Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 13:10:56 Player: Sacq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (834) 834 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2599 Bonus ------- None Cogmind --------- Core Integrity 451/550 Matter 202/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Deuterium Engine Structural Scanner Terrain Scan Processor Medium Laser Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Sensor Array > --- WEAPON ----------- Shock Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Treads Structural Scanner Terrain Scan Processor Medium Laser Assault Rifle Grenade Launcher Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 25 | 6 2 9 8 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 6 5 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 6 | . . 4 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 1 10 Power 3 | . . 1 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 94 85 79 Engine 13 | . 14 10 17 Treads 26 | . 28 27 21 Device 2 | . . 2 5 Storage 11 | . 14 11 9 Processor 9 | . 9 11 9 Ballistic Gun 17 | . 28 19 2 Launcher 4 | . . 2 11 Peak Build Rating 15 | 6 8 12 15 Average Rating 9 | 4 7 9 12 On Entrance 6 | . 6 8 11 Naked Turns . | . . . . Heaviest Build 57 | 14 49 52 57 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 18 | . 1 1 18 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 7 9 20 20 Most Carried 9 | 2 7 9 9 Average Carried 6 | 1 4 8 8 Final Capacity 20 | 8 20 20 20 Final Carried 9 | 2 7 9 7 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 685 | 153 255 183 94 Remotely . | . . . . Salvage Created 856 | . 266 324 266 Parts 69 | . 27 21 21 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 8 9 8 Guns 11 | . 8 2 1 AOE 14 | . . 7 7 Classes Destroyed 8 | . 3 3 2 Worker 3 | . . 1 2 Builder 1 | . . 1 . Hauler 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 7 | . 3 . 4 Grunt 16 | . 5 8 3 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 5 | . 5 4 5 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 5 | . 1 2 5 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 139 | . 48 22 69 Missed 41 | . 10 6 25 Damage Taken 1322 | . 369 224 729 Core 154 | . 55 . 99 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 78 100 . Volleys Fired 50 | . 23 13 14 Largest 2 | . 2 2 2 Hottest 80 | . 40 60 80 Shots Fired 98 | . 46 26 26 Gun 80 | . 46 17 17 Cannon . | . . . . Launcher 18 | . . 9 9 Special . | . . . . Kinetic 70 | . 46 17 7 Thermal . | . . . . Explosive 18 | . . 9 9 Electromagnetic 10 | . . . 10 Robot Hit Streak 19 | . 10 19 5 Robot Miss Streak 2 | . 1 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 74 | . 37 20 17 Core Hits 54 | . 15 22 17 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1875 | . 453 610 812 Guns 794 | . 453 173 168 Cannons . | . . . . Explosions 1070 | . . 426 644 Melee . | . . . . Ramming 11 | . . 11 . Kinetic 661 | . 453 173 35 Thermal 59 | . . . 59 Explosive 1011 | . . 426 585 Electromagnetic 133 | . . . 133 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 3 2 Projectiles . | . . . . Explosions 5 | . . 3 2 Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 94 | . . 21 73 Shots 3 | . . 1 2 Rammed 1 | . . 1 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 117 | . . 17 117 Average Temperature 34 | . . 8 37 Received Heat Transfer 519 | . 132 117 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 200 | . 200 147 154 Initial 44 | . . . 44 Average 67 | . 94 62 50 Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 78 100 100 Level 1 7 | . 21 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 5 | . 3 2 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 9 11 14 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 2 3 Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 9 6 11 Successful 6 | . 3 2 1 Failed 20 | . 6 4 10 Catastrophic 5 | . 3 1 1 Database Lockouts . | . . . . Manual 21 | . 4 6 11 Terminals 26 | . 9 6 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 2 1 Alert Level 1 | . 1 . . Unreport Threat 5 | . 2 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 1 3 Full Trace Events 5 | . 3 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1327 | 69 465 436 357 Spaces Moved 611 | 39 227 186 159 Core 7 | 3 . . 4 Treads 604 | 36 227 186 155 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 179 | 151 165 192 188 Slowest Speed 950 | 160 240 240 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 54 27 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 103 | . . 53 50 Melee . | . . . . Projectile . | . . . . AOE 103 | . . 53 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 737 | 46 270 233 188 Wait 37 | . 11 21 5 Move 608 | 38 226 185 159 Hop . | . . . . Pick Up 11 | 2 6 1 2 Fast Attach 11 | 6 2 3 . Attach 5 | . . 1 4 Detach 2 | . . 2 . Swap 9 | . . 5 4 Drop 2 | . 2 . . Fire 50 | . 23 13 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 18) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -9/Materials | Discovered new exit (range 7) 925 | -9/Materials | Discovered new exit (range 18) 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1328 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Shock Rifle destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Grenade Launcher destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer suffers critical hit (Burn). U-05 Engineer destroyed. Ion Engine destroyed. K-01 Serf collects debris. 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