Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 13:53:41 Player: SURFACESEEKER Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (200) 1000 Value Destroyed (8210) 8210 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1249) 1249 TOTAL SCORE: 16379 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 1335 Friendly Fire -665 Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 76/170 System Corruption 11% Temperature Cool (9) Movement Core (250) Ox4 Location -3/Research Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Advanced Terrain Scan Processor System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (8) ---- Improved Antigrav System Advanced Cryofiber Web Medium Storage Unit Advanced Energy Well (800) Improved Terrain Scanner Cloaking Device Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Medium Storage Unit Advanced Energy Well Advanced Terrain Scanner Advanced Terrain Scan Processor Cloaking Device > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Wave Gun Compact HERF Cannon KE Penetrator > --- INVENTORY -------- Armored Heavy Treads Advanced Heat Sink Medium Storage Unit Advanced Melee Analysis Suite Advanced ECM Suite Cloaking Device System Shield Micro-nuke Launcher Axe [Rating: 112] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Slots Evolved 14 | . . 2 2 . 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . 1 . Propulsion 4 | . . 1 1 . . . 1 . . 1 . Utility 5 | . . 1 1 . . 1 1 . . . 1 Weapon 3 | . . . . . 1 1 . . . . 1 Parts Attached 292 | 8 1 8 14 34 50 10 21 51 28 29 38 Power 42 | 1 . 1 2 3 11 1 2 6 4 4 7 Engine 14 | 1 . 1 1 1 4 . . 2 1 1 2 Core 20 | . . . 1 2 7 1 2 3 3 . 1 Reactor 8 | . . . . . . . . 1 . 3 4 Propulsion 81 | 2 . 4 5 7 13 1 8 19 10 5 7 Treads 4 | . . . 1 . . . 2 . . . 1 Leg 70 | 2 . 4 4 7 12 1 1 19 10 5 5 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . 1 Flight 5 | . . . . . . . 5 . . . . Utility 72 | 3 . 1 4 7 10 3 3 12 1 13 15 Device 48 | 1 . 1 . 7 8 1 3 6 1 10 10 Storage 12 | 1 . . 3 . . . . 4 . 2 2 Processor 10 | 1 . . 1 . 2 2 . 1 . 1 2 Hackware 2 | . . . . . . . . 1 . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 97 | 2 1 2 3 17 16 5 8 14 13 7 9 Energy Gun 32 | . 1 1 1 4 4 . 6 2 6 4 3 Energy Cannon 11 | . . . 1 3 5 . 1 . . . 1 Ballistic Gun 44 | 2 . 1 . 10 6 2 . 11 6 3 3 Ballistic Cannon 3 | . . . . . 1 . 1 1 . . . Launcher 6 | . . . 1 . . 3 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 6 . . . 1 2 . 2 Parts Lost 118 | . . 1 1 5 13 4 13 8 26 7 40 Power 24 | . . . . 2 5 1 2 1 5 . 8 Propulsion 35 | . . . 1 2 3 1 4 1 7 3 13 Utility 19 | . . . . 1 3 1 1 3 2 . 8 Weapon 40 | . . 1 . . 2 1 6 3 12 4 11 Highest Loss Streak 11 | . . 1 1 4 4 2 11 4 9 4 11 Average Slot Usage (%) 93 | . 100 95 98 98 93 98 81 93 88 94 77 Engine 3 | . 14 11 4 1 3 . . 3 2 8 3 Core 6 | . . . 4 7 7 12 10 5 5 . . Treads 1 | . . . . . . . 3 4 . . 2 Leg 25 | . 28 30 34 35 27 26 8 19 27 30 15 Device 9 | . 14 21 12 8 8 4 6 11 4 8 9 Storage 13 | . . . 14 18 15 13 11 11 20 11 12 Processor 8 | . 14 11 9 9 4 14 12 8 5 9 7 Energy Gun 5 | . 5 8 7 1 5 12 10 2 5 10 4 Energy Cannon 1 | . . . 3 1 3 . 1 . . . . Ballistic Gun 12 | . 23 13 6 15 11 11 1 17 11 8 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 11 8 13 34 35 47 44 54 71 62 69 84 Greatest Support 140 | 20 20 30 47 52 53 53 140 140 95 115 115 Greatest Overweight (x) 15 | . . . . . 13 . 