Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.03 @ 01:55:27 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (348) 1740 Value Destroyed (15785) 15785 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (3868) 3868 TOTAL SCORE: 32233 Bonus ------- High Alert Combat Kills 1276 Follower Combat Kills 192 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 800 Cogmind --------- Core Integrity 804/1600 Matter 300/300 Energy 63/100 System Corruption 18% Temperature Cool (0) Movement Core (1550) Ox30 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Cooling System Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (7) ------- Heavy Wave Gun > --- INVENTORY (25) --- Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Target Analyzer Heavy Reactive Plating Improved Remote Shield Advanced Component Analysis Suite Heavy Wave Gun Heavy Wave Gun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Layered Heavy Armor Plating Improved Remote Shield > --- WEAPON ----------- Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Target Analyzer Advanced Component Analysis Suite Transdimensional Reconstructor Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 201] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Linear Accelerator Special Weapon Junk Cannon Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . 1 . . Utility 8 | . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . 1 1 1 . Weapon 5 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . 1 . Parts Attached 381 | 7 8 11 16 . . 1 28 25 1 4 5 6 1 2 11 20 32 5 2 17 32 59 5 50 33 Power 39 | 1 2 3 6 . . . 4 1 . . . . . . 1 2 2 . . . 4 4 . 5 4 Engine 19 | 1 2 2 6 . . . 4 1 . . . . . . . 1 1 . . . 1 . . . . Core 6 | . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . Reactor 14 | . . . . . . . . . . . . . . . 1 1 . . . . 2 2 . 4 4 Propulsion 80 | 2 . 4 3 . . . 9 3 . . . 1 1 2 . 2 9 1 2 4 8 19 1 6 3 Treads 21 | . . 2 . . . . . . . . . . . . . . . . . . . 9 1 6 3 Leg 52 | 2 . 2 3 . . . 9 3 . . . 1 1 2 . 2 5 . . 4 8 10 . . . Wheel 7 | . . . . . . . . . . . . . . . . . 4 1 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 151 | 2 3 2 4 . . . 8 8 1 4 1 4 . . 6 9 10 3 . 11 7 20 . 24 24 Device 93 | 1 . 1 2 . . . 4 4 1 3 . 2 . . 3 6 8 2 . 7 4 15 . 13 17 Storage 14 | 1 2 1 1 . . . . 1 . . 1 . . . 1 1 1 . . 1 . 2 . 1 . Processor 10 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . 6 1 Hackware 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Protection 31 | . 1 . 1 . . . 4 2 . 1 . 2 . . 2 2 . 1 . 3 3 1 . 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 3 2 3 . . 1 7 13 . . 4 1 . . 4 7 11 1 . 2 13 16 4 15 2 Energy Gun 58 | 1 . . . . . 1 5 11 . . 2 1 . . 3 5 8 . . . 2 3 2 12 2 Energy Cannon 35 | . 3 2 3 . . . 2 2 . . . . . . . . 2 1 . 2 7 7 2 2 . Ballistic Gun 4 | 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 9 | . . . . . . . . . . . 2 . . . 1 2 1 . . . 1 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . . 1 1 3 . . 1 . . . 4 . 1 . . 3 . 3 . 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . Parts Lost 121 | . 1 5 . . . . 5 3 . . . . . . . 7 8 2 2 3 22 37 . 9 17 Power 13 | . 1 1 . . . . . . . . . . . . . . . . . 1 2 3 . 1 4 Propulsion 33 | . . 2 . . . . 1 . . . . . . . . 3 3 1 2 . 7 9 . 2 3 Utility 41 | . . 1 . . . . 3 1 . . . . . . . 3 3 . . 2 7 12 . 3 6 Weapon 34 | . . 1 . . . . 1 2 . . . . . . . 1 2 1 . . 6 13 . 3 4 Highest Loss Streak 17 | . 1 4 . . . . 2 2 . . . . . . . 6 5 1 1 2 8 9 . 3 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Average Slot Usage (%) 89 | . 99 98 98 100 100 100 98 100 100 100 97 93 94 94 70 88 89 99 97 99 58 77 56 83 85 Engine 4 | . 13 8 6 11 11 11 9 7 7 7 7 5 5 5 2 . 5 5 5 5 3 . . . . Core 1 | . . 4 5 . . . . . . . . . . . . . . 5 5 4 . 3 8 1 . Reactor 1 | . . . . . . . . . . . . . . . 2 4 4 . . . 2 3 . 6 7 Treads 3 | . . 3 . . . . . . . . . . . . . . . . . . . 7 21 20 14 Leg 18 | . 28 23 22 22 22 22 26 30 30 30 30 29 29 29 29 21 18 19 13 13 12 11 . . . Device 17 | . 1 12 16 22 22 22 20 14 15 15 15 12 17 17 17 27 26 27 26 25 11 20 4 15 18 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 7 5 5 5 10 8 8 5 4 Processor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 10 8 Protection 4 | . 12 . 4 . . . 6 6 7 7 7 15 11 11 10 . . 3 5 5 4 1 . 1 3 Energy Gun 15 | . 9 . . . . 5 16 28 30 30 25 16 17 17 . 