Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.09 @ 09:03:38 Player: Kyzrati Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (792) 792 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2297 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 315/400 Energy 59/265 System Corruption 9% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Improved Medium Laser Improved Medium Laser Improved Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 46 | 7 3 9 17 10 Power 6 | 1 . 2 1 2 Engine 6 | 1 . 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . . 3 6 Treads 4 | 2 . . 2 . Leg 3 | . . . . 3 Wheel 4 | . . . 1 3 Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 1 3 . Device 2 | . 1 1 . . Storage 5 | 2 1 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 1 6 10 2 Energy Gun 7 | 2 . . 4 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . 1 4 1 1 Ballistic Cannon 2 | . . . 2 . Launcher 5 | . . 2 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . . 2 5 12 Power 4 | . . 2 . 2 Propulsion 6 | . . . 1 5 Utility 2 | . . . . 2 Weapon 7 | . . . 4 3 Highest Loss Streak 12 | . . 1 2 12 Average Slot Usage (%) 93 | . 96 98 87 96 Engine 11 | . 14 12 11 10 Treads 22 | . 28 28 19 20 Wheel 1 | . . . 2 1 Device 11 | . 10 14 11 10 Storage 15 | . 14 14 11 22 Processor 6 | . . . 9 9 Energy Gun 10 | . 19 7 7 10 Ballistic Gun 9 | . 8 20 12 . Ballistic Cannon 3 | . . . 2 10 Naked Turns . | . . . . . Heaviest Build 38 | 14 21 19 38 38 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . . 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 13 | 7 9 10 14 15 Most Carried 15 | 7 10 10 15 15 Average Carried 11 | 4 7 9 13 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 7 10 10 15 7 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 960 | 270 78 128 319 165 Remotely . | . . . . . Salvage Created 1229 | 88 265 130 593 153 Parts 69 | 3 12 7 38 9 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 27 | . 3 5 14 5 Guns 17 | . 3 3 8 3 Cannons 2 | . . . . 2 AOE 8 | . . 2 6 . Classes Destroyed 11 | 2 2 1 4 2 Worker 2 | . . . 2 . Tunneler 1 | 1 . . . . Hauler 2 | . 1 . 1 . Recycler 5 | 1 1 1 1 1 Mechanic 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 10 | . . 5 5 . Grunt 9 | . 3 . 4 2 Sentry 5 | . . . 5 . Demolisher 1 | . . . . 1 Assembled 2 | . . . . 2 Best Kill Streak 4 | 2 2 2 4 2 Combat Bots Only 4 | . 2 2 4 2 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2221 | 31 198 249 520 1223 Core 471 | . 21 40 73 337 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 98 | 4 16 11 51 16 Largest 2 | 2 2 2 2 2 Hottest 95 | 90 60 60 73 95 Shots Fired 186 | 8 32 20 97 29 Gun 161 | 8 32 18 86 17 Cannon 19 | . . . 7 12 Launcher 6 | . . 2 4 . Special . | . . . . . Kinetic 103 | . 16 10 61 16 Thermal 33 | 4 . . 16 13 Explosive 6 | . . 2 4 . Electromagnetic 44 | 4 16 8 16 . Robot Hit Streak 16 | 4 14 8 16 5 Robot Miss Streak 3 | 1 2 2 2 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 131 | 6 23 12 74 16 Core Hits 62 | 3 11 7 34 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3083 | 113 451 398 1855 266 Guns 1544 | 77 323 117 862 165 Cannons 232 | . . . 131 101 Explosions 1296 | 36 128 281 851 . Melee . | . . . . . Ramming 11 | . . . 11 . Kinetic 1059 | . 146 61 722 130 Thermal 780 | 61 128 . 455 136 Explosive 813 | . . 281 532 . Electromagnetic 420 | 52 177 56 135 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 89 | . . 63 26 . Projectiles 2 | . . . 2 . Explosions 87 | . . 63 24 . Melee . | . . . . . Knockbacks 5 | . . . 2 3 Impact . | . . . . . Kinetic 3 | . . . 1 2 Secondary 2 | . . . 1 1 Self-Inflicted Damage 143 | 31 . 71 41 . Shots 4 | 1 . 2 1 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 132 | 132 . . . 12 Average Temperature 58 | 69 . . . 7 Received Heat Transfer 374 | . 111 . 168 95 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1203 | 124 150 . 633 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 1 2 . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 393 | 10 133 221 393 213 Initial 153 | . 6 51 85 153 Average 161 | 4 58 188 227 149 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 68 | 100 100 40 48 87 Level 1 31 | . . 59 51 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 8 12 25 22 Peak Tracking Total 11 | . 3 4 7 11 Tactical Retreats 8 | . 1 3 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . . . 2 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . 5 . Successful 3 | . . . 3 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Part Schematic 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1783 | 115 289 246 689 444 Spaces Moved 863 | 52 138 115 319 239 Core 9 | 9 . . . . Treads 777 | 43 138 115 263 218 Legs . | . . . . . Wheels 77 | . . . 56 21 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 125 105 Average Speed 156 | 157 160 160 153 156 Slowest Speed 260 | 250 160 160 160 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 35 18 30 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 101 | . 4 18 77 2 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 98 | . 4 18 76 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1109 | 74 175 156 421 283 Wait 56 | 5 12 18 11 10 Move 859 | 51 137 114 318 239 Hop . | . . . . . Pick Up 26 | 6 3 1 12 4 Fast Attach 16 | 7 3 1 5 . Attach 17 | . . 3 6 8 Detach 9 | 1 2 2 4 . Swap 13 | . . 5 6 2 Drop 14 | . 2 1 7 4 Fire 98 | 4 16 11 51 16 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 10) 405 | -10/Materials | Entered Mines 442 | -10/Mines | Discovered new exit (range 12) 643 | -10/Mines | Discovered new exit (range 6) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Utility x2 846 | -9/Materials | Discovered new exit (range 14) 1340 | -9/Materials | Entered Mines 1360 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1453 | -9/Mines | Found a hidden stash of uninstalled traps 1649 | -9/Mines | Learned location of Zion (-6) 1703 | -9/Mines | Assembled infested the area 1708 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1771 | -9/Mines | Core integrity fell below 50% 1779 | -9/Mines | Core integrity fell below 20% 1784 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01748_ as-23547 destroyed. 01748_ as-93939 destroyed. 01749_ The unstable cave ceiling collapses. 01757_ Knocked back. 01759_ Imp. Medium Laser destroyed. 01761_ as-38776 destroyed. 01763_ Cooling System destroyed. 01768_ Com. Wheel destroyed. 01772_ Wheel destroyed. 01772_ Imp. Light Cannon destroyed. 01773_ The unstable cave ceiling collapses. 01774_ Imp. Ion Engine destroyed. 01776_ The unstable cave ceiling collapses. 01778_ Aluminum Leg destroyed. 01778_ Imp. Medium Laser destroyed. 01779_ System corrupted: Matter fused (-8). 01779_ The unstable cave ceiling collapses. 01781_ D-53 Grenadier destroyed. 01783_ The unstable cave ceiling collapses. 01784_ Aluminum Leg destroyed. 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" | | ????????# ## % "% | | ?????????# ## #??## | | ??????????# t # #???? | | ?????####### ] #????? | | ?????? $ % ##????? | | ????? ##??????? | | ?????##### g #???????? | | ?????????# ##???????? | | ?????????# @ #????????? | | ?????????# # #????????? | | ?????????# # #????????? | | ???#?????## ### ## ####????????? | | ???# ??# #### #?##???????????? | | ????# # #??????????????? | | ????# " d #??????????????? | | ????# ######??????????????? | | ????## # #???????????????????? | | ?????###### ##???????????????????? | | ??????????########????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 399 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionAngularSteel Manual? 0 Play Time 00:31:29 Cumulative 307.9 hours Start 2021.02.09 @ 08:21:31 End 2021.02.09 @ 09:03:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 23 Types 18/0/1/2/0/1/0/1/0 Lore% 39 Gallery% 80 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a99b90f-d63d-4f1e-91f1-120165b21ede