Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 13:58:49 // Winter2022/Polymind Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (43) 215 Value Destroyed (2228) 2228 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21415) 21415 TOTAL SCORE: 30938 Bonus ------- Polymind Skill 5035 Follower Combat Kills 352 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2900 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Win 3000 Win Speed 3828 Cogmind --------- Core Integrity 695/1425 Matter 40/40 Energy 48/50 System Corruption 1% Temperature Warm (189) Movement Flying (42) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (3) ------ Advanced Heat Sink Centrium Light Armor Plating > --- WEAPON (2) ------- Compact Linear Accelerator Plasma Lance > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Enhanced Optical Array Active Sensor Suite Advanced Targeting Computer Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Jamming Amplifier Layered Heavy Armor Plating Graphene Brace EM Shield Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- (None) [Rating: 159] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Wheel Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Battery Processor Targeting Computer Protection Heavy Armor Plating Weapon Mining Laser Energy Gun Quantum Rifle Ballistic Gun Coil Gun Ballistic Cannon Heavy Linear Accelerator Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Plasma Lance Build | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 42 | . . . . 8 . 6 8 . . 14 . . 6 Power 8 | . . . . 1 . 2 2 . . 2 . . 1 Propulsion 11 | . . . . 3 . 2 2 . . 3 . . 1 Utility 8 | . . . . . . . 1 . . 3 . . 4 Weapon 15 | . . . . 4 . 2 3 . . 6 . . . Highest Loss Streak 7 | . . . . 5 . 3 7 . . 7 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 78 100 80 80 88 92 74 11 55 69 Engine 5 | . 16 16 16 1 . . . . . . . . . Core 3 | . . . . 9 25 13 6 . . . . . . Reactor 3 | . . . . . . . 4 11 11 7 . 2 2 Treads 3 | . . . . . . . 8 22 12 4 . 5 5 Leg 3 | . . . . . . 9 8 . 10 7 . . . Wheel 10 | . 33 33 33 3 . . . . . . . . . Hover 2 | . . . . 14 . . . . . 5 . . . Flight 3 | . . . . 3 50 18 4 . . . . . 5 Device 21 | . 33 33 33 18 . 9 12 22 17 15 11 31 31 Storage 1 | . . . . . . 4 . . . 5 . . . Processor 4 | . . . . 7 . . 9 . 5 6 . 9 9 Protection 2 | . . . . . . 4 4 11 6 1 . 2 5 Energy Gun 4 | . . . . 10 . 8 4 11 6 6 . . . Ballistic Gun 7 | . . . . 1 18 5 18 11 21 12 . . . Special Weapon 6 | . 16 16 16 8 . . . . . . . . . Peak Build Rating 159 | 8 8 8 8 46 10 38 47 47 47 65 5 159 159 Average Rating 33 | 5 8 8 8 30 9 20 31 47 44 39 5 125 129 On Entrance 26 | . 8 8 8 8 9 10 9 47 47 43 5 5 159 Avg Prop Armor Cover (%) 28 | . . . . . . . . . . 28 . . . Naked Turns 99 | . . . . 68 . 12 16 . 1 1 . . 1 Heaviest Build 96 | 6 6 6 6 21 8 24 47 47 47 47 1 96 96 Greatest Support 120 | 20 20 20 20 22 8 30 56 56 56 56 3 120 120 Greatest Overweight (x) 6 | . . . . 1 . . 6 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . 5 1 1 1 1 1 5 1 1 1 Average Capacity 1 | . . . . 3 . . . 1 . 2 1 1 . Most Carried . | . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . Final Capacity 1 | . . . . . 1 . 1 1 1 1 1 1 1 Final Carried . | . . . . . . . . . . . . . . Class Distribution -------------------- 31% | Tunneler 17% | Sentry 14% | Programmer 13% | Hunter 8% | Swarmer 5% | Heavy 3% | Specialist Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -10/Subcaves Tunneler | -7/Scraptown Programmer | -5/Factory Swarmer | -5/Waste Swarmer | -5/Factory Hunter | -5/Upper Caves Sentry | -5/Upper Caves Sentry | -4/Factory Programmer | -3/Research Sentry | -2/Research Heavy | -2/DSF Heavy | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Matter Collected 387 | . . . . 