Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.08 @ 00:10:50 Player: Tama Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (2710) 2710 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 6034 Bonus ------- High Alert Combat Kills 122 Friendly Fire -28 Cogmind --------- Core Integrity 680/700 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (123) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gatling Laser Scythe > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer Hacking Suite Hacking Suite Hacking Suite Heavy Laser Heavy Laser Shock Bomb Launcher Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Target Analyzer Target Analyzer Hacking Suite Hacking Suite Hacking Suite Lightning Gun Shock Bomb Launcher Grenade Launcher Katana Scythe [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 72 | . 6 33 22 11 Power 8 | . 1 3 4 . Engine 8 | . 1 3 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . . 7 4 2 Treads 2 | . . 2 . . Leg 6 | . . . 4 2 Wheel 5 | . . 5 . . Hover . | . . . . . Flight . | . . . . . Utility 18 | . 1 7 7 3 Device 4 | . . 1 2 1 Storage 3 | . 1 1 1 . Processor 8 | . . 4 2 2 Hackware 2 | . . . 2 . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 33 | . 4 16 7 6 Energy Gun 18 | . . 11 4 3 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 7 | . 2 3 1 1 Special Weapon . | . . . . . Impact Weapon 5 | . 2 2 1 . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 4 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . . 1 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 84 89 98 96 Engine 9 | . 13 11 8 7 Treads 1 | . . 7 . . Leg 14 | . 28 1 15 21 Wheel 4 | . . 13 1 . Device 5 | . . 2 9 7 Storage 9 | . 14 11 9 7 Processor 15 | . . 16 18 20 Hackware 10 | . . . 16 15 Protection 1 | . . 4 . . Energy Gun 12 | . 1 19 13 10 Launcher 1 | . 6 . 1 . Impact Weapon 4 | . 17 2 2 . Naked Turns . | . . . . . Heaviest Build 40 | 13 20 37 39 40 Greatest Support 50 | 20 20 26 32 50 Greatest Overweight (x) 3 | . . 3 2 1 Average Overweight (x) 1 | . . 2 1 . Largest Inventory Capacity 15 | . 10 15 15 15 Average Capacity 14 | . 9 14 15 15 Most Carried 15 | . 10 15 15 15 Average Carried 13 | . 8 12 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 6 10 15 15 15 Class Distribution -------------------- 36% | Hacker-Skirmisher 33% | Mutant 24% | Hacker-Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1136 | 200 120 420 270 126 Remotely . | . . . . . Salvage Created 3892 | . 442 1502 1570 378 Parts 222 | . 19 94 86 23 Haulers Intercepted 6 | . 1 2 2 1 Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 7 30 25 5 Melee 7 | . 1 . 4 2 Guns 34 | . 2 15 14 3 AOE 17 | . 3 12 2 . Classes Destroyed 15 | . 7 3 4 1 Worker 14 | . 1 8 4 1 Builder 6 | . 3 . 3 . Tunneler 3 | . . 2 1 . Hauler 6 | . 1 2 2 1 Recycler 6 | . 2 3 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 14 | . 3 5 4 2 Swarmer 21 | . 3 12 6 . Grunt 22 | . 4 10 7 1 Brawler 2 | . . 2 . . Duelist 1 | . . . 1 . Sentry 17 | . . 6 9 2 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 8 | . 4 6 8 1 Combat Bots Only 5 | . 3 5 5 1 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 2 2 . Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2170 | . 242 641 1078 209 Core 592 | . 105 117 350 20 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 104 | . . . 104 . Core Remaining (%) 66 | 100 58 70 36 . Volleys Fired 154 | . 14 73 54 13 Largest 2 | . 2 2 2 2 Hottest 160 | . 60 112 135 160 Shots Fired 289 | . 25 132 106 26 Gun 270 | . 20 122 104 24 Cannon . | . . . . . Launcher 19 | . 5 10 2 2 Special . | . . . . . Kinetic 10 | . 10 . . . Thermal 143 | . . 71 50 22 Explosive 19 | . 5 10 2 2 Electromagnetic 117 | . 10 51 54 2 Robot Hit Streak 73 | . 10 73 29 19 Robot Miss Streak 3 | . 1 1 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 280 | . 33 111 118 18 Core Hits 141 | . 16 54 52 19 Critical Kills . | . . . . . Critical Parts Destroyed 12 | . 4 1 7 . Critical Strikes 23 | . 5 8 10 . Burn 8 | . . 7 1 . Destroy 1 | . 1 . . . Corrupt 2 | . 1 . 1 . Smash 12 | . 3 1 8 . Melee Attacks 79 | . 16 8 45 10 Impact 65 | . 16 8 41 . Slashing 14 | . . . 4 10 Piercing . | . . . . . Sneak Attacks 12 | . 3 3 6 . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . 1 . . . Damage Inflicted 7512 | . 1019 2743 3243 507 Guns 4013 | . 176 1702 1729 406 Cannons . | . . . . . Explosions 1102 | . 272 727 93 10 Melee 2397 | . 571 314 1421 91 Ramming . | . . . . . Kinetic 74 | . 74 . . . Thermal 2318 | . . 