Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.17 @ 18:21:30 Player: Gobbopathe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (161) 805 Value Destroyed (5854) 5854 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1620) 1620 TOTAL SCORE: 14319 Bonus ------- High Alert Combat Kills 1055 Follower Combat Kills 2947 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -3982 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 98/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -6/Hub_04(d) Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Trap Extractor Improved Lightning Gun Improved Datajack Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit High-capacity Storage Unit Zionite Biocell Advanced Signal Interpreter Zionite Weapon Casing Zionite Weapon Casing Centrium Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Bore Cannon > --- INVENTORY -------- Quantum Reactor Centrium Heavy Treads Centrium Heavy Treads Improved Trap Extractor Cooled Plasma Cannon Improved Heavy Machine Gun Magnetic Acceleration Cannon Improved Datajack Makeshift Sword Heavy Pick Blade Trap Dirty Bomb Trap Dirty Bomb Trap EM Surge Trap [Rating: 101] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Pick Energy Gun Lightning Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . Utility 6 | . . 2 . 2 2 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 246 | 8 6 11 5 26 8 3 4 22 14 4 2 17 22 50 5 39 Power 22 | 1 . 2 . 2 . . 2 . . 1 . 1 4 5 . 4 Engine 15 | 1 . 2 . 2 . . 2 . . 1 . 1 4 . . 2 Core . | . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 5 . 2 Propulsion 32 | 2 . 2 2 1 . . . 2 2 1 1 2 3 10 . 4 Treads 27 | . . . 2 1 . . . 2 2 1 1 2 3 9 . 4 Leg 1 | . . 1 . . . . . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . Utility 82 | 3 2 2 2 9 4 1 1 5 2 2 1 3 6 22 . 17 Device 44 | 1 . 1 2 4 1 1 1 4 2 1 1 2 3 13 . 7 Storage 8 | 1 1 . . 1 . . . . . . . 1 . 3 . 1 Processor 5 | 1 1 . . 2 . . . 1 . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . . . Protection 24 | . . 1 . 1 3 . . . . 1 . . 3 6 . 9 Artifact . | . . . . . . . . . . . . . . . . . Weapon 110 | 2 4 5 1 14 4 2 1 15 10 . . 11 9 13 5 14 Energy Gun 32 | 2 3 3 . 5 2 1 . 4 2 . . 3 1 5 1 . Energy Cannon 7 | . . . . . . . . . . . . 1 3 2 . 1 Ballistic Gun 23 | . . 2 1 3 1 . 1 3 3 . . 1 1 4 2 1 Ballistic Cannon 8 | . . . . . . . . . . . . . 1 1 1 5 Launcher 10 | . 1 . . . . 1 . 1 2 . . 2 1 . . 2 Special Weapon 2 | . . . . 1 . . . . . . . 1 . . . . Impact Weapon 10 | . . . . 4 1 . . 4 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . 1 . . 1 1 1 1 3 Special Melee Weapon 10 | . . . . 1 . . . 3 1 . . 2 1 . . 2 Unidentified Prototypes 24 | . . . . . . . 1 . . . . 3 1 14 . 5 Parts Lost 47 | . 1 7 1 . . . . 8 2 . . . 7 6 2 13 Power 4 | . . . . . . . . . . . . . 2 . . 2 Propulsion 8 | . . 2 1 . . . . . . . . . 2 1 . 2 Utility 18 | . . . . . . . . 3 1 . . . 2 3 . 9 Weapon 17 | . 1 5 . . . . . 5 1 . . . 1 2 2 . Highest Loss Streak 6 | . 1 3 1 . . . . 4 1 . . . 6 2 2 6 Average Slot Usage (%) 97 | . 97 98 99 99 100 100 100 99 99 100 99 99 98 92 92 88 Engine 7 | . 14 11 11 9 7 7 7 7 7 7 7 13 12 . . 4 Reactor 2 | . . . . . . . . . . . . . . 12 13 7 Treads 14 | . . . 13 18 15 15 15 14 15 15 14 20 19 13 13 12 Wheel 1 | . 28 20 4 . . . . . . . . . . . . . Device 11 | . 9 11 11 14 7 7 7 13 14 11 14 13 9 10 13 6 Storage 14 | . 4 11 11 10 15 15 15 15 15 15 15 13 13 19 20 16 Processor 18 | . 14 11 11 18 15 15 15 22 23 23 23 20 20 13 13 7 Hackware 2 | . . . . 1 7 7 7 7 7 7 . . . . . . Protection 7 | . . 11 11 8 15 15 15 . . 2 7 6 9 8 6 17 Energy Gun 3 | . 24 13 . 6 7 8 7 5 1 . . 1 1 2 . . Ballistic Gun 4 | . . 8 22 9 4 . 7 2 3 . . 1 . 5 6 5 Ballistic Cannon 1 | . . . . . . . . . . . . . 3 1 4 5 Launcher 2 | . . . . . . 5 . . 4 7 7 2 1 . . . Piercing Weapon 1 | . . . . . . . . . . 7 7 4 . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . 3 Heaviest Build 111 | 14 42 54 56 71 81 83 79 73 74 76 72 86 102 103 104 111 Greatest Support 110 | 20 20 20 48 50 50 50 50 50 40 40 48 68 90 110 108 108 Greatest Overweight (x) 5 | . 2 5 5 1 1 1 1 1 1 1 1 1 2 1 . 3 Average Overweight (x) . | . . 2 2 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 18 | 6 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 16 | 5 6 12 12 13 18 18 18 18 18 18 18 18 18 18 18 17 Most Carried 18 | 4 6 9 12 14 16 17 18 18 18 18 18 18 18 18 18 18 Average Carried 15 | 2 4 4 11 12 14 16 17 15 17 18 17 16 17 17 16 17 Final Capacity 18 | 4 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 4 5 9 12 14 16 17 18 18 18 18 18 18 18 18 16 4 Class Distribution -------------------- 46% | Trapper-Mutant 38% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Mutant | -6/Proximity Caves Trapper-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Matter Collected 5553 | 277 78 181 99 332 112 306 . 560 293 42 43 152 471 879 269 1459 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9629 | 72 201 594 37 473 92 1265 . 1257 516 190 515 88 717 1204 317 2091 Parts 347 | 7 13 39 5 31 7 2 . 14 14 4 22 3 42 47 10 87 Haulers Intercepted 8 | . . . . 2 . . . . . . . 1 . . . 5 Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 13 2 4 9 . . . . . Prevented 15 | . . . . . . . . 4 10 . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Combat Hostiles Destroyed 114 | . 6 11 2 8 2 6 . 10 6 . 3 1 10 17 4 28 Melee 2 | . . . . 1 . . . . . . . . . . . 1 Guns 62 | . 4 10 2 6 2 . . 5 3 . . 1 1 14 1 13 Cannons 23 | . . . . . . . . . . . . . 6 3 3 11 AOE 24 | . 2 1 . 1 . 6 . 4 1 . 3 . 3 . . 3 Classes Destroyed 27 | 2 5 3 . 2 . 1 . 5 1 . . 1 2 1 . 4 Worker 2 | . 1 . . . . . . . . . . . . . . 1 Builder 2 | . 1 . . . . . . . . . . . . . . 1 Tunneler 3 | 1 . . . . . . . . . . . . . . . 2 Hauler 8 | . . . . 2 . . . . . . . 1 . . . 5 Recycler 3 | 1 . . . 1 . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 Operator 3 | . 1 . . 1 . . . . . . . . . . 1 . Watcher 8 | . . 3 . . 1 . . . . . . . 2 1 . 1 Swarmer 26 | . 3 . 2 4 2 . . 4 . . 3 . 4 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 37 | . 3 7 . 1 . . . . 3 . . . 3 12 . 8 Brawler 5 | . . . . . . . . 1 1 . . . . 2 . 1 Duelist 3 | . . 1 . . . . . 1 . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . 2 Sentry 23 | . . 3 . 3 . . . 3 1 . . . 2 . 4 7 Demolisher 1 | . . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . 1 . . . . 1 . . Programmer 2 | . . . . . . . . . . . . 1 . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Compactor 6 | . . . . . . 6 . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . Lightning 3 | . . . . . . . . . . . . . . . . 3 Z-Courier 1 | . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . Z-Heavy 2 | . . . . . . . . . . . . . 1 . . 1 Decomposer 7 | . . . . . . . . 6 1 . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . Samaritan 8 | . . . . . . . . 6 . . 2 . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . Thug 2 | . . . . . . . . 1 . . 1 . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . 2 . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . Fireman 2 | . . . . . . . . . . . . . . . . 2 Mutant 3 | . . . . . . . . 2 . . 1 . . . . . Best Kill Streak 10 | 2 5 10 2 3 3 5 . 8 3 . 3 1 4 4 2 5 Combat Bots Only 8 | . 3 3 2 3 2 5 . 8 3 . 3 1 4 4 2 4 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 . 2 1 . 2 1 2 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 2 | . 1 1 . 1 . 1 . 2 1 . 2 . 2 . . 2 Melee 1 | . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Damage Taken 11438 | . 149 619 237 707 74 . . 1067 380 . 167 111 1408 2451 339 3729 Core 1180 | . 20 66 40 113 13 . . 34 35 . . 23 53 240 . 543 Absorbed by Shields 190 | . . . . . . . . . . . . . 6 184 . . Core Remaining (%) 86 | 100 92 . 