24 22 21 21 21 3 5 5 12 27 Energy Cannon 6 | . 16 27 33 33 33 27 9 1 . . . . . . . . 1 4 5 4 4 4 3 5 . Peak Build Rating 201 | 7 8 16 25 25 25 25 37 51 51 53 56 76 76 78 83 85 110 107 102 108 110 141 121 196 201 Average Rating 79 | 5 7 11 19 24 25 25 28 46 51 51 51 73 75 76 56 73 91 105 99 99 68 106 103 159 191 On Entrance 63 | . 7 7 16 25 25 25 25 37 51 51 51 56 76 76 78 83 67 107 102 98 101 98 73 121 193 Naked Turns 43 | . . . . . . . . . . . . . . . . . . . . . . 43 . . . Heaviest Build 214 | 12 21 22 34 33 33 33 41 47 44 44 60 70 65 65 72 72 95 83 83 95 100 118 136 214 190 Greatest Support 220 | 20 20 40 40 33 33 33 46 65 45 45 65 85 85 85 70 90 80 80 36 105 105 180 210 220 220 Greatest Overweight (x) 12 | . 1 . 1 . . . 1 . . . 1 . . . 1 1 7 2 5 2 12 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 14 | 7 9 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 14 25 25 25 Most Carried 25 | 6 10 10 10 10 10 10 10 10 10 10 14 14 15 15 15 15 15 15 15 15 15 15 8 25 25 Average Carried 12 | 4 8 7 9 9 10 10 9 9 10 10 10 13 14 14 14 11 13 14 15 14 8 11 7 17 24 Final Capacity 25 | 8 8 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 25 | 6 8 10 10 10 10 10 10 10 10 10 14 14 15 15 15 13 15 15 15 15 5 5 8 25 17 Class Distribution -------------------- 32% | Scavenger-Tank 26% | Tank 11% | Mutant 11% | Scavenger-Executioner 6% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Gunner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 4454 | 221 88 145 120 40 . . 223 287 . 71 50 46 20 . . 300 246 135 20 130 366 635 96 840 375 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 18539 | 96 163 132 740 193 . . 1462 1669 428 308 . 341 102 236 . 523 1262 275 299 270 1352 2058 96 3110 3424 Parts 711 | 3 12 4 39 16 . . 75 68 16 11 . 13 2 9 . 13 35 13 8 8 22 101 2 133 108 Haulers Intercepted 13 | . 1 . 2 . . . 2 5 1 . . . . . . . 1 . . . . . . 1 . Recyclers Shooed 8 | . . . 1 . . . . 1 1 . . . . . . . 1 . . . . 3 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . . . 2 8 . 9 . 11 20 . 10 . . . . Prevented 7 | . . . . . . . . . . . . . 2 . . . . . . . 5 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 262 | . 2 5 17 7 . . 30 26 5 2 . 5 2 5 . 8 15 8 8 5 19 29 1 28 35 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Guns 130 | . . . . . . . 17 24 5 2 . 3 . 4 . 8 13 2 5 2 2 4 . 10 29 Cannons 102 | . 2 5 17 7 . . 12 1 . . . 1 . . . . . 5 3 2 11 20 . 16 . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Classes Destroyed 21 | 2 3 3 2 1 . . 1 4 1 . . . . . . . . . . 1 1 1 . . 1 Worker 16 | . . . . . . . . 3 1 . . 1 . . . . . . . . . 5 . 5 1 Builder 4 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 . . . 2 5 1 . . . . . . . 1 . . . . . . 1 . Recycler 22 | 1 . . 1 . . . 1 3 1 3 . 1 . . . . 4 . . . . 1 . 5 1 Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . Watcher 25 | . 2 . 3 . . . 3 2 2 . . 1 . . . . 1 . . . . 4 . 6 1 Swarmer 68 | . . . 10 4 . . 9 8 . . . 4 . 2 . . 5 5 5 . 2 . . 5 9 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 79 | . 2 . 5 2 . . 11 13 1 . . . 1 . . 5 4 3 2 2 11 10 . . 7 Brawler 7 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 3 1 Duelist 6 | . . . . . . . 1 1 . . . . . . . . . . 1 . 2 . . . 1 Sentry 31 | . . 2 2 . . . 8 2 3 2 . 1 . 1 . 1 1 . . . 1 . 1 1 5 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . . . . . . 1 . . . 1 . . . 2 . . . 2 6 . 7 2 Programmer 39 | . . . . . . . . 2 . . . . . 2 . 2 3 . . 2 . 11 . 12 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 2 2 7 4 . . 8 7 4 2 . 4 1 3 . 5 5 5 5 4 7 6 1 12 6 Combat Bots Only 8 | . 1 2 5 4 . . 7 4 2 1 . 3 1 3 . 5 5 5 5 4 7 4 1 8 5 Max Kills in Single Turn 5 | 1 1 1 2 2 . . 2 2 1 1 . 1 1 1 . 2 1 1 1 2 2 5 1 2 2 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1871 | . 13 42 56 13 . . 120 118 41 27 . 23 4 15 . 85 79 52 53 76 157 471 12 140 274 Missed 563 | . 3 7 20 4 . . 39 35 19 5 . 9 1 2 . 18 21 24 21 38 38 163 1 39 56 Damage Taken 26358 | . 203 689 358 77 . . 1098 987 196 167 . 226 52 261 . 1101 831 450 500 651 2550 5943 310 2417 7291 Core 2965 | . 12 87 40 . . . 53 107 29 10 . 33 . 37 . 38 150 14 63 7 399 1090 . 218 578 Absorbed by Shields 1265 | . . . . . . . . . . . . . . . . . 238 . . 162 189 504 . 134 38 Reduced by Siege Mode 981 | . . . . . . . . . . . . . . . . . . . . . . 73 . 121 787 Redirected to Shielding 254 | . . . . . . . . . . . . 