Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.25 @ 14:33:09 Player: NeoBioHazard Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (62) 310 Value Destroyed (1587) 1587 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (7857) 7857 TOTAL SCORE: 18114 Bonus ------- Met Data Miner 300 Scanned by Researcher 500 Met Sigix 2000 Win 3000 Win Speed 2057 Cogmind --------- Core Integrity 1550/1600 Matter 245/300 Energy 597/600 System Corruption 4% Temperature Cool (-191) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cooled Fission Core Quantum Reactor > --- PROPULSION (10) -- Field Propulsion Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Advanced Cryofiber Web Machine Analyzer Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Advanced ECM Suite Advanced Shield Generator Hacking Suite > --- WEAPON (2) ------- Powered Hammer Great Axe > --- INVENTORY (5) ---- Field Propulsion Array Long-range Sensor Array Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Cooled Fission Core Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Machine Analyzer Enhanced Optical Array Advanced Sensor Array Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced ECM Suite Advanced Shield Generator > --- WEAPON ----------- Powered Hammer Great Axe > --- INVENTORY -------- Field Propulsion Array Long-range Sensor Array Plasma Cutter Chainsword [Rating: 160] Favorites ----------- Power Cooled Fission Core Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Biomechanical Wings Utility Improved Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Great Axe Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Slots Evolved 19 | . 1 2 . 2 2 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . . . . 2 2 . . . . . . 2 . . 2 Utility 10 | . 1 2 . 2 . . . . . . 2 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 86 | 7 5 7 1 9 10 11 1 2 . . 6 7 5 4 4 7 Power 11 | 1 . 1 . . 3 1 . . . . 2 1 . . 1 1 Engine 6 | 1 . 1 . . 3 . . . . . 1 . . . . . Core 3 | . . . . . . 1 . . . . 1 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 32 | 2 2 2 . 2 5 5 . . . . 2 3 4 1 2 2 Treads . | . . . . . . . . . . . . . . . . . Leg 8 | 2 . 2 . 2 2 . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 3 5 . . . . 2 3 4 1 2 2 Utility 29 | 2 1 4 . 2 1 3 1 2 . . 1 3 1 3 1 4 Device 14 | . . 3 . 1 . . 1 1 . . 1 2 1 2 . 2 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 12 | 1 1 1 . 1 . 3 . 1 . . . 1 . 1 1 1 Hackware 2 | . . . . . 1 . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | 2 2 . 1 5 1 2 . . . . 1 . . . . . Energy Gun 7 | 2 2 . 1 2 . . . . . . . . . . . . Energy Cannon 2 | . . . . 2 . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 3 1 . . . . . 1 1 . . . Parts Lost 10 | . . . 1 2 . . . . . 1 . 2 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . Utility 8 | . . . . 2 . . . . . 1 . 1 1 1 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 2 . . . . . 1 . 2 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 6 | 1 4 7 9 9 5 4 5 5 5 5 5 5 3 4 4 3 Power . | . 1 1 1 1 . . . . . . . . . . . . Propulsion 2 | . 1 3 4 3 . 1 2 2 2 2 2 1 1 1 1 . Utility 1 | . . . 2 2 2 1 1 1 1 1 1 . . 1 1 1 Weapon 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . . 4 . 2 4 . . . . . . . . 1 . 3 Power . | . . . . . . . . . . . . . . . . . Propulsion 9 | . . 3 . 2 2 . . . . . . . . 1 . 1 Utility 4 | . . 1 . . 2 . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 98 100 95 67 86 100 100 100 98 84 74 74 83 73 77 Engine 4 | . 12 10 10 8 7 2 . . . . 3 . . . . . Core 3 | . . . . . . 3 6 6 6 6 1 8 9 9 4 3 Leg 6 | . 2 18 20 16 3 . . . . . . . . . . . Wheel 2 | . 22 1 . . . . . . . . . . . . . . Flight 14 | . . . . . 19 34 37 37 37 37 33 21 22 22 20 23 Device 18 | . . 28 30 28 14 12 12 16 18 16 12 18 16 20 15 16 Storage 4 | . 12 10 10 8 . . . . . . . . . . . . Processor 18 | . 25 9 10 15 14 16 25 25 25 25 22 20 18 21 20 21 Energy Gun 7 | . 25 20 20 9 . . . . . . . . . . . . Special Weapon 1 | . . . . 5 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 4 6 6 6 6 5 . 