Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 17:18:00 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1085) 1085 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3510 Bonus ------- None Cogmind --------- Core Integrity 514/550 Matter 292/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (101) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Hardened Heavy Armor Plating > --- WEAPON (2) ------- Gauss Rifle Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Angular Momentum Engine Flight Unit Flight Unit Flight Unit Improved Flight Unit Structural Scanner Trap Scanner Advanced Visual Processing Unit Improved Terrain Scanner ECM Suite Improved Light Armor Plating Improved Light Armor Plating Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Flight Unit Flight Unit Flight Unit Improved Flight Unit Structural Scanner Trap Scanner Advanced Visual Processing Unit Improved Terrain Scanner ECM Suite Improved Light Armor Plating Improved Light Armor Plating Plasma Cutter Heavy Hammer [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 43 | 8 11 8 4 3 9 . Power 11 | 1 2 3 . 1 4 . Engine 9 | 1 2 3 . . 3 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 12 | 2 3 2 1 1 3 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 12 | 2 3 2 1 1 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 3 1 2 1 . . Device 2 | 1 . 1 . . . . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . 1 . 2 1 . . Artifact . | . . . . . . . Weapon 11 | 3 3 2 1 . 2 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 3 . . . . 2 . Ballistic Cannon 6 | . 3 2 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . 2 . . 3 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility . | . . . . . . . Weapon 3 | . . 2 . . 1 . Highest Loss Streak 3 | . . 2 . . 3 . To Critical Strikes . | . . . . . . . Average Backups 13 | 2 12 14 15 15 14 15 Power 1 | . 1 1 1 1 1 2 Propulsion 3 | . 3 4 4 4 4 4 Utility 6 | . 5 7 7 7 7 7 Weapon 2 | . 2 2 2 2 1 1 Tool/Special . | . . . . . . . Unused Backups 30 | 1 7 1 3 1 5 12 Power 4 | 1 . . . 1 1 1 Propulsion 6 | . 1 . 1 . . 4 Utility 16 | . 4 1 2 . 4 5 Weapon 3 | . 2 . . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 100 99 83 88 73 81 Engine 9 | . 14 14 11 . 2 . Core 2 | . . . . 10 6 9 Wheel 24 | . 28 28 22 22 20 27 Device 12 | . 13 14 11 11 9 9 Storage 12 | . 14 14 11 11 9 9 Protection 4 | . . . 5 11 9 9 Ballistic Gun 1 | . 3 . . . . 9 Ballistic Cannon 23 | . 24 27 22 22 16 9 Peak Build Rating 25 | 7 11 12 16 22 25 25 Average Rating 14 | 5 10 11 13 21 22 25 On Entrance 13 | . 7 11 12 16 22 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 59 | 13 32 36 50 56 59 54 Greatest Support 46 | 26 26 32 26 26 46 36 Greatest Overweight (x) 2 | . 1 1 1 2 2 1 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 13 | 3 12 14 14 15 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1542 | 235 422 250 132 129 374 . Remotely . | . . . . . . . Salvage Created 1110 | 149 279 177 129 20 356 . Parts 98 | 14 26 18 6 3 31 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 28 | . 8 4 5 . 11 . Guns 1 | . . . . . 1 . Cannons 27 | . 8 4 5 . 10 . Classes Destroyed 9 | 2 5 1 . . 1 . Worker 4 | . 2 . . . 2 . Builder 3 | . 3 . . . . . Tunneler 6 | 4 . 1 . 1 . . Hauler 1 | . 1 . . . . . Recycler 3 | 1 1 1 . . . . Swarmer 9 | . 6 . . . 3 . Grunt 8 | . 2 2 3 . 1 . Sentry 7 | . . 2 2 . 3 . Specialist 4 | . . . . . 4 . Best Kill Streak 7 | 5 5 3 2 1 7 . Combat Bots Only 5 | . 3 2 2 . 5 . Max Kills in Single Turn 2 | 1 2 1 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 140 | . 28 31 30 . 51 . Missed 40 | . 8 8 9 . 15 . Hits 100 | . 20 23 21 . 36 . Projectile 100 | . 20 23 21 . 36 . Critical Strikes 1 | . . . . . 