Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 19:53:14 Player: Petvaria Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (170) 850 Value Destroyed (5168) 5168 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (15933) 15933 TOTAL SCORE: 25891 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 685 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -455 Cogmind --------- Core Integrity 0/580 Matter 169/300 Energy 290/290 System Corruption 17% Temperature Cool (0) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Power Maul > --- INVENTORY (26) --- Armored Treads Armored Treads Armored Huge Wheel Huge Storage Unit Energy Well (350) High-capacity Matter Pod (200) Advanced Terrain Scanner Core Analyzer Energy Filter Weapon Cycler Jamming Amplifier Gatling Laser CR-A16's Pointy Stick DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Trap Scanner Improved Signal Interpreter Layered Medium Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Gatling Laser Beamcaster Improved Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Medium Treads Medium Treads Armored Huge Wheel Advanced Heat Sink Huge Storage Unit Energy Well High-capacity Matter Pod Structural Scanner Advanced Terrain Scanner Core Analyzer Energy Filter Weapon Cycler Jamming Amplifier Hardened Light Armor Plating Insulated Plating Improved Shield Generator Thermic Laser Thermic Laser Heavy Battle Rifle Long-range Missile Launcher Power Maul CR-A16's Pointy Stick DRS Beacon [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon Cooled Particle Cannon Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 4 | . . 1 1 2 . . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 103 | 7 9 24 18 5 8 3 1 10 18 Power 16 | 1 1 6 1 1 1 1 . 2 2 Engine 14 | 1 1 6 1 1 . . . 2 2 Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 2 6 10 . 2 1 . 5 2 Treads 30 | 2 2 6 10 . 2 1 . 5 2 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 4 5 3 3 2 1 1 2 6 Device 11 | 1 2 1 1 . 1 1 1 . 3 Storage 3 | 1 1 1 . . . . . . . Processor 4 | . . . 1 1 . . . 1 1 Hackware . | . . . . . . . . . . Protection 11 | . 1 3 1 2 1 . . 1 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 7 4 1 3 . . 1 8 Energy Gun 13 | . 1 3 1 . 2 . . 1 5 Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 11 | 2 1 4 2 . . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 3 1 1 . . . . 1 Corrupted Parts 4 | . . . . . . . . 4 . System Corruption 7 | . . . . . . . . 7 . Parts Lost 39 | . 3 6 . . 3 5 . 2 20 Power 7 | . 1 1 . . . 1 . 1 3 Propulsion 10 | . . 2 . . 3 1 . . 4 Utility 13 | . 1 2 . . . 2 . 1 7 Weapon 9 | . 1 1 . . . 1 . . 6 Highest Loss Streak 19 | . 1 3 . . 2 3 . 1 19 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 22 | 4 11 18 25 25 25 23 23 24 23 Power . | . 1 . 1 1 . . . . . Propulsion 3 | 2 4 4 3 3 3 1 1 3 4 Utility 9 | . 3 8 10 9 11 10 10 9 11 Weapon 8 | . 1 5 11 10 10 10 11 9 6 Tool/Special . | . . . . . . . . . . Unused Backups 58 | . 5 7 11 4 7 2 1 8 13 Power 2 | . . . 1 1 . . . . . Propulsion 12 | . 3 4 1 . 1 . . 1 2 Utility 24 | . 2 3 4 2 1 . 1 2 9 Weapon 19 | . . . 5 1 5 2 . 5 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 99 | . 99 99 99 99 99 99 100 99 98 Engine 6 | . 14 10 9 7 7 4 . 3 10 Core 5 | . . . . . 6 9 15 10 2 Treads 32 | . 28 32 44 38 35 30 30 29 25 Device 11 | . 10 10 9 7 7 9 15 15 19 Storage 8 | . 14 11 9 7 7 7 7 7 6 Processor 7 | . . . 8 14 15 12 7 7 6 Protection 6 | . 3 10 . 7 7 6 7 6 5 Energy Gun 9 | . 7 9 16 10 7 7 7 7 15 Energy Cannon 3 | . . . . 4 1 6 7 7 2 Ballistic Gun 4 | . 20 12 1 . . . . . . Peak Build Rating 82 | 7 20 31 38 49 59 58 60 69 82 Average Rating 46 | 5 7 27 36 47 50 55 58 64 77 On Entrance 38 | . 