73 79 . . . . . . 88 . . . . . Volleys Fired 477 | 6 19 43 9 41 5 16 . 53 18 . 2 8 48 64 22 123 Largest 2 | 2 2 2 2 2 2 1 . 2 2 . 1 2 2 2 2 2 Hottest 125 | 90 90 101 46 86 78 39 . 120 83 . 39 108 105 105 95 125 Shots Fired 872 | 12 31 81 18 76 10 16 . 94 28 . 2 16 89 123 44 232 Gun 590 | 12 29 81 18 70 10 . . 90 24 . . 16 13 87 27 113 Cannon 232 | . . . . . . . . . . . . . 66 36 17 113 Launcher 44 | . 2 . . . . 16 . 4 4 . 2 . 10 . . 6 Special 6 | . . . . 6 . . . . . . . . . . . . Kinetic 530 | . . 32 18 35 5 . . 41 14 . . 8 31 86 42 218 Thermal 162 | 6 14 13 . 35 . . . 4 . . . 8 35 37 2 8 Explosive 28 | . 2 . . . . 16 . 4 . . . . . . . 6 Electromagnetic 146 | 6 15 36 . . 5 . . 45 14 . 2 . 23 . . . Robot Hit Streak 22 | 2 9 11 6 7 6 13 . 19 9 . 4 5 12 16 22 12 Robot Miss Streak 6 | 2 3 3 1 3 3 1 . 6 5 . 1 4 6 4 4 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 Secondary Targets 4 | . . . . 1 . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . 1 . . Shots Hit Robots 645 | 4 19 53 12 56 6 15 . 87 35 5 15 13 65 86 34 140 Core Hits 310 | 2 13 21 3 20 5 12 . 39 15 5 10 7 27 40 12 79 Critical Hits 77 | . . . . . . . . . . . . . 1 11 13 52 Critical Kills 31 | . . . . . . . . . . . . . 1 4 5 21 Critical Parts Destroyed 41 | . . . . . . . . . . . . . . 6 6 29 Melee Attacks 136 | . . . . 18 2 . . 37 11 5 14 20 16 3 1 9 Impact 52 | . . . . 18 2 . . 28 4 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 56 | . . . . . . . . . . 5 14 19 5 3 1 9 Sneak Attacks 62 | . . . . 1 . . . 28 3 . 11 1 14 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23107 | 39 375 751 170 1031 129 2934 . 4151 935 446 1459 230 1904 2778 946 4829 Guns 8156 | 39 211 706 170 641 129 . . 799 335 . . 230 181 1818 638 2259 Cannons 3851 | . . . . . . . . . . . . . 1110 691 308 1742 Explosions 5478 | . 164 45 . 38 . 2934 . 937 267 . 122 . 336 . . 635 Melee 5622 | . . . . 352 . . . 2415 333 446 1337 . 277 269 . 193 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 8005 | . . 306 170 249 47 . . 282 157 . . 70 334 1674 887 3829 Thermal 2723 | . 74 139 . 392 . . . 46 . . . 160 846 835 59 172 Explosive 4708 | . 164 . . 38 . 2934 . 937 . . . . . . . 635 Electromagnetic 2049 | 39 137 306 . . 82 . . 471 445 . 122 . 447 . . . Impact 3100 | . . . . 352 . . . 2415 333 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 2522 | . . . . . . . . . . 446 1337 . 277 269 . 193 Highest Corruption 16 | . . 2 2 . . 14 14 16 16 16 . . . . . 14 Average Corruption 11 | . . 2 2 . . 9 14 15 16 16 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 273 | . . 1 3 . . 10 11 131 65 9 . . . . . 43 Message Errors 52 | . . . 1 . . . 4 26 12 2 . . . . . 7 Matter Fused 48 | . . . . . . 2 2 20 11 1 . . . . . 12 Heat Flow Errors 20 | . . 1 . . . . . 11 6 1 . . . . . 1 Energy Discharges 21 | . . . 1 . . 1 . 10 5 1 . . . . . 3 Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . Data Loss (minor) 32 | . . . 1 . . 4 1 11 9 1 . . . . . 5 Data Loss (major) 14 | . . . . . . 1 1 8 4 . . . . . . . Misfires 4 | . . . . . . . . 3 1 . . . . . . . Alerts 4 | . . . . . . . . 3 1 . . . . . . . Misdirections 40 | . . . . . . 1 3 24 7 3 . . . . . 2 Targeting Errors 32 | . . . . . . 1 . 13 6 . . . . . . 12 Weapon Failures 4 | . . . . . . . . 2 1 . . . . . . 1 Overload Shots 5 | . . . . . . . . . . . . . 1 4 . . Overflow Damage 2125 | . . . . 78 . . . 1430 67 . 438 . 73 . 1 38 Projectiles 38 | . . . . . . . . . . . . . 19 . 1 18 Explosions 80 | . . . . . . . . 59 . . 1 . . . . 20 Melee 2007 | . . . . 78 . . . 1371 67 . 437 . 54 . . . Knockbacks 21 | . . . . 1 . . . 8 2 . . . . 2 1 7 Impact 11 | . . . . 1 . . . 8 2 . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . 2 1 7 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . . 120 . . . . . . . . Shots 4 | . . . . . . . . 