Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 22:32:20 Player: xack Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (164) 820 Value Destroyed (6592) 6592 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2590) 2590 TOTAL SCORE: 15782 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 454 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -225 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 47/100 System Corruption 14% Temperature Cool (54) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Cryofiber Web Improved Heat Sink Improved Heat Sink Improved Coolant Injector Energy Well (27) Matter Compressor (70) Improved Particle Charger Improved Weapon Cycler Advanced ECM Suite Cloaking Device Improved Component Analysis Suite Dirty Datajack (16) Improved Remote Datajack Vortex Lance (40) Peak State ------------ > --- POWER ------------ Light Fission Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Hardened Medium Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Railgun > --- INVENTORY -------- Wheel Advanced Cryofiber Web Improved Coolant Injector Energy Well Matter Compressor Improved Particle Charger Advanced ECM Suite Improved Phase Shifter Cloaking Device Heavy Armor Plating Hardened Heavy Armor Plating Layered Heavy Armor Plating Hardlight Generator Advanced Shield Generator Improved Component Analysis Suite Smartbomb Launcher Dirty Datajack Falx Vortex Lance [Rating: 115] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Utility Hacking Suite Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Falx Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 6 . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 2 . 1 . . . . . Utility 6 | . . 1 . . . 3 . . . . . . 2 Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 236 | 7 11 26 11 1 4 10 13 71 19 5 3 20 35 Power 27 | 1 1 2 1 . . . . 8 1 3 . 5 5 Engine 9 | 1 1 2 1 . . . . 3 . 1 . . . Core 11 | . . . . . . . . 5 1 2 . 1 2 Reactor 7 | . . . . . . . . . . . . 4 3 Propulsion 63 | 2 4 11 4 1 1 2 5 17 6 . 1 5 4 Treads 36 | . 4 11 4 1 1 2 1 11 1 . . . . Leg 19 | 2 . . . . . . 4 4 2 . 1 5 1 Wheel 8 | . . . . . . . . 2 3 . . . 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 76 | 2 2 4 1 . 1 3 3 29 8 2 . 4 17 Device 42 | 1 1 4 1 . . . 1 17 6 2 . 2 7 Storage 7 | 1 1 . . . 1 . . 3 . . . . 1 Processor 3 | . . . . . . 1 . . . . . . 2 Hackware 3 | . . . . . . . . 3 . . . . . Protection 21 | . . . . . . 2 2 6 2 . . 2 7 Artifact . | . . . . . . . . . . . . . . Weapon 70 | 2 4 9 5 . 2 5 5 17 4 . 2 6 9 Energy Gun 25 | 1 1 8 4 . . 3 . 5 1 . . 1 1 Energy Cannon 10 | . . . . . . 2 2 6 . . . . . Ballistic Gun 7 | 1 . . . . . . . . . . . . 6 Ballistic Cannon 10 | . 2 . . . . . . 3 3 . 1 1 . Launcher 6 | . . . 1 . . . 2 1 . . . 1 1 Special Weapon 3 | . 1 1 . . 1 . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . Unidentified Prototypes 4 | . . 2 . . . . . . . . 2 . . Parts Lost 82 | . 1 3 2 . . . 13 22 3 . . 5 33 Power 12 | . . . . . . . . 5 . . . 2 5 Propulsion 24 | . . 1 . . . . 5 7 1 . . 1 9 Utility 23 | . . 2 . . . . 4 5 . . . . 12 Weapon 23 | . 1 . 2 . . . 4 5 2 . . 2 7 Highest Loss Streak 16 | . 1 1 1 . . . 10 5 1 . . 4 16 To Critical Strikes 5 | . . . . . . . . 3 . . . 2 . Average Slot Usage (%) 93 | . 100 99 99 100 100 97 88 90 85 94 94 93 87 Engine 5 | . 14 11 11 11 11 6 6 4 . . . . . Core 4 | . . . . . . . . 5 11 11 11 4 4 Treads 20 | . 26 32 32 33 33 33 20 17 13 11 11 8 . Leg 4 | . 1 . . . . . 9 6 4 . . 10 23 Wheel 3 | . . . . . . . . 1 2 17 16 9 2 Device 17 | . 