Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.22 @ 18:56:13 Player: Gabe+Kate4EVR Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (209) 209 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 2613 Bonus ------- Follower Combat Kills 214 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 165/170 System Corruption 24% Temperature Cool (21) Movement Treading (165) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Armored Treads Improved Medium Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Improved Cooling System 0b10 Decoder Chip [Looter] Hacking Suite Makeshift System Shield Enhanced Flamer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Improved Medium Treads Makeshift Flight Unit Makeshift Flight Unit > --- UTILITY ---------- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] > --- WEAPON ----------- Enhanced Flamer Makeshift Axe > --- INVENTORY -------- Reinforced Deuterium Engine Improved Cooling System 0b10 Decoder Chip [Looter] Makeshift System Shield Enhanced Flamer [Rating: 39] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Makeshift Flight Unit Treads Armored Treads Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility 0b10 Decoder Chip [Scout] Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Makeshift System Shield Weapon Makeshift Axe Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 45 | 2 9 12 3 11 8 Power 6 | . 1 2 . 1 2 Engine 6 | . 1 2 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | . 4 7 2 2 6 Treads 4 | . . . . . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight 15 | . 4 7 2 2 . Utility 8 | 1 2 . 1 4 . Device . | . . . . . . Storage 3 | 1 1 . 1 . . Processor 3 | . 1 . . 2 . Hackware 2 | . . . . 2 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 1 2 3 . 4 . Energy Gun 3 | 1 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 3 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 6 | . 3 . . . 3 System Corruption 19 | . 5 . . . 14 Parts Lost 23 | . 1 7 10 . 5 Power 2 | . . 1 1 . . Propulsion 12 | . . 4 6 . 2 Utility 3 | . . . 1 . 2 Weapon 6 | . 1 2 2 . 1 Highest Loss Streak 7 | . 1 7 5 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 47 83 63 60 96 Engine 8 | . 6 9 3 9 11 Treads 4 | . . . . . 19 Flight 22 | . 16 33 28 19 19 Storage 4 | . 4 11 11 2 . Processor 12 | . 4 11 8 14 21 Energy Gun 2 | . 11 4 . . . Ballistic Gun 4 | . 3 13 11 . . Special Weapon 2 | . . . . 2 10 Slashing Weapon 5 | . . . . 9 11 Naked Turns . | . . . . . . Heaviest Build 20 | 7 10 14 14 12 20 Greatest Support 50 | 3 8 16 16 16 50 Greatest Overweight (x) 3 | 2 1 2 3 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 6 5 8 8 5 5 Most Carried 8 | 1 8 8 8 8 5 Average Carried 5 | . 3 7 7 5 4 Final Capacity 8 | 5 8 8 8 5 5 Final Carried 8 | 1 8 8 8 5 5 Class Distribution -------------------- 47% | Derelict-Mutant 27% | Mutant 12% | Scavenger-Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 737 | 194 207 140 17 70 109 Remotely . | . . . . . . Salvage Created 427 | . 221 206 . . . Parts 37 | . 14 23 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 6 9 . . . Guns 15 | . 6 9 . . . Classes Destroyed 5 | . 3 2 . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 14 | . 6 8 . . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 4 4 . . . Combat Bots Only 4 | . 4 4 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 182 | . 57 87 11 . 27 Missed 59 | . 20 31 1 . 7 Damage Taken 1603 | . 297 487 407 . 412 Core 563 | . 157 141 176 . 89 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 37 . . . . Volleys Fired 94 | . 53 32 2 . 7 Largest 2 | . 1 2 1 . 1 Hottest 80 | . 40 60 20 . 80 Shots Fired 111 | . 52 50 2 . 7 Gun 104 | . 52 50 2 . . Cannon . | . . . . . . Launcher . | . . . . . . Special 7 | . . . . . 7 Kinetic 69 | . 29 38 2 . . Thermal 7 | . . . . . 7 Explosive . | . . . . . . Electromagnetic 35 | . 23 12 . . . Robot Hit Streak 11 | . 5 9 11 . 3 Robot Miss Streak 4 | . 4 4 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 62 | . 29 26 2 . 5 Core Hits 28 | . 9 15 2 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 703 | . 385 240 23 . 55 Guns 639 | . 385 240 14 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 11 | . . . 9 . 2 Kinetic 366 | . 194 158 14 . . Thermal 53 | . . . . . 53 Explosive . | . . . . . . Electromagnetic 273 | . 191 82 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . 5 . . . 24 Average Corruption 10 | . 4 . . . 13 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 3 . . . 21 Message Errors 7 | . . . . . 7 Matter Fused 3 | . 2 . . . 1 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . 4 . . Shots . | . . . . . . Rammed 6 | . . . 3 . 3 Targets Rammed 6 | . . . 3 . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . 36 24 . . 257 Average Temperature 44 | . 15 9 . . 81 Received Heat Transfer 90 | . . 27 . . 63 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 3 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . . . . . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 305 | . 268 305 118 . . Initial 118 | . . 28 118 . . Average 105 | . 122 156 76 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 81 | 100 61 74 100 . . Level 1 18 | . 38 25 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 14 19 6 . 19 Peak Tracking Total 10 | . 3 8 4 . 10 Tactical Retreats 12 | . 2 1 2 . 7 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 2 3 1 1 . Terminals 6 | . 2 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 3 5 2 4 . Successful 7 | . 1 2 . 4 . Failed 7 | . 2 3 2 . . Catastrophic 4 | . 