 . 16 Thermal 107 | . . 29 20 11 26 . 21 Explosive 11 | . . . 2 2 . . 7 Electromagnetic 147 | . . 4 . 65 58 . 20 Robot Hit Streak 25 | . 15 25 20 24 20 . 17 Robot Miss Streak 5 | . 2 5 3 5 1 . 5 Penetration Max 1 | . . . . 1 . . . Secondary Targets 3 | . . . 1 . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 412 | . 44 69 35 102 81 . 81 Core Hits 221 | . 18 28 19 60 36 . 60 Critical Hits 11 | . . . 2 5 2 . 2 Critical Kills 6 | . . . 2 3 1 . . Critical Parts Destroyed 5 | . . . . 2 1 . 2 Melee Attacks 73 | . . . . 16 13 . 44 Impact . | . . . . . . . . Slashing 73 | . . . . 16 13 . 44 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10342 | . 463 973 614 2315 2730 . 3247 Guns 4816 | . 463 973 506 918 1110 . 846 Cannons 1638 | . . . 108 967 265 . 298 Explosions 2538 | . . . . 430 1355 . 753 Melee 1350 | . . . . . . . 1350 Ramming . | . . . . . . . . Kinetic 2923 | . 463 528 383 1046 265 . 238 Thermal 2619 | . . 370 231 202 1186 . 630 Explosive 608 | . . . . 17 . . 591 Electromagnetic 2842 | . . 75 . 1050 1279 . 438 Impact . | . . . . . . . . Slashing 1350 | . . . . . . . 1350 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . 2 . . 6 Average Corruption 1 | . . . . 1 . . 3 Corruption Purged . | . . . . . . . . Effects 22 | . . . . 12 . . 10 Message Errors 9 | . . . . 6 . . 3 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . 2 . . . Targeting Errors 4 | . . . . 2 . . 2 Overload Shots . | . . . . . . . . Overflow Damage 230 | . . . . 5 38 . 187 Projectiles 5 | . . . . 5 . . . Explosions 42 | . . . . . 38 . 4 Melee 183 | . . . . . . . 183 Knockbacks 10 | . . . . 8 2 . . Impact . | . . . . . . . . Kinetic 9 | . . . . 7 2 . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 26 | . . . . . . . 26 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 403 | . 38 368 303 384 403 . 180 Average Temperature 97 | . 10 97 86 107 136 . 53 Received Heat Transfer 1422 | . 105 186 90 315 369 . 357 Effects 6 | . . 1 . 2 3 . . Interference 4 | . . 1 . . 3 . . Short Circuit 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 9 | . . . . 1 8 . . Combat Hostiles 8 | . . . . 1 7 . . Parts Fried 25 | . . . . 8 15 . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . Heat Transferred 3644 | . . 888 518 150 1438 . 650 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . . . 4 . 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 410 | . 255 223 177 410 326 55 208 Initial 171 | . . 19 45 . 171 40 . Average 96 | . 72 82 74 110 132 31 92 Maximum Alert Level 2 | . 1 1 . 2 1 . 1 Low Security (%) 88 | 100 94 94 100 74 90 100 92 Level 1 9 | . 5 5 . 20 9 . 7 Level 2 1 | . . . . 4 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 . 3 2 . 3 Investigation 1 | . . . . . . . 1 Extermination 6 | . . . . 3 1 . 2 Reinforcement 2 | . . 1 . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 4 2 . . . . 1 Communications Jammed 70 | . . . . . . . 70 Distress Signals 70 | . . . . . . . 70 Times Spotted 145 | . 19 21 11 35 18 6 35 Peak Tracking Total 6 | . 6 4 3 5 5 6 5 Tactical Retreats 16 | . 1 4 1 4 . . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . . . . 2 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 6 | . . 1 . 1 1 . 3 Max in Single Turn 1 | . . 1 . 1 1 . 1 Garrison Access 2 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 24 | . 3 4 2 4 8 . 3 Terminals 14 | . 2 4 2 1 2 . 3 Fabricators 3 | . . . . . 3 . . Repair Stations 3 | . . . . 2 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 68 | . 7 18 5 9 22 . 7 Successful 40 | . 5 10 4 5 13 . 3 Failed 27 | . 2 7 1 4 9 . 