15 3 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 4 4 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 4 4 9 12 12 12 12 12 12 12 11 Most Carried 12 | 4 4 4 12 12 12 12 12 12 12 12 12 Average Carried 10 | 1 4 4 9 11 11 11 10 11 8 9 8 Final Capacity 12 | 4 4 4 12 12 12 12 12 12 12 12 8 Final Carried 12 | 4 4 4 12 12 12 10 10 12 12 9 6 Class Distribution -------------------- 32% | Scavenger-Gunner 25% | Scavenger-Skirmisher 22% | Scavenger-Mutant 7% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Matter Collected 6549 | 353 36 185 204 759 1056 187 406 1723 802 402 436 Remotely . | . . . . . . . . . . . . Salvage Created 9042 | 203 122 453 539 870 1487 308 389 2485 1207 557 422 Parts 470 | 17 5 30 35 40 91 19 24 113 42 25 29 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . 1 . . 2 . . . . Parts Field Recycled 16 | . . . . . . . . 16 . . . Retrieved Matter 47 | . . . . . . . . 47 . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Combat Hostiles Destroyed 154 | . 3 8 16 13 28 9 10 27 25 8 7 Melee 3 | . . . . . . . . . . . 3 Guns 112 | . 3 8 7 13 20 6 5 25 16 8 1 Cannons 24 | . . . 4 . 7 . 5 1 6 . 1 AOE 14 | . . . 5 . 1 3 . . 3 . 2 Classes Destroyed 17 | 2 1 4 1 . 2 . 1 6 . . . Worker 6 | . . 1 2 1 1 . . 1 . . . Builder 10 | . . . . . 5 . 1 2 . . 2 Tunneler 8 | 6 . . . . . . . 2 . . . Recycler 6 | 1 . . . 2 1 . . 2 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 4 | . . 1 1 1 . . . 1 . . . Watcher 7 | . . 1 1 1 1 . 2 . 1 . . Swarmer 34 | . . . 8 . 7 4 7 . 8 . . Grunt 64 | . 3 6 5 13 11 3 . 10 12 1 . Brawler 1 | . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . 2 1 . . Protector 1 | . . . . . . . . 1 . . . Sentry 19 | . . 2 3 . 4 . . 7 . 3 . Specialist 1 | . . . . . . . . 1 . . . Hunter 7 | . . . . . . . 1 2 . . 4 Programmer 17 | . . . . . 6 2 2 . . 4 3 Behemoth 1 | . . . . . . . . 1 . . . Cetus Guard 4 | . . . . . . . . . 4 . . Thug 4 | . . . . . . . . 4 . . . Savage 1 | . . . . . . . . 1 . . . Guerrilla 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 3 2 4 8 3 6 4 4 7 9 2 4 Combat Bots Only 9 | . 2 4 6 3 6 4 3 4 9 2 3 Max Kills in Single Turn 4 | 1 1 1 4 2 2 2 1 3 3 2 2 Gunslinging 2 | . . . . . . . . . 2 1 . Exploded 3 | . . . 3 . 1 2 . . 1 . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Damage Taken 18748 | . 76 439 518 1133 2154 465 1454 2585 2911 1289 5724 Core 3359 | . 11 120 68 117 331 63 341 278 356 373 1301 Absorbed by Shields 271 | . . . . . . . . 271 . . . Core Remaining (%) 68 | 100 95 70 . 66 52 92 . . 2 67 . Volleys Fired 510 | 16 8 27 30 81 97 19 38 76 60 28 30 Largest 5 | 2 2 2 2 2 3 4 4 4 4 4 5 Hottest 333 | 40 60 85 115 96 143 164 255 251 247 208 333 Shots Fired 1354 | 32 16 50 57 159 251 53 90 286 181 109 70 Gun 1184 | 32 16 50 36 141 193 46 71 274 157 109 59 Cannon 153 | . . . 18 18 58 . 19 12 21 . 7 Launcher 17 | . . . 3 . . 7 . . 3 . 4 Special . | . . . . . . . . . . . . Kinetic 884 | 32 10 27 9 131 156 22 24 258 132 47 36 Thermal 260 | . . 15 18 28 52 11 56 13 31 29 7 Explosive 17 | . . . 3 . . 7 . . 3 . 4 Electromagnetic 193 | . 6 8 27 . 43 13 10 15 15 33 23 Robot Hit Streak 18 | 4 7 10 10 13 10 5 6 18 12 15 6 Robot Miss Streak 9 | 2 2 2 2 4 7 7 5 5 6 3 9 Penetration Max 2 | . . . . 1 1 . . 2 1 . . Secondary Targets 16 | . . 2 . 3 1 . 1 4 4 1 . Max Gunslinging Chain 2 | . . 1 . 1 1 . 1 1 2 1 . Shots Hit Robots 778 | 19 10 34 39 89 154 32 50 159 94 54 44 Core Hits 410 | 8 5 18 27 37 82 20 25 88 54 23 23 Critical Hits 53 | . . . . 1 2 . 3 30 16 . 1 Critical Kills 20 | . . . . . . . 1 11 8 . . Critical Parts Destroyed 28 | . . . . 1 1 . 2 16 7 . 1 Melee Attacks 24 | . . . . . . . . . . . 24 Impact . | . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . . 24 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19988 | 270 136 511 1473 1786 3570 839 1057 4324 2968 1148 1906 Guns 14650 | 270 136 511 466 1662 2739 429 712 3950 2086 1148 541 Cannons 2088 | . . . 