1 1 2 . . Database Lockouts . | . . . . . . Manual 11 | . 3 5 2 1 . Terminals 10 | . 3 5 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 4 . Part Schematic 4 | . . . . 4 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 2 . . . Terminals 3 | . 1 2 . . . Track 1 | . . 1 . . . Assimilate 1 | . 1 . . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 1 . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . . 1 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . 1 . 2 4 1 Largest Group 4 | . 1 1 2 4 4 Highest-Rated Group 158 | . 10 10 45 158 158 Highest-Rated Ally 40 | . 10 10 31 40 40 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 1218 | . . . . . 1218 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2601 | 22 419 207 521 903 529 Spaces Moved 2808 | 30 327 291 440 1378 342 Core 285 | 30 107 5 112 31 . Treads 152 | . . . . . 152 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2371 | . 220 286 328 1347 190 Fastest Speed 31 | 50 37 31 31 52 52 Average Speed 61 | 61 70 35 50 53 121 Slowest Speed 200 | 150 117 200 200 100 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . 4 9 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 53 27 84 89 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3557 | 32 462 346 729 1544 444 Wait 571 | . 64 8 290 141 68 Move 2778 | 29 326 282 422 1377 342 Hop 12 | . . 4 8 . . Pick Up 21 | . 8 5 . 5 3 Fast Attach 32 | 2 5 6 2 11 6 Attach 8 | . 3 4 1 . . Detach 6 | 1 2 . 1 2 . Swap 5 | . 1 2 . . 2 Drop 19 | . . 3 . 8 8 Fire 94 | . 53 32 2 . 7 Melee . | . . . . . . Ram 3 | . . . 3 . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 12) 214 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Identified exit to Materials 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Accompanied by 1 ally 442 | -9/Materials | Evolved 2 slots: Propulsion x2 584 | -9/Materials | Lost 7 parts (1p4n2w) 639 | -9/Materials | Discovered new exit (range 13) 649 | -9/Materials | Identified exit to Mines 649 | -9/Materials | Entered Mines 680 | -9/Mines | Assembled infested the area 843 | -9/Mines | Lost 5 parts (1p3n1w) 1047 | -9/Mines | Core integrity fell below 50% 1081 | -9/Mines | Lost 5 parts (3n1u1w) 1168 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1170 | -9/Mines | Entered Zion 1237 | -7/Zion | Learned Factory trap positions 1254 | -7/Zion | Received a hallucinogenic algorithm 1268 | -7/Zion | Learned location of Warlord (-5) 1288 | -7/Zion | Learned Factory emergency access door positions 1377 | -7/Zion | Learned Factory garrison access intel 1394 | -7/Zion | Learned location of Quarantine (-2) 1395 | -7/Zion | Learned Factory repair station intel 1706 | -7/Zion | Imprinted 1708 | -7/Zion | Declared Zion's savior 1752 | -7/Zion | Build established: Derelict-Mutant 1969 | -7/Zion | Given A8's code to call for help 1972 | -7/Zion | Discovered new exit (range 14) 2073 | -7/Zion | Entered Proximity Caves 2073 | -6/Proximity Caves | Accompanied by 4 allies 2073 | -6/Proximity Caves | Spotted B-75 Beast 2120 | -6/Proximity Caves | Allies destroyed B-75 Beast 2129 | -6/Proximity Caves | System corruption reached 10% 2309 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2376 | -6/Proximity Caves | Lost 3 allies 2527 | -6/Proximity Caves | Core integrity fell below 20% 2602 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02529_ Dropped Imp. Medium Treads. 02530_ Acquired Arm. Treads. 02533_ Acquired Imp. Medium Treads. 02544_ F3XRLT>SIZTAZBGNMCXMKLF 02550_ S-27 Virus shuts down. 02555_ Attempting to rewire S-27 Virus. 02559_ S-27 Virus rewired. 02561_ 1WK2RG 2J>YIK9YT YX3#81V2GBZZZ&/ 02586_ 0b10 Decoder Chip [Generic] destroyed. 02586_ Mak. Flight Unit destroyed. 02586_ System corrupted by crushing effect (+1). 02586_ System corrupted by crushing effect (+2). 02590_ Slammed into B-48 Gladiator. 02591_ 0b10 Decoder Chip [Scout] destroyed. 02591_ System corrupted by crushing effect (+3). 02592_ Slammed into B-48 Gladiator. 02593_ System corrupted: Substantial component data lost. 02594_ Slammed into B-48 Gladiator. 02597_ Enh. Flamer destroyed. 02597_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ????? ###???????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ??? ??????????????????????????????????????? | | ### #?????????? ?????????????????????????? | | #?????????? ?????????????????????????? | | #?????????? ??#??????????????????????? | | #?????????? ## ??????????????????????? | | ### #??????????? ???????????????????????? | | ##??? ########????# ???????????????????????? | | ##?? # ##???# ???????????????????????? | | ### ##??# #???????????????????????? | | #?# ##?# #???????????????????????? | | ##??# ###g #???????????? ??????????? | | #?????# ## ##????????# ??????????? | | #####??## ###g ##????? ?????????? | | ##### ##### #### #### ?????????? | | ### #?## ##?# #??????????? | | #?# #?# ##?## #???????????? | | ??# ### ### #### bb @ #????????????????? | | ??# ## ### gbg% #????????????????? | | ### ##### #???????????? | | # * #???# ## $#??????????? | | % ########???# #?? #??????????? | | #= ! ####??????????# #??? ## #??????????? | | ## #####?????????????# ##????#??? #??????????? | | ?###?????????????????## ##???????????#??????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- Arc Thrower | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpTacticalTerrabomb Manual? 0 Play Time 00:25:27 Cumulative 187.3 hours Start 2024.06.22 @ 18:29:54 End 2024.06.22 @ 18:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b0f50a5-9d10-45c7-8912-d7f32af9275c