28 . . 172 . . 43 . 12 132 Remotely . | . . . . . . . . . . . . . . Salvage Created 1521 | . . . . 41 . 268 147 . 150 675 . 107 133 Parts 91 | . . . . 26 . 12 15 . 4 17 . . 17 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . 5 . . . . 14 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Combat Hostiles Destroyed 37 | . . . . 3 . 6 6 . 2 9 . 1 10 Melee 3 | . . . . . . 1 . . . . . . 2 Guns 17 | . . . . . . 4 6 . 2 5 . . . Cannons 7 | . . . . 1 . . . . . . . 1 5 AOE 6 | . . . . 1 . 1 . . . 1 . . 3 Classes Destroyed 10 | . 1 . . 5 . 2 1 . 1 . . . . Builder 3 | . . . . 1 . . . . . . . . 2 Tunneler 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 15 | . . . . 1 . 2 5 . . . . . 7 Grunt 6 | . . . . . . 3 . . . 2 . . 1 Sentry 5 | . . . . . . 1 . . 2 1 . 1 . Hunter 6 | . . . . . . . 1 . . 5 . . . Programmer 4 | . . . . 1 . . . . . 1 . . 2 Heavy 1 | . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 1 . . 1 . 3 2 . 1 2 . 1 5 Combat Bots Only 4 | . . . . 1 . 3 2 . 1 2 . 1 4 Max Kills in Single Turn 3 | . 1 . . 1 . 1 2 . 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 1 . . . 1 . . 3 Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Hostile Shots Fired 813 | . 2 . . 40 . 83 102 . 79 254 . . 253 Missed 277 | . . . . 18 . 39 28 . 25 100 . . 67 Hits 536 | . 2 . . 22 . 44 74 . 54 154 . . 186 Projectile 536 | . 2 . . 22 . 44 74 . 54 154 . . 186 Critical Strikes 15 | . . . . 2 . 2 2 . 1 4 . . 4 Actively Blocked 4 | . . . . . . . . . . . . . 4 Part Disruptions 1 | . . . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . . . 1 Damage Taken 11423 | . 43 . . 916 . 919 1477 . 908 2872 . . 4288 Core 2795 | . 20 . . 350 . 304 441 . 128 822 . . 730 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 18 | . . . . . . . . . . . . . 18 Ignored by Resistances 444 | . . . . 47 . 46 73 . 32 109 . . 137 Core Remaining (%) 67 | 100 . . 100 . . . . 15 86 26 . 100 48 Volleys Fired 160 | . 3 1 . 39 . 22 25 . 13 33 . 1 23 Largest 3 | . 1 1 . 2 . 2 3 . 2 3 . 1 1 Hottest 150 | . 100 100 . 125 . 120 79 . 129 150 . 70 70 Shots Fired 243 | . 3 1 . 44 . 33 53 . 23 62 . 1 23 Gun 215 | . . . . 44 . 33 53 . 23 62 . . . Cannon 24 | . . . . . . . . . . . . 1 23 Launcher . | . . . . . . . . . . . . . . Special 4 | . 3 1 . . . . . . . . . . . Kinetic 124 | . . . . 7 . 4 53 . 10 26 . 1 23 Thermal 34 | . 3 1 . . . . . . 13 17 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 85 | . . . . 37 . 29 . . . 19 . . . Robot Hit Streak 17 | . 2 . . 14 . 6 6 . 9 17 . 5 4 Robot Miss Streak 5 | . 1 . . 3 . 2 3 . 2 3 . . 5 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 3 | . . . . . . 1 1 . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . 1 . . . Shots Hit Robots 169 | . 2 . . 30 . 33 30 . 16 46 . 1 11 Core Hits 82 | . 1 . . 8 . 16 13 . 9 21 . 1 13 Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 5 | . . . . 2 . . 2 . . . . . 1 Destroy 2 | . . . . . . . 2 . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Corrupt 2 | . . . . 2 . . . . . . . . . Melee Attacks 16 | . . . . . . 12 . . . . . . 4 Impact . | . . . . . . . . . . . . . . Slashing 12 | . . . . . . 12 . . . . . . . Piercing 4 | . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6466 | . 55 . . 849 . 743 607 . 441 1622 . 100 2049 Guns 3074 | . . . . 403 . 305 607 . 