Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 05:06:07 // Winter2019/RPGLIKE Player: Toaster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (164) 820 Value Destroyed (5640) 5640 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 13189 Bonus ------- High Alert Combat Kills 247 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 939/2200 Matter 280/300 Energy 568/570 System Corruption 0% Temperature Cool (1) Movement Hovering (45) Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core Fission Core > --- PROPULSION (4) --- Airjet Cooled Airjet Improved Gravmag System Improved Gravmag System > --- UTILITY (5) ------ Advanced Weight Redist. System Actuator Array Actuator Array Force Booster Improved Reaction Control System > --- WEAPON (5) ------- Heavy Flail Power Maul Power Maul Impact Mace Impact Mace > --- INVENTORY (3) ---- Stasis Canceller Improved Medium Armor Plating Rocket Array Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Airjet Cooled Airjet Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Actuator Array Actuator Array Improved Reaction Control System Hacking Drone Bay > --- WEAPON ----------- Heavy Flail Power Maul Power Maul Impact Mace Impact Mace > --- INVENTORY -------- Force Booster Stasis Canceller Rocket Array [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Actuator Array Device Actuator Array Storage Medium Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Power Maul Energy Gun AWS/Thermal Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Slots Evolved 12 | 3 3 . . . 4 2 . . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . Propulsion 3 | 1 1 . . . . 1 . . . . . . . . Utility 4 | 1 . . . . 2 1 . . . . . . . . Weapon 4 | 1 1 . . . 2 . . . . . . . . . Parts Attached 103 | 5 23 5 1 . 16 16 5 2 6 6 4 9 5 . Power 10 | 1 1 1 . . 1 1 2 . 2 1 . . . . Engine 5 | 1 1 1 . . 1 . 1 . . . . . . . Core 5 | . . . . . . 1 1 . 2 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 16 | 2 4 . . . 3 3 1 . 1 . 2 . . . Treads . | . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 14 | . 4 . . . 3 3 1 . 1 . 2 . . . Flight . | . . . . . . . . . . . . . . . Utility 40 | . 6 2 . . 8 7 2 1 3 5 1 2 3 . Device 25 | . 3 2 . . 5 4 1 1 1 3 1 2 2 . Storage 1 | . 1 . . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . . Hackware 1 | . 1 . . . . . . . . . . . . . Protection 12 | . . . . . 3 3 1 . 2 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 12 2 1 . 4 5 . 1 . . 1 7 2 . Energy Gun 2 | . . . 1 . 1 . . . . . . . . . Energy Cannon 6 | . 5 1 . . . . . . . . . . . . Ballistic Gun 6 | 2 4 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 8 | . 3 . . . . . . . . . . 4 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 14 | . . . . . 3 5 . 1 . . 1 3 1 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 2 . . . . . 4 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 6 | . . . . . . . . . . . . 6 . . Parts Lost 4 | . . . . . . . . 2 . 1 1 . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . 1 1 . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 2 . 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 98 90 89 98 100 88 90 97 98 99 97 100 Engine 8 | . 14 20 20 20 15 6 3 . . . . . . . Core 5 | . . . . . . 5 8 8 9 11 12 12 12 12 Leg 3 | . 16 . . . . . . . . . . . . . Hover 23 | . 14 30 30 30 23 25 25 25 25 25 24 25 25 25 Device 20 | . 12 20 20 20 13 20 25 21 18 22 27 31 28 31 Hackware 1 | . 6 . . . . . . . . . . . . . Protection 3 | . . . . . 6 6 6 2 5 5 2 . . . Energy Gun 1 | . . . 1 10 7 . . . . . . . . . Energy Cannon 5 | . 13 30 26 10 . . . . . . . . . . Ballistic Gun 2 | . 13 . . . . . . . . . . . . . Impact Weapon 19 | . . . . . 