Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 02:48:45 Player: Dylab Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (905) 905 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 5483 Bonus ------- Follower Combat Kills 48 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Structural Scanner Targeting Computer Targeting Computer Improved Light Armor Plating Thermal Defense Suite Dynamic Insulation System > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Fission Core Fission Core Flight Unit Advanced Terrain Scan Processor Advanced System Restoration Module [Rating: 68] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Structural Scanner Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 2 1 . . . . . Utility 6 | . . 2 . 1 1 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 65 | 7 2 16 7 7 9 3 . 11 3 Power 12 | 1 . 2 . 3 1 1 . 4 . Engine 6 | 1 . 2 . 2 . . . 1 . Core 6 | . . . . 1 1 1 . 3 . Reactor . | . . . . . . . . . . Propulsion 21 | 4 . 5 2 1 5 2 . 1 1 Treads 3 | 2 . 1 . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 16 | . . 4 2 1 5 2 . 1 1 Utility 19 | . 2 4 3 3 2 . . 5 . Device 12 | . 2 2 1 2 2 . . 3 . Storage . | . . . . . . . . . . Processor 5 | . . 1 2 . . . . 2 . Hackware . | . . . . . . . . . . Protection 2 | . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 13 | 2 . 5 2 . 1 . . 1 2 Energy Gun 3 | . . . 1 . . . . 1 1 Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 8 | 2 . 4 1 . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . Parts Lost 33 | . . 14 1 . . 1 1 2 14 Power 5 | . . 2 . . . . . 1 2 Propulsion 12 | . . 5 1 . . . 1 1 4 Utility 8 | . . 3 . . . . . . 5 Weapon 8 | . . 4 . . . 1 . . 3 Highest Loss Streak 6 | . . 5 1 . . 1 1 1 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 3 | 1 2 3 2 4 3 5 5 4 1 Power . | . 1 . . 1 . 2 2 1 . Propulsion . | . . 2 . . . 1 1 . 1 Utility 1 | . . . 1 2 2 2 2 1 . Weapon . | . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . 1 . 1 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . . . . 1 . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 76 | . 73 74 89 73 91 94 91 85 42 Engine 5 | . 14 9 9 4 6 5 . . . Core 3 | . . . . 2 6 6 13 9 2 Treads 4 | . 28 9 . . . . . . . Flight 17 | . . 8 29 25 29 33 31 22 2 Device 21 | . 2 24 18 17 25 26 26 27 17 Processor 7 | . . 1 16 12 6 6 6 10 12 Protection 2 | . . 1 . 2 6 6 6 4 . Energy Gun 1 | . . . 7 . . . . . 4 Ballistic Gun 9 | . 28 17 9 6 8 7 6 4 . Peak Build Rating 68 | 5 9 12 17 26 53 53 52 68 46 Average Rating 27 | 4 5 7 14 18 41 52 51 60 23 On Entrance 25 | . 5 9 5 14 26 53 52 49 42 Avg Prop Armor Cover (%) 3 | 8 . 3 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 6 8 13 12 14 32 32 28 37 30 Greatest Support 40 | 40 40 40 15 17 34 36 36 38 23 Greatest Overweight (x) 3 | 1 . 3 1 . . . . 1 3 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 5 5 5 5 5 5 3 Average Carried 3 | 1 2 3 2 4 3 5 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 2 5 4 5 5 5 3 2 Class Distribution -------------------- 47% | Mutant 43% | Sprinter 6% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Matter Collected 1364 | 216 184 199 90 122 34 175 28 148 168 Remotely . | . . . . . . . . . . Salvage Created 1267 | . 245 260 75 42 37 79 . 256 273 Parts 73 | . 11 19 5 3 3 8 . 12 12 Haulers Intercepted 3 | . . . 1 1 . . . 1 . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Combat Hostiles Destroyed 23 | . 6 7 1 . . 4 . . 5 Guns 22 | . 6 6 1 . . 4 . . 5 Cannons 1 | . . 1 . . . . . . . Classes Destroyed 8 | . 1 2 2 . 1 1 . . 1 Hauler 3 | . . . 1 1 . . . 1 . Recycler 1 | . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . Watcher 6 | . . . . . 1 . . 5 . Swarmer 11 | . . 3 1 . . 3 . . 4 Grunt 8 | . 6 1 . . . . . . 1 Sentry 3 | . . 3 . . . . . . . Thief 1 | . . . . . . 1 . . . Best Kill Streak 4 | . 3 4 2 1 1 3 . 1 4 Combat Bots Only 4 | . 3 4 1 . . 3 . . 