Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 17:40:25 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (437) 2185 Value Destroyed (16232) 16232 Prototype IDs (81) 1620 Alien Tech Used (0) 0 Bonus (5679) 5679 TOTAL SCORE: 33716 Bonus ------- High Alert Combat Kills 1762 Follower Combat Kills 3863 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -5046 Cogmind --------- Core Integrity 151/1150 Matter 300/300 Energy 81/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg Assembled Alloy Leg > --- UTILITY (11) ----- Experimental Optical Array Modified TNC Experimental Hacking Suite > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Experimental Sensor Array Experimental Transmission Jammer GOLEM Unit Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Medium Treads Heavy Treads Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Optical Array Tactical Coordination Suite Experimental Transmission Jammer Assembled Alloy Armor Improved Energy Mantle Combat Drone Bay GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Enhanced Biometal Leg Advanced Coolant Injector Zionite Biocell Zionite Biocell Zionite Biocell Experimental Optical Array Experimental Sensor Array Modified TNC Experimental Transmission Jammer Makeshift Light Armor Plating Improved Energy Mantle Experimental Hacking Suite Improved System Restoration Module Improved Trap Extractor GOLEM Unit Vortex Shotgun Vortex Shotgun Long-range Proton Cannon Cooled Phase Cannon Micro-nuke Launcher CR-A16's Behemoth Slayer [Rating: 161] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Subdweller Monowheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Active Cooling Armor Weapon Assembled Focal Cannon Energy Gun Improved Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . 4 . . 2 . . . . 2 . . . . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . 2 . . 1 . . . . 2 . . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 598 | 7 21 5 36 50 39 19 31 26 19 2 19 69 26 30 23 19 4 38 3 57 4 2 15 7 27 Power 25 | 1 . . 1 3 2 . 4 . 1 . . 7 2 3 . 1 . . . . . . . . . Engine 12 | 1 . . 1 3 1 . . . . . . 6 . . . . . . . . . . . . . Core 8 | . . . . . 1 . 4 . 1 . . 1 . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . Propulsion 70 | 2 1 . 3 14 7 4 4 1 2 . 6 3 4 . . . . 1 . 6 1 . . 3 8 Treads 54 | 2 1 . 1 6 7 4 4 1 2 . 5 3 4 . . . . 1 . 5 1 . . 3 4 Leg 9 | . . . . 3 . . . . . . 1 . . . . . . . . 1 . . . . 4 Wheel 7 | . . . 2 5 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 280 | 2 1 2 14 13 5 . 5 9 8 . 6 56 10 12 18 14 2 26 . 42 3 1 11 4 16 Device 186 | 1 . 1 5 8 . . 2 7 6 . 4 42 7 7 15 13 2 14 . 31 2 1 7 1 10 Storage 11 | 1 1 . . 1 . . . . . . 1 . . . . . . 2 . 1 1 . 2 . 1 Processor 14 | . . . . . . . 1 . 1 . . 3 1 2 . . . . . 3 . . . . 3 Hackware 10 | . . . . . . . 1 . . . . 3 . 1 . . . . . 4 . . . . 1 Protection 59 | . . 1 9 4 5 . 1 2 1 . 1 8 2 2 3 1 . 10 . 3 . . 2 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 223 | 2 19 3 18 20 25 15 18 16 8 2 7 3 10 15 5 4 2 11 3 9 . 1 4 . 3 Energy Gun 51 | 1 2 . . 10 12 8 10 2 1 . . . . 2 . . . . . 1 . . 1 . 1 Energy Cannon 57 | . . . 2 . . 4 3 12 5 2 1 3 5 5 3 2 1 8 . 1 . . . . . Ballistic Gun 11 | 1 1 . 1 5 1 . . . . . 1 . . 1 . . . . . . . . . . . Ballistic Cannon 34 | . 12 2 7 1 . . . . . . . . 4 2 . . . . 1 4 . . 1 . . Launcher 36 | . 3 1 2 3 3 2 2 . 1 . 4 . 1 5 1 2 . 1 2 2 . . . . 1 Special Weapon 8 | . 1 . 6 . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 2 1 . . 1 . . . 1 . 1 . . . . . . . . Slashing Weapon 10 | . . . . 1 7 1 . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . 1 Special Melee Weapon 4 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 6 . . 1 . 1 . 1 . 1 9 . . . 6 . 8 . . 3 . 1 Corrupted Parts 6 | . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . System Corruption 28 | . . . . . . . . . 2 . 26 . . . . . . . . . . . . . . Parts Lost 59 | . . . 3 5 . 2 2 2 2 . 5 2 . . . . . 2 1 15 . . . . 18 Power 5 | . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . 1 Propulsion 18 | . . . 2 2 . 2 2 1 1 . 1 . . . . . . . . 2 . . . . 5 Utility 30 | . . . 1 3 . . . 1 . . 2 1 . . . . . 2 1 10 . . . . 9 Weapon 6 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 3 Highest Loss Streak 14 | . . . 1 2 . 1 1 1 1 . 3 1 . . . . . 2 1 10 . . . . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 83 | . 99 99 97 96 97 89 91 91 91 77 78 86 80 82 72 72 73 73 76 78 74 69 68 70 68 Engine 3 | . 14 14 14 9 9 9 7 . . . . 13 2 . . . . . . . . . . . . Core 3 | . . . . . . . 7 15 14 15 6 1 6 6 6 6 6 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 5 5 6 6 6 6 5 4 4 5 5 5 4 Treads 18 | . 27 28 23 15 36 35 29 30 30 30 25 25 14 13 13 13 13 10 6 4 6 11 11 11 8 Leg 2 | . . . . 8 . . . . . . 2 . . . . . . 3 12 11 8 . . . 2 Device 10 | . 14 13 10 11 9 9 7 7 6 7 5 7 11 11 5 5 6 7 15 16 17 17 17 17 22 Storage 8 | . 14 14 12 8 9 9 7 7 7 7 7 6 6 6 6 6 6 8 13 10 10 10 10 11 9 Processor 4 | . . . . . . . 7 7 7 7 7 13 15 11 6 6 6 6 6 4 5 5 4 . 1 Hackware 1 | . . . . . . . . . . . . 4 . 5 6 6 6 2 . 3 . . . . . Protection 6 | . . . 3 13 15 9 6 6 6 7 7 5 3 6 6 6 6 8 1 4 5 5 5 10 7 Energy Gun 2 | . 4 . . 14 13 16 14 . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 . . . . 14 15 1 7 5 7 7 12 12 12 10 12 10 11 11 9 11 8 Ballistic Cannon 3 | . 18 27 22 1 . . . . . . . . 3 4 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 15 52 52 54 103 114 118 120 125 128 128 128 134 144 159 159 159 156 167 164 171 174 174 192 192 198 Greatest Support 145 | 40 40 40 40 80 80 80 83 91 91 91 111 116 140 140 140 140 140 140 60 75 145 145 145 145 145 Greatest Overweight (x) 8 | 1 1 1 2 8 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 5 1 1 1 2 Average Overweight (x) 1 | . . 