22 31 31 31 31 31 31 30 30 31 Peak Build Rating 73 | 5 10 14 28 28 53 62 65 64 65 68 68 73 69 68 Average Rating 43 | 4 8 11 16 28 43 56 63 59 61 66 67 67 66 68 On Entrance 44 | . 5 10 14 28 28 53 60 64 62 64 68 68 68 68 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 8 21 21 23 23 40 49 54 54 48 53 53 61 52 52 Greatest Support 55 | 25 25 23 23 23 41 51 54 54 55 55 55 55 55 55 Greatest Overweight (x) 1 | . 1 . . . 1 1 1 . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 1 1 1 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 1 3 3 3 3 3 3 3 3 3 3 Average Carried 1 | . . . 1 . . 1 2 2 2 2 2 2 2 3 Final Capacity 3 | 1 1 1 1 1 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 . 3 3 2 3 2 2 2 2 3 3 Class Distribution -------------------- 43% | Gladiator 16% | Mutant 16% | Derelict-Gladiator 7% | Scavenger-Gladiator 6% | Scavenger-Gunner 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Scavenger-Gunner | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Matter Collected 1937 | 250 633 60 . 10 160 126 104 . 187 115 48 17 227 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4945 | . 671 161 . 103 1345 235 470 . 471 830 412 . 226 21 Parts 205 | . 70 10 . 6 47 18 9 . 7 18 10 . 10 . Haulers Intercepted 5 | . 2 . . . 2 . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 9 6 . 1 . Prevented 19 | . . . . . . . . . . 9 1 . 9 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 128 | . 18 7 . 6 24 13 14 . 8 20 10 . 8 . Melee 43 | . . . . . 9 6 4 . 5 10 7 . 2 . Guns 28 | . 8 . . 5 12 3 . . . . . . . . Cannons 13 | . 6 7 . . . . . . . . . . . . AOE 6 | . 4 . . . . . 1 . . . . . 1 . Classes Destroyed 18 | . 7 1 . 2 3 1 1 . . 1 1 . 1 . Worker 3 | . 2 . . . 1 . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . . . Hauler 5 | . 2 . . . 2 . . . 1 . . . . . Recycler 2 | . . 1 . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 6 | . 2 . . . 2 . 1 . . . . . . 1 Watcher 17 | . 3 . . . 4 3 3 . 4 . . . . . Swarmer 47 | . 7 6 . 3 4 7 6 . 3 7 4 . . . Grunt 45 | . 11 1 . . 12 . 1 . 3 12 2 . 3 . Brawler 3 | . . . . . 1 . . . 1 . . . 1 . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 16 | . . . . . 6 3 4 . 1 1 . . 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . Hunter 5 | . . . . . 1 . 2 . . . . . 2 . Programmer 4 | . . . . . . 3 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . Best Kill Streak 8 | . 7 3 . 3 8 5 6 . 4 7 4 . 4 1 Combat Bots Only 7 | . 4 3 . 3 4 4 5 . 3 7 4 . 4 . Max Kills in Single Turn 3 | . 3 1 . 1 1 1 2 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . 1 . . . . . 1 . Melee 1 | . . . . . 1 1 1 . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 815 | . 117 46 . 11 50 100 120 2 178 84 42 . 65 . Missed 300 | . 47 17 . 3 16 33 44 . 75 31 9 . 25 . Damage Taken 6411 | . 771 262 . 260 487 653 696 68 1182 744 514 . 774 . Core 4755 | . 619 208 . 205 323 463 493 60 829 559 374 . 622 . Absorbed by Shields 275 | . . . . . . 4 260 11 . . . . . . Redirected to Core 3950 | . 476 159 . 198 306 414 353 29 759 402 308 . 546 . Redirected to Shielding 15 | . . . . . . . . . . 15 . . . . Ignored by Resistances 473 | . . . . . . . 106 21 104 88 77 . 77 . Regen/Repaired (Parts) 459 | . . . . . . . . . . . . 459 . . Core Remaining (%) 79 | 100 . . . 69 87 100 . . . . . . 42 . Volleys Fired 105 | . 77 20 . 3 . . . . . . . . 5 . Largest 3 | . 3 3 . 1 . . . . . . . . 1 . Hottest 180 | . 180 180 . 60 . . . . . . . . 45 . Shots Fired 295 | . 149 60 . 18 56 7 . . . . . . 5 . Gun 169 | . 91 . . 15 56 7 . . . . . . . . Cannon 112 | . 49 60 . 3 . . . . . . . . . . Launcher 14 | . 9 . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . Kinetic 91 | . 