Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:34:24 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (46) 230 Value Destroyed (1633) 1633 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 7518 Bonus ------- Follower Combat Kills 95 Aligned with FarCom 300 Cogmind --------- Core Integrity 781/850 Matter 221/300 Energy 85/100 System Corruption 0% Temperature Hot (258) Movement Flying (355) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Medium Storage Unit Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (10) --- Light Fission Core Cesium-ion Thruster High-capacity Matter Pod (200) Advanced Signal Interpreter System Shield Heavy Machine Gun Heavy Machine Gun Power Sword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Target Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Phase Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Light Fission Core Cesium-ion Thruster High-capacity Matter Pod Advanced Signal Interpreter Improved Medium Armor Plating System Shield Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher Power Sword [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 5 | . . . . . 2 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 57 | 6 2 2 . . 8 9 7 2 13 . 3 2 3 Power 4 | 1 . . . . 2 . . . 1 . . . . Engine 3 | 1 . . . . 2 . . . . . . . . Core 1 | . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 8 | 2 . . . . 1 . . . 5 . . . . Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . Flight 4 | . . . . . 1 . . . 3 . . . . Utility 17 | 1 2 1 . . 3 4 1 . 4 . . . 1 Device 6 | . 1 . . . 2 2 . . 1 . . . . Storage 2 | 1 . 1 . . . . . . . . . . . Processor 2 | . . . . . . 1 1 . . . . . . Hackware 2 | . . . . . . 1 . . 1 . . . . Protection 5 | . 1 . . . 1 . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 . 1 . . 2 5 6 2 3 . 3 2 2 Energy Gun 9 | 1 . 1 . . 2 3 2 . . . . . . Energy Cannon 6 | . . . . . . 2 1 1 . . 1 . 1 Ballistic Gun 5 | 1 . . . . . . 1 . 2 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 1 1 . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 3 . . 1 . Parts Lost 9 | . . . . . 1 . 1 . 1 . . . 6 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . 1 Utility 5 | . . . . . 1 . 1 . 1 . . . 2 Weapon 2 | . . . . . . . . . . . . . 2 Highest Loss Streak 5 | . . . . . 1 . 1 . 1 . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 92 100 100 100 71 74 75 76 77 80 80 80 78 Engine 8 | . 14 14 14 14 9 7 7 7 . . . . . Core 1 | . . . . . . . . . 5 6 6 6 5 Treads 11 | . 28 28 28 28 . . . . . . . . . Flight 5 | . . . . . 9 7 7 7 12 13 13 13 12 Device 7 | . 3 . . . 13 17 15 15 10 6 6 6 6 Storage 9 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 Processor 2 | . . . . . . 1 1 7 6 6 6 6 6 Hackware 4 | . . . . . . 2 7 7 11 13 13 13 13 Protection 12 | . 3 14 14 14 13 15 13 7 8 13 13 13 13 Energy Gun 10 | . 14 14 14 14 17 14 8 . . . . . . Energy Cannon 1 | . . . . . . . 2 7 6 6 5 6 6 Ballistic Gun 7 | . 14 14 14 14 . . 2 7 5 6 6 5 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 13 16 22 22 22 36 44 41 40 45 45 45 45 45 Greatest Support 56 | 40 40 40 40 40 50 50 50 50 56 56 56 56 56 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 1 4 9 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | . 1 2 6 9 8 9 9 10 9 9 10 10 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 1 4 9 10 9 10 10 10 10 10 10 10 8 Class Distribution -------------------- 76% | Mutant 23% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Matter Collected 1019 | 218 36 74 . 3 80 90 169 88 197 . 64 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 1380 | . 36 157 . 10 376 120 236 61 151 . 163 . 70 Parts 68 | . 2 9 . 2 18 3 13 8 5 . 6 . 2 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 7 6 . . 5 . 2 Prevented 4 | . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Combat Hostiles Destroyed 40 | . 1 7 . 1 4 2 10 5 3 . 4 . 3 Guns 17 | . 1 7 . 1 3 . 3 . . . . . 2 Cannons 4 | . . . . . . . 1 1 . . 1 . 1 AOE 16 | . . . . . . . 6 4 3 . 3 . . Classes Destroyed 10 | . 1 1 . . 4 . 2 . 2 . . . . Worker 1 | . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . Hauler 1 | . . . . . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . Swarmer 16 | . . 5 . 1 . . 3 4 . . . . 3 Grunt 17 | . 1 2 . . 2 2 3 . 3 . 4 . . Sentry 2 | . . . . . 2 . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . Programmer 3 | . . . . . . . 2 1 . . . . . Best Kill Streak 6 | . 1 2 . 1 4 1 6 5 4 . 4 . 3 Combat Bots Only 6 | . 1 2 . 1 2 1 6 5 3 . 4 . 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 3 2 3 . 2 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 3 . 2 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Hostile Shots Fired 310 | . 2 53 . 5 27 22 51 13 7 8 6 . 116 Missed 120 | . 1 17 . . 7 8 21 8 3 5 4 . 46 Damage Taken 2855 | . 12 337 . 35 294 208 456 83 97 73 42 . 1218 Core 156 | . . 54 . . . . 33 . . . 22 . 47 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . . . 78 100 . . 95 . . . . . Volleys Fired 137 | . 7 21 . 3 20 16 20 5 23 . 3 1 18 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 1 2 Hottest 115 | . 70 85 . 85 100 105 113 113 113 . 115 85 115 Shots Fired 230 | . 14 42 . 6 40 27 32 8 27 . 4 1 29 Gun 162 | . 14 42 . 6 40 22 19 3 4 . 1 . 11 Cannon 51 | . . . . . . 5 5 3 19 . 1 1 17 Launcher 17 | . . . . . . . 8 2 4 . 2 . 1 Special . | . . . . . . . . . . . . . . Kinetic 55 | . 7 21 . 3 . . 5 3 4 . 1 . 11 Thermal 82 | . 7 21 . 3 . 5 5 3 19 . 1 1 17 Explosive 17 | . . . . . . . 8 2 4 . 2 . 1 Electromagnetic 76 | . . . . . 40 22 14 . . . . . . Robot Hit Streak 9 | . 4 7 . 1 7 5 9 4 8 . 9 . 3 Robot Miss Streak 5 | . 5 4 . 2 3 2 3 1 1 . 1 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 118 | . 7 22 . 2 24 15 18 5 9 . 3 . 13 Core Hits 78 | . 2 10 . 1 10 2 21 7 10 . 10 . 5 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 7 | . . 2 . . 3 . . . . . . . 2 Burn 2 | . . 2 . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . 2 Corrupt 3 | . . . . . 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5141 | . 73 240 . 33 728 278 1323 556 862 . 432 . 616 Guns 1510 | . 73 240 . 29 469 248 239 . 59 . 23 . 130 Cannons 558 | . . . . . . . 41 122 60 . 29 . 306 Explosions 3069 | . . . . . 259 30 1043 434 743 . 380 . 180 Melee . | . . . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . . . Kinetic 419 | . 34 90 . . . . 83 . 59 . 23 . 130 Thermal 1065 | . 39 150 . 29 259 30 41 122 60 . 29 . 306 Explosive 2780 | . . . . . . . 1043 434 743 . 380 . 180 Electromagnetic 873 | . . . . . 469 248 156 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 3 . . . . . Average Corruption 1 | . . . . . . . 1 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . . 2 1 . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 67 | . . . . . 22 . 34 . . . . . 11 Projectiles 11 | . . . . . . . . . . . . . 11 Explosions 56 | . . . . . 22 . 34 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . . . . . . . . . 45 Shots 1 | . . . . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 279 | . 60 174 . 133 279 240 262 63 74 . 18 20 258 Average Temperature 75 | . 30 65 . 70 107 75 76 32 29 . 9 15 123 Received Heat Transfer 738 | . 6 72 . . 171 144 63 . 36 12 21 . 213 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . Parts Fried 5 | . . . . . 1 3 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . 1 . . . . . Heat Transferred 1706 | . 111 592 . 74 250 50 37 111 74 . 37 . 370 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Peak Influence 388 | . 77 278 . 164 268 142 . . 388 . . . . Initial 239 | . . 30 . . . 121 . . 239 . . . . Average 138 | . 38 163 . 84 103 99 . . 287 . . . . Maximum Alert Level 1 | . . 1 . . 1 . . . 1 . . . . Low Security (%) 75 | 100 100 78 . 100 89 100 . . 2 . . . . Level 1 24 | . . 21 . . 10 . . . 97 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . 1 . . 1 . . . . Investigation 1 | . . . . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Distress Signals 2 | . 1 . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 85 | . 5 13 . 5 9 8 11 5 7 4 4 . 14 Peak Tracking Total 9 | . 3 3 . 3 6 3 3 5 3 6 4 . 9 Tactical Retreats 8 | . . 3 . . . 2 1 . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Traps Triggered 2 | . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Machines Disabled 3 | . . . . 