7 20 30 38 49 53 58 60 69 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 138 | 12 30 101 99 109 128 132 132 136 138 Greatest Support 108 | 40 40 60 100 100 108 88 88 96 100 Greatest Overweight (x) 2 | . . 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 26 | 8 15 25 26 26 26 26 26 26 26 Average Capacity 23 | 6 12 20 25 26 26 26 26 26 26 Most Carried 26 | 7 15 25 26 26 26 26 26 26 26 Average Carried 22 | 4 11 18 25 25 25 24 24 25 25 Final Capacity 26 | 8 15 25 26 26 26 26 26 26 26 Final Carried 26 | 6 15 25 26 26 26 24 26 26 15 Class Distribution -------------------- 58% | Hauler-Mutant 24% | Mutant 10% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Matter Collected 4142 | 270 720 785 956 60 677 239 10 225 200 Remotely . | . . . . . . . . . . Salvage Created 7172 | 90 821 1792 1508 257 377 391 . 804 1132 Parts 343 | 4 60 108 70 9 18 6 . 24 44 Haulers Intercepted 7 | . 1 3 3 . . . . . . Recyclers Shooed 13 | . 1 8 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 23 4 . 28 . Prevented 8 | . . . . . . 1 . 7 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 126 | . 23 31 23 4 12 3 . 13 17 Melee 1 | . . . . . . . . . 1 Guns 100 | . 23 29 21 2 11 2 . 5 7 Cannons 11 | . . . . 1 1 1 . 5 3 AOE 7 | . . 2 . 1 . . . . 4 Classes Destroyed 19 | 2 4 5 1 2 2 1 . 2 . Worker 5 | . . 2 2 . . . . . 1 Builder 2 | . . . 1 . . . . . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 7 | . 1 3 3 . . . . . . Recycler 15 | 1 1 7 4 . . . . . 2 Operator 4 | . 1 1 2 . . . . . . Watcher 7 | . . 3 4 . . . . . . Swarmer 37 | . 9 8 6 . 9 . . 2 3 Saboteur 1 | . . . . . . . . 1 . Grunt 42 | . 14 12 5 1 . 2 . 5 3 Brawler 4 | . . 2 . . . 1 . 1 . Duelist 3 | . . . . 1 . . . 2 . Sentry 18 | . . 7 7 1 . . . 1 2 Specialist 3 | . . . . . 3 . . . . Hunter 11 | . . 2 5 . . . . . 4 Programmer 6 | . . . . 2 . . . 1 3 Heavy 3 | . . . . . . 1 . . 2 Z-Courier 1 | . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . Samaritan 4 | . . . . . 2 2 . . . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 8 | 1 5 8 4 2 6 3 . 4 6 Combat Bots Only 8 | . 5 8 4 2 6 3 . 4 4 Max Kills in Single Turn 3 | 1 2 2 2 2 2 1 . 2 3 Gunslinging 1 | . 1 1 1 . . . . . . Exploded 3 | . . 1 . 1 . . . . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 929 | . 108 170 69 15 138 23 . 106 300 Missed 261 | . 24 50 24 10 38 5 . 33 77 Hits 668 | . 84 120 45 5 100 18 . 73 223 Melee 11 | . . 5 . . . 1 . 4 1 Projectile 657 | . 84 115 45 5 100 17 . 69 222 AOE 3 | . . . . . 2 . . . 1 Critical Strikes 23 | . 1 4 2 . . . . 6 10 Part Disruptions 3 | . . . . 1 . . . . 2 Damage Taken 9791 | . 846 1699 648 129 1260 399 . 1246 3564 Core 1174 | . 157 147 56 . 134 18 . 71 591 Absorbed by Shields 13 | . . . . . . . . . 13 Ignored by Resistances 456 | . . . . . 388 27 . 17 24 Regen/Repaired (Parts) 1534 | . . 253 . 81 . . 1200 . . Core Remaining (%) 71 | 100 37 42 87 . . . . 90 . Volleys Fired 403 | 4 78 111 63 8 31 22 . 45 41 Largest 3 | 2 2 2 2 2 2 2 . 2 3 Hottest 245 | 40 70 88 143 110 143 143 . 110 245 Shots Fired 813 | 8 156 221 126 16 48 44 . 89 105 Gun 710 | 8 156 221 126 8 40 23 . 44 84 Cannon 97 | . . . . 8 8 21 . 45 15 Launcher 6 | . . . . . . . . . 6 Special . | . . . . . . . . . . Kinetic 287 | 8 127 142 8 . . . . . 2 Thermal 520 | . 29 79 118 16 48 44 . 89 97 Explosive 6 | . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 46 | 5 18 18 24 15 16 41 . 26 46 Robot Miss Streak 7 | 1 4 5 3 2 7 1 . 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 2 4 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 Shots Hit Robots 619 | 6 106 164 101 11 38 39 . 73 81 Core Hits 361 | 3 47 74 70 16 29 16 . 32 74 Critical Kills 3 | . 1 . . . 1 . . 1 . Critical Parts Destroyed 4 | . . 2 . . . . . . 2 Critical Strikes 18 | . 2 5 4 . 1 1 . 2 3 Burn 11 | . 1 3 4 . . 1 . 1 1 Meltdown 2 | . . . . . 1 . . 1 . Destroy 3 | . 1 2 . . . . . . . Smash 2 | . . . . . . . . . 