Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 21:04:29 // Winter2022/Polymind Player: tourn Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (60) 300 Value Destroyed (2060) 2060 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11700) 11700 TOTAL SCORE: 21680 Bonus ------- Polymind Skill 9870 High Alert Combat Kills 30 Entered DSFs 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 25/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 119] Favorites ----------- Power Reinforced Fission Core Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility EX Chip 1 Device Graphene Brace Storage Small Storage Unit Processor Targeting Computer Hackware EX Chip 1 Protection Improved Heavy Armor Plating Weapon Gauss Rifle Energy Gun AWS/EX-DEC Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Welding Torch Slashing Weapon Particle Cleaver Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . Parts Lost 43 | . 4 2 . . . . 2 . . . 4 . . 7 8 . 2 2 . 3 9 Power 7 | . 1 . . . . . . . . . . . . 1 2 . . . . 1 2 Propulsion 12 | . 2 1 . . . . . . . . 1 . . . 3 . . . . . 5 Utility 15 | . . . . . . . 1 . . . 2 . . 4 2 . 2 2 . 1 1 Weapon 9 | . 1 1 . . . . 1 . . . 1 . . 2 1 . . . . 1 1 Highest Loss Streak 5 | . 3 5 . . . . 1 . . . 4 . . 5 4 . 1 2 . 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 87 67 100 100 52 96 94 89 82 77 87 100 97 69 84 76 73 65 73 73 71 Engine 2 | . 19 6 14 14 1 3 3 1 4 5 2 . . . 2 . . . . 6 10 Core 4 | . . . . . . . . . . . 5 11 12 9 5 4 4 4 . . . Treads 6 | . . . . . . . . . 11 16 8 . 7 18 9 14 14 14 1 . . Leg 5 | . . . . . . . . . . . 11 22 13 . . . . . 17 11 . Hover 2 | . 21 26 28 28 1 3 3 3 . . . . . . 2 . . . . . 5 Flight 1 | . . . . . . . . . . . . . . 5 6 . . . . 13 26 Device 16 | . 8 6 14 14 . . . . 23 33 21 11 14 12 32 38 35 27 2 . . Processor 10 | . . 6 14 14 8 15 15 15 12 11 16 22 13 . 11 9 9 9 9 5 . Hackware 8 | . 11 2 . . 37 69 67 65 18 . . . . . . . . . . . 2 Protection 5 | . . 6 14 14 . . . . 3 5 2 . 5 6 2 4 4 3 25 21 4 Ballistic Gun 7 | . . . . . . . . . . . 16 33 26 9 3 . . . . . 5 Ballistic Cannon 2 | . . . . . . . . . 3 5 2 . 2 6 2 4 4 4 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 8 10 4 Naked Turns 192 | . 3 12 . . 48 . . . . . 1 . . . 1 . . . 77 32 18 Heaviest Build 74 | 9 9 12 12 12 21 21 21 11 58 58 58 19 59 59 74 73 73 68 49 45 17 Greatest Support 84 | 32 32 24 24 24 16 16 16 16 60 60 60 40 84 84 81 81 81 81 81 56 20 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | 3 2 . 1 1 . 1 1 1 1 1 . 1 1 . . 1 1 1 . . . Most Carried 3 | 3 3 . . 1 1 1 1 1 1 . . . 1 . . . . . . . . Average Carried . | 1 1 . . . . 1 1 1 . . . . . . . . . . . . . Final Capacity 4 | 4 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . Final Carried 3 | 3 . . . . 1 1 1 1 . . . . . . . . . . . . . Class Distribution -------------------- 33% | Heavy 18% | Hunter 11% | Tinkerer 10% | Behemoth 7% | Knight 4% | Demolisher Dominant Class ---------------- Operator | -10/Materials Demolisher | -10/Mines Demolisher | -9/Materials Demolisher | -9/Mines Tinkerer | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Heavy | -7/DSF Heavy | -6/Factory Hunter | -6/Lower Caves Hunter | -6/Lower Caves Hunter | -6/Zion Behemoth | -5/Proximity Caves Heavy | -5/Factory Heavy | -4/Factory Heavy | -4/Upper Caves Heavy | -4/Upper Caves Knight | -4/Warlord Knight | -3/Proximity Caves Swarmer | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Matter Collected 964 | . . 30 17 15 . . . . . 80 344 59 35 17 12 74 232 33 . . 16 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1465 | . . 3 133 15 . 254 673 . . 85 25 62 . . 12 . 133 70 . . . Parts 97 | . . . 10 3 . 18 40 . . 5 8 8 . . . . 4 1 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 10 14 4 . . . 5 . . 1 . