Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 21:40:04 Player: P9H Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (109) 545 Value Destroyed (4055) 4055 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 13240 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Coolant Injector Compact Battery Energy Well Enhanced Optical Array Improved Kinecellerator Transmission Jammer Improved Propulsion Shielding Experimental Thermal Shield > --- WEAPON ----------- Tesla Rifle Matter Neutralizer Heavy Gauss Cannon Impact Mace > --- INVENTORY -------- Medium Treads Armored Medium Treads Antigrav System Improved Heat Sink Reflective Plating [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Melee Analysis Suite Protection Improved Weapon Shielding Weapon High-powered Shotgun Energy Gun Shock Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . . . . . . . . 1 1 1 2 2 Utility 6 | . . . 1 . . . 1 1 2 . . . 1 . . . Weapon 4 | . . . 1 . . . 1 . . . . 1 . 1 . . Parts Attached 179 | 5 5 . 11 6 1 . 22 36 2 22 6 13 31 2 10 7 Power 25 | 1 . . 1 1 1 . 2 6 . 5 2 2 1 . 2 1 Engine 8 | 1 . . 1 1 1 . 1 1 . 1 . 1 . . . . Core 13 | . . . . . . . 1 5 . 4 2 . 1 . . . Reactor 4 | . . . . . . . . . . . . 1 . . 2 1 Propulsion 34 | 2 . . 3 1 . . 4 5 . 4 2 2 6 . 4 1 Treads 12 | . . . 3 1 . . 2 1 . 2 2 1 . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 11 | 2 . . . . . . 2 4 . 2 . . 1 . . . Hover 3 | . . . . . . . . . . . . 1 1 . 1 . Flight 8 | . . . . . . . . . . . . . 4 . 3 1 Utility 65 | . 2 . 4 2 . . 8 12 2 9 . 5 14 2 2 3 Device 31 | . 1 . 2 1 . . 2 5 . 4 . 5 8 1 . 2 Storage 8 | . 1 . 1 . . . . 1 . 2 . . 1 1 . 1 Processor 7 | . . . 1 . . . 2 . 2 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 19 | . . . . 1 . . 4 6 . 2 . . 5 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 55 | 2 3 . 3 2 . . 8 13 . 4 2 4 10 . 2 2 Energy Gun 15 | . 1 . . . . . 2 4 . 1 2 2 3 . . . Energy Cannon 8 | . . . 2 . . . 1 . . . . 2 2 . . 1 Ballistic Gun 20 | 2 2 . 1 1 . . 3 7 . 1 . . 3 . . . Ballistic Cannon 7 | . . . . 1 . . 2 1 . 1 . . 1 . 1 . Launcher 2 | . . . . . . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . . . 2 . . . 1 3 1 . 1 Parts Lost 131 | . . . 4 4 . . 13 25 . 25 9 1 19 13 12 6 Power 18 | . . . 1 1 . . 1 3 . 5 2 1 1 1 2 . Propulsion 28 | . . . . 1 . . 4 5 . 2 4 . 3 3 5 1 Utility 48 | . . . 1 2 . . 5 10 . 10 1 . 8 5 3 3 Weapon 37 | . . . 2 . . . 3 7 . 8 2 . 7 4 2 2 Highest Loss Streak 19 | . . . 4 2 . . 9 13 . 19 9 1 7 13 7 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . Average Backups 18 | 2 15 20 20 24 24 25 24 21 21 11 12 1 4 5 3 3 Power 2 | . 1 1 1 3 3 3 3 6 7 3 3 . . . . . Propulsion 2 | 1 3 5 2 3 3 3 1 3 4 5 5 1 2 3 1 . Utility 7 | . 3 5 6 12 12 13 11 6 6 2 2 . . 2 1 1 Weapon 4 | . 7 9 9 5 6 6 8 5 2 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 33 | . 6 . 7 3 . . 4 8 1 . 2 . 1 . . 1 Power 8 | . . . . . . . . 7 1 . . . . . . . Propulsion 5 | . . . 2 . . . . . . . 1 . 1 . . 1 Utility 7 | . . . 1 2 . . 3 . . . 1 . . . . . Weapon 13 | . 6 . 4 1 . . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 100 98 99 100 100 98 96 99 68 52 72 67 73 19 13 Engine 5 | . 14 14 11 10 11 11 1 6 . . . 4 . . . . Core 3 | . . . . . . . 7 8 13 12 11 . . 3 . . Treads 11 | . . . 