4 Catastrophic 3 | . . . . 1 1 . 1 Database Lockouts 1 | . . 1 . . . . . Manual 26 | . 2 11 1 1 6 . 5 Terminals 46 | . 5 18 5 1 10 . 7 Fabricators 6 | . . . . . 6 . . Repair Stations 8 | . . . . 6 2 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 3 | . . . . 2 1 . . Terminal Hacks 16 | . 2 7 3 . 4 . . Part Schematic 2 | . . 2 . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . Alert Level 3 | . . 1 1 . 1 . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 12 | . 1 3 1 . 4 . 3 Terminals 12 | . 1 3 1 . 4 . 3 Track 1 | . . 1 . . . . . Assimilate 1 | . . . . . . . 1 Botnet 6 | . 1 1 1 . 2 . 1 Operators 4 | . . 1 . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 4 2 2 6 . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 2 . . 1 . . Parts Built 1 | . . . . . 1 . . Matter 256 | . . . . . 256 . . Time 42 | . . . . . 42 . . Total Part Build Rating 8 | . . . . . 8 . . Parts Repaired 2 | . . . . 2 . . . Time 126 | . . . . 126 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . 5 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies 2 | . . . . . . . 2 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 32 | . . . . . . . 32 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . . 3 Total Damage 92 | . . . . . . . 92 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 7375 | 65 1105 1025 675 1935 1305 140 1125 Spaces Moved 3871 | 43 538 408 390 884 851 148 609 Core 239 | 2 . . . . . 59 178 Treads 224 | . 213 . . . . . 11 Legs 3405 | 41 325 408 390 884 851 89 417 Wheels . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 123 120 120 120 50 50 Average Speed 128 | 116 141 125 131 147 122 92 108 Slowest Speed 210 | 120 160 153 160 210 150 120 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 59 35 28 19 19 81 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 71 | . . . 21 24 13 . 13 Terrain Destroyed 121 | . . . 22 35 22 . 42 Melee 42 | . . . . 16 13 . 13 Projectile 8 | . . . 1 6 1 . . AOE 71 | . . . 21 13 8 . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 5676 | 55 824 839 507 1363 1009 151 928 Wait 1206 | . 223 343 48 338 59 4 191 Move 3865 | 42 537 407 389 883 851 147 609 Hop . | . . . . . . . . Pick Up 75 | 5 12 15 14 9 15 . 5 Fast Attach 45 | 7 2 3 2 7 3 . 21 Attach 31 | . . 2 2 9 6 . 12 Detach 11 | 1 . 1 . 4 . . 5 Swap 63 | . 10 8 7 23 15 . . Drop 59 | . 9 16 16 9 9 . . Fire 242 | . 31 44 29 60 38 . 40 Melee 73 | . . . . 16 13 . 44 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . 5 . . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 987 | -10/Materials | Discovered new exit (range 7) 1041 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Entered another Materials area 1171 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -9/Materials | Discovered new exit (range 14) 1927 | -9/Materials | Discovered new exit (range 15) 1936 | -9/Materials | Central database locked down 2175 | -9/Materials | Discovered new exit (range 10) 2196 | -9/Materials | Entered another Materials area 2196 | -8/Materials | Evolved 2 slots: Utility x2 2860 | -8/Materials | Discovered new exit (range 9) 2871 | -8/Materials | Entered Factory 2871 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3174 | -7/Factory | Build established: Tank 3229 | -7/Factory | Repaired Imp. Weapon Shielding 3550 | -7/Factory | Repaired Broken Imp. Spread Laser 4306 | -7/Factory | Discovered new exit (range 8) 4568 | -7/Factory | Lost 3 parts (1n2u) 4764 | -7/Factory | Identified exit to Factory 4802 | -7/Factory | Build established: Mutant 4806 | -7/Factory | Entered