Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 17:58:00 Player: Fedop Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (150) 750 Value Destroyed (4124) 4124 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 7591 Bonus ------- High Alert Combat Kills 217 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Machine Analyzer Improved Signal Interpreter Improved Targeting Computer Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Weight Redist. System Core Analyzer System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Heavy Particle Gun Gatling Laser Rocket Array > --- INVENTORY -------- Improved Titanium Leg Cryofiber Web Hardened Light Armor Plating Hardened Medium Armor Plating System Shield [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 128 | 5 11 39 40 33 Power 17 | 1 1 7 4 4 Engine 11 | 1 1 6 1 2 Core 6 | . . 1 3 2 Reactor . | . . . . . Propulsion 33 | 2 1 13 11 6 Treads 10 | . . 5 5 . Leg 12 | . . 3 5 4 Wheel 6 | 2 . 3 1 . Hover 2 | . . . . 2 Flight 3 | . 1 2 . . Utility 48 | . 6 12 15 15 Device 23 | . 4 3 9 7 Storage 1 | . . . . 1 Processor 8 | . . 4 2 2 Hackware 3 | . . 1 . 2 Protection 13 | . 2 4 4 3 Artifact . | . . . . . Weapon 30 | 2 3 7 10 8 Energy Gun 16 | 1 . 5 6 4 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 6 | . 1 1 3 1 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 2 3 Parts Lost 52 | . 7 13 11 21 Power 5 | . 1 2 . 2 Propulsion 17 | . 3 5 2 7 Utility 16 | . 1 3 6 6 Weapon 14 | . 2 3 3 6 Highest Loss Streak 12 | . 4 6 3 12 To Critical Strikes . | . . . . . Average Backups 4 | . 4 4 4 4 Power . | . 1 1 1 . Propulsion . | . . . . 1 Utility 2 | . 1 1 1 3 Weapon . | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 13 | . 1 3 4 5 Power 2 | . . 1 1 . Propulsion 3 | . . . 1 2 Utility 6 | . . 1 2 3 Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 89 89 95 94 Engine 3 | . 12 5 4 . Core 5 | . . 5 4 6 Treads 2 | . . 1 5 . Leg 16 | . . 11 17 21 Wheel 3 | . 25 3 3 . Device 12 | . 17 9 18 7 Processor 18 | . . 18 18 22 Hackware 2 | . . . . 5 Protection 7 | . 5 12 5 6 Energy Gun 15 | . 13 17 16 13 Energy Cannon 1 | . 3 . . 2 Launcher 1 | . 1 . . 3 Peak Build Rating 46 | 5 7 16 35 46 Average Rating 27 | 3 6 12 27 41 On Entrance 10 | . 5 3 14 31 Avg Prop Armor Cover (%) 12 | . . 6 12 20 Naked Turns . | . . . . . Heaviest Build 41 | 5 11 22 22 41 Greatest Support 60 | 26 26 40 60 60 Greatest Overweight (x) 3 | . 3 3 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 Most Carried 8 | 2 5 5 5 8 Average Carried 4 | . 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 Class Distribution -------------------- 46% | Mutant 25% | Gunner 23% | Scavenger-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2355 | 221 161 695 630 648 Remotely . | . . . . . Salvage Created 4553 | . 223 984 2228 1118 Parts 274 | . 19 74 101 80 Haulers Intercepted 8 | . . 1 6 1 Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 100 | . 9 28 42 21 Melee 1 | . . . 1 . Guns 70 | . 3 24 35 8 Cannons 2 | . 2 . . . AOE 25 | . 4 4 5 12 Classes Destroyed 14 | . 3 6 2 3 Worker 9 | . . . 3 6 Builder 14 | . . 2 1 11 Tunneler 1 | . 1 . . . Hauler 8 | . . 1 6 1 Recycler 6 | . . 2 2 2 Operator 3 | . . 2 1 . Watcher 9 | . . 2 5 2 Swarmer 30 | . 3 10 14 3 Grunt 46 | . 6 12 19 9 Brawler 1 | . . . 1 . Sentry 16 | . . 6 8 2 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Best Kill Streak 14 | . 3 8 6 14 Combat Bots Only 6 | . 3 6 5 6 Max Kills in Single Turn 4 | . 2 4 2 4 Gunslinging 1 | . . 1 1 . Exploded 4 | . 2 4 2 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 714 | . 70 175 204 265 Missed 249 | . 21 63 67 98 Hits 465 | . 49 112 137 167 Projectile 465 | . 49 112 137 167 Critical Strikes 11 | . . 1 3 7 Damage Taken 6514 | . 513 1325 1935 2741 Core 1366 | . 58 205 391 712 Absorbed by Shields . | . . . . . Redirected to Shielding 170 | . 27 18 105 20 Regen/Repaired (Parts) 97 | . . . 41 56 Core Remaining (%) 63 | 100 76 48 28 . Volleys Fired 322 | . 33 77 148 64 Largest 3 | . 2 2 2 3 Hottest 210 | . 160 130 126 210 Shots Fired 593 | . 56 140 272 125 Gun 500 | . 