Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 13:35:30 Player: spider Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (535) 2675 Value Destroyed (31311) 31311 Prototype IDs (406) 8120 Alien Tech Used (4) 800 Bonus (47094) 47094 TOTAL SCORE: 103300 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 6252 Follower Combat Kills 3197 Hunted by Unchained 500 Entered Garrisons 1000 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1014 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -1869 Cogmind --------- Core Integrity 0/1600 Matter 235/300 Energy 64/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Desublimator Experimental Energy Well (600) Enhanced Gamma Rifle Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Spectral Analyzer Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor SHELL Armor Experimental System Purifier GOLEM Unit > --- WEAPON ----------- Heavy Hardcell Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Centrium Leg High-density Centrium Leg Power Amplifier Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Advanced Force Field Heavy Quantum Rifle Compact HERF Cannon [Rating: 248] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel High-density Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility Assembled Alloy Armor Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Mapper Protection Assembled Alloy Armor Weapon Ripper Energy Gun Heavy Quantum Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Utility 10 | . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 418 | 2 5 5 22 . 1 1 25 1 7 7 12 2 21 8 4 15 10 12 5 5 11 25 3 9 9 3 1 8 4 7 3 5 4 6 2 8 7 2 16 6 44 2 41 22 Power 29 | . 1 1 3 . . . 2 . . . 1 . 2 1 . 1 1 2 1 . . 2 . . . . . . . . . 1 . . . . . . 2 . 4 . 2 2 Engine 12 | . 1 1 3 . . . 2 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Core 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 . . . . . . . . . 1 . . . . . . 2 . 3 . 2 2 Propulsion 116 | 2 . 1 10 . . . 10 . 3 3 5 . 6 2 1 5 4 4 . 2 . 2 . . 1 1 . 2 . . 1 1 2 1 2 1 6 . 11 3 8 . 10 6 Treads 34 | 2 . 1 10 . . . 10 . 3 3 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Leg 62 | . . . . . . . . . . . 5 . 4 2 1 3 2 4 . 2 . 2 . . 1 1 . 2 . . 1 1 2 1 2 1 6 . 6 . . . 8 5 Wheel 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Flight 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 7 . . . Utility 183 | . 3 . 4 . . 1 8 . 2 2 4 2 11 3 1 8 5 1 3 3 5 16 2 6 5 2 1 4 3 7 1 1 2 5 . 4 1 2 3 1 23 1 17 10 Device 67 | . 1 . 2 . . 1 3 . . 1 1 . 3 . 1 2 2 . 1 1 2 5 1 3 . . 1 1 3 4 . 1 2 1 . 2 1 . . . 4 . 11 6 Storage 17 | . 2 . . . . . . . . . 1 . 3 . . 1 . . . . 1 1 . . 2 . . . . 1 . . . . . . . . . . 3 . 1 1 Processor 27 | . . . . . . . . . . . 1 . 2 1 . . . . . 1 . . 1 2 . . . 1 . . . . . . . 1 . . 1 . 12 . 3 1 Hackware 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 1 . . . Protection 66 | . . . 2 . . . 5 . 2 1 1 2 2 2 . 5 3 1 2 1 2 10 . 1 3 2 . 2 . 2 1 . . 2 . . . 2 2 . 3 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | . 1 3 5 . 1 . 5 1 2 2 2 . 2 2 2 1 . 5 1 . 6 5 1 3 3 . . 2 1 . 1 2 . . . 3 . . . 2 9 1 12 4 Energy Gun 14 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 1 7 . Energy Cannon 14 | . . . 2 . . . 2 . 1 . . . 1 . 1 . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . Ballistic Gun 13 | . . 2 2 . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Launcher 12 | . . 1 . . . . 1 1 . 1 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . Special Weapon 7 | . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . 1 . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . . . 1 1 1 . . 1 . 1 . 2 . . 4 . . . 3 . . 1 . . 1 . . . . 1 . . . 1 4 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 3 . . . 1 . . . . . . 1 . 2 5 1 . . 2 10 . . . . . 1 1 . . 5 . . . 2 . . . 1 14 . 2 3 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . System Corruption 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 33 . Parts Lost 103 | . . 3 1 . . . 3 . . 1 1 3 2 3 . 5 4 1 2 1 . 4 2 . 3 . . 2 . 1 . . . . . 15 3 . 15 4 1 . 2 21 Power 8 | . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 Propulsion 26 | . . 1 . . . . . . . . . . 2 1 . 3 2 . . . . 2 . . . . . . . . . . . . . 2 . . 5 2 . . . 6 Utility 50 | . . . 1 . . . 2 . . 1 1 1 . 2 . 1 . . 1 . . 2 2 . 2 . . 2 . 1 . . . . . 11 2 . 8 1 . . 1 8 Weapon 19 | . . 1 . . . . . . . . . 1 . . . 1 2 1 . 1 . . . . 1 . . . . . . . . . . 1 1 . 1 1 1 . 1 5 Highest Loss Streak 8 | . . 1 1 . . . 1 . . 1 1 3 2 1 . 2 3 1 2 1 . 2 2 . 1 . . 1 . 1 . . . . . 5 1 . 4 3 1 . 1 8 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 Average Backups 15 | 6 9 14 24 25 24 22 21 22 22 21 17 11 4 12 15 16 16 16 16 16 16 15 14 15 15 16 15 15 15 15 15 16 15 15 16 14 15 16 14 14 9 11 9 11 Power . | 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . . . . . 1 2 2 1 1 1 1 . Propulsion 2 | 4 5 6 6 6 6 5 3 4 4 4 2 1 . 2 3 1 2 3 3 3 2 1 1 1 1 1 1 1 2 2 2 2 2 1 2 2 3 4 3 6 . . 1 2 Utility 6 | . 1 2 7 8 8 8 8 10 10 9 8 6 1 2 4 7 9 9 7 8 7 7 8 9 9 9 9 7 7 7 8 9 9 9 10 8 4 5 4 2 4 6 5 5 Weapon 4 | 1 2 5 8 8 7 6 7 6 6 6 3 2 2 5 6 5 3 3 5 4 5 5 3 3 4 5 4 5 5 5 4 5 4 4 4 3 4 5 3 2 3 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 133 | . 3 . 21 4 3 1 12 . . . 2 8 3 2 2 2 2 3 . . 8 4 1 . 2 1 . . 1 . 3 1 . . 1 . . 1 8 8 6 . 15 5 Power 11 | . . . 1 . . . . . . . . . 1 . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . . 2 1 . . 2 . Propulsion 36 | . . . 9 1 . 1 1 . . . 2 1 2 . 1 . . . . . . . 1 . . 1 . . . . 2 . . . . . . . 4 3 . . 6 1 Utility 53 | . 3 . 4 2 3 . 1 . . . . 4 . 1 . . 2 3 . . 6 2 . . 2 . . . 1 . . . . . 1 . . . 1 3 3 . 7 4 Weapon 31 | . . . 7 1 . . 10 . . . . 2 . 1 1 1 . . . . 2 . . . . . . . . . . 1 . . . . . 1 1 . 3 . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 97 92 98 100 100 100 98 100 99 99 97 80 88 91 91 95 94 91 97 98 99 96 99 87 87 88 87 87 87 88 88 89 89 88 90 88 84 90 87 59 79 79 77 75 Engine 3 | . 13 7 10 11 11 11 8 9 9 9 7 5 5 . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 3 6 10 13 13 13 13 5 5 5 5 5 5 5 5 5 5 4 4 3 3 4 4 4 4 8 5 7 Treads 9 | . 28 28 32 33 33 33 35 36 36 36 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Leg 14 | . . . . . . . . . . . 29 28 25 29 30 27 14 12 13 13 13 22 26 23 22 23 22 23 21 20 21 21 21 22 23 22 22 23 20 . . 1 14 19 Wheel 1 | . . . . . . . . . . . . . . . . . 11 12 13 13 13 3 . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 16 17 5 . Device 11 | . 11 14 10 11 11 11 8 9 8 9 10 . 2 . . 1 . 6 6 6 7 6 8 12 10 11 11 12 10 11 10 17 20 18 14 17 25 26 14 8 14 13 19 9 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 4 4 7 7 7 7 6 6 6 6 6 6 7 7 7 5 7 10 10 10 7 5 8 9 8 8 9 8 8 7 8 7 4 Processor 6 | . . . . . . . . . . . 3 7 15 17 15 15 15 13 13 13 12 6 5 6 11 11 11 7 10 10 10 10 10 4 4 4 4 4 8 9 11 8 4 10 Protection 11 | . . . 10 11 11 11 17 18 18 17 15 10 8 8 6 10 14 13 13 12 12 17 17 12 8 8 10 10 13 13 14 10 10 10 14 10 4 5 12 . 7 9 8 12 Energy Cannon 4 | . . . 18 21 16 11 6 17 15 16 . . 1 . . . . 2 3 6 1 . . . 2 1 . . . . . . . . . . 8 14 6 . . . 3 . Ballistic Gun 2 | . 26 25 2 . 5 11 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Slashing Weapon 8 | . . . . . . . . . 2 . 21 21 14 18 22 22 22 9 13 11 18 12 19 16 13 15 17 17 14 13 14 13 14 14 14 10 4 . 5 2 4 11 3 . Peak Build Rating 248 | 6 10 10 27 27 29 29 45 45 45 39 56 55 52 54 55 66 87 99 94 96 109 114 109 131 128 128 126 131 149 146 146 142 144 173 170 182 187 185 185 116 200 219 248 244 Average Rating 111 | 6 8 9 19 26 27 28 36 44 41 37 52 46 44 50 54 57 71 94 92 93 98 105 108 125 123 124 125 125 145 137 135 136 136 167 169 169 171 184 172 102 182 207 214 214 On Entrance 95 | 6 6 10 10 27 27 29 29 45 45 38 39 52 27 46 54 55 58 75 91 94 92 109 109 109 126 122 126 126 130 143 138 134 140 139 167 170 130 185 185 88 108 200 218 236 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 6 4 . 13 . . 6 9 7 7 7 8 6 . 2 6 . . . . . . . . . . 8 . . . 4 . . 7 9 Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 158 | 14 90 91 102 102 102 101 118 118 118 119 72 70 63 76 76 76 74 89 99 99 101 101 96 115 121 118 107 114 123 126 130 124 115 121 121 136 137 149 149 53 65 68 158 145 Greatest Support 238 | 40 40 40 60 60 60 60 86 86 86 82 72 72 66 70 62 88 40 88 40 40 40 108 108 112 112 112 112 112 112 112 116 118 116 166 150 150 165 160 160 54 66 74 238 160 Greatest Overweight (x) 4 | . 2 2 2 1 1 1 1 1 1 1 1 . . 1 1 2 2 4 2 2 2 2 . 1 1 1 . 1 1 1 1 1 1 . . 2 1 . 1 1 1 . 1 1 Average Overweight (x) . | . . 2 1 1 1 1 1 1 1 1 . . . . . . 1 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 19 | 8 17 25 25 25 25 25 25 25 25 25 20 14 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 19 13 15 15 14 Most Carried 25 | 7 14 16 25 25 25 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Carried 18 | 6 9 14 24 24 24 24 24 25 25 24 20 14 7 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 19 17 18 12 14 12 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 5 Final Carried 25 | 7 14 16 25 25 25 25 25 25 25 25 20 5 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 14 20 20 20 5 15 15 15 3 Class Distribution -------------------- 29% | Mutant 11% | Scavenger-Mutant 10% | Gladiator 9% | Golem 7% | Scavenger-Golem 6% | Derelict-Gladiator 4% | Scavenger-Sprinter 4% | Derelict-Golem 3% | Commander-Golem 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Mutant | -6/Deep Caves Scavenger-Gladiator | -5/Proximity Caves Derelict-Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Golem | -5/Archives Scavenger-Golem | -5/Hub_04(d) Scavenger-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Derelict-Golem | -4/Warlord Derelict-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Gladiator | -3/Garrison Golem | -3/Research Golem | -3/Garrison Golem | -3/Research Golem | -3/Garrison Scavenger-Sprinter | -3/Quarantine Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Matter Collected 18922 | 268 292 243 666 . 