2 Melee Attacks 7 | . . . 1 . . . . . 6 Impact 7 | . . . 1 . . . . . 6 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14445 | 68 1174 2905 2074 582 939 879 . 1877 3947 Guns 10132 | 68 1157 2766 2072 247 778 386 . 933 1725 Cannons 2037 | . . . . 144 161 493 . 944 295 Explosions 2090 | . . 126 . 190 . . . . 1774 Melee 145 | . . . . . . . . . 145 Ramming 41 | . 17 13 2 1 . . . . 8 Kinetic 2921 | 68 870 1824 107 . . . . . 52 Thermal 9805 | . 287 1068 1965 391 939 879 . 1877 2399 Explosive 1343 | . . . . . . . . . 1343 Electromagnetic 190 | . . . . 190 . . . . . Impact 145 | . . . . . . . . . 145 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . 8 . . 19 13 . 7 17 Average Corruption 8 | . . 5 . . 11 5 . 5 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 104 | . . 9 . . 72 16 . 1 6 Message Errors 34 | . . 5 . . 23 4 . . 2 Matter Fused 23 | . . 2 . . 14 6 . . 1 Heat Flow Errors 13 | . . 1 . . 9 3 . . . Energy Discharges 10 | . . 1 . . 4 2 . . 3 Parts Fused 2 | . . . . . 2 . . . . Data Loss (minor) 11 | . . . . . 10 1 . . . Data Loss (major) 5 | . . . . . 4 . . 1 . Misfires 5 | . . . . . 5 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots 2 | . . . . . . . . . 2 Overflow Damage 331 | . . 41 . 1 47 48 . 48 146 Projectiles 143 | . . . . . 47 48 . 48 . Explosions 105 | . . 41 . 1 . . . . 63 Melee 83 | . . . . . . . . . 83 Knockbacks 4 | . 1 1 . . . . . . 2 Impact 4 | . 1 1 . . . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 265 | . . 167 . 19 . . . . 79 Shots 4 | . . 2 . 1 . . . . 1 Rammed 10 | . 5 2 1 1 . . . . 1 Targets Rammed 10 | . 5 2 1 1 . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 570 | . 344 452 228 . 570 255 . 8 243 Average Temperature 82 | . 116 103 45 . 116 67 . 5 59 Received Heat Transfer 2105 | . 321 362 180 9 . 135 . 465 633 Effects 10 | . . 2 . . 7 1 . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 2 | . . . . . 1 1 . . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Damage (major) 5 | . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 10 | . . . 3 . 1 . . 3 3 Combat Hostiles 7 | . . . 2 . . . . 3 2 Parts Melted 37 | . 2 3 6 4 2 2 . 6 12 Heat Transferred 20064 | . 925 2579 4721 710 1983 1592 . 3332 4222 Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . 2 2 1 . . . . 1 Low Security (%) 73 | 100 100 82 . 84 . . . . 99 Level 1 21 | . . 6 89 15 . . . . . Level 2 5 | . . 10 10 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 635 | 5 174 635 438 233 . . . . 226 Initial 265 | . . 39 265 191 . . . . 59 Average 146 | 1 91 157 312 108 . . . . 44 Influence Increases 4725 | 10 649 1194 709 426 317 90 . 586 744 Destroy 0b10 Robot/C 2920 | . 460 620 460 180 300 60 . 400 440 Destroy 0b10 Robot/NC 220 | 10 15 85 80 5 . 5 . . 20 Destroy Leader 582 | . 82 154 114 42 10 10 . 50 120 Allied During Kill 195 | . . . . 61 7 . . 106 21 Successful Hack 72 | . 31 10 23 . . . . . 8 Disable Machine 120 | . . 45 . 30 . . . . 45 Destroy Structure 146 | . 1 53 2 . . . . . 90 Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 165 | . 45 45 30 . . 15 . 30 . Miscellaneous 290 | . . 182 . 108 . . . . . Influence Decreases 4627 | 10 556 658 917 634 376 244 . 491 741 Entered New Map 793 | . . 54 364 230 79 30 . . 36 Time Decay 3246 | 10 526 544 553 364 247 184 . 393 425 Lost Part 370 | . 30 60 . . 30 30 . 20 200 Lost Ally 218 | . . . . 40 20 . . 78 80 Squads Dispatched 20 | . 4 4 1 2 . . . 1 8 Investigation 5 | . 2 2 1 . . . . . . Extermination 4 | . . . . 2 . . . . 2 Reinforcement 9 | . 2 2 . . . . . . 5 Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Distress Signals 11 | . 4 1 2 1 . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 225 | . 47 48 36 13 15 4 . 21 41 Peak Tracking Total 16 | . 8 7 4 4 6 3 . 7 16 Tactical Retreats 8 | . 2 3 1 . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . 2 1 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 9 | . . 3 . 2 . . . 1 3 Max in Single Turn 2 | . . 2 . 2 . . . 1 2 Garrison Access 3 | . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 35 | . 7 6 9 7 3 . 1 . 2 Terminals 19 | . 6 3 7 2 1 . . . . Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 5 | . 1 2 . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . Garrison Access 4 | . . . 1 2 . . . . 1 Total Hacks 84 | . 16 20 20 14 7 . 2 . 5 Successful 49 | . 8 14 10 5 7 . 2 . 3 Failed 35 | . 8 6 10 9 . . . . 2 Catastrophic 4 | . . . 2 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 59 | . 16 7 16 1 . . . . 19 Terminals 44 | . 15 7 16 4 2 . . . . Fabricators 6 | . . . . 3 . . . . 3 Repair Stations 14 | . 1 9 . 4 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . 4 2 . . . . . . Garrison Access 7 | . . . 2 3 . . . . 2 Terminal Hacks 12 | . . . 2 1 7 . 2 . . Record 6 | . . . . . 6 . . . . Part Schematic 2 | . . . . . . . 2 . . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 Network Status 2 | . . . . 1 . . . . 1 Repair Station Hacks 9 | . . 7 . 2 . . . . . Scan Component 5 | . . 4 . 1 . . . . . Repair 4 | . . 3 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 Seal Access 3 | . . . 1 1 . . . . 1 Unauthorized Hacks 20 | . 8 4 7 . . . . . 1 Terminals 19 | . 8 4 7 . . . . . . Botnet 9 | . 3 1 5 . . . . . . Skim 10 | . 5 3 2 . . . . . . Fabricators 1 | . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 5 6 7 6 . . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . Parts Repaired 4 | . . 3 . 1 . . . . . Time 114 | . . 88 . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked 3 | . . . . . . . . 2 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total Allies 24 | . . . . 5 4 . 9 2 4 Largest Group 9 | . . . . 5 3 1 9 9 4 Highest-Rated Group 273 | . . . . 150 142 142 273 273 126 Highest-Rated Ally 142 | . . . . 30 142 142 42 42 37 Zionite Dispatches 1 | . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 112 | . . . . 17 8 . . 65 22 Total Damage 2730 | . . . . 315 301 . . 1184 930 Kills 21 | . . . . 6 3 . . 7 5 Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . 1 . X0-1V1 Amusement Gains 161 | . 23 40 . . . . . . 98 Good Acts 59 | . . 7 5 4 26 7 . 6 4 Bad Acts 72 | . . 8 2 3 41 6 . 10 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 1988 | 50 878 . 28 58 . . . . 974 Structural 86 | . . . 28 58 . . . . . Traps 974 | . . . . . . . . . 974 Seismic 928 | 50 878 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . 3 Main Access 1 | . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Turns Passed 16883 | 141 1826 2127 1613 1036 2218 1854 2373 2450 1245 Spaces Moved 7724 | 81 934 861 804 508 1123 840 1121 1039 413 Core 17 | 17 . . . . . . . . . Treads 7707 | 64 934 861 804 508 1123 840 1121 1039 413 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 210 210 210 232 Average Speed 193 | 136 160 188 161 190 186 210 210 215 237 Slowest Speed 245 | 160 160 240 200 200 213 210 210 226 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 3 96 44 62 18 96 95 89 98 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . 1 3 . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 12 | . . . . . 4 4 1 3 . Spaces Dug 5 | . . . 1 . . . . 2 2 Terrain Destroyed 142 | . . 43 1 . . . . 5 93 Melee 2 | . . . 1 . . . . . 1 Projectile 6 | . . . . . . . . 5 1 AOE 134 | . . 43 . . . . . . 91 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Total 8899 | 104 1123 1152 991 560 1200 889 1141 1163 576 Wait 355 | . 69 85 58 23 . 14 14 28 64 Move 7715 | 80 933 860 803 507 1122 839 1120 1038 413 Hop . | . . . . . . . . . . Pick Up 151 | 13 19 38 18 7 18 6 4 15 13 Fast Attach 11 | . 1 2 . 1 1 . . 2 4 Attach 58 | 7 3 13 3 2 6 6 . 