1 2 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Machines Accessed 18 | . 3 1 1 . 2 5 1 . 5 . . . . Terminals 12 | . 3 . . . 2 3 . . 4 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Total Hacks 46 | . 13 1 1 . 7 9 1 . 14 . . . . Successful 19 | . 5 1 1 . 3 5 1 . 3 . . . . Failed 27 | . 8 . . . 4 4 . . 11 . . . . Catastrophic 5 | . 1 . . . . 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . 3 . 1 . 3 2 . . 7 . . . . Terminals 37 | . 13 . . . 7 5 . . 12 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . 2 . . . . Terminal Hacks 15 | . 5 1 1 . 2 2 1 . 3 . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . 1 . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 3 . . . 2 5 . . 4 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . . . . . 15 . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 39 | . . 14 . 25 . . . . . . . . . Total Damage 419 | . . 119 . 300 . . . . . . . . . Kills 7 | . . 3 . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Turns Passed 4162 | 74 248 595 367 498 362 576 245 70 553 103 113 283 75 Spaces Moved 5155 | 46 141 327 229 294 461 888 356 108 1029 261 254 700 61 Core 8 | 8 . . . . . . . . . . . . . Treads 1031 | 38 141 327 229 294 2 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4116 | . . . . . 459 888 356 108 1029 261 254 700 61 Fastest Speed 39 | 50 160 160 160 160 50 50 50 50 39 39 39 39 39 Average Speed 67 | 140 160 160 160 160 50 50 50 50 40 39 39 39 39 Slowest Speed 160 | 160 160 160 160 160 160 50 50 50 50 39 39 39 39 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . 4 3 . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 30 63 62 67 29 21 46 18 25 45 48 72 13 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . Known Exits Taken 4 | . 1 . . . 1 . 1 . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 . 1 1 . 1 1 . Scrap Searched 11 | . . 1 . 1 . . . . . 4 3 2 . Spaces Dug 17 | . . . . . . 2 . . 15 . . . . Terrain Destroyed 283 | . . . . . 31 5 113 24 26 . 50 . 34 Melee . | . . . . . . . . . . . . . . Projectile 30 | . . . . . . 2 2 1 16 . . . 9 AOE 253 | . . . . . 31 3 111 23 10 . 50 . 25 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Total 5597 | 52 150 360 230 316 546 990 388 114 1138 262 261 708 82 Wait 192 | . . 9 . 18 49 61 . . 51 . . 4 . Move 5125 | 45 140 326 228 293 452 882 355 107 1024 260 253 699 61 Hop 8 | . . . . . 4 2 . . 2 . . . . Pick Up 33 | 1 . 2 2 1 6 9 3 . 7 1 1 . . Fast Attach 28 | 6 2 . . . 5 4 1 . 8 . . 2 . Attach 7 | . . . . . 2 . 1 . 2 . . . 2 Detach 2 | . . . . . . 1 . . 1 . . . . Swap 22 | . . 2 . . 1 5 5 2 3 . 3 . 1 Drop 37 | . 1 . . . 7 10 3 . 12 1 1 2 . Fire 137 | . 7 21 . 3 20 16 20 5 23 . 3 1 18 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 17) 288 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 375 | -10/Mines | Met a Derelict bent on vengeance 435 | -10/Mines | Learned Materials emergency access door positions 659 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 733 | -10/Mines | Found the Drone Emporium 851 | -10/Mines | Found a hidden stash of uninstalled traps 911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 911 | -10/Mines | Discovered new exit (range 5) 918 | -10/Mines | Entered Exiles 918 | -10/Exiles | Accompanied by 3 allies 958 | -10/Exiles | Met 8R-AWN 984 | -10/Exiles | Met EX-HEX 1030 | -10/Exiles | Met EX-BIN 1048 | -10/Exiles | Aligned with FarCom system 1050 | -10/Exiles | Given EX-Vault access code 1088 | -10/Exiles | Opened EX-Vault 1098 | -10/Exiles | Found Flying Fortress v7 1131 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1154 | -10/Exiles | Exiles lab attacked by MAIN.C 1266 | -10/Exiles | Discovered new exit (range 14) 1285 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1285 | -10/Exiles | Entered Mines 1285 | -9/Mines | Accompanied by 3 allies 1767 | -9/Mines | Learned 2 Materials zone layouts 1775 | -9/Mines | Discovered new exit (range 5) 1783 | -9/Mines | Entered Materials 1783 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1784 | -8/Materials | Identified exit to Storage 1785 | -8/Materials | Identified exit to Factory 2145 | -8/Materials | Entered Factory 2145 | -7/Factory | Evolved 2 slots: Utility x2 2574 | -7/Factory | Discovered new exit (range 11) 2607 | -7/Factory | Fabricated Hacking Suite? 