323 83 631 . 336 274 307 . 134 Explosions 2376 | . . . 678 . 173 399 . 43 575 . 508 Melee 703 | . . . . . . . . . . . 703 Ramming 171 | . . . 6 41 27 11 9 57 . . 20 Kinetic 11557 | 270 94 277 95 1486 2219 178 383 3917 1836 418 384 Thermal 3528 | . . 175 555 259 635 256 560 165 395 383 145 Explosive 1751 | . . . 446 . 85 328 . . 481 . 411 Electromagnetic 2278 | . 42 59 371 . 604 66 105 185 256 347 243 Impact . | . . . . . . . . . . . . Slashing 703 | . . . . . . . . . . . 703 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 1 . . 1 7 . 2 2 1 5 11 Average Corruption 2 | . 1 . . 1 3 . 1 1 1 4 2 Corruption Purged 1 | . . . . . . . . 1 . . . Effects 116 | . . . . 3 68 . 3 25 3 11 3 Message Errors 21 | . . . . . 10 . 1 5 1 2 2 Matter Fused 17 | . . . . . 16 . . . . 1 . Heat Flow Errors 15 | . . . . . 10 . . 5 . . . Energy Discharges 19 | . . . . 1 10 . . 6 . 1 1 Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . 2 9 . . 5 2 1 . Misfires 2 | . . . . . 2 . . . . . . Targeting Errors 20 | . . . . . 10 . 2 3 . 5 . Weapon Failures 2 | . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 255 | . . . 79 . 33 . 4 17 50 . 72 Projectiles 41 | . . . . . 20 . 4 17 . . . Explosions 158 | . . . 79 . 13 . . . 50 . 16 Melee 56 | . . . . . . . . . . . 56 Knockbacks 12 | . . . . . . . 5 7 . . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . . . . . 5 7 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 438 | . . . 44 . 141 40 . . 165 . 48 Shots 10 | . . . 1 . 3 1 . . 4 . 1 Rammed 8 | . . . . 1 3 . 1 2 . . 1 Targets Rammed 29 | . . . 1 10 3 1 2 9 . . 3 Kicked 21 | . . . 1 9 . 1 1 7 . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 1011 | . 18 . 330 222 395 465 503 299 567 660 1011 Average Temperature 135 | . 13 . 93 41 111 131 149 66 136 235 363 Received Heat Transfer 2850 | . 36 216 162 621 492 72 . 489 501 144 117 Effects 70 | . . . . . 6 6 11 3 10 15 19 Shutdowns 9 | . . . . . 2 . 3 . . 4 . Energy Bleed 4 | . . . . . . . 2 . . . 2 Interference 13 | . . . . . 1 1 4 3 . 1 3 Matter Decay 7 | . . . . . . 1 . . 1 4 1 Short Circuit 6 | . . . . . 2 . . . . 1 3 Damage (minor) 6 | . . . . . 1 . 1 . 1 1 2 Damage (major) 19 | . . . . . . 4 . . 8 3 4 Damage (core) 6 | . . . . . . . 1 . . 1 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 13 | . . . 3 . 3 . . 2 1 4 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . 1 . 4 2 2 1 . 1 . Heat Transferred 5677 | . . 407 644 481 1190 396 1073 272 607 483 124 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . 1 . 1 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Peak Influence 823 | 35 162 362 388 367 434 211 156 823 696 395 286 Initial 460 | . 22 68 74 163 155 199 71 76 460 389 123 Average 205 | 17 66 227 150 151 169 89 60 294 605 312 111 Maximum Alert Level 3 | . . 1 1 1 2 1 . 3 2 1 1 Low Security (%) 61 | 100 100 37 59 72 65 71 100 52 . 17 95 Level 1 24 | . . 62 40 27 21 28 . 22 . 82 4 Level 2 10 | . . . . . 12 . . 10 100 . . Level 3 3 | . . . . . . . . 13 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 1 5 10 3 2 5 . 2 2 Investigation 4 | . . . 1 1 1 . . . . 1 . Extermination 13 | . . . . . 6 2 2 . . 1 2 Reinforcement 8 | . 1 . . 1 3 1 . 2 . . . Assault 3 | . . . . . . . . 3 . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Distress Signals 16 | . . 3 1 2 5 . 1 3 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 252 | . 6 13 21 26 48 11 16 55 33 9 14 Peak Tracking Total 9 | . 4 4 6 3 5 3 5 9 8 4 4 Tactical Retreats 12 | . . 1 . 1 1 . 2 3 3 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Traps Triggered 10 | . 