1175 794 349 Explosive 1022 | . 272 647 93 10 Electromagnetic 1701 | . 102 607 935 57 Impact 2177 | . 571 314 1292 . Slashing 220 | . . . 129 91 Piercing . | . . . . . Highest Corruption 1 | . 1 . 1 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . 6 . 20 . Message Errors 8 | . . . 8 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 5 | . 1 . 4 . Parts Rejected 1 | . 1 . . . Data Loss (minor) 4 | . 2 . 2 . Misfires 2 | . 1 . 1 . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 944 | . 250 215 479 . Projectiles . | . . . . . Explosions 15 | . . 15 . . Melee 929 | . 250 200 479 . Knockbacks 6 | . 3 . 3 . Impact 6 | . 3 . 3 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 184 | . 65 119 . . Shots 6 | . 2 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 403 | . 150 396 399 403 Average Temperature 93 | . 89 88 95 112 Received Heat Transfer 834 | . 126 177 450 81 Effects 5 | . . 3 1 1 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . 2 1 . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 34 | . 10 10 14 . Impact Corruptions 37 | . 12 6 19 . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 20 | . . 11 2 7 Heat Transferred 5473 | . . 2912 1786 775 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 733 | . 286 733 484 147 Initial 204 | . . 30 204 . Average 185 | . 140 392 126 48 Maximum Alert Level 3 | . 1 3 2 . Low Security (%) 62 | . 69 23 70 100 Level 1 21 | . 30 26 23 . Level 2 14 | . . 46 5 . Level 3 . | . . 3 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 3 3 4 Investigation 5 | . . 2 3 . Extermination 3 | . . . . 3 Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 12 39 40 8 Peak Tracking Total 6 | . 3 6 6 3 Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . 1 5 . 2 Max in Single Turn 2 | . 1 1 . 2 Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 42 | . 9 11 16 6 Terminals 33 | . 7 10 11 5 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 2 . 1 . Scanalyzers 3 | . . 1 2 . Garrison Access 2 | . . . 1 1 Total Hacks 142 | . 25 42 58 17 Successful 111 | . 20 25 52 14 Failed 30 | . 5 17 5 3 Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . . . 1 . Manual 77 | . 21 24 21 11 Terminals 111 | . 23 38 35 15 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 4 | . 2 . 2 . Scanalyzers 20 | . . 4 16 . Garrison Access 3 | . . . 1 2 Terminal Hacks 50 | . 13 10 20 7 Part Schematic 5 | . . 1 2 2 Robot Analysis 9 | . 8 . 1 . Prototype ID Bank 12 | . 2 2 6 2 Level Access Points 1 | . . . 1 . Branch Access Points 3 | . 1 1 1 . Terminal Index 4 | . 1 1 1 1 Fabricator Index 2 | . . . 1 1 Unreport Threat 2 | . . . 2 . Security Status 1 | . . 1 . . Surveillance Status 1 | . . 1 . . Patrol Status 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 3 | . 1 1 1 . Zone Layout 3 | . . 2 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 4 | . 2 . 2 . Process 1 | . . . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer 20 | . . 4 16 . Insert Component 10 | . . 2 8 . Analyze 10 | . . 2 8 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 31 | . 5 11 9 6 Terminals 31 | . 5 11 9 6 Track 2 | . . . . 2 Assimilate 5 | . . 4 1 . Botnet 21 | . 5 6 7 3 Operators 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 33 | . 5 10 12 6 Full Trace Events 5 | . . 2 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 14 | . . 3 9 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 82 | . . . 82 . Parts Recycled . | . . . . . Recycled Matter 109 | . . . 109 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . 2 7 . Part Schematics Acquired 9 | . . 2 7 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . . 2 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders 4 | . . 2 2 . STAY 2 | . . 1 1 . FOLLOW 2 | . . 1 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 9 | . 8 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6981 | . 877 1799 3310 995 Spaces Moved 3799 | 1 631 1126 1514 527 Core . | . . . . . Treads . | . . . . . Legs 2445 | 1 631 38 1248 527 Wheels 1354 | . . 1088 266 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 100 100 123 Average Speed 142 | 120 120 114 177 127 Slowest Speed 260 | 120 120 125 260 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 2 99 93 89 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 20 | . . 3 10 7 Terrain Destroyed 188 | . 36 87 23 42 Melee 20 | . . 3 10 7 Projectile . | . . . . . AOE 168 | . 36 84 13 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4962 | . 