96 38 1019 397 249 649 352 . 411 363 145 177 381 148 151 188 90 787 157 418 567 183 10 . 133 396 648 349 317 305 . 307 523 67 611 54 1020 70 1604 4073 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28099 | 147 470 211 1626 92 . 144 1268 666 409 690 443 . 946 258 223 389 662 180 348 13 . 905 243 730 1961 . 291 . 133 305 386 362 490 297 . 1863 1032 191 2481 . 533 599 3432 2680 Parts 1355 | 19 29 14 100 10 . 6 85 38 19 46 26 . 44 12 8 12 23 16 18 2 . 12 9 38 70 . 21 . 4 9 7 9 21 8 . 109 53 7 108 . 11 23 141 168 Haulers Intercepted 21 | . 2 . 6 . . . 5 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . 3 . . . Recyclers Shooed 12 | . 2 . 2 . . . 1 . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . . . . . 11 13 . 16 . 11 2 . . 7 . . . . . . 5 5 . 15 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Combat Hostiles Destroyed 468 | . 11 11 30 6 . 3 25 21 5 24 17 . 12 11 3 4 12 4 4 2 . 45 9 6 22 . . . . 7 5 9 15 . . 30 17 1 44 . 1 3 21 28 Melee 152 | . . . . . . . . . . . 7 . 12 3 3 4 4 3 4 . . 4 1 6 20 . . . . 3 3 . 4 . . 21 4 . 29 . 1 3 13 . Guns 61 | . 11 3 2 . . 2 12 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 27 Cannons 86 | . . . 23 3 . 1 3 7 4 8 . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . 4 13 1 15 . . . . . AOE 156 | . . 8 4 3 . . 9 13 . 14 10 . . 8 . . 8 1 . 2 . 33 7 . . . . . . 4 2 9 11 . . 5 . . . . . . 5 . Classes Destroyed 24 | 2 4 . 3 . . 1 2 2 . 2 . . . 1 . . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . Worker 10 | . 1 . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Builder 18 | . . . 2 . . 1 1 . . . 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . 9 . . . . . . . . Tunneler 10 | 4 . 2 . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 . . . 5 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . . 3 . . . Recycler 21 | 1 . . 2 1 . . 1 . 1 . . . 3 . . . . . . . . . . 2 3 . . . 1 . . . . 1 . . . . . . 1 3 1 . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 . 1 . . . . . . . . Watcher 10 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 3 . Swarmer 114 | . 3 5 8 6 . . 8 4 . 7 10 . 3 6 . . 4 1 . 2 . . 4 . . . . . . 4 . 3 8 . . . 5 . 18 . . . 5 . Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 111 | . 8 6 14 . . 2 6 9 2 4 5 . 4 3 2 . 4 . 2 . . . 3 1 9 . . . . . . 6 3 . . 2 7 . 9 . . . . . Brawler 7 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . Duelist 9 | . . . . . . 1 . 4 . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 61 | . . . 8 . . . 5 2 3 2 1 . 2 1 . . 3 2 1 . . . . 2 11 . . . . 1 1 . 1 . . 6 2 . 2 . . 1 4 . Specialist 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 25 | . . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . . 10 . . 4 . 1 . 2 . Programmer 48 | . . . . . . . . . . 5 1 . 3 . . . 1 1 . . . . . 3 . . . . . . . . 1 . . 9 3 . 10 . . 2 9 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 22 | . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Z-Technician 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | 3 3 4 6 3 . 3 5 8 2 6 5 . 4 6 3 3 4 2 2 2 . 39 4 2 3 . 3 . 1 4 3 8 5 1 . 17 3 1 7 . 1 2 5 4 Combat Bots Only 33 | . 3 4 6 3 . 3 4 8 2 6 4 . 4 6 3 3 4 2 2 2 . 33 4 2 3 . . . . 4 3 8 5 . . 8 3 1 7 . 1 2 5 4 Max Kills in Single Turn 21 | 1 1 3 5 2 . 1 4 3 1 3 4 . 1 3 1 1 3 1 1 1 . 21 3 1 1 . 1 . 1 3 1 3 4 1 . 3 1 1 2 . 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . 2 4 2 . . 3 3 . 3 3 . . 3 . . 3 1 . 1 . 20 3 . . . . . . 3 1 3 4 . . 2 . . . . . . 4 . Melee 2 | . . . . . . . . . . . 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . 1 1 . 1 . . 2 1 . 1 . 1 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Miner (-7/Data Miner) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Hostile Shots Fired 4356 | . 36 44 102 20 . 11 189 44 6 81 81 2 137 54 6 32 203 125 109 10 . 96 67 53 95 2 2 44 . 48 76 11 86 2 . 622 105 27 486 37 2 12 131 1060 Missed 1471 | . 8 14 31 3 . 1 64 14 1 23 26 . 40 18 . 7 56 47 27 2 . 24 19 11 22 1 . 13 . 17 28 2 31 2 . 226 31 10 135 14 1 6 59 437 Hits 2885 | . 28 30 71 17 . 10 125 30 5 58 55 2 97 36 6 25 147 78 82 8 . 72 48 42 73 1 2 31 . 31 48 9 55 . . 396 74 17 351 23 1 6 72 623 Melee 62 | . . . . . . . . 10 . 3 . 2 . . 3 . 1 . . . . 4 . . 1 . . . . 12 . . . . . 23 . . . . . . . 3 Projectile 2823 | . 28 30 71 17 . 10 125 20 5 55 55 . 97 36 3 25 146 78 82 8 . 68 48 42 72 1 2 31 . 19 48 9 55 . . 373 74 17 351 23 1 6 72 620 AOE 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 . Critical Strikes 136 | . . 3 3 1 . . 3 2 1 2 3 . 2 . . . 1 1 1 . . . . 4 3 . . 1 . 2 2 . 1 . . 20 4 . 19 2 . . 3 52 Part Disruptions 13 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . . . 7 Damage Taken 49204 | . 339 387 864 136 . 145 1844 556 79 818 585 108 1099 595 146 1098 1429 707 1012 84 . 1778 1123 706 1468 35 60 837 . 812 604 114 425 94 . 5138 1558 392 5850 497 64 122 2084 13412 Core 4638 | . 45 95 145 15 . 40 205 114 17 56 69 . 165 53 . 50 95 37 144 . . 142 39 47 134 12 . 55 . 121 43 6 63 . . 449 99 . 395 72 . . 179 1437 Absorbed by Shields 8421 | . . . . . . . . . . 49 156 . . . . 47 . 285 384 31 . 160 . . . 11 . . . . 147 121 460 24 . 1703 . . 409 . . . 513 3921 Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Redirected to Shielding 44 | . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 7483 | . . . . . . . . 44 . 60 56 . 62 23 . . . . . 8 . 549 . 138 235 . . . . 164 157 101 244 22 . 727 325 75 1230 . 13 25 831 2394 Regen/Repaired (Parts) 4290 | . . . 39 . . . 405 . 46 . . . 159 . . . . . . . . . . . 83 . . . . . . 58 . 226 . . . . . 2 162 27 950 2133 Core Remaining (%) 58 | 100 . 44 . . . 50 . . . 28 . . . . . . 38 . . . . . 57 . . . . 75 . . . . 79 . . . . . . 18 100 . . . Volleys Fired 1471 | 8 50 32 95 9 . 6 116 62 15 89 12 . 1 6 . 2 8 8 29 7 . 42 6 6 22 4 . . 10 17 21 12 14 . . 10 51 11 74 . 2 . 351 263 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 1 . 1 1 . 1 1 1 1 1 . 3 1 1 1 1 . . 1 1 1 1 1 . . 1 3 3 3 . 1 . 3 4 Hottest 225 | 40 100 100 136 136 . 91 120 120 128 128 39 . 56 39 . 80 39 90 90 90 . 193 39 90 81 81 . . 90 39 39 39 39 . . . 75 75 75 . 65 . 225 80 Shots Fired 2296 | 16 94 47 186 15 . 12 218 104 26 149 12 . 3 4 . 3 8 8 29 7 . 63 6 6 23 5 . . 10 17 21 12 14 . . 10 92 19 113 . 2 . 369 573 Gun 1151 | 16 88 31 38 . . 6 156 . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . 2 . 188 573 Cannon 965 | . . . 144 12 . 6 53 83 26 133 . . 3 . . 3 . 5 29 4 . . . 6 23 5 . . 10 14 4 . . . . . 92 19 113 . . . 178 . Launcher 147 | . . 7 2 3 . . 9 21 . 16 12 . . 4 . . 8 3 . 3 . 8 2 . . . . . . 3 17 12 14 . . . . . . . . . 3 . Special 33 | . 6 9 2 . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . . . . . 10 . . . . . . . . Kinetic 917 | 16 88 31 38 . . 6 156 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 12 569 Thermal 1161 | . 6 9 146 12 . 6 53 83 26 133 . . . . . 3 . 5 29 4 . 53 . 5 22 4 . . 9 14 4 . . . . . 92 19 113 . 2 . 309 . Explosive 163 | . . 7 2 3 . . 9 21 . 16 12 . . 4 . . 8 3 . 3 . 10 6 . . . . . . 3 17 12 14 . . 10 . . . . . . 3 . Electromagnetic 55 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . 45 4 Robot Hit Streak 33 | 4 11 5 12 3 . 14 23 11 15 12 3 . . 1 . . 3 3 . . . 3 7 8 9 4 . . 5 6 10 12 3 . . 10 12 14 14 . . . 7 33 Robot Miss Streak 6 | 1 5 4 3 3 . . 5 3 2 2 2 . 2 . . . 1 . 1 . . 3 . . 1 . . . . . 1 1 1 . . . 4 1 6 . . . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1874 | 9 55 18 117 4 . 11 130 37 19 56 18 . 46 14 7 30 35 15 17 1 . 58 21 34 98 2 11 4 2 14 29 3 29 5 1 89 58 16 131 . 11 8 103 508 Core Hits 1237 | 6 26 21 48 8 . 6 51 31 8 36 30 . 20 17 5 16 25 6 10 3 . 78 13 11 41 1 5 1 1 10 18 55 28 3 . 72 27 4 56 . 4 5 62 369 Critical Kills 9 | . . . 1 . . . 1 . 1 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 98 | . . . 1 . . . 2 . 1 2 . . 4 2 . 8 5 1 4 1 . 9 6 2 16 . . 2 . 2 1 . 2 1 . 9 2 . 10 . . . 5 . Meltdown 5 | . . . 1 . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Sever 82 | . . . . . . . . . . . . . 4 2 . 8 5 1 4 1 . . 6 2 16 . . 2 . 2 1 . 2 1 . 9 2 . 10 . . . 4 . Melee Attacks 1470 | . . . . . . . . . 8 13 42 . 124 27 10 69 72 32 43 4 1 60 19 59 100 . 27 7 10 37 24 2 33 16 11 146 20 . 127 24 48 19 224 12 Impact 48 | . . . . . . . . . . . . . 4 . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . Slashing 1388 | . . . . . . . . . 8 13 42 . 120 27 10 69 72 32 43 4 1 16 19 59 100 . 27 7 10 37 24 2 33 16 11 128 20 . 127 24 32 19 224 12 Piercing 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 16 . . . Sneak Attacks 68 | . . . . . . . . . 1 . . . 12 1 . 1 . 1 2 . . 3 . 8 6 . 10 . 1 3 3 . 1 3 1 2 . . . . 3 3 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 138 | . . . . . . . . . . . 1 . 7 3 2 10 8 1 1 . . 7 5 7 17 . 1 . . 4 4 . 8 . . 20 2 . 18 . . 1 11 . Damage Inflicted 93293 | 122 751 878 2803 520 . 209 3103 1872 505 2206 1461 . 2045 1231 266 1117 2252 666 615 229 . 6545 1856 1886 4859 62 1204 241 116 1036 1575 2216 3028 387 87 7423 3107 862 7167 . 1317 887 9111 15470 Guns 19384 | 122 729 216 354 . . 66 1670 . . . . . . . . . . . . . . 422 . . . . . . . . . . . . . . . . . . . . 767 15038 Cannons 11847 | . . . 2018 110 . 124 603 816 370 1278 . . . . . . . 84 . . . . . 27 667 62 . . 35 . . . . . . . 2470 742 2404 . . . 37 . Explosions 20270 | . . 630 221 316 . . 753 1056 . 922 1012 . . 726 . . 933 157 . 190 . 3710 1013 . . . . . . 436 701 2216 1648 . . 3053 . 120 . . . . 457 . Melee 40326 | . . . . . . . . . 101 . 449 . 2045 505 266 1117 1319 425 615 39 . 2376 701 1825 4107 . 1204 184 81 600 874 . 1380 366 87 3796 637 . 4741 . 1317 887 7850 432 Ramming 758 | . 