91 . . . . . . . . . . . . . Thermal 190 | . 49 60 . 18 56 7 . . . . . . . . Explosive 14 | . 9 . . . . . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 33 | . 8 5 . 6 33 8 . . . . . . 8 . Robot Miss Streak 5 | . 5 4 . 1 1 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Autonomous 80 | . . . . 15 57 8 . . . . . . . . Shots Hit Robots 433 | . 67 25 . 16 85 42 64 . 36 43 24 . 29 2 Core Hits 137 | . 44 10 . 6 26 9 6 . 4 7 6 . 19 . Critical Kills 7 | . . . . . 1 2 1 . . 1 2 . . . Critical Parts Destroyed 71 | . . . . . 5 12 18 . 11 13 8 . 4 . Critical Strikes 80 | . . . . . 7 14 19 . 11 14 10 . 5 . Smash 80 | . . . . . 7 14 19 . 11 14 10 . 5 . Melee Attacks 376 | . . . . . 56 49 82 . 56 59 39 2 27 6 Impact 376 | . . . . . 56 49 82 . 56 59 39 2 27 6 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . . . 4 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 130 | . . . . . 6 17 40 . 18 22 13 . 13 1 Damage Inflicted 17790 | . 1346 527 . 430 3340 1812 3095 . 1878 2364 1380 . 1444 174 Guns 2597 | . 546 . . 396 1454 201 . . . . . . . . Cannons 926 | . 365 527 . 34 . . . . . . . . . . Explosions 952 | . 435 . . . . . 260 . . . . . 257 . Melee 13315 | . . . . . 1886 1611 2835 . 1878 2364 1380 . 1187 174 Ramming . | . . . . . . . . . . . . . . . Kinetic 546 | . 546 . . . . . . . . . . . . . Thermal 3237 | . 365 527 . 430 1454 201 260 . . . . . . . Explosive 662 | . 405 . . . . . . . . . . . 257 . Electromagnetic 30 | . 30 . . . . . . . . . . . . . Impact 13315 | . . . . . 1886 1611 2835 . 1878 2364 1380 . 1187 174 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 5 . 9 10 10 7 7 . . Average Corruption 7 | . . . . . . 2 . 9 9 8 7 6 . . Corruption Purged 9 | . . . . . . 6 . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 67 | . . . . . . 4 . 3 17 23 14 6 . . Message Errors 16 | . . . . . . 1 . . 6 6 2 1 . . Matter Fused 14 | . . . . . . 3 . 1 2 4 2 2 . . Heat Flow Errors 9 | . . . . . . . . 1 1 5 2 . . . Energy Discharges 13 | . . . . . . . . . 3 4 5 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . 1 5 1 2 2 . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 5518 | . . . . . 620 823 1107 . 970 1073 509 . 287 129 Projectiles . | . . . . . . . . . . . . . . . Explosions 137 | . . . . . . . 137 . . . . . . . Melee 5381 | . . . . . 620 823 970 . 970 1073 509 . 287 129 Knockbacks 44 | . . . . . 8 6 4 . 7 11 5 . 3 . Impact 42 | . . . . . 8 6 4 . 6 10 5 . 3 . Kinetic . | . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 1 1 . . . . Self-Inflicted Damage 248 | . 39 . . . . . 182 . . . . . 27 . Shots 5 | . 2 . . . . . 2 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 246 | . 246 10 . . . . . 165 211 243 204 . . . Average Temperature 58 | . 45 5 . . . . . 140 112 95 89 . . . Received Heat Transfer 1642 | . 273 60 . . 180 114 94 . 372 225 99 . 225 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 46 | . . . . . 7 5 11 . 4 10 3 . 5 1 Combat Hostiles 37 | . . . . . 3 4 9 . 3 10 3 . 5 . Parts Fried 59 | . . . . . 10 6 8 . 10 17 2 . 6 . Impact Corruptions 184 | . . . . . 27 26 39 . 31 30 14 . 11 6 Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 5 | . . 2 . 2 1 . . . . . . . . . Heat Transferred 4825 | . 777 1110 . 592 1887 259 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Peak Influence 738 | . 298 289 . 76 637 536 738 216 265 . . . . 16 Initial 238 | . . 83 . . 29 238 209 216 133 . . . . 2 Average 266 | . 141 214 . 65 335 391 470 193 192 . . . . 7 Maximum Alert Level 3 | . 1 1 . . 2 2 3 1 1 . . . . . Low Security (%) 39 | 100 70 51 . 100 27 . . 64 31 . . . . 100 Level 1 35 | . 29 48 . . 39 41 33 35 68 . . . . . Level 2 24 | . . . . . 