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 52 | . . 1 8 3 . 7 16 . . 1 6 4 . 1 . . 5 . . . . Guns 22 | . . . . . . 7 10 . . . 1 4 . . . . . . . . . Cannons 12 | . . . . . . . . . . 1 5 . . 1 . . 5 . . . . AOE 14 | . . 1 8 3 . . 2 . . . . . . . . . . . . . . Classes Destroyed 14 | . . 2 5 . . . 3 . . 1 . 1 . 1 . . . 1 . . . Builder 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . Swarmer 17 | . . . 3 3 . 3 . . . . . 4 . . . . 4 . . . . Grunt 24 | . . . 4 . . 4 11 . . . 5 . . . . . . . . . . Brawler 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Duelist 3 | . . . . . . . 3 . . . . . . . . . . . . . . Sentry 4 | . . . 1 . . . 1 . . 1 . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 3 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . . 1 8 6 . 3 8 . . 2 3 4 . 1 1 . 3 . . . . Combat Bots Only 7 | . . 1 7 4 . 3 6 . . 1 3 4 . 1 . . 3 . . . . Max Kills in Single Turn 2 | . . 1 2 2 . 1 2 . . 1 1 1 . 1 1 . 1 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 2 . . 1 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Damage Taken 11216 | . 181 298 88 8 . 186 427 . 188 . 1666 70 61 1865 1603 . 689 594 709 710 1873 Core 3309 | . 58 185 11 . . 54 107 . 147 . 87 10 41 235 518 . 62 36 162 279 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 74 | . . . . . . . . . . . . . . . . . . . 10 64 . Regen/Repaired (Parts) 257 | . . . . . . . . 117 . . . . 140 . . . . . . . . Core Remaining (%) 62 | 100 . 2 . . . 83 80 . 79 . . . . 56 48 . . . . 53 . Volleys Fired 128 | . . 3 12 2 . . . . . 5 36 7 10 26 2 . 22 3 . . . Largest 3 | . . 1 1 1 . . . . . 1 3 3 3 2 1 . 1 1 . . . Hottest 114 | . . 100 30 30 . . . . . 60 79 79 114 81 75 . 75 75 . . . Shots Fired 246 | . . 3 12 2 . 16 45 . . 5 50 21 16 49 2 . 22 3 . . . Gun 140 | . . . . . . 16 45 . . . 21 21 14 23 . . . . . . . Cannon 89 | . . . . . . . . . . 5 29 . 2 26 2 . 22 3 . . . Launcher 15 | . . 1 12 2 . . . . . . . . . . . . . . . . . Special 2 | . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 168 | . . . . . . . . . . 5 50 21 16 49 2 . 22 3 . . . Thermal 2 | . . 2 . . . . . . . . . . . . . . . . . . . Explosive 15 | . . 1 12 2 . . . . . . . . . . . . . . . . . Electromagnetic 61 | . . . . . . 16 45 . . . . . . . . . . . . . . Robot Hit Streak 15 | . . 2 5 . . 11 15 . . 4 5 1 1 4 1 . 6 9 . . . Robot Miss Streak 3 | . . 1 2 2 . 2 3 . . 1 2 2 1 3 2 . 2 . . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Autonomous 61 | . . . . . . 16 45 . . . . . . . . . . . . . . Shots Hit Robots 133 | . . 2 7 . . 15 41 . . 3 29 7 1 11 1 . 13 3 . . . Core Hits 97 | . . 5 15 3 . 13 31 . . 1 10 6 1 4 . . 6 2 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 1 . 1 . . . . . . . Critical Strikes 14 | . . . . . . 2 3 . . . 4 1 . 2 . . 2 . . . . Destroy 4 | . . . . . . . . . . . 1 1 . 2 . . . . . . . Blast 5 | . . . . . . . . . . . 3 . . . . . 2 . . . . Corrupt 5 | . . . . . . 2 3 . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . . . . . . . . . . 15 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . . . . . . 15 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6405 | . 12 156 877 151 . 385 1491 . . 150 1201 116 12 353 120 . 1060 285 . . 36 Guns 2118 | . . . . . . 385 1273 . . . 209 116 12 123 . . . . . . . Cannons 2797 | . . . . . . . . . . 150 992 . . 230 80 . 1060 285 . . . Explosions 1340 | . . 94 877 151 . . 218 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 126 | . 12 38 . . . . . . . . . . . . 40 . . . . . 36 Kinetic 3257 | . . . . . . . . . . 150 1201 116 12 353 80 . 1060 285 . . . Thermal 242 | . . 24 . . . . 218 . . . . . . . . . . . . . . Explosive 1122 | . . 94 877 151 . . . . . . . . . . . . . . . . . Electromagnetic 1658 | . . . . . . 385 1273 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . 1 . . . . . . . . . . . . 