18 21 22 22 16 5 . 4 . 10 . . . . Wheel 3 | . 28 28 3 . . . . 8 13 8 8 . . . . . Flight 1 | . . . . . . . . . . . . . 3 17 6 1 Device 10 | . 5 14 19 3 11 11 8 10 6 9 5 24 16 17 . 1 Storage 8 | . 13 14 11 11 11 11 9 9 6 6 12 5 5 8 . . Processor 7 | . . . 2 11 11 11 9 3 12 6 6 5 5 4 4 7 Protection 5 | . . . . 6 . . 8 10 20 6 4 . 3 3 1 . Energy Gun 4 | . 11 14 11 4 . . 8 2 . 1 1 7 4 3 . . Energy Cannon 2 | . . . 12 . . . . . . . . 4 8 3 . . Ballistic Gun 12 | . 16 14 8 17 22 22 17 16 20 2 . . 3 . . . Ballistic Cannon 6 | . . . . 10 11 11 9 9 6 5 . . . 3 2 . Peak Build Rating 101 | 5 12 12 19 20 17 17 33 47 57 57 41 75 99 101 49 35 Average Rating 35 | 3 10 12 16 18 16 17 29 40 55 34 27 61 76 91 34 18 On Entrance 27 | . 5 12 12 19 16 17 17 32 46 57 29 10 71 94 25 11 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 128 | 6 50 50 95 96 93 93 113 128 128 128 95 64 86 53 29 21 Greatest Support 56 | 26 26 26 40 40 40 40 40 42 24 56 20 56 40 28 23 16 Greatest Overweight (x) 12 | . 1 1 2 2 2 2 6 12 5 5 9 1 9 3 4 6 Average Overweight (x) 2 | . . 1 1 2 2 2 2 4 5 3 4 . 2 1 . . Largest Inventory Capacity 25 | 5 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 25 Average Capacity 19 | 5 19 20 20 25 25 25 25 25 25 25 22 5 5 5 5 5 Most Carried 25 | 5 20 20 25 25 25 25 25 25 25 25 15 5 5 5 5 5 Average Carried 18 | 3 15 20 20 24 24 25 24 21 21 11 13 2 4 5 3 4 Final Capacity 25 | 5 20 20 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 5 20 20 25 25 25 25 23 20 25 14 5 5 5 5 5 1 Class Distribution -------------------- 24% | Skirmisher 18% | Tank 17% | Mutant 16% | Scavenger-Skirmisher 15% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Skirmisher | -4/Factory Skirmisher | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 3949 | 234 56 . 376 284 . . 444 839 52 685 6 70 721 11 111 60 Remotely 144 | . . . . . . . . 93 . 51 . . . . . . Salvage Created 3989 | . 105 . 668 516 . . 577 724 52 358 . 70 706 11 47 155 Parts 190 | . 12 . 27 27 . . 35 38 4 17 . . 26 . 3 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 1 1 . . . . 1 . . . Parts Field Recycled 1 | . . . . . . . . . . . . . 1 . . . Retrieved Matter 6 | . . . . . . . . . . . . . 6 . . . Parts Self-Destructed 25 | . . . . . . . . . . 25 . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 80 | . 6 . 12 14 . . 11 15 1 9 . 1 9 . 2 . Guns 52 | . 6 . 8 7 . . 8 13 1 8 . . 1 . . . Cannons 18 | . . . 4 7 . . 2 2 . . . . 3 . . . AOE 6 | . . . . . . . 1 . . 1 . . 2 . 2 . Classes Destroyed 12 | . 2 . 4 . . . 4 2 . . . . . . . . Worker 8 | . 1 . . 1 . . 1 2 . . . . 3 . . . Builder 10 | . . . . . . . 2 6 . . . . 1 1 . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Recycler 5 | . . . 1 1 . . 1 . . . . . 1 . . 1 Watcher 5 | . . . 1 . . . 2 . . . . . 2 . . . Swarmer 12 | . 6 . . 3 . . . . . 1 . . . . 2 . Grunt 40 | . . . 8 11 . . 6 10 . 4 . 1 . . . . Duelist 4 | . . . . . . . 1 . . 3 . . . . . . Sentry 10 | . . . 4 . . . 3 . 1 1 . . 1 . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 11 | . . . . . . . . 3 . . . . 8 . . . Best Kill Streak 6 | . 4 . 6 3 . . 3 4 1 4 . 1 3 1 2 1 Combat Bots Only 6 | . 3 . 6 3 . . 3 3 1 4 . 1 2 . 2 . Max Kills in Single Turn 3 | . 2 . 1 2 . . 2 3 1 2 . 1 3 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . 1 . . 2 . 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 1254 | . 26 . 65 94 . . 152 153 9 166 44 18 171 90 117 149 Missed 378 | . 9 . 19 27 . . 51 26 4 38 8 5 53 30 48 60 Hits 876 | . 17 . 46 67 . . 101 127 5 128 36 13 118 60 69 89 Melee 33 | . . . . . . . 5 . . 28 . . . . . . Projectile 843 | . 17 . 46 67 . . 96 127 5 100 36 13 118 60 69 89 AOE 3 | . . . . . . . . . . . . . 3 . . . Critical Strikes 37 | . . . 3 . . . 5 3 . 10 . 1 7 6 2 . Actively Blocked 4 | . . . . . . . . 2 . 1 . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . Damage Taken 19042 | . 142 . 615 834 . . 1762 3912 32 2827 687 245 2784 1402 1694 2106 Core 4898 | . 50 . 56 192 . . 329 681 . 324 216 56 454 262 654 1624 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 597 | . . . . 101 . . 319 25 . 42 6 . . 104 . . Ignored by Resistances 21 | . . . . . . . . . . . . . 6 . 15 . Regen/Repaired (Parts) 26 | . . . . . . . . 26 . . . . . . . . Core Remaining (%) 58 | 100 . 80 . . . 38 40 2 . . 36 94 60 79 54 . Volleys Fired 244 | . 11 . 29 35 . . 35 46 2 31 3 3 43 2 3 1 Largest 5 | . 2 . 3 3 . . 4 4 4 4 2 3 5 3 1 1 Hottest 364 | . 79 . 192 192 . . 157 176 124 124 130 221 364 221 55 110 Shots Fired 713 | . 22 . 86 105 . . 138 142 8 81 6 9 106 6 3 1 Gun 484 | . 22 . 64 67 . . 97 101 6 58 6 6 55 2 . . Cannon 226 | . . . 22 38 . . 41 41 2 21 . 3 51 4 2 1 Launcher 3 | . . . . . . . . . . 2 . . . . 1 . Special . | . . . . . . . . . . . . . . . . . Kinetic 458 | . 11 . 35 71 . . 102 119 8 72 . . 36 2 2 . Thermal 183 | . 11 . 51 34 . . . 12 . 7 3 3 60 2 . . Explosive 3 | . . . . . . . . . . 2 . . . . 1 . Electromagnetic 69 | . . . . . . . 36 11 . . 3 6 10 2 . 1 Robot Hit Streak 14 | . 3 . 10 9 . . 6 14 9 13 2 11 12 5 1 . Robot Miss Streak 7 | . 3 . 3 7 . . 5 6 4 4 2 . 3 2 1 2 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 443 | . 9 . 48 59 . . 83 88 6 55 3 9 75 6 1 1 Core Hits 197 | . 7 . 19 23 . . 31 49 5 41 . 2 17 . 3 . Critical Kills 3 | . . . . . . . . . . 1 . . 2 . . . Critical Parts Destroyed 9 | . . . 1 . . . . 1 . 2 . . 3 1 . 1 Critical Strikes 24 | . . . 4 4 . . 1 3 . 4 . . 5 2 . 1 Burn 6 | . . . 3 3 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 2 . . . Destroy 8 | . . . 1 . . . . 1 . 3 . . 3 . . . Blast 6 | . . . . 1 . . 1 2 . 1 . . . 1 . . Smash 2 | . . . . . . . . . . . . . . 1 . 1 Melee Attacks 25 | . . . . . . . . 12 . . . . 6 6 . 1 Impact 25 | . . . . . . . . 12 . . . . 6 6 . 1 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 2 . . . . 3 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13128 | . 160 . 869 1048 . . 2122 2849 125 1612 43 259 3350 226 313 152 Guns 6477 | . 151 . 646 550 . . 1265 1622 101 907 43 143 1039 10 . . Cannons 3509 | . . . 223 497 . . 510 399 24 325 . 116 1363 52 . . Explosions 2248 | . . . . . . . 347 630 . 380 . . 578 . 313 . Melee 862 | . . . . . . . . 194 . . . . 370 164 . 134 Ramming 32 | . 9 . . 1 . . . 4 . . . . . . . 18 Kinetic 5907 | . 85 . 261 659 . . 1372 1581 125 1077 . . 695 52 . . Thermal 4401 | . 66 . 608 388 . . 347 757 . 155 23 62 1995 . . . Explosive 849 | . . . . . . . . 156 . 380 . . . . 313 . Electromagnetic 1077 | . . . . . . . 403 157 . . 20 197 290 10 . . Impact 862 | . . . . . . . . 194 . . . . 370 164 . 