712 1496 1955 799 Wait 735 | . 27 197 282 229 Move 3795 | . 630 1125 1513 527 Hop . | . . . . . Pick Up 55 | . 8 25 18 4 Fast Attach 22 | . 5 9 6 2 Attach 13 | . 1 5 6 1 Detach 14 | . 5 7 2 . Swap 37 | . . 19 10 8 Drop 60 | . 8 28 19 5 Fire 154 | . 14 73 54 13 Melee 77 | . 14 8 45 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 7) 162 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Discovered new exit (range 3) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Utility x2 1366 | -9/Materials | Identified exit to Mines 1938 | -9/Materials | Discovered new exit (range 10) 2324 | -9/Materials | Discovered new exit (range 16) 2342 | -9/Materials | Identified exit to Materials 2613 | -9/Materials | Discovered exit to Materials (range 4) 2630 | -9/Materials | Build established: Scavenger-Mutant 2677 | -9/Materials | Entered another Materials area 2677 | -8/Materials | Accompanied by 1 ally 2677 | -8/Materials | Evolved 2 slots: Utility x2 2921 | -8/Materials | Lost 3 parts (1p1n1u) 2977 | -8/Materials | Build established: Hacker-Assassin 3364 | -8/Materials | Build established: Hacker-Skirmisher 3701 | -8/Materials | Discovered new exit (range 8) 3716 | -8/Materials | Identified exit to Factory 3741 | -8/Materials | Build established: Hacker-Assassin 3915 | -8/Materials | Central database locked down 4320 | -8/Materials | Build established: Hacker-Skirmisher 4784 | -8/Materials | Core integrity fell below 50% 5504 | -8/Materials | Repaired Carbon-fiber Leg 5549 | -8/Materials | Repaired Imp. Deuterium Engine 5970 | -8/Materials | Build established: Hacker-Assassin 5987 | -8/Materials | Entered Factory 5987 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6726 | -7/Factory | Build established: Hacker-Skirmisher 6982 | -7/Factory | Self-destructed Last Messages --------------- Terminal linked with 2 systems. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Schematic(Imp. Sensor Array) Downloading schematic... Imp. Sensor Array Rating: 3 Schematic downloaded. >>Schematic(Imp. Signal Interpreter) Downloading schematic... Imp. Signal Interpreter Rating: 3 Schematic downloaded. 06974_ Dropped Lightning Gun. 06978_ Acquired Hvy. Laser. 06980_ Dropped Target Analyzer. 06981_ Acquired Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????k? ????????????????????? | | ?????????????????????######+#######??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# [ ! #??????????????? | | ?????????????????????# * #??????????????? | | ?????????????????????# ! #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" +??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# """" #??????????????? | | ?????????????????????# !@ = """" #??????????????? | | ?????????????????????# [== """" #??????????????? | | ?????????????????????# [== [ #??????????????? | | ?????????????????????##########+###??????????????? | | ??????????????????????????????# #????????????????? | | ?????????????????????????????## ##???????????????? | | ????????????????????????###### ## #??????? | | ????????????????????????+ T #??????? | | ????????????????????????# ## ###### #??????? | | ????????????????????????# ######???????????????? | | ????????????????????????# #?###????????????????? | | ????????????????????????# ##########???????????? | | ????????????????????????+ #= #???????????? | | ????????????????????????# #% """ #???????????? | | ????????????????????????# # """ #???????????? | | ????????????????????????# # """ #???????????? | | ????????????????????????# # #???????????? | | ????????????????????##??# # """ #???????????? | | ?????????????? ???? #??# # """ #???????????? | | ?????????????? ???? #??# # """ #???????????? | | ????????#?? ?? ??? #?## # #???????????? | | ????????? ?? #?# # """ ##########??? | | ????????? """ """ #??T # """ # #??? | | ????????? """ """ #?## # """ # """ ""#??? | | ????????# """ """ #??# # # """ ""#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 18 Offensive Hacking 30 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Hacked Terrain Scanner | -8/Materials | Hacked Terrain Scan Processor | -8/Materials | Hacked Target Analyzer | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionArcGenerator Manual? 0 Play Time 01:06:06 Cumulative 78.7 hours Start 2022.09.03 @ 23:54:08 End 2022.09.08 @ 00:10:50 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 45 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 48 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ea2749-7771-4368-aad8-db50b58be800