3 4 4 3 Slashing Weapon 2 | . . . . . . 5 6 6 6 6 5 5 4 4 4 3 Peak Build Rating 160 | 7 9 20 20 33 38 67 69 71 71 71 79 95 121 135 135 160 Average Rating 57 | 4 8 17 19 28 28 57 67 70 71 70 74 88 113 130 129 155 On Entrance 59 | . 7 9 20 20 29 29 67 69 71 71 70 79 88 121 126 127 Avg Prop Armor Cover (%) 1 | . . . . . 19 1 1 1 1 1 1 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 53 | 17 19 25 25 34 34 20 16 17 17 17 28 40 46 47 46 53 Greatest Support 82 | 20 20 30 30 30 35 31 26 26 26 26 30 41 65 66 66 82 Greatest Overweight (x) 1 | . 1 1 . 1 1 . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 3 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 1 4 7 9 9 5 4 4 5 5 5 4 4 4 4 5 4 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 3 9 10 9 9 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Hacker-Skirmisher 23% | Hacker-Scout 21% | Hacker-Ninja 11% | Hacker-Mutant 4% | Scientist-Scout 4% | Scientist-Ninja Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Scientist-Scout | -3/Research Scientist-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Matter Collected 1039 | 198 122 70 10 60 . 126 99 55 . . 30 70 59 95 20 25 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2207 | . 531 425 93 553 . 76 . . . 64 . . . 432 33 . Parts 115 | . 45 24 5 27 . 4 . . . 3 . . . 3 4 . Haulers Intercepted 6 | . 2 2 . 1 . . . . . . . . . 1 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 34 | . 6 9 3 9 . 2 . . . 3 . . . 1 1 . Melee 5 | . . . . . . 2 . . . 2 . . . . 1 . Guns 24 | . 6 9 1 8 . . . . . . . . . . . . AOE 2 | . . . 2 . . . . . . . . . . . . . Classes Destroyed 11 | . 8 . . 1 . . . . . . . . . 2 . . Worker 3 | . 2 1 . . . . . . . . . . . . . . Builder 3 | . 2 . . 1 . . . . . . . . . . . . Tunneler 3 | . 1 1 1 . . . . . . . . . . . . . Hauler 6 | . 2 2 . 1 . . . . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Watcher 8 | . 3 2 . . . 1 . . . . . . . 2 . . Swarmer 16 | . 2 6 2 . . 2 . . . 3 . . . . 1 . Grunt 16 | . 4 3 1 8 . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . 4 . . Sentry 1 | . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 6 11 2 3 . 3 . . . 3 . . . 6 1 . Combat Bots Only 5 | . 2 5 2 3 . 2 . . . 3 . . . 1 1 . Max Kills in Single Turn 2 | . 2 2 2 1 . 1 . . . 1 . . . 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Hostile Shots Fired 357 | . 18 28 15 33 8 6 . 1 . 34 13 3 22 68 62 46 Missed 157 | . 6 8 4 11 6 2 . 1 . 13 8 2 9 28 35 24 Hits 200 | . 12 20 11 22 2 4 . . . 21 5 1 13 40 27 22 Projectile 200 | . 12 20 11 22 2 4 . . . 21 5 1 13 40 27 22 AOE 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 2 | . . . . 1 . . . . . . . . . 1 . . Damage Taken 2084 | . 93 133 106 211 13 42 . . . 205 63 247 144 201 411 215 Core 419 | . 12 24 21 26 3 . . . . 19 12 88 8 54 102 50 Absorbed by Shields 305 | . . . . . . . . . . . 23 86 56 60 . 80 Ignored by Resistances 1256 | . 61 91 65 127 9 24 . . . 124 52 5 115 167 241 175 Core Remaining (%) 95 | 100 95 . 88 95 99 . . . . 97 98 92 . 95 92 96 Volleys Fired 105 | . 36 21 10 38 . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . . . Hottest 110 | . 80 80 80 110 . . . . . . . . . . . . Shots Fired 192 | . 72 42 19 59 . . . . . . . . . . . . Gun 191 | . 72 42 19 58 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 111 | . 70 . . 41 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 81 | . 2 42 19 18 . . . . . . . . . . . . Robot Hit Streak 34 | . 34 30 9 28 . . . . . . . . . . . . Robot Miss Streak 2 | . 2 1 1 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 194 | . 58 34 15 53 . 5 . . . 10 . . . 16 3 . Core Hits 78 | . 28 17 7 21 . 2 . . . 2 . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 4 . . Critical Strikes 7 | . . . . 2 . 1 . . . . . . . 4 . . Burn 1 | . . . . 1 . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . 4 . . Sever 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 102 | . . . . . . 9 . . . 11 5 19 7 24 5 22 Impact 59 | . . . . . . 8 . . . 9 1 1 2 22 1 15 Slashing 43 | . . . . . . 1 . . . 