Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 00:41:20 Player: 7H-NLC Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (92) 92 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (445) 445 TOTAL SCORE: 3232 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Cogmind --------- Core Integrity 502/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (540) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Large Matter Pod (150) Large Matter Pod (150) Seismic Detector Cloak of Protection Decoy Drone Bay (16/16) Cooled Particle Cannon Cooled Particle Cannon Heavy Assault Rifle Proton Missile Launcher Proton Missile Launcher Datajack Plasma Cutter Mace Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Large Matter Pod Large Matter Pod Seismic Detector Cloak of Protection Decoy Drone Bay Cooled Particle Cannon Cooled Particle Cannon Heavy Assault Rifle Proton Missile Launcher Proton Missile Launcher Datajack Plasma Cutter Mace Blade Trap Blade Trap Blade Trap Blade Trap [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 25 | 7 1 1 1 5 10 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . . . 1 2 Treads . | . . . . . . Leg 5 | 2 . . . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 1 1 . 2 2 Device 4 | 1 . . . 1 2 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 9 | 2 . . 1 2 4 Energy Gun 2 | 2 . . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | . . . . 2 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 8 | . . 5 . . 3 Power 1 | . . 1 . . . Propulsion 4 | . . 1 . . 3 Utility 1 | . . 1 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 5 | . . 5 . . 2 To Critical Strikes . | . . . . . . Average Backups 6 | . 5 8 4 5 11 Power . | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . 3 4 3 4 5 Weapon 1 | . 1 1 . . 3 Tool/Special . | . . . . . . Unused Backups 23 | . 1 7 4 . 11 Power 3 | . . 1 . . 2 Propulsion . | . . . . . . Utility 11 | . 1 4 3 . 3 Weapon 8 | . . 2 1 . 5 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 65 | . 100 73 23 69 62 Engine 5 | . 14 9 . . 6 Leg 22 | . 28 23 14 27 20 Device 5 | . 14 9 . . 7 Storage 9 | . 14 9 . 13 9 Energy Gun 7 | . 28 19 . . . Energy Cannon 1 | . . . . . 8 Ballistic Gun 9 | . . . . 26 9 Special Melee Weapon 1 | . . . 9 . . Peak Build Rating 33 | 7 8 8 3 19 33 Average Rating 8 | 6 7 5 2 7 19 On Entrance 4 | . 7 8 1 3 8 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 64 | 14 19 21 1 42 64 Greatest Support 50 | 20 20 20 10 20 50 Greatest Overweight (x) 3 | . . 1 . 2 3 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 20 | 8 10 10 5 20 20 Average Capacity 13 | 7 9 8 5 19 20 Most Carried 20 | 3 10 10 5 12 20 Average Carried 8 | . 5 8 4 8 16 Final Capacity 20 | 8 10 5 5 20 20 Final Carried 20 | 3 10 5 5 12 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 719 | 309 183 27 40 60 100 Remotely . | . . . . . . Salvage Created 172 | 82 79 11 . . . Parts 11 | 8 2 1 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 2 | . 1 1 . . . Guns 2 | . 1 1 . . . Classes Destroyed 5 | 2 2 1 . . . Worker 1 | 1 . . . . . Tunneler 3 | 3 . . . . . Watcher 1 | . 1 . . . . Swarmer 1 | . . 1 . . . Grunt 1 | . 1 . . . . Best Kill Streak 2 | 2 1 1 . . . Combat Bots Only 1 | . 1 1 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 76 | . 5 14 . 1 56 Missed 14 | . . 1 . 1 12 Hits 62 | . 5 13 . . 44 Projectile 62 | . 5 13 . . 44 AOE 13 | . . 13 . . . Critical Strikes 3 | . . . . . 3 Damage Taken 1295 | . 57 548 . . 690 Core 199 | . . 151 . . 48 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . . . 39 . Volleys Fired 38 | 19 9 7 . . 3 Largest 2 | 2 2 2 . . 2 Hottest 90 | 90 90 90 . . 60 Shots Fired 73 | 38 18 11 . . 6 Gun 67 | 38 18 11 . . . Cannon 6 | . . . . . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 73 | 38 18 11 . . 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 12 3 5 . . 3 Robot Miss Streak 3 | 2 2 3 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 48 | 24 10 6 4 . 4 Core Hits 12 | 5 3 3 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 578 | 278 120 68 . . 112 Guns 466 | 278 120 68 . . . Cannons 112 | . . . . . 112 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 578 | 278 120 68 . . 112 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | 240 144 60 . . 18 Average Temperature 60 | 75 46 30 . . 18 Received Heat Transfer 444 | . 30 . . . 414 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1376 | 744 310 174 . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 90 | 5 20 30 . 75 90 Initial . | . . . . . . Average 7 | . 1 2 . 7 18 Influence Increases 394 | 20 48 30 . 95 201 Destroy 0b10 Robot/C 220 | . 20 20 . 60 120 Destroy 0b10 Robot/NC 25 | 20 5 . . . . Destroy Leader 52 | . 2 10 . 10 30 Allied During Kill 24 | . . . . 10 14 Successful Hack 26 | . 21 . . . 5 Disable Machine 15 | . . . . 