32 58 61 . . . . . . . Level 3 . | . . . . . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 5 . . . 4 2 2 . 1 . . . . . Investigation 3 | . 3 . . . . . . . . . . . . . Extermination 4 | . . . . . . 2 2 . . . . . . . Reinforcement 4 | . 2 . . . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Distress Signals 6 | . . . . 1 2 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 178 | . 26 11 . 5 30 19 22 6 15 21 13 . 9 1 Peak Tracking Total 6 | . 3 3 . 2 6 3 6 6 6 4 4 . 4 1 Tactical Retreats 14 | . 1 2 . . 1 1 2 . 1 2 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Traps Triggered 5 | . 1 . . . . 1 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Machines Disabled 11 | . 3 . . . . . 7 . 1 . . . . . Max in Single Turn 7 | . 2 . . . . . 7 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Machines Accessed 25 | . 8 . 2 . 6 1 3 . 1 2 . 1 . 1 Terminals 17 | . 6 . . . 6 1 3 . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 45 | . 17 . 2 . 11 1 7 . 1 2 . 3 . 1 Successful 32 | . 13 . 2 . 9 1 . . 1 2 . 3 . 1 Failed 13 | . 4 . . . 2 . 7 . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 15 . 1 . 5 1 6 . . . . . . . Terminals 34 | . 14 . . . 11 1 7 . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 14 | . 2 . 2 . 4 . . . . 2 . 3 . 1 Record 3 | . . . 1 . 2 . . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . . . 2 . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 9 . . . 5 1 . . . . . . . . Terminals 13 | . 7 . . . 5 1 . . . . . . . . Botnet 9 | . 3 . . . 5 1 . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 2 . 1 . . . . . . 1 Used 3 | . . . . . 2 . 1 . . . . . . . Hacking Detections 11 | . 2 . . . 4 . 3 . 1 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 18 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Total Allies 7 | . . 3 . 3 . . . 1 . . . . . . Largest Group 3 | . . 2 2 3 . . . 1 . . . . . . Highest-Rated Group 42 | . . 42 42 40 . . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 14 | . . 4 . 1 . . . 9 . . . . . . Total Damage 185 | . . 22 . 17 . . . 146 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . 2 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Turns Passed 9140 | 54 1757 390 414 374 1201 1165 849 87 498 593 480 521 638 119 Spaces Moved 13655 | 52 1563 482 781 629 1807 1622 1328 174 781 1011 895 1091 1194 245 Core 23 | 21 2 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 718 | 31 687 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 12914 | . 874 482 781 629 1807 1622 1328 174 781 1011 895 1091 1194 245 Flight . | . . . . . . . . . . . . . . . Fastest Speed 43 | 50 52 52 52 52 48 43 43 43 43 43 43 45 45 45 Average Speed 50 | 91 82 52 52 52 48 43 43 43 43 43 44 45 45 45 Slowest Speed 120 | 120 120 52 52 52 116 111 105 43 45 43 101 100 45 45 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 98 79 92 78 68 36 31 80 14 91 89 73 97 8 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 8 | . 2 2 . 1 . . . . . . 1 2 . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . 1 1 1 1 1 . Scrap Searched 13 | . . . . 2 . . . . . 6 2 3 . . Spaces Dug 21 | . 7 . . . 8 . 2 . 2 . . . . 2 Terrain Destroyed 170 | . 32 . . 1 12 . 71 . 2 . . . 50 2 Melee 14 | . . . . . 8 . 2 . 2 . . . . 2 Projectile 5 | . . . . 1 4 . . . . . . . . . AOE 151 | . 32 . . . . . 69 . . . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Total 15298 | 56 1892 575 788 672 2043 2026 1523 184 879 1105 934 1115 1258 248 Wait 981 | . 200 39 5 38 137 313 129 8 52 32 12 . 16 . Move 13642 | 51 1562 481 780 628 1806 1621 1328 173 780 1010 894 1090 1193 245 Hop . | . . . . . . . . . . . . . . . Pick Up 19 | . 