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Hostile Shots Fired 463 | . 56 111 29 10 66 25 46 8 112 Missed 170 | . 15 34 13 8 28 9 29 6 28 Hits 293 | . 41 77 16 2 38 16 17 2 84 Melee 5 | . . 3 . . . 2 . . . Projectile 288 | . 41 74 16 2 38 14 17 2 84 Critical Strikes 7 | . 1 2 . . 1 . 1 . 2 Part Disruptions 1 | . . . . . . 1 . . . Actively Blocked 1 | . . . . . . 1 . . . Damage Taken 4256 | . 464 937 202 19 311 276 224 87 1736 Core 1530 | . 133 163 31 5 80 62 40 35 981 Absorbed by Shields 21 | . . . . . 21 . . . . Ignored by Resistances 20 | . . . . . . . . 20 . Regen/Repaired (Parts) 18 | . . . . 18 . . . . . Core Remaining (%) 79 | 100 46 59 94 99 . . 78 . . Volleys Fired 176 | . 30 44 11 3 5 16 . 34 33 Largest 2 | . 2 2 2 1 1 1 . 1 1 Hottest 88 | . 40 88 83 23 30 30 . 30 69 Shots Fired 245 | . 60 71 22 3 5 17 . 34 33 Gun 241 | . 60 69 22 3 5 17 . 34 31 Cannon 4 | . . 2 . . . . . . 2 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 201 | . 60 69 11 3 5 17 . 34 2 Thermal 44 | . . 2 11 . . . . . 31 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 11 12 6 3 4 3 . 3 8 Robot Miss Streak 3 | . 3 3 3 1 1 2 . 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 164 | . 41 49 14 3 3 11 . 20 23 Core Hits 64 | . 12 18 4 3 3 5 . 7 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . 1 . . . . . 1 Burn 2 | . . . 1 . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2302 | . 433 418 194 56 26 251 . 464 460 Guns 2259 | . 433 395 194 56 26 251 . 464 440 Cannons 37 | . . 21 . . . . . . 16 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 6 | . . 2 . . . . . . 4 Kinetic 1682 | . 433 395 41 56 26 251 . 464 16 Thermal 614 | . . 21 153 . . . . . 440 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 4 . . 4 4 4 . 2 Average Corruption 3 | . 2 4 . . 4 4 4 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . . 3 . . 1 4 3 . 1 Message Errors 6 | . . 2 . . . 3 . . 1 Matter Fused 3 | . . 1 . . 1 . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 4 | . . 1 . . . . . . 3 Targets Rammed 4 | . . 1 . . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 371 | . 28 31 120 . 5 371 11 3 . Average Temperature 25 | . 10 10 48 . 5 363 6 3 . Received Heat Transfer 1044 | . 273 282 72 9 30 9 99 18 252 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 3 . . . . . 1 Heat Transferred 1369 | . . 37 407 . . . . . 925 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 192 | . 125 81 192 94 78 . . 45 50 Initial 77 | . . 39 31 77 37 . . 41 . Average 30 | . 46 21 49 62 57 . . 14 14 Influence Increases 1527 | . 163 390 248 100 103 115 90 117 201 Destroy 0b10 Robot/C 480 | . 120 140 20 . . 60 . . 140 Destroy 0b10 Robot/NC 55 | . . . 10 5 5 . . 30 5 Destroy Leader 118 | . 20 40 2 2 2 10 . 12 30 Allied During Kill 2 | . . . . . . . . . 2 Successful Hack 59 | . 7 . 6 3 36 . . . 7 Disable Machine 45 | . 15 . . . 15 . . . 15 Destroy Structure 3 | . 1 . . . . . . . 2 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 750 | . . 210 210 90 30 45 90 75 . Influence Decreases 1527 | . 68 410 151 195 140 85 94 183 201 Entered New Map 289 | . . 56 44 95 40 15 14 25 . Time Decay 946 | . 68 191 90 100 100 60 70 148 119 Lost Part 189 | . . 82 10 . . 10 10 10 67 Lost Ally 22 | . . . 7 . . . . . 15 Purge Threat 81 | . . 81 . . . . . . . Squads Dispatched 12 | . 1 2 2 . 4 . . 2 1 Investigation 5 | . . . 1 . 3 . . 1 . Extermination 2 | . . . . . 1 . . 1 . Reinforcement 5 | . 1 2 1 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Distress Signals 10 | . 2 2 3 . . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 12 31 29 8 7 7 8 12 12 Peak Tracking Total 13 | . 5 10 13 7 5 4 5 5 4 Tactical Retreats 20 | . . 7 2 3 1 1 2 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Traps Triggered 7 | . 1 1 . . 2 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Machines Disabled 3 | . 1 . . . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Machines Accessed 26 | . 