Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 10:33:52 Player: naththebg Result: Destroyed by 02FDN-D with Overtuned Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (135) 675 Value Destroyed (6052) 6052 Prototype IDs (95) 1900 Alien Tech Used (9) 1800 Bonus (10214) 10214 TOTAL SCORE: 30641 Bonus ------- High Alert Combat Kills 532 Follower Combat Kills 73 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Optimus at Protoforge 1000 Friendly Fire -791 Cogmind --------- Core Integrity 0/1450 Matter 229/300 Energy 100/100 System Corruption 5% Temperature Cool (24) Movement Walking (97) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Experimental VSS Leg > --- UTILITY (10) ----- Scrap Suit Medium Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Deep Network Scanner > --- WEAPON (6) ------- KE Penetrator Overtuned Coil Gun Helical Railgun > --- INVENTORY (10) --- UFD Drillbomb Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY ---------- Medium Storage Unit Energy Well Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Kinecellerator Deep Network Scanner > --- WEAPON ----------- Potential Cannon Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail > --- INVENTORY -------- Transdimensional Reconstructor Vortex Shotgun Core Cannon Compact Linear Accelerator [Rating: 216] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Utility Shielding Artifact Phase Redirector Weapon Heavy Pick Energy Gun Medium Laser Energy Cannon Core Cannon Ballistic Gun Concept XC Strikerail Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Slots Evolved 16 | . . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 8 | . . . . 2 . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Parts Attached 180 | 6 3 . 13 10 5 1 3 13 1 . . . 5 . 2 . . 3 . 4 3 3 2 . 10 1 21 12 3 56 Power 27 | 1 . . 3 1 . 1 . 3 1 . . . 1 . . . . . . 1 1 . . . 2 . 2 3 1 6 Engine 11 | 1 . . 3 1 . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . 1 . . Core 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 Reactor 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 2 1 5 Propulsion 57 | 2 2 . 3 6 4 . 1 4 . . . . . . 1 . . . . 1 2 1 1 . 3 . 5 3 1 17 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 32 | 2 2 . 3 3 . . . . . . . . . . . . . . . . . . . . . . 5 . . 17 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 3 4 . 1 4 . . . . . . 1 . . . . 1 2 1 1 . 3 . . 3 1 . Utility 58 | 1 1 . 3 3 . . 2 5 . . . . 2 . . . . 2 . 2 . 2 1 . 3 . 4 3 1 23 Device 22 | . 1 . 1 1 . . . 2 . . . . 1 . . . . . . 2 . 1 1 . 1 . 2 . . 9 Storage 9 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . 3 Processor 16 | . . . 1 1 . . 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . 10 Hackware 6 | . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . 1 . 1 . . . Protection 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 38 | 2 . . 4 . 1 . . 1 . . . . 2 . 1 . . 1 . . . . . . 2 1 10 3 . 10 Energy Gun 8 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Ballistic Gun 10 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Ballistic Cannon 5 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 1 . . Special Melee Weapon 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . Unidentified Prototypes 22 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 5 2 . 12 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Parts Lost 83 | . . . 3 2 7 . . . . . . . . . . . 1 . . 5 . 4 . . 12 . 1 4 1 43 Power 17 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . 2 . . 3 . . 1 1 7 Propulsion 25 | . . . . 2 4 . . . . . . . . . . . 1 . . 2 . 1 . . 3 . 1 . . 11 Utility 24 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 . . 3 . 14 Weapon 17 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . 11 Highest Loss Streak 18 | . . . 3 2 7 . . . . . . . . . . . 1 . . 5 . 4 . . 10 . 1 4 1 18 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Backups 8 | 4 7 8 9 9 9 7 10 9 10 10 10 10 9 10 10 10 9 7 9 9 9 9 9 10 9 8 8 7 8 4 Power . | . 1 1 1 . . . 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 . 1 1 1 . . . 1 . Propulsion 1 | 2 4 5 5 5 4 1 1 . 1 1 1 1 . . . 1 . . . . . . . . . . . . . . Utility 2 | . . . 2 3 4 5 6 4 5 5 5 5 4 4 4 5 5 3 5 5 4 4 3 3 1 1 . . . . Weapon 2 | . 2 2 1 1 . 1 1 1 2 2 2 2 2 3 2 1 1 . 1 1 1 1 2 3 3 5 6 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 6 . 2 . . 1 2 2 . . . . 1 . . . . . . 3 . . 2 . . . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . . 1 2 . . . . . 1 . . . . . . 3 . . 2 . . . . . . . Weapon 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 88 100 92 95 96 85 90 96 100 100 100 100 99 100 100 100 100 99 100 94 73 85 93 94 84 33 47 73 48 74 Engine 5 | . 14 14 10 9 8 4 9 11 10 6 6 6 5 5 5 5 5 5 5 4 . . 4 5 3 . . 1 1 . Core 1 | . . . . . . . . . 2 6 6 6 5 5 5 5 5 5 5 5 5 2 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 5 5 3 . 1 5 3 5 Leg 9 | . 28 28 36 27 24 . . . . . . . . . . . . . . . . . . . . . 3 7 . 16 Flight 17 | . . . . 6 9 36 36 33 33 33 33 33 34 35 35 35 35 31 31 30 21 28 31 31 24 9 2 8 12 2 Device 7 | . 3 14 4 12 . . . 5 6 6 6 6 11 11 11 11 11 10 10 13 10 9 10 15 12 . 2 5 4 6 Storage 6 | . 14 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 5 4 5 Processor 11 | . . . 6 11 18 18 18 13 13 13 13 13 11 11 11 11 11 10 10 10 10 13 14 10 8 4 4 4 4 17 Hackware 8 | . . . . . 9 9 9 6 6 6 6 6 5 5 5 5 5 14 15 15 15 15 15 15 14 14 16 15 12 4 Protection 1 | . . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 1 . . . . . . 1 5 . . Energy Gun 1 | . 14 14 2 . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . Ballistic Gun 2 | . 14 14 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Ballistic Cannon 2 | . . . 11 18 16 . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 9 9 6 6 6 6 6 5 5 5 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 5 5 5 5 4 5 3 4 5 4 . 4 5 4 . Special Melee Weapon 1 | . . . . . . . . 3 6 6 6 6 4 5 5 5 5 4 5 1 . . . . 4 . . . . . Peak Build Rating 216 | 6 7 7 15 21 21 23 32 67 71 71 71 71 83 80 86 87 87 98 99 111 95 100 105 105 138 49 136 157 115 216 Average Rating 83 | 4 6 7 11 17 20 20 27 59 68 71 71 71 79 80 80 86 83 93 98 103 80 89 93 105 117 41 68 124 106 170 On Entrance 64 | . 6 7 7 15 21 16 23 32 67 71 71 71 71 81 80 86 87 83 98 99 79 95 89 105 105 39 40 136 93 115 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 15 15 25 27 25 17 17 24 27 27 27 27 35 29 30 30 30 37 30 36 39 39 37 37 38 10 73 92 43 113 Greatest Support 167 | 20 20 20 43 43 33 17 17 28 28 28 28 28 35 32 35 35 36 33 33 38 39 39 39 42 46 12 105 105 45 167 Greatest Overweight (x) 8 | . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 8 5 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 4 7 8 9 9 9 7 9 9 9 10 10 10 9 10 9 9 9 7 9 9 9 9 9 10 9 8 9 9 9 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 8 10 10 6 10 10 10 10 10 10 10 10 10 10 10 9 9 10 9 10 9 10 10 7 9 10 10 10 10 Class Distribution -------------------- 29% | Hacker-Sprinter 19% | Sprinter 12% | Mutant 10% | Scavenger-Mutant 8% | Scavenger-Executioner 6% | Hacker-Mutant 4% | Scavenger-Gunner 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Armory Wizard-Mutant | -3/Lab Wizard-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Scavenger-Executioner | -2/Protoforge Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Matter Collected 4504 | 228 102 16 421 234 197 157 20 74 . . . 82 33 . 45 . . 124 . . 124 108 40 . 40 . 263 215 76 1905 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6022 | . 239 . 565 523 166 42 . 105 . . . . 33 . . . . 124 . 106 . 47 . . 130 . 1 215 76 3650 Parts 285 | . 18 . 36 31 7 2 . 9 . . . . 2 . . . . 5 . 4 . 4 . . 4 . . 11 1 151 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . Prevented 4 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Combat Hostiles Destroyed 105 | . 8 . 16 13 4 1 . . . . . . . . . . . 1 . . . 2 . . . . 1 . . 59 Melee 4 | . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . Guns 61 | . 8 . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 46 Cannons 36 | . . . 10 13 4 . . . . . . . . . . . . . . . . . . . . . . . . 9 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 23 | . 3 . 3 3 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 9 Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Builder 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 5 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Watcher 12 | . . . 3 3 . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . 1 Swarmer 19 | . 6 . 5 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Grunt 25 | . 2 . 6 6 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 8 Brawler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 9 | . . . 5 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Elite 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scrapoid 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 4 . 4 7 3 1 . 2 . . . . 1 . . . . 1 . 1 . 2 . . 1 . 1 3 1 10 Combat Bots Only 10 | . 3 . 4 5 3 1 . . . . . . . . . . . 1 . . . 2 . . . . 1 . . 10 Max Kills in Single Turn 2 | . 1 . 1 1 1 1 . 1 . . . . 1 . . . . 1 . 1 . 1 . . 1 . 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Hostile Shots Fired 1126 | . 32 . 81 70 71 . . 22 1 . . 13 15 . 9 . 14 12 . 45 4 17 . 4 110 1 20 102 46 437 Missed 482 | . 7 . 24 27 21 . . 14 1 . . 7 15 . 5 . 5 8 . 30 2 7 . 3 61 . 6 61 22 156 Hits 644 | . 25 . 57 43 50 . . 8 . . . 6 . . 4 . 9 4 . 15 2 10 . 1 49 1 14 41 24 281 Melee 45 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 31 1 . . . 10 Projectile 599 | . 25 . 57 43 50 . . 8 . . . 6 . . 4 . 9 4 . 12 2 10 . 1 18 . 14 41 24 271 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Critical Strikes 41 | . . . 1 . 4 . . . . . . . . . . . . . . 1 . . . . 14 1 . 1 . 19 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Damage Taken 13761 | . 209 . 667 519 510 . . 60 . . . 116 . . 78 . 168 52 . 301 39 149 . 26 1084 37 361 925 511 7949 Core 2949 | . 53 . 73 71 148 . . . . . . 16 . . 57 . 62 19 . 84 17 30 . . 332 . 207 128 217 1435 Absorbed by Shields 59 | . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . . . . Redirected to Core 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 39 Redirected to Shielding 104 | . . . . . . . . 3 . . . 32 . . 13 . 29 11 . 16 . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 28 . 5 Core Remaining (%) 80 | 100 . 78 81 . . . 60 . . . . 98 . . . . 88 . . . . . . 86 . . 52 . . . Volleys Fired 273 | . 22 . 48 46 11 . . . . . . . 2 . . . . 2 . . . . . . 3 1 11 . . 127 Largest 5 | . 2 . 2 2 2 . . . . . . . 1 . . . . 1 . . . . . . 1 1 2 . . 5 Hottest 300 | . 70 . 70 66 66 . . . . . . . 39 . . . . 33 . . . . . . 33 33 120 . . 300 Shots Fired 639 | . 44 . 94 92 18 . . . . . . . 2 . . . . 2 . . . . . . 3 1 12 . . 371 Gun 420 | . 44 . 44 . . . . . . . . . . . . . . . . . . . . . . . 9 . . 323 Cannon 218 | . . . 50 92 18 . . . . . . . 1 . . . . 2 . . . . . . 3 1 3 . . 48 Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 572 | . 22 . 83 92 18 . . . . . . . 1 . . . . 2 . . . . . . 3 1 3 . . 347 Thermal 44 | . 22 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 13 Robot Hit Streak 49 | . 7 . 19 10 5 . . . . . . . . . . . . . . . . . . . . . 4 . . 49 Robot Miss Streak 9 | . 2 . 3 4 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . 9 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 14 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 471 | . 30 . 