4 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 554 | 160 126 342 54 192 90 . . 258 272 141 . . 12 309 . 554 Average Temperature 102 | 79 56 93 28 61 46 . . 77 98 89 . . 8 130 . 137 Received Heat Transfer 3040 | . 60 255 36 207 . . . 175 99 . 30 9 258 957 72 882 Effects 18 | . . 3 . . . . . 2 . . . . . . . 13 Energy Bleed 5 | . . 2 . . . . . . . . . . . . . 3 Interference 9 | . . 1 . . . . . 2 . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . . . Parts Fried 17 | . . . . . . . . 11 5 . . . 1 . . . Impact Corruptions 65 | . . . . 3 . . . 59 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 1 . . . . . . . . 2 2 . 3 Heat Transferred 4353 | . 222 286 . 925 . . . 111 . . . 135 1250 1128 74 222 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Peak Influence 1504 | 10 246 416 211 245 159 109 76 . . . . 88 204 688 346 1504 Initial 230 | . 6 103 162 34 85 55 76 . . . . 76 4 90 230 121 Average 266 | 5 131 202 145 125 102 88 76 . . . . 40 99 441 312 678 Maximum Alert Level 4 | . 1 2 1 1 . . . . . . . . 1 2 1 4 Low Security (%) 56 | 100 80 63 74 73 100 100 100 . . . . 100 92 3 . 4 Level 1 17 | . 19 22 25 26 . . . . . . . . 7 22 100 13 Level 2 19 | . . 14 . . . . . . . . . . . 73 . 47 Level 3 2 | . . . . . . . . . . . . . . . . 15 Level 4 3 | . . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 3 . 1 . . . . . . . 2 1 . . 18 Investigation 5 | . 1 2 . . . . . . . . . . 1 . . 1 Extermination 4 | . . . . . . . . . . . . 2 . . . 2 Reinforcement 9 | . . 1 . 1 . . . . . . . . . . . 7 Assault 6 | . . . . . . . . . . . . . . . . 6 Garrison 2 | . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 3 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Distress Signals 15 | . . 6 . 1 1 . . . . . . . 1 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 268 | . 11 23 7 22 4 6 . 13 10 . 8 3 21 38 13 89 Peak Tracking Total 14 | . 5 6 4 4 4 4 . 7 4 . 4 1 4 8 2 14 Tactical Retreats 11 | . 1 3 . 1 . . . 1 1 . . . . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Traps Triggered 6 | . 1 . 1 . 1 . . . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 169 | . . . . 100 . . . . . . . 57 . . . 12 Triggered 1 | . . . . 1 . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . 2 . . . . Reprogrammed 14 | . . . . 5 . . . . . . . 6 . . . 3 Reused 4 | . . . . . . . . . . . . . . 4 . . Traps Extracted 35 | . . . 5 5 . . . 1 1 . . 18 1 1 . 3 Installed 23 | . . . . . . . . . . . . 13 1 6 . 3 Triggered 5 | . . . . . . . . 1 . . . . . 4 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Machines Disabled 34 | . 1 2 1 3 . . . 3 . . . 1 3 7 2 11 Max in Single Turn 2 | . 1 1 1 2 . . . 1 . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . 2 Network Hub 1 | . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Machines Accessed 28 | . 2 5 1 12 . . . . . 1 1 3 . . 1 2 Terminals 14 | . 1 4 . 8 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . 2 . . . . . . . 1 . . . . Recycling Units 3 | . . 1 . 1 . . . . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . 2 Total Hacks 94 | . 4 14 1 37 . . . . . 3 2 6 . . 25 2 Successful 65 | . 4 7 1 18 . . . . . 3 2 3 . . 25 2 Failed 29 | . . 7 . 19 . . . . . . . 3 . . . . Catastrophic 3 | . . 2 . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 90 | . 1 6 . 20 . . . . . 2 . 5 10 17 1 28 Terminals 45 | . 2 12 . 29 . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 10 | . 2 . . 5 . . . . . . . 3 . . . . Recycling Units 4 | . . 2 . 1 . . . . . . . 1 . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 2 . . . 2 Terminal Hacks 44 | . 1 3 1 9 . . . . . 3 2 . . . 25 . Record 27 | . . . . . . . . . . . 2 . . . 25 . Part Schematic 5 | . . . . 2 . . . . . 3 . . . . . . Prototype ID Bank 4 | . . 1 . 3 . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . 4 . . . . . . . 1 . . . . Scan Component 4 | . 1 . . 2 . . . . . . . 