3 . . . . . 3 Average Corruption 2 | . . 1 . . . . . . . . . . . . 3 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . 1 . . . . . . . . . . . . 10 . . . . . . Message Errors 4 | . . . . . . . . . . . . . . . 4 . . . . . . Matter Fused 4 | . . 1 . . . . . . . . . . . . 3 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 357 | . . . 9 . . . . . . 31 . . . . 40 . 160 117 . . . Projectiles 348 | . . . . . . . . . . 31 . . . . 40 . 160 117 . . . Explosions 9 | . . . 9 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . 1 1 . . . . . . . 1 8 . . . . . 3 . . . 1 Impact 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 Kinetic 12 | . . . . . . . . . . 1 8 . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . 5 16 13 8 . . . . . . . . . . . . . . . . 15 Shots 4 | . . . 3 1 . . . . . . . . . . . . . . . . . Rammed 39 | . 4 14 . . . . . . . . . . . . 10 . 1 . . . 10 Targets Rammed 39 | . 4 14 . . . . . . . . . . . . 10 . 1 . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 162 | . 6 32 15 . . 26 18 . . . 63 9 3 4 162 . 21 . 15 6 . Average Temperature 12 | . 3 29 7 . . 12 4 . . . 16 3 2 2 56 . 14 . 6 3 . Received Heat Transfer 1364 | . 84 80 42 . . 63 234 . . . 369 . . 207 90 . 36 63 39 48 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 360 | . . 160 . . . . 200 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Peak Influence 598 | . 79 39 598 359 . 205 418 123 86 69 . . . . 150 51 . . . . 319 Initial 232 | . . 18 14 232 . . 79 103 86 32 . . . . 75 51 . . . . 50 Average 111 | . 20 22 253 357 . 90 204 111 70 45 . . . . 58 34 . . . . 126 Maximum Alert Level 2 | . . . 2 1 . 1 2 . . . . . . . . . . . . . 1 Low Security (%) 80 | 100 100 100 43 . . 96 41 100 100 100 . . . . 100 100 . . . . 78 Level 1 16 | . . . 24 100 . 3 48 . . . . . . . . . . . . . 21 Level 2 3 | . . . 32 . . . 9 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . 1 . . . . . . 1 2 . . . . 1 4 Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . . . 1 . . . . . . . 1 . . . . . 4 Assault 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Distress Signals 4 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 12 35 10 . . 11 21 . 1 . 11 3 2 29 21 . 7 1 20 24 59 Peak Tracking Total 29 | . 7 18 4 . . 6 6 . 1 . 3 3 1 14 5 . 4 1 10 14 29 Tactical Retreats 21 | . 1 . . . . 2 . . . . 2 . . 3 3 . 1 . 4 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Traps Triggered 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . . . . . . . . . . . . 6 Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . 2 . . . . . . . . 3 . 15 1 . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Machines Disabled 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Machines Accessed 17 | . 1 . . . . . 2 2 . 1 1 . . . 2 3 2 1 2 . . Terminals 6 | . . . . . . . 2 1 . . . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 31 | . 2 . . . . . 10 4 . 2 1 . . . 2 3 4 1 2 . . Successful 25 | . 1 . . . . . 9 4 . . 1 . . . . 3 4 1 2 . . Failed 6 | . 1 . . . . . 1 . . 2 . . . . 2 . . . . . . Catastrophic 2 | . . . . . . . . . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . . . . . . . 7 . . . . . . . 1 1 . . . . . Terminals 14 | . . . . . . . 10 1 . . . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 18 | . . . . . . . 7 1 . . 1 . . . . 2 4 1 2 . . Record 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . Open Door 4 | . . . . . . . . . . . 1 . . . . . 1 1 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . Terminals 2 | . . . . . . . 2 . . . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 13 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . Time 35 | . . . . . . . . 35 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . 1 2 . . . . . . 1 . 1 . . 1 4 . . . . 1 2 Non-combat 5 | . 1 1 . . . . . . . . . . . . 