15 24 23 . 192 . . . . . . . . . Ignored by Resistances 301 | . . . . . . . . . . . . . . 14 . 287 . . . . . . . . . Regen/Repaired (Parts) 217 | . . . . . . . . . 42 . . . . . . . . . . 175 . . . . . Core Remaining (%) 74 | 100 . 60 . . . 90 90 . . . 79 . . . . 89 . . . . 44 16 100 . . Volleys Fired 679 | 6 18 23 40 7 . . 81 57 15 8 . 14 3 8 . 21 43 14 11 12 44 117 5 68 64 Largest 7 | 2 2 2 3 3 . . 3 4 4 4 . 4 4 4 . 5 5 5 5 5 5 6 1 7 7 Hottest 616 | 70 110 120 188 196 . . 196 292 260 260 . 190 190 190 . 365 403 388 388 386 386 476 110 616 570 Shots Fired 2458 | 12 35 44 120 21 . . 237 229 60 31 . 44 12 30 . 88 180 70 55 58 128 269 5 305 425 Gun 1745 | 12 17 . . . . . 143 214 60 31 . 38 9 24 . 79 160 58 44 46 48 111 1 225 425 Cannon 674 | . 18 44 120 21 . . 94 15 . . . . . . . . 20 12 11 12 65 158 4 80 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 39 | . . . . . . . . . . . . 6 3 6 . 9 . . . . 15 . . . . Kinetic 74 | 6 . . . . . . . . . . . . . . . . . . . . 4 31 . 33 . Thermal 2282 | 6 35 44 120 21 . . 237 229 60 31 . 38 9 24 . 79 180 70 55 58 82 220 1 258 425 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . . . . 4 14 . Impact 39 | . . . . . . . . . . . . 6 3 6 . 9 . . . . 15 . . . . Entropic 45 | . . . . . . . . . . . . . . . . . . . . . 27 18 . . . Robot Hit Streak 39 | 6 6 23 7 7 . . 24 21 13 16 . 9 4 20 . 30 21 15 5 8 11 14 4 31 39 Robot Miss Streak 12 | 1 3 4 6 2 . . 4 7 3 3 . 5 2 2 . 4 5 8 12 4 6 4 1 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 28 | . . . . . . . 1 7 . . . . . . . 2 . 1 . . 1 . . 1 15 Max Gunslinging Chain 2 | . . . . . . . 1 1 . . . . . . . 1 . 1 . . 1 . . 1 2 Shots Hit Robots 1576 | 9 20 29 54 10 . . 149 142 48 18 . 26 8 22 . 57 113 34 30 42 94 172 4 185 310 Core Hits 822 | 4 5 8 27 8 . . 64 94 39 17 . 10 3 10 . 33 105 20 29 25 34 79 1 84 123 Critical Kills 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . . . 1 1 . . 1 . . . . 2 . . . . Critical Strikes 78 | . 1 . . . . . 11 2 . . . 1 1 1 . 1 1 1 4 1 12 7 . 7 27 Burn 57 | . 1 . . . . . 10 2 . . . . . 1 . . 1 1 4 1 4 1 . 4 27 Meltdown 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 5 | . . . . . . . . . . . . 1 1 . . 1 . . . . 2 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . 6 3 . . . Melee Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46714 | 93 320 509 1178 256 . . 2782 3059 965 383 . 929 380 681 . 1841 2988 820 738 1082 4195 7024 122 6801 9568 Guns 28454 | 92 110 . . . . . 1623 2889 962 383 . 440 115 428 . 1270 2542 483 506 774 655 1521 . 4113 9548 Cannons 14470 | . 210 508 1178 247 . . 1120 127 . . . . . . . . 440 337 232 308 2654 4394 122 2593 . Explosions 738 | . . . . . . . . . . . . . . . . . . . . . . 738 . . . Melee 242 | . . . . . . . . . . . . . . . . . . . . . . 242 . . . Ramming 354 | 1 . 1 . 9 . . 39 43 3 . . 8 . . . . 6 . . . . 129 . 95 20 Kinetic 1112 | 41 . . . . . . . . . . . . . . . . . . . . . 712 . 359 . Thermal 39115 | 51 320 508 1178 247 . . 2743 3016 962 383 . 440 115 428 . 1270 2982 820 738 1082 1671 4539 . 6074 9548 Explosive 738 | . . . . . . . . . . . . . . . . . . . . . . 738 . . . Electromagnetic 395 | . . . . . . . . . . . . . . . . . . . . . . . 122 273 . Impact 2456 | . . . . . . . . . . . . 481 265 253 . 571 . . . . 886 . . . . Slashing 242 | . . . . . . . . . . . . . . . . . . . . . . 242 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2302 | . . . . . . . . . . . . . . . . . . . . . 1638 664 . . . Highest Corruption 18 | . . . . . . . 3 2 2 2 . . . 1 1 8 . . . 7 13 5 . 12 18 Average Corruption 5 | . . . . . . . 2 1 2 1 . . . 1 1 7 . . . 3 11 3 . 5 9 Corruption Purged 15 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . 4 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . . . . . . . 1 10 4 5 . . . 1 1 19 . . . 3 52 26 . 29 41 Message Errors 36 | . . . . . . . . . . 1 . . . . . 7 . . . . 13 5 . 5 5 Matter Fused 42 | . . . . . . . . 2 2 1 . . . . . 3 . . . . 13 5 . 6 10 Heat Flow Errors 21 | . . . . . . . . . . . . . . . . 2 . . . 2 4 8 . 2 3 Energy Discharges 26 | . . . . . . . . 1 1 1 . . . . 1 2 . . . . 8 3 . 5 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 4 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . 5 2 . 2 4 Data Loss (major) 9 | . . . . . . . 1 1 . 1 . . . . . 2 . . . . 2 . . 1 1 Misfires 7 | . . . . . . . . 1 . . . . . . . . . . . . 2 2 . . 