2 4 18 5 2 4 7 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 1 . . . 2 . . . . . . Damage Inflicted 4289 | . 639 672 221 916 . 293 . . . 479 . . . 946 123 . Guns 2177 | . 639 477 157 904 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 257 | . . 193 64 . . . . . . . . . . . . . Melee 1841 | . . . . . . 293 . . . 479 . . . 946 123 . Ramming 2 | . . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1533 | . 605 193 64 671 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 913 | . 34 477 157 245 . . . . . . . . . . . . Impact 1613 | . . . . . . 259 . . . 408 . . . 946 . . Slashing 228 | . . . . . . 34 . . . 71 . . . . 123 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 1 1 1 1 1 . 4 . 1 . 4 Average Corruption 1 | . . . . . 2 1 1 1 1 1 . 4 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 15 | . . . . . 3 1 1 . . 3 . 4 . 1 . 2 Message Errors 6 | . . . . . 2 . . . . 2 . 2 . . . . Matter Fused 1 | . . . . . . . . . . . . 1 . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 1 . . . . 1 . . . 1 Alerts 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 633 | . . 8 . . . 89 . . . 119 . . . 407 10 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 8 | . . 8 . . . . . . . . . . . . . . Melee 625 | . . . . . . 89 . . . 119 . . . 407 10 . Knockbacks 10 | . . . . . . 2 . . . 2 . . . 6 . . Impact 10 | . . . . . . 2 . . . 2 . . . 6 . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . 28 24 . . . . . . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 198 144 68 252 . . . . . 137 . . 4 . . . Average Temperature 61 | . 58 49 28 90 . . . . . 72 . . 2 . . . Received Heat Transfer 577 | . 75 54 63 180 . . . . . . 6 . 42 109 36 12 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . 1 . 1 . . . 1 . . . 8 . . Combat Hostiles 3 | . . . . 1 . . . . . 1 . . . 1 . . Parts Fried 10 | . . 1 . . . . . . . . . . . 9 . . Impact Corruptions 20 | . . . . . . 3 . . . 3 . . . 14 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . 4 . . . . . . . . . . . . Heat Transferred 3081 | . 1375 250 50 1406 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 3 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 100 . . . . 100 100 100 100 88 100 Level 1 . | . . . . . . . . . . . . . . . 11 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 245 | . 99 159 56 60 15 118 . . . . 33 15 48 137 245 114 Initial 104 | . . . 39 1 9 . . . . . 26 11 . 13 57 104 Average 21 | . 31 33 13 7 . 34 . . . . 7 . 22 39 107 85 Influence Increases 1924 | . 215 249 81 237 15 181 . . . 100 84 28 124 243 288 79 Destroy 0b10 Robot/C 760 | . 120 180 60 180 . 40 . . . 60 . . . 100 20 . Destroy 0b10 Robot/NC 120 | . 55 30 5 10 . 5 . . . . . . . 15 . . Destroy Leader 148 | . 40 28 10 32 . 12 . . . 10 . . . 6 10 . Successful Hack 72 | . . . . 10 . 16 . . . . 16 . 7 5 . 18 Disable Machine 12 | . . . . 4 . . . . . . . . . 4 . 4 Destroy Structure 122 | . . 11 6 1 . 3 . . . . 8 28 12 8 3 42 Partial Spotted 210 | . . . . . 15 75 . . . . 30 . 15 15 45 15 Lose Combat Pursuer 480 | . . . . . . 30 . . . 30 30 . 90 90 210 . Influence Decreases 1871 | . 215 105 220 212 45 78 103 . . 45 106 61 91 139 195 256 Entered New Map 462 | . . . 105 4 21 . 55 . . . 29 22 . 20 80 126 Time Decay 1345 | . 215 105 115 188 24 78 48 . . 45 77 35 81 109 105 120 Lost Part 64 | . . . . 20 . . . . . . . 4 10 10 10 10 Squads Dispatched 19 | . . . . 2 2 . . . . . 4 1 . 4 4 2 Investigation 4 | . . . . . 1 . . . . . 2 . . 1 . . Extermination 5 | . . . . . 1 . . . . . 1 1 . . 1 1 Reinforcement 10 | . . . . 2 . . . . . . 1 . . 3 3 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Distress Signals 7 | . 2 1 . 1 . . . . . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 143 | . 11 13 4 15 4 5 . 2 . 7 8 4 13 25 26 6 Peak Tracking Total 17 | . 4 7 2 6 3 2 . 1 . 4 6 4 6 17 9 6 Tactical Retreats 15 | . . . . . . 1 . . . 1 2 . 4 2 5 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Traps Triggered 3 | . . . . 1 . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Machines Disabled 4 | . . 1 . 1 . . . . . . . . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Machines Accessed 19 | . 1 2 1 1 3 1 . . 2 . 1 . 3 2 . 2 Terminals 12 | . 1 1 . 1 3 1 . . . . . . 1 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . 1 . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 66 | . 6 5 1 3 8 5 . . 21 . 5 . 7 3 . 2 Successful 45 | . 2 4 1 2 1 1 . . 21 . 4 . 7 1 . 1 Failed 21 | . 4 1 . 1 7 4 . . . . 1 . . 2 . 1 Catastrophic 3 | . . . . . 1 . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . . . . 1 8 5 . . . . . . . . . 1 Terminals 30 | . 6 2 . 3 8 5 . . . . . . 1 3 . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 3 . . . . . . . . 5 . 6 . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 32 | . 2 1 1 2 1 1 . . 21 . . . 1 1 . 1 Part Schematic 11 | . . . . . . . . . 11 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . 1 . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 3 . . . . . . . . 4 . 6 . . . Retrieve Study 13 | . . 3 . . . . . . . . 4 . 6 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 2 . 1 3 1 . . . . 1 . 1 1 . 1 Full Trace Events 3 | . . . . . 1 . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 7 . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . 11 . . . . 16 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . 3 . . . . . . . . 4 . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Active Infowar (turns) 3772 | . . 298 284 881 224 141 125 58 20 184 225 627 177 205 145 178 Optics 1961 | . . . . . . 17 125 58 20 184 225 627 177 205 145 178 Sensors 2885 | . . . . 852 224 141 125 58 20 184 225 471 57 205 145 178 Terrain 2828 | . . 297 284 661 . . . 45 20 184 225 627 177 205 103 . Structural 2166 | . . 298 284 881 224 141 125 58 20 135 . . . . . . Seismic 1244 | . . 295 284 665 . . . . . . . . . . . . Decoding 1793 | . . . . . . . . 51 20 184 225 627 177 205 145 159 Machine Analysis 484 | . . . . . . . . . . . . . . 161 145 178 Cloaking 671 | . . . . . . . . . . . . 603 68 . . . ECM 1 | . . . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 30 | . . . . . . . . . . . 4 13 3 4 3 3 Traps 17 | . . . . . . . . . . . 2 9 . 3 . 3 Emergency Access 11 | . . . . . . . . . . . 2 3 3 . 3 . Exits 2 | . . . . . . . . . . . . 1 . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Turns Passed 4250 | 66 410 300 284 881 224 141 125 58 20 184 225 627 177 205 145 178 Spaces Moved 5632 | 58 342 180 208 297 621 320 509 221 81 398 386 326 394 412 437 442 Core 23 | 23 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 744 | 35 19 176 208 297 9 . . . . . . . . . . . Wheels 327 | . 323 4 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4538 | . . . . . 612 320 509 221 81 398 386 326 394 412 437 442 Fastest Speed 19 | 50 80 95 120 120 29 19 24 24 24 24 24 27 22 27 28 25 Average Speed 42 | 92 82 119 120 123 32 23 24 24 24 24 26 29 27 27 28 25 Slowest Speed 190 | 120 120 190 120 190 190 29 24 24 24 24 27 98 28 28 29 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . 6 1 4 3 . 2 . 2 15 8 7 9 Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 35 | 3 63 20 53 27 30 8 67 48 75 59 16 12 23 52 21 21 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 3 3 . 1 . . . . . . Spaces Dug 51 | . . . . . . 3 . . . 1 4 18 6 4 1 14 Terrain Destroyed 68 | . . 11 6 . . 3 . . . 1 4 18 6 4 1 14 Melee 51 | . . . . . . 3 . . . 1 4 18 6 4 1 14 Projectile . | . . . . . . . . . . . . . . . . . AOE 17 | . . 11 6 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Qua Res Acc Total 7051 | 67 397 225 223 741 641 364 508 222 80 467 501 822 436 453 441 463 Wait 1094 | . 6 1 5 381 . 22 . 1 . 63 99 465 34 12 . 5 Move 5509 | 57 341 180 207 296 610 317 500 215 80 393 385 321 363 395 423 426 Hop 50 | . . . . . 4 1 4 2 . 2 . 2 15 8 6 6 Pick Up 36 | 3 7 9 . 5 2 2 1 . . . 1 . 4 1 . 1 Fast Attach 41 | 7 1 . . 3 2 6 . 2 . . 1 5 3 4 2 5 Attach 19 | . 2 4 1 . 3 2 . . . . . 2 4 . . 1 Detach 16 | . 1 2 . 1 3 1 . 2 . . . 3 2 . 1 . Swap 32 | . 2 3 . 6 6 4 1 . . . 5 1 1 . 2 1 Drop 49 | . 1 5 . 6 11 1 2 . . . 6 5 3 4 3 2 Fire 105 | . 36 21 10 38 . . . . . . . . . . . . Melee 88 | . . . . . . 