Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 12:53:29 Player: Corvi Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (196) 980 Value Destroyed (6704) 6704 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (2454) 2454 TOTAL SCORE: 19098 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 171 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 300 Cogmind --------- Core Integrity 0/1150 Matter 4/300 Energy 99/100 System Corruption 27% Temperature Cool (2) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Matter Compressor (40) Advanced Sensor Array Advanced Target Analyzer Hacking Suite Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Linear Gravjet Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Advanced Reaction Control System Improved Remote Force Field Makeshift Hacking Suite Ghost Barrier > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Micro Fission Core Linear Gravjet Linear Gravjet Improved Gyrokinetic Inverter Experimental Matter Compressor IFF Parser Advanced Target Analyzer Advanced Recoil Stabilizer ECM Suite Hacking Suite Advanced KE Penetrator Mass Driver Heavy Gauss Cannon Heavy Gauss Cannon Lance [Rating: 118] Favorites ----------- Power Micro Fission Core Engine Backup Power III Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Kinecellerator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Proton Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 Utility 7 | . . . . . 2 2 . . . . 2 . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 6 8 7 1 3 26 17 8 2 . 4 23 5 5 . 7 25 . 25 2 1 5 6 31 Power 26 | 1 2 . . . 5 2 2 . . 1 1 1 1 . . 4 . 5 . . . 1 . Engine 11 | 1 2 . . . 5 1 . . . . . . 1 . . 1 . . . . . . . Core 14 | . . . . . . 1 2 . . 1 1 1 . . . 3 . 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 59 | 2 2 2 . 1 13 4 2 . . 2 6 . 1 . . 5 . 7 . . . 4 8 Treads 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Leg 12 | 2 2 . . 1 5 . . . . . . . 1 . . 1 . . . . . . . Wheel 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Hover 43 | . . . . . 7 4 2 . . 1 6 . . . . 4 . 7 . . . 4 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 1 2 1 . 1 7 8 4 2 . 1 11 3 1 . 5 13 . 11 2 1 5 1 17 Device 43 | 1 1 1 . 1 2 3 1 1 . 1 2 2 1 . 2 7 . 4 1 . 3 1 8 Storage 5 | . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 Processor 24 | . . . . . 2 1 2 1 . . 3 1 . . 1 2 . 4 1 . . . 6 Hackware 11 | . . . . . 1 1 . . . . 3 . . . 1 1 . . . 1 1 . 2 Protection 14 | . . . . . 2 3 1 . . . 2 . . . 1 2 . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 2 4 1 1 1 3 . . . . 5 1 2 . 2 3 . 2 . . . . 6 Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | 2 1 3 . . 1 . . . . . . . . . . 1 . 2 . . . . 1 Ballistic Cannon 15 | . . . . 1 . 3 . . . . 5 . . . 1 1 . . . . . . 4 Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 2 1 . . . . 1 . . . . 2 . 1 . 1 4 1 3 Parts Lost 74 | . 2 2 . . . 4 3 3 . . 4 3 10 . 1 . . 9 . . . 5 28 Power 7 | . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . 3 Propulsion 34 | . . 1 . . . 3 3 1 . . 3 . 3 . . . . 5 . . . 4 11 Utility 25 | . . 1 . . . 1 . 2 . . 1 2 5 . 1 . . 1 . . . 1 10 Weapon 8 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 4 Highest Loss Streak 8 | . 1 2 . . . 2 3 3 . . 2 3 7 . 1 . . 5 . . . 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 9 | 1 6 9 10 10 9 9 9 6 5 5 7 7 5 5 4 6 15 14 14 14 14 12 12 Power . | . . . 1 1 1 1 1 . . . . . . . . . 2 2 2 2 2 2 . Propulsion 1 | 1 . . 1 1 2 3 . . . . 1 . . . . . 6 4 2 2 3 2 . Utility 3 | . . 2 3 3 3 3 5 5 4 4 2 3 2 3 3 2 4 5 8 8 6 6 6 Weapon 2 | . 3 5 5 4 2 1 1 . 1 1 2 3 2 2 1 2 3 2 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 2 . . 2 6 3 1 2 . 1 4 . 1 . . 1 . 3 . . 3 . 5 Power 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 20 | . . . . . 3 . . 1 . 1 2 . 1 . . 1 . 3 . . 3 . 5 Weapon 8 | . . . . 2 3 2 . . . . 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 97 100 100 95 96 92 85 84 95 99 92 58 15 27 86 100 98 100 100 99 99 82 Engine 3 | . 13 14 14 14 9 4 . . . . . . . . . 5 5 2 . . . . . Core 4 | . . . . . . 2 7 7 7 7 6 5 1 . . 2 5 7 11 11 11 7 4 Leg 4 | . 28 17 . 12 20 . . . . . . . 1 6 6 4 . . . . . . . Wheel 1 | . . 3 14 14 3 . . . . 6 . . . . . . . . . . . . . Hover 18 | . . . . . 5 28 23 17 15 19 25 20 12 . . 16 29 28 29 29 29 28 25 Device 9 | . 17 13 14 14 15 6 5 4 7 7 5 6 7 6 7 23 11 5 5 5 5 11 10 Storage 5 | . 7 14 14 14 9 7 7 2 . . 3 6 4 . . 1 5 5 5 5 5 5 4 Processor 12 | . . . . . 2 12 12 14 15 15 19 20 16 . 1 10 11 16 23 23 22 17 17 Hackware 8 | . . . . . 1 8 15 15 15 15 15 12 3 . 1 6 11 11 11 11 11 11 9 Protection 3 | . . . . . 6 6 3 7 7 7 6 5 . . 3 1 5 4 . . . . . Ballistic Gun 3 | . 24 14 8 . . . . . . . . . . . . 1 5 5 5 5 5 5 . Ballistic Cannon 5 | . . . . 13 8 7 10 13 10 7 7 6 3 . 3 5 2 . . . . . 4 Slashing Weapon 3 | . . . 5 14 9 6 3 1 3 6 5 1 3 . . . . . . . . . . Peak Build Rating 118 | 6 8 12 19 26 44 55 55 49 49 56 72 72 72 15 39 90 87 89 82 82 91 94 118 Average Rating 57 | 3 7 9 14 25 37 50 48 46 48 53 67 69 44 12 20 71 87 83 80 81 84 87 95 On Entrance 48 | . 6 8 12 19 26 43 55 49 47 49 56 66 69 15 15 39 87 87 79 81 82 86 94 Naked Turns 145 | . . . . . . . . . . . . . 145 . . . . . . . . . . Heaviest Build 69 | 7 19 21 22 27 35 36 32 30 24 24 44 40 34 7 19 55 50 54 47 47 48 48 69 Greatest Support 93 | 20 20 20 10 20 80 37 37 31 23 35 45 41 41 20 20 55 55 55 49 49 49 69 93 Greatest Overweight (x) 8 | . . 2 2 2 3 1 3 1 1 1 1 . 8 . . 1 . 2 . . . 1 7 Average Overweight (x) . | . . . 