62 55 14 2 . 8 . . . . 4 1 . . . 5 . 2 . 5 8 . 2 . 9 5 4 255 Core Hits 215 | . 13 . 24 28 6 1 . 4 . . . . 1 . . . . 2 . . . 2 . . . . 7 3 1 123 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Critical Strikes 33 | . . . 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 25 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Blast 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 177 | . . . . . 4 2 . 43 1 . . . 16 1 . . . 37 . 8 . 7 8 2 27 1 . 7 12 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . 4 2 . 40 1 . . . 16 . . . . . . . . . . . . . . . . . Piercing 98 | . . . . . . . . . . . . . . . . . . 35 . 7 . 7 . 2 26 1 . 7 12 1 Sneak Attacks 25 | . . . . . . 1 . 3 . . . . . 1 . . . 2 . 2 . . 8 . 2 . . 5 1 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18107 | . 379 . 993 1262 313 110 . 256 . . . . 200 . . . . 162 . 80 . 204 . . 90 . 395 473 295 12895 Guns 10752 | . 375 . 344 . . . . . . . . . . . . . . . . . . . . . . . 395 . . 9638 Cannons 4185 | . . . 649 1259 250 . . . . . . . . . . . . . . . . . . . . . . . . 2027 Explosions 1260 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . 1230 Melee 1903 | . . . . . 63 110 . 256 . . . . 170 . . . . 162 . 80 . 204 . . 90 . . 473 295 . Ramming 7 | . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12849 | . 163 . 872 1259 250 . . . . . . . . . . . . . . . . . . . . . . . . 10305 Thermal 2314 | . 212 . 121 . . . . . . . . . . . . . . . . . . . . . . . . . . 1981 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 599 | . . . . . 63 110 . 256 . . . . 170 . . . . . . . . . . . . . . . . . Piercing 1304 | . . . . . . . . . . . . . . . . . . 162 . 80 . 204 . . 90 . . 473 295 . Entropic 1004 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 395 . . 609 Highest Corruption 25 | . . . . . 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . . 25 2 2 5 Average Corruption 3 | . . . . . 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . . 7 2 2 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . 1 . . . . . . . . . . . . . . 2 2 . . . . 13 . 3 30 Message Errors 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 12 Matter Fused 13 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 5 . 1 5 Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 4 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 507 | . . . . 12 5 53 . . . . . . 28 . . . . . . 50 . 3 . . 60 . . 109 1 186 Projectiles 90 | . . . . 12 5 . . . . . . . . . . . . . . . . . . . . . . . . 73 Explosions 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Melee 304 | . . . . . . 53 . . . . . . 28 . . . . . . 50 . 3 . . 60 . . 109 1 . Knockbacks 34 | . . . 4 23 . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . 4 21 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 210 | . 78 . 54 . 12 . . 2 . . . . 48 . 14 . 20 . . . . . . . 3 . 143 . 131 210 Average Temperature 30 | . 26 . 25 . 7 . . 2 . . . . 20 . 7 . 12 . . . . . . . 3 . 63 . 82 80 Received Heat Transfer 1276 | . 24 . 204 216 99 . . 9 . . . 18 . . 27 . 51 . . 18 21 . . . 48 . . 36 54 451 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 2843 | . 629 . 518 . . . . . . . . . . . . . . . . . . . . . . . . . . 1696 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Maximum Alert Level 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Low Security (%) 78 | 100 100 100 100 85 100 100 . 100 . . . . 100 . . . . 55 100 100 . . . . 100 100 . 100 82 37 Level 1 9 | . . . . 14 . . . . . . . . . . . . . 44 . . . . . . . . . . 17 8 Level 2 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 692 | . 141 51 141 286 174 121 . 75 . . . . 94 . . . . 317 67 193 . . . . 82 15 . 116 245 692 Initial 132 | . . 51 . 37 113 21 . . . . . . 28 . . . . 81 67 39 . . . . 9 . . . 65 132 Average 150 | . 62 18 51 145 140 68 . 14 . . . . 33 . . . . 187 64 69 . . . . 32 2 . 7 112 405 Influence Increases 5496 | . 201 . 619 475 101 150 . 243 60 . . 75 195 . 105 . 150 512 . 280 45 55 . 45 248 17 30 201 260 1429 Destroy 0b10 Robot/C 1780 | . 160 . 380 260 80 20 . . . . . . . . . . . 20 . . . 40 . . . . . . 20 800 Destroy 0b10 Robot/NC 230 | . 5 . 25 35 . . . 20 . . . . 5 . . . . 5 . 5 . . . . 5 . . 25 . 100 Destroy Leader 358 | . 20 . 128 68 20 . . 6 . . . . 2 . . . . 2 . . . . . . . . . . . 112 Allied During Kill 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 219 | . . . 7 13 . 10 . 70 . . . . 33 . . . . 14 . 8 . . . . 26 . . 20 6 12 Select Force Hacks 150 | . . . 30 . . 120 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . . . . 45 . . . 30 . . . . . . . . . 15 . . . . . . 15 15 . . 45 30 Destroy Structure 360 | . 1 . 5 9 1 . . 27 . . . . 20 . . . . 66 . 12 . . . . 52 2 . 6 9 150 Partial Spotted 135 | . . . . . . . . 30 . . . . 15 . . . . 45 . 30 . . . . 15 . . . . . Lose Combat Pursuer 2055 | . 15 . 30 45 . . . 60 60 . . 75 120 . 105 . 150 345 . 225 45 15 . 45 135 . 30 150 180 225 Influence Decreases 4959 | . 70 131 531 293 317 93 111 228 55 20 . 30 131 61 40 113 20 449 136 194 103 137 3 30 263 17 30 85 141 1127 Entered New Map 1049 | . . 80 . 51 157 33 111 . 6 4 . . 17 41 10 113 . 49 126 18 53 17 3 . 6 . . . 51 103 Time Decay 2814 | . 70 51 320 222 90 60 . 193 49 16 . 30 104 20 30 . 20 380 10 80 50 60 . 30 223 17 30 45 80 534 Lost Part 724 | . . . 30 20 70 . . . . . . . . . . . . . . 50 . 40 . . 34 . . 40 10 430 Lost Ally 181 | . . . 41 . . . . 10 . . . . 10 . . . . 20 . 20 . 20 . . . . . . . 60 Purge Threat 191 | . . . 140 . . . . 25 . . . . . . . . . . . 26 . . . . . . . . . . Squads Dispatched 52 | . . . 4 3 . . . 10 . . . . 8 . . . . 3 . 5 . . . . 7 2 . 1 2 7 Investigation 27 | . . . 3 . . . . 7 . . . . 6 . . . . . . 3 . . . . 4 2 . . . 2 Extermination 11 | . . . . . . . . 