Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 20:17:17 Player: osman sinnoks Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (185) 925 Value Destroyed (7725) 7725 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (5705) 5705 TOTAL SCORE: 20975 Bonus ------- High Alert Combat Kills 935 Follower Combat Kills 1153 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -183 Cogmind --------- Core Integrity 0/1000 Matter 153/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg High-capacity Matter Pod (200) Gauss Rifle Heavy Machine Gun Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Phase Shifter Layered Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Light Treads Improved Treads Medium Treads Improved Medium Treads High-capacity Matter Pod Relay Coupler [Grunt] Relay Coupler [Sentry] Gauss Rifle Heavy Machine Gun Antimatter Cannon [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Reactive Plating Weapon XL Autogun Subcomponent Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Antimatter Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . Utility 5 | . . . . . 1 . . . 2 . . . 1 . . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 99 | 7 2 . 1 . 4 4 3 12 12 3 . 2 11 12 2 2 2 . 9 11 Power 7 | 1 . . . . . 2 1 . . . . . . 1 . . . . 1 1 Engine 3 | 1 . . . . . . 1 . . . . . . . . . . . 1 . Core 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 32 | 2 . . . . 1 2 2 6 6 . . . 3 4 . . . . 3 3 Treads 30 | 2 . . . . 1 2 2 6 6 . . . 3 4 . . . . 3 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 40 | 2 1 . 1 . 2 . . 1 6 2 . 1 7 5 2 2 1 . 4 3 Device 15 | 1 . . 1 . 1 . . . 2 . . . 3 2 1 . . . 2 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 . . 1 3 . . . 1 . . 1 . . . . Hackware 8 | . . . . . . . . . . 1 . 1 2 2 1 . . . 1 . Protection 8 | . . . . . . . . . 1 1 . . 1 1 . 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 1 . . . 1 . . 5 . 1 . 1 1 2 . . 1 . 1 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . . . . 1 . . 5 . . . 1 . 1 . . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . . . 1 . . . . . . 3 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . 1 . . . 1 . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . . 1 . . . . 2 1 . . . . . . Parts Lost 39 | . . . . . . . . . 1 . . . 4 1 1 1 1 . 11 19 Power 3 | . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 12 | . . . . . . . . . . . . . . 1 . . . . 4 7 Utility 14 | . . . . . . . . . 1 . . . 4 . . . . . 3 6 Weapon 10 | . . . . . . . . . . . . . . . 1 1 1 . 3 4 Highest Loss Streak 11 | . . . . . . . . . 1 . . . 2 1 1 1 1 . 4 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Backups 13 | 1 8 11 11 12 12 14 15 14 14 14 14 14 14 14 13 11 14 15 10 6 Power 1 | . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 . Propulsion 3 | . 3 3 3 3 2 2 3 3 4 4 4 3 3 3 4 4 4 5 3 1 Utility 5 | . 2 5 5 5 5 7 6 6 5 5 6 6 5 4 4 4 7 7 4 2 Weapon 2 | . 1 2 2 3 3 3 3 2 2 2 2 2 3 3 2 1 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 3 . . . 1 4 2 5 5 . . 1 1 3 . . 2 . 1 6 Power 6 | . 1 . . . . . . 1 2 . . . . 2 . . . . . . Propulsion 7 | . 2 . . . . . . . 2 . . . . . . . 1 . . 2 Utility 14 | . . . . . 1 3 2 3 1 . . 1 . 1 . . 1 . . 1 Weapon 6 | . . . . . . 1 . 1 . . . . 1 . . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 93 85 58 72 72 79 99 100 100 100 99 99 98 99 100 100 90 82 Engine 5 | . 14 14 14 14 9 1 . 9 7 7 7 7 6 2 . . . . 5 2 Core 1 | . . . . . . 7 9 . . . . . . . . . . . . 4 Reactor 1 | . . . . . . . . . . . . . . 3 5 6 6 6 . . Treads 24 | . 