Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.20 @ 08:42:35 Player: Exp. Geonium Core Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (57) 285 Value Destroyed (2418) 2418 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1925) 1925 TOTAL SCORE: 9028 Bonus ------- Pacifist 200 High Alert Combat Kills 35 Follower Combat Kills 98 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -8 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Melee Analysis Suite Cloak of Protection Improved Shield Generator Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Cloak of Protection > --- WEAPON ----------- Plasma Rifle Flak Gun > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Sensor Array Advanced Sensor Array Melee Analysis Suite ECM Suite Hardened Medium Armor Plating Improved Shield Generator Force Field Hacking Suite Hacking Suite System Shield Particle Gun Particle Gun Gatling Laser Flak Gun Remote Datajack Remote Datajack Katana [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Swarmer] Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . 1 . . . 1 . Utility 1 | . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 90 | 6 . 1 14 5 1 . 4 16 2 3 16 22 Power 10 | 1 . . 2 . . . . 1 . . 5 1 Engine 8 | 1 . . 2 . . . . 1 . . 3 1 Core 2 | . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 29 | 2 . . 4 2 . . . 9 . 1 5 6 Treads 6 | . . . 4 1 . . . 1 . . . . Leg 23 | 2 . . . 1 . . . 8 . 1 5 6 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 16 | 1 . . 1 1 1 . 2 . 2 1 3 4 Device 6 | . . . 1 . . . . . 1 1 3 . Storage 3 | 1 . . . 1 1 . . . . . . . Processor 1 | . . . . . . . 1 . . . . . Hackware 3 | . . . . . . . . . . . . 3 Protection 3 | . . . . . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . 1 7 2 . . 2 6 . 1 3 11 Energy Gun 16 | 1 . . 3 1 . . 1 4 . . 1 5 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . 2 . . . . 1 . . 2 2 Ballistic Cannon 2 | . . . . 1 . . . . . 1 . . Launcher 3 | . . . 2 . . . 1 . . . . . Special Weapon 3 | . . 1 . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 . Parts Lost 51 | . . 3 2 2 . . 4 8 . 3 6 23 Power 6 | . . . 1 . . . . 1 . . 1 3 Propulsion 24 | . . 1 1 1 . . 3 2 . 1 3 12 Utility 2 | . . . . . . . . 1 . . . 1 Weapon 19 | . . 2 . 1 . . 1 4 . 2 2 7 Highest Loss Streak 9 | . . 3 2 2 . . 3 3 . 3 3 9 Average Slot Usage (%) 91 | . 85 82 85 98 99 100 82 81 98 94 99 73 Engine 10 | . 14 14 7 11 11 11 9 6 9 9 11 12 Treads 13 | . . . 33 32 33 33 23 10 . . . . Leg 25 | . 28 27 4 10 11 11 6 28 45 44 45 26 Device 4 | . . . 9 11 8 . . . 5 9 7 1 Storage 15 | . 14 14 11 11 13 22 18 18 18 18 15 14 Energy Gun 8 | . 14 13 7 11 11 11 8 10 18 8 4 1 Ballistic Gun 3 | . 14 4 10 . . . . 2 . . 7 5 Ballistic Cannon 4 | . . . . 4 11 11 9 . . 4 1 . Special Weapon 1 | . . 8 . . . . . . . . . 3 Naked Turns 7 | . . . . . . . . . . . . 7 Heaviest Build 97 | 13 13 13 19 47 78 78 87 86 87 80 97 89 Greatest Support 80 | 20 20 20 80 60 60 60 60 63 63 63 73 65 Greatest Overweight (x) 25 | 1 . 1 1 1 1 1 4 4 1 1 1 25 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 2 Largest Inventory Capacity 20 | 6 6 6 6 12 20 20 20 20 20 20 20 20 Average Capacity 16 | 5 6 6 6 11 13 20 20 20 20 20 20 19 Most Carried 20 | 3 3 5 6 9 11 11 12 18 17 19 20 20 Average Carried 13 | 1 3 4 3 7 8 11 11 15 17 17 19 17 Final Capacity 20 | 6 6 6 6 12 20 20 20 20 20 20 20 4 Final Carried 20 | 3 3 5 6 7 11 11 12 17 17 19 20 4 Class Distribution -------------------- 44% | Scavenger-Mutant 27% | Mutant 25% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 1536 | 119 . 