134 Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 23 . 20 20 . 12 11 9 1 Average Corruption 14 | . . . . . . . . 13 . 19 20 . 9 7 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 148 | . . . . . . . . 54 . 46 7 . 39 2 . . Message Errors 34 | . . . . . . . . 13 . 13 2 . 6 . . . Matter Fused 38 | . . . . . . . . 12 . 10 2 . 14 . . . Heat Flow Errors 17 | . . . . . . . . 5 . 7 1 . 4 . . . Energy Discharges 15 | . . . . . . . . 5 . 5 2 . 2 1 . . Parts Rejected 4 | . . . . . . . . 3 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . . . 2 . 3 . . 5 . . . Data Loss (major) 13 | . . . . . . . . 4 . 5 . . 4 . . . Misfires 4 | . . . . . . . . 1 . . . . 3 . . . Alerts 3 | . . . . . . . . 3 . . . . . . . . Misdirections 4 | . . . . . . . . 2 . 1 . . . 1 . . Weapon Failures 5 | . . . . . . . . 4 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1205 | . . . . 21 . . 223 328 . 41 . . 361 92 5 134 Projectiles 123 | . . . . 21 . . 26 3 . 7 . . 66 . . . Explosions 585 | . . . . . . . 197 211 . 34 . . 138 . 5 . Melee 497 | . . . . . . . . 114 . . . . 157 92 . 134 Knockbacks 31 | . . . . 9 . . 5 10 . 3 . . 2 2 . . Impact 4 | . . . . . . . . 1 . . . . 2 1 . . Kinetic 24 | . . . . 8 . . 4 8 . 3 . . . 1 . . Secondary 3 | . . . . 1 . . 1 1 . . . . . . . . Self-Inflicted Damage 986 | . 4 . . . . . 240 239 . 86 . . 362 . 37 18 Shots 14 | . . . . . . . 4 3 . 2 . . 4 . 1 . Rammed 3 | . 1 . . 1 . . . 1 . . . . . . . . Targets Rammed 3 | . 1 . . 1 . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 655 | . 75 . 438 276 . . 294 655 33 492 298 502 526 198 4 13 Average Temperature 126 | . 35 . 144 88 . . 75 156 17 102 146 257 164 109 4 12 Received Heat Transfer 3273 | . . . 339 351 . . 594 873 6 537 240 135 45 . 153 . Effects 40 | . . . 4 . . . 3 15 . 2 . 4 12 . . . Shutdowns 7 | . . . 1 . . . . 5 . . . . 1 . . . Energy Bleed 9 | . . . 2 . . . 2 . . 2 . 2 1 . . . Interference 2 | . . . . . . . 1 . . . . . 1 . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . Short Circuit 5 | . . . . . . . . 4 . . . 1 . . . . Damage (minor) 4 | . . . 1 . . . . . . . . 1 2 . . . Damage (major) 11 | . . . . . . . . 4 . . . . 7 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . . . 1 3 1 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . Parts Fried 15 | . . . . . . . . 4 . . . 4 2 3 . 2 Impact Corruptions 13 | . . . . . . . . 5 . . . . 4 3 . 1 Robots Melted 2 | . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . Parts Melted 11 | . . . 3 1 . . . 2 . . . . 5 . . . Heat Transferred 6267 | . 148 . 1480 1036 . . 300 975 . 350 50 111 1817 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 . . 100 98 100 100 100 Level 1 . | . . . . . . . . . . . . . 1 . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 208 | . 86 15 138 70 . . 111 163 32 . . 20 208 34 85 60 Initial 45 | . . 15 . . . . . 45 32 . . . 7 34 8 . Average 32 | . 24 5 46 10 . . 33 46 5 . . . 68 3 32 3 Influence Increases 3064 | . 161 . 324 333 . . 439 601 30 205 . 35 632 28 151 125 Destroy 0b10 Robot/C 1600 | . 120 . 240 280 . . 220 300 20 180 . 20 180 . 40 . Destroy 0b10 Robot/NC 145 | . 5 . 10 10 . . 35 40 . . . . 35 5 . 5 Destroy Leader 350 | . 20 . 72 40 . . 64 80 10 10 . . 54 . . . Allied During Kill 1 | . . . . 