1 4 6 2 8 . . 4 1 Terminals 14 | . 1 2 3 . 5 . . 2 1 Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 5 | . . 1 2 . 1 . . 1 . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 58 | . 1 10 14 4 18 . . 8 3 Successful 18 | . 1 3 4 3 4 . . 2 1 Failed 40 | . . 7 10 1 14 . . 6 2 Catastrophic 5 | . . . 2 . 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 22 | . 1 4 7 . 9 . . 1 . Terminals 29 | . 1 6 7 . 9 . . 3 3 Fabricators 5 | . . . . . 5 . . . . Repair Stations 4 | . . 1 . 3 . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 13 | . . 3 4 . 4 . . 2 . Garrison Access 6 | . . . 3 . . . . 3 . Terminal Hacks 2 | . . 1 . . . . . . 1 Open Door 1 | . . . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer 9 | . . 2 3 . 2 . . 2 . Insert Component 5 | . . 1 2 . 1 . . 1 . Analyze 4 | . . 1 1 . 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . Terminals 2 | . 1 . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Disrupt 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . . 4 5 1 8 . . 4 1 Full Trace Events 5 | . . . 1 . 3 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 1 . 1 . . 1 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 25 | . . . . . 25 . . . . Total Part Build Rating 2 | . . . . . 2 . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 1 2 . 1 . . 1 . Part Schematics Acquired 4 | . . 1 1 . 1 . . 1 . Parts Damaged 2 | . . . 1 . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Total Allies 3 | . . . 1 . . . . . 2 Largest Group 2 | . . . 1 . . . . . 2 Highest-Rated Group 59 | . . . 10 . . . . . 59 Highest-Rated Ally 34 | . . . 10 . . . . . 34 Total Orders 1 | . . . 1 . . . . . . ROAM 1 | . . . 1 . . . . . . Ally Attacks 8 | . . . . . . . . . 8 Total Damage 144 | . . . . . . . . . 144 Kills 2 | . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Active Infowar (turns) 1959 | . 13 572 164 174 218 139 149 413 117 Terrain 371 | . 13 358 . . . . . . . Structural 1667 | . . 293 164 174 218 139 149 413 117 Seismic 299 | . . 299 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Turns Passed 2589 | 80 185 572 234 214 218 139 149 413 385 Spaces Moved 4159 | 58 62 536 502 543 562 414 581 687 214 Core 191 | 22 . 13 . . . . . . 156 Treads 266 | 28 62 176 . . . . . . . Legs 8 | 8 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3694 | . . 347 502 543 562 414 581 687 58 Fastest Speed 25 | 50 160 37 29 29 25 25 25 28 35 Average Speed 43 | 117 160 80 32 30 26 25 25 30 130 Slowest Speed 200 | 160 160 200 98 32 29 25 28 96 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 38 | . . 7 11 3 7 . 1 8 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 15 41 43 19 20 63 65 19 28 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Total 4666 | 66 93 609 542 584 619 435 579 856 283 Wait 202 | . . 1 27 26 25 . . 93 30 Move 4077 | 57 61 522 480 536 547 413 578 671 212 Hop 35 | . . 6 10 3 7 . 1 7 1 Pick Up 25 | 2 . 10 5 1 3 . . 4 . Fast Attach 31 | 5 2 6 4 3 2 1 . 5 3 Attach 28 | . . 10 2 4 4 . . 7 1 Detach 7 | . . 1 . 2 2 . . 2 . Swap 23 | 2 . 3 1 3 6 2 . 6 . Drop 31 | . . 5 2 3 6 3 . 12 . Fire 176 | . 30 44 11 3 5 16 . 34 33 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . . 3 Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis 27 | . . . . . 12 . . 15 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory -5/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Core integrity fell below 50% 226 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 446 | -9/Materials | Lost 5 parts (1p2n2w) 711 | -9/Materials | Lost 5 parts (1p1n2u1w) 834 | -9/Materials | Discovered new exit (range 11) 838 | -9/Materials | Entered another Materials area 838 | -8/Materials | Evolved 2 slots: Propulsion x2 1058 | -8/Materials | Discovered new exit (range 11) 1072 | -8/Materials | Entered Factory 1072 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -7/Factory | Repaired Structural Scanner 1278 | -7/Factory | Discovered new exit (range 5) 1286 | -7/Factory | Entered another Factory area 1286 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1353 | -6/Factory | Build established: Sprinter 1395 | -6/Factory | Fabricated Flight Unit (x2) 1500 | -6/Factory | Discovered new exit (range 13) 1504 | -6/Factory | Entered Lower Caves 1572 | -6/Lower Caves | Encountered a Warlord checkpoint 1634 | -6/Lower Caves | Learned Factory stockpile data 1638 | -6/Lower Caves | Discovered new exit (range 6) 1643 | -6/Lower Caves | Entered another Lower Caves area 1670 | -6/Lower Caves | Entered a destroyed Warlord outpost 1670 | -6/Lower Caves | Learned Factory stockpile data 1700 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1786 | -6/Lower Caves | Discovered new exit (range 10) 1791 | -6/Lower Caves | Identified exit to Zion 1792 | -6/Lower Caves | Entered Factory 1792 | -5/Factory | Evolved 2 slots: Utility x2 2195 | -5/Factory | Discovered new exit (range 11) 2205 | -5/Factory | Entered Extension 2284 | -5/Extension | Lost 3 parts (1p2n) 2326 | -5/Extension | Energy Cycler disabled 2326 | -5/Extension | Rescued a captive Derelict 2326 | -5/Extension | Rescued a captive Derelict 2326 | -5/Extension | Rescued a captive Derelict 2326 | -5/Extension | Rescued a captive Derelict 2326 | -5/Extension | Rescued a captive Derelict 2326 | -5/Extension | Rescued a captive Derelict 2326 | -5/Extension | Rescued a captive Derelict 2327 | -5/Extension | Rescued a captive Derelict 2328 | -5/Extension | Rescued a captive Derelict 2329 | -5/Extension | Rescued a captive Derelict 2329 | -5/Extension | Rescued a captive Derelict 2330 | -5/Extension | Rescued a captive Derelict 2332 | -5/Extension | Rescued a captive Derelict 2358 | -5/Extension | Lost 6 parts (1p2n2u1w) 2450 | -5/Extension | Build established: Mutant 2571 | -5/Extension | Core integrity fell below 50% 2583 | -5/Extension | Core integrity fell below 20% 2590 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Slug penetrates Wall. Hvy. Laser destroyed. Penetrated by Slug. Acquired Bore Cannon. Penetrated by Slug. HV Slug penetrates Wall. Penetrated by Slug. HV Slug penetrates Y-64 Sentinel. Critical hit (Destroy). Bore Cannon destroyed. Slug penetrates Wall. Structural Scanner destroyed. Slug penetrates Wall. Adv. Weight Redist. System destroyed. Penetrated by Slug. Slug penetrates Wall. Critical hit (Burn: +37). Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ##???????????????????#########???#####"###???????? | | "#???????????????????# #???# #???????? | | "##################### ##### ######### | | "T! | | ""%/ | | *= | | ###################### % ##### !%= ######### | | ?????????????????????# #???# % #?????# | | ??????????????????#####;#+#;######### ####?????# | | ??????????????????# #??#T% %###????# " | | ??????????????????# %! #??## #" #????# " | | ??????????????????# #???#% ####???# | | ?????????????????## #???####??????#### | | ?????????????????#; #????????????????? | | ??????????????????# @ #????????????????? | | ??????????????????# / #????????????????? | | ??????????????????# =#????????????????? | | ??????????????????# YYlb #????????????????? | | ??????????????????# gb #????????????????? | | ??????????????????# = #????????????????? | | ??????????????????###########;###????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Resistance: TH 25 Evasion (%) 65 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -6/Factory Repaired ---------- Structural Scanner | 10% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptDeepFragment Manual? 0 Play Time 00:56:16 Cumulative 99.7 hours Start 2026.03.06 @ 02:28:11 End 2026.03.07 @ 02:48:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 10 Adventurer 3 Explorer 67 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d9a7fa2-78d9-48d3-8a7f-f8b664031b8b