432 1327 . . . Cannons 1697 | . . . . 202 . . . . . 190 . 100 1205 Explosions 1099 | . . . . 244 . 83 . . . 64 . . 708 Melee 403 | . . . . . . 353 . . . . . . 50 Ramming 141 | . 3 . . . . 2 . . 9 41 . . 86 Kinetic 3129 | . . . . 258 . 54 607 . 180 725 . 100 1205 Thermal 1111 | . 52 . . 244 . 83 . . 252 480 . . . Explosive 708 | . . . . . . . . . . . . . 708 Electromagnetic 974 | . . . . 347 . 251 . . . 376 . . . Impact . | . . . . . . . . . . . . . . Slashing 353 | . . . . . . 353 . . . . . . . Piercing 50 | . . . . . . . . . . . . . 50 Highest Corruption 14 | . 1 1 . 3 10 14 14 14 . 12 . . 1 Average Corruption 6 | . 1 1 . 3 5 12 14 14 . 6 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 52 | . 1 1 . 6 1 12 21 1 . 9 . . . Message Errors 15 | . . 1 . 3 . 5 4 . . 2 . . . Matter Fused 11 | . . . . . . . 9 . . 2 . . . Heat Flow Errors 5 | . . . . . . 2 2 . . 1 . . . Energy Discharges 8 | . . . . . 1 2 3 1 . 1 . . . Data Loss (minor) 10 | . 1 . . 3 . 2 2 . . 2 . . . Misdirections 2 | . . . . . . 1 . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 456 | . . . . 136 . 10 . . . 51 . . 259 Projectiles 292 | . . . . 100 . . . . . 51 . . 141 Explosions 164 | . . . . 36 . 10 . . . . . . 118 Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 1 . . 3 Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 1 . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . 1 . . . . . . . . 7 . . 67 Shots 1 | . . . . . . . . . . . . . 1 Rammed 22 | . 2 . . . . . . . 1 7 . . 12 Targets Rammed 25 | . 2 . . . . 1 . . 2 7 . . 13 Kicked 2 | . . . . . . 1 . . 1 . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 416 | . 200 . . 25 . 179 218 . 15 416 . . 185 Average Temperature 93 | . 117 . . 9 . 101 54 . 6 172 . . 64 Received Heat Transfer 960 | . 12 . . 48 . 159 393 . 117 231 . . . Effects 3 | . . . . . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . . . . . 5 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . . Parts Fried 16 | . . . . 8 . 4 . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . Parts Melted 10 | . . . . . . . . . 1 9 . . . Heat Transferred 1101 | . 100 . . 100 . 50 . . 333 518 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 . 2 . . . 1 . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Maximum Alert Level 2 | . . . . 1 . 1 . . . 1 . . 2 Low Security (%) 77 | 100 100 . . 88 100 90 . . 100 42 100 100 44 Level 1 21 | . . . . 11 . 9 . . . 57 . . 45 Level 2 1 | . . . . . . . . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 428 | . 6 . . 213 54 256 . . 55 354 168 129 428 Initial 168 | . . . . . 54 16 . . . . 168 129 60 Average 112 | . . . . 151 50 112 . . 13 156 168 106 241 Influence Increases 2562 | . 6 . . 520 . 452 150 . 85 776 5 20 548 Destroy 0b10 Robot/C 940 | . . . . 100 . 180 120 . 40 280 . 20 200 Destroy 0b10 Robot/NC 45 | . 5 . . 15 . . . . 5 10 . . 10 Destroy Leader 166 | . . . . 32 . 30 . . 22 62 . . 20 Allied During Kill 142 | . . . . 40 . 30 . . . 72 . . . Successful Hack 67 | . . . . 26 . . . . . 36 5 . . Select Force Hacks 150 | . . . . 100 . 50 . . . . . . . Disable Machine 135 | . . . . 30 . . . . . 45 . . 60 Destroy Structure 257 | . 1 . . 12 . 12 . . 18 76 . . 138 Partial Spotted 90 | . . . . . . 30 . . . 45 . . 15 Lose Combat Pursuer 570 | . . . . 165 . 120 30 . . 150 . . 105 Influence Decreases 2144 | . 6 . . 364 132 220 406 . 85 475 133 92 231 Entered New Map 423 | . . . . . 102 8 95 . . . 133 44 41 Time Decay 909 | . 6 . . 204 10 130 195 . 85 169 . . 110 Lost Part 388 | . . . . 80 . 