Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 22:42:40 Player: Gentle Jesus Result: Destroyed by SQ-6FD(g) with Salvaging Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (725) 725 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (742) 742 TOTAL SCORE: 2557 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -58 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 123/125 System Corruption 0% Temperature Cool (12) Movement Rolling (105) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (15) --- Improved Deuterium Engine Compact Wheel Improved Sensor Array Signal Interpreter Improved Terrain Scanner Light Armor Plating Scrapoid Pod Magnetic Acceleration Cannon DRS Beacon (Ready) Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Particle Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Compact Wheel Compact Wheel Armored Wheel Medium Matter Pod Improved Sensor Array Signal Interpreter Improved Terrain Scanner Light Armor Plating Hacking Suite Scrapoid Pod Magnetic Acceleration Cannon Grenade Launcher DRS Beacon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 7 9 3 2 6 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 5 . . 2 Treads . | . . . . . Leg . | . . . . . Wheel 9 | 2 5 . . 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 1 . 1 Device 3 | 1 1 1 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 1 2 1 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 . 3 4 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 1 | . 1 . . . Weapon 3 | . . . 2 1 Highest Loss Streak 4 | . 1 . 2 4 To Critical Strikes . | . . . . . Average Backups 10 | 2 6 10 11 12 Power . | . . 1 1 . Propulsion 3 | 1 3 4 4 2 Utility 3 | 1 1 3 4 5 Weapon 2 | . 2 2 1 2 Tool/Special . | . . . . . Unused Backups 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 94 100 99 87 Engine 13 | . 13 14 14 14 Wheel 27 | . 26 28 28 27 Device 12 | . 9 14 14 13 Storage 14 | . 17 14 14 14 Energy Gun 6 | . 12 13 11 . Energy Cannon 3 | . . . . 6 Ballistic Gun 2 | . 6 7 . . Launcher 8 | . 6 6 16 9 Peak Build Rating 16 | 7 10 13 10 16 Average Rating 10 | 4 8 11 9 11 On Entrance 7 | . 7 10 10 10 Naked Turns . | . . . . . Heaviest Build 33 | 13 30 31 30 33 Greatest Support 32 | 26 32 24 24 28 Greatest Overweight (x) 7 | . 7 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 5 13 12 12 15 Average Carried 10 | 2 6 10 11 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 3 10 12 9 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1135 | 265 180 162 150 378 Remotely . | . . . . . Salvage Created 859 | 111 479 73 78 118 Parts 54 | 7 24 3 12 8 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | 1 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 7 1 Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 23 | . 10 2 9 2 Guns 10 | . 8 2 . . AOE 13 | . 2 . 9 2 Classes Destroyed 12 | 2 5 1 2 2 Worker 2 | . . 2 . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 3 | 1 2 . . . Turret 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 10 | . 6 . 4 . Grunt 6 | . 4 2 . . Sentry 1 | . . . 1 . Subdweller 4 | . . . 4 . Scrapper 2 | . . . . 2 Best Kill Streak 5 | 2 5 3 5 2 Combat Bots Only 5 | . 3 2 5 1 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 115 | . 33 8 29 45 Missed 28 | . 8 2 6 12 Hits 87 | . 25 6 23 33 Projectile 87 | . 25 6 23 33 Critical Strikes 3 | . 1 . . 2 Damage Taken 1193 | . 228 111 313 541 Core 256 | . 52 24 69 111 Absorbed by Shields . | . . . . . Ignored by Resistances 349 | . 69 32 93 155 Regen/Repaired (Parts) 14 | . 14 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 89 | 5 35 13 17 19 Largest 2 | 2 2 2 2 2 Hottest 98 | 60 70 64 70 98 Shots Fired 147 | 10 63 16 31 27 Gun 94 | 10 57 14 13 . Cannon 14 | . . . . 14 Launcher 39 | . 6 2 18 13 Special . | . . . . . Kinetic 38 | 5 25 8 . . Thermal 70 | 5 32 6 13 14 Explosive 39 | . 6 2 18 13 Electromagnetic . | . . . . . Robot Hit Streak 25 | 4 9 15 25 6 Robot Miss Streak 2 | 2 1 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 92 | 5 41 15 17 14 Core Hits 66 | 3 27 9 16 11 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 2 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2638 | 53 754 316 1014 501 Guns 711 | 53 377 214 67 . Cannons 163 | . . . . 163 Explosions 1758 | . 377 96 947 338 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 331 | 19 158 154 . . Thermal 543 | 34 219 60 67 163 Explosive 1758 | . 377 96 947 338 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 135 | . . 38 21 76 Shots 7 | . . 2 1 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 255 | 20 128 15 . 255 Average Temperature 49 | 15 33 5 . 78 Received Heat Transfer 625 | . 132 54 87 352 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1062 | 75 500 125 150 212 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 99 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 206 | 5 206 79 . . Initial 19 | . . 19 . . Average 70 | 2 105 22 . . Influence Increases 574 | 10 350 104 110 . Destroy 0b10 Robot/C 340 | . 200 40 100 . Destroy 0b10 Robot/NC 50 | 10 30 10 . . Destroy Leader 66 | . 46 10 10 . Successful Hack 17 | . 17 . . . Disable Machine 9 | . 9 . . . Destroy Structure 47 | . 33 14 . . Lose Combat Pursuer 45 | . 15 30 . . Influence Decreases 574 | 10 290 164 60 50 Entered New Map 91 | . . 41 . 50 Time Decay 453 | 10 280 123 40 . Lost Part 30 | . 10 . 20 . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 16 3 8 15 Peak Tracking Total 3 | . 3 2 3 3 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 6 | . 