28 28 28 28 24 27 27 27 23 23 23 23 25 25 25 26 26 26 23 16 Device 5 | . 14 14 7 . 1 9 9 1 9 4 . . 2 6 6 6 6 6 2 7 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 6 6 6 6 4 Processor 9 | . . . . . 6 9 9 16 12 15 15 15 12 11 6 6 6 6 6 5 Hackware 5 | . . . . . . . . . . 2 7 7 9 7 12 13 13 13 11 10 Protection 4 | . . . . . . . . . 7 7 7 7 6 5 5 6 6 6 9 3 Energy Cannon 1 | . 6 14 14 14 1 . . . . . . . . . . . . . . . Ballistic Gun 17 | . 14 14 14 14 7 9 9 16 29 27 23 23 20 20 19 19 16 13 12 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 2 6 6 9 Special Weapon 2 | . . . . . . . . . . 2 7 7 5 6 6 6 6 6 2 4 Peak Build Rating 74 | 7 8 8 15 11 46 48 50 51 55 55 53 54 69 70 74 73 71 71 71 70 Average Rating 51 | 5 7 8 8 10 42 47 48 47 51 54 53 53 62 64 70 70 69 71 52 55 On Entrance 42 | . 7 8 8 10 11 46 48 50 39 55 53 53 54 62 70 72 70 71 71 43 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . . . . . . . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 15 31 31 31 30 41 41 45 45 64 61 61 61 61 57 60 61 62 62 62 73 Greatest Support 101 | 40 40 40 40 40 60 60 60 60 78 75 66 66 101 101 101 101 101 101 101 96 Greatest Overweight (x) 3 | 1 . . . . . . . . . . . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 11 11 15 15 15 15 15 15 15 15 14 15 15 15 15 14 15 15 15 10 Average Carried 13 | 2 8 11 12 14 11 14 14 14 14 14 14 14 14 14 13 11 14 15 10 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 11 11 15 15 15 15 15 15 15 14 14 15 13 15 11 14 15 15 7 5 Class Distribution -------------------- 21% | Scavenger-Skirmisher 17% | Gunner 13% | Scavenger-Tank 13% | Mutant 12% | Scavenger-Gunner 7% | Skirmisher 6% | Bothacker-Skirmisher 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Matter Collected 5955 | 242 116 137 . 75 . 896 279 932 533 285 . 176 532 419 138 130 141 . 702 222 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7038 | 24 116 137 . 117 . 955 320 1249 1045 584 . 125 669 475 121 33 95 . 513 460 Parts 406 | 2 9 9 . 10 . 54 23 89 62 41 . 9 44 13 5 3 5 . 15 13 Haulers Intercepted 5 | . . . . . . . 1 . 3 . . . 1 . . . . . . . Recyclers Shooed 8 | 1 . . . . . . . . 3 . . . 2 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . . . . 9 8 . 18 . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 144 | . 2 5 . 3 . 27 5 29 15 13 . 4 7 8 . 2 3 . 17 4 Guns 128 | . 2 2 . 2 . 27 5 29 15 13 . 4 7 8 . 2 3 . 9 . Cannons 16 | . . 3 . 1 . . . . . . . . . . . . . . 8 4 Classes Destroyed 15 | 1 3 1 . 2 . 4 1 1 1 . . . . . . . . . 1 . Worker 5 | . . . . 1 . . 1 . 1 . . . . . . . . . . 2 Builder 3 | . . . . . . . . . 1 . . . 2 . . . . . . . Tunneler 4 | 1 . 1 . . . . . . . . . . . . 1 . . . . 1 Hauler 5 | . . . . . . . 1 . 3 . . . 1 . . . . . . . Recycler 8 | . . . . 1 . . 2 . 2 . . . 1 . . . . . . 2 Operator 3 | . 1 . . . . . . . . . . . 2 . . . . . . . Watcher 10 | . 1 . . . . . 1 . 3 . . . 1 . 1 . . . . 3 Swarmer 52 | . . 3 . 3 . 12 4 6 7 3 . 2 3 . . 2 2 . 5 . Grunt 42 | . 2 2 . . . 11 . 6 1 6 . 1 1 5 . . . . 7 . Brawler 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . Duelist 5 | . . . . . . 1 . . . 2 . . 1 1 . . . . . . Sentry 18 | . . . . . . 2 1 10 1 . . 1 . 1 1 . . . 1 . Hunter 13 | . . . . . . . . 3 1 1 . . 1 . . . 1 . 2 4 Programmer 12 | . . . . . . 1 . 3 4 1 . . 2 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 2 6 . 5 . 9 7 7 4 5 . 3 3 2 1 2 2 . 5 5 Combat Bots Only 9 | . 2 3 . 3 . 9 3 7 4 5 . 3 2 2 . 2 2 . 5 4 Max Kills in Single Turn 5 | 1 1 1 . 2 . 1 2 1 2 2 . 1 2 2 1 1 1 . 1 5 Gunslinging 1 | . . . . . . . . . 1 1 . . 1 1 . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Hostile Shots Fired 702 | . 6 21 . 8 . 50 12 62 52 18 . 11 57 40 18 12 13 . 128 194 Missed 201 | . 1 5 . 2 . 14 3 17 16 5 . 2 13 17 11 5 8 . 32 50 Hits 501 | . 5 16 . 6 . 36 9 45 36 13 . 9 44 23 7 7 5 . 96 144 Melee 15 | . . . . . . . . . 3 . . . 11 1 . . . . . . Projectile 486 | . 5 16 . 6 . 36 9 45 33 13 . 9 33 22 7 7 5 . 96 144 Critical Strikes 14 | . . 1 . . . 1 . . 1 1 . . 1 . . . . . 5 4 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 8583 | . 87 211 . 74 . 382 96 601 413 229 . 124 880 323 173 179 145 . 2061 2605 Core 1559 | . 11 56 . 47 . 34 18 46 23 43 . 16 45 25 . 15 19 . 151 1010 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 517 | . . . . . . . . . 91 21 . 42 78 . . . . . . 285 Core Remaining (%) 78 | 100 . . . 54 . . . 82 . . . 88 . . . . . . 70 . Volleys Fired 401 | 2 8 11 . 4 . 59 12 56 38 23 . 16 49 25 9 8 10 . 49 22 Largest 4 | 2 2 2 . 2 . 1 1 4 4 4 . 3 3 3 3 3 3 . 4 3 Hottest 141 | 70 80 80 . 80 . 60 60 80 80 80 . 60 60 60 60 70 91 . 121 141 Shots Fired 931 | 4 16 22 . 8 . 59 12 82 152 82 . 36 135 68 19 20 30 1 131 54 Gun 815 | 4 14 11 . 4 . 59 12 82 152 82 . 34 129 67 15 20 28 1 82 19 Cannon 96 | . 2 11 . 4 . . . . . . . . . . . . 2 . 42 35 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 20 | . . . . . . . . . . . . 2 6 1 4 . . . 7 . Kinetic 886 | 2 8 11 . 4 . 59 12 82 152 82 . 34 129 67 15 20 30 1 124 54 Thermal 25 | 2 8 11 . 4 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | 3 5 4 . 3 . 16 6 20 9 11 . 12 13 35 12 3 3 . 17 5 Robot Miss Streak 6 | . 3 3 . 2 . 6 4 5 3 3 . 3 5 2 2 4 3 1 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 . . . . . . 1 4 4 . 2 2 1 . 1 1 . . . Max Gunslinging Chain 2 | . 1 . . . . . . 1 1 2 . 1 1 1 . 1 1 . . . Shots Hit Robots 599 | 3 10 12 . 4 . 46 11 66 85 44 . 27 86 52 15 8 14 . 88 28 Core Hits 292 | 2 6 7 . 5 . 41 10 42 37 26 . 6 27 21 6 4 6 . 33 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16124 | 38 143 218 . 115 . 2211 535 2600 1858 923 . 498 1699 1042 298 238 251 . 2214 1243 Guns 13672 | 38 109 62 . 42 . 2211 535 2600 1847 923 . 498 1699 1042 266 238 222 . 1211 129 Cannons 1923 | . 34 140 . 70 . . . . . . . . . . . . 29 . 1003 647 Explosions 445 | . . . . . . . . . . . . . . . . . . . . 445 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 84 | . . 16 . 3 . . . . 11 . . . . . 32 . . . . 22 Kinetic 15264 | 13 47 62 . 42 . 2211 535 2600 1847 923 . 498 1699 1042 266 238 251 . 2214 776 Thermal 776 | 25 96 140 . 70 . . . . . . . . . . . . . . . 445 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 2 2 2 2 3 3 9 2 2 2 2 4 Average Corruption 2 | . . . . . . . . . 2 2 2 2 3 3 3 2 2 2 2 2 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . . . . . 13 9 1 7 1 22 19 5 5 2 9 1 Message Errors 24 | . . . . . . . . . 2 2 . 2 1 4 5 1 3 . 4 . Matter Fused 18 | . . . . . . . . . 2 1 1 4 . 5 1 1 . 1 2 . Heat Flow Errors 14 | . . . . . . . . . 3 2 . . . 1 6 1 . . . 1 Energy Discharges 14 | . . . . . . . . . 2 1 . . . 6 1 1 2 . 1 . Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . 2 1 . 1 . 2 4 1 . . . . Data Loss (major) 6 | . . . . . . . . . 2 1 . . . 2 1 . . . . . Misfires 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 133 | . . . . . . . . . . . . . . . . . . . . 133 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 133 | . . . . . . . . . . . . . . . . . . . . 133 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . 3 8 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . 3 8 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . . . . . . . . . . . . . . . . . . . . 409 Shots 5 | . . . . . . . . . . . . . . . . . . . . 5 Rammed 11 | . . 2 . 2 . . . . 3 . . . . . 2 . . . . 2 Targets Rammed 14 | . . 3 . 2 . . . . 4 . . . . . 2 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 Highest Temperature 414 | 18 45 255 . 81 . 305 130 304 246 221 . 42 32 142 279 265 114 9 250 414 Average Temperature 77 | 10 16 101 . 39 . 81 48 88 68 64 . 17 11 36 87 80 43 9 84 176 Received Heat Transfer 1338 | . 30 138 . 9 . 117 18 90 18 72 . 24 129 117 42 18 18 . 444 54 Effects 8 | . . . . . . . . . 1 . . . . . . . . . 1 6 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 2 Interference 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 2 . 1 . . . . 1 . . . . . . . . . . . Heat Transferred 1077 | 74 259 296 . 148 . . . . . . . . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Maximum Alert Level 4 | . . . . . . 3 2 4 2 3 1 2 1 4 2 . . . . . Low Security (%) 24 | 100 100 100 . 100 100 34 . . . . . . 2 . . . . . . 100 Level 1 20 | . . . . . . 22 78 14 . 2 100 42 97 17 3 . . . . . Level 2 39 | . . . . . . 30 21 7 100 55 . 57 . 46 96 . . . . . Level 3 13 | . . . . . . 12 . 66 . 42 . . . 24 . . . . . . Level 4 2 | . . . . . . . . 11 . . . . . 10 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1272 | 5 50 105 . 105 . 751 420 1141 598 742 389 618 324 1272 667 . . . . 173 Initial 667 | . . . . . . . 365 247 598 382 389 244 324 180 667 . . . . 53 Average 432 | . 5 71 . 20 . 373 358 858 523 621 370 453 253 678 515 . . . . 26 Influence Increases 6250 | 5 67 125 . 105 . 751 185 894 496 360 . 414 372 1242 133 165 125 . 392 419 Destroy 0b10 Robot/C 3540 | . 40 100 . 80 . 560 100 580 300 260 . 220 200 440 40 100 100 . 340 80 Destroy 0b10 Robot/NC 190 | 5 10 5 . 10 . . 25 . 50 . . . 35 . 10 . . . . 40 Destroy Leader 470 | . 12 20 . 10 . 30 34 30 102 30 . 20 44 10 12 20 20 . 50 26 Allied During Kill 332 | . . . . 5 . 9 . . . . . 51 31 171 13 45 5 . 2 . Successful Hack 52 | . 5 . . . . 21 . 14 12 . . . . . . . . . . . Disable Machine 330 | . . . . . . . 15 15 . . . 15 60 . 30 . . . . 195 Anti-Garrison Action 850 | . . . . . . 50 . 50 . 50 . 100 . 600 . . . . . . Destroy Structure 276 | . . . . . . 81 11 25 2 20 . 8 2 21 28 . . . . 78 Lose Combat Pursuer 210 | . . . . . . . . 180 30 . . . . . . . . . . . Influence Decreases 6191 | 5 67 60 65 105 . . 556 133 1091 164 393 145 732 228 1013 390 292 . 306 446 Entered New Map 2937 | . . . 65 . . . 386 133 543 164 353 105 294 78 605 146 32 . . 33 Time Decay 2602 | 5 67 60 . 105 . . 170 . 538 . 40 . 398 . 398 214 170 . 214 223 Lost Part 352 | . . . . . . . . . 10 . . . 40 10 10 10 10 . 72 190 Lost Ally 300 | . . . . . . . . . . . . 40 . 140 . 20 80 . 20 . Squads Dispatched 21 | . 1 . . . . . 1 . 6 . . . 5 . 4 . . . 1 3 Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . . 3 . . . 3 . 2 . . . . 1 Reinforcement 7 | . 1 . . . . . 1 . 1 . . . 1 . 1 . . . . 2 Assault 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . Garrison 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Distress Signals 4 | . . 1 . . . . 1 . 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 225 | . 6 4 . 4 . 30 6 38 23 12 . 12 20 16 4 6 5 . 22 17 Peak Tracking Total 9 | . 2 2 . 3 . 4 2 6 7 3 . 7 3 3 1 4 4 . 9 7 Tactical Retreats 10 | . . . . . . . . 8 2 . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Traps Triggered 22 | . 1 . . . . 1 . 2 1 1 . . 2 2 8 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Machines Disabled 31 | . . . . . . 1 1 2 . 1 . 3 4 3 2 . . . 1 13 Max in Single Turn 8 | . . . . . . 1 1 1 . 1 . 1 1 1 . . . . 