Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.13 @ 21:14:10 Player: leiavoia Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (196) 980 Value Destroyed (4112) 4112 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3661) 3661 TOTAL SCORE: 9833 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3161 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 265/265 System Corruption 9% Temperature Cool (6) Movement Treading (400) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Compact Wheel Armored Wheel High-capacity Battery (250) High-capacity Matter Pod (200) Improved Targeting Computer Light Armor Plating High-powered Tractor Beam Heavy EM Shotgun Particle Gun Improved Medium Laser Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Light Nuclear Core Light Treads Armored Wheel Cooling System High-capacity Battery High-capacity Matter Pod Sensor Array Improved Targeting Computer Light Armor Plating High-powered Tractor Beam Heavy EM Shotgun Heavy EM Shotgun Spread Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 112 | 2 24 86 Power 11 | . 6 5 Engine 11 | . 6 5 Core . | . . . Reactor . | . . . Propulsion 16 | . 4 12 Treads 10 | . 2 8 Leg 4 | . 2 2 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 34 | 1 5 28 Device 13 | 1 1 11 Storage 8 | . 1 7 Processor 3 | . 3 . Hackware 1 | . . 1 Protection 9 | . . 9 Artifact . | . . . Weapon 51 | 1 9 41 Energy Gun 10 | . 2 8 Energy Cannon 4 | . 3 1 Ballistic Gun 20 | 1 4 15 Ballistic Cannon 2 | . . 2 Launcher 15 | . . 15 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . . 4 Corrupted Parts 3 | . 2 1 System Corruption 3 | . 2 1 Parts Lost 17 | . 2 15 Power 2 | . . 2 Propulsion 4 | . 1 3 Utility 5 | . . 5 Weapon 6 | . 1 5 Highest Loss Streak 11 | . 1 11 Average Slot Usage (%) 99 | . 99 99 Engine 11 | . 13 11 Treads 10 | . 4 11 Leg 4 | . 23 1 Wheel 7 | . . 9 Device 12 | . 7 13 Storage 13 | . 14 12 Processor 1 | . 6 . Protection 4 | . . 4 Energy Gun 8 | . 6 8 Energy Cannon 1 | . 9 . Ballistic Gun 14 | . 12 14 Launcher 7 | . . 9 Naked Turns . | . . . Heaviest Build 74 | 13 32 74 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) 3 | . . 4 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 18 | 8 13 19 Most Carried 20 | 6 15 20 Average Carried 18 | 6 13 18 Final Capacity 20 | 8 15 20 Final Carried 20 | 6 15 20 Class Distribution -------------------- 52% | Mutant 27% | Tank 6% | Skirmisher 4% | Gunner 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 3523 | 235 540 2748 Remotely 643 | . . 643 Salvage Created 8529 | 108 634 7787 Parts 544 | 5 44 495 Haulers Intercepted 8 | . 2 6 Recyclers Shooed 10 | . . 10 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 132 | . 13 119 Guns 41 | . 9 32 Cannons 4 | . 3 1 AOE 87 | . 1 86 Classes Destroyed 14 | 2 6 6 Worker 49 | . . 49 Builder 25 | . . 25 Tunneler 8 | 1 . 7 Hauler 8 | . 2 6 Recycler 19 | 1 . 18 Mechanic 11 | . 1 10 Operator 6 | . 3 3 Watcher 7 | . 2 5 Swarmer 18 | . 6 12 Grunt 81 | . 7 74 Brawler 6 | . . 6 Duelist 10 | . . 10 Protector 7 | . . 7 Sentry 10 | . . 10 Best Kill Streak 25 | 2 3 25 Combat Bots Only 22 | . 3 22 Max Kills in Single Turn 9 | 1 2 9 Gunslinging 1 | . 1 1 Exploded 8 | . 1 8 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3852 | . 643 3209 Core 537 | . 134 403 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 46 . Volleys Fired 399 | 5 53 341 Largest 3 | 2 2 3 Hottest 144 | 70 90 144 Shots Fired 835 | 10 104 721 Gun 673 | 10 68 595 Cannon 66 | . 36 30 Launcher 96 | . . 96 Special . | . . . Kinetic 454 | 5 41 408 Thermal 263 | 5 41 217 Explosive 35 | . . 35 Electromagnetic 83 | . 22 61 Robot Hit Streak 14 | 2 7 14 Robot Miss Streak 10 | 2 5 10 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 530 | 5 56 469 Core Hits 534 | 3 31 500 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 7 | 1 1 5 Burn 5 | 1 1 3 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 15190 | 56 924 14210 Guns 6030 | 56 496 5478 Cannons 629 | . 333 296 Explosions 8527 | . 94 8433 Melee . | . . . Ramming 4 | . 1 3 Kinetic 3743 | 31 243 3469 Thermal 5043 | 25 452 4566 Explosive 1674 | . . 1674 Electromagnetic 4726 | . 228 4498 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 2 9 Average Corruption 2 | . 1 2 Corruption Purged . | . . . Effects 55 | . 2 53 Message Errors 10 | . 1 9 Matter Fused 7 | . . 7 Heat Flow Errors 11 | . . 11 Energy Discharges 12 | . 1 11 Parts Rejected 1 | . . 1 Data Loss (minor) 13 | . . 13 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 212 | . 25 187 Projectiles . | . . . Explosions 212 | . 25 187 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 577 | . 144 433 Shots 23 | . 3 20 Rammed 1 | . . 1 Targets Rammed 2 | . 1 1 Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 330 | 18 183 330 Average Temperature 69 | 9 44 83 Received Heat Transfer 1065 | . 117 948 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 24 | . 1 23 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 8041 | 148 951 6942 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 45 | . 2 43 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 3066 | 10 337 3066 Initial 109 | . 