Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 15:57:14 Player: Julie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1287) 1287 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3172 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mace > --- INVENTORY (20) --- Light Ion Engine Deuterium Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Large Storage Unit Medium Matter Pod (100) Terrain Scan Processor ECM Suite Light Armor Plating Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Large Storage Unit Medium Matter Pod Terrain Scan Processor ECM Suite Light Armor Plating Hacking Suite Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 7 13 13 2 Power 6 | 1 3 2 . Engine 5 | 1 2 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 2 4 . Treads 5 | . 1 4 . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 2 | . 1 1 . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 3 5 5 2 Energy Gun 4 | 2 2 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 5 | 1 . 4 . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 5 6 5 Power 2 | . 1 . 1 Propulsion 6 | . 2 3 1 Utility 1 | . . 1 . Weapon 7 | . 2 2 3 Highest Loss Streak 5 | . 2 5 5 To Critical Strikes . | . . . . Average Backups 17 | 1 15 19 17 Power 1 | . 1 1 2 Propulsion 5 | . 3 6 6 Utility 6 | . 5 6 7 Weapon 3 | . 4 3 2 Tool/Special . | . . . . Unused Backups 19 | . 2 4 13 Power . | . . . . Propulsion 6 | . . . 6 Utility 11 | . 2 3 6 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 92 96 30 Engine 10 | . 10 11 3 Treads 17 | . 4 29 . Wheel 10 | . 22 2 1 Device 10 | . 11 10 . Storage 12 | . 14 11 9 Processor 5 | . . 8 9 Energy Gun 7 | . 10 5 . Energy Cannon 5 | . 12 . 2 Ballistic Gun 5 | . . 8 2 Ballistic Cannon 3 | . . 6 . Launcher 1 | . 2 1 . Peak Build Rating 16 | 6 10 16 13 Average Rating 11 | 4 7 14 7 On Entrance 5 | . 6 8 9 Avg Prop Armor Cover (%) 13 | . 15 12 . Naked Turns . | . . . . Heaviest Build 58 | 11 51 58 58 Greatest Support 60 | 20 20 60 16 Greatest Overweight (x) 18 | . 4 17 18 Average Overweight (x) 1 | . 1 . 6 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 4 20 20 18 Average Carried 17 | 1 15 19 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 4 19 19 16 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1177 | 257 441 469 10 Remotely . | . . . . Salvage Created 1537 | . 698 732 107 Parts 108 | . 43 60 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 15 16 2 Guns 9 | . 3 6 . Cannons 11 | . 5 5 1 AOE 12 | . 7 5 . Classes Destroyed 11 | . 5 6 . Worker 2 | . 1 1 . Builder 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 1 | . . 1 . Recycler 3 | . 2 1 . Operator 3 | . . 3 . Watcher 4 | . 3 1 . Swarmer 7 | . 3 4 . Grunt 18 | . 12 5 1 Duelist 1 | . . 1 . Sentry 7 | . . 6 1 Best Kill Streak 8 | . 4 8 1 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 4 | . 3 4 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 262 | . 55 121 86 Missed 64 | . 15 25 24 Hits 198 | . 40 96 62 Melee 4 | . . 4 . Projectile 194 | . 40 92 62 Critical Strikes 8 | . 1 3 4 Damage Taken 2995 | . 626 1444 925 Core 1038 | . 210 265 563 Absorbed by Shields . | . . . . Core Remaining (%) 49 | 100 16 33 . Volleys Fired 99 | . 39 52 8 Largest 2 | . 2 2 1 Hottest 100 | . 100 90 63 Shots Fired 175 | . 72 95 8 Gun 96 | . 31 63 2 Cannon 64 | . 33 25 6 Launcher 15 | . 8 7 . Special . | . . . . Kinetic 65 | . 1 62 2 Thermal 35 | . 33 2 . Explosive 15 | . 8 7 . Electromagnetic 60 | . 30 24 6 Robot Hit Streak 17 | . 17 9 2 Robot Miss Streak 5 | . 5 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 104 | . 36 60 8 Core Hits 77 | . 31 43 3 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2950 | . 1249 1509 192 Guns 801 | . 252 522 27 Cannons 743 | . 280 361 102 Explosions 1343 | . 717 626 . Melee 60 | . . . 60 Ramming 3 | . . . 3 Kinetic 736 | . . 709 27 Thermal 450 | . 450 . . Explosive 1173 | . 547 626 . Electromagnetic 528 | . 252 174 102 Impact 60 | . . . 60 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 9 . . Message Errors 2 | . 2 . . Matter Fused 3 | . 3 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 61 | . 31 14 16 Projectiles 6 | . 6 . . Explosions 39 | . 25 14 . Melee 16 | . . . 16 Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 228 | . 146 82 . Shots 7 | . 4 3 . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . 261 64 66 Average Temperature 51 | . 72 19 23 Received Heat Transfer 1335 | . 273 639 423 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 692 | . 