1 . . . . Repair 3 | . 1 . . 2 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . 1 . . . . . . . 1 . . . . Report Inventory 3 | . . 1 . 1 . . . . . . . 1 . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . 2 Seal Access 3 | . . . . . . . . . . . . 1 . . . 2 Unauthorized Hacks 7 | . 1 3 . 3 . . . . . . . . . . . . Terminals 6 | . 1 2 . 3 . . . . . . . . . . . . Botnet 5 | . 1 2 . 2 . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . 1 Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 21 | . 1 5 . 11 . . . . . . 1 3 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 2 . . . . . 3 . . 8 . . 10 Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . . . . Time 102 | . 26 . . 76 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . 1 . . . . Non-combat 2 | . . . . . . . . 1 . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . 1 . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 4 . . . . 4 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Total Allies 35 | . . . 3 . . . . 4 . 9 . 2 8 2 . 7 Largest Group 9 | . . . 3 2 . . . 4 2 9 9 4 7 7 . 5 Highest-Rated Group 453 | . . . 78 62 . . . 85 40 282 282 236 453 453 . 254 Highest-Rated Ally 156 | . . . 31 31 . . . 25 20 39 39 85 156 156 . 85 Zionite Dispatches 7 | . . . . . . . . . . . . 1 1 2 . 3 Heavy 3 | . . . . . . . . . . . . 1 . . . 2 Light 1 | . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . 1 . . Defense Resupply 1 | . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 400 | . . . 11 51 . . . 28 4 . 33 11 32 143 . 87 Total Damage 10965 | . . . 193 742 . . . 492 108 . 955 154 1369 3164 . 3788 Kills 84 | . . . 3 8 . . . 4 . . 6 2 9 20 . 32 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . 1 1 2 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . . . . . . . 2 2 . 4 Branch Access 1 | . . . . . . . . . . . . . . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . 1 Unaware Analyses 2 | . . . . . . . . . . . . . 1 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Turns Passed 16320 | 90 231 372 622 1476 379 213 167 2359 1183 2160 1044 1429 1110 1284 343 1858 Spaces Moved 7977 | 70 188 203 366 636 199 101 93 1117 587 1140 530 656 485 604 158 844 Core 8 | 1 . . . . . . . . . . . . . . . 7 Treads 7343 | . . . 200 636 199 101 93 1117 587 1140 530 656 485 604 158 837 Legs . | . . . . . . . . . . . . . . . . . Wheels 626 | 69 188 203 166 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 130 172 172 172 172 172 185 185 185 186 160 160 160 50 Average Speed 172 | 79 83 104 157 176 172 172 172 184 185 186 187 186 181 161 160 161 Slowest Speed 220 | 80 100 130 180 180 172 172 172 185 185 190 190 186 200 180 160 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 32 24 78 56 6 70 4 92 62 89 66 14 62 96 92 84 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . 1 . 1 . . . . . . Known Exits Taken 8 | . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . Scrap Searched 13 | . . . 2 . . . . 2 3 4 2 . . . . . Spaces Dug 29 | . . . . 4 2 . . . . . . 18 . 1 1 3 Terrain Destroyed 318 | . 19 4 . 39 2 99 . 29 . . . 18 24 10 6 68 Melee 28 | . . . . 4 2 . . . . . . 18 . . 1 3 Projectile 88 | . . . . . . . . . . . . . 18 10 5 55 AOE 202 | . 19 4 . 35 . 99 . 29 . . . . 6 . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Total 9400 | 88 228 279 396 875 223 120 99 1253 638 1159 552 809 607 786 201 1087 Wait 145 | . 10 13 4 31 . . . 10 . 6 . 19 11 1 16 24 Move 7962 | 69 187 202 365 635 199 100 92 1116 586 1139 529 655 484 603 157 844 Hop . | . . . . . . . . . . . . . . . . . Pick Up 116 | 5 4 9 7 14 3 1 1 10 4 2 2 10 11 18 . 15 Fast Attach 58 | 6 1 3 1 2 3 . 2 1 3 1 1 1 10 17 . 6 Attach 57 | 1 1 6 1 5 2 . . 9 3 . 1 4 1 9 2 12 Detach 13 | . . . 1 . 3 . . 2 . . 1 . . 4 . 2 Swap 131 | 1 4 2 3 19 3 3 2 12 8 3 . 12 11 24 3 21 Drop 113 | . 2 1 5 10 3 . 2 3 5 3 2 10 14 37 . 