3 1 . . 5 3 1 1 . . . 4 1 . Fast Attach 63 | 5 12 2 1 . 10 10 3 2 5 5 4 4 . . Attach 17 | . 1 . . . 4 4 2 . 1 1 . 3 1 . Detach 28 | . 4 . . . 5 4 3 . 3 3 2 3 1 . Swap 23 | . 10 3 . . 2 2 . . . . . 2 4 . Drop 52 | . 8 4 2 1 8 10 4 . 3 2 2 8 . . Fire 105 | . 77 20 . 3 . . . . . . . . 5 . Melee 186 | . . . . . 39 25 35 . 27 26 18 1 12 3 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 175 | . 15 25 . 2 27 27 18 . 8 26 2 . 25 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 13) 839 | -10/Materials | Core integrity fell below 50% 840 | -10/Materials | Discovered new exit (range 14) 845 | -10/Materials | Reached level 2 853 | -10/Materials | Discovered new exit (range 15) 1107 | -10/Materials | Upgraded with Propulsion slot (x1) 1218 | -10/Materials | Discovered new exit (range 12) 1275 | -10/Materials | Identified exit to Materials 1552 | -10/Materials | Upgraded with Weapon slot (x1) 1575 | -10/Materials | Reached level 3 1587 | -10/Materials | Upgraded with Power slot (x1) 1812 | -10/Materials | Entered Mines 1828 | -10/Mines | Learned location of Storage (-9) 1848 | -10/Mines | Build established: Gunner 1958 | -10/Mines | Discovered exit to Materials (range 15) 2014 | -10/Mines | Core integrity fell below 20% 2016 | -10/Mines | Escorted by a lone wolf Derelict 2035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2171 | -10/Mines | Discovered new exit (range 5) 2202 | -10/Mines | Entered Exiles 2202 | -10/Exiles | Accompanied by 2 allies 2204 | -10/Exiles | Reached level 4 2216 | -10/Exiles | Discovered new exit (range 15) 2232 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2238 | -10/Exiles | Met 8R-AWN 2250 | -10/Exiles | Met EX-HEX 2273 | -10/Exiles | Met EX-BIN 2326 | -10/Exiles | Build established: Scavenger-Gunner 2340 | -10/Exiles | Met EX-DEC 2383 | -10/Exiles | Visited The Gauntlet 2476 | -10/Exiles | Discovered new exit (range 12) 2530 | -10/Exiles | Aligned with FarCom system 2531 | -10/Exiles | Given EX-Vault access code 2547 | -10/Exiles | Opened EX-Vault 2551 | -10/Exiles | Found AWS/Thermal 2562 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2571 | -10/Exiles | Exiles lab attacked by MAIN.C 2616 | -10/Exiles | Left Exiles lab with AWS/Thermal 2616 | -10/Exiles | Entered Mines 2678 | -9/Mines | Discovered new exit (range 9) 2681 | -9/Mines | Learned 2 Materials zone layouts 2691 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2727 | -9/Mines | Assembled infested the area 2763 | -9/Mines | Lost 4 allies 2913 | -9/Mines | Build established: Scavenger-Skirmisher 2951 | -9/Mines | Discovered new exit (range 7) 2990 | -9/Mines | Entered Materials 2991 | -8/Materials | Identified exit to Factory 2992 | -8/Materials | Reached level 5 3006 | -8/Materials | Upgraded with Weapon slot (x1) 3124 | -8/Materials | Reached level 6 3128 | -8/Materials | Upgraded with Weapon slot (x1) 3303 | -8/Materials | Build established: Scavenger-Gladiator 3464 | -8/Materials | Discovered exit to Factory (range 16) 3637 | -8/Materials | Garrison activated, responded to threat 3641 | -8/Materials | Reached level 7 3644 | -8/Materials | Upgraded with Utility slot (x2) 3795 | -8/Materials | AWS/Thermal suddenly broke down 3918 | -8/Materials | Reached level 8 3982 | -8/Materials | Build established: Gladiator 4191 | -8/Materials | Entered Factory 4193 | -7/Factory | Reached level 9 4295 | -7/Factory | AWS/Thermal suddenly broke down 4315 | -7/Factory | Upgraded with Propulsion slot (x1) 4363 | -7/Factory | Discovered new exit (range 6) 5026 | -7/Factory | Reached level 10 5166 | -7/Factory | Upgraded with Utility slot (x1) 5239 | -7/Factory | Discovered