Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.26 @ 23:02:01 // Winter2022/Polymind
Player: Infomantis
Result: Escaped!
Performance
-------------
Evolutions (9) 4500
Regions Visited (21) 4200
Robots Destroyed (175) 875
Value Destroyed (7805) 7805
Prototype IDs (26) 520
Alien Tech Used (0) 0
Bonus (18156) 18156
TOTAL SCORE: 35856
Bonus
-------
Polymind Skill 10982
Pacifist 200
High Alert Combat Kills 1842
Follower Combat Kills 2136
Met Imprinter 300
Was Imprinted 300
Win 3000
Friendly Fire -604
Cogmind
---------
Core Integrity 1472/1600
Matter 0/0
Energy 1988/2000
System Corruption 0%
Temperature Cool (0)
Movement Walking (110)
Location To Epsilon Eridani
Parts
-------
> --- POWER (2) --------
Zionite Heavy DM Reactor
Zionite Heavy DM Reactor
> --- PROPULSION (4) ---
Zionite Supercomposite Leg
Zionite Supercomposite Leg
Zionite Supercomposite Leg
Zionite Supercomposite Leg
> --- UTILITY (17) -----
Coolant Network
Coolant Network
Zionite Biocell Array
Zionite Biocell Array
Experimental Optical Array
Experimental Targeting Computer
Precision Energy Filter
Particle Accelerator
Experimental Weapon Cycler
Zionite Weapon Casing
Zionite Weapon Casing
Zionite Shade Armor
Zionite Shade Armor
Zionite Shade Armor
Zionite Shade Armor
> --- WEAPON (2) -------
Zionite Alpha Cannon Mk. II
Zionite Alpha Cannon Mk. II
> --- INVENTORY (1) ----
(None)
Peak State
------------
> --- POWER ------------
Zionite Heavy DM Reactor
Zionite Heavy DM Reactor
> --- PROPULSION -------
Zionite Supercomposite Leg
Zionite Supercomposite Leg
Zionite Supercomposite Leg
Zionite Supercomposite Leg
> --- UTILITY ----------
Coolant Network
Coolant Network
Zionite Biocell Array
Zionite Biocell Array
Experimental Optical Array
Experimental Targeting Computer
Precision Energy Filter
Particle Accelerator
Experimental Weapon Cycler
Zionite Weapon Casing
Zionite Weapon Casing
Zionite Shade Armor
Zionite Shade Armor
Zionite Shade Armor
Zionite Shade Armor
> --- WEAPON -----------
Zionite Alpha Cannon Mk. II
Zionite Alpha Cannon Mk. II
> --- INVENTORY --------
(None)
[Rating: 239]
Favorites
-----------
Power Heavy Deuterium Engine
Engine Heavy Deuterium Engine
Power Core Light Fission Core
Reactor Zionite Heavy DM Reactor
Propulsion Compact Wheel
Treads Heavy Treads
Leg Zionite Supercomposite Leg
Wheel Compact Wheel
Hover Unit Combat Antigrav System
Flight Unit VTOL Module
Utility EX Chip 1
Device Advanced Heat Sink
Storage Zionite Biocell Array
Processor Experimental Core Analyzer
Hackware EX Chip 1
Protection Zionite Shade Armor
Weapon Zionite Alpha Cannon Mk. II
Energy Gun AWS/EX-DEC
Energy Cannon Zionite Alpha Cannon Mk. II
Ballistic Gun Coil Gun
Launcher Missile Launcher
Special Weapon Improved Remote Datajack
Impact Weapon Compactor
Slashing Weapon Dual-blade Saw
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . .
Power . | . . . . . . . . . . . . . . . . . . . . . .
Propulsion . | . . . . . . . . . . . . . . . . . . . . . .
Utility . | . . . . . . . . . . . . . . . . . . . . . .
Weapon . | . . . . . . . . . . . . . . . . . . . . . .
Parts Attached . | . . . . . . . . . . . . . . . . . . . . . .
Power . | . . . . . . . . . . . . . . . . . . . . . .
Engine . | . . . . . . . . . . . . . . . . . . . . . .
Core . | . . . . . . . . . . . . . . . . . . . . . .
Reactor . | . . . . . . . . . . . . . . . . . . . . . .
Propulsion . | . . . . . . . . . . . . . . . . . . . . . .
Treads . | . . . . . . . . . . . . . . . . . . . . . .
Leg . | . . . . . . . . . . . . . . . . . . . . . .
Wheel . | . . . . . . . . . . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . . . . . . . . . .
Utility . | . . . . . . . . . . . . . . . . . . . . . .
Device . | . . . . . . . . . . . . . . . . . . . . . .
Storage . | . . . . . . . . . . . . . . . . . . . . . .
Processor . | . . . . . . . . . . . . . . . . . . . . . .
Hackware . | . . . . . . . . . . . . . . . . . . . . . .
Protection . | . . . . . . . . . . . . . . . . . . . . . .
Artifact . | . . . . . . . . . . . . . . . . . . . . . .
Weapon . | . . . . . . . . . . . . . . . . . . . . . .
Energy Gun . | . . . . . . . . . . . . . . . . . . . . . .
Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . .
Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . .
Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . .
Launcher . | . . . . . . . . . . . . . . . . . . . . . .
Special Weapon . | . . . . . . . . . . . . . . . . . . . . . .
Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . .
Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . .
Parts Lost 78 | . . 3 1 1 . . 1 1 1 1 5 . 1 . 8 6 5 16 7 21 .
Power 11 | . . 1 1 . . . . . 1 . . . 1 . 2 . 1 2 . 2 .
Propulsion 20 | . . 2 . 1 . . . . . . 1 . . . 3 1 2 4 1 5 .
Utility 29 | . . . . . . . 1 . . 1 3 . . . 2 5 1 6 4 6 .
Weapon 18 | . . . . . . . . 1 . . 1 . . . 1 . 1 4 2 8 .
Highest Loss Streak 11 | . . 1 1 1 . . 1 1 1 1 5 . 1 . 5 3 5 7 2 11 .
To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . .
Average Slot Usage (%) 82 | . 57 64 99 95 99 96 95 89 51 33 47 100 100 100 63 44 94 85 91 81 91
Engine 7 | . 14 18 15 16 16 3 3 3 . . . . . 25 6 . . 1 . . .