1 8 Garrison Relay 8 | . . . . . . 1 . 1 . 1 . 2 . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Machines Accessed 18 | . 3 . . . 1 4 1 1 2 . 1 . 2 . 1 . 1 . . 1 Terminals 10 | . 3 . . . . 4 . 1 . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Total Hacks 30 | . 9 . . . 2 6 1 2 2 . 1 . 2 . 2 . 1 . . 2 Successful 16 | . 3 . . . 1 2 1 1 2 . 1 . 1 . 1 . 1 . . 2 Failed 14 | . 6 . . . 1 4 . 1 . . . . 1 . 1 . . . . . Catastrophic 3 | . 3 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 10 | . 9 . 1 . . . . . . . . . . . . . . . . . Terminals 20 | . 9 . . . . 6 . 2 . . . . 1 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 1 . 1 . 1 . 1 . . . . . . . Terminal Hacks 7 | . 1 . . . . 2 . 1 . . . . . . . . 1 . . 2 Record 2 | . . . . . . . . . . . . . . . . . . . . 2 Open Door 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 15 | . 2 . . . 1 4 1 1 2 . . . 2 . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 12 | . . . . . . . . . . . . 1 4 1 3 . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . . . . . 1 4 1 3 . . . 3 . Robot Hacks Applied 13 | . . . . . . . . . . . . 1 4 1 3 . . . 4 . amplify_resonance 3 | . . . . . . . . . . . . . . . . . . . 3 . go_dormant 1 | . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 8 | . . . . . . . . . . . . 1 4 1 2 . . . . . formatsys_deep 1 | . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 34 | . . . . . . 5 . 3 . 3 . 6 . 17 . . . . . . Machine Destruction 31 | . . . . . . 5 . 3 . 3 . 6 . 14 . . . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . Attached 8 | . . . . . . . . . . 1 . 1 2 2 1 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 4 . . . . . 3 . . . . 2 . Allies Hacked 4 | . . . . . . 1 . . . . . . 1 . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Total Allies 27 | . . . . 1 . 1 . 4 . . . 3 4 6 4 2 . . 2 . Largest Group 8 | . . . . 1 . 1 . 4 . . . 3 4 8 4 6 4 . 2 . Highest-Rated Group 334 | . . . . 31 . 39 . 56 . . . 191 114 334 174 232 162 . 53 . Highest-Rated Ally 95 | . . . . 31 . 39 . 14 . . . 95 32 80 80 77 73 . 30 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 214 | . . . . 5 . 13 . 5 . . . 29 44 77 11 20 9 . 1 . Total Damage 5759 | . . . . 62 . 146 . . . . . 1183 698 2240 712 440 239 . 39 . Kills 34 | . . . . 1 . 1 . . . . . 7 3 14 2 4 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Active Infowar (turns) 776 | 24 453 121 177 . . . . . . . . . . 1 . . . . . . Seismic 775 | 24 453 121 177 . . . . . . . . . . . . . . . . . Spoofing 1 | . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Turns Passed 12453 | 86 453 121 338 558 51 938 353 1120 1536 564 90 376 957 1361 957 447 419 184 643 901 Spaces Moved 6729 | 46 254 53 209 339 23 524 133 623 862 303 55 198 497 745 457 249 235 114 272 538 Core 93 | 12 . . . . . . . . . . . . . . . . . . . 81 Treads 6440 | 34 254 53 209 339 23 524 133 623 862 303 55 198 497 745 457 249 235 114 272 261 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 196 | . . . . . . . . . . . . . . . . . . . . 196 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 163 163 163 162 162 162 162 162 162 160 50 Average Speed 158 | 138 160 160 160 160 160 160 160 160 161 163 163 163 162 162 162 162 162 162 164 130 Slowest Speed 245 | 160 160 160 160 160 160 160 160 160 163 163 163 163 163 163 163 162 162 162 245 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 39 10 59 86 2 59 16 64 29 50 3 37 16 79 16 44 35 12 47 17 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . . . . . . . 1 1 1 1 . . Scrap Searched 14 | . . . . 1 . . . . . . . . . . . 