Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 00:01:55 Player: mephiles96 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (60) 300 Value Destroyed (2392) 2392 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9052 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 55/300 Energy 72/100 System Corruption 7% Temperature Cool (14) Movement Flying (40) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Backup Propulsion VII Impulse Thruster > --- UTILITY (10) ----- Advanced Terrain Scan Processor Improved Particle Charger > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Power VII Backup Power VII Large Storage Unit Backup Laser VII Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Antigrav System Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY ---------- Gravity Neutralizer Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Transmission Jammer High-powered Tractor Beam > --- WEAPON ----------- Railgun > --- INVENTORY -------- Large Storage Unit IFF Parser Energy Filter Weapon Cycler Improved Spread Laser [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Visual Processing Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Slots Evolved 14 | . . . . . 6 . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . 1 1 . . 1 . . Utility 8 | . . . . . 4 . . 1 . . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 108 | 10 3 4 1 9 17 5 . 4 8 . 1 23 22 1 Power 15 | 1 1 1 . 2 1 . . 1 1 . . 5 2 . Engine 6 | 1 1 . . 2 . . . . 1 . . 1 . . Core 7 | . . 1 . . 1 . . 1 . . . 3 1 . Reactor 2 | . . . . . . . . . . . . 1 1 . Propulsion 31 | 2 . . 1 1 4 . . . 6 . . 6 11 . Treads 3 | 2 . . . . . . . . . . . . 1 . Leg 7 | . . . . . 1 . . . 4 . . 2 . . Wheel 10 | . . . 1 1 3 . . . 2 . . 3 . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 10 | . . . . . . . . . . . . 1 9 . Utility 33 | 4 . . . 3 6 2 . 1 1 . . 7 8 1 Device 19 | 3 . . . . 2 1 . 1 . . . 5 6 1 Storage 5 | 1 . . . 1 2 . . . . . . 1 . . Processor 4 | . . . . 1 . 1 . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . 1 2 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 3 2 3 . 3 6 3 . 2 . . 1 5 1 . Energy Gun 6 | 2 . . . . 3 . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 1 2 . 3 2 1 . . . . 1 3 . . Ballistic Cannon 3 | . . 1 . . . 1 . 1 . . . . . . Launcher 3 | . . . . . . 1 . . . . . 1 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 1 . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . 3 . . Parts Lost 71 | . . 1 7 . 4 . . 1 2 . . 34 22 . Power 10 | . . . 1 . . . . . 1 . . 7 1 . Propulsion 26 | . . . 2 . . . . 1 . . . 12 11 . Utility 20 | . . . 1 . 3 . . . . . . 8 8 . Weapon 15 | . . 1 3 . 1 . . . 1 . . 7 2 . Highest Loss Streak 20 | . . 1 4 . 4 . . 1 2 . . 12 20 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . . Average Backups 12 | 5 8 7 7 8 13 19 19 18 17 17 17 13 4 5 Power . | . . . . . 1 1 1 1 . . . . . . Propulsion 2 | 3 3 3 3 2 3 4 4 4 3 4 4 1 . . Utility 4 | . 2 3 3 4 1 5 6 6 8 9 9 6 3 3 Weapon 4 | 1 2 1 1 2 6 7 8 6 4 4 4 4 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | 1 . 1 . 2 2 2 . 3 1 . . 2 . 1 Power . | . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . 2 . 1 . . . . . . Utility 5 | . . . . 2 . . . . 1 . . 2 . . Weapon 6 | . . 1 . . 2 . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 87 88 89 92 92 92 88 80 82 76 42 13 Engine 4 | . 14 11 . 8 5 . . . . 5 5 3 . . Core 3 | . . 2 10 . 1 7 7 6 10 5 5 3 . . Treads 5 | . 28 28 21 . . . . . . . . . 1 . Leg 2 | . . . . . 2 . . . 8 5 5 8 . . Wheel 13 | . . . 3 26 20 23 23 25 14 11 11 9 . . Device 10 | . 14 14 13 . 5 7 7 12 11 11 11 15 15 1 Storage 9 | . 14 14 14 14 12 7 7 6 5 5 5 6 . . Processor 8 | . . . . 10 7 14 15 13 11 11 11 9 10 4 Protection 3 | . . . . 1 10 7 7 6 5 5 5 2 . . Energy Gun 2 | . 7 . . . 