Core 1 | . . . . . . . . . . . 6 25 25 . . . 8 3 . . 1
Reactor 2 | . . . . . . . . . 5 4 2 . . . . 1 . 3 7 9 7
Treads 7 | . . . . 32 31 . . . 7 9 6 . . . . . . 1 . 14 .
Leg 4 | . . . 33 5 . . . . . . . . . . 3 13 . 7 13 . 14
Wheel 7 | . 28 19 . . . . . . . . . . . 50 25 . 9 9 . 3 .
Hover 2 | . . . . . . 3 3 3 . . . . . . . . 16 7 2 3 .
Flight 1 | . . . . . . . . . . . 12 50 50 . . . . . . . 4
Device 7 | . . . 33 6 . . . . 6 4 2 . . . 1 4 20 14 18 18 19
Storage 5 | . 14 24 . . . . . . . . . . . 25 21 . 2 7 4 4 7
Processor 5 | . . . . . 3 15 15 15 2 . . . . . 1 13 8 5 18 1 8
Hackware 11 | . . . . . 14 69 68 65 12 . . . . . . . . 4 . . .
Protection 6 | . . . . 16 15 . . . 10 10 6 . . . 1 2 . . 12 7 21
Energy Gun 3 | . . . 16 3 . 3 3 1 . . . . . . . 6 17 6 1 8 .
Ballistic Gun 2 | . . . . . . . . . . . 6 25 25 . . . . 10 4 7 .
Impact Weapon 3 | . . . . 16 15 . . . 3 4 2 . . . . . . . . . .
Naked Turns 99 | . 33 2 . . 5 . . . 3 . . . 1 . 1 1 . 11 2 38 2
Heaviest Build 150 | . 5 16 16 15 21 21 21 21 150 130 128 8 15 15 16 48 26 33 125 47 125
Greatest Support 140 | 3 20 30 30 40 40 16 16 16 140 140 140 8 32 32 32 48 64 50 140 64 140
Greatest Overweight (x) 3 | . . 1 . . 1 1 1 1 1 . . . . . 3 . 1 1 . 2 .
Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . .
Largest Inventory Capacity 6 | . 1 1 1 1 1 1 1 1 1 1 1 . 6 6 6 5 6 6 5 5 1
Average Capacity 1 | . . . 1 1 . 1 1 1 . 1 . . . 6 5 1 5 2 1 1 .
Most Carried 6 | . . . . . 1 1 1 1 1 . . . 1 4 4 1 1 6 1 . .
Average Carried . | . . . . . . 1 1 1 . . . . . 3 3 . . . . . .
Final Capacity 6 | . 1 1 1 1 1 1 1 1 1 1 . . 6 6 1 5 6 5 1 . 1
Final Carried 4 | . . . . . 1 1 1 1 . . . . . 4 1 1 1 . . . .
Class Distribution
--------------------
16% | Tinkerer
14% | Recycler
12% | Compactor
12% | Brawler
7% | Z-EX
6% | Programmer
5% | Sentry
4% | Grunt
4% | Worker
Dominant Class
----------------
Worker | -10/Materials
Worker | -10/Mines
Grunt | -9/Materials
Brawler | -9/Mines
Brawler | -9/Exiles
Tinkerer | -8/Mines
Tinkerer | -8/Materials
Tinkerer | -7/Factory
Compactor | -7/Waste
Compactor | -7/Factory
Compactor | -6/Factory
Swarmer | -6/Lower Caves
Swarmer | -6/Lower Caves
Recycler | -6/Zion
Recycler | -5/Proximity Caves
Duelist | -5/Factory
Programmer | -4/Factory
Programmer | -4/Extension
Z-EX | -3/Research
Sentry | -2/Research
Z-EX | -1/Access
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Matter Collected 816 | . . 85 . . . . . . . . 71 . 85 . . . . 331 244 . .
Remotely . | . . . . . . . . . . . . . . . . . . . . . .
Salvage Created 7484 | . . . 452 54 . 572 831 71 . 872 75 . 30 . 97 286 254 701 1711 170 1308
Parts 407 | . . . 30 10 . 35 50 6 . 32 6 . . . . 17 14 41 100 11 55
Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . 2 . .
Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . .
Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . . . . . . .
Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Combat Hostiles Destroyed 154 | . . . 11 5 . 17 17 2 . 22 2 . . . . 7 5 17 26 4 19
Melee 23 | . . . . 1 . . . . . 22 . . . . . . . . . . .
Guns 84 | . . . 11 4 . 16 15 1 . . 2 . . . . 7 4 17 5 2 .
Cannons 40 | . . . . . . . . . . . . . . . . . . . 21 . 19
AOE 4 | . . . . . . 1 . 1 . . . . . . . . . . . 2 .
Classes Destroyed 18 | . . . 6 . . 3 1 . . 3 . . . . . 1 . . 3 . 1
Worker 3 | . . . 1 . . . . . . . . . . . . . . . 1 . 1
Builder 6 | . . . . . . 1 . . . 3 2 . . . . . . . . . .
Hauler 2 | . . . . . . . . . . . . . . . . . . . 2 . .
Recycler 2 | . . . . . . . . . . 2 . . . . . . . . . . .
Operator 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . .
Watcher 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . .
Swarmer 52 | . . . 3 4 . 8 7 . . 6 2 . . . . 1 4 4 7 . 6
Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1
Grunt 44 | . . . 4 1 . 7 4 2 . 6 . . . . . 3 . 6 5 2 4
Brawler 4 | . . . . . . 1 . . . 1 . . . . . 1 . . 1 . .
Duelist 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 .
Sentry 18 | . . . 4 . . . 4 1 . 5 . . . . . . . 3 . . 1
Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . .
Specialist 6 | . . . . . . . 2 . . . . . . . . . . . 2 . 2
Hunter 10 | . . . . . . . . . . 2 . . . . . . 1 1 2 . 4
Programmer 12 | . . . . . . . . . . 2 . . . . . 1 . 2 6 1 .
Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . 1
Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . .
Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . .
Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Wizard 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Best Kill Streak 10 | . . . 3 5 . 5 7 1 . 4 2 . . . . 5 4 6 10 2 8
Combat Bots Only 10 | . . . 3 5 . 5 7 1 . 4 2 . . . . 5 4 6 10 2 7
Max Kills in Single Turn 2 | . . . 1 1 . 2 2 2 . 1 1 . . . 1 1 1 2 2 2 2
Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Exploded 2 | . . . . . . 1 . 1 . . . . . . . . . . . 2 .
