Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 17:45:58 Player: supraman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1354) 1354 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 3444 Bonus ------- Follower Combat Kills 7 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 232/240 System Corruption 5% Temperature Warm (128) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Cryofiber Web Improved Medium Armor Plating Improved Medium Armor Plating Shock Rifle Medium Laser Particle Gun EMP Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Weight Redist. System Improved Medium Armor Plating > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Cryofiber Web Light Armor Plating Shock Rifle Medium Laser Medium Laser Beam Rifle Beam Rifle Heavy Assault Rifle EMP Trap [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 51 | 6 7 4 2 32 Power 8 | 1 2 1 . 4 Engine 3 | 1 . 1 . 1 Core 5 | . 2 . . 3 Reactor . | . . . . . Propulsion 13 | 2 1 1 . 9 Treads 4 | 2 1 1 . . Leg 9 | . . . . 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 1 8 Device 6 | . . 1 1 4 Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 17 | 2 2 1 1 11 Energy Gun 12 | . 2 1 1 8 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 26 | . 1 . 2 23 Power 4 | . 1 . . 3 Propulsion 10 | . . . 1 9 Utility 5 | . . . 1 4 Weapon 7 | . . . . 7 Highest Loss Streak 5 | . 1 . 2 5 To Critical Strikes . | . . . . . Average Backups 12 | 2 9 14 14 12 Power 3 | . 2 2 2 4 Propulsion 3 | 1 4 5 6 . Utility . | . . . . 1 Weapon 5 | . 2 7 6 5 Tool/Special . | . . . . . Unused Backups 9 | . 1 2 . 6 Power 3 | . . 1 . 2 Propulsion 2 | . 1 . . 1 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 95 89 92 78 Engine 5 | . 2 7 11 4 Core 5 | . 11 3 . 4 Treads 19 | . 28 34 37 3 Leg 9 | . . . . 21 Device 7 | . . 5 10 11 Storage 12 | . 14 11 11 13 Processor 3 | . 9 5 . . Protection 1 | . . . . 2 Energy Gun 16 | . 11 22 22 16 Ballistic Gun 4 | . 16 . . . Peak Build Rating 24 | 6 12 13 13 24 Average Rating 13 | 4 9 12 12 17 On Entrance 8 | . 6 12 13 12 Naked Turns . | . . . . . Heaviest Build 40 | 13 30 31 31 40 Greatest Support 80 | 40 40 80 80 69 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 3 9 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 11 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 891 | 254 239 50 20 328 Remotely . | . . . . . Salvage Created 2017 | . 574 163 51 1229 Parts 109 | . 36 16 . 57 Haulers Intercepted 5 | . 1 . . 4 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 42 | . 13 6 3 20 Guns 39 | . 13 6 3 17 AOE 2 | . . . . 2 Classes Destroyed 10 | . 5 1 1 3 Worker 1 | . 1 . . . Hauler 5 | . 1 . . 4 Recycler 2 | . . . . 2 Watcher 4 | . 1 . . 3 Swarmer 14 | . 2 4 . 8 Grunt 17 | . 11 1 . 5 Brawler 1 | . . . . 1 Sentry 5 | . . 1 . 4 Hunter 2 | . . . . 2 Assembled 3 | . . . 3 . Best Kill Streak 6 | . 6 4 2 4 Combat Bots Only 4 | . 3 4 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 343 | . 73 14 8 248 Missed 88 | . 16 1 1 70 Hits 255 | . 57 13 7 178 Melee 3 | . . . 1 2 Projectile 252 | . 57 13 6 176 Critical Strikes 2 | . . . . 2 Damage Taken 3620 | . 629 136 105 2750 Core 736 | . 143 31 . 562 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 42 . 92 . Volleys Fired 177 | . 56 9 9 103 Largest 2 | . 2 2 2 2 Hottest 115 | . 115 100 100 113 Shots Fired 338 | . 111 18 18 191 Gun 332 | . 111 18 18 185 Cannon 6 | . . . . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 81 | . 72 . . 9 Thermal 210 | . 39 9 9 153 Explosive . | . . . . . Electromagnetic 47 | . . 9 9 29 Robot Hit Streak 16 | . 16 8 3 12 Robot Miss Streak 5 | . 3 1 2 5 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 218 | . 72 11 10 125 Core Hits 104 | . 33 7 6 58 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 3 . 1 7 Burn 11 | . 3 . 1 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2995 | . 864 160 136 1835 Guns 2803 | . 864 160 136 1643 Cannons 83 | . . . . 83 Explosions 106 | . . . . 106 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 602 | . 574 . . 28 Thermal 1850 | . 290 50 63 1447 Explosive . | . . . . . Electromagnetic 540 | . . 110 73 357 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 2 . . 5 Average Corruption 2 | . 2 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 5 . . 20 Message Errors 10 | . 4 . . 6 Matter Fused 5 | . 1 . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 129 | . . . . 129 Projectiles . | . . . . . Explosions 129 | . . . . 129 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 291 | . . . . 291 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 463 | . 402 150 211 463 Average Temperature 94 | . 103 64 93 93 Received Heat Transfer 1106 | . 