Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 23:19:42 Player: Gale Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2150) 2150 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (747) 747 TOTAL SCORE: 5797 Bonus ------- High Alert Combat Kills 247 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 222/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Particle Charger ECM Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Armor Plating Shock Rifle [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Improved Titanium Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 83 | 6 11 26 20 2 18 Power 14 | 1 2 5 3 . 3 Engine 10 | 1 2 4 2 . 1 Core 4 | . . 1 1 . 2 Reactor . | . . . . . . Propulsion 25 | 2 1 10 5 . 7 Treads . | . . . . . . Leg 7 | . . . . . 7 Wheel 18 | 2 1 10 5 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 4 5 1 3 Device 5 | . 1 . 2 1 1 Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 8 | . 1 3 2 . 2 Artifact . | . . . . . . Weapon 28 | 2 6 7 7 1 5 Energy Gun 18 | 1 4 6 4 1 2 Energy Cannon 5 | . . . 2 . 3 Ballistic Gun 5 | 1 2 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 40 | . 3 4 10 . 23 Power 7 | . . 1 1 . 5 Propulsion 11 | . 1 1 3 . 6 Utility 8 | . 1 . 3 . 4 Weapon 14 | . 1 2 3 . 8 Highest Loss Streak 14 | . 2 1 4 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 93 94 86 92 55 Engine 9 | . 14 8 10 7 5 Core 1 | . . 2 . 7 4 Leg 1 | . . . . . 14 Wheel 24 | . 28 30 23 23 2 Device 6 | . 6 7 4 7 4 Storage 7 | . 14 11 2 . . Processor 3 | . . 3 9 7 . Protection 7 | . 3 9 8 7 4 Energy Gun 15 | . 17 18 12 23 13 Energy Cannon 1 | . . . 5 . 1 Ballistic Gun 6 | . 9 2 9 7 3 Peak Build Rating 42 | 6 11 17 31 35 42 Average Rating 16 | 4 7 14 21 34 25 On Entrance 16 | . 6 11 17 31 35 Naked Turns 7 | . . . . . 7 Heaviest Build 48 | 14 17 27 42 46 48 Greatest Support 60 | 26 26 44 48 48 60 Greatest Overweight (x) 4 | . . 1 1 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 5 5 5 Most Carried 8 | 3 4 8 8 4 3 Average Carried 4 | 1 2 6 4 3 1 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 1 3 8 5 3 . Class Distribution -------------------- 59% | Mutant 31% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1128 | 69 340 344 232 . 143 Remotely . | . . . . . . Salvage Created 2858 | . 433 1028 1081 . 316 Parts 170 | . 22 77 53 . 18 Haulers Intercepted 6 | . 1 3 2 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 51 | . 7 20 19 . 5 Melee 2 | . . 2 . . . Guns 42 | . 6 18 13 . 5 Cannons 4 | . . . 4 . . AOE 1 | . . . 1 . . Classes Destroyed 12 | . 6 4 1 . 1 Worker 6 | . 2 3 1 . . Builder 2 | . 1 1 . . . Hauler 6 | . 1 3 2 . . Recycler 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 5 | . 1 3 1 . . Swarmer 7 | . 1 3 3 . . Grunt 28 | . 6 10 10 . 2 Brawler 2 | . . 1 . . 1 Sentry 11 | . . 6 5 . . Specialist 2 | . . . . . 2 Heavy 1 | . . . 1 . . Best Kill Streak 6 | . 4 5 6 . 3 Combat Bots Only 5 | . 2 5 5 . 3 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 414 | . 59 83 71 . 201 Missed 108 | . 10 23 15 . 60 Damage Taken 5508 | . 606 775 1030 . 3097 Core 1146 | . 163 96 177 . 710 Absorbed by Shields 16 | . . . . . 16 Regen/Repaired (Parts) 95 | . . 95 . . . Core Remaining (%) 69 | 100 34 76 67 . . Volleys Fired 191 | . 36 77 53 . 25 Largest 4 | . 2 2 3 . 4 Hottest 240 | . 130 130 153 . 240 Shots Fired 437 | . 71 145 151 . 70 Gun 400 | . 71 145 122 . 62 Cannon 37 | . . . 29 . 8 Launcher . | . . . . . . Special . | . . . . . . Kinetic 105 | . 30 8 53 . 14 Thermal 264 | . 34 135 41 . 54 Explosive . | . . . . . . Electromagnetic 68 | . 7 2 57 . 2 Robot Hit Streak 15 | . 8 13 15 . 12 Robot Miss Streak 9 | . 6 9 3 . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 309 | . 47 107 105 . 50 Core Hits 205 | . 26 125 38 . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 . 6 . 2 Burn 7 | . 1 . 4 . 