new exit (range 13) 5356 | -7/Factory | Entered another Factory area 5358 | -6/Factory | Reached level 11 5887 | -6/Factory | Reached level 12 6205 | -6/Factory | Sucked down chute 6205 | -6/Factory | Entered Waste 6206 | -6/Waste | Met a frightened Derelict 6207 | -6/Waste | Reached level 13 6220 | -6/Waste | EMP discharged 6224 | -6/Waste | Spotted C-40 Crusher 6224 | -6/Waste | Spotted C-40 Crusher 6224 | -6/Waste | Spotted C-40 Crusher 6225 | -6/Waste | Spotted C-40 Crusher 6233 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6236 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6236 | -6/Waste | Spotted C-40 Crusher 6278 | -6/Waste | Found Corrupted Gamma Bomb Array 6285 | -6/Waste | Spotted C-40 Crusher 6288 | -6/Waste | Discovered new exit (range 10) 6292 | -6/Waste | Entered Factory 6593 | -6/Factory | Spotted B-75 Beast 6693 | -6/Factory | Core integrity fell below 50% 6742 | -6/Factory | Discovered new exit (range 5) 6763 | -6/Factory | System corruption reached 10% 6765 | -6/Factory | Core integrity fell below 20% 6790 | -6/Factory | Entered Lower Caves 6792 | -6/Lower Caves | Reached level 14 6893 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6946 | -6/Lower Caves | Learned Factory security intel 7036 | -6/Lower Caves | Discovered new exit (range 14) 7056 | -6/Lower Caves | Reached level 15 7120 | -6/Lower Caves | Destroyed 7 combat bots 7383 | -6/Lower Caves | Entered another Lower Caves area 7385 | -6/Lower Caves | Reached level 16 7448 | -6/Lower Caves | Discovered new exit (range 8) 7456 | -6/Lower Caves | Learned location of Zion (-6) 7528 | -6/Lower Caves | Ambushed by wild Derelicts 7690 | -6/Lower Caves | Found DCF Scrap (14 items) 7716 | -6/Lower Caves | Discovered new exit (range 8) 7863 | -6/Lower Caves | Entered Zion 7928 | -6/Zion | System corruption cleaned by Quarantine Array 7943 | -6/Zion | Learned Factory trap positions 7973 | -6/Zion | Build established: Derelict-Gladiator 8054 | -6/Zion | Found Prototype Launcher 8054 | -6/Zion | Identified Gui. Missile Launcher 8056 | -6/Zion | Found Prototype Launcher 8056 | -6/Zion | Identified Rocket Array 8144 | -6/Zion | Given the Hacking Drone Bay 8145 | -6/Zion | Found Prototype Device 8145 | -6/Zion | Identified Hacking Drone Bay 8169 | -6/Zion | Rebuked by Imprinter 8169 | -6/Zion | Reached level 17 8198 | -6/Zion | Visited the Megawrench Repair Shop 8273 | -6/Zion | Megawrench repaired 16 parts 8364 | -6/Zion | System corruption cleaned by Quarantine Array 8376 | -6/Zion | Discovered new exit (range 18) 8384 | -6/Zion | Entered Proximity Caves 8396 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8596 | -5/Proximity Caves | Spotted B-75 Beast 8640 | -5/Proximity Caves | Reached level 18 8640 | -5/Proximity Caves | Destroyed B-75 Beast 8662 | -5/Proximity Caves | Learned Factory emergency access door positions 9020 | -5/Proximity Caves | Discovered new exit (range 4) 9022 | -5/Proximity Caves | Entered Factory 9023 | -5/Factory | Identified exit to Upper Caves 9023 | -5/Factory | Core integrity fell below 50% 9024 | -5/Factory | Loaded intel: 95 trap records 9024 | -5/Factory | Reached level 19 9141 | -5/Factory | Self-destructed Last Messages --------------- Loading Factory trap records (x95)... 09024_ Reached level 19. Loading Factory emergency access points (x26)... Loading Factory security intel (x13)... 09035_ K-01 Serf collects debris. 09083_ T-07 Excavator is excavating. 09106_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09106_ ALERT: All DSF locations entering lockdown mode. 09107_ Destroyed Hacking Suite. 09107_ Destroyed Lgt. Deuterium Engine. 