2 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 10 10 10 10 5 5 10 10 10 5 5 15 15 15 15 15 15 15 15 Average Capacity 9 | 5 7 10 10 10 10 10 10 6 5 5 8 10 8 5 5 7 15 15 15 15 15 15 14 Most Carried 15 | 4 10 10 10 10 10 10 10 10 5 5 10 8 6 5 5 15 15 15 15 15 15 15 15 Average Carried 9 | 1 6 9 10 9 9 9 9 6 5 4 7 7 5 5 4 6 15 14 14 15 14 13 12 Final Capacity 15 | 5 10 10 10 10 10 10 10 5 5 5 10 10 5 5 5 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 10 10 10 10 10 5 5 5 8 5 5 5 4 15 15 15 15 15 15 12 5 Class Distribution -------------------- 46% | Hacker-Mutant 31% | Mutant 7% | Hacker-Scout 4% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Matter Collected 7982 | 272 292 100 . 50 546 676 358 184 46 111 1177 173 220 . 271 535 . 784 112 131 514 233 1197 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7194 | 46 387 250 . . 914 1166 236 181 . 165 736 84 341 . 140 434 . 1239 . . 179 60 636 Parts 359 | 4 26 13 . . 42 53 18 . . 4 42 6 14 . 1 22 . 66 . . 4 5 39 Haulers Intercepted 14 | . . . . . 4 4 . . . . 2 . . . . . . 3 . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 13 3 1 5 . 6 18 . 4 . . . . . . 5 . Prevented 7 | . . . . . . . . 1 . . . . 5 . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 135 | 1 12 8 . . 15 18 8 4 . . 19 5 7 . 2 5 . 12 . . 3 1 15 Melee 30 | . . . . . 15 9 1 . . . . . 5 . . . . . . . . . . Guns 33 | 1 12 8 . . . . . . . . . . . . . . . 7 . . 3 1 1 Cannons 63 | . . . . . . 9 7 4 . . 19 5 2 . 2 2 . . . . . . 13 AOE 8 | . . . . . . . . . . . . . . . . 3 . 5 . . . . . Classes Destroyed 16 | 1 4 2 . . 3 4 1 . . . . . 1 . . . . . . . . . . Worker 10 | . . 1 . . . 2 . . . . 1 . . . . . . 5 . . . . 1 Builder 5 | . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . . . Tunneler 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 14 | . . . . . 4 4 . . . . 2 . . . . . . 3 . . . . 1 Recycler 6 | . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . . Operator 10 | . 1 . . . 1 3 . . . . 1 . . . . 1 . 2 . . . . 1 Watcher 14 | . 1 . . . 4 4 . . . . 1 . . . . 1 . 1 . . . . 2 Swarmer 50 | . 6 6 . . 4 3 7 . . . 9 4 1 . 1 . . 4 . . . . 5 Grunt 30 | 1 6 1 . . 5 6 . . . . 1 . 2 . . 4 . . . . 3 . 1 Brawler 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Sentry 16 | . . . . . 5 4 . . . . 2 1 . . . . . 3 . . . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 3 1 . . . . . 2 . . . . . . . . . . Programmer 23 | . . . . . . 1 . . . . 7 . . . . 1 . 5 . . . 1 8 Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 7 3 . . 4 6 3 4 . . 3 4 5 . 1 4 . 5 . . 2 1 6 Combat Bots Only 6 | 1 6 3 . . 4 3 3 4 . . 3 4 5 . 1 4 . 4 . . 2 1 6 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 1 1 . . 1 1 1 . 1 3 . 2 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . 3 . 2 . . . . . Melee 1 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 1036 | 1 56 43 . . 62 145 64 27 . 19 114 48 83 . 7 29 . 83 . . 8 27 220 Missed 337 | . 10 6 . . 21 56 23 4 . 12 44 21 21 . 2 12 . 27 . . 1 11 66 Hits 699 | 1 46 37 . . 41 89 41 23 . 7 70 27 62 . 5 17 . 56 . . 7 16 154 Melee 6 | . . . . . . . . . . . . . 5 . 1 . . . . . . . . Projectile 693 | 1 46 37 . . 41 89 41 23 . 7 70 27 57 . 4 17 . 56 . . 7 16 154 AOE 17 | . . 6 . . . 8 . . . . 2 . . . . . . 1 . . . . . Critical Strikes 27 | . . . . . 1 3 1 1 . . 1 1 5 . 2 . . 3 . . . . 9 Part Disruptions 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Damage Taken 12720 | 11 493 529 . 42 572 1296 609 479 . . 1187 402 1235 . 123 331 . 1364 . . 136 301 3610 Core 2898 | . 129 74 . . 117 211 90 62 . . 214 77 441 . 18 21 . 205 . . 20 56 1163 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 546 | . . . . . 149 262 . . . . 58 . . . . . . 41 . . 36 . . Core Remaining (%) 54 | 100 . . . 18 78 . . . . 48 . . . . 11 . . . . . . 69 . Volleys Fired 523 | 3 59 24 . . 10 51 17 20 . 1 76 17 17 . 16 25 . 50 . . 27 9 101 Largest 2 | 2 2 2 . . 1 2 2 2 . 1 2 1 1 . 1 2 . 2 . . 1 1 2 Hottest 102 | 40 60 85 . . 40 80 80 80 . 40 77 55 55 . 55 102 . 68 . . 33 33 102 Shots Fired 726 | 6 116 48 . . 10 65 34 40 . 1 96 19 17 . 19 32 . 83 1 . 27 9 103 Gun 298 | 6 116 48 . . . . . . . . . . . . . 1 . 80 1 . 27 9 10 Cannon 420 | . . . . . 10 65 34 40 . 1 96 19 17 . 14 31 . . . . . . 93 Launcher 8 | . . . . . . . . . . . . . . . 5 . . 3 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 681 | 6 104 24 . . 10 65 34 40 . 1 96 19 17 . 14 32 . 80 1 . 27 9 102 Thermal 36 | . 12 24 . . . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . . . . 5 . . 3 . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 20 | 4 6 5 . . 2 12 5 8 . . 16 8 5 . 10 8 . 20 . . 10 5 13 Robot Miss Streak 6 | 2 5 3 . . 3 2 6 1 . 1 3 2 1 . 4 3 . 4 . . 1 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 589 | 4 55 29 . . 48 102 17 27 . 4 81 10 22 . 9 19 . 82 . . 19 4 57 Core Hits 241 | 2 25 15 . . 20 32 9 8 . 2 26 6 12 . 5 9 . 40 . . 7 2 21 Critical Kills 6 | . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . 5 . . . . 3 Critical Strikes 58 | . . . . . 3 14 2 2 . . 10 1 . . . 2 . 12 . . . . 12 Destroy 14 | . . . . . . . . . . . . . . . . . . 10 . . . . 4 Blast 32 | . . . . . 1 8 2 2 . . 9 1 . . . 1 . . . . . . 8 Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 9 | . . . . . 2 6 . . . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 353 | . . . . . 62 90 8 2 1 21 69 2 14 . . 11 . 58 . 1 . 3 11 Impact 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . Slashing 267 | . . . . . 62 90 8 2 1 21 69 . 