3 15 Detach . | . . . . . . . . . . Swap 66 | . 5 16 19 3 6 . 1 8 8 Drop 117 | . 10 25 25 8 16 2 2 18 11 Fire 403 | 4 78 111 63 8 31 22 . 45 41 Melee 7 | . . . 1 . . . . . 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 10 | . 5 2 1 1 . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . . . . . 6 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 13) 915 | -10/Materials | Discovered new exit (range 16) 1002 | -10/Materials | Discovered new exit (range 16) 1070 | -10/Materials | Core integrity fell below 50% 1132 | -10/Materials | Discovered new exit (range 13) 1484 | -10/Materials | Discovered new exit (range 11) 1671 | -10/Materials | Loaded intel: 2 recycling unit locations 1728 | -10/Materials | Learned location of 2 exits from Mines 1773 | -10/Materials | Identified exit to Subcaves 1807 | -10/Materials | Learned 4 Recycling zone layouts 1919 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1968 | -10/Materials | Entered another Materials area 1968 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1969 | -9/Materials | Identified exit to Mines 2131 | -9/Materials | Repaired Lgt. Treads 2158 | -9/Materials | Repaired Lgt. Treads 2298 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2324 | -9/Materials | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 2406 | -9/Materials | Repaired Broken Lgt. Treads 2573 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x4) 3039 | -9/Materials | Discovered new exit (range 15) 3110 | -9/Materials | X0-1V1 enhanced Transport squad support 3771 | -9/Materials | Discovered new exit (range 5) 3817 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 3913 | -9/Materials | Lost 3 parts (1n1u1w) 3922 | -9/Materials | Destroyed 8 combat bots 4012 | -9/Materials | Core integrity fell below 50% 4095 | -9/Materials | Entered another Materials area 4095 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4202 | -8/Materials | X0-1V1 mutated your Utility slot to Propulsion slot 4318 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 4460 | -8/Materials | X0-1V1 enhanced Transport squad support 4697 | -8/Materials | Build established: Scavenger-Mutant 4906 | -8/Materials | X0-1V1 foreshadows a heat wave 5007 | -8/Materials | Discovered new exit (range 16) 5081 | -8/Materials | Ambient heat levels rising (+10) 5296 | -8/Materials | Build established: Hauler-Mutant 5310 | -8/Materials | Ambient heat levels rising (+10) 5516 | -8/Materials | Ambient heat levels falling (-10) 5708 | -8/Materials | Entered Factory 5708 | -7/Factory | Evolved 2 slots: Utility x2 5709 | -7/Factory | Identified exit to Storage 5730 | -7/Factory | X0-1V1 sent you to a vault 5749 | -7/Factory | Discovered new exit (range 8) 5768 | -7/Factory | Identified exit to Factory 5828 | -7/Factory | Identified exit to DSF 6045 | -7/Factory | X0-1V1 activates XOMVISION 6211 | -7/Factory | Repaired Lgt. Treads+ 6242 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6509 | -7/Factory | P-60 Hacker assimilated allied Fighter 4e 6528 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 6636 | -7/Factory | X0-1V1 announced a LAN party 6692 | -7/Factory | Discovered new exit (range 16) 6742 | -7/Factory | Identified exit to Lower Caves 6744 | -7/Factory | Entered Lower Caves 6871 | -7/Lower Caves | System corruption reached 10% 6940 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Power slot 7197 | -7/Lower Caves | Entered an active Warlord outpost 7220 | -7/Lower Caves | Learned 8 Factory zone layouts 7220 | -7/Lower Caves | Learned Armory terminal intel 7220 | -7/Lower Caves | Learned Armory garrison access intel 7266 | -7/Lower Caves | Build established: Scavenger-Mutant 7355 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 7473 