38 80 . . 130 . . 60 Lost Ally 320 | . . . . 80 20 40 . . . 160 . . 20 Miscellaneous 104 | . . . . . . 4 36 . . 16 . 48 . Squads Dispatched 25 | . 1 . . 7 . 9 . . 1 6 1 . . Investigation 14 | . . . . 3 . 5 . . . 5 1 . . Extermination 3 | . . . . 1 . 1 . . . 1 . . . Reinforcement 6 | . 1 . . 3 . 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Distress Signals 8 | . 2 . . 1 . . . . 1 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 7 1 . 40 4 34 26 . 9 44 . . 29 Peak Tracking Total 15 | . 2 1 . 7 4 11 15 . 5 8 . . 13 Tactical Retreats 16 | . . . . 3 . 4 1 . . 6 . . 2 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Traps Triggered 4 | . 1 . . 2 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Machines Disabled 9 | . . . . 2 . . . . . 3 . . 4 Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . 2 . 2 . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Machines Accessed 21 | . . . . 5 . 7 . . . 8 1 . . Terminals 7 | . . . . 2 . 2 . . . 2 1 . . Fabricators 4 | . . . . 3 . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 8 | . . . . . . 4 . . . 4 . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 40 | . . . . 10 . 11 . . . 16 3 . . Successful 19 | . . . . 7 . 5 . . . 6 1 . . Failed 21 | . . . . 3 . 6 . . . 10 2 . . Catastrophic 7 | . . . . . . 2 . . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 1 . . 8 . 8 . . . 9 . . . Terminals 15 | . . . . 4 . 5 . . . 3 3 . . Fabricators 7 | . . . . 6 . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . Recycling Units 13 | . . . . . . 5 . . . 8 . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 4 | . . . . 1 . 1 . . . 1 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . 5 . 4 . . . 4 . . . Terminals 2 | . . . . 2 . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . Fabricators 4 | . . . . 3 . 1 . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . Overload 3 | . . . . 2 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 3 . . . 4 . . . Fedlink 5 | . . . . . . 3 . . . 2 . . . Scrapoids 2 | . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 2 . 3 . . . 6 1 . . Full Trace Events 3 | . . . . . . 1 . . . 1 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 11 | . . . . 1 . 2 4 . 1 2 . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 11 | . . . . 1 . 2 4 . 1 2 . 1 . Robot Hacks Applied 17 | . . . . 2 . 4 4 . 2 4 . 1 . find_shortcuts 11 | . . . . 1 . 2 4 . 1 2 . 1 . find_garrison 6 | . . . . 1 . 2 . . 1 2 . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Total Allies 27 | . . . . 8 2 5 . . . 10 . . 2 Largest Group 5 | . . . . 5 1 4 . . . 5 . . 2 Highest-Rated Group 320 | . . . . 192 46 184 . . . 320 . . 198 Highest-Rated Ally 99 | . . . . 54 46 46 . . . 64 . . 99 Initial UFD Resources 73 | . . . . 37 37 37 53 53 57 60 70 70 73 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 158 | . . . . 25 4 23 . . . 98 . . 8 Total Damage 3625 | . . . . 405 109 658 . . . 2391 . . 62 Kills 16 | . . . . 3 . 4 . . . 9 . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . X0-1V1 Amusement Gains 109 | . 14 . . 40 . 5 . . . 20 . . 30 Good Acts 50 | . . 2 . 7 4 9 4 . 3 13 . 1 7 Bad Acts 24 | . . . . 1 . 2 4 . 1 10 . 1 5 Intel | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Active Infowar (turns) 1290 | 5 308 207 530 37 . . . . . . . 50 153 Optics 203 | . . . . . . . . . . . . 50 153 A.S.S. 203 | . . . . . . . . . . . . 50 153 Terrain 1087 | 5 308 207 530 37 . . . . . . . . . Seismic 1087 | 5 308 207 530 37 . . . . . . . . . Jamming 203 | . . . . . . . . . . . . 