Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 20:25:09 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1194) 1194 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3835 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 700/700 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (4) ------- Gatling Laser Gatling Laser Shock Bomb Launcher Maul > --- INVENTORY (10) --- Advanced Treads Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink Trap Scanner Shock Rifle Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Shock Bomb Launcher Maul > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink Trap Scanner Shock Rifle Gatling Laser Gatling Laser [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 1 . Parts Attached 60 | 6 5 13 35 1 Power 7 | 1 . 2 4 . Engine 7 | 1 . 2 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 2 6 . Treads 2 | . . . 2 . Leg 9 | 2 1 2 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 2 8 1 Device 7 | . . 1 5 1 Storage 3 | 1 . . 2 . Processor 2 | . 1 . 1 . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 29 | 2 3 7 17 . Energy Gun 8 | 2 . . 6 . Energy Cannon 4 | . 2 1 1 . Ballistic Gun 9 | . 1 4 4 . Ballistic Cannon 2 | . . . 2 . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon 3 | . . 1 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 1 3 . Parts Lost 4 | . . 1 3 . Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 3 | . . 1 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 99 98 92 Engine 10 | . 14 11 9 7 Treads 2 | . . . 2 15 Leg 17 | . 28 22 15 . Device 9 | . . 10 12 15 Storage 10 | . 14 11 9 7 Processor 6 | . 11 6 4 7 Hackware 5 | . . 4 9 7 Energy Gun 7 | . 9 . 11 15 Energy Cannon 5 | . 9 10 2 . Ballistic Gun 8 | . 9 13 7 . Launcher 2 | . . . 3 7 Impact Weapon 6 | . . 8 9 7 Peak Build Rating 38 | 6 11 24 35 38 Average Rating 23 | 5 9 21 30 37 On Entrance 15 | . 6 11 24 35 Naked Turns . | . . . . . Heaviest Build 37 | 13 17 25 37 36 Greatest Support 56 | 20 20 34 56 56 Greatest Overweight (x) 1 | 1 . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 5 8 8 10 9 Average Carried 7 | 3 6 7 7 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 5 8 8 9 9 Class Distribution -------------------- 43% | Mutant 34% | Skirmisher 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1117 | 215 80 340 482 . Remotely . | . . . . . Salvage Created 1585 | 34 217 786 548 . Parts 97 | . 13 53 31 . Haulers Intercepted 5 | . 1 2 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 24 | . 3 15 6 . Melee 4 | . . 3 1 . Guns 9 | . 1 4 4 . Cannons 6 | . 2 4 . . AOE 4 | . . 3 1 . Classes Destroyed 9 | 1 3 4 1 . Worker 1 | . . 1 . . Builder 5 | . . 5 . . Hauler 5 | . 1 2 2 . Recycler 2 | 1 . . 1 . Operator 1 | . . 1 . . Watcher 7 | . 2 3 2 . Grunt 17 | . 3 11 3 . Duelist 1 | . . . 1 . Sentry 6 | . . 4 2 . Best Kill Streak 13 | 1 3 13 3 . Combat Bots Only 7 | . 3 7 2 . Max Kills in Single Turn 4 | 1 1 4 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 125 | . 12 79 34 . Missed 29 | . . 22 7 . Damage Taken 1574 | . 153 794 627 . Core 202 | . 47 137 18 . Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 81 65 96 . Volleys Fired 90 | 3 15 42 30 . Largest 3 | 2 2 3 3 . Hottest 156 | 80 91 114 156 . Shots Fired 198 | 6 30 80 82 . Gun 135 | 6 20 46 63 . Cannon 55 | . 10 27 18 . Launcher 8 | . . 7 1 . Special . | . . . . . Kinetic 103 | . 10 46 47 . Thermal 74 | 3 15 27 29 . Explosive 7 | . . 7 . . Electromagnetic 14 | 3 5 . 6 . Robot Hit Streak 16 | 3 6 16 12 . Robot Miss Streak 9 | 1 3 9 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 130 | 4 16 53 57 . Core Hits 56 | 2 8 28 18 . Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 6 | . . 3 3 . Burn 2 | . . . 2 . Destroy 1 | . . 1 . . Smash 3 | . . 2 1 . Melee Attacks 26 | . . 18 5 3 Impact 26 | . . 18 5 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3300 | 80 271 1846 1103 . Guns 1271 | 53 147 419 652 . Cannons 800 | . 124 378 298 . Explosions 720 | . . 694 26 . Melee 482 | . . 355 127 . Ramming 27 | 27 . . . . Kinetic 993 | . 90 419 484 . Thermal 979 | 10 156 378 435 . Explosive 694 | . . 694 . . Electromagnetic 125 | 43 25 . 57 . Impact 482 | . . 355 127 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 178 | . . 148 30 . Projectiles 30 | . . . 30 . Explosions 26 | . . 