1 . . . . . . . . . . . . Successful Hack 7 | . . . . . . . . . . . . . 7 . . . Disable Machine 390 | . 15 . . . . . 75 120 . . . . 180 . . . Destroy Structure 226 | . 1 . 2 2 . . 30 61 . . . . 86 8 36 . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 330 | . . . . . . . 15 . . 15 . 15 90 . 75 120 Influence Decreases 3004 | . 120 41 322 311 24 . 339 635 96 205 . 20 580 80 166 65 Entered New Map 189 | . . 26 . 2 24 . . 55 34 . . . 8 33 7 . Time Decay 2015 | . 120 15 282 259 . . 212 364 62 95 . 10 429 34 100 33 Lost Part 780 | . . . 40 30 . . 127 216 . 110 . 10 143 13 59 32 Lost Ally 20 | . . . . 20 . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 1 1 . . 2 8 1 . . 2 9 1 1 1 Investigation 5 | . . . . 1 . . . 1 . . . 1 2 . . . Extermination 14 | . . . . . . . . 4 . . . 1 6 1 1 1 Reinforcement 9 | . 1 . 1 . . . 2 3 1 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 2 | . . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 174 | . 8 . 18 14 . . 22 20 1 15 3 4 25 11 14 19 Peak Tracking Total 14 | . 5 . 4 3 . . 6 4 1 7 3 3 4 7 8 14 Tactical Retreats 11 | . . . . . . . 1 . . 1 . 1 4 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 8 | . . . . . . . . 2 . . . 1 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 27 | . 1 . 1 . . . 5 8 . . . . 12 . . . Max in Single Turn 7 | . 1 . 1 . . . 3 6 . . . . 7 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 13 | . 1 . . 2 2 . . 2 1 . . . 3 2 . . Terminals 6 | . 1 . . 1 . . . . . . . . 2 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . 1 . . . Total Hacks 22 | . 1 . . 3 2 . . 7 2 . . . 5 2 . . Successful 10 | . 1 . . 1 2 . . 2 1 . . . 2 1 . . Failed 12 | . . . . 2 . . . 5 1 . . . 3 1 . . Catastrophic 5 | . . . . 1 . . . 2 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . . . . 2 4 . . . . . . . . . . . Terminals 8 | . 1 . . 2 . . . . . . . . 3 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 4 2 . . . 2 . . . Terminal Hacks 7 | . 1 . . 1 2 . . . . . . . 2 1 . . Record 1 | . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . 1 . . . 1 1 . . . 2 1 . . Full Trace Events 3 | . . . . 1 . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . . . . Total Damage 33 | . . . . 33 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 4775 | . 205 66 744 . . . 55 1031 . 983 137 569 261 175 144 405 Optics 2658 | . . . . . . . . . . 983 137 569 245 175 144 405 Terrain 655 | . 205 66 384 . . . . . . . . . . . . . Structural 744 | . . . 744 . . . . . . . . . . . . . Cloaking 1086 | . . . . . . . 55 1031 . . . . . . . . Jamming 72 | . . . . . . . . . . . . . 16 56 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 18361 | 53 495 66 921 2674 2427 39 3815 1896 410 1170 137 611 2488 456 258 445 Spaces Moved 7471 | 47 396 63 319 783 757 13 877 750 238 577 90 249 1180 220 352 560 Core 493 | 7 . . . . . . . . . . 26 . 99 . 21 340 Treads 3131 | . . . 222 783 757 13 801 160 . 146 . 249 . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2003 | 40 396 63 97 . . . 76 590 238 431 64 . 8 . . . Hover 880 | . . . . . . . . . . . . . 873 . 7 . Flight 964 | . . . . . . . . . . . . . 200 220 324 220 Fastest Speed 39 | 50 90 105 105 320 320 320 150 150 165 140 50 160 56 40 39 45 Average Speed 202 | 84 104 105 214 320 320 320 319 192 165 166 131 193 164 133 66 48 Slowest Speed 560 | 90 105 105 320 320 320 320 560 312 165 240 215 240 500 280 250 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 1 2 . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . 5 . . . . . . . . Exploration Rate (%) 30 | 4 51 13 29 85 93 8 52 22 7 62 19 7 31 6 17 13 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 . . . . . . 1 . . . . . Spaces Dug 6 | . . . . . . . . 5 . . . . . . 1 . Terrain Destroyed 176 | . . . . 2 . . 30 64 . 25 . . 40 4 11 . Melee 5 | . . . . . . . . 5 . . . . . . . . Projectile 43 | . . . . 2 . . 13 5 . 4 . . 13 4 2 . AOE 128 | . . . . . . . 17 54 . 21 . . 27 . 9 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Acc Total 10195 | 59 460 62 504 876 765 12 1810 1088 251 729 105 372 1637 364 371 730 Wait 2007 | . 15 . 113 37 . . 843 174 1 88 2 94 351 135 . 154 Move 7448 | 46 395 62 318 782 756 12 876 748 237 576 89 248 1179 217 347 560 Hop 3 | . . . . . . . . . . . . . . 1 2 . Pick Up 175 | 8 24 . 21 8 4 . 21 40 8 10 1 10 11 . 8 1 Fast Attach 45 | 2 1 . 1 2 . . 1 6 . . . 1 24 2 2 3 Attach 128 | 3 1 . 6 3 . . 18 32 2 21 6 14 9 . 8 5 Detach 8 | . . . . . . . 1 1 . . . 2 2 . . 2 Swap 25 | . 3 . 4 2 1 . 4 6 . 2 . . 3 . . . Drop 82 | . 9 . 12 6 4 . 11 21 1 1 4 . 9 1 1 2 Fire 244 | . 11 . 29 35 . . 35 46 2 31 3 3 43 2 3 1 Melee 25 | . . . . . . . . 12 . . . . 6 6 . 1 Ram 2 | . 1 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . . 1 . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 7) 230 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 397 | -10/Materials | Discovered new exit (range 16) 549 | -10/Materials | Entered Mines 560 | -10/Mines | Discovered new exit (range 10) 568 | -10/Mines | Met a Derelict bent on vengeance 615 | -10/Mines | Entered Materials 615 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 976 | -9/Materials | Build established: Skirmisher 1035 | -9/Materials | Lost 4 parts (1p1u2w) 1268 | -9/Materials | Discovered new exit (range 8) 1536 | -9/Materials | Entered Mines 1661 | -9/Mines | Build established: Gunner 1690 | -9/Mines | Learned location of Zion (-6) 1709 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1793 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1981 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2352 | -9/Mines | Learned Materials emergency access door positions 2460 | -9/Mines | Build established: Tank 2561 | -9/Mines | Learned location of Storage (-8) 2609 | -9/Mines | Core integrity fell below 50% 4036 | -9/Mines | Discovered new exit (range 7) 4169 | -9/Mines | Build established: Scavenger-Gunner 4194 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4198 | -9/Mines | Discovered new exit (range 5) 4210 | -9/Mines | Entered Exiles 4297 | -9/Exiles | Met 8R-AWN 4348 | -9/Exiles | Met EX-HEX 4540 | -9/Exiles | Met EX-DEC 4793 | -9/Exiles | Visited The Gauntlet 5378 | -9/Exiles | Discovered new exit (range 15) 5592 | -9/Exiles | Met EX-BIN 5804 | -9/Exiles | Aligned with FarCom system 5807 | -9/Exiles | Given EX-Vault access code 5928 | -9/Exiles | Opened EX-Vault 6015 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6230 | -9/Exiles | Found Cloak of Protection 6637 | -9/Exiles | Left Exiles lab with Cloak of Protection 6637 | -9/Exiles | Entered