Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 08:34:57 Player: Demo Result: Destroyed by Superfortress with Heavy Hardcell Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (5939) 5939 Prototype IDs (17) 340 Alien Tech Used (7) 1400 Bonus (4766) 4766 TOTAL SCORE: 19290 Bonus ------- Pacifist 834 High Alert Combat Kills 432 Entered DSFs 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Terrain Scan Processor Advanced Targeting Computer Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Experimental Terror Saw Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Thunder Leg Advanced Myomer Leg Biometal Leg Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Melee Analysis Suite Microactuators Phase Armor Graphene Brace Advanced Focal Shield Advanced Thermal Shield Improved Force Field Phase Redirector > --- WEAPON ----------- Gravity Flail Gravity Flail Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Biometal Leg Transdimensional Reconstructor Katana [Rating: 218] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Wheel Armored Huge Wheel Utility Microactuators Device Microactuators Storage Improved Matter Compressor Processor Enhanced Optical Array Protection Improved Light Armor Plating Artifact Phase Armor Weapon Katana Energy Gun High-powered Field Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Precision Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Slots Evolved 16 | . . 2 2 2 2 2 . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 . . . 1 . . Utility 8 | . . 1 1 1 1 1 . 1 1 1 . . Weapon 4 | . . . 1 1 1 . . 1 . . . . Parts Attached 127 | 2 . 2 2 13 28 2 5 2 9 11 20 31 Power 17 | . . . . 2 1 . . 1 2 3 3 5 Engine 3 | . . . . 1 1 . . . . . . 1 Core 2 | . . . . 1 . . . 1 . . . . Reactor 12 | . . . . . . . . . 2 3 3 4 Propulsion 35 | 2 . . 1 4 6 1 4 . 2 3 3 9 Treads 5 | 2 . . . 2 1 . . . . . . . Leg 23 | . . . 1 1 . . 4 . 2 3 3 9 Wheel 7 | . . . . 1 5 1 . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | . . 1 1 4 13 1 1 . 5 3 9 13 Device 26 | . . . 1 2 2 1 . . 3 3 7 7 Storage 2 | . . . . . . . . . 1 . . 1 Processor 11 | . . 1 . 1 5 . . . 1 . . 3 Hackware . | . . . . . . . . . . . . . Protection 10 | . . . . 1 6 . 1 . . . . 2 Artifact 2 | . . . . . . . . . . . 2 . Weapon 24 | . . 1 . 3 8 . . 1 . 2 5 4 Energy Gun 1 | . . . . . 1 . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 1 . Ballistic Gun 2 | . . . . . 2 . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . . Launcher 3 | . . . . . 2 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 . . . . . 2 1 Slashing Weapon 9 | . . 1 . 3 . . . . . . 2 3 Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 4 1 . . 4 1 7 6 Corrupted Parts 2 | . . . . . . . . . . . . 2 System Corruption 14 | . . . . . . . . . . . . 14 Parts Lost 51 | . . 2 . . 5 . 1 . 9 3 2 29 Power 5 | . . . . . . . 1 . . 1 . 3 Propulsion 18 | . . 2 . . 2 . . . 3 1 . 10 Utility 16 | . . . . . 1 . . . 3 1 1 10 Weapon 12 | . . . . . 2 . . . 3 . 1 6 Highest Loss Streak 12 | . . 2 . . 2 . 1 . 3 2 2 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . . . 3 2 4 4 4 5 4 3 5 3 Power . | . . . . . 1 . . . . 1 1 . Propulsion 1 | . . . . . 1 1 1 3 3 1 1 1 Utility . | . . . . . . 2 2 2 1 . . . Weapon . | . . . 3 . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . . 2 . . 1 . . . 2 2 Power 4 | . . . . 1 . . . . . . 2 1 Propulsion 1 | . . . . . . . 1 . . . . . Utility 2 | . . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 28 26 29 50 81 86 88 86 95 90 92 80 Reactor 4 | . . . . . . . . . 7 7 8 7 Treads 1 | . 28 20 . 3 2 . . . . . . . Leg 14 | . . . 6 1 . . 11 21 18 18 21 19 Wheel 2 | . . . . 5 9 17 8 . . . . . Device 18 | . . . 5 8 9 15 17 15 17 26 29 19 Processor 11 | . . 2 9 5 19 11 11 10 13 13 8 11 Protection 3 | . . . . 3 8 11 11 10 7 2 . 1 Artifact 1 | . . . . . . . . . . . 1 2 Launcher 1 | . . . . . . . . 7 7 . . . Impact Weapon 5 | . . . . . 3 5 5 5 3 . 7 8 Slashing Weapon 9 | . . 2 9 16 16 11 11 10 9 8 6 6 Piercing Weapon 1 | . . . . . 2 5 5 5 4 4 2 . Peak Build Rating 218 | 2 2 8 13 37 58 60 76 89 113 136 218 209 Average Rating 119 | 1 2 3 10 25 49 58 65 80 105 128 173 179 On Entrance 59 | . 2 2 6 4 36 52 60 76 89 97 136 208 Avg Prop Armor Cover (%) 14 | 39 41 40 19 13 9 . 6 6 2 3 9 9 Naked Turns 40 | . . . . 40 . . . . . . . . Heaviest Build 124 | . . 2 3 27 38 38 39 64 86 75 124 124 Greatest Support 143 | 3 3 3 3 28 44 54 54 92 99 117 141 143 Greatest Overweight (x) 1 | . . . . . 1 . 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 4 5 5 4 5 5 5 5 5 5 Average Carried 4 | . . . 3 2 4 4 4 5 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 3 4 3 5 4 5 5 3 5 5 2 Class Distribution -------------------- 48% | Gladiator 23% | Alien-Gladiator 10% | Scientist-Gladiator 8% | Scavenger-Gladiator 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/DSF Gladiator | -4/Factory Gladiator | -3/Research Scientist-Gladiator | -2/Research Gladiator | -2/Quarantine Alien-Gladiator | -2/Protoforge Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Matter Collected 1791 | 124 16 . . 230 322 . 55 40 83 56 372 493 Remotely . | . . . . . . . . . . . . . Salvage Created 6242 | . . . . 89 1185 . 146 222 450 67 1346 2737 Parts 225 | . . . . 3 52 . 9 5 16 6 47 87 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Combat Hostiles Destroyed 77 | . . . . 1 14 . 2 1 6 2 18 33 Melee 58 | . . . . 1 13 . 2 1 6 2 9 24 Classes Destroyed 15 | . . . . 2 7 . 1 . . 1 1 3 Worker 3 | . . . . . 2 . . . . . 1 . Builder 2 | . . . . 1 . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . . . . Recycler 3 | . . . . . 2 . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . . . . . Swarmer 2 | . . . . . . . . . . 2 . . Grunt 32 | . . . . . 8 . . . 5 . 4 15 Brawler 4 | . . . . . 1 . . . . . . 3 Duelist 1 | . . . . . . . . . . . . 1 Sentry 6 | . . . . 1 2 . . 1 1 . . 1 Specialist 2 | . . . . . . . 2 . . . . . Hunter 13 | . . . . . . . . . . . 10 3 Programmer 12 | . . . . . 3 . . . . . 4 5 Hotshot 5 | . . . . . . . . . . . . 5 Best Kill Streak 6 | . . . . 1 4 . 1 1 5 2 3 6 Combat Bots Only 6 | . . . . 1 4 . 1 1 5 2 3 6 Max Kills in Single Turn 2 | . . . . 1 2 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 2 | . . . . 1 2 . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Hostile Shots Fired 1079 | . 6 78 17 45 151 . 20 12 162 28 179 381 Missed 361 | . 4 30 3 15 44 . 1 9 71 11 78 95 Hits 718 | . 2 48 14 30 107 . 19 3 91 17 101 286 Melee 14 | . . . 3 . 2 . . . . . . 9 Projectile 704 | . 2 48 11 30 105 . 19 3 91 17 101 277 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 34 | . . 