Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.20 @ 23:13:40 Player: Thyrork Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3771) 3771 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 9572 Bonus ------- High Alert Combat Kills 61 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 763/1000 Matter 200/300 Energy 606/715 System Corruption 11% Temperature Hot (282) Movement Treading (320) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (4) -------- Neutrino Core > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Compact Battery Compact Battery > --- WEAPON (5) ------- Heavy Laser Phase Cannon KE Penetrator Enhanced Gauss Cannon (fused) > --- INVENTORY (20) --- Neutrino Core Neutrino Core Encrypted Comm Array Tesla Rifle Heavy Laser Wave Gun Enhanced Gauss Cannon Lance Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Kinecellerator Weapon Cycler Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Heavy Assault Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Heat Sink Tesla Rifle Heavy Laser Wave Gun Enhanced Gauss Cannon [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Battery Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 3 | . . 1 . 1 . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . Utility 2 | . . . 1 . 1 . . . . Weapon 3 | . . 1 . 1 . . 1 . . Parts Attached 80 | 6 5 16 12 10 2 7 13 7 2 Power 12 | 1 1 3 2 1 . . 4 . . Engine 10 | 1 1 3 2 . . . 3 . . Core 2 | . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 6 2 4 1 4 . 3 . Treads 10 | 2 . 2 . . . 4 . 2 . Leg 6 | . . 2 . 3 1 . . . . Wheel . | . . . . . . . . . . Hover 4 | . . 2 2 . . . . . . Flight 2 | . . . . 1 . . . 1 . Utility 17 | 1 1 3 3 . 1 1 4 2 1 Device 11 | . 1 2 2 . 1 1 4 . . Storage 4 | 1 . . . . . . . 2 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . 1 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 3 4 5 5 . 2 5 2 1 Energy Gun 9 | 1 . 3 . 3 . . 1 . 1 Energy Cannon 2 | . . . 1 . . . . 1 . Ballistic Gun 8 | 1 1 1 . 2 . 1 1 1 . Ballistic Cannon 10 | . 2 . 4 . . 1 3 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 21 | . . 3 3 . . 4 . 9 2 Power 7 | . . 1 1 . . 2 . 3 . Propulsion 6 | . . 1 1 . . 1 . 2 1 Utility 5 | . . . 1 . . 1 . 3 . Weapon 3 | . . 1 . . . . . 1 1 Highest Loss Streak 4 | . . 3 2 . . 3 . 4 2 To Critical Strikes 2 | . . . . . . . . 2 . Average Slot Usage (%) 81 | . 89 93 87 92 100 79 87 66 73 Engine 11 | . 14 20 15 15 13 2 12 6 . Core 3 | . . . . 3 6 6 5 5 5 Treads 13 | . 28 13 . . . 9 23 16 15 Leg 2 | . . 4 . 12 26 10 . . . Hover 3 | . . 1 21 6 . . . . . Device 15 | . 4 12 21 23 26 23 22 12 5 Storage 3 | . 14 7 . . . . . 2 16 Energy Gun 3 | . 2 13 1 7 6 4 1 . 4 Energy Cannon 2 | . . . 3 7 6 4 . 3 5 Ballistic Gun 5 | . 12 3 . 1 13 14 5 5 10 Ballistic Cannon 11 | . 12 14 18 13 . 1 13 9 5 Peak Build Rating 82 | 6 10 20 34 34 35 51 82 80 60 Average Rating 40 | 5 7 13 27 31 34 37 69 56 57 On Entrance 31 | . 6 10 20 29 31 35 51 80 53 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 11 18 26 40 44 39 39 84 84 88 Greatest Support 120 | 40 40 40 23 30 40 120 120 116 86 Greatest Overweight (x) 7 | . . 7 2 2 . 7 . 1 2 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 5 5 5 5 5 5 20 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 18 Most Carried 8 | 5 7 6 5 5 2 5 5 5 8 Average Carried 3 | 2 4 3 2 3 1 2 3 4 6 Final Capacity 20 | 8 8 5 5 5 5 5 5 5 20 Final Carried 8 | 4 6 3 5 3 2 4 4 5 8 Class Distribution -------------------- 23% | Scavenger-Gunner 22% | Scavenger-Tank 16% | Gunner 14% | Mutant 13% | Tank 8% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Gunner | -5/Factory Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Matter Collected 3485 | 252 145 457 720 406 . 254 476 751 24 Remotely . | . . . . . . . . . . Salvage Created 4385 | . 148 481 755 519 . 556 685 1125 116 Parts 197 | . 14 28 46 21 . 32 41 12 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 4 3 Prevented 2 | . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 82 | . 6 14 20 11 . 8 13 8 2 Guns 22 | . 3 8 2 1 . 5 2 1 . Cannons 60 | . 3 6 18 10 . 3 11 7 2 Classes Destroyed 15 | . 4 2 3 1 . 2 . 3 . Worker 6 | . 1 2 1 1 . . 1 . . Builder 4 | . . . 4 . . . . . . Recycler 2 | . 1 . . . . . 1 . . Operator 3 | . . . 2 . . . 1 . . Watcher 7 | . 1 1 1 3 . . 1 . . Swarmer 20 | . 6 4 3 2 . . 4 1 . Grunt 37 | . . 7 12 8 . 2 5 2 1 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 10 | . . 3 4 . . . . 2 1 Specialist 3 | . . . . . . 3 . . . Hunter 5 | . . . 1 . . 2 2 . . Programmer 3 | . . . . 1 . . 2 . . Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 6 7 7 3 . 4 4 6 2 Combat Bots Only 7 | . 3 5 7 3 . 4 4 6 2 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Hostile Shots Fired 535 | . 34 94 123 23 . 70 68 101 22 Missed 133 | . 7 17 31 10 . 24 14 23 7 Damage Taken 4297 | . 167 668 827 116 . 629 468 1182 240 Core 701 | . 13 116 218 9 . 108 59 163 15 Absorbed by Shields 911 | . . 11 241 42 . 147 168 302 . Ignored by Resistances 1400 | . 54 206 286 47 . 221 185 337 64 Regen/Repaired (Parts) 37 | . . . . . . . 37 . . Core Remaining (%) 85 | 100 94 71 60 98 . 87 . . . Volleys Fired 208 | . 14 35 51 23 . 23 24 31 7 Largest 5 | . 2 3 3 4 . 4 4 4 5 Hottest 277 | . 78 134 171 236 . 190 203 235 277 Shots Fired 624 | . 28 83 145 84 . 86 89 82 27 Gun 214 | . 10 39 21 17 . 63 25 24 15 Cannon 410 | . 18 44 124 67 . 23 64 58 12 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 440 | . 23 46 107 46 . 46 88 67 17 Thermal 184 | . 5 37 38 38 . 40 1 15 10 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 4 12 12 8 . 14 7 18 22 Robot Miss Streak 5 | . 2 4 4 5 . 2 3 2 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 381 | . 16 53 87 44 . 64 40 56 21 Core Hits 163 | . 9 21 39 22 . 22 22 23 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 27 | . . 3 8 2 . 2 6 4 2 Burn 4 | . . 2 1 . . 1 . . . Destroy 2 | . . . . . . 1 . . 1 Blast 21 | . . 1 7 2 . . 6 4 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10342 | . 322 1061 2326 1164 . 1236 1413 2212 608 Guns 2794 | . 73 511 251 123 . 711 304 511 310 Cannons 7548 | . 249 550 2075 1041 . 525 1109 1701 298 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 7516 | . 299 568 1824 635 . 467 1413 1901 409 Thermal 2826 | . 23 493 502 529 . 769 . 311 199 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . 1 11 11 Average Corruption 7 | . . . . . . . 1 7 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . . . . . 3 61 9 Message Errors 20 | . . . . . . . . 17 3 Matter Fused 17 | . . . . . . . 1 16 . Heat Flow Errors 8 | . . . . . . . . 7 1 Energy Discharges 8 | . . . . . . . . 6 2 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 1 7 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 4 | . . . . . . . . 3 1 Alerts 2 | . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 250 | . 10 17 16 35 . 8 7 138 19 Projectiles 250 | . 10 17 16 35 . 8 7 138 19 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 36 | . 3 5 12 2 . . 4 8 2 Impact . | . . . . . . . . . . Kinetic 33 | . 3 3 12 2 . . 4 7 2 Secondary 3 | . . 2 . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 672 | . 162 530 672 261 . 6 544 592 543 Average Temperature 181 | . 82 247 178 81 . 3 192 167 291 Received Heat Transfer 1277 | . . 296 473 73 . 68 24 208 135 Effects 85 | . . 25 20 . . . 11 25 4 Shutdowns 32 | . . 10 6 . . . 9 7 . Energy Bleed 8 | . . 2 1 . . . 1 3 1 Interference 9 | . . 1 3 . . . . 4 1 Matter Decay 6 | . . 3 1 . . . . 1 1 Short Circuit 9 | . . 3 3 . . . 1 1 1 Damage (minor) 8 | . . 3 3 . . . . 2 . Damage (major) 12 | . . 3 2 . . . . 7 . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 3 1 . . 1 . . . Heat Transferred 5230 | . 50 1258 962 888 . 1406 . 370 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Peak Influence 602 | . 102 306 602 377 74 200 246 . . Initial 234 | . . 36 99 234 74 45 91 . . Average 200 | . 56 197 354 293 74 156 131 . . Maximum Alert Level 2 | . . 