1 1 2 1 1 1 1 1 1 . . . . 1 1 1 1 2 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 17 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 23 Most Carried 25 | 5 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 13 19 17 21 24 24 24 24 24 25 24 24 24 24 24 24 25 23 24 23 24 24 24 23 22 Final Capacity 25 | 8 20 20 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 20 20 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 5 Class Distribution -------------------- 36% | Mutant 34% | Scavenger-Mutant 25% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 11798 | 357 545 182 550 1058 442 360 344 363 497 . 518 2724 260 441 482 343 20 474 162 912 126 97 130 90 321 Remotely 1743 | . . . . 460 . . . . . . . 1283 . . . . . . . . . . . . . Salvage Created 19590 | 263 607 110 224 1330 896 1165 883 432 352 . 579 3802 789 837 617 812 . 1378 767 2437 62 . . . 1248 Parts 888 | 29 40 6 10 65 49 71 50 17 16 . 27 154 20 30 18 23 . 24 28 127 5 . . . 79 Haulers Intercepted 18 | . 2 . . 5 . 2 2 . . . . 4 . 2 . . . . . 1 . . . . . Recyclers Shooed 13 | . 1 . . 1 . 1 . . . . . 5 . 3 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . 2 . . . . 8 7 . 21 . . . 35 20 . . 26 . 14 9 . 28 . Prevented 15 | . . . . . . . . 2 9 . 1 . . . 1 1 . . . . 1 . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 345 | . 16 4 8 17 23 25 22 9 6 . 18 28 3 11 8 18 . 49 19 47 . . . . 14 Melee 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Guns 77 | . 3 . . 11 17 19 18 6 . . . 3 . . . . . . . . . . . . . Cannons 146 | . 6 1 6 3 . . . 2 3 . 5 19 3 5 5 12 . 8 14 45 . . . . 9 AOE 108 | . 7 3 1 3 6 6 4 . 2 . 12 4 . 6 3 6 . 35 5 1 . . . . 4 Classes Destroyed 31 | 2 6 . 2 3 2 2 1 . 2 . . . 2 2 1 . . 4 . 1 . . . . 1 Worker 19 | . 2 . . 1 . 5 3 . . . . 4 . 1 . . . . . 1 . . . . 2 Builder 17 | . . . . 2 . 6 . . . . . 4 . 1 . . . . . . . . . . 4 Tunneler 12 | 9 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Hauler 18 | . 2 . . 5 . 2 2 . . . . 4 . 2 . . . . . 1 . . . . . Recycler 33 | 1 3 1 . 5 . 2 1 . . . . 15 . 1 . . . . . 1 . . . . 3 Minesweeper 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . Operator 7 | . 1 . . 1 . 2 1 . . . . . . 1 . . . . . . . . . . 1 Watcher 11 | . 2 . . 1 . 2 . . . . . 5 . . . . . . . 1 . . . . . Swarmer 59 | . 9 3 . . 5 4 4 2 . . 8 7 . . 1 2 . . 4 10 . . . . . Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Grunt 133 | . 7 1 . 12 10 16 9 4 5 . 5 14 . 3 7 8 . . 12 20 . . . . . Brawler 13 | . . . . . 1 1 . . . . 3 . . . . 3 . . 1 3 . . . . 1 Duelist 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 Sentry 19 | . . . . 4 5 2 2 1 . . . 1 . . . 2 . . . 2 . . . . . Specialist 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 Hunter 14 | . . . . 1 . 1 . 1 . . 2 . . 2 . . . . . 5 . . . . 2 Programmer 26 | . . . . . . . 7 1 . . . 6 . 2 . . . . 1 5 . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Compactor 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 41 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . Golem 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Butcher 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Commander 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Best Kill Streak 40 | 3 4 3 2 4 7 10 6 6 3 . 4 8 3 4 4 12 . 40 5 9 . . . . 6 Combat Bots Only 38 | . 4 3 2 3 7 6 5 6 3 . 4 5 3 3 4 12 . 38 5 9 . . . . 4 Max Kills in Single Turn 21 | 1 2 2 1 3 3 3 3 1 2 . 4 2 1 3 2 3 . 21 2 2 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 21 | . 2 2 1 3 3 2 2 . 2 . 4 2 . 2 2 3 . 21 2 1 . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Warbot (-6/Lower Caves) Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 2088 | . 61 11 58 105 76 69 109 51 48 . 147 137 . 40 19 118 . 55 100 333 . . 20 . 531 Missed 628 | . 21 7 17 25 22 12 29 14 15 . 46 41 . 13 4 26 . 15 24 94 . . 11 . 192 Damage Taken 23357 | . 365 40 926 1291 922 896 1040 628 461 . 1426 1626 . 343 220 1336 . 1167 1165 3958 . . 196 . 5351 Core 2470 | . 29 . 194 162 116 51 78 110 23 . 118 130 . 7 18 52 . 48 69 266 . . . . 999 Absorbed by Shields 2253 | . . . . . . . . . . . . . . 211 50 470 . 75 419 694 . . . . 334 Reduced by Siege Mode 494 | . . . . . . . . . . . . . . 14 16 91 . 44 56 185 . . . . 88 Redirected to Shielding 106 | . . . 14 . . . . . . . . . . . . . . 92 . . . . . . . Ignored by Resistances 1138 | . . . . . . . . . . . . . . . . . . . . 412 . . 33 . 693 Regen/Repaired (Parts) 941 | . 92 . . 16 . 54 429 . . . . . . . . . . . . 343 . . 7 . . Core Remaining (%) 56 | 100 . . 10 . . 40 . . . . 53 . . . . . . . 61 . . . . 73 . Volleys Fired 1254 | 29 69 7 89 85 51 69 54 24 45 . 41 134 30 60 67 44 1 63 50 145 14 1 15 . 67 Largest 2 | 1 2 2 2 2 2 2 2 2 2 . 2 2 1 2 2 2 1 2 2 2 2 2 2 . 2 Hottest 180 | 20 100 70 100 150 150 160 150 150 138 . 175 120 90 180 180 180 90 180 65 65 50 50 50 . 60 Shots Fired 1929 | 29 130 12 117 150 90 126 101 45 59 . 64 166 30 84 115 82 1 89 95 213 16 1 21 . 93 Gun 535 | 29 44 . 2 115 84 103 96 22 . . . 34 . . . . . . . . . . . . 6 Cannon 1267 | . 78 10 81 32 . 14 2 23 58 . 49 129 30 72 112 76 1 83 89 210 16 1 21 . 80 Launcher 91 | . 5 2 1 3 6 9 3 . 1 . 15 3 . 12 3 6 . 6 6 3 . . . . 7 Special 36 | . 3 . 33 . . . . . . . . . . . . . . . . . . . . . . Kinetic 375 | 29 100 10 63 59 8 . . . . . . 34 . 18 . . . . 8 46 . . . . . Thermal 1387 | . 7 . 53 90 76 117 96 31 30 . 49 129 30 54 112 76 1 73 81 164 16 1 21 . 80 Explosive 89 | . 5 2 1 1 6 9 3 . 1 . 15 3 . 12 3 6 . 6 6 3 . . . . 7 Electromagnetic 72 | . 