1 3 . 1 . . . 1 . 8 20 Actively Blocked 28 | . . . . . . . . . . . 8 20 Part Disruptions 3 | . . . . . . . . . . . . 3 Damage Taken 13321 | . 28 477 135 231 1635 . 308 74 1698 288 936 7511 Core 2118 | . 5 167 62 57 228 . 15 23 153 16 73 1319 Absorbed by Shields 1107 | . . . . . . . . . . . 702 405 Redirected to Core 147 | . . . . . . . . . . . . 147 Redirected to Shielding 208 | . . . . . . . . . . . . 208 Ignored by Resistances 2403 | . . . . . . . . . . 121 572 1710 Regen/Repaired (Parts) 1070 | . . . . . 84 . . . . . 162 824 Core Remaining (%) 88 | 100 98 58 88 91 73 . 98 98 88 . . . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired 1 | . . . . . . . . . . . 1 . Gun . | . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . . 1 . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 363 | . . . . 11 71 1 5 4 41 4 65 161 Core Hits 108 | . . . . 2 28 . 3 3 13 2 13 44 Critical Kills 2 | . . . . . . . . . . . 1 1 Critical Parts Destroyed 21 | . . . . . . . . . . . 12 9 Critical Strikes 64 | . . . . 2 9 . 1 . 4 . 17 31 Smash 25 | . . . . . . . . . 1 . 13 11 Sever 38 | . . . . 2 9 . . . 3 . 4 20 Impale 1 | . . . . . . . 1 . . . . . Melee Attacks 516 | . . . . 14 101 1 6 5 61 12 106 210 Impact 176 | . . . . . 16 . 1 . 7 . 75 77 Slashing 321 | . . . . 14 83 1 4 5 47 11 23 133 Piercing 19 | . . . . . 2 . 1 . 7 1 8 . Sneak Attacks 19 | . . . . 2 8 1 2 2 . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 139 | . . . . 5 23 . 1 1 16 1 26 66 Damage Inflicted 19058 | . 10 33 11 415 2613 72 236 202 1407 146 3804 10109 Guns . | . . . . . . . . . . . . . Cannons 40 | . . . . . . . . . . . 40 . Explosions . | . . . . . . . . . . . . . Melee 18907 | . . . . 415 2613 72 236 202 1361 135 3764 10109 Ramming 111 | . 10 33 11 . . . . . 46 11 . . Kinetic . | . . . . . . . . . . . . . Thermal 40 | . . . . . . . . . . . 40 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 6077 | . . . . . 261 . . . 89 . 2660 3067 Slashing 12432 | . . . . 415 2320 72 203 202 1137 135 906 7042 Piercing 398 | . . . . . 32 . 33 . 135 . 198 . Highest Corruption 27 | . . . . . 2 . . . . . 5 27 Average Corruption 4 | . . . . . 1 . . . . . 3 6 Corruption Purged 15 | . . . . . . . . . . . . 15 Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . . . . . 6 . . . . . 10 25 Message Errors 13 | . . . . . 2 . . . . . 5 6 Matter Fused 10 | . . . . . 2 . . . . . 1 7 Heat Flow Errors 5 | . . . . . 1 . . . . . 1 3 Energy Discharges 2 | . . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . 1 . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . 1 2 Misfires 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3098 | . . . . 86 59 32 . 34 . 3 1335 1549 Projectiles 78 | . . . . . . . . . . . 48 30 Explosions . | . . . . . . . . . . . . . Melee 3020 | . . . . 86 59 32 . 34 . 3 1287 1519 Knockbacks 40 | . . . . . 1 . . . 1 . 15 23 Impact 35 | . . . . . 1 . . . 1 . 14 19 Kinetic . | . . . . . . . . . . . . . Secondary 5 | . . . . . . . . . . . 1 4 Self-Inflicted Damage 26 | . 5 16 5 . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 7 | . 1 5 1 . . . . . . . . . Targets Rammed 10 | . 1 5 1 . . . . . 2 1 . . Kicked 3 | . . . . . . . . . 2 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 225 | . . . . . 