11 4 . . . . . . . . Ballistic Gun 12 | . 20 22 9 26 9 9 15 9 4 5 5 4 2 . Ballistic Cannon 3 | . . 5 14 . . 2 7 6 5 . 5 4 . . Impact Weapon 1 | . . . . . . . . 2 5 5 5 2 . . Peak Build Rating 95 | 8 8 14 15 12 34 40 37 47 72 72 72 81 95 52 Average Rating 35 | 6 7 10 12 10 29 35 37 46 62 69 71 64 56 21 On Entrance 30 | . 8 8 14 4 12 34 37 37 46 72 67 72 30 13 Avg Prop Armor Cover (%) 6 | . . . 15 4 4 . . . 4 2 2 7 13 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 93 | 12 14 21 21 32 93 91 75 82 92 87 86 91 27 4 Greatest Support 64 | 40 40 40 40 36 48 48 48 64 56 56 56 56 41 7 Greatest Overweight (x) 18 | . . . . 1 5 1 1 1 3 1 1 18 2 . Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 8 15 20 20 20 20 20 20 20 20 15 5 Average Capacity 15 | 7 8 8 8 12 18 20 20 20 20 20 20 19 5 5 Most Carried 20 | 8 8 8 8 11 20 20 20 20 20 18 20 20 6 5 Average Carried 13 | 6 7 7 7 8 13 19 20 19 18 18 19 14 4 4 Final Capacity 20 | 8 8 8 8 15 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 8 8 8 7 11 20 20 20 20 18 18 20 5 5 5 Class Distribution -------------------- 42% | Mutant 21% | Assassin 8% | Skirmisher 7% | Tank 6% | Infiltrator-Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Assassin | -5/Factory Assassin | -5/Waste Assassin | -5/Factory Infiltrator-Assassin | -4/Factory Scout | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Matter Collected 2560 | 352 37 177 . 371 145 258 . 57 212 102 . 849 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2257 | 194 46 178 10 139 367 65 . 138 192 214 . 586 128 . Parts 108 | 15 7 12 1 5 16 . . 10 6 4 . 26 6 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Combat Hostiles Destroyed 44 | . 3 6 1 2 2 3 . 2 4 1 . 17 3 . Melee 4 | . . . . . . . . 2 . . . 2 . . Guns 16 | . 3 3 . 2 2 1 . . 1 . . 3 1 . Cannons 12 | . . 3 1 . . . . . 3 . . 5 . . AOE 9 | . . . . . . 2 . . . 1 . 4 2 . Classes Destroyed 16 | 3 1 1 1 2 . 2 . 2 2 1 . 1 . . Worker 1 | 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . Tunneler 5 | 4 . . . . . . . . . . . 1 . . Recycler 7 | 1 . . . 1 5 . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . Swarmer 11 | . 3 3 . . . . . . . . . 4 1 . Grunt 10 | . . 3 . . 1 . . . . . . 4 2 . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 4 | . . . . 1 1 1 . 1 . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . . Programmer 12 | . . . . . . . . 1 4 . . 7 . . Compactor 1 | . . . . . . . . . . 1 . . . . Subdweller 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 5 | 3 3 3 1 1 5 3 . 2 5 1 . 4 2 . Combat Bots Only 4 | . 3 3 1 1 2 3 . 1 4 1 . 4 2 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 . 1 1 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . 1 . 1 2 . Melee 1 | . . . . . . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Hostile Shots Fired 845 | . 12 40 71 8 37 27 . 14 56 2 . 297 278 3 Missed 290 | . 5 6 28 1 13 12 . 5 10 . . 71 138 1 Hits 555 | . 7 34 43 7 24 15 . 9 46 2 . 226 140 2 Melee 2 | . . . . . . . . . . 2 . . . . Projectile 553 | . 7 34 43 7 24 15 . 9 46 . . 226 140 2 AOE 4 | . . . 2 2 . . . . . . . . . . Critical Strikes 22 | . . 1 . . . . . . 3 . . 13 5 . Damage Taken 10295 | . 55 416 603 154 547 166 . 97 922 195 . 4334 2782 24 Core 2607 | . . 52 172 15 161 11 . . 60 24 . 810 1290 12 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 4 . . 75 100 . . 91 29 . . Volleys Fired 174 | 14 6 21 12 8 11 7 . . 13 16 . 55 11 . Largest 3 | 2 2 2 2 2 3 3 . . 2 1 . 3 1 . Hottest 170 | 70 100 68 68 43 170 88 . . 56 39 . 138 46 . Shots Fired 302 | 28 11 41 18 16 29 9 . . 19 15 . 105 11 . Gun 190 | 28 10 28 6 16 29 2 . . 6 1 . 55 9 . Cannon 82 | . . 13 12 . . 1 . . 13 . . 43 . . Launcher 29 | . . . . . . 6 . . . 14 . 7 2 . Special 1 | . 1 . . . . . . . . . . . . . Kinetic 223 | 14 5 41 18 16 7 3 . . 19 1 . 