2 . . . . . 1 Combat 8 | . . 1 . . . . . . 1 . 1 . . 1 2 . . . . 1 1 Robot Hacks Applied 17 | . 1 2 . . . . . . 1 . 1 . . 1 7 . . . . 1 3 map_walls 1 | . . . . . . . . . . . . . . . 1 . . . . . . find_terminals 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . . . . . . . . 1 . . . . . . mark_security 1 | . . . . . . . . . . . . . . . 1 . . . . . . find_shortcuts 8 | . . 1 . . . . . . 1 . 1 . . 1 2 . . . . 1 1 find_garrison 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Robot Analysis Total 14 | 1 1 2 . . . . . . 1 . 1 . 1 1 3 . . . . 1 2 Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Turns Passed 7414 | 16 276 76 143 153 110 228 449 82 69 159 507 429 1140 387 717 174 578 710 622 175 214 Spaces Moved 6310 | 15 354 79 152 190 137 136 287 59 57 88 306 339 844 299 748 103 306 415 592 324 480 Core 410 | 6 7 32 . . 94 . . . 1 . 1 . 1 1 36 . . . 149 64 18 Treads 1776 | . . . . . . . . . 28 88 110 . 258 169 264 103 306 415 35 . . Legs 1604 | . . . . . . . . . . . 195 339 585 . . . . . 408 77 . Wheels 240 | 9 118 . . . . . . . . . . . . . 83 . . . . . 30 Hover 1345 | . 229 47 152 190 43 136 287 59 28 . . . . . 116 . . . . . 58 Flight 935 | . . . . . . . . . . . . . . 129 249 . . . . 183 374 Fastest Speed 32 | 50 50 50 76 76 50 150 80 80 50 170 50 120 50 32 32 170 170 170 50 32 32 Average Speed 108 | 80 70 64 76 76 81 150 148 80 123 170 137 120 132 104 92 170 170 170 98 54 39 Slowest Speed 170 | 100 100 76 76 76 150 150 150 80 170 170 170 120 160 160 170 170 170 170 170 110 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . . . . . . . . 24 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 52 27 24 46 53 53 27 2 68 5 41 55 78 62 29 4 58 52 78 68 20 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . . . 3 1 . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 . 1 . . . . 1 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 10 | . . . . . . 1 . . . . 3 1 1 1 . . . 1 . 2 . Spaces Dug 35 | . . . . . . . . . . 1 5 . . 10 . . 4 . 15 . . Terrain Destroyed 205 | . . 9 101 24 . . 12 . . 2 10 2 . 13 1 . 15 1 15 . . Melee 15 | . . . . . . . . . . . . . . . . . . . 15 . . Projectile 44 | . . . . . . . . . . 2 10 2 . 13 1 . 15 1 . . . AOE 146 | . . 9 101 24 . . 12 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Total 6609 | 19 378 99 167 196 136 160 310 93 56 92 343 345 855 324 767 102 341 417 608 323 478 Wait 148 | . 21 4 4 3 . 25 24 35 . . 2 . 1 . 8 . 13 . 2 . 6 Move 6247 | 14 353 78 151 190 136 135 286 58 56 87 305 338 843 298 747 102 305 414 591 323 437 Hop 19 | . . . . . . . . . . . . . . . . . . . . . 19 Pick Up 6 | 4 . . . 1 . . . . . . . . 1 . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . Drop 1 | 1 . . . . . . . . . . . . . . . . . . . . . Fire 128 | . . 3 12 2 . . . . . 5 36 7 10 26 2 . 22 3 . . . Melee 15 | . . . . . . . . . . . . . . . . . . . 15 . . Ram 28 | . 4 14 . . . . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . 10 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 17 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 12) 293 | -10/Materials | Entered Mines 294 | -10/Mines | Assembled infested the area 328 | -10/Mines | Core integrity fell below 50% 337 | -10/Mines | Core integrity fell below 20% 360 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 360 | -10/Mines | Lost 5 parts (1p3n1w) 366 | -10/Mines | Discovered new exit (range 6) 369 | -10/Mines | Received a Mining Laser from a helpful Derelict 369 | -10/Mines | Entered Materials 487 | -9/Materials | Destroyed 7 combat bots 493 | -9/Materials | Discovered new exit (range 14) 512 | -9/Materials | Entered Mines 530 | -9/Mines | Discovered new exit (range 9) 549 | -9/Mines | Found a hidden stash of uninstalled traps 586 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 650 | -9/Mines | Discovered new exit (range 11) 660 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 661 | -9/Mines | Discovered new exit (range 5) 665 | -9/Mines | Entered Exiles 679 | -9/Exiles | Met 8R-AWN 686 | -9/Exiles | Met EX-HEX 706 | -9/Exiles | Met EX-DEC 713 | -9/Exiles | Took control of EX-DEC (ally) 763 | -9/Exiles | Discovered new exit (range 10) 775 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 775 | -9/Exiles | Entered Mines 985 | -8/Mines | Discovered new exit (range 11) 1003 | -8/Mines | Entered Materials 1011 | -8/Materials | Identified exit to Factory 1452 | -8/Materials | Entered Factory 1505 | -7/Factory | Repaired Hvy. Deuterium Engine 1518 | -7/Factory | Discovered new exit (range 9) 1534 | -7/Factory | Identified exit to DSF 1534 | -7/Factory | Entered DSF 1558 | -7/DSF | Additional patrols routed to DSF 1579 | -7/DSF | Discovered new exit (range 15) 1602 | -7/DSF | Identified exit to Factory 1603 | -7/DSF | Entered Factory 1752 | -6/Factory | Discovered new exit (range 7) 1760 | -6/Factory | Identified exit to Lower Caves 1762 | -6/Factory | Entered Lower Caves 2043 | -6/Lower Caves | Lost 4 parts (1n2u1w) 2177 | -6/Lower Caves | Spotted B-75 Beast 2256 | -6/Lower Caves | Discovered new exit (range 11) 2269 | -6/Lower Caves | Entered another Lower Caves area 2487 | -6/Lower Caves | Learned Factory terminal intel 2674 | -6/Lower Caves | Discovered new exit (range 15) 2698 | -6/Lower Caves | Entered Zion 3062 | -6/Zion | Found GAL Module 3090 | -6/Zion | Learned Factory security intel 3204 | -6/Zion | Visited the Megawrench Repair Shop 3204 | -6/Zion | Megawrench repaired 6 parts 3371 | -6/Zion | Learned location of Quarantine (-3) 3419 | -6/Zion | Took control of YP-H75(B) (ally) 3814 | -6/Zion | Discovered new exit (range 16) 3838 | -6/Zion | Entered Proximity Caves 3854 | -5/Proximity Caves | Spotted B-75 Beast 3882 | -5/Proximity Caves | Destroyed B-75 Beast 4060 | -5/Proximity Caves | Learned location of Warlord (-4) 4154 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4213 | -5/Proximity Caves | Lost 5 parts (1p2u2w) 4217 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4223 | -5/Proximity Caves | Discovered new exit (range 8) 4225 | -5/Proximity Caves | Entered Factory 4227 | -5/Factory | Loaded intel: 27 terminal locations 4287 | -5/Factory | Discovered new exit (range 9) 4291 | -5/Factory | Identified exit to Factory 4360 | -5/Factory | Lost 3 parts (1p2n) 4491 | -5/Factory | Lost 4 parts (1p1n1u1w) 4886 | -5/Factory | Discovered exit to Factory (range 5) 4937 | -5/Factory | Core integrity fell below 50% 4942 | -5/Factory | Entered another Factory area 5095 | -4/Factory | Identified exit to Upper Caves 5116 | -4/Factory | Entered Upper Caves 5309 | -4/Upper Caves | Learned Extension garrison access intel 5401 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5619 | -4/Upper Caves | Discovered new exit (range 18) 5694 | -4/Upper Caves | Entered another Upper Caves area 5694 | -4/Upper Caves | Discovered new exit (range 7) 6277 | -4/Upper Caves | Spotted B-86 Titan 6396 | -4/Upper Caves | Discovered new exit (range 6) 6404 | -4/Upper Caves | Entered Warlord 6523 | -4/Warlord | Met Warlord 6541 | -4/Warlord | Took control of ZQ-3VZ(K) (ally) 6548 | -4/Warlord | Warlord's base attacked by MAIN.C 6898 | -4/Warlord | Warlord forces counterattacked 6940 | -4/Warlord | Opened side exit 7004 | -4/Warlord | Spotted Striker 7004 | -4/Warlord | Spotted Executioner 7017 | -4/Warlord | Discovered new exit (range 9) 7026 | -4/Warlord | Entered Proximity Caves 7085 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7134 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 7199 | -3/Proximity Caves | Discovered new exit (range 8) 7201 | -3/Proximity Caves | Entered Research 7202 | -3/Research | Identified exit to Armory 7233 | -3/Research | Discovered new exit (range 14) 7343 | -3/Research | Core integrity fell below 50% 7387 | -3/Research | Lost 5 parts (2p2n1u) 7414 | -3/Research | Core integrity fell below 20% 7415 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07394_ Penetrated by Slug. 07394_ Xenon Bombardment Thruster destroyed. 