22 32 210 94 . 19 77 . 34 6 . . . . . . . . . . . . . 34 85 . . 57 . . . . . 21 . 45 . . 22 . . . . . Kinetic 18095 | 122 729 216 354 . . 66 1670 . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . 14911 Thermal 12975 | . . . 2018 266 . 124 603 816 370 1278 . . . . . . . 84 . . . 872 . . 637 33 . . . . . . . . . . 2470 742 2404 . . . 258 . Explosive 19664 | . . 630 221 160 . . 753 1056 . 922 1012 . . 726 . . 933 157 . 190 . 3260 1013 . . . . . . 436 701 2216 1648 . . 3053 . 120 . . . . 457 . Electromagnetic 767 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 29 . . 35 . . . . . . . . . . . . . 546 127 Impact 1954 | . . . . . . . . . . . . . . . . . . . . . . 1954 . . . . . . . . . . . . . . . . . . . . . . Slashing 38450 | . . . . . . . . . 101 . 449 . 2045 505 266 1117 1319 425 615 39 . 459 843 1825 4107 . 1204 184 81 600 874 . 1380 366 87 3743 637 . 4741 . 1269 887 7850 432 Piercing 630 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 582 . . . . 48 . . . Highest Corruption 67 | . . . . . . . . . . 4 2 17 17 16 16 16 17 3 3 3 . . . 6 6 6 6 6 . . . . 2 1 1 35 53 53 67 67 . 1 10 18 Average Corruption 17 | . . . . . . . . . . 1 1 9 16 16 16 16 16 2 3 2 . . . 4 6 6 5 1 . . . . 1 1 1 13 39 53 61 4 . 1 4 3 Corruption Purged 51 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 6 . . . . . . . . . . . . . . . 41 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 861 | . . . . . . . . . . 16 4 8 94 50 50 25 55 . 24 2 . . . 11 64 16 7 1 . . . . 6 1 6 38 114 13 182 4 . 1 48 21 Message Errors 187 | . . . . . . . . . . 3 2 . 21 14 10 9 21 . 5 1 . . . 1 17 1 2 . . . . . 3 . 1 9 22 2 29 1 . . 7 6 Matter Fused 214 | . . . . . . . . . . 6 1 2 24 11 10 3 6 . 8 1 . . . 6 18 5 . . . . . . 2 1 3 5 31 5 51 . . 1 10 4 Heat Flow Errors 109 | . . . . . . . . . . 1 . 2 10 6 8 3 10 . 2 . . . . 1 7 2 2 . . . . . . . . 9 14 . 21 . . . 8 3 Energy Discharges 104 | . . . . . . . . . . 2 . 1 13 6 9 2 8 . 4 . . . . 1 10 2 1 . . . . . 1 . 1 5 11 1 15 2 . . 8 1 Parts Rejected 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 2 . . . . . Parts Fused 11 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . 4 . . . . 1 Data Loss (minor) 105 | . . . . . . . . . . 3 . . 8 4 5 4 7 . 5 . . . . 2 5 2 1 . . . . . . . 1 5 13 . 27 1 . . 9 3 Data Loss (major) 51 | . . . . . . . . . . . 1 . 8 4 5 3 1 . . . . . . . 4 2 . 1 . . . . . . . . 8 1 10 . . . 3 . Misfires 16 | . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . 1 1 . . . . . . . . . . 3 . 6 . . . . 1 Alerts 19 | . . . . . . . . . . . . 1 2 2 . . 2 . . . . . . . 2 . . . . . . . . . . . 3 . 5 . . . 2 . Misdirections 17 | . . . . . . . . . . . . 1 4 1 2 . . . . . . . . . . . . . . . . . . . . 4 2 . 3 . . . . . Weapon Failures 21 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 3 9 . . . 1 2 Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4894 | . . 41 32 47 . . 28 19 . 72 4 . 293 57 9 23 129 9 . 1 . 816 10 251 49 . 345 . . 101 113 . 245 108 . 204 129 . 387 . 365 281 680 46 Projectiles 349 | . . . 6 . . . . 19 . 36 . . . . . . . . . . . 22 . . . . . . . . . . . . . 19 129 . 118 . . . . . Explosions 750 | . . 41 26 47 . . 28 . . 36 4 . . . . . . . . 1 . 339 2 . . . . . . 81 . . 80 . . 65 . . . . . . . . Melee 3795 | . . . . . . . . . . . . . 293 57 9 23 129 9 . . . 455 8 251 49 . 345 . . 20 113 . 165 108 . 120 . . 269 . 365 281 680 46 Knockbacks 21 | . . 1 3 2 . . 1 . . . . . . . . . . . . . . 12 . . . . . 1 . . . . . . . 1 . . . . . . . . Impact 21 | . . 1 3 2 . . 1 . . . . . . . . . . . . . . 12 . . . . . 1 . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 456 | . . 24 . . . . 165 . . 29 34 . . . . . 17 24 . . . . 10 . . . . . . 22 . 57 23 . . . . 51 . . . . . . Shots 17 | . . 1 . . . . 5 . . 2 1 . . . . . 1 1 . . . . 1 . . . . . . 1 . 2 1 . . . . 1 . . . . . . Rammed 44 | . 6 4 18 5 . 1 6 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 70 | . 6 5 21 6 . 2 7 . 3 1 . . . . . . . . . . . . . 4 3 . . 5 . . . . . 1 . 4 . . 2 . . . . . Kicked 19 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . 5 . . . . . 1 . 4 . . 2 . . . . . Crushed 7 | . . 1 3 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | . 2 3 367 72 . 9 12 4 41 433 16 256 286 276 279 199 267 58 327 198 . 116 30 246 266 119 82 . . . 15 . 2 . . 241 218 . 234 . 20 . 399 155 Average Temperature 85 | . 2 2 90 33 . 9 8 4 32 88 5 113 101 111 119 77 105 22 87 69 . 32 13 83 103 56 44 . . . 9 . 2 . . 96 103 . 99 . 14 . 102 38 Received Heat Transfer 5696 | . 150 183 372 . . 90 369 153 63 77 146 . 204 75 27 . 358 64 221 . . 367 228 36 489 . 9 72 . 90 99 24 25 . . 574 228 45 600 66 . . 72 120 Effects 8 | . . . . . . . . . . 3 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Total Turns 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . 4 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 1 Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 5 3 Impact Corruptions 14 | . . . . . . . . . . . . . . . . . . . . . . 12 . . 2 . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 1 . . . 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . 9 . . . 5 1 . 6 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 1 3 . . . . . Heat Transferred 13114 | . . . 3515 335 . 222 1073 1258 629 2035 . . . . . . . 87 . . . 518 . . 350 12 . . . . . . . . . . 1274 400 1262 . . . 144 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Maximum Alert Level 5 | . . . 2 . . . 1 4 2 5 3 1 . . . . . . . . . . . . 1 . 1 . . . . . . . 2 4 5 4 5 5 4 2 3 . Low Security (%) 40 | 100 100 100 57 100 . 100 82 . . 4 . . 100 . . . . 100 . . . . . 100 75 100 67 100 100 . . . . 100 47 . . . . . . . . . Level 1 9 | . . . 30 . . . 17 18 66 6 . 100 . . . . . . . . . . . . 24 . 32 . . . . . . . 21 10 . . . . . 26 2 . Level 2 14 | . . . 11 . . . . 24 33 21 14 . . . . . . . . . . . . . . . . . . . . . . . 31 19 . . . . . 73 39 . Level 3 21 | . . . . . . . . 43 . 28 85 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 12 . 94 . 58 . Level 4 7 | . . . . . . . . 12 . 34 . . . . . . . . . . . . . . . . . . . . . . . . . 56 37 100 29 . 5 . . . Level 5 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . 58 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . Peak Influence 3412 | 10 92 100 464 182 . 70 269 1201 585 1613 1054 356 172 . . . . 60 . . . . . 105 351 194 245 188 70 . . . . 97 553 1491 2286 1289 3412 2020 1131 494 593 . Initial 1919 | . . 1 24 174 . . . 159 585 176 846 356 172 . . . . . . . . . . 21 42 177 34 15 70 . . . . 97 . 310 1119 1285 972 1919 1131 462 232 . Average 525 | 3 17 22 203 68 . 5 102 738 365 937 819 309 73 . . . . 9 . . . . . 23 129 115 155 34 11 . . . . 19 280 1020 1675 1266 1961 1972 880 431 493 . Influence Increases 19660 | 25 395 355 1084 210 . 75 896 1042 157 1447 574 . 569 277 224 20 315 207 130 130 . . 210 292 1065 384 321 248 29 150 125 255 355 114 553 1974 1237 101 2590 133 200 156 965 71 Destroy 0b10 Robot/C 8940 | . 220 220 660 120 . 60 500 420 100 480 340 . 240 240 140 20 240 80 80 40 . . 180 120 620 160 80 80 . 140 100 180 300 . . 900 520 20 880 . 20 60 380 . Destroy 0b10 Robot/NC 655 | 25 15 10 65 10 . 5 55 . 10 . 10 . 45 5 5 . 15 . . . . . . 25 40 10 40 . 5 . . . 5 15 5 105 . 5 . . 25 15 85 . Destroy Leader 1556 | . 54 40 192 20 . 10 132 30 32 40 72 . 72 30 20 . 30 30 20 . . . 30 12 56 . . 20 . 10 10 . 50 2 . 246 60 12 100 . 8 20 96 . Allied During Kill 885 | . . 5 5 . . . . . . . . . . 2 14 . . . . . . . . . 146 153 120 65 . . . . . . 1 245 129 . . . . . . . Successful Hack 409 | . 26 . 33 . . . 17 14 8 14 14 . 38 . . . . . . . . . . 22 21 . . 5 8 . . . . 57 10 27 16 27 . . . 28 24 . Select Force Hacks 80 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . Disable Machine 765 | . . 30 60 30 . . 60 15 . 15 15 . 60 . . . . 30 . . . . . 15 75 15 45 . . . . . . 15 15 45 30 15 15 45 . 15 90 15 Anti-Garrison Action 3150 | . . . . . . . . 450 . 650 . . . . . . . . . . . . . . . . . . . . . . . . 450 . 350 . 1250 . . . . . Destroy Structure 1930 | . 5 35 24 30 . . 102 113 7 248 63 . 39 . . . . 37 . . . . . 38 32 46 36 28 16 . . . . 10 72 316 72 22 135 28 87 18 215 56 Partial Spotted 120 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 15 . . . . . 15 30 . 45 . Lose Combat Pursuer 1170 | . 45 15 45 . . . 30 . . . 60 . 60 . 45 . 30 30 30 90 . . . 60 75 . . . . . 15 75 . . . 90 60 . 210 45 30 . 30 . Influence Decreases 19660 | 25 390 296 701 589 68 75 650 87 1086 106 1169 772 708 384 224 20 315 187 150 69 61 . 176 238 835 616 362 149 173 150 99 170 321 259 . 1035 443 1091 474 1533 1441 563 562 838 Entered New Map 8861 | . . 4 40 273 68 . . 87 616 96 767 662 74 41 . . . . 8 . 61 . . 13 46 141 52 30 74 . . 26 111 48 . 243 373 1001 324 1493 881 309 132 767 Time Decay 9361 | 25 390 272 631 316 . 75 620 . 470 . 392 80 614 303 164 20 291 177 132 69 . . 176 225 597 254 310 49 99 140 99 144 210 211 . 502 . 90 . . 550 254 410 . Lost Part 705 | . . 20 10 . . . 30 . . 10 10 30 20 20 . . 24 10 10 . . . . . 20 . . 10 . 10 . . . . . 150 30 . 150 40 10 . 20 71 Lost Ally 733 | . . . 20 . . . . . . . . . . 20 60 . . . . . . . . . 172 221 . 60 . . . . . . . 140 40 . . . . . . . Squads Dispatched 89 | . 3 1 4 . . . 5 . 2 . 4 . 9 . . . . 2 . . . . . 4 5 . . 2 2 . . . . 5 . 14 . . . 12 1 6 8 . Investigation 14 | . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 . . 2 1 . . . . 2 . 1 . . . . . . 1 . Extermination 19 | . . . . . . . . . . . 2 . 4 . . . . 2 . . . . . 2 . . . . 1 . . . . . . 2 . . . . . 2 4 . Reinforcement 30 | . 1 . 3 . . . 5 . 1 . 1 . 3 . . . . . . . . . . 2 3 . . . . . . . . 3 . 6 . . . . 1 1 . . Assault 21 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 12 . . 3 . Garrison 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Distress Signals 81 | . 4 . 3 . . . 