2 Alerts 8 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . 3 1 Weapon Failures 20 | . . . . . . . . . . 1 . . . . . 1 . . . 1 2 1 . 4 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1202 | . . . . . . . 27 . . . . 243 96 31 . 150 19 . . . 325 234 . 77 . Projectiles 1134 | . . . . . . . 27 . . . . 243 96 31 . 150 19 . . . 325 166 . 77 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 68 | . . . . . . . . . . . . . . . . . . . . . . 68 . . . Knockbacks 19 | . . . . . . . . . . . . 1 2 1 . 3 . . . . 4 8 . . . Impact 10 | . . . . . . . . . . . . 1 2 1 . 3 . . . . 3 . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 103 | . . . . . . . . . . . . . . . . . . . . . . 103 . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 Targets Rammed 31 | 1 . 1 . 3 . . 4 5 1 . . 1 . . . . 2 . . . . 9 . 3 1 Kicked 18 | 1 . 1 . 3 . . 4 5 1 . . 1 . . . . 2 . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Highest Temperature 469 | 60 276 323 260 48 . . 469 420 303 135 . 296 150 266 . 243 374 126 . . 132 273 21 468 371 Average Temperature 104 | 26 89 132 85 26 . . 108 119 92 58 . 109 71 96 . 89 120 56 . . 54 72 11 119 130 Received Heat Transfer 3316 | . 87 117 93 . . . 423 183 54 54 . . . 18 . 243 61 64 42 106 488 887 54 9 333 Effects 24 | . . 1 3 . . . 4 4 . . . . . . . . . . . . . . . 6 6 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Energy Bleed 8 | . . 1 1 . . . 2 3 . . . . . . . . . . . . . . . . 1 Interference 11 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 3 4 Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . . . 7 . 13 10 Total Turns 454 | . . . . . . . . . . . . . . . . . . . . . . 90 . 159 205 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . 27 . 41 29 Robots Corrupted 9 | . . . . . . . . . . . . 2 2 . . . . . . . 4 . 1 . . Combat Hostiles 8 | . . . . . . . . . . . . 1 2 . . . . . . . 4 . 1 . . Parts Fried 20 | . . . . . . . . . . . . 4 2 . . . . . . . 13 . 1 . . Impact Corruptions 26 | . . . . . . . . . . . . 8 2 2 . 5 . . . . 8 1 . . . Robots Melted 22 | . 1 . . . . . 1 2 . . . . . 1 . . 3 1 . 1 2 2 . 2 6 Combat Hostiles 18 | . . . . . . . 1 1 . . . . . 1 . . 2 1 . 1 2 2 . 2 5 Parts Melted 163 | . . 3 6 2 . . 7 15 1 2 . . . 3 . 7 10 5 4 6 7 21 . 22 42 Heat Transferred 59342 | 148 851 1073 2405 481 . . 6475 6416 1296 535 . 893 249 892 . 2508 4999 1256 1470 1357 3256 5681 . 6512 10589 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 838 | 10 101 70 384 237 . . 600 644 473 234 . 231 . . . . 205 . . . . 476 311 543 838 Initial 297 | . 6 . . 77 . . . 201 241 184 . . . . . . . . . . . 52 263 186 297 Average 238 | 3 26 16 161 207 . . 289 370 361 64 . 125 . . . . 62 . . . . 283 293 269 548 Maximum Alert Level 3 | . . . 1 1 . . 2 2 2 1 . 1 . . . . 1 . . . . 2 1 2 3 Low Security (%) 45 | 100 100 100 68 21 . 100 37 . . 84 . 72 . . . . 98 . . . . 29 . 39 . Level 1 31 | . . . 31 78 . . 30 65 70 15 . 27 . . . . 1 . . . . 32 100 37 21 Level 2 21 | . . . . . . . 31 34 29 . . . . . . . . . . . . 38 . 22 64 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 2 . . . 6 3 3 . . . . . . . 4 . . . . 10 1 8 4 Investigation 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . Extermination 17 | . . . . . . . . 2 . . . . . . . . 3 . . . . 4 1 5 2 Reinforcement 9 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . 3 . 2 . Assault 6 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . 2 Garrison 5 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 11 | . . 2 . . . . 2 . 1 . . . . . . . 2 . . 1 . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 5 9 25 7 . . 46 31 10 2 . 9 2 5 . 8 28 8 13 24 20 53 1 36 44 Peak Tracking Total 19 | . 2 2 6 4 . . 7 4 3 1 . 5 1 3 . 5 7 5 5 19 6 10 1 5 7 Tactical Retreats 17 | . . . 1 . . . 4 1 . . . 2 . . . . 1 . . . 2 5 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 11 | . 1 . 1 . . . 2 2 . . . . . . . . 1 . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . 1 . . . . . . 14 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 10 | . . . 2 . . . 1 1 . . . . . . . . 2 . . . . 3 . 1 . Max in Single Turn 2 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . 2 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 54 | . 1 . 1 . 1 . 9 5 5 8 4 . . . 4 . 5 . . 4 . 1 . 5 1 Terminals 25 | . 1 . 1 . . . 5 4 3 4 . . . . . . 2 . . . . 1 . 3 1 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . Recycling Units 9 | . . . . . . . 