8 . . . 9 4 18 7 22 4 16 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . 5 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory -3/Research -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 278 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Hacker-Mutant 470 | -10/Materials | Identified exit to Materials 470 | -10/Materials | Discovered exit to Materials (range 7) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Utility x2 689 | -9/Materials | Identified exit to Mines 689 | -9/Materials | Discovered exit to Mines (range 5) 744 | -9/Materials | Discovered exit to Mines (range 13) 777 | -9/Materials | Entered Mines 786 | -9/Mines | Found the Drone Emporium 788 | -9/Mines | Build established: Hacker-Skirmisher 840 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1026 | -9/Mines | Identified exit to Materials 1026 | -9/Mines | Discovered exit to Materials (range 8) 1061 | -9/Mines | Entered Materials 1061 | -8/Materials | Evolved 2 slots: Utility x2 1928 | -8/Materials | Identified exit to Factory 1928 | -8/Materials | Discovered exit to Factory (range 8) 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Propulsion x2 2087 | -7/Factory | Identified exit to Lower Caves 2087 | -7/Factory | Discovered exit to Lower Caves (range 9) 2164 | -7/Factory | Identified exit to Factory 2164 | -7/Factory | Discovered exit to Factory (range 7) 2166 | -7/Factory | Entered another Factory area 2166 | -6/Factory | Evolved 2 slots: Propulsion x2 2253 | -6/Factory | Build established: Hacker-Scout 2299 | -6/Factory | Identified exit to Lower Caves 2299 | -6/Factory | Discovered exit to Lower Caves (range 6) 2307 | -6/Factory | Entered Lower Caves 2321 | -6/Lower Caves | Encountered a Warlord checkpoint 2417 | -6/Lower Caves | Identified exit to Lower Caves 2417 | -6/Lower Caves | Discovered exit to Lower Caves (range 20) 2432 | -6/Lower Caves | Entered another Lower Caves area 2433 | -6/Lower Caves | Encountered a Warlord checkpoint 2487 | -6/Lower Caves | Identified exit to Data Miner 2487 | -6/Lower Caves | Discovered exit to Data Miner (range 15) 2490 | -6/Lower Caves | Entered Data Miner 2490 | -6/Data Miner | Identified exit to Proximity Caves 2490 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 2494 | -6/Data Miner | Met Data Miner 2504 | -6/Data Miner | Received God Mode back door access code from Data Miner 2510 | -6/Data Miner | Entered Proximity Caves 2512 | -5/Proximity Caves | Learned location of 2 exits from Factory 2574 | -5/Proximity Caves | Learned location of 1 exit from Factory 2690 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2693 | -5/Proximity Caves | Identified exit to Factory 2693 | -5/Proximity Caves | Discovered exit to Factory (range 6) 2694 | -5/Proximity Caves | Entered Factory 2694 | -5/Factory | Evolved 2 slots: Utility x2 2695 | -5/Factory | Identified exit to Factory 2695 | -5/Factory | Identified exit to Upper Caves 2892 | -5/Factory | Spotted B-75 Beast 2913 | -5/Factory | Discovered exit to Factory (range 22) 2919 | -5/Factory | Entered another Factory area 2919 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3235 | -4/Factory | Build established: Hacker-Ninja 3390 | -4/Factory | Crushed by falling debris 3514 | -4/Factory | Identified exit to Research 3546 | -4/Factory | Entered Research 3546 | -3/Research | Evolved 2 slots: Propulsion x2 3624 | -3/Research | Spotted B-86 Titan 3720 | -3/Research | Identified exit to Quarantine 3720 | -3/Research | Discovered exit to Quarantine (range 10) 3723 | -3/Research | Entered Quarantine 3822 | -3/Quarantine | Spotted Alpha 7 3835 | -3/Quarantine | Scanned by Researcher 3852 | -3/Quarantine | Met incapacitated Sigix Warrior 3852 | -3/Quarantine | Lockdown squad dispatched 3910 | -3/Quarantine | Spotted Lightning 3910 | -3/Quarantine | Spotted Lightning 3915 | -3/Quarantine | Spotted Lightning 3919 | -3/Quarantine | Identified exit to Research 3928 | -3/Quarantine | Entered Research 3928 | -2/Research | Evolved 2 slots: Utility x2 3960 | -2/Research | Spotted B-90 Cyclops 4061 | -2/Research | Spotted B-90 Cyclops 4066 | -2/Research | Identified exit to Access 4066 | -2/Research | Discovered exit to Access (range 22) 4071 | -2/Research | Spotted B-90 Cyclops 4073 | -2/Research | Entered Access 4073 | -1/Access | Evolved 2 slots: Propulsion x2 4186 | -1/Access | Spotted B-99 Colossus 4228 | -1/Access | Spotted B-99 Colossus 4249 | -1/Access | Identified exit to Surface 4249 | -1/Access | Discovered exit to Surface (range 5) 4251 | *** | Escaped! Last Messages --------------- 04226_ >> Machine Analyzer network decryption results: 04226_ Repair Station x2 04232_ System corrupted: Component data lost. 04232_ Penetrated by Slug. 04232_ 0b10 Decoder Chip [Scout] destroyed. 04232_ Penetrated by Slug. 04232_ Slug penetrates Earth. 04232_ Slug penetrates Wall. 04236_ Slug penetrates Wave Collapse Detector. 04236_ Acquired Hacking Suite. 04239_ Repair Station disabled. 04239_ Backup Propulsion VII tumbles out of repair station. 04240_ >> Machine Analyzer network decryption results: 04240_ Repair Station x1 04249_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04249_ The Access Shell folds into the floor. 04249_ EXIT=FOUND: SURFACE [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????g??? #????????? | | ?????????????????????????"??????"""??? #????????? | | ????????????????????????"""?????"""??# #????????? | | ???????????????????????"""???????R"??# #????????? | | ????????????????????????"???????"""??# #????????? | | ????????????????????????????????""???#k #????????? | | ?????????????????????????????????????# +????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" R#????????? | | ????????????????????" u#????????? | | ??????????????BB????" u#????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# ####?##### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ????????????????###################### # = | | ????????????????# ! # | | ????????????????# ##/#?#+### | | ????????????????# p p =########+####### #?# #?? | | ????????????????# ""????????# #?# #?# #?? | | ????????????????????"""???????# #?# #?# ### | | ?????????????????????F"???????# "" #?# #?# | | ????????????????????"""???????# """ ### ### | | ????????????????????""????????# "R + | | ??????????????????????????????# """ # | | ??????????????????????????????# """ # | | ??????????????????????????????# # | | ??????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 46 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 66 Targeting Accuracy 10 Melee Accuracy 8 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Hvy. Tesla Rifle | -3/Quarantine | Archive Prc. Energy Filter | -3/Quarantine | Archive Cld. Impulse Thruster | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Mni. Fusion Reactor | -3/Quarantine | Archive Com. Mass Driver | -3/Quarantine | Archive Exp. Targeting Computer | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Cld. Fission Core | -3/Quarantine | Archive Centrium Greatsword | -3/Quarantine | Archive Imp. Energy Well | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Enh. Armored Medium Treads | -3/Quarantine | Archive Hvy. Proton Missile Launcher | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free P-80 Master | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Chainsword | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Great Axe | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Impulse Thruster | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Powered Hammer | -3/Research | Hacked Q-thruster | -3/Research | Hacked Plasma Cutter | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- True Cogmind Challenges ------------ None Game ------ Seed SignalEtherialStorm Manual? 0 Play Time 00:55:34 Cumulative 236.4 hours Start 2026.06.25 @ 13:38:14 End 2026.06.25 @ 14:33:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 376 Rogue 216 Adventurer 15 Explorer 145 Win Type 0 Total 25 Types 24/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4960a9e5-7a7a-42cf-8e13-43563b84be1c