117 151 90 . 36 . 431 18 59 254 261 Remotely . | . . . . . . . . . . . . . Salvage Created 1840 | . . . 228 132 . 13 76 513 26 116 396 340 Parts 90 | . . . 15 4 . 1 . 26 2 6 22 14 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 55 | . . . 5 10 . 2 3 13 2 3 7 10 Melee 4 | . . . . . . . . 2 . . . 2 Guns 36 | . . . 4 1 . 1 2 11 2 1 6 8 Cannons 6 | . . . . 2 . 1 . . . 2 1 . AOE 9 | . . . 1 7 . . 1 . . . . . Classes Destroyed 7 | . . . 3 2 . . . . . . 2 . Worker 1 | . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . Swarmer 19 | . . . . 4 . 2 . 4 2 . . 7 Grunt 27 | . . . 3 3 . . 3 8 . 3 5 2 Duelist 4 | . . . . 3 . . . . . . . 1 Sentry 4 | . . . 2 . . . . 1 . . 1 . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 5 | . . . 4 4 . 2 2 3 2 3 3 5 Combat Bots Only 5 | . . . 4 4 . 2 2 3 2 3 3 5 Max Kills in Single Turn 3 | . . . 1 3 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . 1 . . . . . Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 6207 | . . 310 550 264 . 127 573 1017 55 286 645 2380 Core 1158 | . . 78 96 33 . 26 34 147 . 38 80 626 Absorbed by Shields 67 | . . . . . . . . . . 67 . . Core Remaining (%) 72 | 100 . 68 . . . 61 . . . 60 . . Volleys Fired 201 | . . . 15 13 . 5 15 59 5 10 25 54 Largest 2 | . . . 2 2 . 2 2 2 2 2 2 2 Hottest 130 | . . . 89 95 . 95 104 112 121 121 114 130 Shots Fired 322 | . . . 30 25 . 10 23 93 10 17 50 64 Gun 264 | . . . 26 12 . 5 11 93 10 9 44 54 Cannon 31 | . . . . 4 . 5 8 . . 8 6 . Launcher 17 | . . . 4 9 . . 4 . . . . . Special 10 | . . . . . . . . . . . . 10 Kinetic 137 | . . . 22 4 . 5 8 26 . 8 27 37 Thermal 152 | . . . 4 12 . 5 11 67 10 9 23 11 Explosive 17 | . . . 4 9 . . 4 . . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 Robot Hit Streak 11 | . . . 11 5 . 5 4 8 2 4 9 9 Robot Miss Streak 6 | . . . 1 1 . 1 3 6 2 1 5 6 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 . . . 1 Shots Hit Robots 240 | . . . 23 15 . 7 13 65 4 13 40 60 Core Hits 147 | . . . 17 14 . 2 6 30 2 6 28 42 Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 26 | . . . . . . . . 1 . . . 25 Impact . | . . . . . . . . . . . . . Slashing 26 | . . . . . . . . 1 . . . 25 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5127 | . . . 539 991 . 146 620 877 63 231 827 833 Guns 2870 | . . . 224 84 . 33 126 833 63 120 735 652 Cannons 524 | . . . . 86 . 113 128 . . 111 86 . Explosions 1502 | . . . 315 821 . . 366 . . . . . Melee 194 | . . . . . . . . 30 . . . 164 Ramming 37 | . . . . . . . . 14 . . 6 17 Kinetic 1702 | . . . 173 86 . 113 128 173 . 111 400 518 Thermal 1647 | . . . 51 84 . 33 126 660 63 120 421 89 Explosive 1502 | . . . 315 821 . . 366 . . . . . Electromagnetic 45 | . . . . . . . . . . . . 45 Impact . | . . . . . . . . . . . . . Slashing 194 | . . . . . . . . 30 . . . 164 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 . . . . . . Average Corruption 4 | . . . 4 4 4 4 . . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 39 | . . . 4 7 16 12 . . . . . . Message Errors 13 | . . . 1 2 6 4 . . . . . . Matter Fused 8 | . . . . 1 5 2 . . . . . . Heat Flow Errors 6 | . . . 1 2 2 1 . . . . . . Energy Discharges 5 | . . . 2 . . 3 . . . . . . Data Loss (minor) 6 | . . . . 1 3 2 . . . . . . Targeting Errors 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 118 | . . . 16 66 . 19 14 . . . . 3 Projectiles 33 | . . . . . . 19 14 . . . . . Explosions 82 | . . . 