14 . . . . . . . . . . Piercing 76 | . . . . . . . . . . . . 2 . . . 1 . 58 . 1 . 3 11 Sneak Attacks 39 | . . . . . 5 10 3 . . . 8 . 1 . . 2 . 10 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23593 | 35 577 369 . . 2420 4335 642 1033 . 312 4016 397 726 . 462 1270 . 3206 . . 389 247 3157 Guns 3423 | 35 573 366 . . . . . . . . . . . . . 26 . 1417 . . 389 247 370 Cannons 10141 | . . . . . 110 1406 333 855 . . 2984 397 352 . 335 615 . . . . . . 2754 Explosions 1107 | . . . . . . . . . . . . . . . 127 517 . 463 . . . . . Melee 8912 | . . . . . 2310 2929 309 178 . 312 1032 . 374 . . 112 . 1326 . . . . 30 Ramming 10 | . 4 3 . . . . . . . . . . . . . . . . . . . . 3 Kinetic 13279 | 35 508 152 . . 110 1406 333 855 . . 2984 397 352 . 335 641 . 1417 . . 389 247 3118 Thermal 796 | . 65 214 . . . . . . . . . . . . . 517 . . . . . . . Explosive 590 | . . . . . . . . . . . . . . . 127 . . 463 . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Impact 112 | . . . . . . . . . . . . . . . . 112 . . . . . . . Slashing 7444 | . . . . . 2310 2929 309 178 . 312 1032 . 374 . . . . . . . . . . Piercing 1356 | . . . . . . . . . . . . . . . . . . 1326 . . . . 30 Highest Corruption 27 | . . . . . 3 . . . . . 6 5 13 13 13 1 1 6 1 1 1 . 27 Average Corruption 6 | . . . . . 3 . . . . . 2 5 7 13 13 1 1 1 1 1 1 . 18 Corruption Purged 12 | . . . . . . . . . . . 6 . . . . . . 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 243 | . . . . . 8 . . . . . 37 22 27 5 28 1 1 28 5 2 1 . 78 Message Errors 64 | . . . . . 2 . . . . . 7 5 10 2 5 1 1 8 2 . . . 21 Matter Fused 51 | . . . . . 2 . . . . . 12 6 3 1 8 . . 8 . . 1 . 10 Heat Flow Errors 22 | . . . . . . . . . . . 4 5 1 . 2 . . 4 . 1 . . 5 Energy Discharges 32 | . . . . . 1 . . . . . 3 2 5 1 5 . . 1 2 1 . . 11 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 33 | . . . . . 3 . . . . . 7 2 5 . 1 . . 3 . . . . 12 Data Loss (major) 11 | . . . . . . . . . . . 3 . 2 1 . . . 1 . . . . 4 Misfires 12 | . . . . . . . . . . . 1 2 . . 3 . . 3 1 . . . 2 Alerts 6 | . . . . . . . . . . . . . 1 . 3 . . . . . . . 2 Misdirections 8 | . . . . . . . . . . . . . . . 1 . . . . . . . 7 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2350 | . . . . . 307 474 16 171 . 63 498 . 21 . 51 77 . 286 . . . . 386 Projectiles 832 | . . . . . . 69 16 9 . . 241 . 21 . 44 46 . . . . . . 386 Explosions 55 | . . . . . . . . . . . . . . . 7 31 . 17 . . . . . Melee 1463 | . . . . . 307 405 . 162 . 63 257 . . . . . . 269 . . . . . Knockbacks 41 | . . . . . 2 3 3 . . . 12 3 4 . . 3 . . . . . . 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . 2 3 3 . . . 12 2 4 . . 3 . . . . . . 10 Secondary 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Self-Inflicted Damage 25 | . . . . . . . . . . . . . . . 24 . . . . . . . 1 Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Kicked 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 434 | . 40 93 . . 18 53 142 366 . 3 279 289 194 . 173 240 216 434 284 350 252 . 247 Average Temperature 83 | . 13 36 . . 12 15 66 153 . 2 66 100 68 . 79 67 116 63 123 111 114 . 75 Received Heat Transfer 1576 | 6 195 111 . . 207 204 . 225 . . 27 88 126 . 12 42 . 9 . . 63 12 249 Effects 9 | . . . . . . . . 2 . . . . . . . . . 5 1 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 923 | . 150 473 . . . . . . . . . . . . . 300 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . 2 Low Security (%) 81 | 100 100 100 . 100 84 39 . . . . 77 . . . . 90 100 100 . . . . 70 Level 1 15 | . . . . . 15 55 . . . . 22 . . . . 9 . . . . . . 10 Level 2 2 | . . . . . . 4 . . . . . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 579 | 20 185 120 . . 231 460 . . . . 272 . . . . 240 27 195 . . . . 579 Initial 55 | . 6 . . . . 55 . . . . . . . . . 34 27 . . . . . 21 Average 112 | 2 61 29 . . 89 204 . . . . 117 . . . . 87 8 108 . . . . 154 Influence Increases 7095 | 20 392 200 . . 670 1004 205 10 . 124 1022 155 240 . 240 445 . 728 30 . 180 135 1295 Destroy 0b10 Robot/C 2740 | 20 240 160 . . 300 360 160 . . 60 380 100 140 . 100 100 . 240 . . 60 20 300 Destroy 0b10 Robot/NC 340 | . 15 10 . . 45 80 . 10 . 10 45 . . . 10 20 . 70 . . . . 25 Destroy Leader 666 | . 52 30 . . 96 126 30 . . 10 126 10 10 . . 12 . 78 . . . 10 76 Allied During Kill 39 | . . . . . . . . . . 14 . . . . 25 . . . . . . . . Successful Hack 502 | . 10 . . . 20 132 . . . . 74 . . . . 71 . 128 . . . . 67 Disable Machine 300 | . . . . . 15 15 . . . . 45 . . . . 75 . 45 . . . . 105 Destroy Structure 453 | . . . . . 14 36 . . . . 67 . . . . 92 . 92 . . . . 152 Partial Spotted 210 | . . . . . . 60 . . . . 60 . . . . . . 15 . . . . 75 Lose Combat Pursuer 1845 | . 75 . . . 180 195 15 . . 30 225 45 90 . 105 75 . 60 30 . 120 105 495 Influence Decreases 6639 | 10 402 196 4 . 548 668 422 251 . 124 750 346 312 9 185 421 79 574 162 22 64 216 874 Entered New Map 685 | . 4 . 4 . . 67 170 47 . . . 101 17 9 . 21 52 . 58 5 . 116 14 Time Decay 4686 | 10 378 196 . . 398 551 222 174 . 104 441 215 225 . 175 400 20 474 104 17 64 90 428 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 618 | . 20 . . . . 40 30 30 . . 40 30 70 . 10 . . 90 . . . 10 248 Lost Ally 47 | . . . . . . 10 . . . 20 . . . . . . 7 10 . . . . . Purge Threat 453 | . . . . . 150 . . . . . 269 . . . . . . . . . . . 34 Squads Dispatched 59 | . 2 . . . 2 11 . . . . 17 . 1 . 1 5 . 12 . . . . 8 Investigation 14 | . 1 . . . 1 4 . . . . 2 . . . . 1 . 4 . . . . 1 Extermination 26 | . . . . . . 3 . . . . 10 . . . . 3 . 6 . . . . 