Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 16:04:53 Player: Scuttle Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3334 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Light Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Signal Interpreter Light Assault Rifle Remote Datajack [Rating: 3] Favorites ----------- Power None Propulsion None Utility Hacking Suite Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . 2 2 2 Weapon . | . . . . . . Parts Attached 3 | 2 . . . . 1 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 1 | . . . . . 1 Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | 2 . . . . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . 2 . Highest Loss Streak 2 | . . . . 2 1 To Critical Strikes . | . . . . . . Average Backups 1 | . 1 1 1 1 2 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . 1 1 1 1 1 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 13 | . 28 28 22 11 . Energy Gun 6 | . 14 14 11 7 . Ballistic Gun 6 | . 14 14 11 4 . Peak Build Rating 3 | 2 2 2 2 2 3 Average Rating 1 | 1 2 2 2 1 . On Entrance 1 | . 2 2 2 2 . Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 194 | . . . . 18 176 Heaviest Build 3 | 3 3 3 3 3 . Greatest Support 3 | 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 3 | 1 1 1 1 1 3 Average Carried 1 | . 1 1 1 1 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 3 | 1 1 1 1 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 119 | 99 . . . 20 . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 152 | . . . 9 55 88 Missed 54 | . . . . 21 33 Hits 98 | . . . 9 34 55 Projectile 98 | . . . 9 34 55 Critical Strikes 3 | . . . 1 2 . Damage Taken 1330 | . . 15 127 471 717 Core 1140 | . . 5 97 332 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 98 75 39 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 2 | . . 1 . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 131 | . . 34 . 22 75 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 131 | . . 34 . 22 75 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . 2 2 Average Corruption 1 | . . 1 . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . 15 . 10 34 Shots . | . . . . . . Rammed 25 | . . 7 . 4 14 Targets Rammed 25 | . . 7 . 4 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 154 | . . . . . 154 Average Temperature 86 | . . . . . 86 Received Heat Transfer 273 | . . . 54 180 39 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | . . . 15 70 31 Initial 31 | . . . . . 31 Average 8 | . . . 3 15 12 Influence Increases 180 | . . . 15 90 75 Partial Spotted 30 | . . . 15 15 . Lose Combat Pursuer 150 | . . . . 75 75 Influence Decreases 164 | . . . 15 20 129 Entered New Map 39 | . . . . . 39 Time Decay 105 | . . . 15 10 80 Lost Part 20 | . . . . 10 10 Squads Dispatched 5 | . . . . 2 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . . . . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . . . 8 20 13 Peak Tracking Total 17 | . . . 8 17 8 Tactical Retreats 5 | . . . . 2 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . . . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . . 2 Successful . | . . . . . . Failed 2 | . . . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 438 | 15 12 75 82 75 179 Spaces Moved 809 | 22 24 136 163 142 322 Core 809 | 22 24 136 163 142 322 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 10 41 21 29 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 835 | 24 23 142 162 145 339 Wait . | . . . . . . Move 804 | 21 23 135 162 141 322 Hop . | . . . . . . Pick Up 3 | 1 . . . . 2 Fast Attach 3 | 2 . . . . 1 Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire . | . . . . . . Melee . | . . . . . . Ram 25 | . . 7 . 4 14 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 20 | -10/Materials | Discovered new exit (range 16) 28 | -10/Materials | Entered Mines 39 | -10/Mines | Learned location of Zion (-7) 49 | -10/Mines | Found a hidden stash of uninstalled traps 97 | -10/Mines | Discovered new exit (range 12) 103 | -10/Mines | Entered Materials 103 | -9/Materials | Evolved 2 slots: Utility x2 156 | -9/Materials | Discovered new exit (range 8) 177 | -9/Materials | Discovered new exit (range 15) 185 | -9/Materials | Entered another Materials area 185 | -8/Materials | Evolved 2 slots: Utility x2 226 | -8/Materials | Discovered new exit (range 15) 257 | -8/Materials | Core integrity fell below 50% 258 | -8/Materials | Discovered new exit (range 6) 260 | -8/Materials | Entered Factory 260 | -7/Factory | Evolved 2 slots: Utility x2 312 | -7/Factory | Build established: Mutant 403 | -7/Factory | Core integrity fell below 50% 414 | -7/Factory | Core integrity fell below 20% 439 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00347_ Slammed into U-05 Engineer. 00349_ Slammed into T-07 Excavator. 00351_ Slammed into U-05 Engineer. 00351_ Destabilizing: System corrupted (+2). 00353_ System corrupted: Matter fused (-9). 00377_ System corrupted: Heat flow error (+188). 00385_ Slammed into R-06 Scavenger. 00385_ Destabilizing: Core damaged (-21). 00391_ Slammed into R-06 Scavenger. 00399_ Acquired Hacking Suite. 00402_ Hacking Suite destroyed. 00403_ Slammed into S-27 Virus. 00411_ Penetrated by Slug. 00412_ Slammed into W-25 Informer. 00413_ System corrupted: Matter fused (-8). 00418_ Slammed into T-07 Excavator. 00419_ Slammed into R-06 Scavenger. 00422_ Slammed into K-01 Serf. 00435_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1X. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????H ??????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????? ? ???????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? r #???????????? | | ????????????????????####+##### #???????????? | | ????????????????????# #???????????? | | ????????????????????# #???????????? | | ????????????????????# """ +???????????? | | ???????????????#????# T" #???????????? | | ??????????????## ???# """r #???????????? | | ??????????????# ### @ #???????????? | | ??????????????# s """ """ #???????????? | | ??????????????# """"" """"" #???????????? | | ??????????????# s""""" """"" #???????????? | | ??????????????# s s #???????????? | | ?????????????# """ """ #???????????? | | ?????????????# """"" """"" ##+#????????? | | ?????????????+ """"" """"" #????????? | | ?????????????# #????????? | | ?????????????# """ """ #????????? | | ?????????????### """"" """"" #????????? | | ???????????????# """"" """"" #????????? | | ???????????????# #????????? | | ??????????????? #????????? | | ??????????????# #????????? | | ??????????????# ########## | | ??????????????# | | ######?????????? ### ############# | | #?????????????########??# #???????????? | | #???????????????????????# #???????????? | | #???????????????????????# #???????????? | | #???????????????????????# #???????????? | | #???????????????????????# #???????????? | | #???????????????????????# #???????????? | | #???????????????????????+ +???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 272 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatPulseRigger Manual? 0 Play Time 00:06:51 Cumulative 633.5 hours Start 2026.09.02 @ 16:00:12 End 2026.09.02 @ 16:04:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 38 Types 17/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 900ae146-ec6b-4c2d-be15-b75c1f90e41a