7 . 3 . 2 . 1 . . . 1 . . . . . . 1 2 2 . . . . . 3 . 7 . 5 . . . . 16 2 22 . Communications Jammed 18 | . . . . . . . . . . . 15 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Distress Signals 18 | . . . . . . . . . . . 15 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Times Spotted 868 | . 21 13 60 6 . 2 43 18 13 20 29 6 26 14 6 4 22 8 8 6 . 57 9 14 41 8 7 9 . 6 6 72 16 6 . 61 21 1 52 33 15 4 42 63 Peak Tracking Total 31 | . 4 4 6 3 . 2 4 6 3 4 6 6 4 7 4 3 7 3 3 3 . 31 4 4 5 5 1 6 . 3 3 15 3 2 . 10 5 1 6 17 8 3 6 9 Tactical Retreats 63 | . 2 1 2 . . . 2 . . . 3 . 3 . 1 . 1 1 2 4 . 5 . 4 4 . . . . . 1 2 . . . 6 2 . 10 2 2 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Traps Triggered 36 | . 1 . 3 . . . . 9 . 6 1 . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . 6 . 2 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Machines Disabled 92 | . . 2 5 2 . . 4 7 . 11 1 . 4 1 . 1 1 2 1 . . 3 . 1 7 1 3 . . . . . . 1 5 3 5 1 9 3 . 1 6 1 Max in Single Turn 2 | . . 2 1 1 . . 1 2 . 2 1 . 1 1 . 1 1 1 1 . . 1 . 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Relay 24 | . . . . . . . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . 7 . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Machines Accessed 124 | . 7 1 11 . 2 . 6 2 4 1 7 . 12 . . 3 1 4 . 2 . . . 8 10 1 . 3 3 1 . 1 . 8 3 5 2 2 2 . . 7 5 . Terminals 74 | . 5 1 7 . . . 3 2 1 1 4 . 5 . . . 1 1 . . . . . 5 9 1 . 3 1 . . . . 6 3 2 2 1 2 . . 4 4 . Fabricators 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Repair Stations 12 | . . . 2 . . . 1 . 1 . 1 . 4 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Recycling Units 6 | . 2 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 . . . 1 . . . 1 . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Total Hacks 332 | . 25 1 31 . 2 . 25 2 6 4 13 . 26 . . 24 2 9 . 8 . . . 22 20 2 . 7 10 1 . 1 . 24 7 16 5 5 3 . . 19 12 . Successful 156 | . 15 1 17 . 2 . 15 1 4 1 3 . 12 . . 24 1 2 . 8 . . . 7 7 . . 3 5 1 . 1 . 9 3 3 1 2 . . . 6 2 . Failed 171 | . 9 . 13 . . . 10 1 2 3 10 . 13 . . . 1 7 . . . . . 15 13 2 . 4 5 . . . . 15 4 12 4 3 3 . . 12 10 . Catastrophic 42 | . 1 . 3 . . . . 1 . 1 4 . 3 . . . . 3 . . . . . 1 6 . . . 1 . . . . 4 1 4 1 1 1 . . 1 5 . Database Lockouts 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Manual 107 | . 18 1 18 . 1 . 9 . 1 . 4 . 6 . . . . 2 . . 5 . . 12 4 1 . 6 5 . . 1 . 2 1 3 2 4 . . . . 1 . Terminals 189 | . 19 1 23 . . . 9 2 1 4 8 . 9 . . . 2 2 . . . . . 16 19 2 . 7 3 . . . . 17 7 6 5 4 3 . . 9 11 . Fabricators 17 | . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . 6 . . . . . . 3 . . . . . 1 . . Repair Stations 35 | . . . 5 . . . 13 . 2 . 1 . 6 . . . . . . . . . . . 1 . . . . . . . . 6 . . . . . . . . 1 . Recycling Units 12 | . 6 . 1 . . . . . 2 . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 2 . . . 2 . . . 3 . 5 . . . . 3 . . . . . 5 . . . . . . . . . . . 3 . . . . . 9 . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . 4 . 1 . . . . . . Terminal Hacks 74 | . 6 1 5 . 2 . . 1 . 1 . . 1 . . 24 1 . . 8 . . . 2 6 . . 1 1 1 . 1 . 3 3 . 1 . . . . 3 2 . Record 18 | . 3 . 1 . 1 . . . . . . . . . . 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 11 | . 1 1 . . . . . . . . . . . . . 8 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 12 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 . . . . 1 . 1 . . 1 . . . . . . 3 1 . Branch Access Points 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . Network Status 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 23 | . . . 3 . . . 11 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Scan Component 13 | . . . 2 . . . 6 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair 10 | . . . 1 . . . 5 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 1 . . . 1 . . . 1 . 2 . . . . 2 . . . . . 4 . . . . . . . . . . . 1 . . . . . 2 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 1 . . . 1 . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 8 . 7 . . . 2 . . . 1 . 2 . . . . . . . . . . . 1 . . 2 1 . . . . 1 . . . 1 . . . . . . Terminals 22 | . 7 . 7 . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 5 . 10 . . . 5 2 2 1 6 . 8 . . . 1 4 . . . . . 7 7 1 . 3 1 . . . . 7 2 4 2 2 2 . . 3 4 . Full Trace Events 6 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 1 . . . . . . . . . . . . . 8 . . . . 14 . . 2 . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 1 . . . 1 . . . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 . . Parts Repaired 10 | . . . 1 . . . 5 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 377 | . . . 51 . . . 172 . 44 . . . 22 . . . . . . . . . . . . . . . . . . . . 88 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 2 . 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 90 | . . . . . . . . 14 . 21 . . . . . . . . . . . . . . . . . . . . . . . . 16 . 10 . 28 . 1 . . . Machine Destruction 90 | . . . . . . . . 14 . 21 . . . . . . . . . . . . . . . . . . . . . . . . 16 . 10 . 28 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . . . . . . . . . . 6 . . 1 . . . . . . . 19 . . . . . . . . . 9 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Total Allies 57 | . . 1 . . . . . . . . . . . 6 . . 1 . . . 2 . . . 31 5 . . . . . . . . 9 . 2 . . . . . . . Largest Group 15 | . . 1 1 . . . . . . . . . . 5 5 . . . . . 2 2 . . 15 15 6 4 . . . . . . 9 9 2 . . . . . . . Highest-Rated Group 856 | . . 31 31 . . . . . . . . . . 96 96 . . . . . 192 192 . . 578 856 558 384 . . . . . . 513 513 238 . . . . . . . Highest-Rated Ally 159 | . . 31 31 . . . . . . . . . . 30 20 . . . . . 96 96 . . 159 159 140 96 . . . . . . 116 116 119 . . . . . . . Initial Warlord ECA Mod 42 | . . . . . . . . . 9 9 20 20 20 20 20 20 19 19 19 19 19 19 18 18 18 18 18 18 17 17 17 17 16 16 16 24 24 31 31 42 41 40 40 40 Total Orders 22 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 2 . . . . . . . 11 . 2 . . . . . . . STAY 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 1 . . . . . . . 5 . 1 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 5 . 1 . . . . . . . Ally Attacks 482 | . . 6 18 . . . . . . . . . . 9 24 . 1 . . . . 54 . . 115 82 27 35 . . . . . . . 84 27 . . . . . . . Total Damage 14143 | . . 103 271 . . . . . . . . . . 219 486 . . . . . . 2001 . . 1943 2227 1430 1200 . . . . . . . 2907 1356 . . . . . . . Kills 89 | . . . 3 . . . . . . . . . . 2 4 . . . . . . 13 . . 12 11 5 4 . . . . . . . 26 9 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Active Infowar (turns) 13439 | . . . . . . 620 . . . . 537 . 4 . . . . . . . . . . 577 . . . 87 . 1726 1118 727 1695 531 . . . . . . 273 . 5544 . Optics 5546 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5544 . Structural 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 6112 | . . . . . . 620 . . . . 496 . . . . . . . . . . . . . . . . 87 . 1726 1118 727 1338 . . . . . . . . . . . T.N.C. 242 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 3193 | . . . . . . . . . . . 524 . . . . . . . . . . . . 577 . . . . . . . . 1531 531 . . . . . . 30 . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . . . . . 1 2 . 2 . 1 2 2 . 3 . . . . . . 1 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Turns Passed 69266 | 98 1624 1583 3747 1241 971 923 2785 1915 1198 1875 934 172 2155 1049 1269 635 1408 1020 1172 719 2466 4032 713 1321 2172 543 689 215 520 1908 1176 1189 1720 723 929 1345 2022 190 3030 277 1583 557 10249 1204 Spaces Moved 43077 | 30 620 454 1459 478 385 359 914 756 420 680 597 157 1530 683 663 305 956 661 716 466 1570 2525 554 704 900 217 168 121 270 855 749 681 1135 390 662 673 709 119 1324 444 3592 451 10375 600 Core 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Treads 6843 | 30 620 454 1459 478 385 359 914 756 420 680 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 46 Legs 20140 | . . . . . . . . . . . 597 157 1320 683 663 304 . 2 . . . 1805 554 704 900 217 168 121 270 855 749 681 1135 390 662 673 709 119 1162 . . . 4062 478 Wheels 5298 | . . . . . . . . . . . . . 210 . . 1 956 659 716 466 1570 720 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10720 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 444 3592 451 6071 . Fastest Speed 18 | 160 160 320 200 250 250 250 205 221 208 206 105 105 80 107 107 118 110 110 110 130 130 117 117 125 132 132 132 132 132 132 132 130 135 128 128 107 107 124 28 28 28 25 18 50 Average Speed 120 | 160 227 320 218 250 250 250 221 221 216 207 119 105 102 128 181 148 118 129 129 130 130 134 117 149 150 138 132 132 142 143 133 135 135 128 128 136 128 124 120 32 31 28 67 118 Slowest Speed 320 | 160 320 320 320 250 250 250 250 221 221 208 175 105 113 183 182 262 130 196 130 130 130 197 117 196 189 185 132 189 189 189 189 189 185 135 128 210 181 125 185 111 119 29 240 240 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 14 5 84 . Potential Cave-ins 88 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 6 . . 1 . . . 2 . . 3 2 . . 72 . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 63 | 2 98 85 90 98 70 88 72 76 39 78 20 93 35 64 62 80 70 14 64 75 86 84 65 21 86 70 83 16 7 95 90 89 93 23 92 26 84 5 73 58 91 11 91 35 Regions Visited 44 Branch Regions 24 Pre-discovered Areas 13 | . 2 . 3 1 1 . . . . . . . . 1 . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 . . 1 1 . 1 . . . 1 . . . . 1 . . . . 1 1 . . . 1 1 . . . . 1 . 1 . 1 . . . . . . Unknown Exits Taken 22 | 1 . . . 1 1 . . . . . . . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . . . . 1 1 1 1 . Scrap Searched 40 | . . 2 . 2 . 1 . . . . . . . 1 9 . . . 1 5 4 . 3 . . . . . . 4 4 . 4 . . . . . . . . . . . Spaces Dug 811 | . 5 4 11 . . . 14 33 8 25 19 . 40 51 2 4 40 15 31 4 . 12 29 18 4 . 1 2 7 59 13 1 26 5 1 32 8 . 20 21 31 6 209 . Terrain Destroyed 2167 | . 