Melee 1 | . . . . 1 . . . . . 1 . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Damage Taken 19195 | . . 259 382 79 20 150 334 61 274 2951 736 . 70 . 917 921 901 2533 3286 3993 1328
Core 4216 | . . 104 83 12 20 49 127 40 . 98 166 . . . 433 90 308 655 471 1432 128
Absorbed by Shields 309 | . . . . . . . . . . . . . . . . . . 268 41 . .
Redirected to Shielding 478 | . . . . . . . . . . 102 . . . . 47 162 . . 86 . 81
Core Remaining (%) 60 | 100 . 58 . . . 59 76 . . 80 . . . . 29 91 . 16 63 1 92
Volleys Fired 274 | . . . 42 8 . . . . . . 19 2 7 . . 17 11 45 64 20 39
Largest 3 | . . . 1 1 . . . . . . 1 1 1 . . 3 2 3 2 2 2
Hottest 180 | . . . 75 75 . . . . . . 23 23 23 . . 180 125 157 180 150 180
Shots Fired 569 | . . . 42 8 . 35 40 2 . . 19 2 7 . . 51 19 106 125 35 78
Gun 421 | . . . 42 8 . 35 40 2 . . 19 2 7 . . 51 19 106 58 32 .
Cannon 145 | . . . . . . . . . . . . . . . . . . . 67 . 78
Launcher 3 | . . . . . . . . . . . . . . . . . . . . 3 .
Special . | . . . . . . . . . . . . . . . . . . . . . .
Kinetic 163 | . . . . . . . . . . . 19 2 7 . . . . 69 56 10 .
Thermal 101 | . . . 42 8 . . . . . . . . . . . 17 . 22 . 12 .
Explosive 3 | . . . . . . . . . . . . . . . . . . . . 3 .
Electromagnetic 123 | . . . . . . 35 40 2 . . . . . . . . 19 15 2 10 .
Phasic 179 | . . . . . . . . . . . . . . . . 34 . . 67 . 78
Robot Hit Streak 15 | . . . 8 3 . 8 10 10 . . 3 3 2 . . 10 4 15 15 14 12
Robot Miss Streak 6 | . . . 3 1 . 6 4 . . . 3 . 2 . . 2 1 3 3 2 3
Penetration Max 2 | . . . . . . . . . . . . . . . . . . 2 1 . .
Secondary Targets 11 | . . . . . . . . . . . . . . . . 4 . 5 1 1 .
Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . 1 1 1 .
Autonomous 77 | . . . . . . 35 40 2 . . . . . . . . . . . . .
Shots Hit Robots 460 | . . . 28 8 . 32 36 2 4 42 12 1 3 . 1 39 12 81 83 28 48
Core Hits 257 | . . . 15 5 . 26 27 4 1 30 7 . 2 . 1 16 5 46 40 13 19
Critical Kills 20 | . . . . 1 . . . . . 16 . . . . . . . 2 1 . .
Critical Parts Destroyed 7 | . . . . . . . . . . 4 . . . . . . . . 3 . .
Critical Strikes 47 | . . . 2 2 . 4 3 . 2 20 . . . . . 1 2 5 6 . .
Burn 6 | . . . 2 1 . . . . . . . . . . . . . 3 . . .
Destroy 28 | . . . . . . . . . 2 20 . . . . . . . 2 4 . .
Corrupt 9 | . . . . . . 4 3 . . . . . . . . . 2 . . . .
Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . .
Intensify 1 | . . . . . . . . . . . . . . . . 1 . . . . .
Phase 2 | . . . . . . . . . . . . . . . . . . . 2 . .
Melee Attacks 113 | . . . . 2 . . . . 4 79 26 . . . 1 . . . . . 1
Kinetic 109 | . . . . . . . . . 4 79 26 . . . . . . . . . .
Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . .
Slashing 2 | . . . . . . . . . . . . . . . 1 . . . . . 1
Piercing . | . . . . . . . . . . . . . . . . . . . . . .
Sneak Attacks 13 | . . . . 2 . . . . . 8 2 . . . 1 . . . . . .
Combat Hostiles 3 | . . . . 1 . . . . . 2 . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . .
Damage Inflicted 21128 | . . . 589 211 . 805 895 200 211 2248 341 18 43 . 85 1244 274 2342 5877 1167 4578
Guns 8570 | . . . 589 127 . 717 895 34 . . 195 18 43 . . 1244 274 2179 1444 811 .
Cannons 8928 | . . . . . . . . . . . . . . . . . . . 4388 . 4540
Explosions 745 | . . . . . . 88 . 166 . . . . . . . . . 135 . 356 .
Melee 2812 | . . . . 84 . . . . 211 2248 146 . . . 85 . . . . . 38
Ramming 73 | . . . . . . . . . . . . . . . . . . 28 45 . .
Kinetic 5987 | . . . . . . . . . 211 2248 341 18 43 . . . . 1436 1444 246 .
Thermal 2180 | . . . 589 127 . 88 . 166 . . . . . . . 350 . 511 . 349 .
Explosive 356 | . . . . . . . . . . . . . . . . . . . . 356 .
Electromagnetic 2503 | . . . . . . 717 895 34 . . . . . . . . 274 367 . 216 .
Impact 84 | . . . . 84 . . . . . . . . . . . . . . . . .
Slashing 123 | . . . . . . . . . . . . . . . 85 . . . . . 38
Piercing . | . . . . . . . . . . . . . . . . . . . . . .
Phasic 9822 | . . . . . . . . . . . . . . . . 894 . . 4388 . 4540
Highest Corruption 7 | . . . . . . . . . 1 1 . . . . . 3 1 1 3 7 .
Average Corruption 1 | . . . . . . . . . 1 1 . . . . . 2 1 1 1 5 .
Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . .
Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . 4 . 12 .
Effects 28 | . . . . . . . . . . 10 . . . . . . . 6 5 7 .
Message Errors 9 | . . . . . . . . . . 2 . . . . . . . 2 3 2 .
Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 .
Heat Flow Errors 3 | . . . . . . . . . . 2 . . . . . . . 1 . . .
Energy Discharges 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . .
Data Loss (minor) 10 | . . . . . . . . . . 5 . . . . . . . . 1 4 .