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 7616 | -7/Lower Caves | Found DRS Beacon 7807 | -7/Lower Caves | Learned Factory stockpile data 7898 | -7/Lower Caves | Learned Factory terminal intel 7990 | -7/Lower Caves | Discovered new exit (range 10) 8014 | -7/Lower Caves | Identified exit to Lower Caves 8168 | -7/Lower Caves | Build established: Hauler-Mutant 8507 | -7/Lower Caves | X0-1V1 sent hostile S-27 Virus (x6) 8540 | -7/Lower Caves | X0-1V1 activates XOMVISION 8545 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Utility slot 8593 | -7/Lower Caves | X0-1V1 sent hostile X-57 Shotgunner (x2) 8625 | -7/Lower Caves | X0-1V1 sent you into danger 8666 | -7/Lower Caves | X0-1V1 opened Sealed Heavy Doors 8686 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 8743 | -7/Lower Caves | X0-1V1 sent hostile H-61 Shepherd (x1) 8750 | -7/Lower Caves | X0-1V1 sent allied X-57 Shotgunner (x3) 8784 | -7/Lower Caves | X0-1V1 rewrote X-57 Shotgunner IFF filter 8804 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Weapon slot 8873 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 18) 8892 | -7/Lower Caves | X0-1V1 rewrote X-57 Shotgunner IFF filter 8896 | -7/Lower Caves | X0-1V1 sent hostile D-53 Grenadier (x1) 8907 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 8922 | -7/Lower Caves | X0-1V1 sent allied H-71 Marshal (x1) 8951 | -7/Lower Caves | Core integrity restored by X0-1V1 (+103) 8962 | -7/Lower Caves | Entered another Lower Caves area 8962 | -7/Lower Caves | Accompanied by 1 ally 8970 | -7/Lower Caves | Identified exit to Zion 8970 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 8984 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 20) 8984 | -7/Lower Caves | Discovered exit to Factory (range 16) 8989 | -7/Lower Caves | X0-1V1 rewrote H-71 Marshal IFF filter 9265 | -7/Lower Caves | Encountered a Warlord checkpoint 10198 | -7/Lower Caves | Lost 3 parts (1p1n1u) 10816 | -7/Lower Caves | Entered Zion 11121 | -7/Zion | Discovered new exit (range 8) 11312 | -7/Zion | Learned Factory stockpile data 11810 | -7/Zion | Learned location of Quarantine (-3) 11820 | -7/Zion | Learned location of Warlord (-5) 11835 | -7/Zion | Gained Derelict followers 12169 | -7/Zion | Found CR-A16's Pointy Stick 12567 | -7/Zion | Met Imprinter 12602 | -7/Zion | Imprinted 12604 | -7/Zion | Declared Zion's savior 12986 | -7/Zion | Visited the Megawrench Repair Shop 12986 | -7/Zion | Megawrench repaired 12 parts 13173 | -7/Zion | Identified exit to Proximity Caves 13189 | -7/Zion | Entered Proximity Caves 13189 | -6/Proximity Caves | Accompanied by 9 allies 13257 | -6/Proximity Caves | Spotted B-75 Beast 13281 | -6/Proximity Caves | Allies destroyed B-75 Beast 13310 | -6/Proximity Caves | Lost 3 allies 14159 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14191 | -6/Proximity Caves | Lost 4 allies 14303 | -6/Proximity Caves | Core integrity restored by X0-1V1 (+77) 14858 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 15422 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15549 | -6/Proximity Caves | X0-1V1 mutated your Propulsion slot to Utility slot 15639 | -6/Proximity Caves | Entered Factory 15639 | -6/Factory | Accompanied by 2 allies 15639 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15640 | -6/Factory | Identified exit to Lower Caves 15640 | -6/Factory | Identified exit to Extension 15643 | -6/Factory | Loaded intel: 28 terminal locations 15686 | -6/Factory | Garrison activated, responded to threat 15689 | -6/Factory | X0-1V1 sent allied P-60 Hacker (x2) 15869 | -6/Factory | P-60 Hacker assimilated hostile Y-54 Guardian 15879 | -6/Factory | Zion Infowar Resupply teleported in 15912 | -6/Factory | Build established: Scavenger-Tank 16259 | -6/Factory | Retrieved Zion intel report: Emergency Access 16554 | -6/Factory | X0-1V1 tapped a No Entrance sign 16696 | -6/Factory | Retrieved Zion intel report: Main Access 16696 | -6/Factory | Identified exit to Factory 16721 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 16731 | -6/Factory | X0-1V1 activates XOMVISION 16833 | -6/Factory | Cargo convoy interrupted 16864 | -6/Factory | System corruption reached 10% 16866 | -6/Factory | Core integrity fell below 50% 16875 | -6/Factory | Core integrity fell below 20% 16884 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- P-60 Hacker destroyed. U-05 Engineer lays Concrete. Insulated Plating destroyed. Critical hit (Burn: +37). P-60 Hacker suffers critical hit (Smash). Destroyed Shock Rifle. P-60 Hacker system corrupted by crushing effect. P-60 Hacker knocked back. U-05 Engineer builds a Wall. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. U-05 Engineer lays Concrete. Imp. Shield Generator destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Segregator crushed. The unstable cave ceiling collapses. G-50 Soldier destroyed. U-05 Engineer lays Concrete. X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ???????????????????##### #?????????# | | ???????????????????????##+###########?????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ????????????????????????# #???????????????????# | | ???????????????????#### ??????????????????# | | ???????????????????? u p #?????????????????# | | ??!?????????????????? ##????############## | | ????????????????????? ###### # | | ????????????????????? u ## # # | | ????????????????????## # ""# """"""""" # | | ?????????????????#### g #= ""# # | | ??????????????#### # #% T"# """"""""" # | | ?????????? " ! +% ""# + | | ??????????????### !# # [! % ""# """"""""" # | | ???????????? # * =p[ # # # | | ??????????? "" %% # """"""""" # | | ??????????? " %# # # # | | ?????????? "u [ % =#g###### """"""""" # | | ?????????? "u [ !%# #???# # | | ?????????? u " *p!g*################### | | ?????????? " #@# #????????????# | | ?????????? " A #=#gu #????????????# | | ?????????? " u ###x# #????????????# | | ??????????? " ??## + "" #????????????? | | ??????????? ^# ????#%# #????????????? | | ?????????????############ # #????????????? | | ?????????u % ########????????????# | | ?????????????????########+#####???????????????# | | ??????????T?????????# #?????????????### | | ????????????????????# ! #????????????? # | | ????????????????????# !! #????????????? # | | ????????????????????# ! #????????????? # | | ????????????????????###########????????????? # | | ???????????????????????????????????????????? + | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????? # | | ??????????????????????????????????????????!? # | | ????????????????????????????????????????????### | | ????????????????????????????????????????????#?# | | ????????????????????????????????????????????#?# | | ????????????????????????????????????????????#?# | | ????????????????????????????????????????????#?# | | ????????????????????????????????????????????### | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 65 Energy Generation 32 Energy Capacity 1275 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 23 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -6/Factory | Z-intel G-47 Trooper | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -9/Materials Lgt. Treads | 39% | -9/Materials Lgt. Treads | 59% | -9/Materials | Broken Lgt. Treads | 42% | -7/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedKineticDerivative Manual? 0 Play Time 01:52:07 Cumulative 446.6 hours Start 2026.06.25 @ 13:05:48 End 2026.06.25 @ 19:53:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/1/7/2/1/1/1/1/0/2 Lore% 95 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aaaad47a-cf8d-4bd9-bbec-f342e6ba1f90