1 . . 5 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 14 | . 9 . . 5 Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 17 . . 21 Successful 32 | . 11 . . 21 Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 14 | . 14 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 8 . . 21 Record 14 | . . . . 14 Robot Analysis 8 | . 2 . . 6 Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Recyclers 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 38 | . 38 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . . 3 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 2290 | 1 429 361 335 1164 Terrain 298 | . 298 . . . Seismic 1992 | 1 131 361 335 1164 Robot Analysis Total 8 | . 2 . . 6 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 2609 | 71 628 361 335 1214 Spaces Moved 2158 | 52 429 306 217 1154 Core 21 | 16 5 . . . Treads . | . . . . . Legs . | . . . . . Wheels 2137 | 36 424 306 217 1154 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 90 Average Speed 99 | 77 100 105 105 97 Slowest Speed 400 | 90 400 105 105 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 74 61 21 77 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 Spaces Dug 29 | . . . 6 23 Terrain Destroyed 162 | . 41 14 58 49 Melee . | . . . . . Projectile . | . . . . . AOE 162 | . 41 14 58 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2488 | 73 570 329 293 1223 Wait 134 | . 59 . 57 18 Move 2154 | 51 428 305 216 1154 Hop . | . . . . . Pick Up 50 | 10 25 4 . 11 Fast Attach 1 | . . . . 1 Attach 34 | 7 15 2 3 7 Detach 2 | . . . . 2 Swap 6 | . 3 2 . 1 Drop 15 | . 5 2 . 8 Fire 89 | 5 35 13 17 19 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Repaired Imp. Terrain Scanner 637 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Entered Mines 751 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 790 | -10/Mines | Discovered new exit (range 7) 1053 | -10/Mines | Discovered new exit (range 6) 1061 | -10/Mines | Entered Subcaves 1062 | -10/Subcaves | Approached by a straggling Scientist 1336 | -10/Subcaves | Core integrity fell below 50% 1390 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1396 | -10/Subcaves | Entered Scraptown 1557 | -8/Scraptown | Discovered new exit (range 9) 1630 | -8/Scraptown | Visited Red Mages 1650 | -8/Scraptown | Visited IN-MT5's Study 1674 | -8/Scraptown | Visited Cave Peace 1704 | -8/Scraptown | Visited UFD Registry 1704 | -8/Scraptown | Registered with UFD as "Nanoshell" 1743 | -8/Scraptown | Visited Chapter 10 1776 | -8/Scraptown | Visited Science Testing Area 1789 | -8/Scraptown | Visited Science Guys 1915 | -8/Scraptown | Visited Scrapoid Pod Storage 1919 | -8/Scraptown | Found Scrapoid Pod 1937 | -8/Scraptown | Visited Supply Room 1965 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1995 | -8/Scraptown | Visited Curators Association 2010 | -8/Scraptown | Visited Analyses Database 2036 | -8/Scraptown | Visited Derelict Rescue Squad 2052 | -8/Scraptown | Found DRS Beacon 2079 | -8/Scraptown | Visited Modified Component R&D 2168 | -8/Scraptown | Met Optimus 2168 | -8/Scraptown | Accepted into 0bPrime 2260 | -8/Scraptown | Civil war broke out across Scraptown 2286 | -8/Scraptown | Discovered new exit (range 5) 2349 | -8/Scraptown | Found Deploy-a-Sentry 2414 | -8/Scraptown | Lost 5 allies 2420 | -8/Scraptown | Optimus destroyed in the chaos of civil war 2507 | -8/Scraptown | Lost 4 allies 2518 | -8/Scraptown | Core integrity fell below 20% 2544 | -8/Scraptown | Lost 4 parts (1p2n1w) 2610 | -8/Scraptown | Destroyed by SQ-6FD(g) with Salvaging Laser Last Messages --------------- The unstable cave ceiling collapses. B0-LQO(j) switches sides: "I hope I'm right about this..." Acquired 70 matter. Acquired 5 matter. 2D-6W1(E) destroyed. 0A-314(j) destroyed. Acquired Mak. Light Armor Plating. Dropped Seismic Detector. HM-6LH(j) suffers critical hit (Burn). HM-6LH(j) destroyed. Acquired 10 matter. B0-LQO(j) cannibalizes Mak. Microdissipator Network to repair Mak. Microdissipator Network. Acquired Imp. Deuterium Engine. B0-LQO(j) cannibalizes Ovr. Titanium Leg to repair Broken Ovr. Titanium Leg. Bolt penetrates Wall. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | """"""""#?????????????????### """# ????????#"" | | ##"""####?????????????????# [[#?????????#" | | ###########???????????????### = #+####????#" | | #?#"""""""#????#########????# " "#????#"" | | #?#" " "????# #????##"= *[ ["#????#" | | #?#" "###??# "" "" #?????#"""" =%= "#????#"" | | #?#"" " #??# ""X"" #?????#####"[!! 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[*%!%=%* ![=& ![ | | ????????? %! !%[=!*== !%! | | ????????? !=*%[*%[#""""#" == | | ????????? !![%!=#????#" !%[![= | | ????????? %= [=!=![#????#"""!*"*%""""""" | | ???????????#"###""# #"#*%="###????#######=######## | | ?????????????? !%* #%[ ##???????# #??? | | ????????????? != "#!= #????????#" ###?? | | ?????????????###### "#! #????????#"" #??# | | ??????????????????#[[?# #????????#"""" #??# | | ??????????????????#!??# ?????????#"" " #??# | | ??????????????????#???# ?????????#"""" #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 36% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryThrowingChainsaw Manual? 0 Play Time 00:32:30 Cumulative 36.0 hours Start 2025.06.12 @ 22:08:02 End 2025.06.12 @ 22:42:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 0 Adventurer 38 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41669021-cf2b-4aba-992f-edfa8381288b