26 . . Melee 122 | . . 122 . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 150 | . . 68 82 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed 11 | 11 . . . . Kicked 11 | 11 . . . . Crushed . | . . . . . Highest Temperature 135 | 36 116 135 63 . Average Temperature 39 | 18 44 41 15 . Received Heat Transfer 573 | . 90 339 144 . Siege Activations . | . . . . . Robots Corrupted 4 | . . 4 . . Combat Hostiles 1 | . . 1 . . Parts Fried 7 | . . 7 . . Impact Corruptions 6 | . . 6 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1839 | 25 297 629 888 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 458 | 5 80 458 353 62 Initial 193 | . 3 33 193 59 Average 147 | 1 22 201 206 60 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 75 | 100 100 46 75 100 Level 1 23 | . . 49 24 . Level 2 1 | . . 4 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 6 3 2 Investigation 5 | . 1 2 2 . Extermination 1 | . . . . 1 Reinforcement 6 | . . 4 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 6 28 16 . Peak Tracking Total 6 | . 3 6 3 1 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 1 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 1 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 3 1 1 Terminals 7 | . 3 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 18 | . 8 8 1 1 Successful 10 | . 4 5 1 . Failed 8 | . 4 3 . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 8 4 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 1 1 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 3 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2670 | 110 476 784 1000 300 Spaces Moved 1592 | 58 337 434 584 179 Core 4 | 4 . . . . Treads 266 | . . . 87 179 Legs 1322 | 54 337 434 497 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 160 Average Speed 132 | 117 120 129 135 160 Slowest Speed 200 | 120 120 130 200 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 54 38 68 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . 8 . 3 Terrain Destroyed 106 | . . 73 30 3 Melee 11 | . . 8 . 3 Projectile 4 | . . 2 2 . AOE 91 | . . 63 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1923 | 89 380 545 723 186 Wait 47 | 6 11 11 17 2 Move 1588 | 57 336 433 583 179 Hop . | . . . . . Pick Up 50 | 6 6 13 24 1 Fast Attach 14 | 5 4 2 3 . Attach 19 | 1 . 4 13 1 Detach . | . . . . . Swap 27 | . 1 7 19 . Drop 51 | . 7 15 29 . Fire 90 | 3 15 42 30 . Melee 26 | . . 18 5 3 Ram . | . . . . . Kick 11 | 11 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 5) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 970 | -9/Materials | Discovered new exit (range 15) 976 | -9/Materials | Destroyed 7 combat bots 1280 | -9/Materials | Discovered new exit (range 16) 1371 | -9/Materials | Entered another Materials area 1371 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1801 | -8/Materials | Lost 3 parts (2n1u) 1825 | -8/Materials | Met 7R-MNS 2265 | -8/Materials | Build established: Skirmisher 2340 | -8/Materials | Discovered new exit (range 15) 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2372 | -7/Factory | Caught up to 7R-MNS 2660 | -7/Factory | Build established: Scavenger-Skirmisher 2671 | -7/Factory | Self-destructed Last Messages --------------- to a lot of really intriguing possibilities, but the main complex is such a target-rich environment, it's hard to resist blasting through this place." 02402_ Connecting with Terminal... 02402_ Current location identified: Factory 02418_ Acquired Adv. Treads. 02510_ The unstable cave ceiling collapses. 02530_ ALERT: All DSF locations entering lockdown mode. 02548_ U-05 Engineer builds a Wall. 02567_ U-05 Engineer lays Concrete. 02578_ U-05 Engineer builds a Wall. 02586_ U-05 Engineer lays Concrete. 02588_ U-05 Engineer builds a Wall. 02596_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02596_ U-05 Engineer builds a Wall. 02621_ ALERT: Rogue bot located, Programmers report to Factory Zone 3J. 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""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalTransmissionBank Manual? 0 Play Time 00:25:46 Cumulative 87.5 hours Start 2024.10.07 @ 20:18:07 End 2025.02.22 @ 20:25:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 111 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e55b1bc6-bc01-4b0e-8f90-04dbafe59b2e