50 153 Robot Analysis Total 10 | 1 . . . 2 . 1 2 . 1 1 . 1 1 Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Turns Passed 3397 | 8 308 207 530 443 23 296 449 18 318 497 16 64 220 Spaces Moved 3367 | 12 202 135 660 484 72 431 394 12 194 507 32 54 178 Core 422 | 5 . . . 92 . 64 72 . 1 128 32 26 2 Treads 311 | . . . . . . . 112 12 82 32 . 28 45 Legs 385 | . . . . . . 86 93 . 111 95 . . . Wheels 1049 | 7 202 135 660 45 . . . . . . . . . Hover 567 | . . . . 315 . . . . . 252 . . . Flight 633 | . . . . 32 72 281 117 . . . . . 131 Fastest Speed 32 | 50 80 80 80 32 32 32 32 160 50 50 50 50 42 Average Speed 75 | 67 80 80 80 55 32 46 93 160 136 74 50 112 74 Slowest Speed 350 | 80 80 80 80 120 32 90 350 160 160 160 50 170 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . 1 . 8 3 . . . . . 3 Potential Cave-ins 5 | . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 48 13 49 18 70 19 58 5 11 19 2 87 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . Terrain Destroyed 81 | . 1 . . 10 . 5 1 . 11 9 . . 44 Melee 1 | . . . . . . 1 . . . . . . . Projectile 24 | . 1 . . 1 . . 1 . 11 . . . 10 AOE 56 | . . . . 9 . 4 . . . 9 . . 34 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Total 3937 | 11 339 230 661 614 71 468 428 11 223 567 31 57 226 Wait 385 | . 123 95 2 91 . 10 13 . 15 21 . 3 12 Move 3327 | 11 201 134 659 482 71 417 387 11 193 506 31 53 171 Hop 12 | . . . . 1 . 5 3 . . . . . 3 Pick Up . | . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire 160 | . 3 1 . 39 . 22 25 . 13 33 . 1 23 Melee 16 | . . . . . . 12 . . . . . . 4 Ram 4 | . 2 . . . . . . . . 2 . . . Kick 2 | . . . . . . 1 . . 1 . . . . Crush 19 | . . . . . . . . . 1 5 . . 13 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 11 | . 10 . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Met a group of wandering Federalists 83 | -10/Materials | Discovered new exit (range 14) 252 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Prayed at D.C.S.S. Altar Unit 317 | -10/Materials | Entered Subcaves 318 | -10/Subcaves | Continued accompanying wandering Federalists (2) 347 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 513 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 524 | -10/Subcaves | Entered Scraptown 524 | -7/Scraptown | System corruption cleaned by C-Scrubber 551 | -7/Scraptown | Visited Shadow of the Wyrm 608 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 627 | -7/Scraptown | Visited Cave Peace 789 | -7/Scraptown | Visited UFD Registry 789 | -7/Scraptown | Registered with UFD as "Quantumrunner" 859 | -7/Scraptown | Visited Science Guys 882 | -7/Scraptown | Visited Scrap Suit Storage 907 | -7/Scraptown | Visited Scrapoid Research Area 1001 | -7/Scraptown | Met Optimus 1001 | -7/Scraptown | Accepted into 0bPrime 1051 | -7/Scraptown | Discovered new exit (range 3) 1054 | -7/Scraptown | Entered Factory 1095 | -5/Factory | Propulsion slot count permanently improved by X0-1V1 (+1) 1151 | -5/Factory | X0-1V1 sent you to a vault 1398 | -5/Factory | Lost 5 parts (1p2n2w) 1402 | -5/Factory | Identified exit to Upper Caves 1488 | -5/Factory | X0-1V1 whisked you away to safety 1496 | -5/Factory | Lost 3 parts (1n2w) 1497 | -5/Factory | Manually triggered Chute Trap 1497 | -5/Factory | Sucked down chute 1497 | -5/Factory | Entered Waste 1498 | -5/Waste | Met a frightened Derelict 1500 | -5/Waste | Spotted C-40 Crusher 1500 | -5/Waste | Spotted C-40 Crusher 1504 | -5/Waste | Spotted C-40 Crusher 1504 | -5/Waste | X0-1V1 upgraded ally (x1) 