18 . . . . . 2 14 28 . . . . . . . . 10 . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 36 | 10 9 2 14 11 17 17 20 13 10 . 9 12 8 6 12 29 . 30 13 36 6 . 10 . 13 Robot Miss Streak 14 | 8 6 2 2 5 9 14 5 5 1 . 4 5 2 5 4 2 . 4 1 2 1 . 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 3 . 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1225 | 13 61 5 58 105 85 101 89 40 25 . 29 110 23 37 32 47 . 78 60 156 6 . 9 . 56 Core Hits 1053 | 11 35 7 12 75 85 149 123 36 16 . 31 72 11 54 21 43 . 100 31 86 3 . 1 . 51 Critical Kills 5 | . . . 1 . . . . . . . . 3 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 22 | . 1 . 2 4 1 . . . . . 1 3 1 4 . . . 3 . 1 . . . . 1 Burn 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . 1 . . . . . . . . 3 1 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . 1 2 . . . . . . . . . 4 . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Melee Attacks 121 | . . . . 1 36 1 3 2 . . 2 . . . . . 9 28 . 5 . . 32 . 2 Impact 14 | . . . . . . . 2 1 . . 2 . . . . . 9 . . . . . . . . Slashing 25 | . . . . 1 23 1 . . . . . . . . . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . . . 28 . 5 . . 32 . 2 Sneak Attacks 17 | . . . . . 13 . 1 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53118 | 225 1542 273 1205 2369 2307 3168 2289 938 750 . 1922 5072 1110 3411 1617 2340 . 5024 3379 8703 315 . 388 . 4771 Guns 8246 | 220 363 . 18 1466 1273 1650 1953 442 . . . 561 . . . . . . . . . . . . 300 Cannons 27476 | . 684 74 1098 496 . 264 . 487 616 . 907 4141 1110 1280 1052 1255 . 1567 2544 6637 315 . 388 . 2561 Explosions 15453 | . 471 167 89 388 606 1204 323 . 134 . 970 338 . 2020 565 1085 . 2614 835 1844 . . . . 1800 Melee 1575 | . . . . . 428 . . . . . 45 . . . . . . 843 . 149 . . . . 110 Ramming 368 | 5 24 32 . 19 . 50 13 9 . . . 32 . 111 . . . . . 73 . . . . . Kinetic 5819 | 220 871 74 731 1222 111 . . . . . . 561 . 380 . . . . 264 1385 . . . . . Thermal 29440 | . 43 . 385 1128 1162 1914 1953 697 107 . 907 4141 1110 938 1052 1255 . 1301 2280 5803 315 . 388 . 2561 Explosive 14445 | . 440 167 89 . 606 1204 323 . 134 . 970 338 . 1982 565 1085 . 2614 835 1293 . . . . 1800 Electromagnetic 1171 | . 164 . . . . . . 232 509 . . . . . . . . 266 . . . . . . . Impact 45 | . . . . . . . . . . . 45 . . . . . . . . . . . . . . Slashing 428 | . . . . . 428 . . . . . . . . . . . . . . . . . . . . Piercing 1102 | . . . . . . . . . . . . . . . . . . 843 . 149 . . . . 110 Entropic 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 Highest Corruption 40 | . . . . . . . 6 6 8 8 39 . . 2 2 2 . . 1 40 40 40 40 . 4 Average Corruption 9 | . . . . . . . 4 6 7 8 11 . . 1 2 1 . . 1 10 40 40 40 . 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . Effects 495 | . . . . . . . 9 76 82 9 51 . . . 36 25 . . 19 66 64 44 3 . 11 Message Errors 105 | . . . . . . . 1 15 24 1 10 . . . 8 4 . . 4 10 14 10 2 . 2 Matter Fused 115 | . . . . . . . 1 18 24 6 11 . . . 9 9 . . 4 10 10 11 . . 2 Heat Flow Errors 67 | . . . . . . . 2 12 9 1 8 . . . 3 3 . . 4 10 9 4 . . 2 Energy Discharges 64 | . . . . . . . . 9 6 . 9 . . . 5 3 . . 2 10 11 7 . . 2 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Parts Fused 5 | . . . . . . . . . . . . . . . 1 . . . . 2 2 . . . . Data Loss (minor) 64 | . . . . . . . 3 16 8 1 6 . . . 4 1 . . 1 8 10 5 1 . . Data Loss (major) 22 | . . . . . . . . 1 3 . 1 . . . 4 2 . . . 2 4 4 . . 1 Misfires 23 | . . . . . . . 1 4 3 . 2 . . . 2 2 . . 3 4 2 . . . . Alerts 11 | . . . . . . . . 1 3 . 1 . . . . 1 . . . 1 . 2 . . 2 Weapon Failures 16 | . . . . . . . 1 . 2 . 2 . . . . . . . 1 7 2 1 . . . Overload Shots 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . . . Overflow Damage 1890 | . 42 . . 51 103 21 16 35 33 . 81 284 . 94 71 86 . 213 93 348 . . 1 . 318 Projectiles 1166 | . 12 . . 16 . . . 35 33 . 22 284 . 40 70 30 . 86 32 289 . . 1 . 216 Explosions 560 | . 30 . . 35 70 21 16 . . . 14 . . 48 1 56 . 127 61 59 . . . . 22 Melee 164 | . . . . . 33 . . . . . 45 . . 6 . . . . . . . . . . 80 Knockbacks 33 | . 13 2 2 3 . 1 1 . . . . . . 1 . . . . 1 9 . . . . . Impact 4 | . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Kinetic 26 | . 10 2 2 3 . . . . . . . . . . . . . . 1 8 . . . . . Secondary 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 539 | . . . . 9 73 78 11 . . . 51 . . 1 . 54 . . . 208 . . . . 54 Shots 12 | . . . . . 2 1 1 . . . 1 . . 1 . 1 . . . 3 . . . . 2 Rammed 27 | 2 5 5 . 1 . 2 . 2 . . . 3 . 7 . . . . . . . . . . . Targets Rammed 37 | 2 5 5 . 1 . 4 2 2 . . . 3 . 7 . . . . . 6 . . . . . Kicked 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Crushed 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 108 36 36 257 291 240 340 256 302 180 438 177 173 . 153 213 . 281 246 233 233 247 238 . 208 Average Temperature 73 | . 31 16 18 92 97 65 88 93 65 92 106 41 79 . 69 66 . 89 75 71 99 110 124 . 75 Received Heat Transfer 4914 | . 90 9 114 522 225 306 210 243 138 . 357 498 . 12 60 353 . 364 293 539 . . 54 . 527 Effects 6 | . . . . 1 3 . . 1 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 44 | . . . . . . . . . . . . . 2 5 6 3 . 7 5 14 . . . . 2 Total Turns 751 | . . . . . . . . . . . . . 15 29 80 112 . 176 101 204 . . . . 34 Longest Duration 59 | . . . . . . . . . . . . . 13 12 43 59 . 40 27 39 . . . . 24 Robots Corrupted 4 | . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . Combat Hostiles 4 | . . . . . . . . 1 1 . . . . . . . . 2 . . . . . . . Parts Fried 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . . . . . . 3 1 . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Parts Melted 31 | . . . 1 1 . . . 1 . . . 8 3 . 3 5 . 