Misfires 2 | . . . . . . . . . . . . . . . . . . 2 . . .
Overload Shots . | . . . . . . . . . . . . . . . . . . . . . .
Overflow Damage 1129 | . . . . . . . . 40 . 115 . . . . . . . . 582 . 392
Projectiles 960 | . . . . . . . . . . . . . . . . . . . 582 . 378
Explosions 40 | . . . . . . . . 40 . . . . . . . . . . . . .
Melee 129 | . . . . . . . . . . 115 . . . . . . . . . . 14
Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . .
Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . . . . . . . . . .
Self-Inflicted Damage 80 | . . . . . . . . 61 . . . . . . . . . 19 . . .
Shots 2 | . . . . . . . . 1 . . . . . . . . . 1 . . .
Rammed 4 | . . . . . . . . . . . . . . . . . . 3 1 . .
Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 3 3 . .
Kicked 2 | . . . . . . . . . . . . . . . . . . . 2 . .
Crushed . | . . . . . . . . . . . . . . . . . . . . . .
Highest Temperature 426 | . . . 20 1 . 20 18 2 15 252 20 14 20 . 8 198 33 426 2 57 .
Average Temperature 58 | . . . 5 1 . 11 5 2 8 71 10 9 10 . 2 65 24 78 2 21 .
Received Heat Transfer 2864 | . . . 153 . . 54 108 . . 846 . . . . 99 288 27 359 351 498 81
Effects 5 | . . . . . . . . . . 2 . . . . . . . 3 . . .
Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . . 1 . . .
Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . .
Siege Activations . | . . . . . . . . . . . . . . . . . . . . . .
Robots Corrupted 3 | . . . . . . . 2 . . . . . . . . . 1 . . . .
Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . 1 . . . .
Parts Fried 14 | . . . . . . 6 1 . . . . . . . . . 2 2 . 3 .
Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . .
Parts Melted 5 | . . . 3 . . . . . . . . . . . . . . 1 1 . .
Heat Transferred 3443 | . . . 1184 296 . 50 . 100 . . . . . . . 444 . 999 . 370 .
Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . .
Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . .
Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . . 1 . . .
Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Peak Influence 1808 | . 15 5 372 244 . 251 505 313 124 371 308 . . . . 313 236 798 1808 1178 1333
Initial 1011 | . . 5 . 144 . . 39 178 109 28 181 . . . . . 142 107 418 1011 708
Average 383 | . 8 . 162 140 . 155 280 268 71 210 246 . . . . 63 162 216 976 999 957
Maximum Alert Level 5 | . . . 1 1 . 1 2 1 . 1 1 . . . . 1 1 3 5 4 4
Low Security (%) 43 | 100 100 100 66 59 . 64 42 12 100 46 16 . . . . 80 74 61 . . .
Level 1 26 | . . . 33 40 . 35 26 87 . 53 83 . . . . 19 25 22 . . .
Level 2 8 | . . . . . . . 30 . . . . . . . . . . 14 45 . .
Level 3 14 | . . . . . . . . . . . . . . . . . . 1 21 88 63
Level 4 5 | . . . . . . . . . . . . . . . . . . . 25 11 36
Level 5 . | . . . . . . . . . . . . . . . . . . . 8 . .
High Security . | . . . . . . . . . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . . . . . . . . . .
Squads Dispatched 47 | . . . 2 . . . 5 . . 5 4 . . . 1 3 . 4 12 7 4
Investigation 13 | . . . 1 . . . 3 . . 1 . . . . . 1 . 3 3 . 1
Extermination 6 | . . . . . . . . . . 2 . . . . . 1 . . 1 2 .
Reinforcement 14 | . . . 1 . . . 2 . . 2 1 . . . . . . 1 1 3 3
Assault 7 | . . . . . . . . . . . . . . . 1 . . . 4 2 .
Garrison 7 | . . . . . . . . . . . 3 . . . . 1 . . 3 . .
Intercept . | . . . . . . . . . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . .
Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . .
Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Distress Signals 19 | . . . 2 . . . 2 . . 1 1 . . . . 1 . 2 3 6 1
Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . . . . . . . . . .
Times Spotted 466 | . 1 11 16 6 1 17 20 1 5 28 15 1 2 . 16 17 10 70 93 112 24
Peak Tracking Total 24 | . 1 4 3 4 1 5 7 1 3 5 5 1 1 . 10 9 5 10 17 24 6
Tactical Retreats 27 | . . 5 1 . . . 1 . . 2 1 . . . 1 . . 4 5 6 1
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Traps Triggered 7 | . . . . . . . . 1 . 2 . . . . . . . 1 1 1 1
Indirectly . | . . . . . . . . . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . . . . . . . . . .
Triggered 22 | . . . 1 . . . 2 4 . 3 4 1 . . 2 2 . 2 . 1 .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Machines Disabled 13 | . . . 2 . . 1 1 1 . . 2 1 . . . . . 2 1 1 1
Max in Single Turn 1 | . . . 1 . . 1 1 1 . . 1 1 . . . . . 1 1 1 1
Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1
Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . .
Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Machines Accessed 27 | . 1 1 1 . 1 . 4 2 . . 2 1 . . . 1 1 5 3 1 3
Terminals 11 | . . . 1 . . . 3 . . . 1 1 . . . . . 4 . . 1
Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . 1 . .
Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . .
Recycling Units 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1
Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . .
Garrison Access 6 | . . . . . . . 1 1 . . 1 . . . . . . . 1 1 1
Total Hacks 69 | . 1 1 4 . 1 . 27 5 . . 2 4 . . . 2 2 8 7 2 3
Successful 50 | . 1 1 . . 1 . 25 5 . . 2 4 . . . 2 1 4 1 1 2
Failed 19 | . . . 4 . . . 2 . . . . . . . . . 1 4 6 1 1
Catastrophic 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1
Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . .
Manual 85 | . 1 . 4 . . . 4 5 . . . . . . . 3 5 18 23 10 12
Terminals 43 | . . . 4 . . . 26 . . . 1 4 . . . . . 7 . . 1
Fabricators 6 | . . . . . . . . . . . . . . . . 2 . . 4 . .
Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . .
Recycling Units 4 | . . . . . . . . . . . . . . . . . 2 1 . . 1
Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . .
Garrison Access 10 | . . . . . . . 1 4 . . 1 . . . . . . . 1 2 1
Terminal Hacks 35 | . . 1 . . 1 . 24 . . . 1 4 . . . . . 3 . . 1
Record 11 | . . . . . 1 . 6 . . . . 4 . . . . . . . . .
Open Door 5 | . . 1 . . . . . . . . . . . . . . . 3 . . 1
Level Access Points 2 | . . . . . . . 2 . . . . . . . . . . . . . .
Branch Access Points 3 | . . . . . . . 2 . . . 1 . . . . . . . . . .
Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . .
Alert Level 11 | . . . . . . . 11 . . . . . . . . . . . . . .
Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . .
Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . .
Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . .
Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . .
Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . .
Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . .
Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . .
Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1
Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1
Unauthorized Hacks 9 | . 1 . . . . . 1 5 . . . . . . . . 1 . 1 . .
Terminals . | . . . . . . . . . . . . . . . . . . . . . .
Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . .
Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . .
Repair Stations 2 | . 1 . . . . . . 1 . . . . . . . . . . . . .
Mechanics 2 | . 1 . . . . . . 1 . . . . . . . . . . . . .
Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . .
Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . .
Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . .
Garrison Access 5 | . . . . . . . 1 4 . . . . . . . . . . . . .
Broadcast 1 | . . . . . . . . 1 . . . . . . . . . . . . .
Decoy 1 | . . . . . . . . 1 . . . . . . . . . . . . .
Reprogram 2 | . . . . . . . 1 1 . . . . . . . . . . . . .
Watchers 1 | . . . . . . . . 1 . . . . . . . . . . . . .
Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . 1 . .
Used . | . . . . . . . . . . . . . . . . . . . . . .
Hacking Detections 14 | . . . 1 . . . 2 1 . . . 1 . . . 1 1 2 3 1 1
Full Trace Events 5 | . . . . . . . 1 . . . . 1 . . . . . 2 1 . .
Feedback Events . | . . . . . . . . . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . .
Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 2 . . . 4 . . .
Robots Built . | . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . . . . . . .
Parts Built . | . . . . . . . . . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . .
Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . .
Retrieved Components 8 | . . . . . . . . . . . . . . . . . . 8 . . .
Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . .
Robots Hacked 24 | . . . . 1 . . . . . . 2 . . . 2 2 1 7 2 5 2
Non-combat 4 | . . . . . . . . . . . . . . . . . 1 1 1 . 1
Combat 20 | . . . . 1 . . . . . . 2 . . . 2 2 . 6 1 5 1
Robot Hacks Applied 37 | . . . . 1 . . . . . . 4 . . . 2 4 1 7 4 10 4
find_recycling 2 | . . . . . . . . . . . . . . . . . 1 1 . . .
map_route 2 | . . . . . . . . . . . . . . . . . . . 1 . 1
mark_security 2 | . . . . . . . . . . . . . . . . . . . 1 . 1
find_shortcuts 20 | . . . . 1 . . . . . . 2 . . . 2 2 . 6 1 5 1
find_garrison 11 | . . . . . . . . . . . 2 . . . . 2 . . 1 5 1
Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 3 . 1
Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1
Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . .
Robots Rewired 15 | . . . . . . . . . . . . . . . . . 1 14 . . .
Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . .
Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
-------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Total Allies 57 | . . . . 3 . . 2 . . . 3 . . 4 . 3 1 25 8 6 2
Largest Group 9 | . . . . 3 3 3 2 2 1 . 3 . . 4 4 1 2 9 4 2 1
Highest-Rated Group 551 | . . . . 40 40 40 32 32 16 . 93 . . 157 157 85 68 551 384 162 34
Highest-Rated Ally 269 | . . . . 16 16 16 16 16 16 . 31 . . 42 42 85 56 159 269 81 34
Zionite Dispatches 10 | . . . . . . . . . . . . . . . . 1 . 2 3 2 2
Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . .
Light 3 | . . . . . . . . . . . . . . . . . . 1 2 . .
Hacker 2 | . . . . . . . . . . . . . . . . . . 1 . 1 .
Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 .
Experimental 2 | . . . . . . . . . . . . . . . . . . . 1 . 1
Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1
Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . . .
STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . .
FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . .
Ally Attacks 371 | . . . . . 4 19 11 1 15 . 41 . . . 9 13 2 131 105 19 1
Total Damage 12792 | . . . . . 25 199 120 . 182 . 571 . . . 118 722 66 4101 5445 1243 .
Kills 68 | . . . . . 1 1 1 . 1 . 3 . . . . 7 . 21 27 6 .
Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . .
Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . 1 . . .
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Robot Analysis Total 22 | . 1 1 . 1 . . . . 1 . 1 . 1 . 1 2 1 4 4 4 .
Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . 2 2 . . . . . . .
Drone Launches . | . . . . . . . . . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . .
Zionite Intel Received 5 | . . . . . . . . . . . . . . . . . . 1 2 1 1
Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 .
Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . 1
Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . .
Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Turns Passed 11688 | 9 79 452 338 703 1186 826 478 371 157 1162 299 106 157 1126 239 353 162 1192 944 921 428
Spaces Moved 9548 | 18 123 598 158 448 759 539 279 360 96 573 232 318 445 1027 206 256 174 1063 808 539 529
Core 539 | 18 65 284 . . 10 . . . 1 . 1 . 2 . 8 9 1 20 5 111 4
Treads 1701 | . . . . 348 582 . . . 58 573 88 . . . . . . 31 . 21 .
Legs 1558 | . . 3 158 100 . . . . . . . . . . 29 241 . 145 622 . 260
Wheels 1984 | . 58 311 . . . . . . . . . . 3 1027 169 . 28 280 7 101 .
Hover 2525 | . . . . . 167 539 279 360 37 . . . . . . 6 145 587 174 231 .
Flight 1241 | . . . . . . . . . . . 143 318 440 . . . . . . 75 265
Fastest Speed 7 | 50 50 50 120 120 50 150 150 80 50 160 32 32 32 100 50 50 50 50 50 7 7
Average Speed 100 | 50 64 71 120 151 156 150 150 96 148 160 80 32 32 100 105 114 64 77 95 61 63
Slowest Speed 240 | 50 80 120 120 160 160 150 150 150 240 160 160 32 100 100 200 120 120 160 110 160 110
Overloaded Moves 75 | . . . . . . . . . . . . . . . . . . . . 54 21
Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . .
Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . 12 .
Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . .
Exploration Rate (%) 43 | 4 28 83 20 92 88 99 36 12 60 18 5 56 66 88 46 9 9 71 36 20 20
Regions Visited 21
Branch Regions 9
Pre-discovered Areas 7 | . . 1 . . 1 . . . . . . . 1 1 . . . . 3 . .
Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . . . . . . . . .
Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . . . 1 . 1 1 1 1 1 1 1 1 1 .
Scrap Searched 11 | . . 1 . 2 . 1 . . . . . 1 2 1 3 . . . . . .
Spaces Dug 65 | . . . . . . . . . . 36 16 . . . . . . . 9 . 4
Terrain Destroyed 168 | . . . . . . 4 . 34 . 36 16 . . . . 4 . 2 52 . 20
Melee 52 | . . . . . . . . . . 36 16 . . . . . . . . . .
Projectile 78 | . . . . . . . . . . . . . . . . 4 . 2 52 . 20
AOE 38 | . . . . . . 4 . 34 . . . . . . . . . . . . .
Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
--------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Total 11040 | 17 122 621 264 463 758 557 339 382 102 660 276 319 451 1126 229 278 197 1334 887 1082 576
Wait 976 | . . 24 65 6 . 19 61 22 3 9 . . . 96 18 . 3 96 10 536 8
Move 9510 | 17 122 597 157 447 758 538 278 360 95 572 231 317 444 1026 205 255 173 1063 808 519 528
Hop 7 | . . . . . . . . . . . . . . . . . . . . 7 .
Pick Up 23 | . . . . . . . . . . . . . . 4 1 3 . 13 2 . .
Fast Attach . | . . . . . . . . . . . . . . . . . . . . . .
Attach . | . . . . . . . . . . . . . . . . . . . . . .
Detach . | . . . . . . . . . . . . . . . . . . . . . .
Swap . | . . . . . . . . . . . . . . . . . . . . . .
Drop 13 | . . . . . . . . . . . . . . . 4 3 1 5 . . .
Fire 274 | . . . 42 8 . . . . . . 19 2 7 . . 17 11 45 64 20 39
Melee 113 | . . . . 2 . . . . 4 79 26 . . . 1 . . . . . 1
Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . .
Kick 2 | . . . . . . . . . . . . . . . . . . . 2 . .
Crush 2 | . . . . . . . . . . . . . . . . . . 2 . . .
Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 . . .
Rewire 86 | . . . . . . . . . . . . . . . . . . 86 . . .
Trap . | . . . . . . . . . . . . . . . . . . . . . .
Miscellaneous 27 | . . . . . . . . . . . . . . . . . 9 17 1 . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: [*Min x2])
-9/Mines (discovered 2 exits: *Mat / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Waste
-7/Factory
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory
-4/Factory
-4/Extension (discovered 2 exits: *Res / [*Cet])
-3/Research
-2/Research (discovered 3 exits: *Acc / Qua x2)
-1/Access
To Epsilon Eridani
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
3 | -11/Scrapyard | Discovered new exit (range 15)
10 | -11/Scrapyard | Entered Materials
72 | -10/Materials | Discovered new exit (range 11)
89 | -10/Materials | Entered Mines
102 | -10/Mines | Assembled infested the area
128 | -10/Mines | Received a Rocket Launcher from a helpful Derelict
163 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
174 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
318 | -10/Mines | Learned location of Zion (-6)
527 | -10/Mines | Discovered new exit (range 10)
534 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
541 | -10/Mines | Entered Materials
727 | -9/Materials | Discovered new exit (range 3)
796 | -9/Materials | Discovered new exit (range 16)
879 | -9/Materials | Entered Mines
882 | -9/Mines | Met a Derelict bent on vengeance
1119 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3"
1361 | -9/Mines | Discovered new exit (range 9)
1569 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
1569 | -9/Mines | Discovered new exit (range 5)
1582 | -9/Mines | Entered Exiles
1582 | -9/Exiles | Accompanied by 3 allies
1603 | -9/Exiles | Discovered new exit (range 15)
1626 | -9/Exiles | Met 8R-AWN
1648 | -9/Exiles | Met EX-HEX
1707 | -9/Exiles | Met EX-DEC
1748 | -9/Exiles | Visited The Gauntlet
1960 | -9/Exiles | Met EX-BIN
2519 | -9/Exiles | Took control of EX-DEC (ally)
2750 | -9/Exiles | Discovered new exit (range 10)
2768 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry
2768 | -9/Exiles | Entered Mines
2768 | -8/Mines | Accompanied by 3 allies
2769 | -8/Mines | Discovered new exit (range 8)
3390 | -8/Mines | Discovered new exit (range 6)
3594 | -8/Mines | Entered Materials
3594 | -8/Materials | Accompanied by 1 ally
3605 | -8/Materials | Identified exit to Factory
3822 | -8/Materials | Destroyed 7 combat bots
4072 | -8/Materials | Entered Factory
4072 | -7/Factory | Accompanied by 2 allies
4073 | -7/Factory | Identified exit to Storage
4443 | -7/Factory | Manually triggered Chute Trap
4443 | -7/Factory | Sucked down chute
4443 | -7/Factory | Entered Waste
4458 | -7/Waste | EMP discharged
4468 | -7/Waste | Spotted C-40 Crusher
4477 | -7/Waste | Took control of C-40 Crusher
4485 | -7/Waste | 1 allies followed down the chute
4525 | -7/Waste | Spotted C-40 Crusher
4537 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped)
4540 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped)
4543 | -7/Waste | Crushed by Compactor (1 part destroyed)
4548 | -7/Waste | Allies destroyed C-40 Crusher
4555 | -7/Waste | Spotted C-40 Crusher
4555 | -7/Waste | Spotted C-40 Crusher
4558 | -7/Waste | EMP discharged
4568 | -7/Waste | Spotted C-40 Crusher
4582 | -7/Waste | Discovered new exit (range 12)
4600 | -7/Waste | Entered Factory
5041 | -7/Factory | Discovered new exit (range 9)
5762 | -7/Factory | Entered another Factory area
5826 | -6/Factory | Garrison activated, responded to threat
5981 | -6/Factory | Spotted C-40 Crusher
6026 | -6/Factory | Lost 5 parts (1n3u1w)
6031 | -6/Factory | Identified exit to Lower Caves