15 . Destroy Structure 2 | . . . . . 2 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 394 | 20 48 30 . 95 201 Time Decay 345 | 20 48 30 . 75 172 Lost Part 9 | . . . . . 9 Lost Ally 40 | . . . . 20 20 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 7 4 . 3 8 Peak Tracking Total 4 | . 2 3 . 2 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . . . 4 4 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 7 . 1 1 1 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 19 . 1 1 4 Successful 17 | . 13 . 1 1 2 Failed 8 | . 6 . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 20 | . 15 . 1 . 4 Terminals 23 | . 19 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 1 1 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 10 . . . 2 Terminals 12 | . 10 . . . 2 Track 1 | . 1 . . . . Botnet 4 | . 3 . . . 1 Operators 1 | . 1 . . . . Skim 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 7 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . 4 . . Non-combat 2 | . . . 2 . . Combat 2 | . . . 2 . . Robot Hacks Applied 4 | . . . 4 . . parse_system 4 | . . . 4 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 2 Highest-Rated Group 40 | . . 40 40 40 32 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 33 | . . . . 9 24 Total Damage 351 | . . . . 50 301 Kills 9 | . . . . 3 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 924 | 108 537 278 . . 1 Seismic 924 | 108 537 278 . . 1 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3329 | 187 537 427 574 871 733 Spaces Moved 1893 | 94 406 325 467 336 265 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 1892 | 93 406 325 467 336 265 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 163 | 119 120 120 120 253 260 Slowest Speed 330 | 120 120 190 120 260 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . 4 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 67 61 90 82 23 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . . . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2051 | 127 438 351 481 354 300 Wait 45 | 5 13 14 1 4 8 Move 1888 | 93 405 324 466 335 265 Hop . | . . . . . . Pick Up 34 | 3 8 2 5 7 9 Fast Attach 17 | 7 . . . 4 6 Attach 3 | . . . 1 1 1 Detach 1 | . . . . . 1 Swap 7 | . 1 1 . 1 4 Drop 14 | . 2 3 4 2 3 Fire 38 | 19 9 7 . . 3 Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 188 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 488 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Identified exit to Materials 566 | -10/Materials | Discovered exit to Materials (range 16) 579 | -10/Materials | Learned 2 Storage zone layouts 595 | -10/Materials | Identified exit to Subcaves 648 | -10/Materials | Learned 4 Recycling zone layouts 725 | -10/Materials | Entered Mines 752 | -10/Mines | Met a Derelict bent on vengeance 950 | -10/Mines | Assembled infested the area 955 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1027 | -10/Mines | Core integrity fell below 50% 1053 | -10/Mines | Lost 5 parts (1p1n1u2w) 1072 | -10/Mines | Discovered exit to Materials (range 6) 1093 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1140 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Entered Exiles 1152 | -10/Exiles | Accompanied by 3 allies 1153 | -10/Exiles | Identified exit to Mines 1185 | -10/Exiles | Met 8R-AWN 1202 | -10/Exiles | Met EX-HEX 1238 | -10/Exiles | Met EX-BIN 1253 | -10/Exiles | Aligned with FarCom system 1254 | -10/Exiles | Given EX-Vault access code 1286 | -10/Exiles | Opened EX-Vault 1302 | -10/Exiles | Found Cloak of Protection 1324 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1374 | -10/Exiles | Met EX-DEC 1422 | -10/Exiles | Visited The Gauntlet 1726 | -10/Exiles | Left Exiles lab with Cloak of Protection 1726 | -10/Exiles | Entered Mines 1726 | -9/Mines | Accompanied by 3 allies 1937 | -9/Mines | Found the Drone Emporium 1949 | -9/Mines | Found Prototype Device 1949 | -9/Mines | Identified Decoy Drone Bay 2163 | -9/Mines | Found a hidden stash of uninstalled traps 2271 | -9/Mines | Learned Materials security intel 2581 | -9/Mines | Discovered new exit (range 7) 2597 | -9/Mines | Entered Materials 2597 | -8/Materials | Accompanied by 2 allies 2597 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3197 | -8/Materials | Discovered new exit (range 4) 3233 | -8/Materials | Garrison activated, responded to threat 3330 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 03233_ G-47 Trooper calls for garrison reinforcements. 03233_ ALERT: Activating Garrison Access M001. 03235_ Trooper 1a destroyed. 03262_ Acquired 10 matter. 03264_ Critical hit (Burn: +37). 03267_ U-05 Engineer builds a Wall. 03273_ Aluminum Leg destroyed. 03294_ Critical hit (Burn: +37). 03323_ Acquired Imp. Heat Sink. 03327_ Carbon-fiber Leg destroyed. 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