2 Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5413 | . 645 1397 2307 . 1064 Guns 4322 | . 580 1370 1459 . 913 Cannons 747 | . . . 596 . 151 Explosions 288 | . 36 . 252 . . Melee . | . . . . . . Ramming 56 | . 29 27 . . . Kinetic 997 | . 242 75 505 . 175 Thermal 3347 | . 322 1255 902 . 868 Explosive . | . . . . . . Electromagnetic 1013 | . 52 40 900 . 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 1 . . 4 Average Corruption 1 | . 1 1 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 6 3 . . 3 Message Errors 1 | . 1 . . . . Matter Fused 5 | . 2 2 . . 1 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 1 . . . 1 Parts Rejected 1 | . 1 . . . . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 20 | . 10 10 . . . Projectiles . | . . . . . . Explosions 19 | . 9 10 . . . Melee 1 | . 1 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . 65 111 52 . . Shots 3 | . 1 1 1 . . Rammed 23 | . 15 8 . . . Targets Rammed 23 | . 15 8 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 507 | . 351 465 507 . 462 Average Temperature 136 | . 112 100 142 . 227 Received Heat Transfer 1872 | . 243 210 405 . 1014 Effects 17 | . 2 4 4 . 7 Shutdowns 6 | . . 2 2 . 2 Interference 3 | . 2 . 1 . . Matter Decay 1 | . . 1 . . . Short Circuit 2 | . . . 1 . 1 Damage (minor) 2 | . . 1 . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 . 1 . . Combat Hostiles 2 | . 1 . 1 . . Parts Fried 3 | . 1 . 2 . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 1 4 . 1 Heat Transferred 5975 | . 772 1743 1717 . 1743 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 789 | . 138 789 660 276 288 Initial 282 | . . 49 282 276 193 Average 359 | . 70 475 510 276 203 Maximum Alert Level 3 | . . 3 2 1 1 Low Security (%) 34 | 100 100 17 . . 48 Level 1 18 | . . 16 15 100 51 Level 2 42 | . . 53 84 . . Level 3 4 | . . 12 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 5 1 3 Investigation 3 | . . 1 1 1 . Extermination . | . . . . . . Reinforcement 7 | . 1 1 2 . 3 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 8 | . 1 4 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 14 36 23 . 21 Peak Tracking Total 14 | . 5 6 5 . 14 Tactical Retreats 12 | . . 6 2 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . 1 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 4 | . 2 2 . . . Max in Single Turn 2 | . 1 2 . . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 12 | . 2 4 3 3 . Terminals 8 | . 2 1 2 3 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 30 | . 4 14 5 7 . Successful 15 | . 2 8 2 3 . Failed 14 | . 1 6 3 4 . Catastrophic 3 | . . 1 1 1 . Database Lockouts 1 | . 1 . . . . Manual 19 | . 6 3 3 7 . Terminals 18 | . 4 3 4 7 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 1 | . . 1 . . . Scanalyzers 6 | . . 6 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 7 | . 2 1 1 3 . Record 1 | . . . 1 . . Robot Analysis 4 | . 1 1 . 2 . Open DSF 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . . 3 1 2 . Full Trace Events 4 | . . 2 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total 4 | . 1 1 . 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2741 | 40 567 1035 741 46 312 Spaces Moved 1742 | 34 431 659 436 45 137 Core 20 | 2 . . . . 18 Treads . | . . . . . . Legs 101 | . . . . . 101 Wheels 1621 | 32 431 659 436 45 18 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 95 100 50 Average Speed 95 | 87 90 92 97 100 116 Slowest Speed 270 | 90 100 96 115 100 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 62 48 42 2 64 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 52 | . 14 26 12 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 52 | . 14 26 12 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2428 | 42 536 935 636 46 233 Wait 323 | . 34 145 109 . 35 Move 1737 | 33 430 658 435 44 137 Hop . | . . . . . . Pick Up 26 | 3 5 8 9 . 1 Fast Attach 38 | 4 6 9 7 . 