90 9 . Thermal 50 | 14 6 . . . 22 . . . . . . 8 . . Explosive 29 | . . . . . . 6 . . . 14 . 7 2 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 8 9 6 10 7 12 2 . . 5 7 . 7 5 . Robot Miss Streak 13 | 1 2 2 1 2 5 4 . . 3 7 . 13 1 . Penetration Max 1 | . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 209 | 19 7 27 15 10 20 3 . 4 15 8 . 73 8 . Core Hits 126 | 9 3 12 3 7 27 7 . 3 5 4 . 35 11 . Critical Kills 2 | . . 1 1 . . . . . . . . . . . Critical Parts Destroyed 7 | . . 2 . . . . . 1 . . . 4 . . Critical Strikes 18 | 1 1 3 5 . . . . 1 1 . . 6 . . Burn 3 | 1 1 . . . . . . . . . . 1 . . Destroy 8 | . . 3 5 . . . . . . . . . . . Blast 2 | . . . . . . . . . 1 . . 1 . . Smash 5 | . . . . . . . . 1 . . . 4 . . Melee Attacks 36 | . . . . . 1 . . 11 6 . . 18 . . Impact 35 | . . . . . . . . 11 6 . . 18 . . Slashing 1 | . . . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7368 | 203 85 334 181 140 448 349 . 247 716 1277 . 2617 771 . Guns 2144 | 203 85 152 23 140 448 34 . . 57 17 . 846 139 . Cannons 1685 | . . 173 158 . . . . . 440 . . 914 . . Explosions 2454 | . . . . . . 315 . . . 1260 . 252 627 . Melee 1065 | . . . . . . . . 247 219 . . 599 . . Ramming 20 | . . 9 . . . . . . . . . 6 5 . Kinetic 3054 | 64 36 325 181 140 32 34 . . 497 17 . 1589 139 . Thermal 775 | 139 49 . . . 416 . . . . . . 171 . . Explosive 2454 | . . . . . . 315 . . . 1260 . 252 627 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1065 | . . . . . . . . 247 219 . . 599 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . . 10 25 25 26 7 7 Average Corruption 14 | . . . . . . . . . 7 15 25 15 4 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . 4 8 3 34 3 2 Message Errors 7 | . . . . . . . . . . . . 7 . . Matter Fused 12 | . . . . . . . . . . 1 1 8 2 . Heat Flow Errors 6 | . . . . . . . . . . 2 . 3 1 . Energy Discharges 4 | . . . . . . . . . 1 . . 2 . 1 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . . Parts Fused 2 | . . . . . . . . . 1 . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . 1 1 4 . 1 Data Loss (major) 4 | . . . . . . . . . 1 . . 3 . . Misfires 3 | . . . . . . . . . . 1 . 2 . . Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . 1 . 2 . . Weapon Failures 3 | . . . . . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 427 | . . . . . . 36 . 38 90 . . 261 2 . Projectiles 54 | . . . . . . . . . 38 . . 16 . . Explosions 54 | . . . . . . 36 . . . . . 16 2 . Melee 319 | . . . . . . . . 38 52 . . 229 . . Knockbacks 24 | . . 1 2 . . . . . 4 . . 17 . . Impact 1 | . . . . . . . . . . . . 1 . . Kinetic 20 | . . 1 2 . . . . . 3 . . 14 . . Secondary 3 | . . . . . . . . . 1 . . 2 . . Self-Inflicted Damage 279 | . . . . . . 59 . . . 125 . 67 28 . Shots 9 | . . . . . . 1 . . . 4 . 2 2 . Rammed 5 | . . 1 . . . . . . . . . 3 1 . Targets Rammed 5 | . . 1 . . . . . . . . . 3 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 528 | 80 90 196 2 13 528 24 . . 28 199 . 390 205 . Average Temperature 92 | 30 43 75 2 4 189 10 . . 15 56 . 131 163 . Received Heat Transfer 1129 | . . 231 192 27 75 36 . . . . . 367 189 12 Effects 11 | . . . . . 5 . . . . . . 6 . . Shutdowns 3 | . . . . . 2 . . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 3 | . . . . . 1 . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 2 . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . Parts Fried 7 | . . . . . . . . . 4 . . 3 . . Impact Corruptions 15 | . . . . . . . . 1 4 . . 10 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . Heat Transferred 1503 | 481 222 . . . 350 . . . . . . 450 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 158 | 10 70 74 . 21 50 . . 31 79 132 71 124 158 94 Initial 77 | . . 4 . 2 50 . . . 11 22 71 9 23 77 Average 16 | . 21 11 . 1 5 . . 3 6 80 48 32 66 80 Influence Increases 2020 | 30 71 172 15 60 148 60 . 