1 . . . 5 . . 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Machines Disabled 23 | . . . 5 4 3 . 1 5 3 1 1 Max in Single Turn 4 | . . . 4 1 2 . 1 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Machines Accessed 43 | . 1 3 4 8 9 2 2 8 1 2 3 Terminals 36 | . 1 3 4 8 6 1 . 8 1 1 3 Fabricators 2 | . . . . . 1 1 . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 95 | . 1 10 11 15 14 3 3 14 2 11 11 Successful 49 | . 1 8 2 9 7 1 1 7 1 6 6 Failed 45 | . . 2 9 6 7 2 2 7 1 5 4 Catastrophic 5 | . . . 2 2 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 Manual 35 | . 1 3 5 2 11 1 . 6 . 2 4 Terminals 75 | . 1 10 11 15 8 1 . 14 2 2 11 Fabricators 4 | . . . . . 2 2 . . . . . Repair Stations 3 | . . . . . 2 . 1 . . . . Recycling Units 4 | . . . . . 2 . 2 . . . . Scanalyzers 9 | . . . . . . . . . . 9 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 27 | . . 6 2 7 1 . . 5 1 . 5 Record 12 | . . 5 . 2 . . . . . . 5 Open Door 6 | . . . . 2 . . . 3 1 . . Alert Level 3 | . . 1 . 1 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Dispatch Records 2 | . . . 2 . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 6 | . . . . . . . . . . 6 . Insert Component 3 | . . . . . . . . . . 3 . Analyze 3 | . . . . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 2 . 2 3 1 . 2 . . 1 Terminals 12 | . 1 2 . 2 3 1 . 2 . . 1 Track 11 | . . 2 . 2 3 1 . 2 . . 1 Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 1 1 . . . 1 . . . Used 2 | . . 1 . . . . . 1 . . . Hacking Detections 30 | . . 2 3 5 8 2 2 3 1 2 2 Full Trace Events 3 | . . . 1 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . Part Schematics Acquired 2 | . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . 22 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Total Allies 37 | . . . . 10 . . . 27 . . . Largest Group 11 | . . . . 10 . . . 11 . . . Highest-Rated Group 319 | . . . . 173 . . . 319 . . . Highest-Rated Ally 37 | . . . . 29 . . . 37 . . . Total Orders 16 | . . . . 16 . . . . . . . ROAM 2 | . . . . 2 . . . . . . . EXPLORE 14 | . . . . 14 . . . . . . . Ally Attacks 360 | . . . . 67 . . . 293 . . . Total Damage 6401 | . . . . 858 . . . 5543 . . . Kills 47 | . . . . 12 . . . 35 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 18 | . . . . 18 . . . . . . . Drone Recoveries 8 | . . . . 8 . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Turns Passed 16183 | 323 281 455 990 1923 3584 1369 1020 3892 762 872 712 Spaces Moved 10143 | 228 204 263 644 996 2405 1056 584 2391 434 578 360 Core 41 | 25 . . . . 6 . 9 . . . 1 Treads 921 | . . . . . . . 175 706 . . 40 Legs 8991 | 203 204 263 644 996 2390 1056 219 1685 434 578 319 Wheels . | . . . . . . . . . . . . Hover 9 | . . . . . 9 . . . . . . Flight 181 | . . . . . . . 181 . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 108 120 120 120 120 Average Speed 126 | 112 120 120 121 120 129 120 141 132 120 120 134 Slowest Speed 800 | 120 120 120 123 125 700 120 800 210 150 120 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 11 21 23 36 87 39 11 10 93 65 9 6 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 56 | . . . . . . 53 . . . 3 . Terrain Destroyed 286 | . . . 36 . 46 95 2 24 18 5 60 Melee . | . . . . . . . . . . . . Projectile 56 | . . . 3 . 8 . 2 19 15 5 4 AOE 230 | . . . 33 . 38 95 . 5 3 . 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Ext Cet Fac Res Total 12392 | 263 224 353 796 1578 2686 1121 705 2937 550 692 487 Wait 850 | . 10 51 68 425 80 30 40 102 . 36 8 Move 10132 | 227 203 262 643 995 2404 1055 583 2390 433 577 360 Hop . | . . . . . . . . . . . . Pick Up 155 | 11 1 . 