1 2 1 . 1 1 . . Low Security (%) 52 | 100 100 30 18 7 100 94 85 . . Level 1 40 | . . 69 43 92 . 5 14 . . Level 2 6 | . . . 38 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 21 | . . 3 3 6 . 2 7 . . Investigation 10 | . . 2 2 4 . . 2 . . Extermination 2 | . . . . 1 . . 1 . . Reinforcement 6 | . . 1 1 1 . 2 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Distress Signals 4 | . 1 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 8 20 27 13 . 8 18 9 3 Peak Tracking Total 7 | . 4 5 5 3 . 4 4 7 3 Tactical Retreats 4 | . . 1 2 . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Traps Triggered 6 | . 1 3 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Disabled 6 | . . 1 . 1 . . 3 1 . Max in Single Turn 1 | . . 1 . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Accessed 15 | . 2 1 5 5 1 . 1 . . Terminals 10 | . 2 1 4 2 1 . . . . Fabricators 2 | . . . . 2 . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 54 | . 4 3 24 16 2 . 5 . . Successful 31 | . 3 2 16 6 1 . 3 . . Failed 18 | . 1 1 3 10 1 . 2 . . Catastrophic 3 | . . . 2 1 . . . . . Database Lockouts 5 | . . . 5 . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 40 | . 4 3 22 9 2 . . . . Fabricators 5 | . . . . 5 . . . . . Repair Stations 5 | . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 2 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 3 2 14 1 1 . . . . Record 13 | . . 1 12 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Load Schematic 2 | . . . . 2 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 2 2 . . . . . Insert Component 2 | . . . 1 1 . . . . . Analyze 2 | . . . 1 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 14 | . 2 1 4 5 1 . 1 . . Full Trace Events 7 | . . 1 1 4 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 36 | . . . . 36 . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 50 | . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Turns Passed 6590 | 121 642 699 782 841 49 311 850 2095 200 Spaces Moved 3426 | 74 363 331 449 392 39 113 464 1127 74 Core 23 | 11 . 6 . . . 6 . . . Treads 2360 | 63 363 205 . . . 64 464 1127 74 Legs 370 | . . 71 . 217 39 43 . . . Wheels . | . . . . . . . . . . Hover 673 | . . 49 449 175 . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 106 105 176 120 120 160 160 160 Average Speed 165 | 143 160 161 130 183 120 174 160 176 228 Slowest Speed 400 | 160 160 400 176 190 120 400 160 240 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 31 | 5 47 33 33 14 2 75 16 72 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 Spaces Dug 3 | . . . . . . . . 3 . Terrain Destroyed 111 | . . 2 39 6 . . 34 25 5 Melee . | . . . . . . . . . . Projectile 111 | . . 2 39 6 . . 34 25 5 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total 3918 | 88 399 431 539 463 41 182 520 1169 86 Wait 84 | . 4 32 . 19 . 28 . 1 . Move 3417 | 73 362 330 448 391 38 112 463 1126 74 Hop . | . . . . . . . . . . Pick Up 79 | 9 8 11 17 10 1 8 11 1 3 Fast Attach 10 | 1 . . . . . . . 7 2 Attach 60 | 5 4 13 10 9 2 7 10 . . Detach 3 | . 1 . . 1 . . 1 . . Swap 10 | . 1 3 2 1 . . 3 . . Drop 47 | . 5 7 11 9 . 4 8 3 . Fire 208 | . 14 35 51 23 . 23 24 31 7 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Discovered new exit (range 15) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1064 | -9/Materials | Build established: Gunner 1240 | -9/Materials | Lost 3 parts (1p1n1w) 1461 | -9/Materials | Discovered new exit (range 3) 1463 | -9/Materials | Entered another Materials area 1463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -8/Materials | Central database locked down 1917 | -8/Materials | Central database locked down 1917 | -8/Materials | Central database locked down 1997 | -8/Materials | Central database locked down 2113 | -8/Materials | Discovered new exit (range 16) 2119 | -8/Materials | Destroyed 7 combat bots 2189 | -8/Materials | Central database locked down 2245 | -8/Materials | Entered