5 42 17 38 . . 107 167 10 230 65 . 40 69 2 4 118 37 48 13 . 36 70 20 5 . 1 2 15 82 62 85 109 5 1 146 25 11 44 21 31 6 357 21 Melee 387 | . . . . . . . . . 6 6 15 . 40 10 2 2 27 14 19 1 . 8 1 16 4 . 1 2 6 16 3 1 3 5 1 32 2 . 12 21 30 6 75 . Projectile 459 | . 5 6 2 . . . . 2 4 . . . . . . 2 . 2 29 4 . 17 . 4 1 . . . 9 14 4 . . . . . 23 2 32 . 1 . 275 21 AOE 1321 | . . 36 15 38 . . 107 165 . 224 50 . . 59 . . 91 21 . 8 . 11 69 . . . . . . 52 55 84 106 . . 114 . 9 . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Gar Res Gar Res Gar Qua Res Acc Com Ac0 Total 56738 | 63 724 505 1829 508 398 370 1502 891 667 966 755 161 1960 813 719 412 1148 772 866 565 2005 3005 589 913 1618 461 617 163 381 1475 876 934 1265 598 730 902 1716 146 2505 541 3949 844 12863 1048 Wait 8482 | 23 27 . 131 . . . 356 43 205 132 67 . 258 11 17 5 55 28 70 69 363 238 . 114 407 213 418 7 65 531 55 192 58 151 17 70 847 . 889 45 119 370 1754 62 Move 42866 | 29 619 453 1458 477 384 358 914 754 419 678 597 156 1529 682 662 304 955 660 715 465 1569 2524 553 703 899 216 167 120 269 854 748 680 1134 390 661 673 708 119 1323 435 3568 441 10244 600 Hop 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 9 4 45 . Pick Up 469 | 1 11 4 44 7 4 1 30 . 1 5 9 . 20 9 10 13 14 8 2 . 21 29 4 3 8 4 3 4 5 2 9 6 2 10 2 3 7 7 33 4 25 3 55 27 Fast Attach 379 | . 1 1 7 . 1 . 13 1 6 2 1 3 21 2 6 5 14 14 4 8 11 34 2 7 3 3 1 3 3 9 2 10 4 3 2 11 3 1 9 4 77 . 42 25 Attach 155 | . 1 2 7 . 1 . 4 . . 1 10 . 5 8 1 9 . 2 1 1 3 11 3 2 1 1 1 1 . . . 1 1 1 . 6 3 1 11 11 4 2 25 13 Detach 63 | . . . . . . . . . . . 2 . 4 4 1 5 . 1 . 1 . 1 . 4 2 . . . 1 . . 1 . 1 . . 8 . 3 6 2 1 12 3 Swap 357 | 2 3 8 22 2 . 2 19 13 3 24 12 1 2 6 . 7 6 3 1 1 3 16 5 6 18 6 2 11 11 13 12 8 19 12 . 14 6 2 6 1 9 4 21 15 Drop 835 | . 6 . 44 7 8 1 43 . 7 9 13 1 18 8 15 13 28 18 4 9 34 61 3 19 17 14 6 6 10 22 14 23 11 18 4 7 12 5 47 7 92 5 118 28 Fire 1471 | 8 50 32 95 9 . 6 116 62 15 89 12 . 1 6 . 2 8 8 29 7 . 42 6 6 22 4 . . 10 17 21 12 14 . . 10 51 11 74 . 2 . 351 263 Melee 1161 | . . . . . . . . . 8 13 32 . 102 22 7 49 53 30 40 4 1 49 13 45 74 . 19 6 7 27 15 1 22 11 9 104 18 . 103 24 42 14 185 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 19 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . 5 . . . . . 1 . 4 . . 2 . . . . . Crush 51 | . 6 5 21 6 . 2 7 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . 18 . 12 . . . . . . . . . . . . . . 5 . . . . . . . . . . . 8 . 5 . . . 3 . Rewire 316 | . . . . . . . . . . . . . . 54 . . 15 . . . . . . . 159 . . . . . . . . . 35 . 45 . . . . . 8 . Trap 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / Qua x2 / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Qua / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Qua x3) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 99 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 10) 709 | -10/Materials | Discovered new exit (range 11) 944 | -10/Materials | Central database locked down 1002 | -10/Materials | Identified exit to Mines 1002 | -10/Materials | Identified exit to Materials 1051 | -10/Materials | Learned location of Mines (-9) 1091 | -10/Materials | Learned Storage security intel 1123 | -10/Materials | Learned 2 Storage zone layouts 1145 | -10/Materials | Learned Recycling recycling unit intel 1158 | -10/Materials | Loaded intel: 11 interactive machine locations 1212 | -10/Materials | Loaded intel: 10 trap records 1251 | -10/Materials | Learned 4 Recycling zone layouts 1723 | -10/Materials | Entered Mines 1735 | -10/Mines | Discovered exit to Materials (range 12) 2047 | -10/Mines | Discovered new exit (range 9) 2244 | -10/Mines | Excavation squad dispatched 2244 | -10/Mines | A large section of the Mines collapsed 2478 | -10/Mines | Core integrity fell below 50% 3086 | -10/Mines | Met a Derelict testing a Signal Generator 3270 | -10/Mines | Discovered exit to Materials (range 7) 3306 | -10/Mines | Entered Materials 3306 | -9/Materials | Accompanied by 1 ally 3306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4400 | -9/Materials | Central database locked down 4799 | -9/Materials | Build established: Scavenger-Mutant 4931 | -9/Materials | Discovered new exit (range 4) 5011 | -9/Materials | Discovered new exit (range 16) 5181 | -9/Materials | Discovered new exit (range 10) 5290 | -9/Materials | Repaired Adv. Beam Cannon 5413 | -9/Materials | Identified exit to Materials 5439 | -9/Materials | Identified exit to Mines 5569 | -9/Materials | Loaded intel: 10 trap records 5632 | -9/Materials | Learned Storage trap positions 5734 | -9/Materials | Learned Storage security intel 5793 | -9/Materials | Learned location of Zion (-6) 6667 | -9/Materials | Build established: Mutant 7053 | -9/Materials | Entered Mines 7432 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8064 | -9/Mines | Discovered new exit (range 5) 8294 | -9/Mines | Entered Exiles 8354 | -9/Exiles | Met 8R-AWN 8397 | -9/Exiles | Met EX-HEX 8646 | -9/Exiles | Met EX-DEC 8893 | -9/Exiles | Met EX-BIN 8928 | -9/Exiles | Aligned with FarCom system 8931 | -9/Exiles | Given EX-Vault access code 8991 | -9/Exiles | Opened EX-Vault 9011 | -9/Exiles | Found XL Autogun Array 9062 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9096 | -9/Exiles | Exiles lab attacked by MAIN.C 9227 | -9/Exiles | Discovered new exit (range 14) 9265 | -9/Exiles | Left Exiles lab with XL Autogun Array 9265 | -9/Exiles | Entered Mines 9352 | -8/Mines | Discovered exit to Materials (range 12) 10188 | -8/Mines | Entered Materials 10188 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11306 | -8/Materials | Discovered new exit (range 14) 11535 | -8/Materials | Repaired Hrd. Light Armor Plating 11567 | -8/Materials | Repaired Cooling System 11600 | -8/Materials | Repaired Cooling System 11640 | -8/Materials | Repaired Hrd. Medium Armor Plating 11690 | -8/Materials | Repaired Arm. Treads+ 11969 | -8/Materials | Discovered new exit (range 7) 12819 | -8/Materials | Discovered new exit (range 16) 12973 | -8/Materials | Identified exit to Garrison 12973 | -8/Materials | Entered Garrison 13045 | -8/Garrison | Triggered checkpoint 13107 | -8/Garrison | Garrison Relay disabled 13192 | -8/Garrison | Core integrity fell below 50% 13332 | -8/Garrison | Triggered checkpoint 13351 | -8/Garrison | Triggered checkpoint 13398 | -8/Garrison | Destroyed 8 combat bots 13477 | -8/Garrison | Discovered new exit (range 11) 13513 | -8/Garrison | Garrison Relay disabled 13637 | -8/Garrison | Triggered checkpoint 13789 | -8/Garrison | Triggered checkpoint 13860 | -8/Garrison | Garrison Relay disabled 13894 | -8/Garrison | Discovered new exit (range 8) 14152 | -8/Garrison | Discovered new exit (range 10) 14219 | -8/Garrison | Triggered checkpoint 14260 | -8/Garrison | Garrison Relay disabled 14641 | -8/Garrison | Phase Generator disabled 14694 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14888 | -8/Garrison | Entered Materials 15251 | -8/Materials | Discovered new exit (range 7) 15687 | -8/Materials | Discovered new exit (range 3) 15880 | -8/Materials | Repaired Imp. Cooling System 16020 | -8/Materials | Garrison activated, responded to threat 16061 | -8/Materials | Discovered new exit (range 16) 16084 | -8/Materials | Identified exit to Garrison 16086 | -8/Materials | Entered Garrison 16211 | -8/Garrison | Garrison Relay disabled 16281 | -8/Garrison | Triggered checkpoint 16308 | -8/Garrison | Triggered checkpoint 16470 | -8/Garrison | Triggered checkpoint 16513 | -8/Garrison | Garrison Relay disabled 16579 | -8/Garrison | Discovered new exit (range 87) 16579 | -8/Garrison | Discovered new exit (range 81) 16579 | -8/Garrison | Discovered new exit (range 13) 16854 | -8/Garrison | Triggered checkpoint 16889 | -8/Garrison | Garrison Relay disabled 16922 | -8/Garrison | Triggered checkpoint 17099 | -8/Garrison | Garrison Relay disabled 17149 | -8/Garrison | Phase Generator disabled 17441 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17703 | -8/Garrison | Garrison Relay disabled 17715 | -8/Garrison | Garrison Relay disabled 17961 | -8/Garrison | Entered Factory 17961 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 18761 | -7/Factory | First assault squad dispatched 18895 | -7/Factory | Manually triggered Chute Trap 18895 | -7/Factory | Sucked down chute 18895 | -7/Factory | Entered Waste 18899 | -7/Waste | Found Imp. Powered Armor 18910 | -7/Waste | EMP discharged 18916 | -7/Waste | Spotted C-40 Crusher 18944 | -7/Waste | Spotted C-40 Crusher 18944 | -7/Waste | Spotted C-40 Crusher 18977 | -7/Waste | Spotted C-40 Crusher 18998 | -7/Waste | Spotted C-40 Crusher 19005 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19010 | -7/Waste | EMP discharged 19010 | -7/Waste | System corruption reached 10% 19018 | -7/Waste | Spotted C-40 Crusher 19031 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19054 | -7/Waste | Discovered new exit (range 11) 19062 | -7/Waste | Lost 3 parts (1p1u1w) 19067 | -7/Waste | Entered Factory 19976 | -7/Factory | Repaired Med. Reflective Plating 20463 | -7/Factory | Central database locked down 20564 | -7/Factory | Identified exit to Lower Caves 20932 | -7/Factory | Fabricated Hcp. Storage Unit? 21222 | -7/Factory | Entered Lower Caves 21273 | -7/Lower Caves | Met a Warlord Commander 21274 | -7/Lower Caves | Learned location of Warlord (-4) 21275 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 21509 | -7/Lower Caves | Learned Factory trap positions 21528 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21717 | -7/Lower Caves | Build established: Gladiator 21803 | -7/Lower Caves | Spotted B-75 Beast 21825 | -7/Lower Caves | Allies destroyed B-75 Beast 22007 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 