2 . . 4 . . . . . . 2 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Total Hacks 146 | . 2 . 4 . 4 . 28 14 11 21 10 . . . 17 . 11 . . 11 . 2 . 8 3 Successful 95 | . . . 1 . 4 . 19 7 3 12 10 . . . 17 . 7 . . 11 . 1 . 3 . Failed 51 | . 2 . 3 . . . 9 7 8 9 . . . . . . 4 . . . . 1 . 5 3 Catastrophic 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . . . . . 12 5 3 3 . . . . . . 4 . . 1 . 1 . 1 . Terminals 68 | . 2 . 4 . . . 18 11 6 12 . . . . . . 5 . . . . 2 . 5 3 Fabricators 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Repair Stations 5 | . . . . . . . 2 . 2 . . . . . . . 1 . . . . . . . . Recycling Units 23 | . . . . . . . 7 . . 9 . . . . . . 5 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Terminal Hacks 71 | . . . 1 . 4 . 9 5 2 5 10 . . . 17 . 4 . . 11 . . . 3 . Record 23 | . . . . . 4 . . 1 . . 9 . . . 5 . . . . 4 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . 1 1 . 1 . . . . 4 . . . . 5 . . . . . Open Door 7 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . 3 . Branch Access Points 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . . 1 . . 2 . . . . . . 2 . . . . . . . . Locate Traps 5 | . . . . . . . 3 1 . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 2 . . 5 . . . . . . 1 . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 6 | . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . . . . . 7 2 1 2 . . . . . . 2 . . . . 1 . . . Terminals 7 | . . . . . . . 3 1 . 1 . . . . . . 1 . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 6 | . . . . . . . 3 1 . 1 . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 4 . . 1 . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Tunnel 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 1 . . . 6 5 4 6 . . . . . . 3 . . . . 1 . 2 1 Full Trace Events 7 | . 1 . . . . . . . 1 5 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 8 | . . 2 . . . . . . . . 1 . . . . . . . . 5 . . . . . Largest Group 5 | . . 1 1 . . . . . . . . . . . . . . . . 5 . . . . . Highest-Rated Group 243 | . . 31 31 . . . . . . . . . . . . . . . . 243 . . . . . Highest-Rated Ally 50 | . . 31 31 . . . . . . . . . . . . . . . . 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . 13 12 . . . . . . . . . . . . . . . . 18 . . . . . Total Damage 772 | . . 145 126 . . . . . . . . . . . . . . . . 501 . . . . . Kills 9 | . . 3 2 . . . . . . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . 1 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 19065 | 112 601 935 431 411 242 18 1049 1201 265 449 1909 418 582 449 240 529 1145 524 362 962 1258 1798 307 1739 1129 Spaces Moved 11535 | 65 364 566 162 292 187 13 541 759 157 354 1667 299 473 337 184 339 577 294 233 706 548 1071 151 789 407 Core 226 | 11 . . . . . . . . . . . . . . . . . . . . 1 214 . . . Treads 1658 | . . 62 . . . . . . . . . . . . . . . . . . . 249 151 789 407 Legs 8728 | 54 364 504 162 292 187 13 541 759 157 354 1667 299 473 337 184 339 572 220 . 95 547 608 . . . Wheels 923 | . . . . . . . . . . . . . . . . . 5 74 233 611 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 110 110 110 110 110 118 118 115 115 117 120 120 115 115 120 50 145 145 148 Average Speed 129 | 108 139 134 133 130 130 130 118 111 110 110 113 118 118 117 116 124 155 157 134 117 194 113 150 158 159 Slowest Speed 650 | 120 190 160 190 130 130 130 190 115 110 110 186 118 118 118 190 195 400 190 190 200 650 240 156 239 410 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 55 97 23 65 60 8 53 17 44 74 91 7 62 55 62 55 16 39 44 92 63 29 4 17 16 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . 1 . 1 . . 1 . . . . 3 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 19 | . . 2 . 1 . . . . . . 5 . 2 2 . 2 . 2 1 . 2 . . . . Spaces Dug 9 | . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . 4 . Terrain Destroyed 124 | . . . . . . . . . . . . 1 . 3 . 1 5 . 5 4 9 77 1 17 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 93 | . . . . . . . . . . . . 1 . 3 . 1 5 . 5 4 9 46 1 17 1 AOE 31 | . . . . . . . . . . . . . . . . . . . . . . 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 14179 | 92 421 692 287 307 186 13 771 962 211 392 1690 339 495 374 211 402 731 321 253 813 643 1429 224 1146 774 Wait 1155 | 8 18 81 54 4 . . 90 87 38 26 1 16 10 25 . 