4 Reinforcement 14 | . 1 . . . 1 4 . . . . 3 . . . . 1 . 2 . . . . 2 Assault 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Garrison 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Distress Signals 17 | . 3 . . . 6 3 . . . . 1 . . . . 1 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 345 | 1 34 9 . . 31 44 9 4 . 5 53 8 14 . 14 9 5 33 1 . 8 9 54 Peak Tracking Total 11 | . 8 3 . . 7 7 4 4 . 3 10 6 7 . 10 5 5 4 2 . 8 6 11 Tactical Retreats 66 | . 2 . . . 8 9 1 . . 2 7 2 3 . 2 2 . 3 1 . 5 3 16 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Traps Triggered 12 | . 1 . . 1 . 1 . . . . 4 . . . . 1 . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Disabled 21 | . . . . . 1 1 . . . . 3 . . . . 5 . 3 . 1 . . 7 Max in Single Turn 4 | . . . . . 1 1 . . . . 1 . . . . 4 . 2 . 1 . . 2 Garrison Access 9 | . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Machines Accessed 174 | . 8 . 3 1 11 27 2 1 . . 32 1 2 4 . 14 . 34 1 2 11 . 20 Terminals 77 | . 7 . . . 7 10 . 1 . . 13 . . . . 9 . 17 . . . . 13 Fabricators 16 | . . . . . . 3 . . . . 5 . . . . 1 . 5 . . . . 2 Repair Stations 14 | . . . . . 2 5 . . . . 3 . . . . 2 . 2 . . . . . Recycling Units 22 | . 1 . . . 1 5 . . . . 7 . . . . 1 . 5 . . . . 2 Scanalyzers 7 | . . . . . 1 2 . . . . 2 . . . . . . 2 . . . . . Garrison Access 11 | . . . . . . 2 . . . . 2 . . . . 1 . 3 . . . . 3 Total Hacks 483 | . 19 . 18 1 31 51 2 1 . . 74 1 7 26 . 44 . 124 1 2 26 . 55 Successful 299 | . 6 . 18 1 19 29 2 1 . . 46 1 7 26 . 19 . 61 1 2 26 . 34 Failed 183 | . 12 . . . 12 22 . . . . 28 . . . . 25 . 63 . . . . 21 Catastrophic 36 | . 2 . . . 2 5 . . . . 3 . . . . 7 . 11 . . . . 6 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 9 . 1 . 11 9 . . 1 . 17 . . . . 12 . 32 . . 1 . 20 Terminals 232 | . 18 . . . 18 19 . 1 . . 33 . . . . 37 . 64 . . . . 42 Fabricators 39 | . . . . . . 7 . . . . 9 . . . . 1 . 17 . . . . 5 Repair Stations 30 | . . . . . 6 12 . . . . 6 . . . . 3 . 3 . . . . . Recycling Units 43 | . 1 . . . 2 6 . . . . 16 . . . . 1 . 12 . . . . 5 Scanalyzers 38 | . . . . . 5 4 . . . . 7 . . . . . . 22 . . . . . Garrison Access 17 | . . . . . . 3 . . . . 3 . . . . 2 . 6 . . . . 3 Terminal Hacks 168 | . 3 . 18 1 9 8 2 1 . . 16 1 7 26 . 12 . 19 1 2 26 . 16 Record 61 | . 1 . 17 . . . . 1 . . . . 6 11 . . . . . 1 24 . . Part Schematic 14 | . . . . . . 2 . . . . 2 . . 8 . . . 2 . . . . . Robot Schematic 5 | . . . . . . . . . . . 1 . . 4 . . . . . . . . . Robot Analysis 7 | . 1 . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 Prototype ID Bank 8 | . . . . . 1 . . . . . 1 . . 3 . 2 . . . . . . 1 Open Door 9 | . . . . 1 . . 2 . . . . 1 1 . . . . . 1 1 2 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Terminal Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Fabricator Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 20 | . 1 . . . 3 2 . . . . 3 . . . . 3 . 2 . . . . 6 Unreport Threat 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 Locate Traps 5 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 6 | . . . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 1 Registered Components 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 3 . . . . 6 . . . . . . 3 . . . . 2 Network Status 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Load Schematic 5 | . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 Build 6 | . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . Repair Station Hacks 21 | . . . . . 4 9 . . . . 4 . . . . 2 . 2 . . . . . Scan Component 10 | . . . . . 2 5 . . . . 2 . . . . . . 1 . . . . . Repair 9 | . . . . . 2 4 . . . . 2 . . . . . . 1 . . . . . Refit 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 28 | . 1 . . . 1 2 . . . . 10 . . . . 1 . 8 . . . . 5 Process 6 | . . . . . . . . . . . 4 . . . . . . 1 . . . . 1 Report Inventory 16 | . 1 . . . 1 2 . . . . 4 . . . . 1 . 5 . . . . 2 Retrieve Matter 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzer 32 | . . . . . 4 3 . . . . 6 . . . . . . 19 . . . . . Insert Component 14 | . . . . . 2 1 . . . . 3 . . . . . . 8 . . . . . Analyze 18 | . . . . . 2 2 . . . . 3 . . . . . . 11 . . . . . Garrison Access Hacks 9 | . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 3 Seal Access 9 | . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 3 Unauthorized Hacks 27 | . 2 . . . 1 3 . . . . 2 . . . . 3 . 8 . . . . 8 Terminals 22 | . 2 . . . 1 2 . . . . 1 . . . . 3 . 6 . . . . 7 Assimilate 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . Botnet 15 | . 1 . . . 1 1 . . . . 1 . . . . 3 . 2 . . . . 6 Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 5 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 Prioritize 4 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 1 . . . . . . . . . . . 2 . . . . 1 Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 106 | . 4 . . . 8 24 . . . . 27 . . . . 10 . 23 . . . . 10 Full Trace Events 10 | . 1 . . . 1 3 . . . . 2 . . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . 1 . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . 2 3 . . 15 . 5 . . 8 . . . 10 . . . . . Parts Built 10 | . . . . . . 2 . . . . 7 . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Time 418 | . . . . . . 53 . . . . 312 . . . . . . 53 . . . . . Total Part Build Rating 59 | . . . . . . 12 . . . . 41 . . . . . . 6 . . . . . Parts Repaired 9 | . . . . . 2 4 . . . . 2 . . . . . . 1 . . . . . Time 317 | . . . . . 82 126 . . . . 53 . . . . . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 639 | . . . . . . . . . . . 