Mines 6650 | -8/Mines | Discovered new exit (range 8) 6676 | -8/Mines | Entered Materials 6676 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6947 | -8/Materials | Build established: Scavenger-Skirmisher 8922 | -8/Materials | Build established: Skirmisher 10251 | -8/Materials | Core integrity fell below 50% 10303 | -8/Materials | Lost 9 parts (2n4u3w) 10470 | -8/Materials | Discovered new exit (range 15) 10491 | -8/Materials | Entered Factory 10491 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10544 | -7/Factory | Build established: Scavenger-Skirmisher 10759 | -7/Factory | Repaired Com. Wheel 11368 | -7/Factory | Lost 3 parts (1n2w) 11436 | -7/Factory | Crushed by falling debris 11502 | -7/Factory | Crushed by falling debris 11502 | -7/Factory | System corruption reached 10% 11520 | -7/Factory | Crushed by falling debris 11524 | -7/Factory | Crushed by falling debris 11524 | -7/Factory | Core integrity fell below 50% 11526 | -7/Factory | Crushed by falling debris 11563 | -7/Factory | Core integrity fell below 20% 11603 | -7/Factory | Lost 13 parts (3p1n5u4w) 12207 | -7/Factory | Lost 5 parts (1n3u1w) 12364 | -7/Factory | Build established: Tank 12377 | -7/Factory | Discovered new exit (range 8) 12387 | -7/Factory | Entered another Factory area 12387 | -6/Factory | Evolved 2 slots: Utility x2 12779 | -6/Factory | Discovered new exit (range 5) 12797 | -6/Factory | Entered Lower Caves 12919 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12919 | -6/Lower Caves | Learned Factory security intel 12955 | -6/Lower Caves | System corruption reached 10% 12991 | -6/Lower Caves | Lost 19 parts (4p2n7u6w) 13216 | -6/Lower Caves | Build established: Mutant 13261 | -6/Lower Caves | Spotted B-75 Beast 13337 | -6/Lower Caves | Lost 3 parts (2u1w) 13508 | -6/Lower Caves | Encountered a Warlord checkpoint 13946 | -6/Lower Caves | Discovered new exit (range 18) 13967 | -6/Lower Caves | Entered another Lower Caves area 13968 | -6/Lower Caves | Encountered a Warlord checkpoint 14081 | -6/Lower Caves | Core integrity fell below 50% 14101 | -6/Lower Caves | Discovered new exit (range 8) 14104 | -6/Lower Caves | Entered Factory 14104 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14123 | -5/Factory | Lost 9 parts (2p4n1u2w) 14163 | -5/Factory | Discovered new exit (range 21) 14379 | -5/Factory | Build established: Scavenger-Mutant 14715 | -5/Factory | Entered another Factory area 14715 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14850 | -4/Factory | Identified exit to Upper Caves 14957 | -4/Factory | Build established: Skirmisher 15563 | -4/Factory | Build established: Tank 16001 | -4/Factory | Lost 7 parts (3u4w) 16329 | -4/Factory | Lost 6 parts (1p2n1u2w) 16397 | -4/Factory | System corruption reached 10% 16592 | -4/Factory | Build established: Mutant 17139 | -4/Factory | Build established: Skirmisher 17181 | -4/Factory | Discovered new exit (range 10) 17203 | -4/Factory | Entered Research 17203 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17402 | -3/Research | Found Prototype Device 17402 | -3/Research | Identified Exp. Thermal Shield 17627 | -3/Research | System corruption reached 10% 17654 | -3/Research | Discovered new exit (range 14) 17659 | -3/Research | Entered another Research area 17659 | -2/Research | Evolved 2 slots: Propulsion x2 17661 | -2/Research | Lost 13 parts (1p3n5u4w) 17730 | -2/Research | Lost 7 parts (1p3n2u1w) 17870 | -2/Research | Build established: Mutant 17874 | -2/Research | Spotted B-90 Cyclops 17892 | -2/Research | Discovered new exit (range 21) 17917 | -2/Research | Entered Access 17917 | -1/Access | Evolved 2 slots: Propulsion x2 17939 | -1/Access | Lost 5 parts (1p2n1u1w) 18343 | -1/Access | Core integrity fell below 50% 18353 | -1/Access | Core integrity fell below 20% 18362 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18190_ R-10 Processor destroyed. 18191_ K-01 Serf collects debris. 18193_ Acquired 60 matter. 18194_ K-01 Serf collects debris. 18196_ W-44 Eye sends out distress signal. 18199_ K-01 Serf collects debris. 18211_ W-44 Eye sends out distress signal. 18264_ Adv. Weight Redist. System destroyed. 18267_ Field Propulsion Drive destroyed. 18296_ Shock Maul destroyed. 18317_ Hvy. Disruptor Cannon destroyed. 18321_ Dropped Quantum Reactor. 18322_ Enh. Optical Array destroyed. 18333_ Imp. Heat Sink destroyed. 18344_ Slammed into Wall. 18344_ Destabilizing: System corrupted (+1). 18344_ Destabilizing: Core damaged (-64). 18355_ Slug penetrates Wall. 18359_ Penetrated by Slug. 18359_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | * | | ^ | | "" "" | | "" "" | | ####### """""" """""" | | #?????# """""" """""" ################ | | #?????# "" "" #??????????????? | | #?????# "" "" #??????????????? | | #?????# #??????????????? | | #?????# #??????????????? | | #?????# ################ | | ##?????# h | | ???????# | | ???????# h s | | ???????# | | ???????# s s | | ???????# s s s | | ???????# s | | ???????# s####################### | | ???????# #??????????????????? | | ???????+ #??????????????????? | | ???????# s #??????????????????? | | ???????# ############### s #??????????????????? | | ???????# ????????#######s #??????????????????? | | ???????# ?# p / p s #####??????????????????? | | ???????# ????p???########@#??????????????????????? | | #####??# ???????????????# #??????????????????????? | | #??#????????????????# #??????????????????????? | | #??????????????????? ??????????????????????? | | " #??????????????????? ??????????????????????? | | "" #???????????????????!Y ??????????????????????? | | " #?????????????????? ??????????????????????? | | #?????????????????? ?????????????????????? | | #??????????????????##+##????????w????????????? | | #????????????????????????????????????????????? | | " +????????????????????????????????????????????? | | "" #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 80 Energy Generation 34 Energy Capacity 650 Matter Stores 450 Matter Capacity 500 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 5 Power Amplification 30 Armor Coverage 450 Resistance: TH 30 Resistance: EX 50 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 40 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 13% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed KineticVampiricStatue Manual? 0 Play Time 01:52:45 Cumulative 53.5 hours Start 2025.07.27 @ 18:37:57 End 2025.07.27 @ 21:40:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a05b35fc-0c6f-489c-8121-77ff8bfeecee