29 124 259 88 Cannon 48 | . 13 11 . 24 Launcher 40 | . 9 5 13 13 Special 5 | . 5 . . . Kinetic 7 | . 7 . . . Thermal 545 | . 40 135 259 111 Explosive 40 | . 9 5 13 13 Electromagnetic 1 | . . . . 1 Robot Hit Streak 23 | . 5 23 19 15 Robot Miss Streak 6 | . 4 6 5 6 Penetration Max . | . . . . . Secondary Targets 8 | . . 2 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 413 | . 24 109 197 83 Core Hits 305 | . 18 99 107 81 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 27 | . . 4 22 1 Burn 27 | . . 4 22 1 Melee Attacks 9 | . . 5 4 . Impact 5 | . . 5 . . Slashing 4 | . . . 4 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10175 | . 626 2065 4007 3477 Guns 6234 | . 118 1524 3213 1379 Cannons 530 | . 122 103 . 305 Explosions 3277 | . 362 438 720 1757 Melee 74 | . . . 74 . Ramming 36 | . . . . 36 Kinetic 29 | . 29 . . . Thermal 7123 | . 235 1627 3213 2048 Explosive 2879 | . 362 438 720 1359 Electromagnetic 34 | . . . . 34 Impact . | . . . . . Slashing 74 | . . . 74 . Piercing . | . . . . . Highest Corruption 4 | . . 1 2 4 Average Corruption 1 | . . 1 2 2 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 41 | . . 7 14 20 Message Errors 13 | . . 1 5 7 Matter Fused 8 | . . 1 3 4 Heat Flow Errors 6 | . . 1 2 3 Energy Discharges 5 | . . 2 2 1 Parts Rejected 3 | . . . 2 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 5 | . . 2 . 3 Overload Shots . | . . . . . Overflow Damage 122 | . . 9 1 112 Projectiles 31 | . . 9 . 22 Explosions 91 | . . . 1 90 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 321 | . 11 4 75 231 Shots 15 | . 1 1 3 10 Rammed 3 | . . . . 3 Targets Rammed 6 | . . . . 6 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 409 | . 132 405 341 409 Average Temperature 97 | . 50 134 52 123 Received Heat Transfer 1809 | . 120 417 702 570 Effects 14 | . . 6 3 5 Shutdowns 2 | . . 1 . 1 Energy Bleed 3 | . . 2 . 1 Interference 6 | . . 1 3 2 Matter Decay 2 | . . 2 . . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 27 | . . 5 19 3 Heat Transferred 16350 | . 509 3452 8755 3634 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 46 | 100 100 49 18 60 Level 1 37 | . . 50 47 30 Level 2 14 | . . . 32 8 Level 3 . | . . . 1 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 875 | . 107 271 875 649 Initial 391 | . . 23 94 391 Average 236 | . 50 173 372 181 Influence Increases 3809 | . 348 830 1531 1100 Destroy 0b10 Robot/C 2000 | . 180 560 840 420 Destroy 0b10 Robot/NC 250 | . 5 45 90 110 Destroy Leader 514 | . 40 146 202 126 Successful Hack 99 | . 9 17 47 26 Disable Machine 210 | . 30 . 45 135 Anti-Garrison Action 150 | . . . 150 . Destroy Structure 316 | . 39 32 97 148 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 255 | . 30 30 60 135 Influence Decreases 3188 | . 292 661 895 1340 Entered New Map 634 | . . 33 131 470 Time Decay 2019 | . 222 498 654 645 Lost Part 520 | . 70 130 110 210 Purge Threat 15 | . . . . 15 Squads Dispatched 34 | . 4 7 10 13 Investigation 10 | . 2 4 3 1 Extermination 5 | . . . . 5 Reinforcement 13 | . 2 3 1 7 Assault 3 | . . . 3 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 5 | . . 1 . 4 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . . 3 4 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 168 | . 17 48 67 36 Peak Tracking Total 8 | . 4 8 7 7 Tactical Retreats 15 | . 1 4 4 6 ECM-based Alert Blocks 4 | . . 4 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 1 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . 2 . 4 9 Max in Single Turn 7 | . 1 . 1 7 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 42 | . 3 8 17 14 Terminals 28 | . 2 6 11 9 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . 2 1 Recycling Units 6 | . 1 . 2 3 Scanalyzers 4 | . . 2 2 . Garrison Access . | . . . . . Total Hacks 145 | . 8 38 65 34 Successful 92 | . 4 25 40 23 Failed 52 | . 4 12 25 11 Catastrophic 5 | . 2 2 1 . Database Lockouts 1 | . . 1 . . Manual 67 | . 2 19 31 15 Terminals 95 | . 7 24 40 24 Fabricators 2 | . . . . 2 Repair Stations 10 | . . . 6 4 Recycling Units 13 | . 1 . 8 4 Scanalyzers 25 | . . 