22236 | -7/Lower Caves | Discovered new exit (range 14) 22271 | -7/Lower Caves | Entered another Lower Caves area 22271 | -7/Lower Caves | Accompanied by 5 allies 22288 | -7/Lower Caves | Discovered new exit (range 12) 22344 | -7/Lower Caves | Build established: Commander-Gladiator 22533 | -7/Lower Caves | Lost 4 allies 22768 | -7/Lower Caves | Build established: Gladiator 23361 | -7/Lower Caves | Learned Factory stockpile data 23448 | -7/Lower Caves | Discovered new exit (range 10) 23540 | -7/Lower Caves | Entered Data Miner 23540 | -7/Data Miner | Discovered new exit (range 6) 23575 | -7/Data Miner | Met Data Miner 23610 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 23610 | -7/Data Miner | Learned location of Section 7 (-2) 23633 | -7/Data Miner | Received God Mode back door access code from Data Miner 23735 | -7/Data Miner | Destroyed Data Miner 23738 | -7/Data Miner | Found Prototype Hackware 23741 | -7/Data Miner | Found Prototype Hackware 23746 | -7/Data Miner | Data Conduit disabled 24175 | -7/Data Miner | Entered Proximity Caves 24439 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24447 | -6/Proximity Caves | Core integrity fell below 50% 24831 | -6/Proximity Caves | Found Prototype Device 24831 | -6/Proximity Caves | Identified Exp. Shield Generator 24915 | -6/Proximity Caves | Found Exp. Shield Generator 25029 | -6/Proximity Caves | Learned Factory emergency access door positions 25151 | -6/Proximity Caves | Spotted B-75 Beast 25398 | -6/Proximity Caves | Learned Factory terminal intel 25453 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 25577 | -6/Proximity Caves | Discovered new exit (range 3) 25583 | -6/Proximity Caves | Entered Factory 25583 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 25584 | -6/Factory | Identified exit to Lower Caves 25585 | -6/Factory | Loaded intel: 103 trap records 25588 | -6/Factory | Loaded intel: 26 terminal locations 25612 | -6/Factory | Lost 3 parts (1n2w) 25887 | -6/Factory | Build established: Mutant 25954 | -6/Factory | Discovered exit to Lower Caves (range 7) 25994 | -6/Factory | Crushed by falling debris 26212 | -6/Factory | Identified System Mapper 26212 | -6/Factory | Identified Quantum Router 26455 | -6/Factory | Build established: Gladiator 26603 | -6/Factory | Entered Lower Caves 26605 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26660 | -6/Lower Caves | Encountered a Warlord checkpoint 26672 | -6/Lower Caves | Learned location of Extension (-5) 26712 | -6/Lower Caves | Spotted B-75 Beast 26845 | -6/Lower Caves | Destroyed B-75 Beast 27754 | -6/Lower Caves | Discovered new exit (range 15) 27775 | -6/Lower Caves | Entered another Lower Caves area 27948 | -6/Lower Caves | Learned Factory emergency access door positions 27948 | -6/Lower Caves | Discovered new exit (range 10) 28034 | -6/Lower Caves | Encountered a Warlord checkpoint 28186 | -6/Lower Caves | Entered an active Warlord outpost 28202 | -6/Lower Caves | Learned Research emergency access door positions 28202 | -6/Lower Caves | Learned Extension emergency access door positions 28255 | -6/Lower Caves | Learned Factory emergency access door positions 28471 | -6/Lower Caves | Discovered new exit (range 11) 28494 | -6/Lower Caves | Entered Zion 28556 | -6/Zion | Discovered new exit (range 15) 28825 | -6/Zion | Build established: Derelict-Gladiator 28851 | -6/Zion | Learned 12 Factory zone layouts 28925 | -6/Zion | Learned Factory emergency access door positions 29105 | -6/Zion | Given A8's code to call for help 29189 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 29237 | -6/Zion | Rebuked by Imprinter 29497 | -6/Zion | Found Prototype Device 29497 | -6/Zion | Identified Bomb Factory No. 2 30023 | -6/Zion | Found Prototype Processor 30025 | -6/Zion | Found Prototype Processor 30028 | -6/Zion | Found Prototype Processor 30030 | -6/Zion | Found Prototype Hackware 30032 | -6/Zion | Identified Exp. Hacking Suite 30034 | -6/Zion | Found Prototype Processor 30042 | -6/Zion | Identified Exp. Melee Analysis Suite 30181 | -6/Zion | Identified Exp. Armor Integrity Analyzer 30202 | -6/Zion | Identified Spectral Analyzer 30396 | -6/Zion | Identified Exp. Signal Interpreter 30575 | -6/Zion | Found CR-A16's Pointy Stick 30741 | -6/Zion | Found Prototype Special Weapon 30741 | -6/Zion | Identified RU-N14's Throwing Claymores 30750 | -6/Zion | Found RU-N14's Throwing Claymores 30753 | -6/Zion | Found RU-N14's Throwing Claymores 30917 | -6/Zion | Enhanced Grunt warped into view, answering call for help 30919 | -6/Zion | Enhanced Grunt warped into view, answering call for help 30937 | -6/Zion | Opened final containment barrier to the Deep Caves 30958 | -6/Zion | Discovered new exit (range 3) 30958 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 30960 | -6/Zion | Entered Deep Caves 30960 | -6/Deep Caves | Accompanied by 2 allies 30962 | -6/Deep Caves | Met 5H-AD0 31005 | -6/Deep Caves | Build established: Derelict-Mutant 31229 | -6/Deep Caves | Z-Facility disabled 31341 | -6/Deep Caves | Attacked by Z-Imprinter 31383 | -6/Deep Caves | Found Prototype Protection 31383 | -6/Deep Caves | Identified Zio. Weapon Casing 31476 | -6/Deep Caves | Thanked by 5H-AD0 32123 | -6/Deep Caves | Found Prototype Protection 32132 | -6/Deep Caves | Found Prototype Protection 32132 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 32910 | -6/Deep Caves | Discovered new exit (range 11) 33038 | -6/Deep Caves | Found Prototype Device 33038 | -6/Deep Caves | Identified Exp. Thermal Shield 33168 | -6/Deep Caves | Spotted Golem 33232 | -6/Deep Caves | Destroyed Golem 33333 | -6/Deep Caves | Build established: Scavenger-Mutant 33521 | -6/Deep Caves | Spotted Golem 33567 | -6/Deep Caves | Destroyed Golem 33943 | -6/Deep Caves | Found Zio. Weapon Casing 34109 | -6/Deep Caves | Build established: Scavenger-Tank 34152 | -6/Deep Caves | Triggered Deep Caves wall 34152 | -6/Deep Caves | Exposed GOLEM chamber 34166 | -6/Deep Caves | Spotted Assembler 34171 | -6/Deep Caves | Destroyed Assembler 34179 | -6/Deep Caves | Destroyed 33 combat bots 34192 | -6/Deep Caves | Spotted Assembler 34196 | -6/Deep Caves | Destroyed Assembler 34273 | -6/Deep Caves | Found GOLEM Unit 34383 | -6/Deep Caves | Found GOLEM Unit 34469 | -6/Deep Caves | Build established: Scavenger-Mutant 34992 | -6/Deep Caves | Entered Proximity Caves 35202 | -5/Proximity Caves | Spotted B-75 Beast 35279 | -5/Proximity Caves | Destroyed B-75 Beast 35439 | -5/Proximity Caves | Learned Factory emergency access door positions 35505 | -5/Proximity Caves | Build established: Scavenger-Gladiator 35532 | -5/Proximity Caves | Identified exit to Factory 35705 | -5/Proximity Caves | Entered Factory 35705 | -5/Factory | Evolved 2 slots: Utility x2 35706 | -5/Factory | Identified exit to Factory 35924 | -5/Factory | Discovered exit to Factory (range 13) 36125 | -5/Factory | Build established: Derelict-Golem 36302 | -5/Factory | Identified exit to Upper Caves 36302 | -5/Factory | Identified exit to Extension 36850 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 37026 | -5/Factory | Entered Extension 37452 | -5/Extension | Rescued a captive Derelict 37454 | -5/Extension | Rescued a captive Derelict 37709 | -5/Extension | Rescued a captive Derelict 37709 | -5/Extension | Rescued a captive Derelict 37759 | -5/Extension | Rescued a captive Derelict 37819 | -5/Extension | Build established: Commander-Golem 37909 | -5/Extension | Rescued a captive Derelict 38145 | -5/Extension | Spotted B-75 Beast 38159 | -5/Extension | Allies destroyed B-75 Beast 38169 | -5/Extension | Spotted B-75 Beast 38174 | -5/Extension | Destroyed B-75 Beast 38230 | -5/Extension | Lost 13 allies 38499 | -5/Extension | Build established: Derelict-Golem 38576 | -5/Extension | Rescued a captive Derelict 38577 | -5/Extension | Rescued a captive Derelict 38631 | -5/Extension | Rescued a captive Derelict 38876 | -5/Extension | Rescued A7 38883 | -5/Extension | Rescued a captive Derelict 38884 | -5/Extension | Rescued a captive Derelict 38924 | -5/Extension | Discovered exit to Factory (range 10) 38926 | -5/Extension | Discovered new exit (range 6) 39006 | -5/Extension | Build established: Commander-Golem 39198 | -5/Extension | Entered Cetus 39198 | -5/Cetus | Accompanied by 15 allies (A7) 39203 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 39250 | -5/Cetus | Spotted Cetus Guard 39251 | -5/Cetus | Spotted Cetus Guard 39253 | -5/Cetus | Spotted Cetus Guard 39263 | -5/Cetus | Allies destroyed Cetus Guard 39268 | -5/Cetus | Allies destroyed Cetus Guard 39269 | -5/Cetus | Allies destroyed Cetus Guard 39289 | -5/Cetus | Lost 7 allies 39335 | -5/Cetus | Started Cetus Manufacturing Module 39360 | -5/Cetus | Manufactured an Enhanced Grunt 39385 | -5/Cetus | Manufactured an Enhanced Grunt 39410 | -5/Cetus | Manufactured an Enhanced Grunt 39435 | -5/Cetus | Manufactured an Enhanced Grunt 39460 | -5/Cetus | Manufactured an Enhanced Grunt 39537 | -5/Cetus | Escorted A7 to Cetus Mainframe 39555 | -5/Cetus | Discovered new exit (range 15) 39616 | -5/Cetus | Spotted Cetus Guard 39616 | -5/Cetus | Spotted Cetus Guard 39637 | -5/Cetus | Spotted Cetus Guard 39642 | -5/Cetus | Allies destroyed Cetus Guard 39666 | -5/Cetus | Allies destroyed Cetus Guard 39676 | -5/Cetus | Lost 7 allies 39685 | -5/Cetus | Discovered exit to Factory (range 16) 39693 | -5/Cetus | Met Revision 17 39741 | -5/Cetus | Entered Archives 39741 | -5/Archives | Accompanied by 6 allies (A7) 39746 | -5/Archives | Received a hacking code to weaken MAIN.C 39896 | -5/Archives | Discovered new exit (range 15) 39951 | -5/Archives | Discovered exit to Factory (range 16) 40115 | -5/Archives | Discovered new exit (range 15) 40430 | -5/Archives | Entered Hub_04(d) 40430 | -5/Hub_04(d) | Accompanied by 4 allies 40471 | -5/Hub_04(d) | Found Prototype Launcher 40471 | -5/Hub_04(d) | Identified Mni. Smartbomb Launcher 40487 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 40624 | -5/Hub_04(d) | Network Hub disabled 40628 | -5/Hub_04(d) | Spotted Lightning 40628 | -5/Hub_04(d) | Spotted Lightning 40630 | -5/Hub_04(d) | Spotted Lightning 40645 | -5/Hub_04(d) | Entered Factory 40645 | -4/Factory | Evolved 2 slots: Utility x2 40646 | -4/Factory | Identified exit to Armory 40831 | -4/Factory | Identified exit to Upper Caves 41010 | -4/Factory | Build established: Scavenger-Golem 41165 | -4/Factory | Entered Upper Caves 41167 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41552 | -4/Upper Caves | Build established: Golem 41987 | -4/Upper Caves | Learned Research emergency access door positions 42914 | -4/Upper Caves | Encountered a Warlord checkpoint 42942 | -4/Upper Caves | Discovered new exit (range 5) 43073 | -4/Upper Caves | Entered another Upper Caves area 43106 | -4/Upper Caves | Discovered new exit (range 12) 43292 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 43406 | -4/Upper Caves | Spotted B-86 Titan 43743 | -4/Upper Caves | Learned Research emergency access door positions 44138 | -4/Upper Caves | Build established: Scavenger-Golem 44229 | -4/Upper Caves | Discovered new exit (range 7) 44249 | -4/Upper Caves | Entered Warlord 44466 | -4/Warlord | Build established: Derelict-Golem 44548 | -4/Warlord | Visited the Vortex Lab 44563 | -4/Warlord | Warlord's base attacked by MAIN.C 44563 | -4/Warlord | Found Prototype Energy Gun 44563 | -4/Warlord | Identified Vortex Shotgun 44672 | -4/Warlord | Found Prototype Special Weapon 44672 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 44681 | -4/Warlord | Found RU-N14's Throwing Claymores v3 44748 | -4/Warlord | Met Warlord 44807 | -4/Warlord | Opened Warlord's prototype stash 44813 | -4/Warlord | Found Prototype Device 44813 | -4/Warlord | Identified Thermal Barrier 44841 | -4/Warlord | Found Prototype Reactor 44841 | -4/Warlord | Identified Vortex Chain Reactor 44913 | -4/Warlord | Warlord forces counterattacked 44995 | -4/Warlord | Spotted Striker 45020 | -4/Warlord | Destroyed 8 combat bots 45034 | -4/Warlord | Spotted Executioner 45042 | -4/Warlord | Spotted Striker 45116 | -4/Warlord | Lost 23 allies 45238 | -4/Warlord | Warlord base infiltrated, sounded retreat 45239 | -4/Warlord | Enhanced Grunt warped into view 45239 | -4/Warlord | Enhanced Grunt warped into view 45239 | -4/Warlord | Enhanced Grunt warped into view 45239 | -4/Warlord | Enhanced Demolisher warped into view 45239 | -4/Warlord | Enhanced Demolisher warped into view 45239 | -4/Warlord | Enhanced Demolisher warped into view 45243 | -4/Warlord | Spotted Striker 45342 | -4/Warlord | Spotted Striker 45346 | -4/Warlord | Spotted Striker 45383 | -4/Warlord | Spotted Striker 45385 | -4/Warlord | Lost 10 allies 45391 | -4/Warlord | Spotted Striker 45425 | -4/Warlord | Discovered new exit (range 12) 45438 | -4/Warlord | Entered Proximity Caves 45448 | -3/Proximity Caves | Lost 4 allies 45597 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45746 | -3/Proximity Caves | Build established: Derelict-Gladiator 46415 | -3/Proximity Caves | Discovered new exit (range 5) 47158 | -3/Proximity Caves | Entered Research 47158 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 47356 | -3/Research | Repaired Lyr. Light Armor Plating 47358 | -3/Research | Revision forces began assault on 0b10 47400 | -3/Research | Repaired Force Booster 47403 | -3/Research | Met up with Revision 17++ 47496 | -3/Research | Identified exit to Quarantine 47529 | -3/Research | Discovered new exit (range 16) 47794 | -3/Research | Lost 3 allies 47804 | -3/Research | Build established: Hacker-Gladiator 47849 | -3/Research | Lost 5 allies 47858 | -3/Research | Research terminal network offline 47881 | -3/Research | Identified exit to Garrison 47881 | -3/Research | Entered Garrison 47881 | -3/Garrison | Discovered recently destroyed garrison 47899 | -3/Garrison | Rewired B-86 Titan 47963 | -3/Garrison | Garrison Relay disabled 48320 | -3/Garrison | Garrison Relay disabled 48346 | -3/Garrison | Discovered new exit (range 14) 48530 | -3/Garrison | Discovered new exit (range 10) 48586 | -3/Garrison | Garrison Relay disabled 48625 | -3/Garrison | Discovered new exit (range 49) 48625 | -3/Garrison | Discovered new exit (range 23) 48625 | -3/Garrison | Discovered new exit (range 32) 48703 | -3/Garrison | Garrison Relay disabled 48792 | -3/Garrison | Build established: Commander-Gladiator 48810 | -3/Garrison | Entered Research 48810 | -3/Research | Accompanied by 9 allies 48898 | -3/Research | Central database locked down 48998 | -3/Research | Lost 4 allies 49060 | -3/Research | First assault squad dispatched 49256 | -3/Research | Lost 4 allies 49415 | -3/Research | System corruption reached 10% 49419 | -3/Research | Destroyed 8 combat bots 49638 | -3/Research | Lost 3 parts (3u) 49890 | -3/Research | Build established: Golem 50052 | -3/Research | Discovered exit to Quarantine (range 11) 50069 | -3/Research | Lost 4 parts (4u) 50084 | -3/Research | System corruption reached 30% 50110 | -3/Research | Garrison activated, responded to threat 50117 | -3/Research | Lost 5 parts (1p1n3u) 50125 | -3/Research | Destroyed 8 combat bots 50155 | -3/Research | Identified exit to Garrison 50155 | -3/Research | Entered Garrison 50345 | -3/Garrison | Build established: Gladiator 50683 | -3/Garrison | Rewired Executioner 50706 | -3/Garrison | Rewired Executioner 50789 | -3/Garrison | Build established: Golem 50908 | -3/Garrison | Garrison Relay disabled 50995 | -3/Garrison | Triggered checkpoint 51180 | -3/Garrison | Discovered new exit (range 12) 51273 | -3/Garrison | Triggered checkpoint 51575 | -3/Garrison | Discovered new exit (range 3) 51595 | -3/Garrison | Triggered checkpoint 51605 | -3/Garrison | Garrison Relay disabled 51843 | -3/Garrison | Discovered new exit (range 6) 51875 | -3/Garrison | Triggered checkpoint 51926 | -3/Garrison | Garrison Relay disabled 52177 | -3/Garrison | Entered Research 52289 | -3/Research | Spotted B-86 Titan 52321 | -3/Research | Destroyed B-86 Titan 52367 | -3/Research | Identified exit to Garrison 52367 | -3/Research | Entered Garrison 52697 | -3/Garrison | Triggered checkpoint 52700 | -3/Garrison | Spotted B-86 Titan 52792 | -3/Garrison | Core integrity fell below 50% 52810 | -3/Garrison | Destroyed B-86 Titan 52892 | -3/Garrison | Destroyed 7 combat bots 52920 | -3/Garrison | Lost 4 parts (1n2u1w) 53201 | -3/Garrison | Build established: Scavenger-Golem 53593 | -3/Garrison | Triggered checkpoint 53708 | -3/Garrison | Discovered exit to Quarantine (range 9) 53855 | -3/Garrison | Triggered checkpoint 53863 | -3/Garrison | Garrison Relay disabled 54151 | -3/Garrison | Lost 3 parts (2n1u) 54191 | -3/Garrison | Triggered checkpoint 54239 | -3/Garrison | Garrison Relay disabled 54271 | -3/Garrison | Discovered exit to Quarantine (range 8) 54408 | -3/Garrison | Garrison Relay disabled 54432 | -3/Garrison | Build established: Golem 54557 | -3/Garrison | Triggered checkpoint 54616 | -3/Garrison | Discovered exit to Quarantine (range 13) 54677 | -3/Garrison | Triggered checkpoint 54719 | -3/Garrison | Garrison Relay disabled 54848 | -3/Garrison | Garrison Relay disabled 55000 | -3/Garrison | Garrison Relay disabled 55397 | -3/Garrison | Entered Quarantine 55398 | -3/Quarantine | Maximum security lockdown engaged 55401 | -3/Quarantine | Found Alien Artifact 55401 | -3/Quarantine | Identified Core Reset Matrix 55401 | -3/Quarantine | Used Core Reset Matrix 55405 | -3/Quarantine | Detected hypermatrix surge 55405 | -3/Quarantine | Sensed 14 artifacts in vicinity 55424 | -3/Quarantine | Found Sigix Broadsword 55459 | -3/Quarantine | Found Unknown Launcher 55459 | -3/Quarantine | Identified Gamma Bomb Array 55573 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 55577 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 55618 | -3/Quarantine | Build established: Scavenger-Sprinter 55639 | -3/Quarantine | Found Transdimensional Reconstructor 55639 | -3/Quarantine | Warped through subspace 55640 | -3/Quarantine | Core integrity fell below 20% 55657 | -3/Quarantine | Warped through subspace 55659 | -3/Quarantine | Spotted Striker 55673 | -3/Quarantine | Discovered new exit (range 4) 55674 | -3/Quarantine | Entered Research 55674 | -2/Research | Warlord forces began assault on 0b10 55674 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 55688 | -2/Research | Lost 3 parts (1n1u1w) 55699 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 55699 | -2/Research | Distinguished unit "Death Star" dispatched to help 55784 | -2/Research | Research machine network offline 55851 | -2/Research | Met up with Warlord 55922 | -2/Research | Found Exp. Melee Analysis Suite 55949 | -2/Research | Discovered new exit (range 9) 55969 | -2/Research | Found Prototype Processor 55969 | -2/Research | Identified Exp. Terrain Scan Processor 56074 | -2/Research | Lost 4 allies 56152 | -2/Research | Build established: Gladiator 56318 | -2/Research | Spotted Striker 56321 | -2/Research | Spotted Striker 56321 | -2/Research | Spotted Executioner 56361 | -2/Research | Borebot progress halted 56362 | -2/Research | Lost 3 allies 56416 | -2/Research | Found Prototype Launcher 56416 | -2/Research | Identified Point Singularity Launcher 56430 | -2/Research | Found Prototype Hackware 56430 | -2/Research | Identified Exp. Hacking Suite 56459 | -2/Research | Build established: Sprinter 56577 | -2/Research | Borebot progress halted 56587 | -2/Research | Borebot progress