276 27 20 783 Effects 8 | . . . . 8 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 1 . . 5 Heat Transferred 5613 | . 962 148 259 4244 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 128 | . 127 103 30 128 Initial 30 | . . 3 30 . Average 35 | . 33 19 2 51 Influence Increases 1264 | . 375 141 . 748 Destroy 0b10 Robot/C 800 | . 260 120 . 420 Destroy 0b10 Robot/NC 60 | . 15 . . 45 Destroy Leader 198 | . 54 20 . 124 Allied During Kill 5 | . . . . 5 Disable Machine 90 | . 15 . . 75 Destroy Structure 51 | . 1 1 . 49 Lose Combat Pursuer 60 | . 30 . . 30 Influence Decreases 1234 | . 366 71 79 718 Entered New Map 55 | . . 6 49 . Time Decay 930 | . 356 65 30 479 Lost Part 229 | . 10 . . 219 Lost Ally 20 | . . . . 20 Squads Dispatched 6 | . 2 . 1 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 4 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 24 7 3 45 Peak Tracking Total 9 | . 6 6 2 9 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 1 . . 5 Max in Single Turn 3 | . 1 . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 4 . . 2 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 10 . . 5 Successful 7 | . 4 . . 3 Failed 8 | . 6 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 10 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . . 3 Record 3 | . 1 . . 2 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Transport Status 1 | . 1 . . . Investigation Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 106 | . . . . 106 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1894 | . 710 461 429 294 Optics 917 | . 710 207 . . Sensors 146 | . . . . 146 Terrain 446 | . . 254 192 . Seismic 385 | . . . 237 148 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3555 | 61 1012 462 455 1565 Spaces Moved 1688 | 34 479 219 247 709 Core 6 | 6 . . . . Treads 1072 | 28 479 219 247 99 Legs 610 | . . . . 610 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 148 | 140 160 160 160 134 Slowest Speed 190 | 160 160 160 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 74 22 49 62 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 53 | . . . . 53 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 52 | . . . . 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2392 | 45 620 313 288 1126 Wait 415 | . 61 72 29 253 Move 1684 | 33 478 218 246 709 Hop . | . . . . . Pick Up 36 | 6 13 4 1 12 Fast Attach 22 | 4 2 3 1 12 Attach 18 | 2 . 1 . 15 Detach 4 | . . . . 4 Swap 17 | . 5 1 1 10 Drop 18 | . 5 5 1 7 Fire 177 | . 56 9 9 103 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 11) 278 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 603 | -10/Materials | Discovered new exit (range 6) 997 | -10/Materials | Discovered new exit (range 17) 1009 | -10/Materials | Core integrity fell below 50% 1074 | -10/Materials | Entered another Materials area 1074 | -9/Materials | Evolved 2 slots: Propulsion x2 1271 | -9/Materials | Discovered new exit (range 7) 1536 | -9/Materials | Entered Mines 1605 | -9/Mines | Assembled infested the area 1933 | -9/Mines | Found a hidden stash of uninstalled traps 1944 | -9/Mines | Learned Materials security intel 1963 | -9/Mines | Discovered new exit (range 10) 1964 | -9/Mines | Met a Derelict testing a Signal Generator 1991 | -9/Mines | Entered Materials 1991 | -8/Materials | Accompanied by 1 ally 1991 | -8/Materials | Evolved 2 slots: Utility x2 2052 | -8/Materials | Build established: Scavenger-Mutant 2198 | -8/Materials | Lost 5 parts (2n2u1w) 2262 | -8/Materials | Lost 4 parts (1p2n1w) 2628 | -8/Materials | Discovered new exit (range 7) 2646 | -8/Materials | Core integrity fell below 50% 2932 | -8/Materials | Lost 3 parts (1p2n) 3077 | -8/Materials | Core integrity fell below 20% 3179 | -8/Materials | Build established: Mutant 3556 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03511_ K-01 Serf cleans the Terminal. 03514_ System corrupted: Energy discharge (-24). 03514_ R-06 Scavenger collects Com. Wheel. 03515_ K-01 Serf collects debris. 03518_ R-06 Scavenger collects Med. Storage Unit. 03521_ Critical hit (Burn: +37). 03522_ Med. Laser destroyed. 03533_ R-06 Scavenger collects Sml. Storage Unit. 03537_ R-06 Scavenger collects Prototype Energy Gun. 03538_ Aluminum Leg destroyed. 03542_ R-06 Scavenger collects Prototype Energy Gun. 03546_ R-06 Scavenger collects Com. Wheel. 03549_ Hvy. Assault Rifle destroyed. 03549_ System corrupted by crushing effect (+2). 03549_ Knocked back. 03550_ Adv. Weight Redist. System destroyed. 03551_ B-36 Bruiser suffers critical hit (Burn). 03551_ B-36 Bruiser destroyed. 03554_ G-47 Trooper destroyed. 03554_ K-01 Serf collects debris. 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