14 21 22 22 22 13 11 15 13 13 17 15 16 Storage 7 | . 14 11 11 11 11 6 6 5 5 5 5 5 6 Processor 1 | . . . . . . 5 6 5 . . . . 3 Hackware 4 | . . . . . . . . 2 11 11 11 11 6 Protection 1 | . . . . . . 11 7 3 2 3 . 1 4 Energy Gun 7 | . 14 21 21 22 . 11 10 5 4 5 5 4 1 Energy Cannon 1 | . . . . . . 5 3 7 . . . . . Ballistic Cannon 4 | . 9 . . . . . . 1 7 11 11 7 . Special Weapon 1 | . 1 . . . 11 . . . . . . . . Impact Weapon 1 | . . . . . 11 . 1 . . . . . . Peak Build Rating 115 | 7 9 20 19 18 20 36 44 94 88 77 87 100 115 Average Rating 51 | 5 7 17 18 18 19 33 34 65 78 74 78 89 97 On Entrance 40 | . 7 9 18 18 18 20 35 31 76 72 77 87 100 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 144 | 12 50 56 57 57 94 116 123 138 134 136 123 134 144 Greatest Support 210 | 20 40 63 60 60 62 102 102 210 168 32 32 130 155 Greatest Overweight (x) 26 | 2 1 1 1 . 1 1 2 8 10 4 5 6 26 Average Overweight (x) 1 | . . . . . . 1 1 1 3 3 3 3 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 20 24 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 20 20 25 24 25 25 25 25 25 25 25 Average Carried 21 | 4 12 19 19 20 23 21 22 21 24 25 24 24 22 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 20 20 20 25 24 20 21 25 25 25 25 14 Class Distribution -------------------- 30% | Mutant 17% | Scavenger-Mutant 13% | Hacker-Gunner 9% | Hacker-Mutant 9% | Scavenger-Tank 5% | Commander-Gunner 4% | Scavenger-Gunner 3% | Hacker-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Mutant | -6/DSF Scavenger-Tank | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Upper Caves Commander-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Matter Collected 4742 | 288 389 258 173 10 274 . 245 1381 281 87 179 470 707 Remotely . | . . . . . . . . . . . . . . Salvage Created 7655 | 108 393 1222 1247 . . . 876 2606 332 . 98 360 413 Parts 335 | 4 27 59 64 . . . 27 100 14 . 1 19 20 Haulers Intercepted 9 | . 2 3 4 . . . . . . . . . . Recyclers Shooed 9 | . . . 1 . . . . 5 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 10 . . 29 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 133 | . 10 28 22 . . . 10 43 5 . 2 7 6 Melee 9 | . . . . . . . 1 5 . . . 1 2 Guns 63 | . 6 26 17 . . . 4 6 . . . . 4 Cannons 39 | . 4 . . . . . . 24 5 . 2 4 . AOE 11 | . . . 4 . . . 2 3 . . . 2 . Classes Destroyed 20 | 2 4 4 . . . . 1 7 2 . . . . Worker 5 | . 2 . 2 . . . . . . . . . 1 Builder 2 | . . . . . . . . 2 . . . . . Tunneler 3 | 1 . 2 . . . . . . . . . . . Hauler 9 | . 2 3 4 . . . . . . . . . . Recycler 6 | 1 . . 4 . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 2 | . . 1 . . . . . 1 . . . . . Watcher 2 | . . 1 . . . . . 1 . . . . . Swarmer 20 | . 3 3 7 . . . 2 3 2 . . . . Grunt 65 | . 7 20 8 . . . 3 22 1 . . 3 1 Brawler 3 | . . 1 1 . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 15 | . . 4 6 . . . . 3 1 . . 1 . Specialist 5 | . . . . . . . 5 . . . . . . Hunter 8 | . . . . . . . . 4 . . . 2 2 Programmer 12 | . . . . . . . . 8 . . 1 . 3 Behemoth 2 | . . . . . . . . 1 . . . 1 . Samaritan 1 | . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 3 6 10 . . . 3 7 4 . 1 2 2 Combat Bots Only 6 | . 3 5 6 . . . 3 6 4 . 1 2 2 Max Kills in Single Turn 4 | 1 2 1 4 . . . 1 2 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 1 . . . 1 . Melee 1 | . . . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Hostile Shots Fired 1474 | . 51 140 87 . . . 152 384 62 . 2 101 495 Missed 402 | . 11 40 32 . . . 37 91 14 . . 26 151 Damage Taken 17114 | . 424 1142 644 . . . 2032 5182 834 . 47 1355 5454 Core 2150 | . 44 109 109 . . . 238 354 . . . 