halted 56599 | -2/Research | Spotted Striker 56615 | -2/Research | Discovered new exit (range 15) 56693 | -2/Research | Discovered new exit (range 5) 56750 | -2/Research | Discovered new exit (range 5) 56859 | -2/Research | Discovered new exit (range 7) 56961 | -2/Research | Found Prototype Launcher 56961 | -2/Research | Identified Ragnarok Missile Launcher 57045 | -2/Research | Found Exp. Melee Analysis Suite 57121 | -2/Research | Found Prototype Device 57121 | -2/Research | Identified Exp. Focal Shield 57172 | -2/Research | Found Prototype Device 57172 | -2/Research | Identified Exp. Shock Absorption System 57182 | -2/Research | Given Cave Seal Controls access code 57227 | -2/Research | Found Exp. Melee Analysis Suite 57257 | -2/Research | Entered Access 57257 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 57309 | -1/Access | Unchained authorized (QV-33N) 57347 | -1/Access | Central database locked down 57398 | -1/Access | Discovered new exit (range 7) 57814 | -1/Access | Entered Command 57837 | -1/Command | Build established: Scavenger-Sprinter 58314 | -1/Command | First assault squad dispatched 58352 | -1/Command | Disengaged cave seal 58352 | -1/Command | Derelicts emerged from the dark tunnel 58353 | -1/Command | Welcomed Warlord to Command 58461 | -1/Command | Derelicts emerged from the dark tunnel 58519 | -1/Command | Lost 4 allies 58576 | -1/Command | Spotted M Guard 58576 | -1/Command | Spotted M Guard 58577 | -1/Command | Spotted Combat Programmer 58598 | -1/Command | Spotted 5O-BQH(D) 58598 | -1/Command | Spotted Combat Programmer 58630 | -1/Command | Destroyed M Guard 58641 | -1/Command | All MAIN.C guards destroyed 58672 | -1/Command | Lost 9 allies 58779 | -1/Command | Met MAIN.C 58785 | -1/Command | Warlord shut down involuntarily 58787 | -1/Command | 0b10 Conduit disabled 58806 | -1/Command | MAIN.C activated Command garrisons 58817 | -1/Command | Discovered new exit (range 39) 58817 | -1/Command | Discovered new exit (range 86) 58817 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 58847 | -1/Command | Lost 4 allies 58851 | -1/Command | Spotted B-99 Colossus 59037 | -1/Command | Spotted B-99 Colossus 59191 | -1/Command | Spotted B-99 Colossus 59658 | -1/Command | System corruption reached 10% 60023 | -1/Command | Found Exp. System Purifier 60044 | -1/Command | Build established: Sprinter 60816 | -1/Command | Build established: Scavenger-Mutant 60856 | -1/Command | Found SHELL Armor 61310 | -1/Command | Found Vortex Chain Reactor 61797 | -1/Command | Found Spectral Analyzer 62754 | -1/Command | Build established: Scavenger-Golem 63963 | -1/Command | Found Exp. Armor Integrity Analyzer 65189 | -1/Command | Build established: Scavenger-Tank 65472 | -1/Command | Found Exp. Targeting Computer 66182 | -1/Command | Found Zero-point Reactor 66203 | -1/Command | Build established: Scavenger-Mutant 67436 | -1/Command | Found Corrupted Prototype Energy Gun 67436 | -1/Command | Identified Enh. Gamma Rifle 67839 | -1/Command | Crushed by falling debris 67920 | -1/Command | Crushed by falling debris 67961 | -1/Command | Crushed by falling debris 67973 | -1/Command | Crushed by falling debris 68003 | -1/Command | Discovered new exit (range 3) 68063 | -1/Command | Entered Access_0 68064 | -1/Access_0 | Sensed 3 artifacts in vicinity 68064 | -1/Access_0 | Met Architect 68078 | -1/Access_0 | Destroyed A8 68084 | -1/Access_0 | Architect warped through subspace 68107 | -1/Access_0 | Found Lgt. Regenerative Plating 68121 | -1/Access_0 | Architect warped through subspace 68161 | -1/Access_0 | Architect warped through subspace 68247 | -1/Access_0 | Architect warped through subspace 68277 | -1/Access_0 | Architect warped through subspace 68302 | -1/Access_0 | Architect warped through subspace 68311 | -1/Access_0 | Build established: Scavenger-Tank 68330 | -1/Access_0 | Architect warped through subspace 68355 | -1/Access_0 | Found Prototype Device 68355 | -1/Access_0 | Identified Desublimator 68368 | -1/Access_0 | Found Exp. Targeting Computer 68374 | -1/Access_0 | Architect warped through subspace 68382 | -1/Access_0 | Found Prototype Device 68382 | -1/Access_0 | Identified Exp. Phase Shifter 68390 | -1/Access_0 | Found Exp. Weapon Cycler 68395 | -1/Access_0 | Architect warped through subspace 68442 | -1/Access_0 | Architect warped through subspace 68457 | -1/Access_0 | Found Exp. Powered Armor 68477 | -1/Access_0 | Found Zero-point Reactor 68490 | -1/Access_0 | Found Exp. Shield Generator 68494 | -1/Access_0 | Architect warped through subspace 68553 | -1/Access_0 | Architect warped through subspace 68597 | -1/Access_0 | Architect warped through subspace 68624 | -1/Access_0 | Architect warped through subspace 68644 | -1/Access_0 | A6 warped into view 68656 | -1/Access_0 | Destroyed A6 68663 | -1/Access_0 | Found Exp. Weapon Cycler 68671 | -1/Access_0 | Architect warped through subspace 68693 | -1/Access_0 | Build established: Scavenger-Gunner 68704 | -1/Access_0 | Architect warped through subspace 68741 | -1/Access_0 | Architect warped through subspace 68782 | -1/Access_0 | Architect warped through subspace 68819 | -1/Access_0 | Architect warped through subspace 68852 | -1/Access_0 | Architect warped through subspace 68884 | -1/Access_0 | Architect warped through subspace 68913 | -1/Access_0 | Architect warped through subspace 68933 | -1/Access_0 | Architect warped through subspace 68995 | -1/Access_0 | A5 warped into view 69010 | -1/Access_0 | Lost 4 parts (1u3w) 69074 | -1/Access_0 | Lost 3 parts (1n1u1w) 69098 | -1/Access_0 | Subspace Access Node disabled 69140 | -1/Access_0 | Core integrity fell below 50% 69211 | -1/Access_0 | Lost 8 parts (2p4n2u) 69217 | -1/Access_0 | Build established: Scavenger-Mutant 69220 | -1/Access_0 | Released all parts (10) 69235 | -1/Access_0 | Core integrity fell below 20% 69267 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 69227_ Penetrated by Quantum Shear. 69227_ Acquired Enh. Flexi-carbon Leg. 69232_ Quantum Shear penetrates Wall. 69233_ G=WPU K#UGFX1F/UNURX:P:6W 69233_ Acquired 14 matter. 69233_ Acquired 7 matter. 69234_ Penetrated by Quantum Shear. 69235_ Acquired 6 matter. 69236_ Acquired Exp. Biometal Leg. 69238_ Penetrated by Quantum Shear. 69239_ Acquired Exp. Biometal Leg. 69240_ Penetrated by Quantum Shear. 69245_ Quantum Shear penetrates Wall. 69249_ Penetrated by Quantum Shear. 69252_ Quantum Shear penetrates Earth. 69255_ System corrupted: Matter fused (-9). 69265_ Penetrated by Quantum Shear. 69265_ Quantum Shear penetrates Wall. 69266_ Sigix Broadsword destroyed. 69267_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ????????????????????## #???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ##?????????????????????? | | ???????????????????????? #?????????????????????? | | #####???????????????????? #?????????????????????? | | ?????????????????????# #??##?????????????????? | | == /?????????????????????# ###;#?????????????????? | | == /?????????????????????# #??????????????????? | | ?????????????????????### #???#??????????????? | | !! ?????????????????????###; ## #??????????????? | | !! ????????????????????##;;# #??????????????? | | ????????????#########;@ #??????????????? | | # #????????????# p 0 ; #????????????? | | # ##??????????## ######### ####????????????? | | # "############" #???????### #???????????????? | | #?????????## #???????????????? | | #???????????# #???????????????? | | """"""#########????????????# #???????????????? | | "" ####????????????????????? #???????????????? | | ##???????????????????????????? #???????????????? | | ##????????????????????????????? #???????????????? | | #??????????????????????????????? #???????????????? | | ##??????????????????????????????##???????????????? | | #??????????????????????????##########????##?###?? | | # ?????####???############### # #"#####"##" #?? | | ######""#####""""""""#"""""""""" !!## "#??? | | ""# !!!] =! !!! =!! = #??? | | !!! !! =!!! !* !! !* ""#### | | !! *!! =] !!!! !* " | | !! ]!! *= =! ! """ ### | | ! """##"##"###"#"""""###""## " ! ###?? | | "!* ##########?#########?##### ###!####" "#???? | | "" #????????????????????????###?###??###""#???? | | "" #????????????????????????????????????###???? | | # " #??????????????????????????????????????????? | | ?#" ##?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 50 Energy Generation 62 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 20 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 50 Resistance: EX 75 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 32 Melee Accuracy 26 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 4 Force Boost 30 Offensive Hacking 30 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory | Authchip Repaired ---------- Adv. Beam Cannon | 70% | -9/Materials Hrd. Light Armor Plating | 39% | -8/Materials Cooling System | 18% | -8/Materials Cooling System | 70% | -8/Materials Hrd. Medium Armor Plating | 70% | -8/Materials Arm. Treads | 43% | -8/Materials Imp. Cooling System | 34% | -8/Materials Med. Reflective Plating | 1% | -7/Factory Lyr. Light Armor Plating | 35% | -3/Research Force Booster | 30% | -3/Research Studied --------- Impulse Thruster Array | -1/Access | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Broadsword Achievements -------------- For Science! Off Switch Challenges ------------ None Game ------ Seed ImprovedMultinovaWheel Manual? 0 Play Time 10:05:30 Cumulative 465.1 hours Start 2026.05.01 @ 17:21:28 End 2026.05.03 @ 13:35:30 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 165 Adventurer 1 Explorer 0 Win Type - Total 21 Types 7/2/2/1/1/1/4/1/1/1 Lore% 65 Gallery% 83 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 59cd539a-e7f9-42e6-a6f1-d125951e0fbb