199 . . . . . . 438 . . . . 2 Retrieved Matter 703 | . . . . . . . . . . . 167 . . . . . . 534 . . . . 2 Retrieved Components 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 Parts Scanalyzed 14 | . . . . . 2 1 . . . . 3 . . . . . . 8 . . . . . Part Schematics Acquired 14 | . . . . . 2 1 . . . . 3 . . . . . . 8 . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total Allies 8 | . . . . . . 1 . . 4 . . . . . 1 . 1 1 . . . . . Largest Group 4 | . . . . . . 1 . . 4 4 . . . . 1 . 1 1 . . . . . Highest-Rated Group 112 | . . . . . . 10 . . 112 112 . . . . 96 . 31 10 . . . . . Highest-Rated Ally 96 | . . . . . . 10 . . 31 31 . . . . 96 . 31 10 . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . . 26 . . . . 16 . 8 . . . . . . Total Damage 1170 | . . . . . . . . . . 358 . . . . 646 . 166 . . . . . . Kills 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Active Infowar (turns) 12876 | . 1211 370 . . 1609 . 412 . . 137 2413 670 526 . . 1025 110 2529 515 266 625 321 137 Optics 3385 | . . . . . . . . . . . 2404 670 309 . . . . . . . . . 2 Sensors 3298 | . . . . . . . 412 . . . . 669 517 . . . . . 512 262 605 321 . IFF 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Terrain 4570 | . 1211 370 . . . . . . . 137 9 . . . . 695 110 2038 . . . . . Structural 1515 | . . . . . 1515 . . . . . . . . . . . . . . . . . . Traps 702 | . . . . . . . . . . . . . . . . 702 . . . . . . . Decoding 4998 | . . . . . . . . . . . . . . . . 1025 110 2529 515 266 553 . . T.N.C. 94 | . . . . . 94 . . . . . . . . . . . . . . . . . . Cloaking 299 | . . . . . . . . . . . . 1 298 . . . . . . . . . . ECM 328 | . . . . . . . . . . . . . . . . . . 196 . . . . 132 Robot Analysis Total 7 | . 1 . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 Derelict Logs Recovered 15 | . . 1 . . . . 2 2 2 1 . 1 . . 3 . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 64 | . . . . . . . . . . . . . . . . 15 . 49 . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Patrols 29 | . . . . . . . . . . . . . . . . 6 . 23 . . . . . Investigations 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Guards 29 | . . . . . . . . . . . . . . . . 6 . 23 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Turns Passed 24779 | 106 1541 629 334 528 2086 2206 474 483 1010 1020 3578 693 929 113 852 1742 110 2529 515 266 625 355 2055 Spaces Moved 29889 | 82 1067 435 302 361 1337 3447 680 435 1093 1189 4622 1162 991 93 668 1593 196 3483 1042 510 1035 658 3408 Core 249 | 19 . . . . . . . . . . . . 229 . . . . . . . . . 1 Treads 22 | . . 22 . . . . . . . . . . . . . . . . . . . . . Legs 3326 | 63 1067 271 . 136 404 . . . . . . . 138 93 668 486 . . . . . . . Wheels 1214 | . . 142 302 225 511 . . . . 34 . . . . . . . . . . . . . Hover 25078 | . . . . . 422 3447 680 435 1093 1155 4622 1162 624 . . 1107 196 3483 1042 510 1035 658 3407 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 120 110 110 110 40 40 45 55 66 66 50 55 50 120 120 54 54 46 46 46 46 31 25 Average Speed 64 | 103 120 123 110 143 99 45 55 92 86 69 54 55 81 120 120 86 54 49 46 46 46 45 42 Slowest Speed 450 | 120 120 240 110 200 230 108 230 131 131 105 101 55 450 120 120 190 54 151 46 46 46 105 400 Overloaded Moves 55 | . . . . . . . . . . . . . . . . . . . . . . 11 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 28 | . . . . . . . 2 5 . 8 4 . . . . . . 4 . . 4 . 1 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Exploration Rate (%) 69 | 8 96 61 63 67 73 66 71 51 86 95 75 95 81 70 74 29 99 69 63 57 94 57 57 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 10 | . . 1 . . . . . . 2 1 . . 2 1 . . . . . . 2 1 . Known Exits Taken 6 | . . . . . . 1 1 1 . . 1 . . . 1 . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . 1 1 . 1 1 1 . . . . 1 1 1 1 . Scrap Searched 24 | . . 1 . 1 . . 3 3 1 1 . 2 3 . 2 . . . . 3 . 4 . Spaces Dug 208 | . . . . . 11 33 4 8 . 17 55 5 1 . . 15 . 26 . . 5 3 25 Terrain Destroyed 453 | . . . . . 14 39 17 11 . 18 76 10 5 . 58 57 . 49 . . 9 3 87 Melee 164 | . . . . . 11 32 4 . . 17 53 2 1 . . 8 . 25 . . . 3 8 Projectile 162 | . . . . . 3 7 13 11 . 1 23 8 4 . 6 14 . 3 . . 9 . 60 AOE 127 | . . . . . . . . . . . . . . . 52 35 . 21 . . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Total 34296 | 94 1222 479 303 370 2018 3956 735 474 1158 1355 5527 1195 1076 94 700 1904 199 4122 1077 538 1157 696 3847 Wait 2915 | . 69 4 . . 533 322 9 14 64 135 671 8 45 . 7 204 3 442 29 23 79 18 236 Move 29866 | 81 1066 434 301 360 1336 3445 679 434 1092 1188 4621 1161 990 92 667 1593 195 3482 1041 509 1034 657 3408 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 4 9 3 . 2 13 9 5 1 . 1 19 1 2 . . 11 . 16 1 . 2 2 13 Fast Attach 175 | 6 8 5 1 3 23 14 4 1 . 2 15 1 5 1 7 27 . 19 2 3 6 1 21 Attach 62 | . 1 1 . . 3 5 4 1 . . 7 4 1 . 1 1 . 8 . . . 5 20 Detach 18 | . . . . . 1 . . . . . 2 . . . 1 4 . 2 . . 1 . 7 Swap 63 | . 2 1 . . 6 5 2 1 1 5 11 . . . . 5 1 18 1 . . . 4 Drop 192 | . 7 6 1 5 31 14 7 . . 2 25 1 2 1 1 23 . 27 3 2 8 1 25 Fire 523 | 3 59 24 . . 10 51 17 20 . 1 76 17 17 . 16 25 . 50 . . 27 9 101 Melee 353 | . . . . . 62 90 8 2 1 21 69 2 14 . . 11 . 58 . 1 . 3 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 1 . . . . 