6061 | -6/Factory | Entered Lower Caves
6109 | -6/Lower Caves | Learned Research terminal intel
6109 | -6/Lower Caves | Learned Extension emergency access door positions
6109 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts
6120 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts
6140 | -6/Lower Caves | Discovered new exit (range 5)
6167 | -6/Lower Caves | Entered another Lower Caves area
6179 | -6/Lower Caves | Learned Factory terminal intel
6260 | -6/Lower Caves | Spotted B-75 Beast
6306 | -6/Lower Caves | Discovered new exit (range 10)
6324 | -6/Lower Caves | Entered Zion
6369 | -6/Zion | Found Prototype Special Weapon
6371 | -6/Zion | Found Prototype Special Weapon
6373 | -6/Zion | Found Prototype Special Weapon
6375 | -6/Zion | Found Prototype Special Weapon
6388 | -6/Zion | Discovered new exit (range 12)
6623 | -6/Zion | Learned Factory terminal intel
7066 | -6/Zion | Given the Hacking Drone Bay
7192 | -6/Zion | Imprinted
7195 | -6/Zion | Declared Zion's savior
7450 | -6/Zion | Entered Proximity Caves
7450 | -5/Proximity Caves | Accompanied by 4 allies
7484 | -5/Proximity Caves | Spotted B-75 Beast
7662 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
7674 | -5/Proximity Caves | Core integrity fell below 50%
7684 | -5/Proximity Caves | Discovered new exit (range 5)
7689 | -5/Proximity Caves | Entered Factory
7690 | -5/Factory | Loaded intel: 26 terminal locations
7718 | -5/Factory | Lost 5 parts (1p1n2u1w)
7937 | -5/Factory | Zion Heavy squad teleported in
7985 | -5/Factory | Garrison activated, responded to threat
8020 | -5/Factory | Discovered new exit (range 5)
8042 | -5/Factory | Entered another Factory area
8042 | -4/Factory | Accompanied by 1 ally
8043 | -4/Factory | Loaded intel: 27 terminal locations
8067 | -4/Factory | Lost 3 parts (3u)
8193 | -4/Factory | Discovered new exit (range 11)
8204 | -4/Factory | Entered Extension
8233 | -4/Extension | Lost 5 parts (1p2n1u1w)
8420 | -4/Extension | Zion Hacker squad teleported in
8500 | -4/Extension | Rescued a captive Derelict
8896 | -4/Extension | Lost 4 parts (2n2w)
8910 | -4/Extension | Spotted B-86 Titan
8916 | -4/Extension | Spotted B-86 Titan
8959 | -4/Extension | Zion Light squad teleported in
8968 | -4/Extension | Core integrity fell below 50%
8969 | -4/Extension | Lost 7 parts (1p2n3u1w)
8970 | -4/Extension | Rescued A7
8974 | -4/Extension | Energy Cycler disabled
8975 | -4/Extension | Rescued a captive Derelict
8984 | -4/Extension | Rescued a captive Derelict
9151 | -4/Extension | Retrieved Zion intel report: Unaware Schematics
9304 | -4/Extension | Disrupted transfer network
9374 | -4/Extension | Discovered new exit (range 10)
9378 | -4/Extension | Discovered new exit (range 6)
9391 | -4/Extension | Disrupted transfer network
9391 | -4/Extension | Core integrity fell below 20%
9391 | -4/Extension | P-70 Sage assimilated allied M4-UTJ(b)
9396 | -4/Extension | Entered Research
9396 | -3/Research | Accompanied by 3 allies (A7)
9397 | -3/Research | Loaded intel: 24 terminal locations
9453 | -3/Research | Spotted B-86 Titan
9474 | -3/Research | Zion Experimental squad teleported in
9510 | -3/Research | Found Gamma Bomb Array
9560 | -3/Research | Destroyed 10 combat bots
9800 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0
9825 | -3/Research | Retrieved Zion intel report: Active Garrisons
9826 | -3/Research | Zion Light squad teleported in
9833 | -3/Research | P-80 Master assimilated allied OQ-1FZ(z)
9922 | -3/Research | Zion Light squad teleported in
10000 | -3/Research | Garrison activated, responded to threat
10001 | -3/Research | Cargo convoy interrupted
10003 | -3/Research | Spotted Striker
10003 | -3/Research | Spotted Executioner
10007 | -3/Research | Destroyed Striker
10010 | -3/Research | Took control of Executioner
10056 | -3/Research | Found Prototype Launcher
10146 | -3/Research | First assault squad dispatched
10291 | -3/Research | Spotted B-86 Titan
10302 | -3/Research | Spotted Executioner
10332 | -3/Research | Discovered new exit (range 8)
10340 | -3/Research | Entered another Research area
10440 | -2/Research | Retrieved Zion intel report: Branch Access
10440 | -2/Research | Identified exit to Quarantine
10590 | -2/Research | First assault squad dispatched
11067 | -2/Research | Zion Hacker squad teleported in
11130 | -2/Research | Lost 7 parts (1p2n1u3w)
11155 | -2/Research | Core integrity fell below 50%
11159 | -2/Research | Zion Demo squad teleported in
11204 | -2/Research | Core integrity fell below 20%
11260 | -2/Research | Discovered new exit (range 16)
11261 | -2/Research | Entered Access
11278 | -1/Access | Lost 11 parts (1p3n4u3w)
11287 | -1/Access | Zion Hover Resupply teleported in
11316 | -1/Access | Retrieved Zion intel report: Guard Positions
11317 | -1/Access | Zion Experimental squad teleported in
11325 | -1/Access | Spotted B-99 Colossus
11555 | -1/Access | Destroyed 7 combat bots
11641 | -1/Access | Destroyed 7 combat bots
11678 | -1/Access | Discovered new exit (range 4)
11689 | *** | Escaped!
Last Messages
---------------
11600_ S-43 Plague destroyed. <x2>
11606_ Penetrated by Slug.
11608_ Destroyed Hvy. Armor Plating.
11608_ Y-72 Warden destroyed.
11611_ Destroyed Lgt. Antimatter Reactor.
11611_ Relay Coupler [Swarmer] tumbles out of Garrison Access.
11613_ S-43 Plague destroyed. <x2>
11617_ Destroyed Xenon Bombardment Thruster.
11617_ S-43 Plague destroyed.
11619_ Acquired 19 Protomatter.
11620_ S-43 Plague destroyed.
11621_ Acquired 23 Protomatter.