11 . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 90 | . . . . . . . 11 . . . . . . . . . 3 . 21 55 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 47 | . . . . . . . 11 . . . . . . . . . 3 . 21 12 AOE 43 | . . . . . . . . . . . . . . . . . . . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Total 8107 | 64 286 66 213 346 38 629 275 738 958 344 55 237 592 879 662 282 260 113 379 691 Wait 551 | . 7 . . . . 29 119 2 19 10 . 14 19 42 179 17 . . . 94 Move 6714 | 45 253 52 208 338 23 523 133 622 862 302 55 197 497 744 456 248 234 113 271 538 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | 10 12 . 2 1 8 5 3 8 8 2 . 3 6 12 2 5 6 . 2 16 Fast Attach 21 | . . . . . . . . 3 2 1 . 2 5 3 5 . . . . . Attach 63 | 7 . . . . 4 . . 3 4 1 . . 8 4 4 2 1 . 9 16 Detach 4 | . . . . . . . . 1 1 . . . 1 . . . . . . 1 Swap 42 | . 2 . 1 . . 4 3 7 7 1 . 1 2 9 1 1 3 . . . Drop 93 | . 4 . 2 1 3 9 5 14 13 4 . 4 5 18 2 1 6 . 1 1 Fire 401 | 2 8 11 . 4 . 59 12 56 38 23 . 16 49 25 9 8 10 . 49 22 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . 3 . 2 . . . . 4 . . . . . 2 . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . . . 22 . . . . . 22 2 . . . 47 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 3) 380 | -10/Materials | Identified exit to Mines 540 | -10/Materials | Entered Mines 565 | -10/Mines | Discovered new exit (range 5) 597 | -10/Mines | Learned location of Mines (-9) 655 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 655 | -10/Mines | Discovered new exit (range 5) 661 | -10/Mines | Entered Exiles 701 | -10/Exiles | Met 8R-AWN 727 | -10/Exiles | Met EX-HEX 772 | -10/Exiles | Met EX-BIN 791 | -10/Exiles | Aligned with FarCom system 793 | -10/Exiles | Given EX-Vault access code 833 | -10/Exiles | Opened EX-Vault 837 | -10/Exiles | Found Prototype Device 838 | -10/Exiles | Identified PSU Rigger 846 | -10/Exiles | Found Prototype Ballistic Gun 880 | -10/Exiles | Warned to stay clear of 0b10 Research branches 927 | -10/Exiles | Met EX-DEC 983 | -10/Exiles | Discovered new exit (range 10) 999 | -10/Exiles | Left Exiles lab with XL Autogun Array 999 | -10/Exiles | Entered Mines 1056 | -9/Mines | Received a Mining Laser from a helpful Derelict 1137 | -9/Mines | Learned location of 1 exit from Proximity Caves 1439 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1543 | -9/Mines | Discovered new exit (range 9) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1559 | -8/Materials | Identified XL Autogun Array 1608 | -8/Materials | Identified exit to Garrison 1608 | -8/Materials | Entered Garrison 1720 | -8/Garrison | Triggered checkpoint 1776 | -8/Garrison | Triggered checkpoint 1846 | -8/Garrison | Triggered checkpoint 1855 | -8/Garrison | Build established: Skirmisher 1930 | -8/Garrison | Triggered checkpoint 1951 | -8/Garrison | Triggered checkpoint 1981 | -8/Garrison | Destroyed 9 combat bots 1992 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Discovered new exit (range 10) 2120 | -8/Garrison | Triggered checkpoint 2208 | -8/Garrison | Rescued a captive Derelict 2287 | -8/Garrison | Garrison Relay disabled 2449 | -8/Garrison | Installed Relay Interface Framework 2463 | -8/Garrison | Build established: Scavenger-Skirmisher 2546 | -8/Garrison | Entered Materials 2852 | -8/Materials | Met 7R-MNS 2899 | -8/Materials | Identified exit to Garrison 2899 | -8/Materials | Entered Garrison 3047 | -8/Garrison | Triggered checkpoint 3087 | -8/Garrison | Destroyed 7 combat bots 3119 | -8/Garrison | Triggered checkpoint 3131 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Expanded