11 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: [*Res x2] / *Upp x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 3) 486 | -10/Materials | Discovered new exit (range 13) 604 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 15) 1248 | -10/Materials | Core integrity fell below 50% 1302 | -10/Materials | Central database locked down 1648 | -10/Materials | Entered Mines 1710 | -10/Mines | Discovered new exit (range 9) 1889 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1892 | -10/Mines | Found Prototype Device 1934 | -10/Mines | Learned location of Mines (-9) 1963 | -10/Mines | Discovered new exit (range 6) 2164 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2194 | -10/Mines | Assembled infested the area 2235 | -10/Mines | Core integrity fell below 20% 2271 | -10/Mines | Discovered new exit (range 5) 2277 | -10/Mines | Entered Exiles 2307 | -10/Exiles | Discovered new exit (range 14) 2326 | -10/Exiles | Met 8R-AWN 2343 | -10/Exiles | Met EX-HEX 2389 | -10/Exiles | Met EX-BIN 2395 | -10/Exiles | Build established: Scavenger-Mutant 2407 | -10/Exiles | Aligned with FarCom system 2408 | -10/Exiles | Given EX-Vault access code 2462 | -10/Exiles | Opened EX-Vault 2472 | -10/Exiles | Found Longsword +1 2493 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2531 | -10/Exiles | Met EX-DEC 2593 | -10/Exiles | Discovered new exit (range 11) 2611 | -10/Exiles | Left Exiles lab with Longsword +1 2611 | -10/Exiles | Entered Mines 2618 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2683 | -9/Mines | Met a Derelict bent on vengeance 2699 | -9/Mines | Discovered new exit (range 6) 2938 | -9/Mines | Build established: Mutant 3020 | -9/Mines | Found a hidden stash of uninstalled traps 3082 | -9/Mines | Discovered new exit (range 13) 3139 | -9/Mines | Entered Materials 3139 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3730 | -8/Materials | Discovered new exit (range 15) 3962 | -8/Materials | Build established: Scavenger-Mutant 4147 | -8/Materials | Repaired Hrd. Light Armor Plating 4282 | -8/Materials | Build established: Mutant 5006 | -8/Materials | Discovered new exit (range 16) 5097 | -8/Materials | Repaired Cmb. Airjet? 5225 | -8/Materials | Entered Factory 5225 | -7/Factory | Evolved 2 slots: Utility x2 5716 | -7/Factory | Repaired Broken Aerolev Unit 5981 | -7/Factory | Fabricated Antigrav System (x2) 6204 | -7/Factory | Discovered new exit (range 15) 6331 | -7/Factory | Discovered new exit (range 15) 6532 | -7/Factory | Repaired Aerolev Unit 6900 | -7/Factory | Discovered new exit (range 13) 6984 | -7/Factory | Discovered new exit (range 13) 7022 | -7/Factory | Discovered new exit (range 15) 7087 | -7/Factory | Repaired Imp. Medium Armor Plating 7096 | -7/Factory | Identified exit to Storage 7096 | -7/Factory | Identified exit to Lower Caves 7147 | -7/Factory | Discovered new exit (range 8) 7195 | -7/Factory | Repaired Gravmag System? 7431 | -7/Factory | Entered Lower Caves 7454 | -7/Lower Caves | Build established: Hacker-Mutant 7500 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7584 | -7/Lower Caves | Lost 3 parts (3n) 7631 | -7/Lower Caves | Found Prototype Device 7692 | -7/Lower Caves | Learned location of 2 exits from Factory 7737 | -7/Lower Caves | Identified exit to Lower Caves 7803 | -7/Lower Caves | Spotted B-75 Beast 7905 | -7/Lower Caves | Entered another Lower Caves area 7909 | -7/Lower Caves | Discovered new exit (range 12) 8035 | -7/Lower Caves | Learned 8 Factory zone layouts 8044 | -7/Lower Caves | Ambushed by wild Derelicts 8071 | -7/Lower Caves | Core integrity fell below 50% 8111 | -7/Lower Caves | Lost 3 parts (1n2u) 8180 | -7/Lower Caves | Identified exit to Zion 8294 | -7/Lower Caves | Spotted B-75 Beast 8388 | -7/Lower Caves | Entered Zion 8499 | -7/Zion | Discovered new exit (range 15) 8504 | -7/Zion | Given A8's code to call for help 8581 | -7/Zion | Received a hallucinogenic algorithm 8582 | -7/Zion | Ran a hallucination algorithm 8890 | -7/Zion | Given the Hacking Drone Bay 8926 | -7/Zion | Rebuked by Imprinter 9101 | -7/Zion | Gained Derelict followers 9129 | -7/Zion | Learned location of 1 exit from Factory 9200 | -7/Zion | Learned location of Recycling (-7) 9398 | -7/Zion | Entered Proximity Caves 9398 | -6/Proximity Caves | Accompanied by 4 allies 9548 | -6/Proximity Caves | Spotted B-75 Beast 10032 | -6/Proximity Caves | Discovered new exit (range 4) 10418 | -6/Proximity Caves | Entered Factory 10418 | -6/Factory | Evolved 2 slots: Utility x2 10419 | -6/Factory | Identified exit to Factory 10419 | -6/Factory | Identified exit to Lower Caves 10420 | -6/Factory | Identified exit to Extension 10844 | -6/Factory | Repaired Antigrav System 11022 | -6/Factory | Fabricated Hardcell Cannon? 11087 | -6/Factory | Repaired Mak. Hover Unit 11588 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 11619 | -6/Factory | Fabricated Med. Storage Unit (x1) 12212 | -6/Factory | Garrison activated, responded to threat 12241 | -6/Factory | Discovered exit to Lower Caves (range 22) 12668 | -6/Factory | Discovered exit to Factory (range 15) 12680 | -6/Factory | Garrison activated, responded to threat 13508 | -6/Factory | Fabricated Lrn. Sensor Array? 