23 10 15 3 15 16 26 13 22 Fast Attach 83 | . . 3 3 14 27 3 4 22 . 3 4 Attach 111 | 8 . . 3 3 12 4 15 5 25 13 23 Detach 4 | 1 . . . . . . . . 1 2 . Swap 98 | . 1 5 8 17 11 3 2 24 3 13 11 Drop 136 | . 1 5 17 23 27 3 6 43 2 7 2 Fire 510 | 16 8 27 30 81 97 19 38 76 60 28 30 Melee 24 | . . . . . . . . . . . 24 Ram 1 | . . . . . . . 1 . . . . Kick 26 | . . . 1 10 3 1 1 7 . . 3 Crush 2 | . . . . . . . . 2 . . . Escape Stasis 14 | . . . . . 10 . . 4 . . . Rewire 246 | . . . . . . . . 246 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 324 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 15) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1021 | -9/Materials | Discovered new exit (range 5) 1033 | -9/Materials | Build established: Scavenger-Mutant 1060 | -9/Materials | Entered another Materials area 1060 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1978 | -8/Materials | Discovered new exit (range 16) 2050 | -8/Materials | Entered Storage 2450 | -8/Storage | Lost 4 parts (1p2n1u) 2842 | -8/Storage | Discovered new exit (range 20) 3317 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3592 | -8/Storage | Garrison activated, responded to threat 3951 | -8/Storage | Discovered new exit (range 20) 3973 | -8/Storage | Entered Factory 3973 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4443 | -7/Factory | Build established: Scavenger-Skirmisher 5208 | -7/Factory | Repaired Lgt. Nuclear Core? 6005 | -7/Factory | Lost 4 parts (1p2n1w) 6389 | -7/Factory | Build established: Scavenger-Gunner 7354 | -7/Factory | Discovered new exit (range 10) 7557 | -7/Factory | Entered another Factory area 7557 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7712 | -6/Factory | Spotted B-75 Beast 7867 | -6/Factory | Build established: Scavenger-Skirmisher 8769 | -6/Factory | Discovered new exit (range 5) 8926 | -6/Factory | Entered another Factory area 8926 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9071 | -5/Factory | Build established: Scavenger-Gunner 9266 | -5/Factory | Lost 11 parts (2p4n1u4w) 9918 | -5/Factory | Discovered new exit (range 15) 9946 | -5/Factory | Entered Extension 9960 | -5/Extension | Build established: Skirmisher 10545 | -5/Extension | Build established: Commander-Skirmisher 11071 | -5/Extension | Build established: Skirmisher 11078 | -5/Extension | Spotted B-75 Beast 11528 | -5/Extension | Build established: Scavenger-Skirmisher 12060 | -5/Extension | Build established: Scavenger-Gunner 12171 | -5/Extension | Destroyed B-75 Beast 12232 | -5/Extension | Spotted B-75 Beast 12261 | -5/Extension | Allies destroyed B-75 Beast 12346 | -5/Extension | Disrupted transfer network 12657 | -5/Extension | Rescued a captive Derelict 12658 | -5/Extension | Rescued a captive Derelict 12766 | -5/Extension | Rescued a captive Derelict 12767 | -5/Extension | Rescued a captive Derelict 12830 | -5/Extension | Rescued a captive Derelict 13246 | -5/Extension | First assault squad dispatched 13465 | -5/Extension | Discovered new exit (range 10) 13467 | -5/Extension | Discovered new exit (range 6) 13600 | -5/Extension | Core integrity fell below 50% 13686 | -5/Extension | Lost 4 parts (1p1n2u) 13838 | -5/Extension | Entered Cetus 13854 | -5/Cetus | Spotted Cetus Guard 13854 | -5/Cetus | Spotted Cetus Guard 13859 | -5/Cetus | Spotted Cetus Guard 13867 | -5/Cetus | Destroyed Cetus Guard 13871 | -5/Cetus | Destroyed Cetus Guard 13881 | -5/Cetus | Spotted Cetus Guard 13893 | -5/Cetus | Destroyed Cetus Guard 13903 | -5/Cetus | Destroyed Cetus Guard 13929 | -5/Cetus | Lost 3 parts (2p1w) 14072 | -5/Cetus | Lost 8 parts (4n1u3w) 14074 | -5/Cetus | Destroyed 9 combat bots 14082 | -5/Cetus | Discovered new exit (range 16) 14299 | -5/Cetus | Core integrity fell below 20% 14369 | -5/Cetus | Destroyed 8 combat bots 14375 | -5/Cetus | Lost 9 parts (2p1n1u5w) 14562 | -5/Cetus | Lost 6 parts (1p2n3w) 14600 | -5/Cetus | Entered Factory 14600 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15355 | -4/Factory | Build established: Scavenger-Skirmisher 15367 | -4/Factory | Discovered new exit (range 15) 15472 | -4/Factory | Entered Research 15472 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15478 | -3/Research | Lost 4 parts (1n3w) 15707 | -3/Research | Core integrity fell below 50% 15740 | -3/Research | Lost 11 parts (2p5n1u3w) 16030 | -3/Research | Central database locked down 16041 | -3/Research | Lost 9 parts (2p1n2u4w) 16080 | -3/Research | Spotted B-86 Titan 16135 | -3/Research | Core integrity fell below 20% 16165 | -3/Research | Lost 10 parts (3p2n2u3w) 16178 | -3/Research | System corruption reached 10% 16184 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 16171_ U-05 Engineer builds a Wall. 16171_ Myomer Leg destroyed. 16171_ Imp. Antigrav System destroyed. 16173_ Penetrated by Slug. 16173_ Slug penetrates Wall. 16175_ K-01 Serf collects debris. 16175_ U-05 Engineer builds a Wall. 16177_ Penetrated by Slug. 16177_ Med. Storage Unit destroyed. 16177_ Slug penetrates Wall. 16180_ Adv. ECM Suite destroyed. 16180_ Penetrated by Slug. 16180_ Gamma Rifle destroyed. 16180_ Lgt. Ion Engine destroyed. 16180_ Knocked back. 16181_ U-05 Engineer builds a Wall. 16182_ B-86 Titan exits siege mode. 16183_ Adv. Melee Analysis Suite destroyed. 16184_ K-01 Serf collects debris. 16184_ Acquired Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????? ?????????? | | ????????????????? ? ?????? ??? | | ?????????????????? ??????? ??? | | ???????? ????? ? ?? ???? ?? | | ???????? ???## ??? ??? ???? | | ???????? ?????? ? ? ?#?? | | ???????# ##?##??####???#?#? | | ???????# #????##??#???#????? | | ???????# #?#?#??#???#??#??#? | | ???????# ##???##########?##?? | | ???????# #??#?###########?#? | | ???????# ###### ### | | ??????## ## ### ### | | ######## ### ##! ""###? | | # ] # #?## # """ ""#?# | | # # #?###" """ T"#?# | | # # #?#?## " " ""### | | # # ###### ### | | # # ###### ###? | | # # ##########+####### | | # @p/u u BB != k | | # ! Y# BB!| | | # =###+#########+####### | | # !# ? ## ! #?#?## | | # #??? ## ###### | | #] # ??? ##"" ###### | | # # ##"" # | | ######## ?? ##"T # | | ???????? ?#"" # """ | | ???#?###??? ?#"" + """ | | ???#??#? ??# # """ | | ????#???? ? ## # | | ???#???#?? ?########## | | ?????????? ?###?# ### | | ???????? ? ? ?###### ######## | | ?????????? ########### | | ???????#?#??#???###?##### | | ???????#???############## | | ??????????#?####?#?###### "" | | ???????????#?############ "" | | ???????#?#???#?########## "" | | ?????????#?#??#???####### | | ??????????#?##?###?#?#### | | ????????????#?######?######### | | ????????#?#?##???##?##### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 50 Energy Capacity 1150 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Cloak Strength 2 Base Temperature (-) 200 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 5 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -4/Factory | Scanalyzed Adv. Energy Well | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed FrostRefineryDoomcannon Manual? 0 Play Time 03:46:02 Cumulative 70.5 hours Start 2020.11.29 @ 19:59:59 End 2020.12.21 @ 13:53:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3dc89c8-72bb-4045-a1e8-0335e05989e8