11622_ Acquired 79 Protomatter.
11623_ Acquired 14 Protomatter. <x2>
11657_ Connecting with Terminal...
>>Open(Door)
Sealed Barrier opened.
11678_ Main Access Shell breached.
11678_ EXIT=FOUND
[Achievement: The Little Core That Could]
Map
-----
+----------------------------------------------------+
| ?????????????????????????????????# ?? ## ## |
| ?????????????????????????????????# + |
| ?????????????????????????????????# """ ?## [ |
| ?????????????????????????????????# """ ??# ## |
| ?????????????????????????????????#! """ ???# #"# |
| ?????????????????????????????????# "S ???## # |
| ?????????????????????????????????? "" ?????# # [ |
| ?????????????????????????????????? "" ?????# " = |
| ??????????????????????????????????? ??????# # |
| ??????????????????????????????????? ??????# # |
| ??????? ########################+######## # |
| ??????? # |
| ??????? # |
| ????????????######### ""#####+#+########## |
| ????????????????????# ""#?? ???????## |
| ????????????????????# ""#?# ??????? |
| ????????????????????# T#?# ????? |
| ????????????????????# ""#?# #??? |
| ????????????????????# ""#?# #??? |
| ???????????????????## ""### #??? |
| ???????????????????# ## #??? |
| ???????????????????## ### #??? |
| ????????????????????# #?# ] #??? |
| ????????????????????# """""" #?# #??? |
| ????????????????????# " " #?# #??? |
| ????????????????????# " Z" " #?# #??? |
| ????????????????????# "" #?##############??? |
| ????????????????????# " " #?????????????????? |
| ????????????????????# """""" #?????????????????? |
| ????????????????????# #?????????????????? |
| ????????????????????#""""""""""#?????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 220
Energy Generation 80
Energy Capacity 2000
Matter Stores 250
Matter Capacity 250
Sight Range 23
Robot Scan Range 16
Terrain Scan Density 10
Power Amplification 20
EM Shielding 2
Corruption Block 15
Armor Coverage 3200
Resistance: KI 30
Resistance: TH 30
Resistance: EX 100
Resistance: EM 90
Resistance: I 30
Resistance: S 50
Resistance: P 50
Core Shielding 20
Propulsion Shielding 66
Weapon Shielding 100
Point Defense Rating 80
Weapon Cycling 30
Melee Speed Boost 20
Phase Shifting 10
Evasion (%) 78
Targeting Accuracy 12
Melee Accuracy 6
Launcher Accuracy 40
Target Analysis 8
Core Analysis 12
Armor Integrity Analysis 40
Recoil Reduction 4
Energy Filtering 50
Particle Charging 30
Kinecelleration 50
Offensive Hacking 70
Defensive Hacking 56
Item Schematics
-----------------
Enh. Optical Array | -6/Zion | Archive
Adv. Trap Extractor | -6/Zion | Archive
Fission Core | -6/Zion | Archive
Enh. Gauss Cannon | -6/Zion | Archive
Proton Cannon | -6/Zion | Archive
Adv. Drone Bay | -6/Zion | Archive
Drone Bay | -6/Zion | Archive
Dispersion Rifle | -6/Zion | Archive
Adv. Thermal Shield | -6/Zion | Archive
Energy Well | -6/Zion | Archive
Hvy. Beamcaster | -6/Zion | Archive
Coil Gun | -6/Zion | Archive
Imp. Component Analysis Suite | -6/Zion | Archive
Imp. Thermal Shield | -6/Zion | Archive
Imp. Hacking Suite | -6/Zion | Archive
Robot Schematics
------------------
P-60 Hacker | -6/Zion | Archive
G-50 Soldier | -6/Zion | Archive
K-01 Serf | -4/Extension | Z-intel
G-67 Veteran | -4/Extension | Z-intel
H-77 Assassin | -4/Extension | Z-intel
O-32 Director | -4/Extension | Z-intel
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Maximum Efficiency
Speed Demon
The Little Core That Could
Challenges
------------
None
Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1
---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Ext Res Res Acc
Robots Controlled 40 | . 1 1 . 1 1 . . . 1 . 2 . 2 . 2 4 1 9 5 7 3
Combat Hostiles 23 | . . . . 1 . . . . 1 . 2 . . . 2 2 . 6 3 5 1
Allies 9 | . . 1 . . 1 . . . . . . . . . . 1 . 2 1 2 1
Classes Controlled 19 | . 1 1 . 1 1 . . . 1 . 1 . 1 . 1 3 . 2 4 2 .
Average Host Suspicion 63 | . 2 14 93 85 . 99 82 81 5 95 83 38 11 . 76 75 74 87 95 60 95
Unsuspicious Activity 1271 | . 44 286 . . 16 . . . 146 . . 10 75 . 10 61 . 68 . 555 .
Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . . .
Fuzzy Dispatches 2 | . . . . . . . . . . . . . . . . . . . . 2 .
Protomatter Created 3372 | . . 67 63 20 . 70 119 39 . 324 59 . . . . 161 3 1086 823 319 219
Used 1861 | . 5 14 . 23 33 . . . 213 . 28 . 20 . 60 128 5 447 387 326 172
Decayed 875 | . . 5 . . . . 48 . . 63 50 . . . . 68 . 291 284 66 .
Highest Spend 213 | . 5 14 . 23 33 . . . 213 . 14 . 10 . 46 53 5 74 128 97 99
Top 5 Hosts by Kills:
EX-DEC (-9/Exiles: 36)
C-40 Crusher (-7/Waste: 22)
Z-Experimental (-3/Research: 21)
Z-Experimental (-1/Access: 19)
OI-CXV(g) (-10/Mines: 15)
Game
------
Seed MomentumExplosiveScreen
Manual? 0
Play Time 01:53:31
Cumulative 295.8 hours
Start 2022.12.25 @ 01:58:02
End 2022.12.26 @ 23:02:01
Sessions 5
Manual Loads 0
Difficulty Rogue
Special Mode Winter2022/Polymind
Game No. 200
Rogue 177
Adventurer 6
Explorer 17
Win Type 0
Total 23
Types 15/0/4/1/0/1/1/1/0
Lore% 95
Gallery% 94
Achievement% 76
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 12/Fuzzy
Map View 83x54
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: a866ef07-694e-4d16-a0be-fc2605bf694b