13970 | -6/Factory | Crushed by falling debris 13996 | -6/Factory | Entered Lower Caves 14369 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14491 | -6/Lower Caves | Encountered a Warlord checkpoint 14676 | -6/Lower Caves | Learned 4 Factory zone layouts 14677 | -6/Lower Caves | Discovered new exit (range 16) 14689 | -6/Lower Caves | Entered another Lower Caves area 14697 | -6/Lower Caves | Lost 3 parts (1p2u) 14710 | -6/Lower Caves | Discovered exit to Factory (range 6) 14962 | -6/Lower Caves | Build established: Machinist-Mutant 14992 | -6/Lower Caves | Core integrity fell below 50% 15019 | -6/Lower Caves | Lost 3 parts (1p1u1w) 15237 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15281 | -6/Lower Caves | System corruption reached 10% 15283 | -6/Lower Caves | Build established: Mutant 15304 | -6/Lower Caves | Released all parts (5) 15311 | -6/Lower Caves | Lost 7 parts (3n4u) 15338 | -6/Lower Caves | Entered an active Warlord outpost 15348 | -6/Lower Caves | Learned location of Extension (-6) 15348 | -6/Lower Caves | Learned Research terminal intel 15364 | -6/Lower Caves | Core integrity fell below 20% 15591 | -6/Lower Caves | Discovered new exit (range 10) 15618 | -6/Lower Caves | Entered Data Miner 15618 | -6/Data Miner | Discovered new exit (range 6) 15642 | -6/Data Miner | Met Data Miner 15683 | -6/Data Miner | Learned location of Section 7 (-2) 15683 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15692 | -6/Data Miner | Received God Mode back door access code from Data Miner 15731 | -6/Data Miner | Entered Proximity Caves 16131 | -5/Proximity Caves | Escorted by Enhanced Grunt 16133 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16583 | -5/Proximity Caves | Entered Factory 16583 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16584 | -5/Factory | Identified exit to Upper Caves 16607 | -5/Factory | Discovered exit to Upper Caves (range 13) 16819 | -5/Factory | Build established: Derelict-Mutant 18073 | -5/Factory | Spotted B-75 Beast 18225 | -5/Factory | Discovered new exit (range 14) 18325 | -5/Factory | Sucked down chute 18325 | -5/Factory | Entered Waste 18326 | -5/Waste | Met a frightened Derelict 18341 | -5/Waste | Spotted C-40 Crusher 18341 | -5/Waste | Spotted C-40 Crusher 18367 | -5/Waste | Spotted C-40 Crusher 18387 | -5/Waste | Spotted C-40 Crusher 18390 | -5/Waste | Spotted C-40 Crusher 18400 | -5/Waste | Spotted C-40 Crusher 18413 | -5/Waste | Build established: Hacker-Scout 18421 | -5/Waste | Discovered new exit (range 19) 18435 | -5/Waste | Entered Factory 18625 | -5/Factory | Discovered exit to Upper Caves (range 15) 18749 | -5/Factory | Discovered new exit (range 16) 19232 | -5/Factory | Discovered new exit (range 9) 19663 | -5/Factory | Lost 5 parts (1p3n1w) 19947 | -5/Factory | Build established: Scavenger-Scout 20363 | -5/Factory | Fabricated Hvy. Mass Driver? 20409 | -5/Factory | Build established: Hacker-Scout 20421 | -5/Factory | Repaired Mic. Fission Core 20745 | -5/Factory | Build established: Hacker-Mutant 20964 | -5/Factory | Entered Upper Caves 21128 | -5/Upper Caves | Discovered new exit (range 16) 21332 | -5/Upper Caves | Learned Factory garrison access intel 21479 | -5/Upper Caves | Entered another Upper Caves area 21512 | -5/Upper Caves | Discovered new exit (range 5) 21556 | -5/Upper Caves | Learned Factory interactive machine intel 21651 | -5/Upper Caves | Discovered new exit (range 6) 21664 | -5/Upper Caves | Found Alien Artifact 21664 | -5/Upper Caves | Identified Dimensional Node Initializer 21664 | -5/Upper Caves | Initialized slip node 21745 | -5/Upper Caves | Entered Warlord 21774 | -5/Warlord | System corruption cleaned by Quarantine Array 21891 | -5/Warlord | Visited the Vortex Lab 21891 | -5/Warlord | Warlord's base attacked by MAIN.C 21953 | -5/Warlord | Opened Warlord's prototype stash 21955 | -5/Warlord | Found Prototype Device 21955 | -5/Warlord | Identified Thermal Barrier 21962 | -5/Warlord | Found Prototype Hackware 21962 | -5/Warlord | Identified Ghost Barrier 22035 | -5/Warlord | Met Warlord 22046 | -5/Warlord | Learned Testing security intel 22046 | -5/Warlord | Learned Armory fabricator intel 22047 | -5/Warlord | Learned location of Quarantine (-3) 22047 | -5/Warlord | Learned location of Command (-1) 22140 | -5/Warlord | Opened side exit 22241 | -5/Warlord | Warlord forces counterattacked 22325 | -5/Warlord | Spotted Executioner 22365 | -5/Warlord | Discovered new exit (range 9) 22370 | -5/Warlord | Entered Proximity Caves 22370 | -4/Proximity Caves | Learned location of Armory (-4) 22392 | -4/Proximity Caves | Lost 7 allies 22708 | -4/Proximity Caves | Discovered new exit (range 6) 22722 | -4/Proximity Caves | Lost 3 parts (2n1u) 22725 | -4/Proximity Caves | Entered Factory 22725 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22726 | -4/Factory | Identified exit to Armory 22727 | -4/Factory | Loaded intel: 54 interactive machine locations 22728 | -4/Factory | Loaded intel: 4 garrison access locations 22767 | -4/Factory | Discovered new exit (range 6) 23031 | -4/Factory | Identified exit to Upper Caves 23114 | -4/Factory | Crushed by falling debris 23114 | -4/Factory | System corruption reached 10% 23145 | -4/Factory | Lost 4 parts (1p1n2u) 23439 | -4/Factory | Discovered new exit (range 8) 24286 | -4/Factory | Incoming investigation squad redirected 24454 | -4/Factory | Lost 8 parts (5n2u1w) 24475 | -4/Factory | First assault squad dispatched 24480 | -4/Factory | Core integrity fell below 50% 24492 | -4/Factory | Lost 4 parts (1p2u1w) 24497 | -4/Factory | Incoming assault squad redirected 24508 | -4/Factory | Discovered new exit (range 13) 24632 | -4/Factory | Core integrity fell below 20% 24659 | -4/Factory | Lost 6 parts (1n3u2w) 24725 | -4/Factory | Search patrols dispatched 24780 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 24633_ 8WXV4NQ/MCCJPOI W4 V 24636_ Dropped Adv. Recoil Stabilizer. 24636_ Dropped Lrg. Storage Unit. 24648_ System corrupted: ECM Suite rejected. 