Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.15 @ 20:59:14 // Halloween2020/ForbiddenLore Player: Chronit Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (2856) 2856 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 5676 Bonus ------- High Alert Combat Kills 170 Cogmind --------- Core Integrity 386/550 Matter 93/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (10) --- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (177) Visual Processing Unit Core Shielding Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads High-capacity Matter Pod Hardened Light Armor Plating Rocket Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 78 | 7 7 4 6 36 18 Power 10 | 2 1 . . 5 2 Engine 8 | 2 1 . . 4 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | 2 . . . 10 6 Treads 18 | 2 . . . 10 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 4 1 4 9 5 Device 2 | . . . . 1 1 Storage 7 | 1 4 1 1 . . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 12 | . . . 3 7 2 Artifact . | . . . . . . Weapon 26 | 2 2 3 2 12 5 Energy Gun 9 | . . 1 1 6 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | 2 1 . 1 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher 7 | . 1 2 . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 1 6 . Parts Lost 18 | . . . . 5 13 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 7 | . . . . 3 4 Weapon 7 | . . . . 2 5 Highest Loss Streak 9 | . . . . 2 9 Average Slot Usage (%) 96 | . 99 100 89 96 90 Engine 11 | . 14 14 11 10 8 Treads 24 | . 28 28 22 22 17 Storage 22 | . 27 28 22 22 9 Processor 5 | . . . . 9 18 Protection 6 | . . . 12 11 12 Energy Gun 3 | . . 4 1 5 6 Ballistic Gun 12 | . 14 14 11 10 10 Launcher 7 | . 13 9 9 4 1 Naked Turns . | . . . . . . Heaviest Build 45 | 12 25 34 39 42 45 Greatest Support 43 | 40 40 40 40 40 43 Greatest Overweight (x) 14 | . . . . 1 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 8 10 16 10 10 Average Capacity 8 | 5 6 9 10 10 10 Most Carried 10 | 4 6 10 10 10 10 Average Carried 7 | 1 4 8 9 9 8 Final Capacity 10 | 6 8 10 10 10 10 Final Carried 10 | 2 6 10 8 9 8 Class Distribution -------------------- 78% | Mutant 11% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 2143 | 215 161 262 160 963 382 Remotely . | . . . . . . Salvage Created 3170 | . 296 262 335 1504 773 Parts 204 | . 25 25 23 97 34 Haulers Intercepted 5 | . 1 . 1 3 . Recyclers Shooed 3 | . . . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 68 | . 7 10 3 31 17 Melee 1 | . . . . . 1 Guns 46 | . 3 8 1 23 11 Cannons 3 | . . . . . 3 AOE 18 | . 4 2 2 8 2 Classes Destroyed 12 | . 6 1 2 1 2 Worker 3 | . 2 . . 1 . Builder 12 | . 3 . 1 3 5 Tunneler 2 | . . 1 1 . . Hauler 5 | . 1 . 1 3 . Recycler 4 | . . . 3 . 1 Watcher 8 | . 3 . 1 2 2 Swarmer 16 | . 3 6 . 4 3 Grunt 32 | . 4 4 2 11 11 Brawler 2 | . . . . 2 . Duelist 1 | . . . . . 1 Sentry 16 | . . . 1 14 1 Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 5 5 5 5 10 Combat Bots Only 5 | . 5 5 2 4 4 Max Kills in Single Turn 5 | . 3 2 2 5 5 Gunslinging . | . . . . . . Exploded 3 | . 2 2 1 3 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 3626 | . 106 226 66 1505 1723 Core 358 | . 25 36 . 133 164 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 75 . 66 . Volleys Fired 224 | . 25 22 30 90 57 Largest 3 | . 2 2 2 2 3 Hottest 132 | . 53 63 79 79 132 Shots Fired 371 | . 36 31 37 156 111 Gun 307 | . 25 30 31 139 82 Cannon 19 | . . . . . 19 Launcher 45 | . 11 1 6 17 10 Special . | . . . . . . Kinetic 246 | . 25 22 30 90 79 Thermal 37 | . . . 1 25 11 Explosive 45 | . 11 1 6 17 10 Electromagnetic 43 | . . 8 . 24 11 Robot Hit Streak 52 | . 10 17 24 50 52 Robot Miss Streak 3 | . 1 1 1 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 295 | . 25 26 32 123 89 Core Hits 179 | . 22 15 17 70 55 Critical Hits 2 | . . . . . 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7006 | . 1054 456 755 2549 2192 Guns 3931 | . 266 388 394 1758 1125 Cannons 239 | . . . . . 239 Explosions 2823 | . 788 68 361 791 815 Melee . | . . . . . . Ramming 13 | . . . . . 13 Kinetic 2892 | . 266 295 376 993 962 Thermal 986 | . 346 . 18 395 227 Explosive 2409 | . 442 68 361 791 747 Electromagnetic 706 | . . 93 . 370 243 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 237 | . 179 . 24 33 1 Projectiles . | . . . . . . Explosions 237 | . 179 . 24 33 1 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 74 | . . 4 . 27 43 Shots 5 | . . 1 . 2 2 Rammed 4 | . . . . . 4 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 658 | . 15 105 30 141 658 Average Temperature 106 | . 12 43 9 41 181 Received Heat Transfer 1650 | . 63 126 33 645 783 Effects 22 | . . . . . 22 Interference 7 | . . . . . 7 Matter Decay 6 | . . . . . 6 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 3 | . . 1 . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1558 | . 250 . 37 851 420 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 705 | . 