RIF knowledge: Hotswap 3336 | -8/Garrison | Garrison Relay disabled 3351 | -8/Garrison | Triggered checkpoint 3463 | -8/Garrison | Triggered checkpoint 3615 | -8/Garrison | Discovered new exit (range 12) 3631 | -8/Garrison | Identified exit to Factory 3881 | -8/Garrison | Triggered checkpoint 3881 | -8/Garrison | Lost 4 allies 3998 | -8/Garrison | Discovered exit to Factory (range 14) 4019 | -8/Garrison | Entered Factory 4019 | -7/Factory | Evolved 2 slots: Utility x2 4434 | -7/Factory | Allied Derelicts emerged from ambush trap array 4891 | -7/Factory | Discovered new exit (range 8) 5217 | -7/Factory | Build established: Gunner 5219 | -7/Factory | First assault squad dispatched 5412 | -7/Factory | Discovered new exit (range 13) 5501 | -7/Factory | Garrison activated, responded to threat 5555 | -7/Factory | Identified exit to Garrison 5555 | -7/Factory | Entered Garrison 5569 | -7/Garrison | Triggered checkpoint 5699 | -7/Garrison | Triggered checkpoint 5714 | -7/Garrison | Triggered checkpoint 5809 | -7/Garrison | Discovered new exit (range 12) 5853 | -7/Garrison | Triggered checkpoint 5881 | -7/Garrison | Garrison Relay disabled 5985 | -7/Garrison | Triggered checkpoint 6074 | -7/Garrison | Discovered new exit (range 13) 6090 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6119 | -7/Garrison | Entered Factory 6209 | -7/Factory | Identified exit to Garrison 6209 | -7/Factory | Entered Garrison 6244 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6260 | -7/Garrison | Garrison Relay disabled 6261 | -7/Garrison | Triggered checkpoint 6349 | -7/Garrison | Found embedded Infiltrators 6407 | -7/Garrison | Triggered checkpoint 6443 | -7/Garrison | Triggered checkpoint 6484 | -7/Garrison | Garrison Relay disabled 6550 | -7/Garrison | Discovered new exit (range 14) 6585 | -7/Garrison | Entered Factory 6585 | -6/Factory | Accompanied by 1 ally 6585 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6725 | -6/Factory | Spotted B-75 Beast 6741 | -6/Factory | Allies destroyed B-75 Beast 7372 | -6/Factory | Build established: Scavenger-Gunner 7482 | -6/Factory | Garrison activated, responded to threat 7542 | -6/Factory | Identified exit to Garrison 7542 | -6/Factory | Entered Garrison 7542 | -6/Garrison | Warlord forces raided the area 7542 | -6/Garrison | Accompanied by 3 allies 7688 | -6/Garrison | Triggered checkpoint 7703 | -6/Garrison | Found embedded Infiltrators 7705 | -6/Garrison | Triggered checkpoint 7720 | -6/Garrison | Triggered checkpoint 7744 | -6/Garrison | Triggered checkpoint 7788 | -6/Garrison | Triggered checkpoint 7788 | -6/Garrison | Garrison Relay disabled 7888 | -6/Garrison | Triggered checkpoint 7942 | -6/Garrison | Triggered checkpoint 8019 | -6/Garrison | Warlord forces retreated 8220 | -6/Garrison | Garrison Relay disabled 8343 | -6/Garrison | Discovered new exit (range 13) 8368 | -6/Garrison | Triggered checkpoint 8372 | -6/Garrison | Expanded RIF knowledge: Autooverride 8450 | -6/Garrison | Lost 4 allies 8490 | -6/Garrison | Build established: Bothacker-Gunner 8583 | -6/Garrison | Discovered new exit (range 8) 8688 | -6/Garrison | Garrison Relay disabled 8730 | -6/Garrison | Triggered checkpoint 8903 | -6/Garrison | Entered Factory 8903 | -6/Factory | Accompanied by 2 allies 8924 | -6/Factory | Build established: Bothacker-Skirmisher 9253 | -6/Factory | First assault squad dispatched 9477 | -6/Factory | Assimilated Heavy ARC 5a with formatsys_deep 9782 | -6/Factory | Discovered new exit (range 15) 9860 | -6/Factory | Entered