72 120 140 . 610 495 27 Destroy 0b10 Robot/C 840 | . 60 120 . 40 40 60 . 40 80 . . 340 60 . Destroy 0b10 Robot/NC 80 | 30 . . . 5 25 . . 5 10 . . 5 . . Destroy Leader 162 | . 10 30 . . 10 . . 20 22 . . 70 . . Successful Hack 56 | . . . . 14 8 . . . . . . 7 . 27 Disable Machine 60 | . . . . . 15 . . . . . . 15 30 . Destroy Structure 262 | . 1 7 . 1 . . . 7 8 140 . 68 30 . Advance Influence 50 | . . . . . 50 . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . 45 . Lose Combat Pursuer 465 | . . 15 15 . . . . . . . . 105 330 . Influence Decreases 1936 | 30 60 183 10 62 151 60 . 49 80 101 81 586 402 81 Entered New Map 192 | . . 7 . 3 3 . . . 12 41 31 12 22 61 Time Decay 1167 | 30 60 176 . 59 128 60 . 49 48 60 50 267 160 20 Lost Part 577 | . . . 10 . 20 . . . 20 . . 307 220 . Squads Dispatched 10 | . . . . . 3 . . 2 1 . . 3 1 . Investigation 1 | . . . . . . . . 1 . . . . . . Extermination 8 | . . . . . 2 . . 1 1 . . 3 1 . Reinforcement 1 | . . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Distress Signals 7 | . 1 . . . . . . 1 . . . 2 2 1 Communications Jammed 21 | . . . . . . . . . . . . 15 6 . Distress Signals 21 | . . . . . . . . . . . . 15 6 . Times Spotted 111 | . 6 6 9 6 4 3 . 3 5 5 1 29 31 3 Peak Tracking Total 11 | . 3 2 6 4 2 3 . 2 5 4 1 6 11 3 Tactical Retreats 14 | . . 1 1 . . . . . . . . 3 9 . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Traps Triggered 3 | . . . . . 2 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Machines Disabled 4 | . . . . . 1 . . . . . . 1 2 . Max in Single Turn 1 | . . . . . 1 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Machines Accessed 17 | . . . . 6 3 . . 1 2 . 1 2 . 2 Terminals 10 | . . . . 6 2 . . . . . 1 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . 1 Garrison Access 2 | . . . . . 1 . . . 1 . . . . . Total Hacks 30 | . . . . 13 4 . . 2 2 . 1 4 . 4 Successful 6 | . . . . 2 1 . . . 1 . . 1 . 1 Failed 24 | . . . . 11 3 . . 2 1 . 1 3 . 3 Catastrophic 11 | . . . . 4 2 . . 1 1 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . . . . 13 3 . . . . . 1 2 . . Terminals 19 | . . . . 13 3 . . . . . 1 2 . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . . . . . . . . 2 . 3 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . . 1 Garrison Access 2 | . . . . . 1 . . . 1 . . . . . Terminal Hacks 3 | . . . . 2 1 . . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 1 . 1 Refit 2 | . . . . . . . . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . 5 3 . . 1 1 . 1 2 . 2 Full Trace Events 2 | . . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . Highest-Rated Group 25 | . . . . 25 . . . . . . . . . . Highest-Rated Ally 15 | . . . . 15 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . . . . . . Total Damage 15 | . . . . 15 . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Active Infowar (turns) 6817 | 157 207 1106 214 718 846 791 40 572 714 123 107 1058 164 . Optics 4969 | . . . . 718 846 791 40 572 714 123 107 1058 . . Sensors 2975 | . . . . . . 742 40 572 714 123 107 515 162 . IFF 168 | . . . . . . . . . . . . 167 1 . Terrain 390 | . . . . . 390 . . . . . . . . . Seismic 1684 | 157 207 1106 214 . . . . . . . . . . . Cloaking 1944 | . . . . . . . . 328 714 123 107 672 . . Jamming 900 | . . . . . . . . . . . . 789 111 . ECM 1 | . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Turns Passed 7454 | 243 207 1106 230 943 846 791 40 572 714 123 107 1152 322 58 Spaces Moved 5396 | 113 114 635 139 772 552 655 35 386 500 78 90 654 546 127 Core 116 | 1 . . . . . . . . . . . 88 27 . Treads 940 | 112 114 635 79 . . . . . . . . . . . Legs 34 | . . . . . 34 . . . . . . . . . Wheels 3605 | . . . 60 772 518 655 35 386 500 78 90 511 . . Hover . | . . . . . . . . . . . . . . . Flight 701 | . . . . . . . . . . . . 