Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 00:57:22 Player: WazdakkaGutsmek Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (10) 50 Value Destroyed (300) 300 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 2817 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Huge Storage Unit Latent Energy Streamer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Insulated Plating > --- WEAPON ----------- Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Compact Wheel EM Pulse Gun Shock Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Storage Huge Storage Unit Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 15 | . 1 3 . 10 . 1 Power 3 | . . 1 . 2 . . Engine 3 | . . 1 . 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | . . . . 5 . . Treads 2 | . . . . 2 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 3 | . 1 1 . 1 . . Device . | . . . . . . . Storage 2 | . 1 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 4 | . . 1 . 2 . 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . . . 3 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 1 | . . . . 1 . . Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . . . . 3 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 61 | . 85 95 77 43 66 58 Engine 10 | . 14 14 11 7 11 9 Treads 14 | . . . . 12 22 19 Leg 5 | . 28 28 22 . . . Storage 9 | . 14 14 11 6 11 9 Protection 1 | . . 9 11 . . . Energy Gun 1 | . 14 4 . . . . Ballistic Gun 10 | . 14 14 11 7 11 9 Ballistic Cannon 1 | . . 9 11 . . . Launcher 6 | . . . . 4 11 9 Peak Build Rating 14 | . 7 14 14 14 8 7 Average Rating 7 | . 6 10 13 4 7 6 On Entrance 8 | 6 6 6 13 14 7 7 Naked Turns 215 | . . . . 195 . 20 Heaviest Build 89 | 12 27 40 40 89 89 89 Greatest Support 40 | 20 20 20 20 40 40 40 Greatest Overweight (x) 2 | . 1 1 1 2 2 2 Average Overweight (x) . | . . 1 1 . 2 1 Largest Inventory Capacity 25 | . 15 15 15 25 25 25 Average Capacity 19 | . 14 15 15 16 25 22 Most Carried 9 | . 7 9 7 7 3 2 Average Carried 3 | . 6 6 6 3 2 1 Final Capacity 25 | 8 15 15 15 25 25 5 Final Carried 7 | 6 7 6 7 2 2 2 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 464 | 185 11 36 49 136 . 47 Remotely . | . . . . . . . Salvage Created 275 | . 44 . 5 51 . 175 Parts 17 | . 3 . 2 6 . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 11 | . 3 . . 4 . 4 Melee 2 | . . . . . . 2 Guns 6 | . 3 . . 2 . 1 Cannons 1 | . . . . 1 . . AOE 2 | . . . . 1 . 1 Classes Destroyed 5 | . 1 . 1 2 . 1 Watcher 1 | . . . 1 . . . Swarmer 4 | . 3 . . 1 . . Grunt 4 | . . . . . . 4 Demolisher 1 | . . . . 1 . . Assembled 2 | . . . . 2 . . Best Kill Streak 2 | . 2 . 1 2 . 2 Combat Bots Only 2 | . 2 . . 2 . 2 Max Kills in Single Turn 1 | . 1 . 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 86 | . 10 . 4 34 . 38 Missed 29 | . 3 . 2 9 . 15 Damage Taken 1239 | . 61 . 29 762 . 387 Core 402 | . . . . 156 . 246 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 33 | . 5 . 3 18 . 7 Largest 2 | . 2 . 2 2 . 2 Hottest 70 | . 70 . 64 64 . 50 Shots Fired 49 | . 10 . 6 24 . 9 Gun 38 | . 10 . 3 18 . 7 Cannon 7 | . . . 3 4 . . Launcher 4 | . . . . 2 . 2 Special . | . . . . . . . Kinetic 40 | . 5 . 6 22 . 7 Thermal 5 | . 5 . . . . . Explosive 4 | . . . . 2 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | . 5 . 9 5 . 3 Robot Miss Streak 5 | . 3 . 2 5 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 39 | . 5 . 6 15 . 13 Core Hits 26 | . 3 . 3 14 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Smash 1 | . . . . . . 1 Melee Attacks 13 | . . . . . . 13 Impact 13 | . . . . . . 13 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 868 | . 64 . 120 243 . 441 Guns 253 | . 64 . 43 113 . 33 Cannons 140 | . . . 77 63 . . Explosions 112 | . . . . 39 . 73 Melee 335 | . . . . . . 335 Ramming 28 | . . . . 28 . . Kinetic 355 | . 26 . 120 176 . 33 Thermal 38 | . 38 . . . . . Explosive 112 | . . . . 39 . 73 Electromagnetic . | . . . . . . . Impact 335 | . . . . . . 335 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 102 | . . . . . . 102 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 102 | . . . . . . 102 Knockbacks 10 | . . . 4 4 . 2 Impact 3 | . . . . 1 . 2 Kinetic 5 | . . . 2 3 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 43 | . . . . 34 . 9 Shots 2 | . . . . 1 . 1 Rammed 6 | . . . . 6 . . Targets Rammed 6 | . . . . 6 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 45 | . 27 . 30 45 . 13 Average Temperature 14 | . 11 . 15 21 . 4 Received Heat Transfer 245 | . . . . 20 . 225 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 111 | . 111 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 163 | . 85 33 57 155 . 163 Initial 33 | . . 33 12 22 . . Average 30 | . 15 33 26 50 . 14 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 1 . . . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 5 . 2 18 . 11 Peak Tracking Total 7 | . 5 . 2 7 . 4 Tactical Retreats 7 | . . . 1 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 5 | . . . . 5 . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 4 | . . 1 2 . 1 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . 1 5 . 1 . Successful 3 | . . 1 1 . 1 . Failed 4 | . . . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 6 | . . . 5 . 1 . Terminals 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . 1 1 . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 1 1 Highest-Rated Group 40 | . . . . 40 16 16 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . 22 . 5 Total Damage 286 | . . . . 239 . 47 Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2603 | . 178 119 255 678 677 696 Spaces Moved 1258 | 1 90 55 118 493 212 289 Core 371 | . . . . 256 . 115 Treads 508 | . . . . 122 212 174 Legs 278 | 1 90 55 118 14 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 101 | . . . . 101 . . Fastest Speed 34 | 120 120 190 190 34 320 50 Average Speed 185 | 120 176 190 190 112 320 212 Slowest Speed 320 | 120 190 190 190 320 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 1 23 12 15 87 60 68 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 1 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . . . 18 . 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 36 | . . . . 18 . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1476 | . 101 70 143 597 213 352 Wait 130 | . 3 9 22 59 . 37 Move 1252 | . 89 54 117 492 211 289 Hop . | . . . . . . . Pick Up 7 | . 1 1 1 2 1 1 Fast Attach 8 | . 1 1 . 6 . . Attach 4 | . . . . 3 . 1 Detach 1 | . 1 . . . . . Swap 3 | . . 2 . 1 . . Drop 14 | . 1 3 . 5 1 4 Fire 33 | . 5 . 3 18 . 7 Melee 13 | . . . . . . 13 Ram 6 | . . . . 6 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 5 | . . . . 5 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 13) 179 | -10/Materials | Entered Mines 196 | -10/Mines | Met a Derelict shopkeep closing up shop 273 | -10/Mines | Discovered new exit (range 13) 298 | -10/Mines | Entered Materials 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 471 | -9/Materials | Identified exit to Mines 553 | -9/Materials | Entered Mines 554 | -9/Mines | Assembled infested the area 594 | -9/Mines | Released all parts (4) 609 | -9/Mines | Discovered new exit (range 11) 617 | -9/Mines | Learned Materials stockpile data 622 | -9/Mines | Lost 3 parts (2n1u) 631 | -9/Mines | Discovered new exit (range 13) 638 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 731 | -9/Mines | Found a hidden stash of uninstalled traps 841 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1074 | -9/Mines | Learned Materials stockpile data 1173 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1179 | -9/Mines | Found Prototype Device 1215 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1219 | -9/Mines | Discovered new exit (range 5) 1231 | -9/Mines | Entered Exiles 1231 | -9/Exiles | Accompanied by 1 ally 1321 | -9/Exiles | Met 8R-AWN 1366 | -9/Exiles | Met EX-HEX 1468 | -9/Exiles | Met EX-BIN 1507 | -9/Exiles | Aligned with FarCom system 1510 | -9/Exiles | Given EX-Vault access code 1587 | -9/Exiles | Opened EX-Vault 1603 | -9/Exiles | Found Latent Energy Streamer 1671 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1754 | -9/Exiles | Met EX-DEC 1870 | -9/Exiles | Discovered new exit (range 14) 1908 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1908 | -9/Exiles | Entered Mines 1908 | -8/Mines | Accompanied by 1 ally 2534 | -8/Mines | Core integrity fell below 50% 2568 | -8/Mines | Core integrity fell below 20% 2604 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02516_ Dropped Ion Engine. 02516_ Dropped Huge Storage Unit. 02518_ Acquired 6 matter. 02518_ R-06 Scavenger collects Lgt. Treads. 02541_ Critical hit (Burn: +37). 02548_ Destroyed Particle Gun. 02548_ G-47 Trooper system corrupted by crushing effect. 02548_ G-47 Trooper destroyed. 02550_ Acquired 10 matter. 02552_ G-47 Trooper destroyed. 02559_ Critical hit (Burn: +37). 02561_ G-50 Soldier knocked back. 02563_ G-50 Soldier suffers critical hit (Smash). 02563_ Destroyed Carbon-fiber Leg. 02563_ G-50 Soldier system corrupted by crushing effect. 02563_ G-50 Soldier knocked back. 02572_ Acquired Huge Storage Unit. Map ----- +----------------------------------------------------+ | #### ##### #??# #??????????????????? | | #?# ##???# #??# #??????????????????? | | #?## ##????# ##??# #??????????????????? | | #???####?????# #???# #?????? #????????? | | #??????????????# ##### #### #????????? | | ##??????????????# #????????? | | ##???????????????####### ##### #????????? | | # ##??????????????????????# #??????????????????? | | ? #???????????????????????# #??????????????????? | | ? #???????????????????????#g #??????????????????? | | ? ???????????????????###?# #??????????????????? | | ? ??????????????????## ## #??????????????????? | | ?##?????????????????## ######## #?????????? | | ???????????????###### #?????????? | | ?????????????### u g #?????????? | | ???????????? #######?????????? | | ???????????? ##????####???????? | | ?????????????### ### ##????## ##??????? | | "??????????????# ##???## ##????# ##?????? | | " ?????????????#???????## ##??## #?????? | | #?????????????????????# #### #?????? | | ???????????????????????## k #?????? | | ??????????????????????## #?????? | | ??????????????????????# #?????? | | ??####????????????##### #### #?????? | | ?# ##???????????# @ ## ##??## ##?????? | | # ????g??????# #### #######????####??????? | | ?????????????????#####????????????????????? | | #???????g???????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????g????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticArchitectBoomstick Manual? 0 Play Time 00:12:52 Cumulative 119.0 hours Start 2024.11.20 @ 00:46:51 End 2024.11.20 @ 00:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 80 Adventurer 16 Explorer 3 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 26 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df88ad7-07cf-4b9f-be45-38fbaa958166