Lower Caves 9860 | -6/Lower Caves | Accompanied by 4 allies 9903 | -6/Lower Caves | Build established: Scavenger-Tank 10244 | -6/Lower Caves | Discovered new exit (range 7) 10307 | -6/Lower Caves | Entered another Lower Caves area 10307 | -6/Lower Caves | Accompanied by 4 allies 10351 | -6/Lower Caves | Lost 3 allies 10373 | -6/Lower Caves | Spotted B-75 Beast 10719 | -6/Lower Caves | Discovered new exit (range 5) 10726 | -6/Lower Caves | Entered Zion 10897 | -6/Zion | Discovered new exit (range 9) 10910 | -6/Zion | Entered Proximity Caves 10911 | -5/Proximity Caves | Identified exit to Factory 11002 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11060 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 11165 | -5/Proximity Caves | Spotted B-75 Beast 11182 | -5/Proximity Caves | Destroyed B-75 Beast 11553 | -5/Proximity Caves | Entered Factory 11553 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11563 | -5/Factory | Discovered new exit (range 8) 11919 | -5/Factory | Build established: Scavenger-Gunner 12107 | -5/Factory | Lost 8 parts (1p3n3u1w) 12412 | -5/Factory | Core integrity fell below 50% 12439 | -5/Factory | Lost 11 parts (1p4n3u3w) 12449 | -5/Factory | Core integrity fell below 20% 12454 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12406_ Dropped Lrg. Storage Unit. 12408_ Relay Coupler [Grunt] destroyed. 12409_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12411_ Penetrated by Slug. 12418_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 12419_ Terminal disabled. 12419_ Penetrated by Slug. 12422_ System corrupted: Heat flow error (+133). 12422_ Penetrated by Slug. 12425_ Slug penetrates Wall. 12428_ Penetrated by Slug. 12442_ ALERT: Security rotation in progress. 12447_ Penetrated by Slug. 12447_ Slammed into H-66 Slayer. 12448_ Destabilizing: System interference. 12448_ Adv. Targeting Computer temporarily disabled. 12448_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#########?????? | | ???????????????????????????????????? ??????? | | ???????????????????????????????????? [ ??????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? ???????? | | ????????#########????????????????????? ????????? | | ????????# #????????????????????? ????????? | | ????????# #??###?####+####???####+####?????? | | ????????# ####"### @ #???# #?????? | | ????????# """" # ##### #?????? | | ????????#! """" #h #?????? | | ????????# """" p "T #?????? | | ????????#* """" #p Y #?????? | | ????????# """" + ##### ! #?????? | | ????????# """" ##### ## #???# #?????? | | ????????# """" #???# #### ###???## ##???### | | ????????# #???# #??# #??????# #?? !! | | ????????#########???#+#??# #??????# # = ![ | | ?????????????????????????# #??????# + | | ?????????????????????????# #??????# # ""T"" | | ##???????????????????????# #??????# # """"? | | ###?????????????????????# Y#??????# #? | | #?????????????????????# Y +??????# #??##### | | ""#########+###??????????# #??????# ######## | | ##+######### #??????# | | ]######## | | =! ^ | | "" |######## | | "######## """ """ "Y"= ###??????# | | #??????# """ """ " " #????????## ######### | | ##??????# """ """ #?????????# #???????? | | ????????# #?????????# #???????? | | ????????# """ """ """ #?????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 250 Resistance: KI 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed LargeControlCharge Manual? 0 Play Time 01:34:21 Cumulative 67.2 hours Start 2026.09.16 @ 18:23:44 End 2026.09.16 @ 20:17:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ed1b3f-e1ce-4122-b3f9-efeabfccbd5c