24658_ Dropped Exp. Matter Compressor. 24658_ Acquired Exp. Matter Compressor. 24668_ System corrupted: Component data lost. 24721_ System corrupted: Energy discharge (-33). 24725_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 24736_ System corrupted: Energy discharge (-18). 24751_ System corrupted: Matter fused (-1). 24758_ Slammed into K-01 Serf. 24766_ System corrupted: Component data lost. 24776_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 24780_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????## ##??# #####???# """ """ #???????? ?? | | ???#### #??# #???????# #???????? ?? | | ???# " #??# #???????##############???????? ?? | | ???# ## #??# #????????????????????????????? ?? | | ???# ### ##??# #?????##############?????????? ?? | | ???# #?# #??## #?????# #??????????? ?? | | ???# #?# #??## #?????# #??????????????? | | ??##+###+##### #?????# #??????????????? | | ??# ### #?????# """ """ # ???????????? | | ??# """ ### ###???# """ """ # #??????????? | | ??# """ # #???# """ """ + #??????????? | | ??# """ |# ! ##### # #??????????? | | ??# + + """ """ # #??????????? | | ??# " " # ##### """ """ # #??????????? | | ??# "T" # #???# """ """ # #??????????? | | ??# """ #######???# [# #??????????? | | ??# ## #??????#= # #??????????? | | ??#########"###?????#####+######### ###??????#?? | | ?????????# #???????##### ###???# * ###### #?? | | ?????????# ##?????????# ##### #?? | | ?????????###??????????# ^ #?? | | ??????????????????????# R H +?? | | ??????????????????????# k g #?? | | ??????????????????????# ## +?? | | ??????????????????????## ## ! ########?? | | ???????????????????????# @ ##"##+########????? | | ????????????""?""??????+ # #????? | | ????????????""S""??????# % # """"""""" #????? | | ????????????""""???????# # #????? | | ???????????????????????# ^k """"""""" #????? | | ???????????????????????# # #????? | | ???????????????????????# # ! #????? | | ???????????????????????# # ""A #????? | | ???????????????????????# # """ #????? | | ??????????????????=???? # "T ! #???## | | ??????????????????????? # """ #???# | | ??????????????????????? # "" = #???# | | ??????????????????????? # = #????? | | ??????????????????????? #####+########????? | | ??????????????????????? ?????# #??????????# | | ??????????????????????? ???????# #??????????# | | ???????????????????????????????????# #??????????# | | ???????????????????????????????????# #??????????## | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# ############# | | ???????????????????????????????????# # | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 420 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: EX 50 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 26 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Antigrav System | -7/Factory | Hacked Power Amplifier | -7/Factory | Hacked Kinecellerator | -7/Factory | Scanalyzed Adv. Field Recycling Unit | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gravmag System | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Med. Storage Unit | -6/Factory | Hacked Antimatter Cannon | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Gyrokinetic Inverter | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hardcell Cannon | -5/Factory | Scanalyzed Mass Driver | -5/Factory | Scanalyzed Imp. Reaction Control System | -5/Factory | Scanalyzed Enh. Gauss Cannon | -5/Factory | Hacked Cmb. Antigrav System | -5/Factory | Hacked Gravity Neutralizer | -5/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Imp. Trap Scanner | -5/Factory | Scanalyzed Imp. Target Analyzer | -5/Factory | Scanalyzed Recoil Stabilizer | -5/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-50 Soldier | -6/Factory | Hacked X-62 Marksman | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Antigrav System | x2 | -7/Factory Hardcell Cannon | x2 | -6/Factory | Preloaded, Authchip Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Med. Storage Unit | x1 | -6/Factory Lrn. Sensor Array | x2 | -6/Factory Hvy. Mass Driver | x1 | -5/Factory Repaired ---------- Hrd. Light Armor Plating | 57% | -8/Materials Cmb. Airjet | 43% | -8/Materials Aerolev Unit | 17% | -7/Factory | Broken Aerolev Unit | 5% | -7/Factory Imp. Medium Armor Plating | 56% | -7/Factory Gravmag System | 64% | -7/Factory Antigrav System | 23% | -6/Factory Mak. Hover Unit | 60% | -6/Factory Mic. Fission Core | 31% | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club 5k Club A Powerful Ally? Adventurer Alien Tech Armchair Analyst Brute Force Can't Catch Me Charge!!! Crack Shot Deadly Force Decoder Ring Dynamic Key Everything Is Under Control Explorer First Step to Greatness GoHome() I'm Back, Baby! Just What I Needed Leap Before You Look Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer Omniscient Cartographer One Hack Too Far Part-time Excavator Part-time Mechanic Please Form A Line Power Corrupts Production Line Prolific Hacker Quantum Hacking Reappropriation Respectable Loadout Risk Taker Robot Respite Serviceable Loadout Shopping List Significant Disruption Slippery One Storm Trooper System Compromised The Oracle Tourist Troublemaker True Hacker Uninvited Guest Unlikely Earthworm root@ Challenges ------------ None Game ------ Seed GaussReactiveConstruct Manual? 0 Play Time 06:12:57 Cumulative 6.2 hours Start 2025.08.19 @ 22:01:25 End 2025.09.28 @ 12:53:29 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3997fd18-9e17-4e8f-8d93-607a02a3f2b4