225 . . . . . 189 164 Average Temperature 114 | . . . . . 136 . . . . . 121 80 Received Heat Transfer 2171 | . 12 99 9 72 648 . 108 9 357 9 44 804 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . 1 . . . . . 9 9 Combat Hostiles 19 | . . . . . 1 . . . . . 9 9 Parts Fried 19 | . . . . . 1 . . . . . 8 10 Impact Corruptions 57 | . . . . . 1 . . . . . 30 26 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Maximum Alert Level 2 | . . . . . . . . . . . 2 2 Low Security (%) 56 | 100 100 100 100 100 100 100 100 100 100 100 18 . Level 1 19 | . . . . . . . . . . . 42 40 Level 2 24 | . . . . . . . . . . . 39 58 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 672 | . . 15 . 20 163 67 81 42 110 95 455 672 Initial 254 | . . . . . . 67 36 42 5 31 9 254 Average 197 | . . 3 . 2 58 57 62 14 31 37 285 443 Influence Increases 2712 | . . 15 . 35 429 5 55 35 250 131 806 951 Destroy 0b10 Robot/C 1540 | . . . . 20 280 . 40 20 120 40 360 660 Destroy 0b10 Robot/NC 60 | . . . . 5 30 . . 5 . . 5 15 Destroy Leader 294 | . . . . 10 84 . . 10 20 10 70 90 Successful Hack 5 | . . . . . . 5 . . . . . . Disable Machine 105 | . . . . . 15 . . . . . 45 45 Anti-Garrison Action 200 | . . . . . . . . . . . 200 . Destroy Structure 43 | . . . . . 5 . . . 20 6 6 6 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 450 | . . 15 . . 15 . 15 . 90 75 105 135 Influence Decreases 2283 | . . 15 . 35 290 92 26 106 203 172 370 974 Entered New Map 363 | . . . . . . 72 16 39 5 26 7 198 Time Decay 1439 | . . 5 . 35 240 20 . 67 118 125 343 486 Lost Part 481 | . . 10 . . 50 . 10 . 80 21 20 290 Squads Dispatched 28 | . 1 2 1 . 4 . 1 1 2 . 8 8 Investigation 6 | . 1 . . . 2 . . 1 . . 1 1 Extermination 8 | . . . . . 2 . . . 1 . 3 2 Reinforcement 11 | . . 2 1 . . . 1 . 1 . 3 3 Assault 2 | . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Distress Signals 7 | . . 1 . . . . . . 1 . 4 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 192 | . 6 21 12 1 18 . 2 3 17 8 32 72 Peak Tracking Total 17 | . 4 17 12 1 4 . 1 2 6 5 6 13 Tactical Retreats 21 | . . 1 . . 1 . 1 . 4 3 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Traps Triggered 5 | . 1 . . . 1 . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Machines Disabled 7 | . . . . . 1 . . . . . 3 3 Max in Single Turn 1 | . . . . . 1 . . . . . 1 1 Garrison Access 2 | . . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Machines Accessed 15 | . . . . 1 4 1 . 2 2 . 4 1 Terminals 6 | . . . . . 1 1 . 1 . . 2 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . 1 2 . 1 . Garrison Access 2 | . . . . . 1 . . . . . 1 . Total Hacks 28 | . . . . 5 6 2 . 4 4 . 6 1 Successful 11 | . . . . 3 2 1 . 1 3 . 1 . Failed 17 | . . . . 2 4 1 . 3 1 . 5 1 Catastrophic 3 | . . . . . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . . . . 2 . . . . . 5 1 Terminals 9 | . . . . . 3 2 . 1 . . 2 1 Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 13 | . . . . 5 . . . 3 4 . 1 . Garrison Access 4 | . . . . . 1 . . . . . 3 . Terminal Hacks 1 | . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . 3 . . . 1 3 . . . Retrieve Study 7 | . . . . 3 . . . 1 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . 1 . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 2 . . 2 2 . 