Factory 2245 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2266 | -7/Factory | Build established: Scavenger-Tank 2938 | -7/Factory | Discovered new exit (range 15) 2947 | -7/Factory | Fabricated Minigun (x2) 3086 | -7/Factory | Entered another Factory area 3086 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3134 | -6/Factory | Identified exit to DSF 3135 | -6/Factory | Entered DSF 3168 | -6/DSF | Additional patrols routed to DSF 3273 | -6/DSF | Discovered new exit (range 15) 3299 | -6/DSF | Lost 3 parts (1p1n1u) 3310 | -6/DSF | Sterilization system engaged 3330 | -6/DSF | Ambient heat levels rising (+10) 3345 | -6/DSF | Ambient heat levels rising (+10) 3360 | -6/DSF | Ambient heat levels rising (+10) 3375 | -6/DSF | Ambient heat levels rising (+10) 3390 | -6/DSF | Ambient heat levels rising (+10) 3405 | -6/DSF | Ambient heat levels rising (+10) 3420 | -6/DSF | Ambient heat levels rising (+10) 3435 | -6/DSF | Ambient heat levels rising (+10) 3446 | -6/DSF | Entered Factory 3446 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3671 | -5/Factory | Build established: Scavenger-Gunner 4060 | -5/Factory | Garrison activated, responded to threat 4216 | -5/Factory | Discovered new exit (range 15) 4230 | -5/Factory | Repaired Adv. Heat Sink? 4296 | -5/Factory | Entered Upper Caves 4368 | -5/Upper Caves | Met a Warlord Commander 4369 | -5/Upper Caves | Learned location of Warlord (-4) 4370 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4390 | -5/Upper Caves | Found Encrypted Comm Array 4561 | -5/Upper Caves | Build established: Generator-Gunner 4747 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4811 | -5/Upper Caves | Lost 4 parts (2p1n1u) 5073 | -5/Upper Caves | Build established: Tank 5338 | -5/Upper Caves | Spotted B-75 Beast 5393 | -5/Upper Caves | Destroyed B-75 Beast 5681 | -5/Upper Caves | Build established: Gunner 5877 | -5/Upper Caves | Crushed by falling debris 5877 | -5/Upper Caves | System corruption reached 10% 6227 | -5/Upper Caves | Build established: Scavenger-Gunner 6321 | -5/Upper Caves | Learned Factory emergency access door positions 6332 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6382 | -5/Upper Caves | Discovered new exit (range 6) 6391 | -5/Upper Caves | Entered another Upper Caves area 6562 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6591 | -5/Upper Caves | Self-destructed Last Messages --------------- Y-64 Sentinel suffers critical hit (Destroy). Penetrated by Slug. KE Penetrator destroyed. Y-64 Sentinel destroyed. Slug penetrates Wall. Med. Treads destroyed. Overheating: Energy bleed (-88). Overheating: Matter decay (-25). Slug penetrates Wall. G-50 Soldier knocked back. Imp. Treads fries itself beyond repair. Phase Cannon broken. Overheating: Short circuit. Overheating: System interference. Hvy. Laser temporarily disabled. System corrupted: Energy discharge (-208). Slug penetrates G-50 Soldier. G-50 Soldier suffers critical hit (Blast). Destroyed Adv. Heat Sink. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ????????? | | ????????????????????????????????? ????# ????????? | | ?????????????????????????????#?? #??# ????????? | | ????????????????????????????? ?? ? ????????? | | ?????????????? ????????????? ??# ? ?????? ?? | | ?????????????? ???####????# ?## ?" #????? ?? | | ??????????????? ?## ;?#### ## "" #??## ??? | | ???????????????? ;## # ? 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Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked Fabricated ------------ Minigun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Just What I Needed Librarian Oops Party Time Please Form A Line Storm Trooper System Compromised Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed ArmorSurveybotDrive Manual? 0 Play Time 01:14:10 Cumulative 6.3 hours Start 2024.08.25 @ 16:32:41 End 2024.09.20 @ 23:13:40 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f911d59c-9430-4ea8-a578-81a5741ac193