14 11 . Garrison Access . | . . . . . Terminal Hacks 19 | . 3 3 7 6 Prototype ID Bank 2 | . . 1 1 . Open DSF 2 | . . . . 2 Level Access Points 1 | . 1 . . . Terminal Index 2 | . . . 1 1 Scanalyzer Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 2 | . 1 1 . . Maintenance Status 1 | . . 1 . . Surveillance Status 2 | . . . 1 1 Recall Investigation 1 | . . . 1 . Recall Extermination 1 | . . . . 1 Registered Components 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 7 | . . . 3 4 Scan Component 4 | . . . 2 2 Repair 3 | . . . 1 2 Recycling Unit Hacks 10 | . 1 . 5 4 Report Inventory 7 | . 1 . 3 3 Retrieve Components 3 | . . . 2 1 Scanalyzer 24 | . . 13 11 . Insert Component 7 | . . 3 4 . Analyze 6 | . . 2 4 . Retrieve Study 11 | . . 8 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 31 | . . 9 14 8 Terminals 31 | . . 9 14 8 Track 1 | . . 1 . . Botnet 19 | . . 4 8 7 Operators 1 | . . . . 1 Skim 10 | . . 4 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 34 | . 2 8 15 9 Full Trace Events 11 | . 2 3 5 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 2 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 8 | . . 6 2 . Parts Repaired 2 | . . . 1 1 Time 118 | . . . 30 88 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . . . 18 2 Parts Scanalyzed 6 | . . 2 4 . Part Schematics Acquired 6 | . . 2 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 4614 | . 428 565 1483 2138 Optics 64 | . . . 64 . Sensors 3795 | . 207 155 1419 2014 Structural 319 | . 319 . . . T.N.C. 132 | . . 132 . . Machine Analysis 124 | . . . . 124 ECM 279 | . . 278 . 1 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6833 | 58 506 1320 2426 2523 Spaces Moved 4069 | 53 398 755 1315 1548 Core 166 | 1 12 43 . 110 Treads 295 | . . 81 214 . Legs 2506 | . . 348 740 1418 Wheels 970 | 52 386 171 361 . Hover 20 | . . . . 20 Flight 112 | . . 112 . . Fastest Speed 37 | 50 80 37 80 50 Average Speed 120 | 91 91 118 128 123 Slowest Speed 260 | 100 200 260 170 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . 3 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 65 60 84 33 Regions Visited 4 Branch Regions . Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 2 5 1 . Terrain Destroyed 392 | . 41 31 142 178 Melee 6 | . . 5 1 . Projectile 2 | . 2 . . . AOE 384 | . 39 26 141 178 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5337 | 59 468 1019 1772 2019 Wait 613 | . 8 98 194 313 Move 4059 | 52 397 748 1314 1548 Hop 3 | . . 3 . . Pick Up 48 | 2 5 11 18 12 Fast Attach 111 | 5 10 25 35 36 Attach 26 | . 2 9 8 7 Detach 14 | . 2 6 3 3 Swap 35 | . 7 15 10 3 Drop 91 | . 4 22 38 27 Fire 322 | . 33 77 148 64 Melee 9 | . . 5 4 . Ram 3 | . . . . 3 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Materials 206 | -10/Materials | Discovered new exit (range 8) 330 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 8) 552 | -10/Materials | Lost 4 parts (1p2n1w) 559 | -10/Materials | Derelicts attacked the area 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Utility x2 796 | -9/Materials | Lost 6 parts (1p2n2u1w) 925 | -9/Materials | Discovered new exit (range 15) 1043 | -9/Materials | Build established: Scavenger-Mutant 1399 | -9/Materials | Build established: Mutant 1592 | -9/Materials | Discovered new exit (range 16) 1781 | -9/Materials | Central database locked down 1843 | -9/Materials | Core integrity fell below 50% 1885 | -9/Materials | Entered another Materials area 1885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1950 | -8/Materials | Build established: Scavenger-Mutant 1990 | -8/Materials | Lost 3 parts (1n1u1w) 1992 | -8/Materials | Discovered new exit (range 15) 2387 | -8/Materials | Discovered new exit (range 16) 3223 | -8/Materials | Build established: Mutant 3356 | -8/Materials | Discovered new exit (range 15) 3406 | -8/Materials | Repaired Adv. Beam Rifle 3509 | -8/Materials | Garrison activated, responded to threat 3570 | -8/Materials | Core integrity fell below 50% 3805 | -8/Materials | Discovered new exit (range 16) 3908 | -8/Materials | Learned location of 1 exit from Lower Caves 3968 | -8/Materials | Learned Factory trap positions 4017 | -8/Materials | Learned location of 2 exits from Factory 4057 | -8/Materials | Learned location of 1 exit from Lower Caves 4086 | -8/Materials | Identified exit to Storage 4103 | -8/Materials | Learned location of Storage (-8) 4165 | -8/Materials | Learned Storage trap positions 4209 | -8/Materials | Learned 2 Storage zone layouts 4285 | -8/Materials | First assault squad dispatched 4311 | -8/Materials | Entered Factory 4311 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4312 | -7/Factory | Identified exit to Factory 4312 | -7/Factory | Identified exit to Lower Caves 4313 | -7/Factory | Loaded intel: 78 trap records 4517 | -7/Factory | Discovered exit to Factory (range 6) 4855 | -7/Factory | Build established: Gunner 5071 | -7/Factory | Cargo convoy interrupted 5206 | -7/Factory | Discovered exit to Lower Caves (range 11) 5300 | -7/Factory | Found Prototype Launcher 5300 | -7/Factory | Identified Rocket Array 5870 | -7/Factory | Repaired Gatling Laser 5871 | -7/Factory | Watched by a mysterious "MATRIX" hacker 6440 | -7/Factory | Lost 4 parts (1n2u1w) 6672 | -7/Factory | Lost 3 parts (2u1w) 6743 | -7/Factory | Core integrity fell below 50% 6780 | -7/Factory | Core integrity fell below 20% 6812 | -7/Factory | Lost 12 parts (2p5n1u4w) 6834 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06769_ Particle Gun+ destroyed. 06771_ System corrupted: Heat flow error (+277). 06781_ Imp. Targeting Computer destroyed. 06782_ Acquired Weight Redist. System. 06784_ >> Machine Analyzer network decryption results: 06784_ Terminal x2 06785_ Acquired Core Shielding. 06790_ Acquired Titanium Leg. 06795_ N255DPI N#A=SOVU%=1F:&LW6YJCB0VYGD 06798_ Acquired Imp. Ion Engine. 06800_ Dropped Mic. Nuclear Core. 06811_ 6=TE2QNDX%E9FRFN1PAXCYJGQA2MRANV 06813_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6V. 06825_ Slammed into K-01 Serf. 06825_ >> Machine Analyzer network decryption results: 06825_ DSF Access x1 Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ????????????????????????????? ############## | | ?????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? """""" * ! | | ????????????????????????????????# """""" = | | ????????????????????????????????# """""" | | ???????????????????????????""""?# """""" | | ???????????????????????????""""?# | | ???????????????????????????""""?# | | ???????????????????????????""""?# #### | | ????????????????????????????????# #####/######## | | ????????????????????????????????# + #??# | | ????????????????????????????????# # "" "" #??# | | ??????????????????????????# # # "" "" #??# | | ??????????????????????????# > + """ """ #??# | | ???????????????????????# "##H# """ """ +?? | | ???????????????????????#### #?# # """ """ #?## | | ??????????????????????????######??# + #??# | | ??????????????????????????????????### ! #??# | | ????????????????????????????????????#######+###### | | ?????????????? ????????????????????????# | | ???????????# ????????????########### ! | | ???????????# ########### # | | ???????????# k # | | ???????????# @ # " | | ???????????# sT" # | | ???????????# " + | | ???????????# ss # ] | | ???????????# # | | ???????????? ! # | | ????????????################## # | | ?????????????????????????????### ### ! | | ???????????????????????????????# #?########### | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# ???????????? | | ?T?????????????????????????????# ??????????? | | ???????????????????????????????? ?????????? | | ????????????????????????????????? ??? ? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???^^^???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Rifle | 62% | -8/Materials Gatling Laser | 34% | -7/Factory Studied --------- Wheel | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Party Time Quantum Hacking Challenges ------------ None Game ------ Seed BraceSuspensionRecalibrator Manual? 0 Play Time 02:08:08 Cumulative 52.0 hours Start 2026.08.15 @ 15:34:01 End 2026.08.15 @ 17:58:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a6620e4-8549-4b55-9225-924542f0ae2f