144 1152 Absorbed by Shields 1585 | . . . . . . . 56 468 12 . 6 348 695 Reduced by Siege Mode 84 | . . . . . . . . 84 . . . . . Ignored by Resistances 38 | . . . . . . . . 38 . . . . . Regen/Repaired (Parts) 244 | . . . . . . . . 150 . . 94 . . Core Remaining (%) 69 | 100 82 . . . 45 . 72 . . . . 50 . Volleys Fired 480 | 18 40 94 66 . . . 18 133 17 . 4 31 59 Largest 3 | 1 2 2 2 . . . 3 3 3 . 3 3 3 Hottest 252 | 20 100 156 121 . . . 181 252 189 . 183 183 104 Shots Fired 954 | 18 77 188 125 . . . 29 305 34 . 12 71 95 Gun 643 | 18 43 187 122 . . . 18 115 13 . 4 29 94 Cannon 289 | . 32 . . . . . 2 186 21 . 8 40 . Launcher 19 | . . . 3 . . . 9 4 . . . 2 1 Special 3 | . 2 1 . . . . . . . . . . . Kinetic 242 | 18 33 . . . . . . 38 19 . 8 40 86 Thermal 676 | . 44 188 122 . . . 18 250 13 . 4 29 8 Explosive 13 | . . . 3 . . . 3 4 . . . 2 1 Electromagnetic 23 | . . . . . . . 8 13 2 . . . . Robot Hit Streak 21 | 6 7 15 12 . . . 8 17 21 . 6 19 10 Robot Miss Streak 8 | 2 6 4 4 . . . 1 5 3 . 2 8 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . 1 3 5 . . . 2 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . 1 Shots Hit Robots 650 | 13 44 129 83 . . . 28 217 19 . 7 48 62 Core Hits 293 | 5 21 62 44 . . . 14 97 10 . 1 18 21 Critical Kills 3 | . . . . . . . . 3 . . . . . Critical Parts Destroyed 4 | . . . . . . . 3 . . . . . 1 Critical Strikes 53 | . 4 8 7 . . . 4 23 3 . . 3 1 Burn 31 | . 4 8 7 . . . 1 11 . . . . . Meltdown 3 | . . . . . . . . 3 . . . . . Destroy 1 | . . . . . . . . . . . . . 1 Blast 10 | . . . . . . . . 5 3 . . 2 . Smash 3 | . . . . . . . 3 . . . . . . Sever 5 | . . . . . . . . 4 . . . 1 . Melee Attacks 56 | . . . . . . . 6 21 . . . 12 17 Impact 6 | . . . . . . . 6 . . . . . . Slashing 46 | . . . . . . . . 21 . . . 8 17 Piercing 4 | . . . . . . . . . . . . 4 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17292 | 96 703 2106 1783 . . . 1028 7483 509 . 208 1461 1915 Guns 8131 | 96 386 2106 1425 . . . 255 2201 152 . 20 281 1209 Cannons 5405 | . 293 . . . . . 21 3779 357 . 188 767 . Explosions 2320 | . . . 358 . . . 642 794 . . . 150 376 Melee 1278 | . . . . . . . 110 575 . . . 263 330 Ramming 134 | . . . . . . . . 134 . . . . . Kinetic 3539 | 96 300 . . . . . . 760 334 . 188 767 1094 Thermal 9794 | . 403 2106 1425 . . . 255 5037 152 . 20 281 115 Explosive 1641 | . . . 358 . . . 227 530 . . . 150 376 Electromagnetic 906 | . . . . . . . 436 447 23 . . . . Impact 110 | . . . . . . . 110 . . . . . . Slashing 1158 | . . . . . . . . 575 . . . 253 330 Piercing 10 | . . . . . . . . . . . . 10 . Highest Corruption 14 | . . 2 2 2 2 . 3 6 6 6 6 . 14 Average Corruption 3 | . . 1 2 2 2 . 2 3 6 6 6 . 8 Corruption Purged 4 | . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 132 | . . 6 7 3 21 . 4 27 45 5 1 . 13 Message Errors 35 | . . 2 2 1 5 . 1 8 12 1 . . 3 Matter Fused 36 | . . 1 4 . 5 . 1 5 11 2 1 . 6 Heat Flow Errors 14 | . . . 1 1 2 . 1 2 4 1 . . 2 Energy Discharges 13 | . . 3 . . 5 . . 1 3 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 19 | . . . . 1 3 . . 4 10 . . . 1 Data Loss (major) 3 | . . . . . 1 . . 1 1 . . . . Misfires 4 | . . . . . . . . 2 2 . . . . Alerts 2 | . . . . . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . . 88 83 23 . 32 24 1 Projectiles 104 | . . . . . . . . 49 23 . 32 . . Explosions 1 | . . . . . . . . . . . . . 1 Melee 146 | . . . . . . . 88 34 . . . 24 . Knockbacks 24 | . 8 . . . . . . 8 . . 1 7 . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 22 | . 7 . . . . . . 7 . . 1 7 . Secondary 1 | . 