1509 | -5/Waste | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1512 | -5/Waste | EMP discharged 1512 | -5/Waste | System corruption reached 10% 1512 | -5/Waste | Spotted C-40 Crusher 1513 | -5/Waste | Spotted C-40 Crusher 1515 | -5/Waste | Discovered new exit (range 16) 1516 | -5/Waste | Spotted C-40 Crusher 1520 | -5/Waste | Entered Factory 1527 | -5/Factory | Core integrity restored by X0-1V1 (+132) 1529 | -5/Factory | Loaded intel: 8 recycling unit locations 1535 | -5/Factory | Learned location of Protoforge (-3) 1594 | -5/Factory | Lost 3 parts (1p2n) 1623 | -5/Factory | X0-1V1 sent you to a vault 1627 | -5/Factory | Garrison activated, responded to threat 1706 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 1721 | -5/Factory | X0-1V1 whisked you away to safety 1760 | -5/Factory | Spotted B-75 Beast 1766 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 1770 | -5/Factory | Identified exit to Factory 1770 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 1782 | -5/Factory | Lost 3 parts (1p2w) 1805 | -5/Factory | Core integrity fell below 50% 1811 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 1816 | -5/Factory | Entered Upper Caves 1905 | -5/Upper Caves | Core integrity restored by X0-1V1 (+165) 2036 | -5/Upper Caves | Attracted the attention of an 0b10 base 2064 | -5/Upper Caves | Core integrity fell below 20% 2073 | -5/Upper Caves | Identified exit to Upper Caves 2073 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 2074 | -5/Upper Caves | Learned Factory emergency access door positions 2094 | -5/Upper Caves | Lost 7 parts (1p2n1u3w) 2154 | -5/Upper Caves | Encountered a Warlord checkpoint 2199 | -5/Upper Caves | Learned 4 Factory zone layouts 2265 | -5/Upper Caves | Entered another Upper Caves area 2272 | -5/Upper Caves | Discovered exit to Factory (range 5) 2283 | -5/Upper Caves | Entered Factory 2284 | -4/Factory | Identified exit to Research 2434 | -4/Factory | X0-1V1 activates XOMVISION 2584 | -4/Factory | Spotted B-86 Titan 2601 | -4/Factory | Entered Research 2611 | -3/Research | Loaded intel: 5 recycling unit locations 2758 | -3/Research | X0-1V1 foreshadows a heat wave 2777 | -3/Research | X0-1V1 announced a LAN party 2781 | -3/Research | Lost 4 parts (1p1u2w) 2800 | -3/Research | Scrapoids reinforcements arrived? 2851 | -3/Research | Ambient heat levels rising (+10) 2898 | -3/Research | X0-1V1 sent you to a vault 2903 | -3/Research | X0-1V1 whisked you away to safety 2930 | -3/Research | Ambient heat levels rising (+10) 2984 | -3/Research | System corruption reached 10% 3039 | -3/Research | Core integrity fell below 50% 3044 | -3/Research | Identified exit to Armory 3044 | -3/Research | X0-1V1 revealed exit location to -3/Armory 3045 | -3/Research | Ambient heat levels falling (-10) 3050 | -3/Research | X0-1V1 sent someone to keep an eye on you 3061 | -3/Research | Discovered new exit (range 15) 3063 | -3/Research | Lost 7 parts (1p2n2u2w) 3066 | -3/Research | Scrapoid reinforcements arrived 3098 | -3/Research | Entered another Research area 3112 | -2/Research | Lost 3 allies 3114 | -2/Research | Identified exit to DSF 3114 | -2/Research | Entered DSF 3118 | -2/DSF | Identified exit to Access 3118 | -2/DSF | X0-1V1 revealed exit location to -1/Access 3178 | -2/DSF | Entered Access 3192 | -1/Access | Energy Cycler disabled 3194 | -1/Access | X0-1V1 released a cloud of subatomizers 3329 | -1/Access | X0-1V1 sent allied Striker (x2) 3332 | -1/Access | Took control of Striker (ally) 3360 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 19) 3360 | -1/Access | Spotted B-99 Colossus 3371 | -1/Access | Core integrity fell below 50% 3389 | -1/Access | Lost 6 parts (1p1n4u) 3393 | -1/Access | Discovered new exit (range 6) 3398 | *** | Escaped! Last Messages --------------- Surrounding terrain vaporized. 