3 . . . . 1 . . . . 3 . 1 . . . . 1 . . 1 1 . Reinforcement 11 | . . . 1 2 . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . 1 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Distress Signals 26 | . 3 . 3 2 1 . . 1 . . . . 1 . . . . 3 . 2 . . . . 1 . . 1 . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 441 | . 12 . 27 22 11 1 . 14 4 . . 6 19 . 12 . 11 22 4 43 4 3 1 3 30 14 3 25 14 136 Peak Tracking Total 28 | . 4 . 6 8 7 1 . 4 4 . . 4 11 . 11 . 11 13 4 28 3 3 1 3 18 13 4 22 10 17 Tactical Retreats 50 | . 1 . 1 1 . . . 3 1 . . 1 3 . 3 . 2 8 . 4 1 1 . 1 6 . 1 2 2 8 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Traps Triggered 8 | . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Machines Disabled 15 | . . . . 3 . . . 2 . . . . . . . . . 1 . . . . . . 1 1 2 . 3 2 Max in Single Turn 1 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Machines Accessed 91 | . . . 7 1 1 6 4 18 . . 4 . 11 1 . 4 . 3 . 7 1 . 5 . 8 2 . 2 3 3 Terminals 40 | . . . 6 1 1 2 . 10 . . . . 5 . . . . 2 . 4 . . . . 3 . . 2 2 2 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . . . 1 . . 4 . 7 . . . . 4 . . . . . . 3 . . . . 3 2 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . Total Hacks 266 | . . . 15 4 2 20 20 37 . . 29 . 24 1 . 17 . 6 . 27 1 . 9 . 24 4 . 12 6 8 Successful 182 | . . . 5 2 1 10 20 23 . . 29 . 12 1 . 17 . 3 . 19 1 . 9 . 14 2 . 6 3 5 Failed 84 | . . . 10 2 1 10 . 14 . . . . 12 . . . . 3 . 8 . . . . 10 2 . 6 3 3 Catastrophic 11 | . . . 2 . . 1 . 1 . . . . 4 . . . . 1 . . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 144 | . . . 13 4 1 8 . 27 . . . . 19 . . . . 6 . 24 . . 1 . 19 4 1 11 4 2 Terminals 140 | . . . 14 4 2 8 . 28 . . . . 15 . . . . 5 . 23 . . . . 18 . . 12 4 7 Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 39 | . . . 1 . . 12 . 7 . . . . 6 . . . . . . 4 . . . . 4 4 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . 2 . Terminal Hacks 121 | . . . 2 1 1 1 20 11 . . 29 . 3 1 . 17 . 1 . 10 1 . 9 . 6 . . 4 1 3 Record 36 | . . . . . . . 13 . . . 11 . . . . 5 . . . . . . 7 . . . . . . . Part Schematic 16 | . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . 1 . 1 . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 5 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . Level Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 7 | . . . 1 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . Terminal Index 5 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Index 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . Alert Level 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 2 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 55 | . . . 3 1 . 5 . 12 . . . . 9 . . . . 2 . 8 . . . . 7 2 . 2 2 2 Terminals 25 | . . . 2 1 . 1 . 4 . . . . 4 . . . . 1 . 5 . . . . 3 . . 2 1 1 Assimilate 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 Botnet 18 | . . . 2 1 . 1 . 3 . . . . 3 . . . . 1 . 4 . . . . 1 . . 1 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Fabnet 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 25 | . . . 1 . . 4 . 7 . . . . 4 . . . . . . 3 . . . . 3 2 . . . 1 Tunnel 5 | . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 20 | . . . . . . . . 7 . . . . 4 . . . . . . 3 . . . . 3 2 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . . . 6 1 1 4 . 8 . . . . 6 . . . . 2 . 4 . . . . 2 . . 2 3 2 Full Trace Events 5 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 8 . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . 2 . . . . 1 1 . . . 3 . 1 . 1 1 . . . . . . 3 Non-combat 5 | . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 . . . . . . 3 Robot Hacks Applied 5 | . . . . . . . . 2 . . . . . 1 . . . 2 . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 1 1 1 Autooverrided 8 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 . . . . . . 3 Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Total Allies 20 | . . 3 . . . . . 1 . . . . 2 . . . . 1 1 2 . 1 6 . . . . . . 3 Largest Group 5 | . . 3 3 . . . . 1 . . . . 1 . . . . 1 1 1 . . 5 . . . . . . 1 Highest-Rated Group 289 | . . 40 40 . . . . 10 . . . . 49 . . . . 47 46 47 . . 289 . . . . . . 30 Highest-Rated Ally 64 | . . 16 16 . . . . 10 . . . . 49 . . . . 47 46 47 . . 64 . . . . . . 30 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 33 | . . . 18 . . . . . . . . . . . . . . 2 . 3 . 1 1 . . . . . . 8 Total Damage 437 | . . . 212 . . . . . . . . . . . . . . 56 . 43 . . 13 . . . . . . 113 Kills 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Active Infowar (turns) 6527 | . . . 531 466 186 134 289 671 116 56 22 70 233 48 72 34 63 886 27 191 118 138 538 285 515 . . . . 838 Optics 2458 | . . . 531 466 186 134 289 14 . . . . . . . . . . . . . . . . . . . . . 838 Sensors 4063 | . . . . . . . . 666 116 56 22 70 233 48 72 34 63 886 27 191 118 123 538 285 515 . . . . . Decoding 571 | . . . . . . . . . . . . . . . . . . . . . . 95 476 . . . . . . . Cloaking 409 | . . . . . . . . . . . . . . . . . . . . . . . 29 143 237 . . . . . Robot Analysis Total 11 | . . . . . . . 7 . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Turns Passed 9180 | 84 219 165 857 466 186 134 289 671 116 56 22 70 233 48 72 34 63 886 27 192 118 138 538 285 577 62 559 333 161 1519 Spaces Moved 14915 | 59 110 131 525 239 115 330 883 1773 425 223 88 249 789 216 293 126 272 1555 104 600 339 357 1042 629 1269 133 199 405 349 1088 Core 111 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . 62 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2047 | 56 110 131 525 239 87 . . . . . . . . . . . . . . . . . . . . . 27 63 . 809 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12757 | . . . . . 