2721 | -7/Factory | Entered Lower Caves 2729 | -7/Lower Caves | Ambushed by research squad 2761 | -7/Lower Caves | Identified exit to Lower Caves 2887 | -7/Lower Caves | Spotted B-75 Beast 2966 | -7/Lower Caves | Entered another Lower Caves area 3018 | -7/Lower Caves | Discovered new exit (range 14) 3036 | -7/Lower Caves | Entered Factory 3036 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3470 | -6/Factory | Build established: Hacker-Mutant 3551 | -6/Factory | Discovered new exit (range 13) 3589 | -6/Factory | Entered Lower Caves 3639 | -6/Lower Caves | Spotted B-75 Beast 3666 | -6/Lower Caves | Identified exit to Lower Caves 3692 | -6/Lower Caves | Entered another Lower Caves area 3801 | -6/Lower Caves | Discovered new exit (range 4) 3805 | -6/Lower Caves | Entered Zion 3862 | -6/Zion | Learned Factory scanalyzer intel 3949 | -6/Zion | Found Prototype Special Weapon 3949 | -6/Zion | Identified RU-N14's Throwing Claymores 4011 | -6/Zion | Learned location of Quarantine (-2) 4014 | -6/Zion | Learned location of Extension (-5) 4021 | -6/Zion | Given A8's code to call for help 4078 | -6/Zion | Discovered new exit (range 15) 4082 | -6/Zion | Given the Hacking Drone Bay 4088 | -6/Zion | Entered Proximity Caves 4163 | -5/Proximity Caves | Self-destructed Last Messages --------------- 04141_ Destroyed VTOL Module. 04144_ Slug penetrates S-27 Virus. 04144_ Slug penetrates Wall. 04146_ Lgt. Nuclear Core fries itself beyond repair. 04150_ S-27 Virus destroyed. 04151_ Imp. Medium Armor Plating destroyed. 04154_ Destroyed VTOL Module. 04154_ Slug penetrates Wall. 04157_ Slug penetrates G-50 Soldier. 04157_ Slug penetrates Wall. 04159_ Lgt. Fission Core destroyed. 04159_ Flying Fortress v7 destroyed. 04160_ Slug penetrates S-27 Virus. 04160_ S-27 Virus suffers critical hit (Destroy). 04160_ Destroyed Lgt. Nuclear Core. 04160_ Slug penetrates Wall. 04161_ Imp. Heat Sink destroyed. 04162_ Phase Cannon destroyed. 04163_ VTOL Module fries itself beyond repair. 04163_ N-01 Spotter is scanning... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##????????###????????????????? | | ????????????????????# #?????? #????????????????? | | ???????????????????## ?????? #?# ????????????? | | ??????? #???????## ?????? ## ????????????? | | ???????# #??????? #???? ???????????? | | ???????# ??????? ##?? ???????????? | | ???????# #??????? ### ??????????? | | ???????# #??????? ??????????? | | ?????### ##?????# ??????????? | | ?????? ##????# n ???????????? | | ??????? ##???# ??????????????? | | ????????# ####?# #????????????????? | | ?????????? #;# ##???????????????? | | ????????????#; gs;; @ ##??????????????? | | ??????????###; g #??????????????? | | ??????????# g% gs #??????????????? | | ??????????# #;; ## #??????????????? | | ??????????# ## ## ####### #??????????????? | | ?????????## ##???####??????# #??????????????? | | ???????### #??????????????? #??????????????? | | ####### ##??????????????? #?????????????? | | #???????????????? #????????????? | | #????????????????? #???????????? | | ## #?????????????????? ????????????? | | ## ### ##??????????????????? ????????????? | | ??# ### ##??????????????????????????????????? | | ????## ####???????????????????????????????????? | | ????# #???????? ????????????????????????????? | | ????# #????? ?????????????????????????????? | | ???# # ##?? ?????????????????????????????? | | ???#### ### " ""??????????????????????????????? | | ??????# """"????????????????????????????????? | | ####### ### """"????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Evasion (%) 70 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Lance | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Beamcaster | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperMassVibroblade Manual? 0 Play Time 00:52:38 Cumulative 98.8 hours Start 2024.04.04 @ 08:40:59 End 2024.04.04 @ 09:34:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f29cb24-7795-4f2f-ba81-1da35cd139b5