1 . . . . . . . . . . . . Self-Inflicted Damage 258 | . . . . . . . 112 146 . . . . . Shots 12 | . . . . . . . 9 3 . . . . . Rammed 4 | . . . . . . . . 4 . . . . . Targets Rammed 4 | . . . . . . . . 4 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 917 | . 303 314 341 160 175 . 268 917 323 131 90 132 168 Average Temperature 94 | . 109 76 65 97 96 . 128 129 87 85 38 52 39 Received Heat Transfer 3302 | . 201 486 177 . . . 318 1211 39 . 21 258 591 Effects 18 | . . 2 . . . . . 16 . . . . . Shutdowns 3 | . . . . . . . . 3 . . . . . Energy Bleed 3 | . . 1 . . . . . 2 . . . . . Interference 5 | . . . . . . . . 5 . . . . . Matter Decay 3 | . . . . . . . . 3 . . . . . Short Circuit 3 | . . 1 . . . . . 2 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations 2 | . . . . . . . . 2 . . . . . Total Turns 48 | . . . . . . . . 48 . . . . . Longest Duration 24 | . . . . . . . . 24 . . . . . Robots Corrupted 4 | . . . . . . . 3 1 . . . . . Combat Hostiles 4 | . . . . . . . 3 1 . . . . . Parts Fried 6 | . . . . . . . 5 1 . . . . . Impact Corruptions 5 | . . . . . . . 3 2 . . . . . Robots Melted 8 | . . 2 1 . . . . 5 . . . . . Combat Hostiles 7 | . . 2 1 . . . . 4 . . . . . Parts Melted 51 | . 1 13 7 . . . . 29 . . 1 . . Heat Transferred 19533 | . 1456 4817 3558 . . . 629 8020 296 . 37 498 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Peak Influence 870 | 10 150 476 417 169 . . 160 870 . . . . 346 Initial 344 | . 6 33 79 162 . . 3 78 . . . . 344 Average 196 | 2 28 207 200 164 . . 80 327 . . . . 168 Maximum Alert Level 3 | . . 2 2 . . . . 3 . . . . 1 Low Security (%) 64 | 100 100 54 54 100 . 100 100 44 . . . . 56 Level 1 24 | . . 41 37 . . . . 26 . . . . 43 Level 2 5 | . . 4 8 . . . . 12 . . . . . Level 3 5 | . . . . . . . . 17 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 25 | . 2 4 1 . . . 2 14 . . . . 2 Investigation 5 | . 1 1 . . . . . 2 . . . . 1 Extermination 4 | . . . . . . . . 3 . . . . 1 Reinforcement 11 | . 1 3 1 . . . 2 4 . . . . . Assault 2 | . . . . . . . . 2 . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Distress Signals 10 | . 3 4 2 . . . . 1 . . . . . Communications Jammed 3 | . . . . . . . . . . . . 2 1 Distress Signals 1 | . . . . . . . . . . . . . 1 Times Spotted 201 | . 21 40 24 . . . 14 53 7 . 3 17 22 Peak Tracking Total 14 | . 4 5 5 . . . 4 7 5 . 2 3 14 Tactical Retreats 11 | . . 1 . . . . 2 3 2 . . 1 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Traps Triggered 12 | . 1 2 2 . . . . 5 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 4 6 . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Machines Disabled 15 | . 1 . 1 . . . 1 9 . . . . 3 Max in Single Turn 2 | . 1 . 1 . . . 1 2 . . . . 1 Garrison Access 2 | . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Machines Accessed 29 | . 4 3 3 5 1 1 . 5 1 . 3 . 3 Terminals 17 | . 3 3 2 3 . 1 . 3 . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 5 | . 1 . 1 2 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 79 | . 11 11 10 14 4 1 . 14 1 . 4 . 9 Successful 46 | . 5 4 7 8 4 1 . 7 1 . 4 . 5 Failed 33 | . 6 7 3 6 . . . 7 . . . . 4 Catastrophic 5 | . 1 1 . . . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 41 | . 8 9 9 5 . . . 6 . . . . 4 Terminals 54 | . 9 11 9 10 . 1 . 8 . . . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . . . Recycling Units 10 | . 2 . 1 4 . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 29 | . 2 3 4 5 4 1 . 2 1 . 4 . 3 Record 7 | . . . . 1 4 . . . . . 2 . . Part Schematic 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 4 | . . . 2 2 . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . 2 . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . . . . . . 1 Unreport Threat 4 | . . 2 1 . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . 2 . . . . . Recycling Unit Hacks 5 | . 1 . 1 3 . . . . . . . . . Retrieve Components 5 | . 1 . 1 3 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 7 | . 2 1 2 . . . . . . . . . 2 Terminals 7 | . 2 1 2 . . . . . . . . . 2 Botnet 7 | . 2 1 2 . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 4 2 2 4 . . . 4 . . . . 3 Full Trace Events 4 | . . 2 . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . Time 76 | . . . . . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . 1 . 10 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 1 . 5 . . Allies Hacked 2 | . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Total Allies 10 | . . . . . . . . 3 1 . 5 1 . Largest Group 5 | . . . . . . . . 3 1 . 5 4 . Highest-Rated Group 256 | . . . . . . . . 93 29 . 256 215 . Highest-Rated Ally 110 | . . . . . . . . 31 29 . 68 110 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . . . . 39 3 . 13 16 . Total Damage 1931 | . . . . . . . . 517 55 . 530 829 . Kills 12 | . . . . . . . . 3 . . 3 6 . Allies Corrupted 3 | . . . . . . . . 2 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Turns Passed 12780 | 151 1138 1078 685 318 1797 119 313 2261 1636 311 1039 1113 821 Spaces Moved 5755 | 86 424 416 279 188 801 44 99 720 847 221 695 591 344 Core 8 | 7 . . . . . . . . . . . . 1 Treads 3152 | . 373 416 279 188 801 44 64 465 522 . . . . Legs 718 | 79 51 . . . . . 35 81 . . . 176 296 Wheels 1877 | . . . . . . . . 174 325 221 695 415 47 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 155 237 190 155 143 128 128 112 112 Average Speed 176 | 118 225 161 160 160 222 237 222 193 182 136 128 147 159 Slowest Speed 1350 | 150 240 240 240 160 235 237 320 680 240 143 160 175 1350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 70 45 50 56 60 1 50 19 88 42 91 56 6 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . . . 1 1 1 1 . Scrap Searched 17 | . . . . . 10 . . . 4 1 . 2 . Spaces Dug 35 | . 1 1 . . . . . 11 2 . . . 20 Terrain Destroyed 234 | . 1 1 10 . . . 3 105 12 . 5 43 54 Melee 3 | . . . . . . . . 1 . . . . 2 Projectile 116 | . 1 1 . . . . . 48 12 . 5 20 29 AOE 115 | . . . 10 . . . 3 56 . . . 23 23 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Upp Upp War Pro Fac Total 7426 | 117 526 638 394 205 823 58 151 1297 901 230 830 758 498 Wait 609 | 1 27 68 25 15 1 . 11 283 2 . 68 86 22 Move 5742 | 85 423 415 278 187 800 43 98 719 846 220 694 590 344 Hop . | . . . . . . . . . . . . . . Pick Up 137 | 6 18 14 6 1 11 5 5 36 9 1 5 9 11 Fast Attach 51 | 7 . 5 1 . . . . 18 6 2 1 1 10 Attach 77 | . 1 4 2 . . 6 9 24 4 . . 9 18 Detach 12 | . . . . . . . . 4 1 . . 3 4 Swap 108 | . 10 17 8 1 4 4 4 29 9 3 2 10 7 Drop 99 | . 7 21 8 1 7 . . 26 6 4 6 7 6 Fire 480 | 18 40 94 66 . . . 18 133 17 . 4 31 59 Melee 56 | . . . . . . . 6 21 . . . 12 17 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 51 | . . . . . . . . . 1 . 