4 2 1 . . . . 2 Heat Transferred 22854 | . 25 . 518 1780 1241 1880 1530 666 148 . 1136 814 450 1349 1574 1876 . 1898 1250 3149 175 . 225 . 1170 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 1939 | 50 310 123 . 209 1100 755 564 . . . . 780 276 1939 . . . . . 991 . . . . 929 Initial 536 | . 32 88 . . 82 536 309 . . . . 21 273 53 . . . . . . . . . . 63 Average 332 | 25 153 55 . 95 572 616 246 . . . . 306 185 891 . . . . . 371 . . . . 414 Maximum Alert Level 5 | . 1 . . 1 4 3 2 . . . . 3 1 5 . . . . . 3 . . . . 3 Low Security (%) 48 | 100 67 100 . 99 3 . 41 . . . . 44 45 17 . . . . . 35 . . . . 37 Level 1 18 | . 32 . . . 41 . 48 . . . . 16 54 5 . . . . . 15 . . . . 18 Level 2 20 | . . . . . 17 86 10 . . . . 34 . 10 . . . . . 32 . . . . 18 Level 3 10 | . . . . . 36 13 . . . . . 4 . 35 . . . . . 16 . . . . 24 Level 4 . | . . . . . . . . . . . . . . 7 . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . 23 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 5 . . 10 . 5 8 . . . . 11 . 18 . 1 . . . 11 . . . . 8 Investigation 21 | . 4 . . 4 . 2 2 . . . . 2 . 2 . . . . . 4 . . . . 1 Extermination 15 | . . . . . . . 3 . . . . 6 . 2 . . . . . 3 . . . . 1 Reinforcement 20 | . 1 . . 2 . 1 . . . . . 3 . 7 . . . . . 2 . . . . 4 Assault 8 | . . . . . . 2 . . . . . . . 1 . 1 . . . 2 . . . . 2 Garrison 13 | . . . . 4 . . 3 . . . . . . 6 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Construction Impeded 4 | . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 12 | . 2 . . 5 . 1 . . . . . 2 . 1 . . . . . 1 . . . . . Communications Jammed 127 | . . . . . . . . . . . . . . . . . . . . . . . . . 127 Distress Signals 105 | . . . . . . . . . . . . . . . . . . . . . . . . . 105 Times Spotted 534 | . 23 4 8 22 28 37 26 8 7 . 15 41 5 51 13 21 . 55 19 70 5 1 15 4 56 Peak Tracking Total 37 | . 5 3 2 6 6 6 5 7 3 . 4 4 2 12 4 10 . 37 5 7 3 1 5 3 13 Tactical Retreats 16 | . . . . 1 1 . . . . . . 1 . . . 1 . 1 . 5 . . . 2 4 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 11 | . 1 . . . 4 1 . . . . . 1 . . . . . . . 2 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Triggered 13 | . . . . . . . . . . . . . . . 3 . . . . 2 1 . 7 . . Most Traps Carried 6 | . . . . . . . . . 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 42 | . 3 . 2 . 5 4 1 1 . . . 3 . 7 . 2 . 4 . 3 . . . . 7 Max in Single Turn 4 | . 1 . 1 . 2 2 1 1 . . . 2 . 4 . 1 . 1 . 2 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 80 | . 9 . 2 15 2 6 5 4 2 3 . 10 . 3 1 . . . . 13 2 1 1 . 1 Terminals 36 | . 6 . . 9 2 4 2 1 . . . 5 . 3 . . . . . 4 . . . . . Fabricators 5 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 Repair Stations 5 | . 1 . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . 2 . . 2 . . 1 . . . . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . . 2 . 1 . . . . . 2 . . . . . . . 2 . . . . . Garrison Access 6 | . . . . 1 . . 1 . . . . 1 . . . . . . . 3 . . . . . Total Hacks 224 | . 29 . 4 47 5 16 19 10 2 17 . 23 . 9 1 . . . . 31 6 1 1 . 3 Successful 132 | . 14 . 4 26 2 9 8 10 2 17 . 10 . 5 1 . . . . 15 6 1 1 . 1 Failed 91 | . 14 . . 21 3 7 11 . . . . 13 . 4 . . . . . 16 . . . . 2 Catastrophic 16 | . 1 . . 2 1 3 2 . . . . 3 . . . . . . . 4 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 22 . . 22 2 9 4 . . . . 9 . 9 . . 1 . . 7 . . 1 . 2 Terminals 111 | . 25 . . 30 5 12 6 3 . . . 11 . 9 . . . . . 10 . . . . . Fabricators 15 | . . . . . . . . . . . . 7 . . . . . . . 5 . . . . 3 Repair Stations 14 | . 2 . . 2 . 2 6 . . . . . . . . . . . . 2 . . . . . Recycling Units 14 | . 2 . . 5 . . 5 . . . . . . . . . . . . 2 . . . . . Scanalyzers 17 | . . . . 5 . 2 . . . . . 4 . . . . . . . 6 . . . . . Garrison Access 14 | . . . . 5 . . 2 . . . . 1 . . . . . . . 6 . . . . . Terminal Hacks 79 | . 8 . 4 13 1 5 2 10 2 17 . 2 . 4 1 . . . . 2 6 1 1 . . Record 18 | . . . 3 . . . . 8 . 2 . . . . . . . . . . 5 . . . . Part Schematic 11 | . . . . 3 . . . . . 8 . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . . 2 . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 9 | . 1 . . 4 . 1 . . . 3 . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . 2 2 . . . . . 1 . . . . . 1 1 1 . . Branch Access Points 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Alert Level 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . 4 . . . . . . . 3 . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 Build 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks 12 | . 2 . . 2 . 2 4 . . . . . . . . . . . . 2 . . . . . Scan Component 6 | . 1 . . 1 . 1 2 . . . . . . . . . . . . 1 . . . . . Repair 6 | . 1 . . 1 . 1 2 . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . 1 . 2 . . . . . 2 . . . . . . . 4 . . . . . Insert Component 6 | . . . . 1 . 1 . . . . . 1 . . . . . . . 3 . . . . . Analyze 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 19 | . 4 . . 7 1 . 1 . . . . 2 . 1 . . . . . 3 . . . . . Terminals 10 | . 2 . . 5 1 . . . . . . 1 . 1 . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . Operators 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 57 | . 7 . . 14 2 4 5 1 . . . 9 . 3 . . . . . 11 . . . . 1 Full Trace Events 15 | . 1 . . 4 2 1 2 1 . . . 1 . . . . . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 3 . 1 . . . 8 . 1 . . . . 15 . . 1 . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Authchips 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Time 168 | . . . . . . . . . . . . 84 . . . . . . . 84 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 6 . . . . . . . 6 . . . . . Parts Repaired 6 | . 1 . . 1 . 1 2 . . . . . . . . . . . . 1 . . . . . Time 376 | . 26 . . 38 . 