28 330 883 1773 425 223 88 249 789 216 293 126 272 1555 104 600 339 357 1042 629 1269 133 126 342 349 217 Fastest Speed 18 | 50 120 120 120 120 31 29 28 24 25 25 25 25 18 21 21 23 19 22 22 19 29 27 27 23 22 37 37 32 34 34 Average Speed 40 | 116 120 120 120 120 98 29 28 25 25 25 25 25 20 21 21 23 21 22 22 22 29 29 27 26 26 37 206 48 34 85 Slowest Speed 595 | 120 120 120 190 190 120 31 29 26 25 25 25 25 21 21 23 23 23 99 22 98 30 32 27 27 105 37 595 450 34 240 Overloaded Moves 509 | . . . . . . . . . . . . . 60 . . . 93 . . 18 . . . 69 269 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . 2 1 . 6 . . . 3 3 . . . 1 6 . 9 . . 1 . 22 2 . 6 4 1 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 26 50 56 24 27 63 75 50 57 45 68 50 30 37 51 60 51 36 74 25 49 54 93 69 46 10 93 23 48 39 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 14 | . . . 1 . . 4 2 1 . . 1 . . . . 3 . . . . . . 2 . . . . . . . Known Exits Taken 21 | . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 6 . . . . 5 . . 2 . 1 . . . 1 3 . 1 . . . . . . Spaces Dug 114 | . . . . 1 . . . 27 1 . . . 10 . . . . 33 . 6 . . . 2 27 1 . 2 3 1 Terrain Destroyed 190 | . . . . 2 . . . 27 1 . . . 10 . . . . 33 . 6 . . . 2 27 1 . 2 3 76 Melee 107 | . . . . . . . . 27 1 . . . 9 . . . . 31 . 6 . . . 2 24 1 . 2 3 1 Projectile 54 | . . . . 2 . . . . . . . . 1 . . . . 2 . . . . . . 3 . . . . 46 AOE 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Frg Total 17199 | 72 158 139 658 325 161 361 926 1935 432 222 87 252 826 217 303 131 275 2017 107 632 356 372 1302 742 1432 141 331 529 367 1391 Wait 1429 | . 4 9 60 20 28 23 31 88 4 . . 7 13 . 1 . 4 419 3 15 13 1 242 112 113 1 77 90 . 51 Move 14764 | 58 109 130 524 238 110 327 882 1760 424 222 87 243 782 215 292 125 269 1543 103 582 338 356 1039 628 1233 128 198 393 340 1086 Hop 54 | . . . . . 2 1 . 6 . . . 2 3 . . . 1 5 . 8 . . 1 . 13 2 . 5 4 1 Pick Up 82 | 8 9 . 4 2 1 5 4 10 1 . . . 2 . 3 2 . 2 1 2 2 1 3 . 4 3 4 1 2 6 Fast Attach 122 | 4 1 . 6 6 . 1 . 1 . . . . . . . 1 . . . 2 2 2 1 . 11 . 20 10 4 50 Attach 63 | 2 . . 2 1 5 . 1 6 . . . . 2 . . . 1 2 . 2 1 3 1 . 10 3 9 . . 12 Detach 25 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 3 2 6 3 . 7 Swap 58 | . 2 . 6 4 . 1 2 10 1 . . . 5 1 3 1 . 5 . 5 . 1 2 . 2 . . 2 1 4 Drop 112 | . 9 . 8 7 . 1 6 11 1 . . . 1 . 4 2 . 1 . 6 . . 4 . 7 . 6 18 4 16 Fire 273 | . 22 . 48 46 11 . . . . . . . 2 . . . . 2 . . . . . . 3 1 11 . . 127 Melee 177 | . . . . . 4 2 . 43 1 . . . 16 1 . . . 37 . 8 . 7 8 2 27 1 . 7 12 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 390 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 446 | -10/Mines | Discovered new exit (range 12) 453 | -10/Mines | Discovered new exit (range 14) 469 | -10/Mines | Entered Materials 469 | -9/Materials | Accompanied by 3 allies 469 | -9/Materials | Evolved 2 slots: Propulsion x2 591 | -9/Materials | Discovered new exit (range 14) 725 | -9/Materials | Lost 3 parts (1p2w) 867 | -9/Materials | Discovered new exit (range 13) 985 | -9/Materials | Discovered new exit (range 17) 1088 | -9/Materials | Identified exit to Mines 1326 | -9/Materials | Entered another Materials area 1326 | -8/Materials | Evolved 2 slots: Utility x2 1442 | -8/Materials | Garrison activated, responded to threat 1536 | -8/Materials | Discovered new exit (range 10) 1718 | -8/Materials | Build established: Scavenger-Mutant 1746 | -8/Materials | Identified exit to Storage 1792 | -8/Materials | Entered Storage 1977 | -8/Storage | Used back door to open Recycling access 1977 | -8/Storage | Discovered new exit (range 5) 1978 | -8/Storage | Entered Recycling 1998 | -8/Recycling | Lost 7 parts (1p4n2w) 2087 | -8/Recycling | Discovered new exit (range 17) 2105 | -8/Recycling | Scanned before Scraplab entrance 2109 | -8/Recycling | Entered Scraplab 2112 | -8/Recycling | Discovered new exit (range 2) 2112 | -8/Recycling | Entered Scraptown 2113 | -8/Scraptown | System corruption cleaned by C-Scrubber 2176 | -8/Scraptown | Visited Bundlers 2192 | -8/Scraptown | Visited Junk Repository 2211 | -8/Scraptown | Visited Artisan Demo Area 2224 | -8/Scraptown | Visited Cave Peace 2225 | -8/Scraptown | Visited Symbiants 2232 | -8/Scraptown | Visited Awakened 2237 | -8/Scraptown | Visited UFD Registry 2237 | -8/Scraptown | Registered with UFD as "Shadowkit" 2241 | -8/Scraptown | Visited Cyclists 2243 | -8/Scraptown | Entered Cyclist Reading Room 2244 | -8/Scraptown | Learned location of Zion (-7) 2267 | -8/Scraptown | Visited Supply Room 2273 | -8/Scraptown | Visited A0-MCA Data Center 2274 | -8/Scraptown | Given a B- rating by A0-MCA 2279 | -8/Scraptown | Found A0-MCA's Component Scanner 2288 | -8/Scraptown | Visited Botcube Research 2295 | -8/Scraptown | Visited Analyses Database 2301 | -8/Scraptown | Visited Infowarlord's Domain 2303 | -8/Scraptown | Found Exp. Sensor Array 2324 | -8/Scraptown | Visited Abandonware Association 2327 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2327 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 2333 | -8/Scraptown | Visited Scrapoid Pod Storage 2335 | -8/Scraptown | Build established: Sprinter 2337 | -8/Scraptown | Visited Junk Repository 2386 | -8/Scraptown | Met Optimus 2386 | -8/Scraptown | Accepted into 0bPrime 2399 | -8/Scraptown | Discovered new exit (range 5) 2401 | -8/Scraptown | Entered Factory 2401 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2438 | -6/Factory | Discovered new exit (range 12) 2596 | -6/Factory | Identified exit to Factory 2596 | -6/Factory | Identified exit to Lower Caves 2596 | -6/Factory | Identified exit to Extension 2629 | -6/Factory | Loaded intel: 8 recycling unit locations 2633 | -6/Factory | Learned location of Protoforge (-2) 3072 | -6/Factory | Entered Lower Caves 3151 | -6/Lower Caves | Found Alien Artifact 3181 | -6/Lower Caves | Discovered new exit (range 14) 3188 | -6/Lower Caves | Identified exit to Lower Caves 3188 | -6/Lower Caves | Entered another Lower Caves area 3217 | -6/Lower Caves | Learned 8 Factory zone layouts 3227 | -6/Lower Caves | Learned Factory trap positions 3243 | -6/Lower Caves | Discovered new exit (range 4) 3244 | -6/Lower Caves | Identified exit to Data Miner 3244 | -6/Lower Caves | Entered Data Miner 3244 | -6/Data Miner | Discovered new exit (range 6) 3249 | -6/Data Miner | Met Data Miner 3257 | -6/Data Miner | Learned location of Section 7 (-2) 3257 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3261 | -6/Data Miner | Received God Mode back door access code from Data Miner 3266 | -6/Data Miner | Identified exit to Proximity Caves 3266 | -6/Data Miner | Entered Proximity Caves 3290 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3330 | -5/Proximity Caves | Discovered exit to Factory (range 15) 3336 | -5/Proximity Caves | Entered Factory 3336 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3338 | -5/Factory | Loaded intel: 98 trap records 3464 | -5/Factory | Loaded intel: 8 recycling unit locations 3476 | -5/Factory | Identified exit to Upper Caves 3486 | -5/Factory | Discovered new exit (range 16) 3490 | -5/Factory | Identified exit to Factory 3569 | -5/Factory | Entered Upper Caves 3615 | -5/Upper Caves | Discovered new exit (range 10) 3617 | -5/Upper Caves | Identified exit to Upper Caves 3617 | -5/Upper Caves | Entered another Upper Caves area 3621 | -5/Upper Caves | Discovered exit to Factory (range 11) 3637 | -5/Upper Caves | Ambushed by wild Derelicts 3668 | -5/Upper Caves | Encountered a Warlord checkpoint 3671 | -5/Upper Caves | Discovered new exit (range 12) 3673 | -5/Upper Caves | Identified exit to Zhirov 3689 | -5/Upper Caves | Entered Zhirov 3689 | -5/Zhirov | Discovered new exit (range 3) 3694 | -5/Zhirov | Met Zhirov 3699 | -5/Zhirov | Learned location of Testing (-3) 3700 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3704 | -5/Zhirov | Found Alien Artifact 3704 | -5/Zhirov | Identified Integrated Dissipator 3704 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3710 | -5/Zhirov | Found Alien Artifact 3723 | -5/Zhirov | Identified exit to Proximity Caves 3723 | -5/Zhirov | Entered Proximity Caves 3749 | -4/Proximity Caves | Learned Research stockpile data 3784 | -4/Proximity Caves | Discovered exit to Factory (range 5) 3786 | -4/Proximity Caves | Entered Factory 3786 | -4/Factory | Evolved 2 slots: Utility x2 3967 | -4/Factory | Local machine network offline 4101 | -4/Factory | Build established: Hacker-Sprinter 4239 | -4/Factory | Spotted B-86 Titan 4263 | -4/Factory | Discovered new exit (range 16) 4266 | -4/Factory | Identified exit to Research 4293 | -4/Factory | Discovered exit to Research (range 15) 4672 | -4/Factory | Sucked down chute 4672 | -4/Factory | Entered Waste 4673 | -4/Waste | Met a frightened Derelict 4679 | -4/Waste | Spotted C-40 Crusher 4681 | -4/Waste | Spotted C-40 Crusher 4684 | -4/Waste | Spotted C-40 Crusher 4686 | -4/Waste | Spotted C-40 Crusher 4692 | -4/Waste | Spotted C-40 Crusher 4696 | -4/Waste | Discovered new exit (range 10) 4698 | -4/Waste | Identified exit to Factory 4699 | -4/Waste | Entered Factory 4732 | -4/Factory | Identified exit to Upper Caves 4800 | -4/Factory | Loaded intel: 8 recycling unit locations 4879 | -4/Factory | Local machine network offline 4891 | -4/Factory | Entered Upper Caves 4894 | -4/Upper Caves | Learned Research emergency access door positions 4918 | -4/Upper Caves | Lost 5 parts (1p2n2u) 4997 | -4/Upper Caves | Discovered new exit (range 7) 5008 | -4/Upper Caves | Identified exit to Upper Caves 5009 | -4/Upper Caves | Entered another Upper Caves area 5123 | -4/Upper Caves | Lost 4 parts (2p1n1u) 5136 | -4/Upper Caves | Discovered new exit (range 4) 5137 | -4/Upper Caves | Identified exit to Warlord 5147 | -4/Upper Caves | Entered Warlord 5157 | -4/Warlord | System corruption cleaned by Quarantine Array 5235 | -4/Warlord | Learned Quarantine security intel 5235 | -4/Warlord | Learned Armory terminal intel 5235 | -4/Warlord | Learned 4 Armory zone layouts 5235 | -4/Warlord | Learned 4 Command zone layouts 5320 | -4/Warlord | Warlord's base attacked by MAIN.C 5355 | -4/Warlord | Found Vortex Shotgun 5357 | -4/Warlord | Found Vortex Shotgun 5375 | -4/Warlord | Rebuked by Warlord 5620 | -4/Warlord | Opened Warlord's prototype stash 5624 | -4/Warlord | Found Exp. Cloaking Device 5670 | -4/Warlord | Warlord forces counterattacked 5678 | -4/Warlord | Opened side exit 5683 | -4/Warlord | Discovered new exit (range 11) 5685 | -4/Warlord | Identified exit to Proximity Caves 5685 | -4/Warlord | Entered Proximity Caves 5842 | -3/Proximity Caves | Spotted B-86 Titan 5970 | -3/Proximity Caves | Entered Research 5970 | -3/Research | Evolved 2 slots: Weapon x2 5987 | -3/Research | Discovered new exit (range 15) 6076 | -3/Research | Discovered new exit (range 16) 6080 | -3/Research | Identified exit to Research 6191 | -3/Research | Spotted B-86 Titan 6196 | -3/Research | Identified exit to Armory 6196 | -3/Research | Identified exit to Testing 6229 | -3/Research | Spotted B-86 Titan 6338 | -3/Research | Loaded intel: 5 recycling unit locations 6547 | -3/Research | Entered Armory 6548 | -3/Armory | Met VL-GR5, who suggested a friendly competition 6549 | -3/Armory | Loaded intel: 13 terminal locations 6574 | -3/Armory | Lost 10 parts (3p2n3u2w) 6600 | -3/Armory | Loaded intel: 2 recycling unit locations 6608 | -3/Armory | Identified Transdimensional Reconstructor 6608 | -3/Armory | Warped through subspace to slip node 