50 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 750 | -10/Materials | Discovered new exit (range 12) 1239 | -10/Materials | Discovered new exit (range 4) 1290 | -10/Materials | Entered another Materials area 1290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -9/Materials | Build established: Scavenger-Mutant 1676 | -9/Materials | Discovered new exit (range 16) 1759 | -9/Materials | Identified exit to Mines 1759 | -9/Materials | Identified exit to Storage 1949 | -9/Materials | Discovered new exit (range 16) 2205 | -9/Materials | Discovered new exit (range 16) 2368 | -9/Materials | Entered Storage 2780 | -9/Storage | Used back door to open Recycling access 2780 | -9/Storage | Discovered new exit (range 5) 2885 | -9/Storage | Core integrity fell below 50% 3053 | -9/Storage | Entered Recycling 3054 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 3291 | -9/Recycling | Scanned before Scraplab entrance 3313 | -9/Recycling | Entered Scraplab 3327 | -9/Recycling | Discovered new exit (range 2) 3371 | -9/Recycling | Entered Scraptown 3448 | -9/Scraptown | Build established: Mutant 3814 | -9/Scraptown | Visited Bundlers 3961 | -9/Scraptown | Visited Red Mages 4595 | -9/Scraptown | Visited TADAMA 4642 | -9/Scraptown | Visited Symbiants 4706 | -9/Scraptown | Visited Fellowship of the Rings 4762 | -9/Scraptown | Visited UFD Registry 4795 | -9/Scraptown | Visited Shadow of the Wyrm 4828 | -9/Scraptown | Visited Assassins FH 4995 | -9/Scraptown | Discovered new exit (range 11) 5168 | -9/Scraptown | Entered Factory 5168 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 5287 | -6/Factory | Identified exit to DSF 5287 | -6/Factory | Entered DSF 5327 | -6/DSF | Additional patrols routed to DSF 5420 | -6/DSF | Discovered new exit (range 15) 5526 | -6/DSF | Sterilization system engaged 5546 | -6/DSF | Ambient heat levels rising (+10) 5559 | -6/DSF | Lost 10 parts (4n4u2w) 5561 | -6/DSF | Ambient heat levels rising (+10) 5576 | -6/DSF | Ambient heat levels rising (+10) 5591 | -6/DSF | Ambient heat levels rising (+10) 5600 | -6/DSF | Entered Factory 5600 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5711 | -5/Factory | Lost 3 parts (1p2n) 6106 | -5/Factory | Build established: Scavenger-Tank 6331 | -5/Factory | Spotted B-75 Beast 6371 | -5/Factory | Destroyed B-75 Beast 6838 | -5/Factory | Garrison activated, responded to threat 7006 | -5/Factory | Repaired Hvy. Plasma Cannon 7033 | -5/Factory | Repaired Seismic Detector 7400 | -5/Factory | First assault squad dispatched 7421 | -5/Factory | Identified exit to Upper Caves 7541 | -5/Factory | Garrison activated, responded to threat 7609 | -5/Factory | Lost 5 parts (2p2u1w) 7786 | -5/Factory | Lost 5 parts (1p2n2w) 7801 | -5/Factory | Discovered new exit (range 7) 7852 | -5/Factory | Build established: Hacker-Mutant 7861 | -5/Factory | Entered Upper Caves 7996 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8053 | -5/Upper Caves | Met a Warlord Commander 8054 | -5/Upper Caves | Learned location of Warlord (-5) 8055 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8089 | -5/Upper Caves | Found Encrypted Comm Array 8478 | -5/Upper Caves | Build established: Hacker-Gunner 8663 | -5/Upper Caves | Spotted B-75 Beast 9126 | -5/Upper Caves | Build established: Hacker-Mutant 9261 | -5/Upper Caves | Discovered new exit (range 8) 9497 | -5/Upper Caves | Entered another Upper Caves area 9796 | -5/Upper Caves | Discovered new exit (range 10) 9808 | -5/Upper Caves | Entered Warlord 9853 | -5/Warlord | System corruption cleaned by Quarantine Array 9976 | -5/Warlord | Build established: Hacker-Gunner 10323 | -5/Warlord | Met Warlord 10337 | -5/Warlord | Build established: Commander-Gunner 10341 | -5/Warlord | Warlord's base attacked by MAIN.C 10609 | -5/Warlord | Found Prototype Piercing Weapon 10610 | -5/Warlord | Identified Vortex Lance 10691 | -5/Warlord | Warlord forces counterattacked 10765 | -5/Warlord | Opened side exit 10791 | -5/Warlord | Spotted Executioner 10797 | -5/Warlord | Allies destroyed Executioner 10828 | -5/Warlord | Discovered new exit (range 10) 10847 | -5/Warlord | Entered Proximity Caves 10847 | -4/Proximity Caves | Accompanied by 4 allies 11091 | -4/Proximity Caves | Build established: Hacker-Gunner 11172 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11369 | -4/Proximity Caves | Spotted B-86 Titan 11455 | -4/Proximity Caves | Destroyed B-86 Titan 11633 | -4/Proximity Caves | Spotter reported a threat 11727 | -4/Proximity Caves | Lost 4 parts (1p1n2w) 11792 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11891 | -4/Proximity Caves | Spotter reported a threat 11952 | -4/Proximity Caves | Discovered new exit (range 9) 11960 | -4/Proximity Caves | Entered Factory 11960 | -4/Factory | Evolved 2 slots: Utility x2 11985 | -4/Factory | Build established: Scavenger-Mutant 12312 | -4/Factory | Lost 5 parts (1p1n2u1w) 12577 | -4/Factory | Lost 7 parts (2p2n2u1w) 12593 | -4/Factory | System corruption reached 10% 12650 | -4/Factory | Lost 5 parts (2n2u1w) 12737 | -4/Factory | Cargo convoy interrupted 12744 | -4/Factory | Spotted Executioner 12775 | -4/Factory | Core integrity fell below 50% 12781 | -4/Factory | Core integrity fell below 20% 12781 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 12774_ Nuclear Reactor explodes. 12774_ X-72 Disruptor destroyed. 12774_ X-77 Beamer destroyed. 12774_ Penetrated by Slug. 12774_ Critical hit (Destroy). 12774_ Lyr. Heavy Armor Plating destroyed. 12775_ Penetrated by Slug. 12775_ Hardlight Generator destroyed. 12775_ Slug penetrates G-67 Veteran. 12775_ G-67 Veteran destroyed. 12775_ Slug penetrates Recycling Unit. 12776_ Penetrated by Slug. 12776_ Slug penetrates Wall. 12777_ Penetrated by Slug. 12777_ Slug penetrates Wall. 12777_ Penetrated by Slug. 12777_ Slug penetrates Wall. 12779_ Slug penetrates Recycling Unit. 12779_ Penetrated by Slug. 12779_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # ?? #! #?# #????# ???? | | # """"??" # [ #?# #????# ???? | | ### # """"??" # #?# #????# ???? | | ??# # """""" # #?# ######+##?? | | ?## # """"""" # #?# ## #?? | | ? # # # ### ## !! #?? | | # # # """"""" # % # !! #?? | | # # + """"""" T + !| #?? | | ### # """"""" # # # #?? | | # # """"""" # ##### * #?? | | # #! ! ???########?? | | # # # #????????# ?? | | # ###########+## R #?###########? | | # #########?# ## #?# # | | + # #?# ## #?# # | | !# # #?# #### ###?# # | | # # = #?# #??# #???# """ # | | # # ### #### ##### """" # | | # # "" # % ; # | | #^ ^^# " # x # # | | # ^ # "T # / """ # | | ### # " + p i " "" # | | ??# / "" # hgEh """ # | | ??# # = # A %* # | | ### ######### *%!!% """ ? | | i@[! """"" # | | p """"" # | | ???? | | #######??? | | #????????? | | ######/########## ; ###????????? | | ??# ##???# ; #??????????? | | ??#"""" #????####;;#"" #??????????? | | ??#"""" #???????# ##"" #??????????? | | ??#"""" #???????##?#"Y #??????????? | | ??#"""" #??????????#"" #??????????? | | ??#"""" #??????????#"" #??????????? | | ??#"""" ####???????# #??????????? | | ??# " #???????########??????????? | | ??# ####?????????????????????????? | | ??#######"##????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????###?????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 39 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 1200 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed SpliceHellfireRay Manual? 0 Play Time 02:54:11 Cumulative 69.2 hours Start 2025.01.05 @ 23:03:52 End 2025.01.06 @ 22:32:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e65c712f-664f-46c1-bcf7-1f41f4c041fe