03360_ X0-1V1: "Learned that one from the Sigix." 03361_ U-05 Engineer builds a Wall. 03363_ Penetrated by Slug. 03363_ K-01 Serf collects debris. 03365_ U-05 Engineer builds a Wall. 03365_ Your Centrium Light Armor Plating, Impulse Thruster Array, Impulse Thruster Array briefly glow, restoring some integrity. 03366_ U-05 Engineer builds a Wall. 03366_ Penetrated by Slug. 03367_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (+11 heat dissipation) 03370_ U-05 Engineer builds a Wall. 03371_ Heat dissipation returns to normal. 03373_ Melee accuracy returns to normal. Prototype Device suddenly appears amidst shimmering waves of color. 03391_ Ranged accuracy returns to normal. 03393_ The Access Shell folds into the floor. 03393_ EXIT=FOUND [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# !""" """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# K" "??????????????????? | | ??????????# u "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# u####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ? ??????# #???????????????????????????????????? | | ??""""????# #???????????????????????????????????? | | ??"""" ??# #???????????????????????????????????? | | ?""""" # #???????????????????????????????????? | | ?""""" + #???????????????????????????????????? | | ?""""" # ###+##+#????????????????????????????? | | ??"""" # #????????????????????????????? | | ?# ! #????????????????????????????? | | ?# ] #????????????????????????????? | | !??# #????????????????????????????? | | ???# = #????????????????????????????? | | #######???# +????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 40 Energy Capacity 300 Matter Stores 193 Matter Capacity 750 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 10 Target Analysis 8 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gamma Rifle | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Travel Light Challenges ------------ None Polymind | -11 -10 -10 -7 -5 -5 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Upp Upp Fac Res Res DSF Acc Hosts 16 | 1 . . . 3 . 3 4 . 1 2 . 1 1 Combat Hostiles 11 | . . . . 1 . 2 4 . 1 2 . 1 . Allies 4 | . . . . 2 . 1 . . . . . . 1 Unique Host Classes 8 | 1 . . . 2 . 1 2 . . . . 1 1 Average Host Suspicion 65 | 1 76 7 . 91 13 95 86 . 76 83 6 81 92 Unsuspicious Activity 287 | 2 50 . . . . 8 93 . 5 33 . 96 . Returns to Shadow 1 | . 1 . . . . . . . . . . . . Fuzzy Dispatches 3 | . . . . 1 . 1 . . . 1 . . . Protomatter Created 1034 | . 46 28 . 322 . 162 58 . 66 239 . . 113 Used 793 | 5 . . . 48 . 45 213 . 74 164 . 192 52 Decayed 109 | . . . . 30 . 13 8 . . 38 . . 20 Highest Spend 192 | 5 . . . 17 . 17 97 . 74 97 . 192 52 Top 5 Hosts by Kills: H-81 Overseer (-2/DSF: 10) Disruptor 6a (-5/Factory: 4) Y-72 Warden (-3/Research: 4) H-66 Slayer (-5/Upper Caves: 3) P-80 Master (-3/Research: 3) Game ------ Seed ConcussiveWeightAutobeam Manual? 0 Play Time 00:39:21 Cumulative 1351.8 hours Start 2026.08.02 @ 13:17:59 End 2026.08.02 @ 13:58:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 1655 Rogue 1371 Adventurer 124 Explorer 160 Win Type 0 Total 69 Types 54/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a921e0f-bf24-4223-ba9f-94580fe8d2cd