16 66 . . . . . . . . Melee 3 | . . . . . . . . . . . . 3 Knockbacks 7 | . . . . 2 . 3 . . . 1 1 . Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . 2 . 3 . . . 1 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . 25 20 . . 19 5 . . . 7 Shots 4 | . . . 2 1 . . 1 . . . . . Rammed 7 | . . . . . . . . 1 . . . 6 Targets Rammed 13 | . . . . . . . . 4 . . 3 6 Kicked 6 | . . . . . . . . 3 . . 3 . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | . . . 132 229 199 176 304 378 315 78 126 132 Average Temperature 87 | . . . 58 65 92 77 176 91 164 40 46 32 Received Heat Transfer 1887 | . . . 198 90 . . 261 441 . 168 258 471 Effects 3 | . . . . . . . 1 2 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 1 1 . 2 . Heat Transferred 3762 | . . . 111 185 . 74 296 1480 148 296 950 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 463 | . 27 10 200 343 . 114 100 463 306 243 269 164 Initial 225 | . . 10 . 78 . . 44 58 225 198 127 . Average 120 | . 10 9 84 252 . 40 53 265 272 221 98 92 Maximum Alert Level 2 | . . . 1 1 . . . 2 1 1 1 . Low Security (%) 79 | 100 100 100 90 35 . 100 100 48 . 40 88 100 Level 1 16 | . . . 9 64 . . . 17 100 59 11 . Level 2 4 | . . . . . . . . 34 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . . 2 . . . 1 . . . 3 . Investigation 1 | . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 3 | . . . 2 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 2 | . . . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 2 9 11 9 . 3 11 15 4 3 16 22 Peak Tracking Total 10 | . 2 10 4 3 . 3 4 9 4 3 4 7 Tactical Retreats 12 | . . . 1 2 . . . 2 1 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 7 | . . . . . . . . . . 3 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 5 | . . . . 1 . 2 . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . 1 Garrison Relay 2 | . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 9 | . 2 1 . . 1 . 1 . 1 . 3 . Terminals 4 | . 2 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 11 | . 3 1 . . 1 . 1 . 1 . 4 . Successful 8 | . 3 . . . 1 . 1 . 1 . 2 . Failed 3 | . . 1 . . . . . . . . 2 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 1 1 . . 2 . . . . . 1 . Terminals 5 | . 3 1 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Terminal Hacks 4 | . 3 . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 2 1 . . . . 1 . . . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . Robots Hacked 8 | . . . . . . . . . . . . 8 Non-combat . | . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . 8 Robot Hacks Applied 9 | . . . . . . . . . . . . 9 link_fov 1 | . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . . 1 wipe_record 1 | . . . . . . . . . . . . 1 reboot_system 2 | . . . . . . . . . . . . 2 overwrite_iff 2 | . . . . . . . . . . . . 2 streamctrl_high 1 | . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . . . . . . . 6 Machine Destruction 6 | . . . . . . . . . . . . 6 Attached 3 | . . . . . . . . . . . . 3 Robots Rewired 4 | . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 9 | . . . . . 4 . . . . . . 5 Largest Group 4 | . . . . . 4 4 1 . . . . 2 Highest-Rated Group 45 | . . . . . 45 45 21 . . . . 32 Highest-Rated Ally 29 | . . . . . 21 21 21 . . . . 29 Total Orders 1 | . . . . . . . 1 . . . . . ROAM 1 | . . . . . . . 1 . . . . . Ally Attacks 30 | . . . . . . 10 3 . . . . 17 Total Damage 415 | . . . . . . 133 55 . . . . 227 Kills 6 | . . . . . . 