Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.18 @ 10:14:33 Player: Fgdfgfthgr Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (398) 398 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1068 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 250/250 System Corruption 1% Temperature Hot (230) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Hardened Light Armor Plating Light Assault Rifle Shotgun Shotgun Shotgun Shotgun Light Cannon Datajack Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Hardened Light Armor Plating Hardened Light Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Shotgun Light Cannon Datajack Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | . 5 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 2 | . 1 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 96 98 Engine 13 | . 14 13 Treads 23 | . 21 27 Leg 4 | . 6 . Storage 14 | . 14 14 Protection 11 | . 10 13 Energy Gun 14 | . 14 14 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 53 | 11 52 53 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | . 20 20 Average Capacity 16 | . 15 20 Most Carried 20 | . 17 20 Average Carried 13 | . 11 18 Final Capacity 20 | 8 20 20 Final Carried 17 | 6 17 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 414 | 200 160 54 Remotely . | . . . Salvage Created 597 | . 453 144 Parts 31 | . 28 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 9 11 Guns 20 | . 9 11 Classes Destroyed 7 | . 5 2 Builder 1 | . 1 . Hauler 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 6 | . 6 . Demolisher 1 | . . 1 Assembled 7 | . . 7 Best Kill Streak 10 | . 3 10 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1430 | . 253 1177 Core 263 | . 26 237 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | . 41 34 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 145 | . 80 65 Gun 145 | . 80 65 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 75 | . 41 34 Thermal 70 | . 39 31 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 10 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 108 | . 59 49 Core Hits 45 | . 25 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1310 | . 764 546 Guns 1300 | . 756 544 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . 8 2 Kinetic 628 | . 359 269 Thermal 672 | . 397 275 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 4 2 Matter Fused 2 | . 1 1 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 4 | . 3 1 Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 324 | . 233 324 Average Temperature 93 | . 55 144 Received Heat Transfer 193 | . 153 40 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 2035 | . 1147 888 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 232 | . 232 71 Initial 23 | . . 23 Average 60 | . 75 24 Maximum Alert Level 1 | . 1 . Low Security (%) 90 | . 85 100 Level 1 9 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 16 23 Peak Tracking Total 15 | . 3 15 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 4 | . . 4 Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 15 | . 15 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Robot Analysis 2 | . 2 . Prototype ID Bank 4 | . 4 . Recycling Unit Index 1 | . 1 . Locate Traps 3 | . 3 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 2 | . 2 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 5 | . . 5 Largest Group 5 | . . 5 Highest-Rated Group 86 | . . 86 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 20 | . . 20 Total Damage 297 | . . 297 Kills 6 | . . 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1627 | . 1128 499 Spaces Moved 659 | 1 497 161 Core . | . . . Treads 527 | . 366 161 Legs 132 | 1 131 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 203 | 120 191 240 Slowest Speed 320 | 120 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 1 96 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 804 | . 595 209 Wait 32 | . 30 2 Move 657 | . 496 161 Hop . | . . . Pick Up 20 | . 15 5 Fast Attach 2 | . 1 1 Attach 6 | . 2 4 Detach . | . . . Swap 2 | . 2 . Drop 6 | . 5 1 Fire 75 | . 41 34 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 11) 263 | -10/Materials | Discovered new exit (range 8) 294 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 3) 716 | -10/Materials | Discovered new exit (range 10) 1129 | -10/Materials | Entered Mines 1209 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1266 | -10/Mines | Found a hidden stash of uninstalled traps 1469 | -10/Mines | Assembled infested the area 1545 | -10/Mines | Core integrity fell below 50% 1580 | -10/Mines | Destroyed 10 combat bots 1609 | -10/Mines | Core integrity fell below 20% 1628 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01614_ D-53 Grenadier suffers critical hit (Burn). 01614_ D-53 Grenadier destroyed. 01615_ The unstable cave ceiling collapses. 01615_ U-05 Engineer lays Concrete. 01616_ U-05 Engineer builds a Wall. 01618_ The unstable cave ceiling collapses. 01619_ Lgt. Treads destroyed. 01619_ Hrd. Light Armor Plating destroyed. 01620_ The unstable cave ceiling collapses. 01620_ U-05 Engineer builds a Wall. 01620_ U-05 Engineer lays Concrete. 01621_ The unstable cave ceiling collapses. 01621_ U-05 Engineer builds a Wall. 01625_ U-05 Engineer lays Concrete. 01625_ Destroyed Shock Absorption System. 01626_ The unstable cave ceiling collapses. 01626_ U-05 Engineer lays Concrete. 01627_ The unstable cave ceiling collapses. 01627_ U-05 Engineer lays Concrete. 01628_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?# ###### ### #?? | | ??? #?????###### ##?####### #?? | | ??? ##??????????# #????????## #?? | | ??? #????????????# #??????????####?? | | ?????????????????# #??######???????? | | ?????????????????# #?## ###?????? | | ?????????????????# #?# ###???? | | ?????????????????# #?# ##??? | | ?????????????????# #?# #??? | | ?????????????##??# #?# #???? | | ??????????????% ?# #?# #????? | | ??????????????# ?# #?# ##???? | | ??????????????#%## #?# ##??? | | ?????????????## #?# #??? | | ???????# #### ##?# #??? | | ???????# #?## ##### #??? | | ???????# ##### #### #???# #??? | | ??????????????### #???# #??? | | ????????????????## #######???# #??? | | ?????????????????# #????????## #??? | | ?????????????????# #??####### #??? | | ???????????????### #### #??? | | ??????????? # #??? | | ??? # ### #??? | | ??? = % # # #??? | | ??? #####u d @ ##??? | | ????????????????# # #???? | | ???????????? # # # ##???? | | ??????????? # ### #???? | | ???????????#????##%#?## #???? | | ?????????????????# #??#### #???? | | ?????????????????# #?????? ???? | | ?????????????????# #?????? """ #??? | | ?????????????????# #?????? """ #??? | | ?????????????????? ??????? """ #??? | | ?????????????????? ??????? ?? #??? | | ?????????????????? ??????? "?? #??? | | ?????????????????? ????????"??? #??? | | ?????????????????? ????????"??? ???? | | ?????????????????? ????????????????? | | ??????????????????#????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastPointyBarrier Manual? 0 Play Time 00:10:25 Cumulative 200.8 hours Start 2022.05.18 @ 10:06:50 End 2022.05.18 @ 10:14:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 101 Rogue 0 Adventurer 101 Explorer 0 Win Type - Total 14 Types 8/1/1/1/1/0/0/1/1 Lore% 89 Gallery% 85 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b97990fb-7227-483b-8fe9-9e7f8f56f33a