another Factory area 4806 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5801 | -6/Factory | Fabricated Fusion Bomb Launcher (x1) 6002 | -6/Factory | Lost 3 parts (1p2n) 6111 | -6/Factory | Sucked down chute 6111 | -6/Factory | Entered Waste 6145 | -6/Waste | Spotted C-40 Crusher 6171 | -6/Waste | Spotted C-40 Crusher 6176 | -6/Waste | Spotted C-40 Crusher 6177 | -6/Waste | Spotted C-40 Crusher 6177 | -6/Waste | Spotted C-40 Crusher 6178 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6181 | -6/Waste | Spotted C-40 Crusher 6183 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6214 | -6/Waste | Lost 3 parts (1p1n1w) 6214 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6221 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6223 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6225 | -6/Waste | Crushed by Compactor (1 part destroyed) 6246 | -6/Waste | Discovered new exit (range 11) 6251 | -6/Waste | Entered Factory 6256 | -6/Factory | Lost 4 parts (2n2u) 6540 | -6/Factory | Spotted B-75 Beast 6593 | -6/Factory | Lost 3 parts (1n1u1w) 6693 | -6/Factory | Build established: Scavenger-Mutant 7094 | -6/Factory | Core integrity fell below 50% 7225 | -6/Factory | Core integrity fell below 20% 7249 | -6/Factory | Lost 16 parts (2p6n4u4w) 7376 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07282_ Axe destroyed. 07283_ U-05 Engineer lays Concrete. 07284_ K-01 Serf collects debris. 07286_ R-10 Processor collects Lgt. Fission Core. 07287_ K-01 Serf cleans the Power Conduit. 07291_ Slug penetrates Wall. 07293_ K-01 Serf cleans the Power Conduit. 07311_ Acquired Plasma Rifle. 07317_ Triggered Heavy Explosive Trap. 07317_ An explosion rips through the floor. 07336_ System corrupted: Heat flow error (+180). 07340_ System corrupted: Plasma Rifle targeting data glitched. 07341_ Slug penetrates Wall. 07341_ Plasma Rifle destroyed. 07341_ Slug penetrates Wall. 07342_ Imp. Transmission Jammer destroyed. 07359_ System corrupted: Matter fused (-5). 07364_ K-01 Serf cleans the Power Conduit. 07366_ Core Analyzer destroyed. 07376_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##############??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ?????????????????######### #??????????? | | ?????????? k@ p #??????????? | | ?????????????????###############+############?#+## | | ??????????????################ | | ???????????#### | | ??????????? """"""""" | | ??????????????# | | ??????????????# #### ### """"""""" | | ??????????????# ####+######+#### | | ??????????????# + # """"""""" | | ??????????????# ##### * # | | ??????????????# #???# """"""" # """"""""" | | ???????######## #???# """"""" # | | ???????# #???# """"""" # | | ???????# #???# """"""" # | | ???????# #???################ # | | ???????# ^ #???????# ## """ # | | ???????# #???????# # " " """ # | | ???????# #???????# # "R" """ # | | ???????# #???????# # """ # | | ???????# #???????# + # | | ???????########## #???????# # # | | ????????????????# #???????# # ###/#### | | ??????########??# #???????# # # ?? | | ??????# ?## ###############+### # = | | ??????#""" # ## ## ! ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fusion Bomb Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothHeavyInterrupter Manual? 0 Play Time 01:48:06 Cumulative 143.8 hours Start 2021.08.08 @ 14:02:13 End 2021.08.08 @ 16:21:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 105 Rogue 98 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 53 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5568b12d-8598-4433-92f4-1d9feb831f14