55 519 127 Fastest Speed 28 | 50 160 160 110 100 115 115 115 115 115 115 115 40 28 40 Average Speed 114 | 159 160 160 138 111 133 115 115 115 115 115 115 104 46 40 Slowest Speed 950 | 160 160 160 160 115 340 115 115 115 145 115 115 950 150 40 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . Potential Cave-ins 2 | . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 27 99 11 95 19 89 10 13 14 95 3 11 15 21 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 4 | . . 1 . . . 3 . . . . . . . . Spaces Dug 14 | . 1 . . . . . . 7 2 . . 4 . . Terrain Destroyed 239 | . 1 8 4 . . 29 . 7 4 137 . 36 13 . Melee 10 | . . . . . . . . 7 2 . . 1 . . Projectile 30 | . 1 8 4 . . . . . 2 . . 15 . . AOE 199 | . . . . . . 29 . . . 137 . 20 13 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Fac Fac Was Fac Fac Res Tes Total 6326 | 148 126 691 159 838 632 686 34 495 610 94 93 990 592 138 Wait 426 | . . 22 7 32 10 4 . 78 54 . . 216 3 . Move 5377 | 112 113 634 138 771 551 654 34 385 500 77 89 653 539 127 Hop 3 | . . . . . . . . . . . . . 3 . Pick Up 63 | 9 1 4 . 5 13 7 . 8 5 . 2 6 2 1 Fast Attach 56 | 7 1 . 1 4 7 . . . 4 . . 10 21 1 Attach 44 | . . 1 1 1 5 . . 2 12 . 1 16 5 . Detach 15 | . . . . . 1 . . . 6 . . . 4 4 Swap 49 | 3 3 3 . 4 10 7 . 4 3 1 1 10 . . Drop 52 | 3 2 5 . 3 7 7 . 7 7 . . 3 3 5 Fire 174 | 14 6 21 12 8 11 7 . . 13 16 . 55 11 . Melee 36 | . . . . . 1 . . 11 6 . . 18 . . Ram 4 | . . . . . . . . . . . . 3 1 . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . . . . Rewire 10 | . . . . 10 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Res] / *Tes) -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 10) 451 | -10/Materials | Entered Mines 562 | -10/Mines | Discovered new exit (range 8) 686 | -10/Mines | Learned location of Zion (-7) 820 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 898 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 935 | -10/Mines | Discovered new exit (range 13) 1307 | -10/Mines | Discovered new exit (range 13) 1557 | -10/Mines | Entered Subcaves 1558 | -10/Subcaves | Approached by a straggling Scientist 1638 | -10/Subcaves | Disturbed a concealed Subdweller 1755 | -10/Subcaves | Lost 4 parts (1p1n2w) 1773 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1777 | -10/Subcaves | Discovered new exit (range 10) 1780 | -10/Subcaves | Core integrity fell below 50% 1786 | -10/Subcaves | Core integrity fell below 20% 1787 | -10/Subcaves | Entered Recycling 1788 | -9/Recycling | Met a Zionite searching for Scraptown 1811 | -9/Recycling | Lost 3 parts (1n1u1w) 2712 | -9/Recycling | Discovered new exit (range 17) 2730 | -9/Recycling | Entered Factory 2730 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3088 | -7/Factory | Identified exit to Lower Caves 3153 | -7/Factory | Lost 4 parts (3u1w) 3485 | -7/Factory | Build established: Tank 3576 | -7/Factory | Entered Lower Caves 3919 | -7/Lower Caves | Build established: Assassin 4045 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4299 | -7/Lower Caves | Learned 4 Factory zone layouts 4306 | -7/Lower Caves | Discovered new exit (range 6) 4312 | -7/Lower Caves | Identified exit to Lower Caves 4335 | -7/Lower Caves | Build established: Skirmisher 4367 | -7/Lower Caves | Entered another Lower Caves area 4394 | -7/Lower Caves | Discovered new exit (range 15) 4405 | -7/Lower Caves | Identified exit to Factory 4407 | -7/Lower Caves | Entered Factory 4407 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4408 | -6/Factory | Identified exit to Extension 4409 | -6/Factory | Identified exit to Factory 4979 | -6/Factory | Entered another Factory area 4979 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5011 | -5/Factory | Build established: Assassin 5634 | -5/Factory | System corruption reached 