16 Fire 477 | 6 19 43 9 41 5 16 . 53 18 . 2 8 48 64 22 123 Melee 136 | . . . . 18 2 . . 37 11 5 14 20 16 3 1 9 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 192 | . . . . 100 . . . . . . . 70 1 6 . 15 Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Repaired EM Pulse Gun? 279 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x2 502 | -9/Materials | Discovered new exit (range 13) 564 | -9/Materials | Lost 3 parts (1n2w) 694 | -9/Materials | Entered Mines 812 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 905 | -9/Mines | Build established: Scavenger-Mutant 917 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 985 | -9/Mines | Learned 2 Materials zone layouts 1096 | -9/Mines | Discovered new exit (range 11) 1299 | -9/Mines | Received a Mining Laser from a helpful Derelict 1305 | -9/Mines | Discovered new exit (range 7) 1316 | -9/Mines | Entered Materials 1316 | -8/Materials | Accompanied by 2 allies 1316 | -8/Materials | Evolved 2 slots: Utility x2 1321 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1819 | -8/Materials | Repaired Rnf. Ion Engine? 1972 | -8/Materials | Discovered new exit (range 10) 2030 | -8/Materials | Repaired Imp. Deuterium Engine? 2367 | -8/Materials | Build established: Mutant 2766 | -8/Materials | Discovered new exit (range 12) 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Utility x2 3171 | -7/Factory | Sucked down chute 3171 | -7/Factory | Entered Waste 3186 | -7/Waste | EMP discharged 3224 | -7/Waste | Spotted C-40 Crusher 3229 | -7/Waste | Spotted C-40 Crusher 3232 | -7/Waste | Spotted C-40 Crusher 3234 | -7/Waste | Spotted C-40 Crusher 3236 | -7/Waste | Destroyed C-40 Crusher 3238 | -7/Waste | Destroyed C-40 Crusher 3240 | -7/Waste | Destroyed C-40 Crusher 3243 | -7/Waste | Destroyed C-40 Crusher 3250 | -7/Waste | Spotted C-40 Crusher 3262 | -7/Waste | Destroyed C-40 Crusher 3264 | -7/Waste | Spotted C-40 Crusher 3286 | -7/Waste | EMP discharged 3286 | -7/Waste | System corruption reached 10% 3290 | -7/Waste | Destroyed C-40 Crusher 3367 | -7/Waste | Discovered new exit (range 11) 3384 | -7/Waste | Entered Factory 3510 | -7/Factory | Discovered new exit (range 19) 3551 | -7/Factory | Entered Lower Caves 3553 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3600 | -7/Lower Caves | Lost 4 parts (2u2w) 3621 | -7/Lower Caves | Destroyed 8 combat bots 3676 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3939 | -7/Lower Caves | Encountered a Warlord checkpoint 3980 | -7/Lower Caves | Build established: Scavenger-Mutant 4961 | -7/Lower Caves | Build established: Trapper-Mutant 5554 | -7/Lower Caves | Discovered new exit (range 10) 5605 | -7/Lower Caves | Identified exit to Lower Caves 5910 | -7/Lower Caves | Entered another Lower Caves area 5910 | -7/Lower Caves | Accompanied by 2 allies 6011 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6445 | -7/Lower Caves | Learned Factory stockpile data 6953 | -7/Lower Caves | Discovered new exit (range 8) 6964 | -7/Lower Caves | Identified exit to Zion 7093 | -7/Lower Caves | Entered Zion 7238 | -7/Zion | Given A8's code to call for help 7262 | -7/Zion | System corruption cleaned by Quarantine Array 7310 | -7/Zion | Discovered new exit (range 14) 7334 | -7/Zion | Identified exit to Proximity Caves 7615 | -7/Zion | Gained Derelict followers 7889 | -7/Zion | Learned location of Testing (-2) 7900 | -7/Zion | Learned Factory emergency access door positions 8133 | -7/Zion | Gained Derelict followers 8704 | -7/Zion | Received a visual enhancement algorithm 8850 | -7/Zion | Imprinted 8852 | -7/Zion | Declared Zion's savior 9253 | -7/Zion | Entered Proximity Caves 9253 | -6/Proximity Caves | Accompanied by 9 allies 9435 | -6/Proximity Caves | Learned location of 1 exit from Factory 9864 | -6/Proximity Caves | Learned 4 Factory zone layouts 9897 | -6/Proximity Caves | Learned Factory terminal intel 10067 | -6/Proximity Caves | Discovered new exit (range 12) 10096 | -6/Proximity Caves | Identified exit to Factory 10297 | -6/Proximity Caves | Entered Factory 10297 | -6/Factory | Accompanied by 4 allies 10297 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10298 | -6/Factory | Identified exit to Factory 10299 | -6/Factory | Identified exit to Extension 10302 | -6/Factory | Loaded intel: 20 terminal locations 11126 | -6/Factory | Zion Heavy squad teleported in 11726 | -6/Factory | Entered Extension 11726 | -6/Extension | Accompanied by 1 ally 11773 | -6/Extension | Disrupted transfer network 11950 | -6/Extension | Spotted B-75 Beast 11961 | -6/Extension | Destroyed B-75 Beast 12001 | -6/Extension | Spotted B-75 Beast 12017 | -6/Extension | Allies destroyed B-75 Beast 12045 | -6/Extension | Lost 6 parts (1p2n2u1w) 12179 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 12368 | -6/Extension | Discovered exit to Factory (range 16) 12369 | -6/Extension | Discovered new exit (range 15) 12447 | -6/Extension | Found Prototype Protection 12447 | -6/Extension | Identified Zio. Weapon Casing 12687 | -6/Extension | Build established: Scavenger-Mutant 12748 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 12749 | -6/Extension | Zion Light squad teleported in 12755 | -6/Extension | Rescued A7 12832 | -6/Extension | Identified exit to Cetus 12836 | -6/Extension | Entered Cetus 12836 | -6/Cetus | Accompanied by 7 allies (A7) 12841 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12862 | -6/Cetus | Spotted Cetus Guard 12862 | -6/Cetus | Spotted Cetus Guard 12863 | -6/Cetus | Spotted Cetus Guard 12864 | -6/Cetus | Spotted Cetus Guard 12872 | -6/Cetus | Allies destroyed Cetus Guard 12875 | -6/Cetus | Allies destroyed Cetus Guard 12876 | -6/Cetus | Allies destroyed Cetus Guard 12882 | -6/Cetus | Allies destroyed Cetus Guard 12900 | -6/Cetus | Found Zio. Weapon Casing 12920 | -6/Cetus | Found Zio. Weapon Casing 13019 | -6/Cetus | Zion Defense Resupply teleported in 13025 | -6/Cetus | Zion Kinetic Resupply teleported in 13061 | -6/Cetus | Cetus Manufacturing Module disabled 13103 | -6/Cetus | Retrieved Zion intel report: Unaware Analyses 13119 | -6/Cetus | Escorted A7 to Cetus Mainframe 13259 | -6/Cetus | Retrieved Zion intel report: Branch Access 13259 | -6/Cetus | Identified exit to Archives 13358 | -6/Cetus | Spotted Cetus Guard 13358 | -6/Cetus | Spotted Cetus Guard 13361 | -6/Cetus | Spotted Cetus Guard 13369 | -6/Cetus | Allies destroyed Cetus Guard 13370 | -6/Cetus | Destroyed Cetus Guard 13370 | -6/Cetus | Spotted Cetus Guard 13373 | -6/Cetus | Allies destroyed Cetus Guard 13385 | -6/Cetus | Allies destroyed Cetus Guard 13400 | -6/Cetus | Discovered exit to Factory (range 15) 13408 | -6/Cetus | Scared off Revision 17 13583 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13699 | -6/Cetus | Discovered exit to Factory (range 15) 14120 | -6/Cetus | Entered Archives 14300 | -6/Archives | Discovered exit to Factory (range 16) 14327 | -6/Archives | Unable to access archive contents 14327 | -6/Archives | Unable to access archive contents 14333 | -6/Archives | Discovered new exit (range 16) 14343 | -6/Archives | Unable to access archive contents 14359 | -6/Archives | Unable to access archive contents 14380 | -6/Archives | Unable to access archive contents 14383 | -6/Archives | Discovered new exit (range 15) 14407 | -6/Archives | Identified exit to Hub_04(d) 14463 | -6/Archives | Entered Hub_04(d) 14519 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 14520 | -6/Hub_04(d) | Zion Fire squad teleported in 14527 | -6/Hub_04(d) | Garrison activated, responded to threat 14564 | -6/Hub_04(d) | Zion Heavy squad teleported in 14813 | -6/Hub_04(d) | First assault squad dispatched 14893 | -6/Hub_04(d) | Garrison activated, responded to threat 14951 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 15186 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 15218 | -6/Hub_04(d) | Found Prototype Protection 15218 | -6/Hub_04(d) | Identified Zio. Heavy Carapace 15319 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 15320 | -6/Hub_04(d) | Zion Heavy squad teleported in 15406 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 15694 | -6/Hub_04(d) | Retrieved Zion intel report: Active Terminals 15702 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 15731 | -6/Hub_04(d) | Found Zio. Weapon Casing 15771 | -6/Hub_04(d) | Terminal network hard line cut 15944 | -6/Hub_04(d) | Core integrity fell below 50% 16236 | -6/Hub_04(d) | Network Hub disabled 16256 | -6/Hub_04(d) | Spotted Lightning 16261 | -6/Hub_04(d) | Spotted Lightning 16266 | -6/Hub_04(d) | System corruption reached 10% 16268 | -6/Hub_04(d) | Spotted Lightning 16288 | -6/Hub_04(d) | Destroyed Lightning 16290 | -6/Hub_04(d) | Destroyed Lightning 16290 | -6/Hub_04(d) | Destroyed Lightning 16302 | -6/Hub_04(d) | Core integrity fell below 20% 16318 | -6/Hub_04(d) | Released all parts (8) 16321 | -6/Hub_04(d) | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16310_ The unstable cave ceiling collapses. 16312_ System corrupted: Hvy. Pick targeting data glitched. 16313_ C-30 ARC bursts open, deploying its payload. 16313_ G-67 Veteran unfolds itself. 16313_ G-50 Soldier unfolds itself. 16313_ E-15 Imp unfolds itself. 16316_ C-30 ARC bursts open, deploying its payload. 16316_ G-67 Veteran unfolds itself. 16316_ G-50 Soldier unfolds itself. 16317_ Prc. Grenade Launcher blown off. 16318_ Released Centrium Heavy Treads. 16318_ Released F-cell Engine. 16318_ Released Lrg. Storage Unit. 16318_ Released Adv. Signal Interpreter. 16318_ Released Hcp. Storage Unit. 16318_ Released Zio. Biocell. 16318_ Released Quantum Reactor. 16318_ Released Hvy. Pick. 16319_ Acquired 31 matter. 16320_ Acquired 16 matter. 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" #???????????????????? | | """ # #?????? #???????????????????? | | ??? # ""T"" #?????? *#???????????????????? | | ???? # """"" #???????#??????????????????????? | | ?????###########??????????????????????????????? | | ????????????######????????????????????????????? | | ############# #????????????????????????????? | | # """ """ ## #????????????????????????????? | | # ## " #????????????????????????????? | | # ## " #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 49 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 1425 Weapon Shielding 100 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Mni. Assault Cannon | -6/Extension | Z-intel Imp. Lightning Gun | -6/Extension | Z-intel Cld. Cesium-ion Thruster | -6/Extension | Z-intel Imp. Heavy Machine Gun | -6/Extension | Z-intel Exp. Targeting Computer | -6/Extension | Z-intel Hvy. Particle Gun | -6/Extension | Z-intel Thermal Defense Suite | -6/Extension | Z-intel Prc. Beam Rifle | -6/Extension | Z-intel Imp. Cesium-ion Thruster | -6/Hub_04(d) | Z-intel Cld. Aerolev Unit | -6/Hub_04(d) | Z-intel Gravity Neutralizing Apparatus | -6/Hub_04(d) | Z-intel Adv. Beam Rifle | -6/Hub_04(d) | Z-intel Cld. VTOL Module | -6/Hub_04(d) | Z-intel Antimatter Cannon | -6/Hub_04(d) | Z-intel F-cell Engine | -6/Hub_04(d) | Z-intel Enh. Nuclear Core | -6/Hub_04(d) | Z-intel Cld. Airjet | -6/Hub_04(d) | Z-intel Ion Burst Cannon | -6/Hub_04(d) | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Minesweeper Prison Break Revising The Future Challenges ------------ None Game ------ Seed ReactionAbsorptionBlade Manual? 0 Play Time 03:31:36 Cumulative 169.2 hours Start 2021.04.12 @ 16:46:37 End 2021.04.17 @ 18:21:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdd94bef-96c1-4cc5-b46c-d3b9f9b3206f