12 53 5 6 16 13 140 60 183 209 Move 11510 | 64 363 565 161 291 186 12 540 758 156 353 1666 298 472 336 183 338 576 293 232 705 547 1070 150 788 407 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 6 7 6 7 1 . . 10 13 . . 8 4 5 1 4 3 13 2 1 6 1 12 4 29 21 Fast Attach 141 | 7 1 4 . . . . 5 1 . . 3 . . . 8 2 13 2 2 5 15 35 4 27 7 Attach 92 | . 1 3 2 . . . 3 6 . . 1 4 . . 1 11 8 1 . 2 16 11 1 8 13 Detach 26 | . . . . . . . . . . . . . . . 1 5 1 . . 1 5 6 . 4 3 Swap 149 | . 6 4 14 . . 1 20 18 1 4 1 2 1 2 3 7 11 2 . 10 1 13 . 15 13 Drop 179 | . 7 5 9 1 . . 18 17 . 1 10 . 4 2 11 3 11 2 1 11 1 8 . 21 36 Fire 679 | 6 18 23 40 7 . . 81 57 15 8 . 14 3 8 . 21 43 14 11 12 44 117 5 68 64 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick 18 | 1 . 1 . 3 . . 4 5 1 . . 1 . . . . 2 . . . . . . . . Crush 11 | . . . . . . . . . . . . . . . . . . . . . . 7 . 3 1 Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 45 | . . . . . . . . . . . . . . . . . . . . 45 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 7) 701 | -10/Materials | Discovered new exit (range 12) 714 | -10/Materials | Entered Mines 716 | -10/Mines | Discovered new exit (range 12) 744 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 757 | -10/Mines | Discovered new exit (range 3) 930 | -10/Mines | Assembled infested the area 1090 | -10/Mines | Lost 4 parts (1p2n1w) 1404 | -10/Mines | Learned location of Zion (-6) 1496 | -10/Mines | Build established: Scavenger-Mutant 1550 | -10/Mines | Found a hidden stash of uninstalled traps 1649 | -10/Mines | Entered Materials 1649 | -9/Materials | Accompanied by 1 ally 1649 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1654 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2005 | -9/Materials | Discovered new exit (range 8) 2080 | -9/Materials | Entered Mines 2089 | -9/Mines | Met a Derelict bent on vengeance 2113 | -9/Mines | Discovered new exit (range 6) 2196 | -9/Mines | Build established: Gunner 2431 | -9/Mines | Discovered new exit (range 12) 2486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2486 | -9/Mines | Discovered new exit (range 5) 2491 | -9/Mines | Entered Exiles 2523 | -9/Exiles | Met 8R-AWN 2545 | -9/Exiles | Met EX-HEX 2582 | -9/Exiles | Met EX-BIN 2599 | -9/Exiles | Met EX-DEC 2723 | -9/Exiles | Discovered new exit (range 10) 2733 | -9/Exiles | Entered Mines 2733 | -8/Mines | Discovered new exit (range 10) 2751 | -8/Mines | Entered Materials 2751 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3030 | -8/Materials | Garrison activated, responded to threat 3052 | -8/Materials | Build established: Tank 3150 | -8/Materials | Destroyed 7 combat bots 3551 | -8/Materials | First assault squad dispatched 3733 | -8/Materials | Discovered new exit (range 15) 3800 | -8/Materials | Entered Factory 3800 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3801 | -7/Factory | Identified exit to Storage 3999 | -7/Factory | Build established: Scavenger-Tank 4114 | -7/Factory | Discovered new exit (range 16) 4189 | -7/Factory | Discovered new exit (range 15) 4296 | -7/Factory | Identified exit to Factory 4320 | -7/Factory | Identified exit to Lower Caves 5001 | -7/Factory | Entered Storage 5109 | -7/Storage | Garrison activated, responded to threat 5262 | -7/Storage | Used back door to open Recycling access 5262 | -7/Storage | Discovered new exit (range 5) 5266 | -7/Storage | Entered Recycling 5267 | -7/Recycling | Met a Zionite searching for Scraptown 5287 | -7/Recycling | Build established: Tank 5466 | -7/Recycling | Discovered new exit (range 16) 5688 | -7/Recycling | Scanned before Scraplab entrance 5704 | -7/Recycling | Entered Scraplab 5713 | -7/Recycling | Discovered new exit (range 3) 5715 | -7/Recycling | Entered Scraptown 5715 | -7/Scraptown | System corruption cleaned by C-Scrubber 5895 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5976 | -7/Scraptown | Discovered new exit (range 5) 6069 | -7/Scraptown | Visited Fellowship of the Rings 6108 | -7/Scraptown | Visited Assassins FH 6124 | -7/Scraptown | Visited Scrapoid Research Area 6196 | -7/Scraptown | Visited Cyclists 6231 | -7/Scraptown | Visited UFD Registry 6231 | -7/Scraptown | Registered with UFD as "Dataframe" 6309 | -7/Scraptown | Visited Comm Corps 6356 | -7/Scraptown | Visited Cave Peace 6433 | -7/Scraptown | Visited Cartography Club 6536 | -7/Scraptown | Visited Science Testing Area 6559 | -7/Scraptown | Visited Abandonware Association 6575 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6575 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6599 | -7/Scraptown | Visited Botcube Research 6607 | -7/Scraptown | Botcube activated 6635 | -7/Scraptown | Visited Observation Area 6689 | -7/Scraptown | Visited Supply Room 6709 | -7/Scraptown | Visited Scrap Suit Storage 6742 | -7/Scraptown | Visited Science Guys 6792 | -7/Scraptown | Visited Junk Cannon Lab 6801 | -7/Scraptown | Found Prototype Special Weapon 6801 | -7/Scraptown | Identified Junk Cannon 7453 | -7/Scraptown | Found Scrap Suit 7532 | -7/Scraptown | Found Botcube 7617 | -7/Scraptown | Discovered new exit (range 5) 7624 | -7/Scraptown | Entered Factory 7624 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7884 | -5/Factory | Discovered new exit (range 9) 8042 | -5/Factory | Entered Upper Caves 8089 | -5/Upper Caves | Encountered a Warlord checkpoint 8354 | -5/Upper Caves | Spotted B-75 Beast 8537 | -5/Upper Caves | Learned Factory non-interactive machine intel 8620 | -5/Upper Caves | Discovered new exit (range 3) 8624 | -5/Upper Caves | Entered another Upper Caves area 8624 | -5/Upper Caves | Discovered new exit (range 6) 8638 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8965 | -5/Upper Caves | Learned Factory security intel 9059 | -5/Upper Caves | Discovered new exit (range 14) 9073 | -5/Upper Caves | Entered Zhirov 9075 | -5/Zhirov | Discovered new exit (range 3) 9096 | -5/Zhirov | Met Zhirov 9142 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9149 | -5/Zhirov | Learned location of Testing (-2) 9149 | -5/Zhirov | Learned location of Command (-1) 9176 | -5/Zhirov | Found Alien Artifact 9176 | -5/Zhirov | Identified Integrated Dissipator 9176 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9252 | -5/Zhirov | Found Alien Artifact 9313 | -5/Zhirov | Entered Proximity Caves 9389 | -4/Proximity Caves | Lost 6 parts (3n3u) 9417 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9716 | -4/Proximity Caves | Build established: Scavenger-Tank 9749 | -4/Proximity Caves | Learned 8 Research zone layouts 9826 | -4/Proximity Caves | Discovered new exit (range 15) 9842 | -4/Proximity Caves | Entered Factory 9842 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9844 | -4/Factory | Loaded intel: 235 non-interactive machine locations 10334 | -4/Factory | Lost 5 parts (2n1u2w) 10356 | -4/Factory | Discovered new exit (range 13) 10357 | -4/Factory | Identified exit to Upper Caves 10357 | -4/Factory | Identified exit to Armory 10987 | -4/Factory | Entered Upper Caves 11506 | -4/Upper Caves | Discovered new exit (range 5) 11511 | -4/Upper Caves | Entered another Upper Caves area 11620 | -4/Upper Caves | Encountered a Warlord checkpoint 11853 | -4/Upper Caves | Discovered new exit (range 15) 11873 | -4/Upper Caves | Entered Warlord 12205 | -4/Warlord | Visited the Vortex Lab 12219 | -4/Warlord | Warlord's base attacked by MAIN.C 12227 | -4/Warlord | Found Prototype Energy Cannon 12227 | -4/Warlord | Identified Vortex Cannon 12231 | -4/Warlord | Found Vortex Cannon 12233 | -4/Warlord | Found Vortex Cannon 12245 | -4/Warlord | Found Vortex Cannon 12533 | -4/Warlord | Rebuked by Warlord 12569 | -4/Warlord | Warlord forces counterattacked 12678 | -4/Warlord | Found Prototype Device 12678 | -4/Warlord | Identified Minesniffer Drone Bay 12690 | -4/Warlord | Lost 3 allies 12723 | -4/Warlord | Opened side exit 12755 | -4/Warlord | Discovered new exit (range 11) 12766 | -4/Warlord | Spotted Striker 12782 | -4/Warlord | Destroyed Striker 12807 | -4/Warlord | Lost 5 allies 12826 | -4/Warlord | Spotted Executioner 12826 | -4/Warlord | Spotted Striker 12835 | -4/Warlord | Entered Proximity Caves 12994 | -3/Proximity Caves | Destroyed 7 combat bots 13001 | -3/Proximity Caves | Lost 8 parts (2n3u3w) 13132 | -3/Proximity Caves | System corruption reached 10% 13330 | -3/Proximity Caves | Spotted B-86 Titan 13371 | -3/Proximity Caves | Destroyed B-86 Titan 13397 | -3/Proximity Caves | Lost 8 parts (1p3n1u3w) 13627 | -3/Proximity Caves | Build established: Mutant 13863 | -3/Proximity Caves | Core integrity fell below 50% 13865 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 13966 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14013 | -3/Proximity Caves | Discovered new exit (range 4) 14093 | -3/Proximity Caves | Entered Research 14093 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14140 | -3/Research | Found Prototype Device 14140 | -3/Research | Identified Exp. Thermal Shield 14334 | -3/Research | Build established: Scavenger-Tank 14717 | -3/Research | Lost 3 parts (1u2w) 14966 | -3/Research | Lost 5 parts (2n2u1w) 14991 | -3/Research | Build established: Scavenger-Mutant 15343 | -3/Research | First assault squad dispatched 15532 | -3/Research | Lost 7 parts (1p2u4w) 15592 | -3/Research | Core integrity fell below 50% 15616 | -3/Research | Lost 9 parts (1p2n2u4w) 15744 | -3/Research | Released all parts (5) 15774 | -3/Research | Lost 9 parts (5n3u1w) 15802 | -3/Research | Core integrity fell below 20% 15833 | -3/Research | Discovered new exit (range 14) 15891 | -3/Research | Entered another Research area 15891 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15989 | -2/Research | Discovered new exit (range 3) 16198 | -2/Research | Entered Access 16198 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17394 | -1/Access | Build established: Scavenger-Executioner 17406 | -1/Access | Destroyed 8 combat bots 17413 | -1/Access | Lost 3 parts (3u) 17496 | -1/Access | Garrison activated, responded to threat 17554 | -1/Access | System corruption reached 10% 17837 | -1/Access | Found Prototype Processor 17837 | -1/Access | Identified Spectral Analyzer 17927 | -1/Access | Discovered new exit (range 8) 17937 | -1/Access | Entered Command 18129 | -1/Command | Found Prototype Device 18129 | -1/Command | Identified Adv. Kinecellerator 18238 | -1/Command | Spotted B-99 Colossus 18258 | -1/Command | Destroyed B-99 Colossus 18687 | -1/Command | First assault squad dispatched 18954 | -1/Command | Found Hvy. Reactive Plating 19012 | -1/Command | Spotted M Guard 19013 | -1/Command | Spotted Combat Programmer 19014 | -1/Command | Spotted Combat Programmer 19015 | -1/Command | Spotted M Guard 19033 | -1/Command | Destroyed Combat Programmer 19048 | -1/Command | Destroyed Combat Programmer 19066 | -1/Command | Self-destructed Last Messages --------------- 19059_ E-15 Imp destroyed. 19059_ Arm. Heavy Treads destroyed. 19059_ K-01 Serf collects debris. 19059_ Lgt. Quantum Reactor destroyed. 19059_ Enh. Quantum Rifle destroyed. 19059_ Adv. Heat Sink destroyed. 19060_ The unstable cave ceiling collapses. 19060_ K-01 Serf collects debris. 19061_ System corrupted: Hvy. Wave Gun failed to cycle. 19062_ The unstable cave ceiling collapses. 19062_ K-01 Serf collects debris. 19063_ The unstable cave ceiling collapses. 19063_ Adv. Cooling System destroyed. 19063_ Quantum Reactor destroyed. 19063_ Hvy. Wave Gun destroyed. 19064_ The unstable cave ceiling collapses. 19064_ K-01 Serf collects debris. 19066_ The unstable cave ceiling collapses. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###???#####?#####?#####????????? | | ??????????????????# ??# #?#!! #?#! #????????? | | ????????????+++#### W ### W ### *###[% ########## | | ???????????? !!!/ ! ] + | | ???????????# =%| + | | ???????????# YY !%k[* " | | ???????????# l[%g= %%/% | | ???????????# l b ==*k% % "% = | | ????????????????### @ !%### % ######## | | ??????????????????# # =[#?#=![#??????# | | ??????????????????### ###?#####??????# | | ??????????????????# # #?????????????# | | ??????????????????# # ##?????????????# | | ??????????????????# # # # ###??????????????# | | ??????????????????# ###### #???????????????# | | ??????????????????# ???????# # #??????????????# | | ??????????????????# ????????? # #?????????????# | | ??????????????????# ?????????? ###????########## | | ??????????????????#???????????##??????# #### | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# !* #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????####+####### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 203 Energy Generation 51 Energy Capacity 1050 Matter Stores 350 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 2400 Resistance: TH 30 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Executioner I Think I Know What's Going On Challenges ------------ None Game ------ Seed XenonTacticalBasin Manual? 0 Play Time 03:28:58 Cumulative 135.1 hours Start 2024.12.02 @ 22:21:18 End 2024.12.03 @ 01:55:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba795de6-606e-4bd8-a461-8f78880361d2