150 199 249 705 344 Initial 160 | . . 46 65 89 160 Average 198 | . 36 89 134 427 211 Maximum Alert Level 3 | . . . 1 3 1 Low Security (%) 63 | 100 100 100 79 9 53 Level 1 18 | . . . 20 30 46 Level 2 18 | . . . . 59 . Level 3 . | . . . . 1 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . . . 7 5 Investigation 3 | . . . . 3 . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . . . 1 . Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 6 | . . . 1 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 9 11 9 37 26 Peak Tracking Total 7 | . 3 5 3 5 7 Tactical Retreats 6 | . . . 2 4 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 23 | . 12 1 . 8 2 Max in Single Turn 11 | . 11 1 . 2 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 15 | . 5 1 . 8 1 Terminals 10 | . 3 . . 6 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 25 1 . 21 3 Successful 38 | . 19 1 . 16 2 Failed 12 | . 6 . . 5 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 14 | . 12 . . . 2 Terminals 37 | . 19 . . 15 3 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 9 | . 6 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 6 1 . 12 2 Part Schematic 2 | . . . . 2 . Open Door 3 | . . 1 . 2 . Emergency Access Points 1 | . 1 . . . . Alert Level 4 | . . . . 3 1 Unreport Threat 2 | . . . . 1 1 Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Reinforcement Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 6 | . 4 . . 2 . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . . 1 . Retrieve Matter 2 | . 1 . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 9 . . . . Terminals 7 | . 7 . . . . Track 2 | . 2 . . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 3 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Monitor 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . . 5 1 Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 16 | . . . . 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 163 | . . . . 163 . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 4647 | 71 1411 653 352 1432 728 Spaces Moved 2064 | 42 639 337 167 623 256 Core 12 | 10 . . . . 2 Treads 2052 | 32 639 337 167 623 254 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 162 | 133 160 160 160 168 166 Slowest Speed 750 | 160 160 160 160 180 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 79 55 11 65 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 339 | . 107 6 28 129 69 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 334 | . 107 6 28 129 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3000 | 56 999 418 215 856 456 Wait 507 | . 296 51 6 43 111 Move 2059 | 41 638 336 166 622 256 Hop . | . . . . . . Pick Up 79 | 8 19 4 4 36 8 Fast Attach . | . . . . . . Attach 28 | 6 1 . 4 8 9 Detach 1 | . . . . . 1 Swap 50 | 1 6 4 2 28 9 Drop 47 | . 14 1 3 29 . Fire 224 | . 25 22 30 90 57 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 15) 1046 | -10/Materials | Discovered new exit (range 7) 1247 | -10/Materials | Discovered new exit (range 16) 1483 | -10/Materials | Entered Mines 1490 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1496 | -10/Mines | Met a Derelict bent on vengeance 1897 | -10/Mines | Found the Drone Emporium 1918 | -10/Mines | Found Prototype Device 1937 | -10/Mines | Discovered new exit (range 7) 1976 | -10/Mines | Learned location of 1 exit from Materials 2136 | -10/Mines | Entered Materials 2136 | -9/Materials | Evolved 2 slots: Utility x2 2137 | -9/Materials | Identified exit to Materials 2281 | -9/Materials | Discovered new exit (range 16) 2488 | -9/Materials | Entered Storage 2948 | -9/Storage | Build established: Scavenger-Mutant 3326 | -9/Storage | Repaired Med. Armor Plating 3468 | -9/Storage | Build established: Mutant 3688 | -9/Storage | First assault squad dispatched 3892 | -9/Storage | Discovered exit to Materials (range 18) 3920 | -9/Storage | Entered Materials 3920 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4282 | -8/Materials | Build established: Skirmisher 4341 | -8/Materials | Garrison activated, responded to threat 4379 | -8/Materials | Lost 3 parts (1u2w) 4648 | -8/Materials | Self-destructed Last Messages --------------- 04630_ W-25 Informer distress signal alerts nearby ally. 04632_ S-10 Pest destroyed. 04633_ K-01 Serf collects debris. 04638_ S-10 Pest destroyed. 04639_ K-01 Serf collects debris. 04642_ Nuclear Reactor explodes. 04642_ S-10 Pest destroyed. 04642_ Lgt. Nuclear Core destroyed. 04642_ Lgt. Armor Plating destroyed. 04642_ Nuclear Reactor explodes. 04642_ U-05 Engineer destroyed. 04642_ S-10 Pest destroyed. 04642_ K-01 Serf collects debris. 04644_ S-10 Pest knocked back. 04645_ K-01 Serf collects debris. 04646_ Lgt. Treads destroyed. 04646_ K-01 Serf collects debris. 04646_ S-10 Pest knocked back. 04648_ K-01 Serf collects debris. 04648_ Lgt. Treads destroyed. 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