4 1 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . 3 . . . 1 3 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Active Infowar (turns) 4230 | . . 27 67 . 713 57 73 229 549 275 979 1261 Optics 4222 | . . 27 67 . 705 57 73 229 549 275 979 1261 Sensors 49 | . . . . . 49 . . . . . . . Structural 79 | . . . . . . . . . . . 79 . Seismic 188 | . . . . . . . . . . 73 115 . Cloaking 107 | . . . . . . . . . . . 107 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Turns Passed 4680 | 16 69 73 67 249 783 57 73 229 549 275 979 1261 Spaces Moved 3436 | 26 72 123 125 261 575 59 44 173 404 213 684 677 Core 478 | 26 72 123 125 109 . . . . . . . 23 Treads . | . . . . . . . . . . . . . Legs 2148 | . . . . . . . 20 173 404 213 684 654 Wheels 810 | . . . . 152 575 59 24 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 85 90 90 105 105 101 100 50 Average Speed 97 | 50 50 50 50 77 90 90 104 110 105 101 109 115 Slowest Speed 190 | 50 50 50 50 100 105 90 120 155 155 105 116 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 21 | 4 24 20 17 7 18 3 51 5 16 9 75 31 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 20 | . . . . . 5 . . . 10 2 1 2 Terrain Destroyed 20 | . . . . . 5 . . . 10 2 1 2 Melee 20 | . . . . . 5 . . . 10 2 1 2 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Qua Frg Total 4376 | 27 104 132 128 290 737 61 65 205 496 264 877 990 Wait 323 | . 32 . . . 35 . 4 28 32 22 62 108 Move 3426 | 25 72 122 125 260 574 58 43 172 403 212 683 677 Hop . | . . . . . . . . . . . . . Pick Up 36 | . . 3 1 4 8 . 4 . 2 5 6 3 Fast Attach 106 | 2 . 2 2 7 21 1 3 2 9 7 16 34 Attach 23 | . . . . 4 3 1 2 . 4 2 2 5 Detach 3 | . . . . . 2 . . . . . . 1 Swap 33 | . . . . 3 8 . 1 . . 2 14 5 Drop 91 | . . . . 4 22 . 4 . 5 3 29 24 Fire . | . . . . . . . . . . . . . Melee 323 | . . . . 8 64 1 4 3 39 10 65 129 Ram 5 | . . 5 . . . . . . . . . . Kick 3 | . . . . . . . . . 2 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 12) 17 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Met a group of wandering Federalists 76 | -10/Materials | Discovered new exit (range 15) 86 | -10/Materials | Entered another Materials area 86 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 98 | -9/Materials | Lost 4 allies 153 | -9/Materials | Discovered new exit (range 11) 159 | -9/Materials | Entered another Materials area 159 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 224 | -8/Materials | Discovered new exit (range 8) 226 | -8/Materials | Entered Factory 226 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 389 | -7/Factory | Discovered new exit (range 10) 475 | -7/Factory | Entered another Factory area 475 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 573 | -6/Factory | Build established: Gladiator 1132 | -6/Factory | Found Powered Armor 1245 | -6/Factory | Discovered new exit (range 8) 1258 | -6/Factory | Entered another Factory area 1258 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -5/Factory | Identified exit to DSF 1315 | -5/Factory | Entered DSF 1325 | -5/DSF | Discovered new exit (range 22) 1343 | -5/DSF | Additional patrols routed to DSF 1388 | -5/DSF | Entered Factory 1388 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1464 | -4/Factory | Discovered new exit (range 5) 1535 | -4/Factory | Discovered new exit (range 4) 1617 | -4/Factory | Entered Research 1617 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1873 | -3/Research | Spotted B-86 Titan 2085 | -3/Research | Spotted B-86 Titan 2123 | -3/Research | Lost 3 parts (2n1u) 2130 | -3/Research | Discovered new exit (range 4) 2164 | -3/Research | Identified exit to Research 2166 | -3/Research | Entered another Research area 2166 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2188 | -2/Research | Lost 3 parts (1n2w) 2348 | -2/Research | Discovered new exit (range 14) 2432 | -2/Research | Identified exit to Quarantine 2441 | -2/Research | Entered Quarantine 2586 | -2/Quarantine | Garrison activated, responded to threat 2656 | -2/Quarantine | Found Alien Artifact 2737 | -2/Quarantine | Found Alien Artifact 2894 | -2/Quarantine | Found Alien Energy Cannon 2894 | -2/Quarantine | Identified Core Cannon 3013 | -2/Quarantine | Discovered new exit (range 20) 3042 | -2/Quarantine | Found Alien Artifact 3042 | -2/Quarantine | Identified Phase Armor 3059 | -2/Quarantine | Found Alien Slashing Weapon 3059 | -2/Quarantine | Identified Sigix Broadsword 3061 | -2/Quarantine | Identified Subatomic Replicator 3061 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 3117 | -2/Quarantine | Found Alien Artifact 3117 | -2/Quarantine | Identified Phase Redirector 3194 | -2/Quarantine | Found Alien Artifact 3194 | -2/Quarantine | Identified Core Reset Matrix 3194 | -2/Quarantine | Identified Transdimensional Reconstructor 3194 | -2/Quarantine | Used Core Reset Matrix 3198 | -2/Quarantine | Detected hypermatrix surge 3198 | -2/Quarantine | Sensed 8 artifacts in vicinity 3238 | -2/Quarantine | Discovered new exit (range 8) 3336 | -2/Quarantine | Spotted Fortress 3415 | -2/Quarantine | Discovered new exit (range 7) 3415 | -2/Quarantine | Discovered new exit (range 6) 3420 | -2/Quarantine | Entered Protoforge 3421 | -2/Protoforge | Sensed 2 artifacts in vicinity 3478 | -2/Protoforge | Superfortress began startup sequence 3484 | -2/Protoforge | Build established: Alien-Gladiator 3523 | -2/Protoforge | Spotted Hotshot 3526 | -2/Protoforge | Spotted Hotshot 3550 | -2/Protoforge | Destroyed Hotshot 3589 | -2/Protoforge | Destroyed Hotshot 3610 | -2/Protoforge | Spotted Hotshot 3615 | -2/Protoforge | Spotted Hotshot 3615 | -2/Protoforge | Spotted Hotshot 3625 | -2/Protoforge | Destroyed Hotshot 3639 | -2/Protoforge | Destroyed Hotshot 3641 | -2/Protoforge | Destroyed Hotshot 3685 | -2/Protoforge | Discovered new exit (range 19) 4170 | -2/Protoforge | First assault squad dispatched 4270 | -2/Protoforge | Spotted Overlord 4344 | -2/Protoforge | Spotted Hotshot 4344 | -2/Protoforge | Spotted Hotshot 4344 | -2/Protoforge | Spotted Hotshot 4344 | -2/Protoforge | Spotted Hotshot 4344 | -2/Protoforge | Spotted Hotshot 4344 | -2/Protoforge | Spotted Hotshot 4344 | -2/Protoforge | Spotted Hotshot 4346 | -2/Protoforge | Spotted Hotshot 4346 | -2/Protoforge | Spotted AP7-3 4346 | -2/Protoforge | Spotted AP7-3 4377 | -2/Protoforge | Warped through subspace 4407 | -2/Protoforge | Lost 8 parts (1p2n4u1w) 4418 | -2/Protoforge | Found Prototype Device 4418 | -2/Protoforge | Identified Cep. Weapon Articulator 4423 | -2/Protoforge | Found Cep. Weapon Articulator 4432 | -2/Protoforge | Found Prototype Device 4432 | -2/Protoforge | Identified Exp. System Purifier 4435 | -2/Protoforge | Found Exp. System Purifier 4448 | -2/Protoforge | Found Prototype Slashing Weapon 4448 | -2/Protoforge | Identified Exp. Terror Saw 4451 | -2/Protoforge | Found Exp. Terror Saw 4454 | -2/Protoforge | Found Exp. Terror Saw 4523 | -2/Protoforge | System corruption reached 10% 4532 | -2/Protoforge | Core integrity fell below 50% 4591 | -2/Protoforge | Lost 12 parts (2p3n4u3w) 4656 | -2/Protoforge | Found Prototype Storage 4656 | -2/Protoforge | Identified Cep. NT7 Matterbank 4671 | -2/Protoforge | Core integrity fell below 20% 4681 | -2/Protoforge | Destroyed by Superfortress with Heavy Hardcell Cannon Last Messages --------------- 04665_ Knocked back. 04665_ Dropped Lgt. Ion Engine. 04666_ Dropped Rnf. Antimatter Reactor. 04666_ Discarded Exp. System Purifier. 04667_ Myomer Leg destroyed. 04667_ Dropped Cep. NT7 Matterbank. 04668_ Superfortress breaks down Prototype Ballistic Cannon. 04668_ Superfortress assembles Prototype Ballistic Cannon. 04668_ Dropped Cep. Weapon Articulator. 04668_ K-01 Serf collects debris. 04669_ Knocked back. 04669_ Myomer Leg destroyed. 04670_ 0EQM8Y1M2GZK W O/Z%HY S 04674_ Knocked back. 04677_ Hds. Centrium Leg destroyed. 04677_ Knocked back. 04678_ Slug penetrates Reinforced Barrier. 04678_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????#???????????????? | | ?????????# ????????????????????? #???????????????? | | ?????????# ??????????????????? #???????????????? | | ?????????# ################# #???????????????? | | ?????????# h #???????????????? | | ?????????# % h k #???????????????? | | ?????????# @h #???????????????? | | ??????????????### ########???????????????? | | ????????????????# h #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????## ##??????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????##### #########???????????????? | | ???????????""""""" """"""""#???????????????? | | ?????????? """" """" #???????????????? | | ?????????# "" "" #???######???#### | | ?????????# T" #???#% ""#???#""" | | ?????????# p #####!!! #"#"#!! | | ?????? **! | | ?????? FFF %! | | ????? FFF % | | ?????? FFF | | ?????? | | ??????? | | ???????### ##### ##### | | ?????????#"""""""""""""""""""""""#???#""""#???#""" | | ?????????#"""""""""""""""""""""""#???######???#### | | ?????????????""""""""""""""""""""#???????????????? | | ???????????????????###############???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 45 Energy Capacity 555 Matter Stores 300 Matter Capacity 1050 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Cloak Strength 3 Armor Coverage 625 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 90 Melee Speed Boost 40 Evasion (%) 80 Targeting Accuracy 38 Melee Accuracy 8 Target Analysis 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Cannon Phase Armor Sigix Broadsword Subatomic Replicator Phase Redirector Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Hammer Time Challenges ------------ None Game ------ Seed SensorImprovedStrikerail Manual? 0 Play Time 00:50:49 Cumulative 366.2 hours Start 2025.11.04 @ 07:40:27 End 2025.11.04 @ 08:34:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac5ba7b6-9045-43b4-99ef-2033217898da