12 Attach 18 | 2 1 . 8 2 5 Detach . | . . . . . . Swap 27 | . 4 17 5 . 1 Drop 30 | . 5 13 10 . 2 Fire 191 | . 36 77 53 . 25 Melee . | . . . . . . Ram 23 | . 15 8 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 109 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Core integrity fell below 50% 384 | -10/Materials | Central database locked down 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 882 | -9/Materials | Discovered new exit (range 16) 1435 | -9/Materials | Repaired Med. Armor Plating 1469 | -9/Materials | Repaired Arm. Wheel 1643 | -9/Materials | Entered another Materials area 1643 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1793 | -8/Materials | Lost 4 parts (1p1u2w) 1951 | -8/Materials | Garrison activated, responded to threat 2089 | -8/Materials | Build established: Gunner 2252 | -8/Materials | Lost 4 parts (1n2u1w) 2368 | -8/Materials | Discovered new exit (range 16) 2384 | -8/Materials | Entered Factory 2384 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2413 | -7/Factory | Identified exit to DSF 2430 | -7/Factory | Entered DSF 2458 | -7/DSF | Additional patrols routed to DSF 2630 | -7/DSF | Lost 6 parts (1p1n2u2w) 2684 | -7/DSF | Core integrity fell below 50% 2708 | -7/DSF | Core integrity fell below 20% 2742 | -7/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 02708_ Triggered Stasis Trap. 02708_ A bubble of rippling energy engulfs the area. 02708_ Field strength at 73. 02709_ Field strength at 42. 02710_ Field strength at 3. 02711_ Stasis field depleted. 02712_ Acquired 1 matter. 02722_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02728_ Imp. Titanium Leg destroyed. 02737_ Acquired Lgt. Armor Plating. 02738_ Lgt. Nuclear Core destroyed. 02738_ Knocked back. 02741_ Lgt. Armor Plating severed. 02741_ C-30 ARC bursts open, deploying its payload. 02741_ G-50 Soldier unfolds itself. 02741_ G-47 Trooper unfolds itself. 02742_ VSS Leg severed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????""#????????????????????????????????????? | | ?????????#"#????????????????????????????????????? | | ??????####"##???????#########???????????????????? | | ??????#"""""######### =====#???????????????????? | | ??????#""%""## #===# =====#???????????????????? | | ????"##"" ^ #???????????????????? | | ????""""" == % #???????????????????? | | ????###"" ## # ### ###???????????????????? | | ??????### ### #===###gg ###???????????????????? | | ???????## #########; !!#???????????????????? | | ???????#= ==#?????## !!#???????????????????? | | ???????# ==#??????# g !!#???????????????????? | | ???????## ###??????#;# % ###???????????????????? | | ???????# #??????#!!g !!#???????????????????? | | ???????# ==! #??????#!! !!#???????????????????? | | ???????# %*%%#??????#!!ca !!#???????????????????? | | ??????### [############ ###???????????????????? | | ??????# %![## ]]#!!!###l ##????????????????????? | | ??????# !!!"#] ;!!!## %!c ##!!!#???????????????? | | ?????##!!=%!= @c % ????????? | | ?????#"!! ![% Hc a ????????? | | ?????##!!% a ????????? | | ??????#!! ## #***## a##!!!# ## ?????????? | | ??????#!! ## #***### ##?!!!#?? #???????????? | | ??????###############?# a #???###???????????????? | | ??????????????????????! //????????????????????? | | ??????????????????????! g//#???????????????????? | | ??????????????????????!^g //#???????????????????? | | ?????????????????????##g g###???????????????????? | | ?????????????????????? %!?????????????????????? | | ?????????????????????? !?????????????????????? | | ?????????????????????? !!????????????????????? | | ??????????????????????# ##????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeWarpSpear Manual? 0 Play Time 00:30:50 Cumulative 7.2 hours Start 2025.01.27 @ 22:50:07 End 2025.01.27 @ 23:19:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b69b1cd1-758a-4a78-a1f9-f23be634ebc7