07394_ Slug penetrates Wall. 07399_ W-44 Eye sends out distress signal. 07405_ Hvy. Machine Gun destroyed. 07408_ Slug penetrates Wall. 07408_ Xenon Bombardment Thruster destroyed. 07411_ Slammed into S-43 Plague. 07412_ Slug penetrates Wall. 07412_ Xenon Bombardment Thruster destroyed. 07412_ Lost control of S-43 Plague. 07412_ Slammed into S-43 Plague. 07412_ Destabilizing: System corrupted (+2). 07413_ Slug penetrates T-07 Excavator. 07413_ Penetrated by Slug. 07413_ Slug penetrates Wall. 07413_ Penetrated by Slug. 07413_ Slammed into S-43 Plague. 07414_ Slug penetrates S-43 Plague. 07414_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# ########?????????????? | | ??????????????????????# !] # #?????????????? | | ??????????????????????# ! # #?????????????? | | ??????????????????????# # ! #?????????????? | | ??????????????????????# = s # =#?????????????? | | ??????????????????????#ssss # #?????????????? | | ??????????????????????#ss@s # #?????????????? | | ??????????????????????#/##s##+##+###?????????????? | | ??????????????????????# s #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #??????#????????? | | ??????????????????????# g #???? #????????? | | ??????????????????????# t #?? ! #????????? | | ??????????????????##### !!! # #????????? | | ????????????????? !!! + ! = #????????? | | ????????????????? !! h # #????????? | | ????????????????? #?? #????????? | | ?????????????????# #????###????????? | | ?????????????????# #???????????????? | | ?????????????????# ##/#####???????????? | | ?????????????????# # [ #???????????? | | ?????????????????? # ]#???????????? | | ??????????????????? # // #???????????? | | ??????????????????? ?# // #???????????? | | ??????????????????? ?# #???????????? | | ???????????????????? ########?# #???????????? | | ????????????????????????????# ###/####???????????? | | ????????????????????????????# ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 36 Energy Capacity 470 Matter Stores 200 Matter Capacity 200 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 14 EM Shielding 3 Armor Coverage 825 Resistance: KI 25 Resistance: TH 25 Resistance: EX 75 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Adv. Reaction Control System | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Robots Controlled 19 | 1 1 3 . . 1 . . . 1 . 1 . 1 1 4 . . . 1 1 3 Combat Hostiles 9 | . . 2 . . . . . . 1 . 1 . . 1 2 . . . . 1 1 Allies 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . Classes Controlled 14 | 1 1 2 . . 1 . . . 1 . 1 . 1 1 2 . . . 1 1 1 Average Host Suspicion 66 | . 68 60 73 98 . 99 89 17 73 44 90 9 66 95 98 20 77 11 76 59 81 Unsuspicious Activity 388 | 6 2 140 . . 16 . . . 48 . . 20 . . 72 . 20 30 26 . 8 Returns to Shadow . | . . . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 2341 | . . 67 49 5 . 39 163 20 . . 176 134 . 255 . . 105 . 1266 59 3 Used 622 | 5 5 61 . . 33 . . . 96 . 51 . 79 14 186 . . . 52 6 34 Decayed 1417 | . . . . . . 35 51 . . . . 108 . . . . 105 . 1059 59 . Highest Spend 144 | 5 5 40 . . 33 . . . 96 . 51 . 79 14 144 . . . 52 6 24 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 23) D-53 Grenadier (-10/Mines: 12) Game ------ Seed ImprovedHellfireCapacitor Manual? 0 Play Time 01:19:33 Cumulative 197.7 hours Start 2022.12.27 @ 17:30:50 End 2022.12.27 @ 21:04:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c7eed81-77b3-4fef-8a5c-57c757304a16