09107_ Destroyed Imp. Datajack. 09107_ O-24 Administrator system corrupted by crushing effect. 09107_ Impact Mace follow-up attack on O-24 Administrator. 09107_ Destroyed Imp. Hover Unit. 09107_ Destroyed System Shield. 09107_ O-24 Administrator system corrupted by crushing effect. 09108_ O-24 Administrator system terminally corrupted. 09111_ Acquired data core, extracted dynamic key. 09118_ Connecting with DSF Access... 09118_ Current location identified: Factory Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???####???????????????????????????????????????? | | #??? ! #????????? ?????????????????????????????? | | #??? ????????? ?????????????????????????????? | | #??? !???????### ?????????????????????????????? | | #???# #????### ## ?????????????????????????????? | | ##### #??? # ##+#?????????????????????????? | | #T ## #???"""" # #?????????????????????????? | | #??""T"" # #?????????????????????????? | | #?? # #?????????????????????????? | | ## # #?????????????????????????? | | # !!!# #?????????????????????????? | | + !!!# #?????????????????????????? | | # !! # #?????????????????????????? | | #+#### # # #?????????????????????????+ | | %## ####+##### #?????????????????????????? | | + #?????????????????????????? | | ###+## ###########???????????????? | | #????#!]] # """ """ #???????????????? | | !! #????#!][ # """ """ #???????????????? | | !! #????#]] # """ """ #???????????????? | | #????# # #???????????????? | | """ #????+ ^+ @ ! #???????????????? | | """ #????# # ! #???????????????? | | """ #????# ! # #???????????????? | | #????+ # """T""" #???????????????? | | #????####+####################???????????????? | | +####??????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????#######????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 43 Energy Capacity 570 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 8 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 66 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free EM Disruption Field | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Levels Raised 18 | . 2 . 1 . 4 2 2 1 . 2 1 1 1 1 XP Earned 30516 | 3000 3050 1305 350 1100 4778 3404 3979 200 1200 2750 1300 650 1950 1500 XP Spent 25180 | 1850 3220 900 . . 7450 2900 3160 . 640 2160 . . 2900 . Upgrades 75 | 5 14 2 . . 11 4 9 . 8 12 . . 10 . Power Slot 1 | . 1 . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 . . . . 1 . . . . . . . . Utility Slot 4 | 1 . . . . 2 1 . . . . . . . . Weapon Slot 4 | 1 1 . . . 2 . . . . . . . . . Core Integrity 32 | . . . . . . . 2 . 8 12 . . 10 . Heat Dissipation 7 | . 7 . . . . . . . . . . . . . Energy Generation 1 | . . . . . 1 . . . . . . . . . Energy Storage 1 | . . . . . . . 1 . . . . . . . Mass Support 2 | 1 . . . . 1 . . . . . . . . . Inventory Capacity 3 | 1 . . . . 2 . . . . . . . . . Sight Range 2 | . . . . . . 2 . . . . . . . . Sensor Range 4 | . 4 . . . . . . . . . . . . . Ranged Accuracy 2 | . . 2 . . . . . . . . . . . . Melee Accuracy 5 | . . . . . 3 . 2 . . . . . . . KI Resistance % 4 | . . . . . . . 4 . . . . . . . Protomatter Created 1436 | . 147 45 . 32 259 216 154 . 110 224 62 . 187 . Integrity Restored 3627 | . 283 540 . 27 563 538 332 . 165 570 48 . 561 . Core 3494 | . 279 540 . 27 434 538 332 . 165 570 48 . 561 . Parts 133 | . 4 . . . 129 . . . . . . . . . Protomatter Decayed 252 | . 18 15 . 23 30 35 42 . 55 34 . . . . Game ------ Seed JunkCargoMantle Manual? 0 Play Time 02:21:47 Cumulative 77.6 hours Start 2024.09.25 @ 02:26:54 End 2024.09.25 @ 05:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 34 Rogue 30 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71ae00c3-516f-4e85-b40e-b9eaf4787b27