4 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 5626 | 56 78 376 273 257 805 563 269 596 171 287 1226 669 Spaces Moved 2899 | 41 66 273 125 126 478 301 106 228 98 163 711 183 Core 18 | 12 . . . . . . . . . . . 6 Treads 1108 | . . . 78 112 478 301 106 33 . . . . Legs 1773 | 29 66 273 47 14 . . . 195 98 163 711 177 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 160 180 180 150 150 150 150 50 Average Speed 157 | 104 120 120 154 160 163 180 189 172 150 150 150 186 Slowest Speed 1300 | 120 120 150 160 180 180 180 240 240 150 150 150 1300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 18 55 23 39 71 80 14 34 16 32 21 40 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . 6 Terrain Destroyed 141 | . . . 25 78 . . 32 . . . . 6 Melee 6 | . . . . . . . . . . . . 6 Projectile 1 | . . . . . . . 1 . . . . . AOE 134 | . . . 25 78 . . 31 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 3595 | 51 65 320 176 155 502 313 151 333 111 188 821 409 Wait 251 | . . 45 12 8 . 8 22 19 6 . 25 106 Move 2890 | 40 65 272 124 125 477 300 106 227 98 162 711 183 Hop . | . . . . . . . . . . . . . Pick Up 48 | 4 . 2 6 3 3 . 3 6 . 2 17 2 Fast Attach 39 | 6 . . 7 . 1 . 1 9 1 1 5 8 Attach 24 | . . . 4 2 . . 2 3 . 1 6 6 Detach 1 | . . . . . 1 . . . . . . . Swap 27 | . . 1 3 3 . . 1 4 1 1 5 8 Drop 29 | 1 . . 5 1 . . 1 1 . . 14 6 Fire 201 | . . . 15 13 . 5 15 59 5 10 25 54 Melee 26 | . . . . . . . . 1 . . . 25 Ram 6 | . . . . . . . . . . . . 6 Kick 7 | . . . . . . . . 4 . . 3 . Crush . | . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . 11 10 5 Rewire 20 | . . . . . 20 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Entered Mines 207 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 242 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 294 | -10/Mines | Discovered new exit (range 13) 304 | -10/Mines | Build established: Mutant 459 | -10/Mines | Assembled infested the area 511 | -10/Mines | Entered Materials 511 | -9/Materials | Evolved 2 slots: Propulsion x2 529 | -9/Materials | Lost 3 parts (1n2w) 768 | -9/Materials | Discovered new exit (range 11) 784 | -9/Materials | Entered Mines 818 | -9/Mines | Learned location of 1 exit from Materials 854 | -9/Mines | Learned location of Storage (-7) 1035 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1035 | -9/Mines | Discovered new exit (range 5) 1041 | -9/Mines | Entered Exiles 1041 | -9/Exiles | Found Exiles lab destroyed 1208 | -9/Exiles | Opened EX-Vault 1217 | -9/Exiles | Found Cloak of Protection 1822 | -9/Exiles | Discovered new exit (range 14) 1846 | -9/Exiles | Entered Mines 1846 | -8/Mines | Accompanied by 4 allies 1967 | -8/Mines | Build established: Hauler-Mutant 2395 | -8/Mines | Discovered new exit (range 9) 2409 | -8/Mines | Entered Materials 2409 | -8/Materials | Accompanied by 1 ally 2409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2410 | -8/Materials | Identified exit to Factory 2588 | -8/Materials | Garrison activated, responded to threat 2612 | -8/Materials | Lost 3 parts (2n1w) 2677 | -8/Materials | Identified exit to Garrison 2678 | -8/Materials | Entered Garrison 2844 | -8/Garrison | Triggered checkpoint 2888 | -8/Garrison | Triggered checkpoint 3057 | -8/Garrison | Lost 3 parts (1p1n1u) 3091 | -8/Garrison | Build established: Scavenger-Mutant 3245 | -8/Garrison | Discovered new exit (range 10) 3268 | -8/Garrison | Installed Relay Interface Framework 3274 | -8/Garrison | Entered Materials 3410 | -8/Materials | Discovered exit to Factory (range 12) 3444 | -8/Materials | Identified exit to Garrison 