6608 | -3/Armory | Discovered new exit (range 1) 6608 | -3/Armory | Identified exit to Lab 6609 | -3/Armory | Entered Lab 6609 | -3/Lab | Discovered exit to Research (range 9) 6614 | -3/Lab | Unable to decrypt terminal 6614 | -3/Lab | Opened the door to a hidden lab 6615 | -3/Lab | Gained access to the hidden lab's interior 6615 | -3/Lab | Detected by scanners 6618 | -3/Lab | Found Alien Artifact 6618 | -3/Lab | Identified Core Reset Matrix 6618 | -3/Lab | Identified Core Expander 6618 | -3/Lab | Used Core Reset Matrix 6619 | -3/Lab | Installed Core Expander, added new Weapon slot 6622 | -3/Lab | Sensed 3 artifacts in vicinity 6624 | -3/Lab | Confronted by A5 6626 | -3/Lab | Disabled Active System Cloaker 6701 | -3/Lab | Destroyed A5 6718 | -3/Lab | Discovered exit to Research (range 7) 6763 | -3/Lab | Found Integrated Mediator 6763 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 6773 | -3/Lab | Found Transdimensional Reconstructor 6784 | -3/Lab | Build established: Hacker-Mutant 6791 | -3/Lab | Found Core Regenerator 6809 | -3/Lab | Found Prototype Hackware 6809 | -3/Lab | Identified Deep Network Scanner 6812 | -3/Lab | Found Prototype Protection 6812 | -3/Lab | Identified Med. Regenerative Plating 6816 | -3/Lab | Found Prototype Energy Cannon 6816 | -3/Lab | Identified Potential Cannon 6843 | -3/Lab | Found Prototype Special Weapon 6843 | -3/Lab | Identified Gui. Remote Datajack 6873 | -3/Lab | Found Potential Cannon 7074 | -3/Lab | System corruption reached 10% 7168 | -3/Lab | Entered Research 7168 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7408 | -2/Research | Spotted B-90 Cyclops 7454 | -2/Research | Identified exit to Quarantine 7495 | -2/Research | Spotted B-90 Cyclops 7501 | -2/Research | Entered Quarantine 7502 | -2/Quarantine | Detected hypermatrix surge 7502 | -2/Quarantine | Sensed 7 artifacts in vicinity 7515 | -2/Quarantine | Found Core Cannon 7531 | -2/Quarantine | Lost 4 parts (1p3u) 7573 | -2/Quarantine | Scanned by Researcher 7583 | -2/Quarantine | Found Phase Redirector 7626 | -2/Quarantine | Found Terrabomb 7635 | -2/Quarantine | Spotted Fortress 7661 | -2/Quarantine | Discovered new exit (range 6) 7661 | -2/Quarantine | Discovered new exit (range 6) 7662 | -2/Quarantine | Identified exit to Protoforge 7662 | -2/Quarantine | Entered Protoforge 7663 | -2/Protoforge | Sensed 2 artifacts in vicinity 7673 | -2/Protoforge | Superfortress began startup sequence 7678 | -2/Protoforge | Spotted Hotshot 7680 | -2/Protoforge | Spotted Hotshot 7699 | -2/Protoforge | Spotted AP7-3 7700 | -2/Protoforge | Spotted AP7-3 7707 | -2/Protoforge | Spotted EXE-6 7707 | -2/Protoforge | Spotted EXE-6 7709 | -2/Protoforge | Spotted Decapitator 7710 | -2/Protoforge | Spotted Decapitator 7725 | -2/Protoforge | UFD initiated attack on Protoforge 7725 | -2/Protoforge | Loaded intel: 3 recycling unit locations 7741 | -2/Protoforge | Lost 3 parts (2u1w) 7751 | -2/Protoforge | Used Core Regenerator, restored core integrity (+362) 7756 | -2/Protoforge | Spotted EXE-6 7761 | -2/Protoforge | Optimus greeted in Protoforge 7775 | -2/Protoforge | Found Prototype Processor 7775 | -2/Protoforge | Identified Exp. Core Analyzer 7777 | -2/Protoforge | Found Prototype Ballistic Gun 7777 | -2/Protoforge | Identified Cep. XC Strikerail 7782 | -2/Protoforge | Found Cep. XC Strikerail 7795 | -2/Protoforge | Found Prototype Device 7795 | -2/Protoforge | Identified Exp. Kinecellerator 7798 | -2/Protoforge | Found Exp. Core Analyzer 7799 | -2/Protoforge | Lost 11 allies 7804 | -2/Protoforge | Found Prototype Processor 7804 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 7819 | -2/Protoforge | Found Unknown Device 7819 | -2/Protoforge | Identified Scrap Suit 7852 | -2/Protoforge | Found Cep. XC Strikerail 7855 | -2/Protoforge | Found Exp. Core Analyzer 7901 | -2/Protoforge | Intercept squad dispatched 7970 | -2/Protoforge | Spotted Executioner 7979 | -2/Protoforge | Spotted Striker 7985 | -2/Protoforge | Destroyed Executioner 7985 | -2/Protoforge | Destroyed Striker 8048 | -2/Protoforge | Destroyed 10 combat bots 8059 | -2/Protoforge | Lost 13 allies 8076 | -2/Protoforge | Found Cep. XC Strikerail 8141 | -2/Protoforge | Spotted Striker 8152 | -2/Protoforge | Spotted B-90 Cyclops 8165 | -2/Protoforge | Spotted Striker 8167 | -2/Protoforge | Destroyed Striker 8171 | -2/Protoforge | Spotted Striker 8189 | -2/Protoforge | Destroyed Striker 8205 | -2/Protoforge | Lost 8 allies 8242 | -2/Protoforge | Spotted Striker 8243 | -2/Protoforge | Destroyed Striker 8244 | -2/Protoforge | Spotted Striker 8260 | -2/Protoforge | Found Prototype Processor 8260 | -2/Protoforge | Identified Exp. Targeting Computer 8275 | -2/Protoforge | Spotted Striker 8281 | -2/Protoforge | Destroyed Striker 8283 | -2/Protoforge | Spotted Striker 8297 | -2/Protoforge | Used Terrabomb 8299 | -2/Protoforge | Lost 7 allies 8342 | -2/Protoforge | Spotted Hotshot 8343 | -2/Protoforge | Destroyed Hotshot 8344 | -2/Protoforge | Spotted Hotshot 8353 | -2/Protoforge | Spotted Executioner 8360 | -2/Protoforge | Destroyed Hotshot 8363 | -2/Protoforge | Destroyed Executioner 8387 | -2/Protoforge | Intercept squad dispatched 8389 | -2/Protoforge | Lost 13 allies 8395 | -2/Protoforge | Destroyed 8 combat bots 8428 | -2/Protoforge | Spotted Striker 8435 | -2/Protoforge | Spotted Executioner 8478 | -2/Protoforge | Lost 4 allies 8518 | -2/Protoforge | Spotted Striker 8519 | -2/Protoforge | Spotted Executioner 8533 | -2/Protoforge | Destroyed Striker 8536 | -2/Protoforge | Spotted Executioner 8540 | -2/Protoforge | Spotted Striker 8582 | -2/Protoforge | Spotted Hotshot 8589 | -2/Protoforge | Spotted Hotshot 8596 | -2/Protoforge | Found