70 186 . . . . . . . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . 19 . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 13 . 4 . . . . . . . . . . . . . . . . . . Machine Destruction 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . 6 . . . 1 . . . . . . 2 . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 35 | . 1 . . 1 6 . . . 1 . 1 . 19 1 . 2 2 . . . 1 . . . . Largest Group 19 | . 1 1 1 . 6 . . . 1 . 1 . 19 18 1 2 2 2 . . 1 1 1 . . Highest-Rated Group 702 | . 10 10 10 . 69 . . . 32 . 96 . 702 701 97 52 192 192 . . 29 29 29 . . Highest-Rated Ally 99 | . 10 10 10 . 18 . . . 32 . 96 . 50 99 97 32 96 96 . . 29 29 29 . . Total Orders 102 | . . . 2 . . . . . . . . 8 5 . 2 . . . . . 20 9 4 25 27 STAY 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . FOLLOW 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 2 EXPLORE 30 | . . . . . . . . . . . . . 1 . . . . . . . 10 4 2 9 4 RETURN 63 | . . . . . . . . . . . . 8 3 . 2 . . . . . 9 5 1 14 21 Ally Attacks 935 | . . . . . 27 . . . 6 . 9 52 75 247 28 9 . 69 . . 75 37 9 80 212 Total Damage 20411 | . . . . . 355 . . . 345 . 186 1171 1665 6170 854 355 . 1574 . . 1463 541 132 1594 4006 Kills 142 | . . . . . 2 . . . . . 1 11 3 50 6 1 . 13 . . 9 5 . 15 26 Allies Corrupted 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total 6 | . 3 . . 2 . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 19 | . . 1 2 . . . . 3 2 . 1 . . . 1 1 . . 1 . 2 3 . 2 . Drone Launches 111 | . . . . . . . . . . . . 12 4 . 3 . . . . . 16 12 2 14 48 Drone Recoveries 107 | . . . . . . . . . . . . 12 4 . 3 . . . . . 16 12 2 14 44 Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 45931 | 303 1831 1283 3534 2280 1554 1387 1436 2497 2566 229 1354 2077 729 1157 2923 2399 1952 3607 2634 2973 1072 832 1384 986 952 Spaces Moved 17261 | 102 631 515 1653 1153 526 461 486 983 987 92 469 644 279 516 1089 896 798 1276 943 1041 323 247 522 305 324 Core 88 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 83 Treads 13033 | 97 631 515 957 304 526 461 486 983 987 92 469 644 279 516 1089 896 798 903 . 2 83 247 522 305 241 Legs 2595 | . . . . . . . . . . . . . . . . . . 373 943 1039 240 . . . . Wheels 1545 | . . . 696 849 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 120 103 240 240 240 240 240 247 160 160 160 160 240 240 240 160 210 180 210 240 160 240 50 Average Speed 219 | 156 238 240 191 162 240 240 240 240 241 247 247 227 180 171 240 240 240 209 210 210 217 240 234 240 197 Slowest Speed 320 | 160 240 240 240 240 240 240 240 240 247 247 249 245 240 240 240 240 240 240 210 320 300 240 240 250 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 6 96 99 67 89 71 39 13 98 98 68 71 26 95 14 99 95 86 86 99 29 97 97 96 98 13 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 11 | . 2 . 1 1 . . . 2 2 1 . . . . . . 1 . . . . . . 1 . Known Exits Taken 5 | . . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 . . 1 . 1 1 1 1 . . . 1 1 1 1 1 . 1 1 1 . . Scrap Searched 48 | . . 1 10 . . . . 2 11 . 3 . . . 4 4 2 . 2 . 3 3 . 3 . Spaces Dug 382 | . 11 . 5 13 . 30 25 . 22 . 23 7 . 60 43 27 2 9 6 20 7 1 26 . 45 Terrain Destroyed 1159 | . 59 9 18 49 44 102 42 . 34 . 127 60 4 82 117 72 2 18 79 106 9 1 28 . 97 Melee 25 | . . . . 1 . 1 2 . . . . . . . . . 2 . . . . . 19 . . Projectile 369 | . 2 . 10 5 . 4 . . 23 . 14 31 4 22 76 35 . 18 31 46 9 1 9 . 29 AOE 765 | . 57 9 8 43 44 97 40 . 11 . 113 29 . 60 41 37 . . 48 60 . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 23167 | 212 809 542 1843 1422 693 606 647 1070 1111 95 588 1112 485 701 1282 1058 818 2069 1507 1605 681 488 619 560 544 Wait 3130 | 68 60 9 12 37 9 38 44 14 36 . 48 192 109 55 89 79 3 599 497 259 320 225 12 236 80 Move 17239 | 102 630 514 1652 1153 525 460 485 982 986 91 468 644 278 515 1088 895 797 1275 942 1040 322 246 521 304 324 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 270 | 5 18 1 19 50 6 8 14 11 6 . 4 22 13 8 4 1 1 17 4 34 2 3 3 4 12 Fast Attach 156 | 7 1 . 2 21 5 . 2 . 6 2 7 16 8 13 6 5 2 15 . 16 4 2 3 4 9 Attach 138 | . 1 1 7 10 . 3 7 4 7 . 3 28 9 5 4 1 . 12 . 17 . . 5 1 13 Detach 131 | . . . . 3 . . . . 5 . . 20 5 7 . . . 15 7 34 9 3 14 1 8 Swap 304 | . 19 4 27 19 34 16 22 22 6 . 9 25 9 12 13 13 2 11 3 24 . . 7 2 5 Drop 343 | . 6 1 34 42 19 7 14 9 11 2 6 28 24 19 11 6 3 34 4 24 5 5 7 6 16 Fire 1254 | 29 69 7 89 85 51 69 54 24 45 . 41 134 30 60 67 44 1 63 50 145 14 1 15 . 67 Melee 121 | . . . . 1 36 1 3 2 . . 2 . . . . . 9 28 . 5 . . 32 . 2 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . Crush 29 | 1 5 5 . . . 4 2 2 . . . 3 . 7 . . . . . . . . . . . Escape Stasis 10 | . . . . . 8 . . . . . . . . . . . . . . . . . . . 2 Rewire 20 | . . . . . . . . . 3 . . . . . . 14 . . . . 3 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous 14 | . . . 1 . . . . . . . . . . . . . . . . . 2 3 . 