6 109 Average 915 | 5 136 1053 Maximum Alert Level 5 | . 1 5 Low Security (%) 13 | 100 67 3 Level 1 11 | . 32 7 Level 2 14 | . . 17 Level 3 22 | . . 26 Level 4 21 | . . 25 Level 5 8 | . . 10 High Security 7 | . . 8 Max Security . | . . . Squads Dispatched 37 | . 2 35 Investigation 4 | . . 4 Extermination . | . . . Reinforcement 7 | . 2 5 Assault 26 | . . 26 Garrison . | . . . Intercept . | . . . Construction Impeded 3 | . . 3 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 231 | . 23 208 Peak Tracking Total 18 | . 5 18 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 14 | . 4 10 Max in Single Turn 3 | . 3 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 13 | . 3 10 Terminals 8 | . 1 7 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 33 | . 4 29 Successful 19 | . 3 16 Failed 14 | . 1 13 Catastrophic 4 | . . 4 Database Lockouts . | . . . Manual 8 | . . 8 Terminals 26 | . 1 25 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 4 | . 3 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 12 | . 1 11 Record 1 | . . 1 Part Schematic 1 | . . 1 Prototype ID Bank 2 | . . 2 Scanalyzer Index 1 | . . 1 Alert Level 1 | . 1 . Locate Traps 1 | . . 1 Surveillance Status 1 | . . 1 Transport Status 1 | . . 1 Zone Layout 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 3 | . 2 1 Retrieve Components 3 | . 2 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . . 2 Terminals 1 | . . 1 Assimilate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Extract 1 | . . 1 Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . . 6 Full Trace Events 5 | . . 5 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 12 | . . 12 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 11 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 7815 | 53 1115 6647 Spaces Moved 3419 | 29 496 2894 Core . | . . . Treads 290 | . 54 236 Legs 604 | 29 442 133 Wheels 2525 | . . 2525 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 135 Average Speed 171 | 120 167 172 Slowest Speed 400 | 120 190 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 62 | 3 86 97 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 457 | . 96 361 Melee . | . . . Projectile . | . . . AOE 457 | . 96 361 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 4661 | 36 678 3947 Wait 614 | 1 77 536 Move 3417 | 28 495 2894 Hop . | . . . Pick Up 53 | . 13 40 Fast Attach 30 | 1 9 20 Attach 16 | . 2 14 Detach 2 | . . 2 Swap 66 | 1 13 52 Drop 62 | . 15 47 Fire 399 | 5 53 341 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 7) 576 | -10/Materials | Discovered new exit (range 11) 983 | -10/Materials | Discovered new exit (range 7) 984 | -10/Materials | Core integrity fell below 50% 1169 | -10/Materials | Entered another Materials area 1169 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1414 | -9/Materials | Discovered new exit (range 13) 1807 | -9/Materials | Discovered new exit (range 13) 2044 | -9/Materials | Build established: Scavenger-Tank 2285 | -9/Materials | Repaired Grenade Launcher 2584 | -9/Materials | Build established: Tank 2739 | -9/Materials | Discovered new exit (range 8) 3253 | -9/Materials | Discovered new exit (range 11) 4369 | -9/Materials | First assault squad dispatched 4483 | -9/Materials | Destroyed 7 combat bots 4718 | -9/Materials | Build established: Mutant 7232 | -9/Materials | High security lockdown imminent 7312 | -9/Materials | High security lockdown engaged 7425 | -9/Materials | Destroyed 17 combat bots 7496 | -9/Materials | Destroyed 14 combat bots 7631 | -9/Materials | Core integrity fell below 50% 7657 | -9/Materials | Destroyed 22 combat bots 7666 | -9/Materials | Core integrity fell below 20% 7703 | -9/Materials | Lost 11 parts (1p1n4u5w) 7816 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 07768_ Acquired Cooling System. 07769_ System corrupted: Component data lost. 07779_ Acquired 2 matter. 07782_ ALERT: Heavy assault forces dispatched. 07783_ Acquired 5 matter. 07784_ Acquired 13 matter. 07786_ System corrupted: Energy discharge (-95). 07803_ I-25 Savior destroyed. 07806_ Dropped Spread Laser. 07806_ Acquired Particle Gun. 07806_ Acquired 9 matter. 07807_ C-30 ARC bursts open, deploying its payload. 07807_ G-47 Trooper unfolds itself. 07808_ C-30 ARC bursts open, deploying its payload. 07808_ G-34 Mercenary unfolds itself. 07808_ C-30 ARC bursts open, deploying its payload. 07808_ G-47 Trooper unfolds itself. 07808_ B-36 Bruiser unfolds itself. 07808_ G-34 Mercenary unfolds itself. 07811_ System corrupted: Imp. Assault Rifle jammed. 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Storage Unit | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Wheel | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Maul | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipFlightMatter Manual? 0 Play Time 01:17:23 Cumulative 488.1 hours Start 2021.11.13 @ 19:52:51 End 2021.11.13 @ 21:14:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 69 Adventurer 31 Explorer 0 Win Type - Total 26 Types 21/0/2/3/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79cfb9fb-81bb-4309-80a9-3464266210ec