692 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 78 100 Level 1 11 | . . 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 261 | . 192 261 48 Initial 70 | . . 70 48 Average 89 | . 76 107 20 Influence Increases 1270 | . 586 609 75 Destroy 0b10 Robot/C 660 | . 300 320 40 Destroy 0b10 Robot/NC 80 | . 30 50 . Destroy Leader 200 | . 66 114 20 Successful Hack 34 | . 18 16 . Disable Machine 75 | . 30 45 . Destroy Structure 116 | . 67 49 . Lose Combat Pursuer 105 | . 75 15 15 Influence Decreases 1240 | . 418 661 161 Entered New Map 166 | . . 98 68 Time Decay 919 | . 373 503 43 Lost Part 155 | . 45 60 50 Squads Dispatched 7 | . 3 3 1 Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 27 28 7 Peak Tracking Total 6 | . 6 5 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 2 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 9 4 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 14 10 . Successful 8 | . 4 4 . Failed 16 | . 10 6 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 11 | . 3 8 . Terminals 21 | . 11 10 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . 1 . Terminals 1 | . . 1 . Botnet 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 10 | . 7 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2184 | . 798 1386 . Sensors 1088 | . . 1088 . Structural 1096 | . 798 298 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2579 | 57 996 1397 129 Spaces Moved 1393 | 47 709 616 21 Core 10 | 1 . 3 6 Treads 480 | . 4 476 . Legs . | . . . . Wheels 903 | 46 705 137 15 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 130 145 Average Speed 143 | 79 114 176 320 Slowest Speed 950 | 80 320 900 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 91 44 3 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 120 | . 70 50 . Melee . | . . . . Projectile 2 | . . 2 . AOE 118 | . 70 48 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1768 | 62 816 844 46 Wait 178 | 5 29 138 6 Move 1390 | 46 708 615 21 Hop . | . . . . Pick Up 32 | 4 18 10 . Fast Attach 9 | 6 1 1 1 Attach 10 | . 4 3 3 Detach 1 | . 1 . . Swap 25 | 1 11 13 . Drop 17 | . 5 12 . Fire 99 | . 39 52 8 Melee 3 | . . . 3 Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Discovered new exit (range 5) 706 | -10/Materials | Discovered new exit (range 13) 775 | -10/Materials | Core integrity fell below 50% 935 | -10/Materials | Core integrity fell below 20% 1054 | -10/Materials | Entered another Materials area 1054 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1969 | -9/Materials | Discovered new exit (range 12) 2174 | -9/Materials | Discovered new exit (range 5) 2437 | -9/Materials | Core integrity fell below 50% 2442 | -9/Materials | Identified exit to Materials 2451 | -9/Materials | Entered another Materials area 2451 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2471 | -8/Materials | Lost 5 parts (3n1u1w) 2534 | -8/Materials | Core integrity fell below 50% 2546 | -8/Materials | Lost 5 parts (1p1n3w) 2561 | -8/Materials | Core integrity fell below 20% 2580 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02497_ Critical hit (Burn: +37). 02513_ EM Pulse Cannon destroyed. 02515_ Lgt. Assault Rifle destroyed. 02516_ Slammed into G-47 Trooper. 02516_ Destabilizing: System interference. 02516_ Signal Interpreter temporarily disabled. 02521_ G-47 Trooper misfires. 02523_ Slammed into G-47 Trooper. 02539_ G-47 Trooper destroyed. 02542_ Critical hit (Burn: +37). 02545_ Acquired 4 matter. 02545_ Critical hit (Burn: +37). 02552_ Acquired 6 matter. 02572_ Y-45 Defender suffers critical hit (Smash). 02572_ Destroyed Lgt. Treads. 02572_ Y-45 Defender system corrupted by crushing effect. 02573_ Y-45 Defender system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????######################?????????? | | ?????????????????# % g g ????????? | | ?????????????????#*= %!! ????????? | | ?????????????????#!%=*%!@= ????????? | | ?????????????????####/##############????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ] #????????????????????? | | ?????????????????# ]] #????????????????????? | | ?????????????????+ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????##+########????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingGravjetBattery Manual? 0 Play Time 00:22:43 Cumulative 49.0 hours Start 2026.05.21 @ 15:34:18 End 2026.05.21 @ 15:57:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad454292-cc7f-408e-8b69-a007067e2d71