2 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 304 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 6) 808 | -10/Materials | Discovered new exit (range 16) 1463 | -10/Materials | Discovered new exit (range 10) 1881 | -10/Materials | Discovered new exit (range 3) 1926 | -10/Materials | Repaired Lgt. Treads 2106 | -10/Materials | Discovered new exit (range 12) 2111 | -10/Materials | Central database locked down 2135 | -10/Materials | Entered Mines 2135 | -10/Mines | Accompanied by 1 ally 2143 | -10/Mines | Met a Derelict bent on vengeance 2373 | -10/Mines | Discovered new exit (range 11) 2400 | -10/Mines | Learned location of 1 exit from Materials 2592 | -10/Mines | Discovered new exit (range 11) 3067 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3073 | -10/Mines | Found Prototype Device 3398 | -10/Mines | Discovered new exit (range 8) 3418 | -10/Mines | Entered Subcaves 3418 | -10/Subcaves | Accompanied by 1 ally 3561 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3666 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4405 | -10/Subcaves | Ambushed by Subdweller buried in earth 4408 | -10/Subcaves | Core integrity fell below 50% 4648 | -10/Subcaves | Discovered new exit (range 14) 4766 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4924 | -10/Subcaves | Visited Clippyterm 4932 | -10/Subcaves | Learned Research machine intel 5579 | -10/Subcaves | Discovered new exit (range 11) 6164 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 6198 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6312 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 6332 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6356 | -10/Subcaves | Learned Materials terminal intel 6392 | -10/Subcaves | Core integrity fell below 20% 6676 | -10/Subcaves | Learned location of Zion (-6) 6701 | -10/Subcaves | Visited 4L-MR0's lab 6716 | -10/Subcaves | Found Powered Cannon 6754 | -10/Subcaves | Build established: Subdweller-Mutant 6952 | -10/Subcaves | Entered Materials 6952 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6953 | -8/Materials | Identified exit to Storage 6954 | -8/Materials | Loaded intel: 12 terminal locations 7093 | -8/Materials | Garrison activated, responded to threat 7277 | -8/Materials | Identified Exp. Sensor Array 7316 | -8/Materials | Build established: Scavenger-Mutant 7620 | -8/Materials | Met 7R-MNS 7784 | -8/Materials | Discovered new exit (range 4) 7936 | -8/Materials | Repaired Imp. Heat Sink? 9230 | -8/Materials | Identified exit to Garrison 9232 | -8/Materials | Entered Garrison 9232 | -8/Garrison | Accompanied by 1 ally 9256 | -8/Garrison | Triggered checkpoint 9348 | -8/Garrison | Garrison Relay disabled 9458 | -8/Garrison | Triggered checkpoint 9492 | -8/Garrison | Garrison Relay disabled 9906 | -8/Garrison | Triggered checkpoint 9908 | -8/Garrison | Triggered checkpoint 9956 | -8/Garrison | Lost 6 allies 9958 | -8/Garrison | Destroyed 7 combat bots 10200 | -8/Garrison | Discovered new exit (range 59) 10200 | -8/Garrison | Discovered new exit (range 18) 10200 | -8/Garrison | Discovered new exit (range 73) 10200 | -8/Garrison | Discovered new exit (range 84) 10243 | -8/Garrison | Garrison Relay disabled 10608 | -8/Garrison | Triggered checkpoint 10715 | -8/Garrison | Triggered checkpoint 10772 | -8/Garrison | Core integrity fell below 50% 10786 | -8/Garrison | Entered Materials 10942 | -8/Materials | Repaired Imp. Spread Laser? 11586 | -8/Materials | First assault squad dispatched 12030 | -8/Materials | Discovered new exit (range 16) 12173 | -8/Materials | Entered Factory 12173 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12599 | -7/Factory | Repaired Imp. Heavy Armor Plating? 12786 | -7/Factory | Repaired Broken Exp. Sensor Array? 13038 | -7/Factory | Identified exit to Lower Caves 13355 | -7/Factory | Garrison activated, responded to threat 13609 | -7/Factory | Entered Lower Caves 13615 | -7/Lower Caves | Met a Warlord Commander 13616 | -7/Lower Caves | Learned location of Warlord (-5) 13617 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13629 | -7/Lower Caves | Found Encrypted Comm Array 14012 | -7/Lower Caves | Learned Factory non-interactive machine intel 14041 | -7/Lower Caves | Learned Factory emergency access door positions 14272 | -7/Lower Caves | Attracted the attention of an 0b10 base 14369 | -7/Lower Caves | Learned Research terminal intel 14369 | -7/Lower Caves | Learned Research security intel 14369 | -7/Lower Caves | Learned Research stockpile data 15005 | -7/Lower Caves | Learned location of Extension (-5) 15161 | -7/Lower Caves | Learned Extension terminal intel 15161 | -7/Lower Caves | Learned Extension security intel 15161 | -7/Lower Caves | Learned Extension emergency access door positions 15161 | -7/Lower Caves | Learned Factory trap positions 15180 | -7/Lower Caves | Destroyed KH-TRI(g) 15528 | -7/Lower Caves | Discovered new exit (range 15) 16106 | -7/Lower Caves | Entered another Lower Caves area 16284 | -7/Lower Caves | Discovered new exit (range 8) 16315 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16375 | -7/Lower Caves | Spotted B-75 Beast 16405 | -7/Lower Caves | Destroyed B-75 Beast 16844 | -7/Lower Caves | Encountered a Warlord checkpoint 18065 | -7/Lower Caves | Found Prototype Device 18097 | -7/Lower Caves | Murdered Warlord Statue 18317 | -7/Lower Caves | Discovered new exit (range 9) 18616 | -7/Lower Caves | Identified Heart of Steel 18672 | -7/Lower Caves | Entered Data Miner 18673 | -7/Data Miner | Discovered new exit (range 6) 18720 | -7/Data Miner | Met Data Miner 18767 | -7/Data Miner | Learned location of Section 7 (-3) 18767 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18807 | -7/Data Miner | Received God Mode back door access code from Data Miner 18901 | -7/Data Miner | Entered Proximity Caves 18906 | -6/Proximity Caves | Build established: Mutant 19319 | -6/Proximity Caves | Learned location of 1 exit from Factory 19496 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 19525 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19543 | -6/Proximity Caves | System corruption reached 10% 19548 | -6/Proximity Caves | Escorted by Enhanced Grunt 20125 | -6/Proximity Caves | Discovered new exit (range 9) 20242 | -6/Proximity Caves | System corruption reached 30% 20255 | -6/Proximity Caves | Entered Factory 20255 | -6/Factory | Evolved 2 slots: Utility x2 20256 | -6/Factory | Identified exit to Lower Caves 20257 | -6/Factory | Loaded intel: 84 trap records 20259 | -6/Factory | Loaded intel: 217 non-interactive machine locations 20909 | -6/Factory | Discovered new exit (range 13) 20933 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 21134 | -6/Factory | Fabricated Combat Drone Bay (x1) 21191 | -6/Factory | Build established: Scavenger-Mutant 21747 | -6/Factory | Discovered exit to Lower Caves (range 8) 22040 | -6/Factory | Discovered new exit (range 4) 22332 | -6/Factory | Sucked down chute 22332 | -6/Factory | Entered Waste 22380 | -6/Waste | Spotted C-40 Crusher 22383 | -6/Waste | Allies destroyed C-40 Crusher 22383 | -6/Waste | Spotted C-40 Crusher 22410 | -6/Waste | Allies destroyed C-40 Crusher 22421 | -6/Waste | Allies destroyed C-40 Crusher 22450 | -6/Waste | Spotted C-40 Crusher 22462 | -6/Waste | Spotted C-40 Crusher 22464 | -6/Waste | Destroyed C-40 Crusher 22475 | -6/Waste | Destroyed C-40 Crusher 22483 | -6/Waste | Destroyed C-40 Crusher 22509 | -6/Waste | Discovered new exit (range 48) 22549 | -6/Waste | Found Prototype Hackware 22772 | -6/Waste | Warlord forces began an assault 23054 | -6/Waste | Identified exit to Factory 23061 | -6/Waste | Entered Factory 23061 | -6/Factory | Accompanied by 17 allies 23127 | -6/Factory | Heart of Steel transformed into Warbot 23416 | -6/Factory | Lost 4 allies 23761 | -6/Factory | First assault squad dispatched 23916 | -6/Factory | P-60 Hacker assimilated allied 12-ATZ(l) 23917 | -6/Factory | Cargo convoy interrupted 23962 | -6/Factory | Lost 8 allies 23967 | -6/Factory | Found Prototype Protection 23967 | -6/Factory | Identified Active Cooling Armor 23975 | -6/Factory | Found Prototype Device 23975 | -6/Factory | Identified Exp. Shield Generator 23981 | -6/Factory | Found Exp. Shield Generator 24218 | -6/Factory | Build established: Mutant 24218 | -6/Factory | Entered Lower Caves 24218 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 24233 | -6/Lower Caves | Encountered a Warlord checkpoint 25523 | -6/Lower Caves | Destroyed Warbot 25801 | -6/Lower Caves | Spotted B-75 Beast 26779 | -6/Lower Caves | Allies destroyed B-75 Beast 26907 | -6/Lower Caves | Learned location of 1 exit from Factory 26950 | -6/Lower Caves | Discovered new exit (range 12) 27141 | -6/Lower Caves | Entered another Lower Caves area 27300 | -6/Lower Caves | Encountered a Warlord checkpoint 27304 | -6/Lower Caves | Discovered new exit (range 5) 27380 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27461 | -6/Lower Caves | Destroyed 12 combat bots 28032 | -6/Lower Caves | Learned Factory garrison access intel 28590 | -6/Lower Caves | Spotted B-75 Beast 29479 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29513 | -6/Lower Caves | Discovered new exit (range 6) 29540 | -6/Lower Caves | Entered Zion 29728 | -6/Zion | Discovered new exit (range 15) 30169 | -6/Zion | Learned location of Quarantine (-3) 30881 | -6/Zion | Given A8's code to call for help 31201 | -6/Zion | Found CR-A16's Pointy Stick 31482 | -6/Zion | Discovered new exit (range 5) 31484 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 31485 | -6/Zion | Enhanced Grunt warped into view, answering call for help 31486 | -6/Zion | Enhanced Grunt warped into view, answering call for help 31492 | -6/Zion | Entered Deep Caves 31492 | -6/Deep Caves | Accompanied by 2 allies 31961 | -6/Deep Caves | Z-Facility disabled 31975 | -6/Deep Caves | Attacked by Z-Imprinter 32242 | -6/Deep Caves | Found Prototype Protection 32242 | -6/Deep Caves | Identified Zio. Weapon Casing 32386 | -6/Deep Caves | Found Zio. Weapon Casing 32685 | -6/Deep Caves | Build established: Scavenger-Mutant 32691 | -6/Deep Caves | Discovered new exit (range 15) 32830 | -6/Deep Caves | Spotted AG-70629 32858 | -6/Deep Caves | Destroyed AG-70629 32999 | -6/Deep Caves | Spotted AG-61249 33032 | -6/Deep Caves | Destroyed AG-61249 33268 | -6/Deep Caves | Found Zio. Weapon Casing 33586 | -6/Deep Caves | Exposed GOLEM chamber 33587 | -6/Deep Caves | Triggered Deep Caves wall 33587 | -6/Deep Caves | Spotted AS-20599 33592 | -6/Deep Caves | Destroyed AS-20599 33605 | -6/Deep Caves | Spotted AS-36874 33621 | -6/Deep Caves | Destroyed AS-36874 33644 | -6/Deep Caves | Destroyed 38 combat bots 33749 | -6/Deep Caves | Found Prototype Processor 33773 | -6/Deep Caves | Found GOLEM Unit 33782 | -6/Deep Caves | Found GOLEM Unit 33789 | -6/Deep Caves | Found GOLEM Unit 34045 | -6/Deep Caves | Build established: Golem 35099 | -6/Deep Caves | Entered Proximity Caves 35670 | -5/Proximity Caves | Spotted B-75 Beast 35696 | -5/Proximity Caves | Destroyed B-75 Beast 35886 | -5/Proximity Caves | Learned Factory emergency access door positions 36501 | -5/Proximity Caves | Discovered new exit (range 11) 37733 | -5/Proximity Caves | Entered Factory 37733 | -5/Factory | Evolved 2 slots: Utility x2 37734 | -5/Factory | Identified exit to Upper Caves 37736 | -5/Factory | Loaded intel: 4 garrison access locations 38392 | -5/Factory | Repaired Hvy. Treads? 