UFD Drillbomb 8605 | -2/Protoforge | Spotted Executioner 8606 | -2/Protoforge | Spotted Executioner 8607 | -2/Protoforge | Lost 5 parts (1n1u3w) 8609 | -2/Protoforge | Spotted Decapitator 8609 | -2/Protoforge | Spotted Decapitator 8610 | -2/Protoforge | Spotted Decapitator 8651 | -2/Protoforge | Lost 9 allies 8651 | -2/Protoforge | Installed UFD Drillbomb at designated target 8651 | -2/Protoforge | UFD reported confirmed Drillbomb installation 8654 | -2/Protoforge | Found UFD Drillbomb 8664 | -2/Protoforge | Spotted Striker 8665 | -2/Protoforge | Spotted Executioner 8711 | -2/Protoforge | Lost 14 allies 8715 | -2/Protoforge | Installed UFD Drillbomb at designated target 8715 | -2/Protoforge | UFD reported confirmed Drillbomb installation 8724 | -2/Protoforge | Found UFD Drillbomb 8751 | -2/Protoforge | Spotted Immortal 8752 | -2/Protoforge | Spotted Immortal 8768 | -2/Protoforge | Installed UFD Drillbomb at designated target 8768 | -2/Protoforge | UFD reported confirmed Drillbomb installation 8830 | -2/Protoforge | Spotted Executioner 8841 | -2/Protoforge | Spotted Executioner 8842 | -2/Protoforge | Core integrity fell below 50% 8848 | -2/Protoforge | Destroyed Immortal 8869 | -2/Protoforge | Destroyed Immortal 8901 | -2/Protoforge | Spotted Hotshot 8903 | -2/Protoforge | Destroyed Executioner 8904 | -2/Protoforge | Build established: Scavenger-Executioner 8917 | -2/Protoforge | Destroyed Executioner 8929 | -2/Protoforge | Spotted Hotshot 8929 | -2/Protoforge | Spotted Hotshot 8929 | -2/Protoforge | Spotted Hotshot 8970 | -2/Protoforge | Lost 18 parts (2p5n7u4w) 8980 | -2/Protoforge | Found Exp. Core Analyzer 9006 | -2/Protoforge | Found Scrap Suit 9037 | -2/Protoforge | Found UFD Drillbomb 9047 | -2/Protoforge | Spotted Striker 9049 | -2/Protoforge | Destroyed Striker 9068 | -2/Protoforge | Spotted Striker 9075 | -2/Protoforge | Destroyed Striker 9119 | -2/Protoforge | Spotted Striker 9120 | -2/Protoforge | Spotted Striker 9132 | -2/Protoforge | Core integrity fell below 20% 9135 | -2/Protoforge | Destroyed Striker 9141 | -2/Protoforge | Destroyed Striker 9152 | -2/Protoforge | Lost 16 allies 9172 | -2/Protoforge | Lost 3 parts (2p1n) 9173 | -2/Protoforge | Attacked by UFD forces 9180 | -2/Protoforge | Spotted Executioner 9181 | -2/Protoforge | Destroyed by 02FDN-D with Overtuned Quantum Rifle Last Messages --------------- 09175_ 38-K9D(E) destroyed. 09175_ Switching to secondary target: 8W-3T4(E). 09175_ Slug penetrates 8W-3T4(E). 09175_ Penetrated by Slug. <x2> 09175_ Adv. Phase Shifter destroyed. 09177_ Penetrated by Slug. 09177_ Critical hit (Burn: +50). 09177_ Exp. Reaction Control System destroyed. 09178_ Penetrated by Slug. 09178_ Slug penetrates T9-YYX(E). <x2> 09178_ Penetrated by Slug. <x3> 09180_ Railgun destroyed. 09180_ Critical hit (Blast). 09180_ Knocked back. 09181_ Penetrated by Slug. 09181_ Slug penetrates Executioner. 09181_ I-47 Archangel unfolds itself. 09181_ Penetrated by Slug. 09181_ Critical hit (Destroy). 09181_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# """"" " """""""""""""" | | ??????????????????# " "" " """""""""""""" | | ??????????????????# "" " " """""""""""""" | | ??????????????????# " " """"""""""""""" | | ??????????????????# "" " """"""""""""""" | | ??????????????????# " """"""""""""""" | | ###???????????????# %%% % """"""""""""""" | | # #######?????????# % % % """"""""""""""" | | ###???????# " %%%% %% """"""""""""""" | | ###?????# ""%%% % """"""""""""""" | | ###???# " """% "%"""%"%""""""""""""""" | | ##??# "% % % """"""""""""""" | | #### %% % " """""""""""""" | | ## %% """""""""""""" | | # "%%"% "" """""""""""""" | | "" "" # %"" " " """"""""""""" | | " =%% # % % " """""""""""" | | % *!*!!% ;; ; % " """"""""""" | | "%%[="" % % %;; ;;;% " "" "" """""""""" | | %%%%%%%%%% %E% % %% "" " %% """"""""" | | %%%[% %%%%%%&%%&%;% % % " % % % """""""" | | !%%%%%% %%%%%% %%%%% %%%=!%% %n %% % """"" | | %"!= "%%%"";;&;%;% %% [%% n % " "% | | % !&%! %" ;;;!; !%&[= % "%% " %"""" " | | !% %! % " [*; % % %%E % % s% % % % | | = % " !; =% % @ !%= % E " | | ! % " !;= " % % % Es" ""% % | | "= " " ; % =% %% s """" | | % % """ " ; = " " " " | | "% """ " ; " " " | | " " ; " "" % " % | | " " ; "" " " """"" "" | | """""""""" ; " " " " " | | %* ; "" "" % % | | ! ; " "" % " | | " # ; "" "" """" " "%% | | % # ; """ " " " " | | """""""""" ;####### ###################### | | % " # #????####????????????????????? | | "" " # #??????????????????????????????? | | " "" " # ##??????????????????????????????? | | " " " %= ##???????????????????????????????? | | " " % "" !#| ##????????????????????????????????? | | " ! % "" "= ##?????????????????????????????????? | | !% " ###??????????????????????????????????? | | """"""""""""##???????????????????????????????????? | | " ##???????????????????????????????????? | | " " ##???????????????????????????????????? | | " "" ##???????????????????????????????????? | | " """ ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 49 Energy Capacity 950 Matter Stores 300 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 600 Utility Shielding 66 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 12 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 50 Kinecelleration 66 Offensive Hacking 37 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander Integrated Mediator Phase Redirector Core Regenerator Terrabomb Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalTeslaMeganuke Manual? 0 Play Time 03:12:25 Cumulative 269.3 hours Start 2025.05.31 @ 07:18:29 End 2025.05.31 @ 10:33:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 77 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c0f7942-bcaf-4bc3-a9b5-88b1dca30281