3445 | -8/Materials | Entered Garrison 3560 | -8/Garrison | Triggered checkpoint 3624 | -8/Garrison | Lost 3 parts (1n2w) 3698 | -8/Garrison | Discovered exit to Factory (range 10) 3720 | -8/Garrison | Expanded RIF knowledge: Command Fork 3732 | -8/Garrison | Entered Factory 3732 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4023 | -7/Factory | Lost 3 parts (2n1w) 4729 | -7/Factory | Discovered new exit (range 16) 4958 | -7/Factory | Identified exit to Garrison 4958 | -7/Factory | Entered Garrison 5016 | -7/Garrison | Triggered checkpoint 5062 | -7/Garrison | Garrison Relay disabled 5372 | -7/Garrison | Triggered checkpoint 5408 | -7/Garrison | Triggered checkpoint 5471 | -7/Garrison | Core integrity fell below 50% 5496 | -7/Garrison | Lost 9 parts (1p5n1u2w) 5522 | -7/Garrison | Triggered checkpoint 5576 | -7/Garrison | Garrison Relay disabled 5588 | -7/Garrison | Lost 5 parts (1p2n2w) 5594 | -7/Garrison | Core integrity fell below 20% 5627 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05487_ Acquired Aluminum Leg. 05488_ Acquired 61 matter. 05495_ Acquired Aluminum Leg. 05522_ Beams of light sweep through the air. An alarm sounds. 05543_ Cld. Ion Engine destroyed. 05546_ Flak Gun destroyed. 05553_ Particle Gun destroyed. 05557_ Aluminum Leg destroyed. 05576_ Garrison Relay disabled. 05576_ Relay Coupler [Duelist] tumbles out of relay unit. 05576_ Relay Coupler [NC] tumbles out of relay unit. 05576_ Relay Coupler [Grunt] tumbles out of relay unit. 05594_ Dropped Hcp. Storage Unit. 05596_ Dropped Hrd. Medium Armor Plating. 05599_ Gatling Laser destroyed. 05605_ Shock Rifle destroyed. 05607_ Acquired Particle Gun. 05620_ Cld. Ion Engine destroyed. 05620_ Particle Gun destroyed. 05621_ Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ??????????????????????????!!##???????????????????? | | ?????????????????????????? !????????????????????? | | ?????????????????????????? !????????????????????? | | ??????????????????????????# #????????????????????? | | ?????????????????????????## #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ??????????????????######## #????????????????????? | | ??????????????????# ## #????????????????????? | | ?????????????????## ! ## #????????????????????? | | ?????????????????# /!! Y #????????????????????? | | ?????????????????# !||!! @ #????????????????????? | | ?????????????????###!!!### #????????????????????? | | ??????????????????#""!""## #????????????????????? | | ??????????????????######## #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ???????????????????????### #????????????????????? | | ??????????????????????## # #????????????????????? | | ???????????????########""" ##########???????????? | | ???????????????# *%%= % ^ ??????????? | | ???????????????# [=% ?????????? | | ???????????????# *%*! % ^^ ?????????? | | ???????????????# #################"""#?????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# ! #?????????????????????????????? | | ????######""""##=%*#?????????????????????????????? | | ????# !%#?????????????????????????????? | | ??? *" ????????????????????????????? | | ??? # ???????????????????????????? | | ????# ## ## ####??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 35 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationTeslaCore Manual? 0 Play Time 00:55:41 Cumulative 39.2 hours Start 2021.01.19 @ 22:24:28 End 2021.01.20 @ 08:42:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bc11ddb-37c7-4e60-93c8-acc0267986af