1 . Damage Taken 1384 | . 169 324 283 . 608 . Core 163 | . 32 69 26 . 36 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 59 . 93 . . Volleys Fired 118 | 8 32 19 20 3 36 . Largest 2 | 2 2 2 2 2 2 . Hottest 66 | 40 66 66 66 66 66 . Shots Fired 235 | 16 64 37 40 6 72 . Gun 21 | 16 . . . . 5 . Cannon 214 | . 64 37 40 6 67 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 235 | 16 64 37 40 6 72 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 3 5 5 13 1 10 . Robot Miss Streak 7 | 2 7 2 2 3 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 136 | 7 29 23 28 2 47 . Core Hits 51 | 5 15 7 7 1 16 . Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | 1 1 1 1 . 1 . Destroy 1 | 1 . . . . . . Blast 4 | . 1 1 1 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2857 | 92 640 493 572 42 1018 . Guns 141 | 92 . . . . 49 . Cannons 2716 | . 640 493 572 42 969 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2857 | 92 640 493 572 42 1018 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . 5 . 1 . . . Projectiles 6 | . 5 . 1 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 21 | . 7 4 7 1 2 . Impact . | . . . . . . . Kinetic 20 | . 6 4 7 1 2 . Secondary 1 | . 1 . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 265 | . 54 94 95 33 265 . Average Temperature 42 | . 18 27 32 19 68 . Received Heat Transfer 402 | . 24 156 150 . 72 . Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 115 | 10 86 60 100 22 115 38 Initial 38 | . . 16 . 22 . 38 Average 22 | 1 31 10 27 1 52 38 Influence Increases 974 | 25 268 147 172 7 355 . Destroy 0b10 Robot/C 560 | . 160 80 100 . 220 . Destroy 0b10 Robot/NC 85 | 25 35 10 . 5 10 . Destroy Leader 132 | . 32 10 30 . 60 . Allied During Kill 34 | . . . . 2 32 . Successful Hack 54 | . 17 . 23 . 14 . Disable Machine 60 | . 15 30 . . 15 . Destroy Structure 19 | . 9 2 4 . 4 . Lose Combat Pursuer 30 | . . 15 15 . . . Influence Decreases 936 | 25 224 191 115 64 264 53 Entered New Map 116 | . . 28 . 35 . 53 Time Decay 729 | 25 224 162 115 29 174 . Lost Part 31 | . . 1 . . 30 . Lost Ally 60 | . . . . . 60 . Squads Dispatched 5 | . 2 . . 1 2 . Investigation 3 | . 2 . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 6 | . 3 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 16 5 14 . 16 . Peak Tracking Total 5 | . 4 2 5 . 4 . Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 4 | . 1 2 . . 1 . Max in Single Turn 1 | . 1 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 13 | . 7 . 4 1 1 . Terminals 12 | . 7 . 4 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 24 . 13 1 2 . Successful 18 | . 9 . 7 1 1 . Failed 22 | . 15 . 6 . 1 . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 40 | . 24 . 14 . 2 . Terminals 39 | . 24 . 13 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 5 . 3 1 . . Part Schematic 2 | . 1 . 1 . . . Robot Analysis 3 | . 2 . 1 . . . Open Door 1 | . . . . 1 . . Terminal Index 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 4 . 4 . 1 . Terminals 9 | . 4 . 4 . 1 . Botnet 7 | . 3 . 3 . 1 . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 7 . 4 . 1 . Full Trace Events 3 | . 3 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 5 . Highest-Rated Group 120 | . . . . 120 102 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . 16 . Total Damage 238 | . . . . . 238 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 3188 | 20 843 791 456 611 459 8 Seismic 3188 | 20 843 791 456 611 459 8 Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 3293 | 119 849 791 456 611 459 8 Spaces Moved 2526 | 78 709 648 332 474 278 7 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2525 | 77 709 648 332 474 278 7 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 105 105 100 101 Average Speed 107 | 89 98 109 105 119 116 101 Slowest Speed 120 | 100 105 115 105 120 120 101 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 82 99 30 82 17 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . 6 2 3 . 3 . Melee . | . . . . . . . Projectile 14 | . 6 2 3 . 3 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2877 | 107 803 695 401 514 350 7 Wait 108 | 7 13 11 35 31 11 . Move 2520 | 77 708 647 331 473 277 7 Hop . | . . . . . . . Pick Up 38 | 6 18 3 5 . 6 . Fast Attach 15 | 7 2 . 2 1 3 . Attach 3 | . . 2 . . 1 . Detach 1 | . 1 . . . . . Swap 27 | 1 10 6 2 2 6 . Drop 47 | 1 19 7 6 4 10 . Fire 118 | 8 32 19 20 3 36 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: Fac / [*Sto]) -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 14) 778 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Entered Mines 1161 | -10/Mines | Learned Materials stockpile data 1287 | -10/Mines | Discovered new exit (range 5) 1293 | -10/Mines | Discovered new exit (range 15) 1319 | -10/Mines | Found DCF Scrap (13 items) 1383 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1447 | -10/Mines | Learned 2 Materials zone layouts 1491 | -10/Mines | Found a hidden stash of uninstalled traps 1554 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1562 | -10/Mines | Discovered new exit (range 4) 1760 | -10/Mines | Entered Materials 1760 | -9/Materials | Evolved 2 slots: Utility x2 1761 | -9/Materials | Identified exit to Materials 2150 | -9/Materials | Discovered new exit (range 16) 2216 | -9/Materials | Entered Mines 2222 | -9/Mines | Met a Derelict shopkeep closing up shop 2231 | -9/Mines | Learned location of Zion (-7) 2500 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2544 | -9/Mines | Learned location of 1 exit from Materials 2556 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2655 | -9/Mines | Received a Mining Laser from a helpful Derelict 2790 | -9/Mines | Discovered exit to Materials (range 5) 2827 | -9/Mines | Entered Materials 2827 | -8/Materials | Accompanied by 5 allies 2827 | -8/Materials | Evolved 2 slots: Propulsion x2 2828 | -8/Materials | Identified exit to Factory 2832 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3128 | -8/Materials | Lost 5 allies 3251 | -8/Materials | Discovered new exit (range 16) 3263 | -8/Materials | Lost 3 parts (2n1w) 3286 | -8/Materials | Entered Storage 3294 | -8/Storage | Self-destructed Last Messages --------------- 03240_ K-01 Serf collects debris. 03243_ Acquired Wheel. 03244_ K-01 Serf collects debris. 03246_ Penetrated by Slug. 03247_ K-01 Serf collects debris. 03248_ X-62 Marksman destroyed. 03251_ EXIT=FOUND 03258_ Dropped Hvy. Assault Rifle. 03259_ Acquired 2 matter. 03261_ Dropped Visual Processing Unit. 03261_ Acquired Adv. Visual Processing Unit. 03267_ Acquired 5 matter. 03268_ Acquired 50 matter. 03270_ Dropped Lgt. Ion Engine. 03273_ Acquired 22 matter. 03277_ K-01 Serf collects debris. 03282_ Slug penetrates Wall. 03285_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????#####??????????? | | ????????????????????# ###########? | | ????????????????????# # #? | | ????????????????????# # * #? | | ????????????????????# # ! #? | | ????????????????????# # ! #? | | ????????????????????# /@ ! #? | | ????????????????????# # #? | | ????????????????? # #? | | ?????????????? + #? | | ??????????? ###########? | | ????????????##########+##??????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructAlloyBlade Manual? 0 Play Time 00:28:00 Cumulative 122.8 hours Start 2026.05.27 @ 07:12:38 End 2026.05.27 @ 17:18:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 985aebd8-0d68-44af-ad60-747de45a548f