10% 5693 | -5/Factory | Sucked down chute 5693 | -5/Factory | Entered Waste 5702 | -5/Waste | Spotted C-40 Crusher 5708 | -5/Waste | EMP discharged 5708 | -5/Waste | Destroyed C-40 Crusher 5717 | -5/Waste | Spotted C-40 Crusher 5742 | -5/Waste | Spotted C-40 Crusher 5768 | -5/Waste | Spotted C-40 Crusher 5768 | -5/Waste | Spotted C-40 Crusher 5773 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5803 | -5/Waste | Discovered new exit (range 12) 5808 | -5/Waste | EMP discharged 5814 | -5/Waste | Identified exit to Factory 5816 | -5/Waste | Entered Factory 5915 | -5/Factory | Discovered new exit (range 8) 5922 | -5/Factory | Identified exit to Factory 5923 | -5/Factory | Entered another Factory area 5923 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6221 | -4/Factory | Build established: Infiltrator-Assassin 6469 | -4/Factory | Lost 4 parts (1p1n2u) 6552 | -4/Factory | Lost 6 parts (2p2n1u1w) 6608 | -4/Factory | System corruption reached 10% 6668 | -4/Factory | Lost 9 parts (1p4n1u3w) 6993 | -4/Factory | Core integrity fell below 50% 7032 | -4/Factory | Lost 12 parts (2p4n3u3w) 7072 | -4/Factory | Discovered new exit (range 8) 7075 | -4/Factory | Entered Research 7075 | -3/Research | Evolved 2 slots: Utility x2 7186 | -3/Research | Spotted B-86 Titan 7325 | -3/Research | Core integrity fell below 50% 7344 | -3/Research | Found Fusion Bomb Launcher 7385 | -3/Research | Lost 20 parts (1p10n7u2w) 7391 | -3/Research | Discovered new exit (range 16) 7392 | -3/Research | Core integrity fell below 20% 7397 | -3/Research | Discovered new exit (range 12) 7397 | -3/Research | Entered Testing 7455 | -3/Testing | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 07410_ Current location identified: Testing 07418_ System corrupted: Component data lost. 07422_ Acquired Imp. Particle Charger. 07425_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power VII x2 Backup Propulsion VII x1 Backup Laser VII x2 07425_ Dropped IFF Parser. 07426_ Dropped Energy Filter. 07426_ Dropped Weapon Cycler. 07428_ Dropped Backup Power VII. 07429_ Dropped Backup Laser VII. 07430_ Acquired Backup Power VII. 07440_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07451_ O-32 Director sends out distress signal. 07455_ System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#k#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????k######+###### #??????????????????????? | | ??????????? k #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? #??????????????????????? | | ?????????? o xx @#??????????????????????? | | ???????????????# ### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????##########??????# #??????????????????????? | | ?????# #??????# #??????????????????????? | | ?????# """"" #??????# #??????????????????????? | | ?????# """"" ######## #??????????????????????? | | ###??# """"" # #??????????????????????? | | #### # #??????????????????????? | | ""# """"" # #??????????????????????? | | ""# """"" + #??????????????????????? | | " S"# """"" # ########??????????????????????? | | " """# # #?????????????????????????????? | | " """########## #?????????????????????????????? | | " """#?# #?????????????????????????????? | | " ####?# #?????????????????????????????? | | " #????# ###???????????????????????????? | | " #????# ????????????????????? | | #????# ############## ???????????????????? | | #????# #????????????????????????????????????? | | ######## #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 65 Energy Generation 28 Energy Capacity 380 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireMatterSpear Manual? 0 Play Time 01:17:03 Cumulative 33.1 hours Start 2026.01.11 @ 11:26:35 End 2026.01.21 @ 00:01:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d0b0598-2350-4566-8497-a428cd434561