38736 | -5/Factory | Spotted B-75 Beast 38866 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 38869 | -5/Factory | Destroyed B-75 Beast 39297 | -5/Factory | Fabricated Combat Drone Bay? 39774 | -5/Factory | Discovered new exit (range 13) 39979 | -5/Factory | Destroyed 9 combat bots 39990 | -5/Factory | Identified Modified TNC 39990 | -5/Factory | Identified Exp. Hacking Suite 40133 | -5/Factory | First assault squad dispatched 40159 | -5/Factory | System corruption reached 10% 40163 | -5/Factory | Incoming assault squad redirected 40168 | -5/Factory | System corruption reached 30% 40201 | -5/Factory | Lost 10 parts (1p8u1w) 40353 | -5/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 40353 | -5/Factory | Cargo convoy interrupted 40407 | -5/Factory | Lost 6 allies 40432 | -5/Factory | Found Prototype Device 40432 | -5/Factory | Identified Exp. Transmission Jammer 40435 | -5/Factory | Found Exp. Transmission Jammer 40443 | -5/Factory | Found Prototype Processor 40443 | -5/Factory | Identified Exp. Core Analyzer 40514 | -5/Factory | Found Exp. Transmission Jammer 40706 | -5/Factory | Entered Upper Caves 40928 | -5/Upper Caves | Discovered new exit (range 130) 41074 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 41272 | -5/Upper Caves | Learned Extension garrison access intel 41272 | -5/Upper Caves | Learned Research garrison access intel 41272 | -5/Upper Caves | Learned Armory terminal intel 41272 | -5/Upper Caves | Learned Factory terminal intel 41272 | -5/Upper Caves | Learned Factory security intel 41295 | -5/Upper Caves | Destroyed HX-1S3(g) 41539 | -5/Upper Caves | Encountered a Warlord checkpoint 41778 | -5/Upper Caves | Entered another Upper Caves area 41778 | -5/Upper Caves | Accompanied by 1 ally 41779 | -5/Upper Caves | Identified exit to Factory 42028 | -5/Upper Caves | Discovered new exit (range 130) 42247 | -5/Upper Caves | Learned 4 Factory zone layouts 42586 | -5/Upper Caves | Learned 4 Factory zone layouts 42610 | -5/Upper Caves | Entered Warlord 42610 | -5/Warlord | Accompanied by 1 ally 42664 | -5/Warlord | System corruption cleaned by Quarantine Array 42772 | -5/Warlord | Discovered new exit (range 22) 43192 | -5/Warlord | Found Prototype Special Weapon 43409 | -5/Warlord | Met Warlord 43428 | -5/Warlord | Warlord's base attacked by MAIN.C 43432 | -5/Warlord | Opened Warlord's prototype stash 43447 | -5/Warlord | Found Prototype Reactor 43619 | -5/Warlord | Found Prototype Energy Gun 43619 | -5/Warlord | Identified Vortex Shotgun 43625 | -5/Warlord | Found Vortex Shotgun 43778 | -5/Warlord | Warlord forces counterattacked 43800 | -5/Warlord | Spotted Striker 43825 | -5/Warlord | Spotted Striker 43834 | -5/Warlord | Spotted Executioner 43873 | -5/Warlord | Found Prototype Device 43873 | -5/Warlord | Identified Adv. Kinecellerator 43895 | -5/Warlord | Spotted Striker 43931 | -5/Warlord | Spotted B-86 Titan 43932 | -5/Warlord | Spotted Executioner 43983 | -5/Warlord | Lost 13 allies 43994 | -5/Warlord | Entered Proximity Caves 44296 | -4/Proximity Caves | Learned Research emergency access door positions 44577 | -4/Proximity Caves | Learned location of Armory (-3) 44826 | -4/Proximity Caves | Spotted B-86 Titan 44830 | -4/Proximity Caves | Allies destroyed B-86 Titan 44839 | -4/Proximity Caves | Discovered exit to Factory (range 28) 44980 | -4/Proximity Caves | Entered Factory 44980 | -4/Factory | Evolved 2 slots: Utility x2 44981 | -4/Factory | Identified exit to Upper Caves 44982 | -4/Factory | Identified exit to Research 44984 | -4/Factory | Loaded intel: 26 terminal locations 45175 | -4/Factory | Discovered exit to Research (range 27) 45562 | -4/Factory | Cargo convoy interrupted 45563 | -4/Factory | Spotted Executioner 45636 | -4/Factory | Allies destroyed Executioner 45654 | -4/Factory | Lost 4 parts (1n2u1w) 45730 | -4/Factory | First assault squad dispatched 45867 | -4/Factory | Core integrity fell below 50% 45870 | -4/Factory | Incoming assault squad redirected 45875 | -4/Factory | Incoming assault squad redirected 45891 | -4/Factory | Core integrity fell below 20% 45924 | -4/Factory | Lost 14 parts (1p4n7u2w) 45932 | -4/Factory | Self-destructed Last Messages --------------- 45887_ U-05 Engineer lays Concrete. 45889_ The unstable cave ceiling collapses. 45889_ U-05 Engineer builds a Wall. 45889_ U-05 Engineer lays Concrete. 45890_ Knocked back. 45891_ U-05 Engineer lays Concrete. 45893_ Zio. Biocell destroyed. 45894_ Acquired Unknown Leg. 45894_ Identified Myomer Leg. 45896_ Acquired 73 matter. 45901_ BWUQX#<|5UYGFA>FZZ JZILZVD<3TN@ |*%!= # | | ????# ############### ##### # | | ????# ########## #?????????????# #???# # | | ?????????????????????###+###?????????????# #???# | | ?????????????????????????????????????????# #???# # | | ?????????????????????????????????????#####+#####+# | | ?????????????????????????????????????# | | ???????????T?????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# !! ] | | ?????????????????????????????????????# !! | | ?????????????????????????????????????# | | ?????????????????????????????????????# ] | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????#######+##### | | ???????????????"T"?????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# ##### | | ???????????????????????????????????????????# # """ | | ???????????????????????????????????????????# # ""F | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 47 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 20 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 36 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Weapon Shielding | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Tactical Coordination Suite | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Exp. Hacking Suite | -5/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockSurgeAutogun Manual? 0 Play Time 07:02:39 Cumulative 527.1 hours Start 2024.06.23 @ 22:46:29 End 2024.07.10 @ 17:40:25 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 24 Types 8/1/5/3/1/0/5/1/0 Lore% 91 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37c5bbac-4837-4c1b-a2c2-893089ae8d36